// RUN: %clang_cc1 -std=c++2a -verify %s // ... return type shall be cv bool ... namespace not_bool { struct X {} x; struct Y {} y; double operator==(X, Y); // expected-note 4{{here}} bool a = x == y; // ok bool b = y == x; // expected-error {{return type 'double' of selected 'operator==' function for rewritten '==' comparison is not 'bool'}} bool c = x != y; // expected-error {{return type 'double' of selected 'operator==' function for rewritten '!=' comparison is not 'bool'}} bool d = y != x; // expected-error {{return type 'double' of selected 'operator==' function for rewritten '!=' comparison is not 'bool'}} // cv-qualifiers are OK const bool operator==(Y, X); bool e = y != x; // ok // We don't prefer a function with bool return type over one witn non-bool return type. bool f = x != y; // expected-error {{return type 'double' of selected 'operator==' function for rewritten '!=' comparison is not 'bool'}} // As an extension, we permit integral and unscoped enumeration types too. // These are used by popular C++ libraries such as ICU. struct Z {} z; int operator==(X, Z); // expected-note {{here}} bool g = z == x; // expected-warning {{ISO C++20 requires return type of selected 'operator==' function for rewritten '==' comparison to be 'bool', not 'int'}} enum E {}; E operator==(Y, Z); // expected-note {{here}} bool h = z == y; // expected-warning {{ISO C++20 requires return type of selected 'operator==' function for rewritten '==' comparison to be 'bool', not 'E'}} } struct X { bool equal; }; struct Y {}; constexpr bool operator==(X x, Y) { return x.equal; } static_assert(X{true} == Y{}); static_assert(X{false} == Y{}); // expected-error {{failed}} // x == y -> y == x static_assert(Y{} == X{true}); static_assert(Y{} == X{false}); // expected-error {{failed}} // x != y -> !(x == y) static_assert(X{true} != Y{}); // expected-error {{failed}} static_assert(X{false} != Y{}); // x != y -> !(y == x) static_assert(Y{} != X{true}); // expected-error {{failed}} static_assert(Y{} != X{false});