#include #include uint64_t pad0 = 0; uint8_t byteArray[8] = {0}; uint64_t pad1 = 0; uint16_t wordArray[4] = {0}; uint64_t pad2 = 0; uint32_t dwordArray[2] = {0}; int main(int argc, char** argv) { int i; uint8_t localByte; uint16_t localWord; uint32_t localDword; for (i = 0; i < 8; i++) { printf("About to write byteArray[%d] ...\n", i); // About to write byteArray pad0++; byteArray[i] = 7; pad1++; localByte = byteArray[i]; // Here onwards we should'nt be stopped in loop byteArray[i]++; localByte = byteArray[i]; } pad0 = 0; pad1 = 0; for (i = 0; i < 4; i++) { printf("About to write wordArray[%d] ...\n", i); // About to write wordArray pad0++; wordArray[i] = 7; pad1++; localWord = wordArray[i]; // Here onwards we should'nt be stopped in loop wordArray[i]++; localWord = wordArray[i]; } pad0 = 0; pad1 = 0; for (i = 0; i < 2; i++) { printf("About to write dwordArray[%d] ...\n", i); // About to write dwordArray pad0++; dwordArray[i] = 7; pad1++; localDword = dwordArray[i]; // Here onwards we shouldn't be stopped in loop dwordArray[i]++; localDword = dwordArray[i]; } return 0; }