#include #include #include #ifndef HWCAP2_FPMR #define HWCAP2_FPMR (1UL << 48) #endif uint64_t get_fpmr(void) { uint64_t fpmr = 0; __asm__ volatile("mrs %0, s3_3_c4_c4_2" : "=r"(fpmr)); return fpmr; } void set_fpmr(uint64_t value) { __asm__ volatile("msr s3_3_c4_c4_2, %0" ::"r"(value)); } // Set F8S1 (bits 0-2) and LSCALE2 (bits 37-32) (to prove we treat fpmr as 64 // bit). const uint64_t original_fpmr = (uint64_t)0b101010 << 32 | (uint64_t)0b101; void expr_func() { set_fpmr(original_fpmr); } int main(int argc, char *argv[]) { if (!(getauxval(AT_HWCAP2) & HWCAP2_FPMR)) return 1; // As FPMR controls a bunch of floating point options that are quite // extensive, we're not going to run any floating point ops here. Instead just // update the value from the debugger and check it from this program, and vice // versa. set_fpmr(original_fpmr); // Here the debugger checks it read back the value above, then writes in a new // value. Note that the bits are flipped in the new value. uint64_t new_fpmr = get_fpmr(); // Set break point at this line. uint64_t expected_fpmr = ((uint64_t)0b010101 << 32) | (uint64_t)0b010; // If the debugger failed to update the value, exit uncleanly. // This also allows you to run this program standalone to create a core file. if (new_fpmr != expected_fpmr) __builtin_trap(); return 0; }