; NOTE: Assertions have been autogenerated by utils/update_llc_test_checks.py UTC_ARGS: --version 2
; RUN: llc -mtriple=aarch64-gnu-linux < %s | FileCheck -check-prefixes=CHECK %s
; RUN: llc -mtriple=aarch64-none-linux < %s | FileCheck -check-prefixes=NO-LIBCALL %s

define { half, half } @test_sincos_f16(half %a) nounwind {
; CHECK-LABEL: test_sincos_f16:
; CHECK:       // %bb.0:
; CHECK-NEXT:    str x30, [sp, #-16]! // 8-byte Folded Spill
; CHECK-NEXT:    fcvt s0, h0
; CHECK-NEXT:    add x0, sp, #12
; CHECK-NEXT:    add x1, sp, #8
; CHECK-NEXT:    bl sincosf
; CHECK-NEXT:    ldp s1, s0, [sp, #8]
; CHECK-NEXT:    fcvt h0, s0
; CHECK-NEXT:    fcvt h1, s1
; CHECK-NEXT:    ldr x30, [sp], #16 // 8-byte Folded Reload
; CHECK-NEXT:    ret
;
; NO-LIBCALL-LABEL: test_sincos_f16:
; NO-LIBCALL:       // %bb.0:
; NO-LIBCALL-NEXT:    stp d9, d8, [sp, #-32]! // 16-byte Folded Spill
; NO-LIBCALL-NEXT:    fcvt s8, h0
; NO-LIBCALL-NEXT:    str x30, [sp, #16] // 8-byte Spill
; NO-LIBCALL-NEXT:    fmov s0, s8
; NO-LIBCALL-NEXT:    bl sinf
; NO-LIBCALL-NEXT:    fcvt h9, s0
; NO-LIBCALL-NEXT:    fmov s0, s8
; NO-LIBCALL-NEXT:    bl cosf
; NO-LIBCALL-NEXT:    fmov s1, s0
; NO-LIBCALL-NEXT:    ldr x30, [sp, #16] // 8-byte Reload
; NO-LIBCALL-NEXT:    fmov s0, s9
; NO-LIBCALL-NEXT:    fcvt h1, s1
; NO-LIBCALL-NEXT:    ldp d9, d8, [sp], #32 // 16-byte Folded Reload
; NO-LIBCALL-NEXT:    ret
  %result = call { half, half } @llvm.sincos.f16(half %a)
  ret { half, half } %result
}

define half @test_sincos_f16_only_use_sin(half %a) nounwind {
; CHECK-LABEL: test_sincos_f16_only_use_sin:
; CHECK:       // %bb.0:
; CHECK-NEXT:    str x30, [sp, #-16]! // 8-byte Folded Spill
; CHECK-NEXT:    fcvt s0, h0
; CHECK-NEXT:    add x0, sp, #12
; CHECK-NEXT:    add x1, sp, #8
; CHECK-NEXT:    bl sincosf
; CHECK-NEXT:    ldr s0, [sp, #12]
; CHECK-NEXT:    fcvt h0, s0
; CHECK-NEXT:    ldr x30, [sp], #16 // 8-byte Folded Reload
; CHECK-NEXT:    ret
;
; NO-LIBCALL-LABEL: test_sincos_f16_only_use_sin:
; NO-LIBCALL:       // %bb.0:
; NO-LIBCALL-NEXT:    str x30, [sp, #-16]! // 8-byte Folded Spill
; NO-LIBCALL-NEXT:    fcvt s0, h0
; NO-LIBCALL-NEXT:    bl sinf
; NO-LIBCALL-NEXT:    fcvt h0, s0
; NO-LIBCALL-NEXT:    ldr x30, [sp], #16 // 8-byte Folded Reload
; NO-LIBCALL-NEXT:    ret
  %result = call { half, half } @llvm.sincos.f16(half %a)
  %result.0 = extractvalue { half, half } %result, 0
  ret half %result.0
}

define half @test_sincos_f16_only_use_cos(half %a) nounwind {
; CHECK-LABEL: test_sincos_f16_only_use_cos:
; CHECK:       // %bb.0:
; CHECK-NEXT:    str x30, [sp, #-16]! // 8-byte Folded Spill
; CHECK-NEXT:    fcvt s0, h0
; CHECK-NEXT:    add x0, sp, #12
; CHECK-NEXT:    add x1, sp, #8
; CHECK-NEXT:    bl sincosf
; CHECK-NEXT:    ldr s0, [sp, #8]
; CHECK-NEXT:    fcvt h0, s0
; CHECK-NEXT:    ldr x30, [sp], #16 // 8-byte Folded Reload
; CHECK-NEXT:    ret
;
; NO-LIBCALL-LABEL: test_sincos_f16_only_use_cos:
; NO-LIBCALL:       // %bb.0:
; NO-LIBCALL-NEXT:    str x30, [sp, #-16]! // 8-byte Folded Spill
; NO-LIBCALL-NEXT:    fcvt s0, h0
; NO-LIBCALL-NEXT:    bl cosf
; NO-LIBCALL-NEXT:    fcvt h0, s0
; NO-LIBCALL-NEXT:    ldr x30, [sp], #16 // 8-byte Folded Reload
; NO-LIBCALL-NEXT:    ret
  %result = call { half, half } @llvm.sincos.f16(half %a)
  %result.1 = extractvalue { half, half } %result, 1
  ret half %result.1
}

define { <2 x half>, <2 x half> } @test_sincos_v2f16(<2 x half> %a) nounwind {
; CHECK-LABEL: test_sincos_v2f16:
; CHECK:       // %bb.0:
; CHECK-NEXT:    sub sp, sp, #64
; CHECK-NEXT:    // kill: def $d0 killed $d0 def $q0
; CHECK-NEXT:    mov h1, v0.h[1]
; CHECK-NEXT:    str q0, [sp] // 16-byte Spill
; CHECK-NEXT:    add x0, sp, #36
; CHECK-NEXT:    add x1, sp, #32
; CHECK-NEXT:    str x30, [sp, #48] // 8-byte Spill
; CHECK-NEXT:    fcvt s0, h1
; CHECK-NEXT:    bl sincosf
; CHECK-NEXT:    ldr q0, [sp] // 16-byte Reload
; CHECK-NEXT:    add x0, sp, #28
; CHECK-NEXT:    add x1, sp, #24
; CHECK-NEXT:    fcvt s0, h0
; CHECK-NEXT:    bl sincosf
; CHECK-NEXT:    ldr q0, [sp] // 16-byte Reload
; CHECK-NEXT:    add x0, sp, #44
; CHECK-NEXT:    add x1, sp, #40
; CHECK-NEXT:    mov h0, v0.h[2]
; CHECK-NEXT:    fcvt s0, h0
; CHECK-NEXT:    bl sincosf
; CHECK-NEXT:    ldr q0, [sp] // 16-byte Reload
; CHECK-NEXT:    add x0, sp, #60
; CHECK-NEXT:    add x1, sp, #56
; CHECK-NEXT:    mov h0, v0.h[3]
; CHECK-NEXT:    fcvt s0, h0
; CHECK-NEXT:    bl sincosf
; CHECK-NEXT:    ldp s2, s0, [sp, #32]
; CHECK-NEXT:    ldr x30, [sp, #48] // 8-byte Reload
; CHECK-NEXT:    ldp s3, s1, [sp, #24]
; CHECK-NEXT:    fcvt h4, s0
; CHECK-NEXT:    fcvt h2, s2
; CHECK-NEXT:    fcvt h0, s1
; CHECK-NEXT:    fcvt h1, s3
; CHECK-NEXT:    ldp s5, s3, [sp, #40]
; CHECK-NEXT:    fcvt h3, s3
; CHECK-NEXT:    mov v0.h[1], v4.h[0]
; CHECK-NEXT:    fcvt h4, s5
; CHECK-NEXT:    mov v1.h[1], v2.h[0]
; CHECK-NEXT:    ldp s5, s2, [sp, #56]
; CHECK-NEXT:    mov v0.h[2], v3.h[0]
; CHECK-NEXT:    fcvt h2, s2
; CHECK-NEXT:    fcvt h3, s5
; CHECK-NEXT:    mov v1.h[2], v4.h[0]
; CHECK-NEXT:    mov v0.h[3], v2.h[0]
; CHECK-NEXT:    mov v1.h[3], v3.h[0]
; CHECK-NEXT:    // kill: def $d0 killed $d0 killed $q0
; CHECK-NEXT:    // kill: def $d1 killed $d1 killed $q1
; CHECK-NEXT:    add sp, sp, #64
; CHECK-NEXT:    ret
;
; NO-LIBCALL-LABEL: test_sincos_v2f16:
; NO-LIBCALL:       // %bb.0:
; NO-LIBCALL-NEXT:    sub sp, sp, #80
; NO-LIBCALL-NEXT:    // kill: def $d0 killed $d0 def $q0
; NO-LIBCALL-NEXT:    mov h1, v0.h[1]
; NO-LIBCALL-NEXT:    stp d9, d8, [sp, #48] // 16-byte Folded Spill
; NO-LIBCALL-NEXT:    str q0, [sp] // 16-byte Spill
; NO-LIBCALL-NEXT:    stp d11, d10, [sp, #32] // 16-byte Folded Spill
; NO-LIBCALL-NEXT:    str x30, [sp, #64] // 8-byte Spill
; NO-LIBCALL-NEXT:    fcvt s8, h1
; NO-LIBCALL-NEXT:    fmov s0, s8
; NO-LIBCALL-NEXT:    bl sinf
; NO-LIBCALL-NEXT:    ldr q1, [sp] // 16-byte Reload
; NO-LIBCALL-NEXT:    fcvt h0, s0
; NO-LIBCALL-NEXT:    fcvt s9, h1
; NO-LIBCALL-NEXT:    str q0, [sp, #16] // 16-byte Spill
; NO-LIBCALL-NEXT:    fmov s0, s9
; NO-LIBCALL-NEXT:    bl sinf
; NO-LIBCALL-NEXT:    ldr q1, [sp] // 16-byte Reload
; NO-LIBCALL-NEXT:    fcvt h0, s0
; NO-LIBCALL-NEXT:    mov h1, v1.h[2]
; NO-LIBCALL-NEXT:    fcvt s10, h1
; NO-LIBCALL-NEXT:    ldr q1, [sp, #16] // 16-byte Reload
; NO-LIBCALL-NEXT:    mov v0.h[1], v1.h[0]
; NO-LIBCALL-NEXT:    str q0, [sp, #16] // 16-byte Spill
; NO-LIBCALL-NEXT:    fmov s0, s10
; NO-LIBCALL-NEXT:    bl sinf
; NO-LIBCALL-NEXT:    ldr q1, [sp] // 16-byte Reload
; NO-LIBCALL-NEXT:    fcvt h0, s0
; NO-LIBCALL-NEXT:    mov h1, v1.h[3]
; NO-LIBCALL-NEXT:    fcvt s11, h1
; NO-LIBCALL-NEXT:    ldr q1, [sp, #16] // 16-byte Reload
; NO-LIBCALL-NEXT:    mov v1.h[2], v0.h[0]
; NO-LIBCALL-NEXT:    fmov s0, s11
; NO-LIBCALL-NEXT:    str q1, [sp, #16] // 16-byte Spill
; NO-LIBCALL-NEXT:    bl sinf
; NO-LIBCALL-NEXT:    fcvt h0, s0
; NO-LIBCALL-NEXT:    ldr q1, [sp, #16] // 16-byte Reload
; NO-LIBCALL-NEXT:    mov v1.h[3], v0.h[0]
; NO-LIBCALL-NEXT:    fmov s0, s8
; NO-LIBCALL-NEXT:    str q1, [sp, #16] // 16-byte Spill
; NO-LIBCALL-NEXT:    bl cosf
; NO-LIBCALL-NEXT:    fcvt h0, s0
; NO-LIBCALL-NEXT:    str q0, [sp] // 16-byte Spill
; NO-LIBCALL-NEXT:    fmov s0, s9
; NO-LIBCALL-NEXT:    bl cosf
; NO-LIBCALL-NEXT:    fcvt h0, s0
; NO-LIBCALL-NEXT:    ldr q1, [sp] // 16-byte Reload
; NO-LIBCALL-NEXT:    mov v0.h[1], v1.h[0]
; NO-LIBCALL-NEXT:    str q0, [sp] // 16-byte Spill
; NO-LIBCALL-NEXT:    fmov s0, s10
; NO-LIBCALL-NEXT:    bl cosf
; NO-LIBCALL-NEXT:    fcvt h0, s0
; NO-LIBCALL-NEXT:    ldr q1, [sp] // 16-byte Reload
; NO-LIBCALL-NEXT:    mov v1.h[2], v0.h[0]
; NO-LIBCALL-NEXT:    fmov s0, s11
; NO-LIBCALL-NEXT:    str q1, [sp] // 16-byte Spill
; NO-LIBCALL-NEXT:    bl cosf
; NO-LIBCALL-NEXT:    fmov s1, s0
; NO-LIBCALL-NEXT:    ldp d9, d8, [sp, #48] // 16-byte Folded Reload
; NO-LIBCALL-NEXT:    ldp d11, d10, [sp, #32] // 16-byte Folded Reload
; NO-LIBCALL-NEXT:    ldr q0, [sp, #16] // 16-byte Reload
; NO-LIBCALL-NEXT:    ldr x30, [sp, #64] // 8-byte Reload
; NO-LIBCALL-NEXT:    // kill: def $d0 killed $d0 killed $q0
; NO-LIBCALL-NEXT:    fcvt h2, s1
; NO-LIBCALL-NEXT:    ldr q1, [sp] // 16-byte Reload
; NO-LIBCALL-NEXT:    mov v1.h[3], v2.h[0]
; NO-LIBCALL-NEXT:    // kill: def $d1 killed $d1 killed $q1
; NO-LIBCALL-NEXT:    add sp, sp, #80
; NO-LIBCALL-NEXT:    ret
  %result = call { <2 x half>, <2 x half> } @llvm.sincos.v2f16(<2 x half> %a)
  ret { <2 x half>, <2 x half> } %result
}

define { <3 x half>, <3 x half> } @test_sincos_v3f16(<3 x half> %a) nounwind {
; CHECK-LABEL: test_sincos_v3f16:
; CHECK:       // %bb.0:
; CHECK-NEXT:    sub sp, sp, #64
; CHECK-NEXT:    // kill: def $d0 killed $d0 def $q0
; CHECK-NEXT:    mov h1, v0.h[1]
; CHECK-NEXT:    str q0, [sp] // 16-byte Spill
; CHECK-NEXT:    add x0, sp, #36
; CHECK-NEXT:    add x1, sp, #32
; CHECK-NEXT:    str x30, [sp, #48] // 8-byte Spill
; CHECK-NEXT:    fcvt s0, h1
; CHECK-NEXT:    bl sincosf
; CHECK-NEXT:    ldr q0, [sp] // 16-byte Reload
; CHECK-NEXT:    add x0, sp, #28
; CHECK-NEXT:    add x1, sp, #24
; CHECK-NEXT:    fcvt s0, h0
; CHECK-NEXT:    bl sincosf
; CHECK-NEXT:    ldr q0, [sp] // 16-byte Reload
; CHECK-NEXT:    add x0, sp, #44
; CHECK-NEXT:    add x1, sp, #40
; CHECK-NEXT:    mov h0, v0.h[2]
; CHECK-NEXT:    fcvt s0, h0
; CHECK-NEXT:    bl sincosf
; CHECK-NEXT:    ldr q0, [sp] // 16-byte Reload
; CHECK-NEXT:    add x0, sp, #60
; CHECK-NEXT:    add x1, sp, #56
; CHECK-NEXT:    mov h0, v0.h[3]
; CHECK-NEXT:    fcvt s0, h0
; CHECK-NEXT:    bl sincosf
; CHECK-NEXT:    ldp s2, s0, [sp, #32]
; CHECK-NEXT:    ldr x30, [sp, #48] // 8-byte Reload
; CHECK-NEXT:    ldp s3, s1, [sp, #24]
; CHECK-NEXT:    fcvt h4, s0
; CHECK-NEXT:    fcvt h2, s2
; CHECK-NEXT:    fcvt h0, s1
; CHECK-NEXT:    fcvt h1, s3
; CHECK-NEXT:    ldp s5, s3, [sp, #40]
; CHECK-NEXT:    fcvt h3, s3
; CHECK-NEXT:    mov v0.h[1], v4.h[0]
; CHECK-NEXT:    fcvt h4, s5
; CHECK-NEXT:    mov v1.h[1], v2.h[0]
; CHECK-NEXT:    ldp s5, s2, [sp, #56]
; CHECK-NEXT:    mov v0.h[2], v3.h[0]
; CHECK-NEXT:    fcvt h2, s2
; CHECK-NEXT:    fcvt h3, s5
; CHECK-NEXT:    mov v1.h[2], v4.h[0]
; CHECK-NEXT:    mov v0.h[3], v2.h[0]
; CHECK-NEXT:    mov v1.h[3], v3.h[0]
; CHECK-NEXT:    // kill: def $d0 killed $d0 killed $q0
; CHECK-NEXT:    // kill: def $d1 killed $d1 killed $q1
; CHECK-NEXT:    add sp, sp, #64
; CHECK-NEXT:    ret
;
; NO-LIBCALL-LABEL: test_sincos_v3f16:
; NO-LIBCALL:       // %bb.0:
; NO-LIBCALL-NEXT:    sub sp, sp, #80
; NO-LIBCALL-NEXT:    // kill: def $d0 killed $d0 def $q0
; NO-LIBCALL-NEXT:    mov h1, v0.h[1]
; NO-LIBCALL-NEXT:    stp d9, d8, [sp, #48] // 16-byte Folded Spill
; NO-LIBCALL-NEXT:    str q0, [sp] // 16-byte Spill
; NO-LIBCALL-NEXT:    stp d11, d10, [sp, #32] // 16-byte Folded Spill
; NO-LIBCALL-NEXT:    str x30, [sp, #64] // 8-byte Spill
; NO-LIBCALL-NEXT:    fcvt s8, h1
; NO-LIBCALL-NEXT:    fmov s0, s8
; NO-LIBCALL-NEXT:    bl sinf
; NO-LIBCALL-NEXT:    ldr q1, [sp] // 16-byte Reload
; NO-LIBCALL-NEXT:    fcvt h0, s0
; NO-LIBCALL-NEXT:    fcvt s9, h1
; NO-LIBCALL-NEXT:    str q0, [sp, #16] // 16-byte Spill
; NO-LIBCALL-NEXT:    fmov s0, s9
; NO-LIBCALL-NEXT:    bl sinf
; NO-LIBCALL-NEXT:    ldr q1, [sp] // 16-byte Reload
; NO-LIBCALL-NEXT:    fcvt h0, s0
; NO-LIBCALL-NEXT:    mov h1, v1.h[2]
; NO-LIBCALL-NEXT:    fcvt s10, h1
; NO-LIBCALL-NEXT:    ldr q1, [sp, #16] // 16-byte Reload
; NO-LIBCALL-NEXT:    mov v0.h[1], v1.h[0]
; NO-LIBCALL-NEXT:    str q0, [sp, #16] // 16-byte Spill
; NO-LIBCALL-NEXT:    fmov s0, s10
; NO-LIBCALL-NEXT:    bl sinf
; NO-LIBCALL-NEXT:    ldr q1, [sp] // 16-byte Reload
; NO-LIBCALL-NEXT:    fcvt h0, s0
; NO-LIBCALL-NEXT:    mov h1, v1.h[3]
; NO-LIBCALL-NEXT:    fcvt s11, h1
; NO-LIBCALL-NEXT:    ldr q1, [sp, #16] // 16-byte Reload
; NO-LIBCALL-NEXT:    mov v1.h[2], v0.h[0]
; NO-LIBCALL-NEXT:    fmov s0, s11
; NO-LIBCALL-NEXT:    str q1, [sp, #16] // 16-byte Spill
; NO-LIBCALL-NEXT:    bl sinf
; NO-LIBCALL-NEXT:    fcvt h0, s0
; NO-LIBCALL-NEXT:    ldr q1, [sp, #16] // 16-byte Reload
; NO-LIBCALL-NEXT:    mov v1.h[3], v0.h[0]
; NO-LIBCALL-NEXT:    fmov s0, s8
; NO-LIBCALL-NEXT:    str q1, [sp, #16] // 16-byte Spill
; NO-LIBCALL-NEXT:    bl cosf
; NO-LIBCALL-NEXT:    fcvt h0, s0
; NO-LIBCALL-NEXT:    str q0, [sp] // 16-byte Spill
; NO-LIBCALL-NEXT:    fmov s0, s9
; NO-LIBCALL-NEXT:    bl cosf
; NO-LIBCALL-NEXT:    fcvt h0, s0
; NO-LIBCALL-NEXT:    ldr q1, [sp] // 16-byte Reload
; NO-LIBCALL-NEXT:    mov v0.h[1], v1.h[0]
; NO-LIBCALL-NEXT:    str q0, [sp] // 16-byte Spill
; NO-LIBCALL-NEXT:    fmov s0, s10
; NO-LIBCALL-NEXT:    bl cosf
; NO-LIBCALL-NEXT:    fcvt h0, s0
; NO-LIBCALL-NEXT:    ldr q1, [sp] // 16-byte Reload
; NO-LIBCALL-NEXT:    mov v1.h[2], v0.h[0]
; NO-LIBCALL-NEXT:    fmov s0, s11
; NO-LIBCALL-NEXT:    str q1, [sp] // 16-byte Spill
; NO-LIBCALL-NEXT:    bl cosf
; NO-LIBCALL-NEXT:    fmov s1, s0
; NO-LIBCALL-NEXT:    ldp d9, d8, [sp, #48] // 16-byte Folded Reload
; NO-LIBCALL-NEXT:    ldp d11, d10, [sp, #32] // 16-byte Folded Reload
; NO-LIBCALL-NEXT:    ldr q0, [sp, #16] // 16-byte Reload
; NO-LIBCALL-NEXT:    ldr x30, [sp, #64] // 8-byte Reload
; NO-LIBCALL-NEXT:    // kill: def $d0 killed $d0 killed $q0
; NO-LIBCALL-NEXT:    fcvt h2, s1
; NO-LIBCALL-NEXT:    ldr q1, [sp] // 16-byte Reload
; NO-LIBCALL-NEXT:    mov v1.h[3], v2.h[0]
; NO-LIBCALL-NEXT:    // kill: def $d1 killed $d1 killed $q1
; NO-LIBCALL-NEXT:    add sp, sp, #80
; NO-LIBCALL-NEXT:    ret
  %result = call { <3 x half>, <3 x half> } @llvm.sincos.v3f16(<3 x half> %a)
  ret { <3 x half>, <3 x half> } %result
}

define { float, float } @test_sincos_f32(float %a) nounwind {
; CHECK-LABEL: test_sincos_f32:
; CHECK:       // %bb.0:
; CHECK-NEXT:    str x30, [sp, #-16]! // 8-byte Folded Spill
; CHECK-NEXT:    add x0, sp, #12
; CHECK-NEXT:    add x1, sp, #8
; CHECK-NEXT:    bl sincosf
; CHECK-NEXT:    ldp s1, s0, [sp, #8]
; CHECK-NEXT:    ldr x30, [sp], #16 // 8-byte Folded Reload
; CHECK-NEXT:    ret
;
; NO-LIBCALL-LABEL: test_sincos_f32:
; NO-LIBCALL:       // %bb.0:
; NO-LIBCALL-NEXT:    stp d9, d8, [sp, #-32]! // 16-byte Folded Spill
; NO-LIBCALL-NEXT:    str x30, [sp, #16] // 8-byte Spill
; NO-LIBCALL-NEXT:    fmov s8, s0
; NO-LIBCALL-NEXT:    bl sinf
; NO-LIBCALL-NEXT:    fmov s9, s0
; NO-LIBCALL-NEXT:    fmov s0, s8
; NO-LIBCALL-NEXT:    bl cosf
; NO-LIBCALL-NEXT:    ldr x30, [sp, #16] // 8-byte Reload
; NO-LIBCALL-NEXT:    fmov s1, s0
; NO-LIBCALL-NEXT:    fmov s0, s9
; NO-LIBCALL-NEXT:    ldp d9, d8, [sp], #32 // 16-byte Folded Reload
; NO-LIBCALL-NEXT:    ret
  %result = call { float, float } @llvm.sincos.f32(float %a)
  ret { float, float } %result
}

define { <3 x float>, <3 x float> } @test_sincos_v3f32(<3 x float> %a) nounwind {
; CHECK-LABEL: test_sincos_v3f32:
; CHECK:       // %bb.0:
; CHECK-NEXT:    sub sp, sp, #80
; CHECK-NEXT:    add x0, sp, #20
; CHECK-NEXT:    add x1, sp, #16
; CHECK-NEXT:    str x30, [sp, #32] // 8-byte Spill
; CHECK-NEXT:    stp x22, x21, [sp, #48] // 16-byte Folded Spill
; CHECK-NEXT:    stp x20, x19, [sp, #64] // 16-byte Folded Spill
; CHECK-NEXT:    str q0, [sp] // 16-byte Spill
; CHECK-NEXT:    // kill: def $s0 killed $s0 killed $q0
; CHECK-NEXT:    bl sincosf
; CHECK-NEXT:    ldr q0, [sp] // 16-byte Reload
; CHECK-NEXT:    add x0, sp, #28
; CHECK-NEXT:    add x1, sp, #24
; CHECK-NEXT:    add x19, sp, #28
; CHECK-NEXT:    add x20, sp, #24
; CHECK-NEXT:    mov s0, v0.s[1]
; CHECK-NEXT:    bl sincosf
; CHECK-NEXT:    ldr q0, [sp] // 16-byte Reload
; CHECK-NEXT:    add x0, sp, #44
; CHECK-NEXT:    add x1, sp, #40
; CHECK-NEXT:    add x21, sp, #44
; CHECK-NEXT:    add x22, sp, #40
; CHECK-NEXT:    mov s0, v0.s[2]
; CHECK-NEXT:    bl sincosf
; CHECK-NEXT:    ldp s1, s0, [sp, #16]
; CHECK-NEXT:    ldr x30, [sp, #32] // 8-byte Reload
; CHECK-NEXT:    ld1 { v0.s }[1], [x19]
; CHECK-NEXT:    ld1 { v1.s }[1], [x20]
; CHECK-NEXT:    ldp x20, x19, [sp, #64] // 16-byte Folded Reload
; CHECK-NEXT:    ld1 { v0.s }[2], [x21]
; CHECK-NEXT:    ld1 { v1.s }[2], [x22]
; CHECK-NEXT:    ldp x22, x21, [sp, #48] // 16-byte Folded Reload
; CHECK-NEXT:    add sp, sp, #80
; CHECK-NEXT:    ret
;
; NO-LIBCALL-LABEL: test_sincos_v3f32:
; NO-LIBCALL:       // %bb.0:
; NO-LIBCALL-NEXT:    sub sp, sp, #80
; NO-LIBCALL-NEXT:    stp d9, d8, [sp, #48] // 16-byte Folded Spill
; NO-LIBCALL-NEXT:    mov s8, v0.s[1]
; NO-LIBCALL-NEXT:    str q0, [sp, #32] // 16-byte Spill
; NO-LIBCALL-NEXT:    str x30, [sp, #64] // 8-byte Spill
; NO-LIBCALL-NEXT:    fmov s0, s8
; NO-LIBCALL-NEXT:    bl sinf
; NO-LIBCALL-NEXT:    // kill: def $s0 killed $s0 def $q0
; NO-LIBCALL-NEXT:    str q0, [sp, #16] // 16-byte Spill
; NO-LIBCALL-NEXT:    ldr q0, [sp, #32] // 16-byte Reload
; NO-LIBCALL-NEXT:    // kill: def $s0 killed $s0 killed $q0
; NO-LIBCALL-NEXT:    bl sinf
; NO-LIBCALL-NEXT:    ldr q1, [sp, #16] // 16-byte Reload
; NO-LIBCALL-NEXT:    // kill: def $s0 killed $s0 def $q0
; NO-LIBCALL-NEXT:    mov v0.s[1], v1.s[0]
; NO-LIBCALL-NEXT:    str q0, [sp, #16] // 16-byte Spill
; NO-LIBCALL-NEXT:    ldr q0, [sp, #32] // 16-byte Reload
; NO-LIBCALL-NEXT:    mov s9, v0.s[2]
; NO-LIBCALL-NEXT:    fmov s0, s9
; NO-LIBCALL-NEXT:    bl sinf
; NO-LIBCALL-NEXT:    ldr q1, [sp, #16] // 16-byte Reload
; NO-LIBCALL-NEXT:    // kill: def $s0 killed $s0 def $q0
; NO-LIBCALL-NEXT:    mov v1.s[2], v0.s[0]
; NO-LIBCALL-NEXT:    fmov s0, s8
; NO-LIBCALL-NEXT:    str q1, [sp, #16] // 16-byte Spill
; NO-LIBCALL-NEXT:    bl cosf
; NO-LIBCALL-NEXT:    // kill: def $s0 killed $s0 def $q0
; NO-LIBCALL-NEXT:    str q0, [sp] // 16-byte Spill
; NO-LIBCALL-NEXT:    ldr q0, [sp, #32] // 16-byte Reload
; NO-LIBCALL-NEXT:    // kill: def $s0 killed $s0 killed $q0
; NO-LIBCALL-NEXT:    bl cosf
; NO-LIBCALL-NEXT:    ldr q1, [sp] // 16-byte Reload
; NO-LIBCALL-NEXT:    // kill: def $s0 killed $s0 def $q0
; NO-LIBCALL-NEXT:    mov v0.s[1], v1.s[0]
; NO-LIBCALL-NEXT:    str q0, [sp, #32] // 16-byte Spill
; NO-LIBCALL-NEXT:    fmov s0, s9
; NO-LIBCALL-NEXT:    bl cosf
; NO-LIBCALL-NEXT:    fmov s2, s0
; NO-LIBCALL-NEXT:    ldp q0, q1, [sp, #16] // 32-byte Folded Reload
; NO-LIBCALL-NEXT:    ldp d9, d8, [sp, #48] // 16-byte Folded Reload
; NO-LIBCALL-NEXT:    ldr x30, [sp, #64] // 8-byte Reload
; NO-LIBCALL-NEXT:    mov v1.s[2], v2.s[0]
; NO-LIBCALL-NEXT:    add sp, sp, #80
; NO-LIBCALL-NEXT:    ret
  %result = call { <3 x float>, <3 x float> } @llvm.sincos.v3f32(<3 x float> %a)
  ret { <3 x float>, <3 x float> } %result
}

define { <2 x float>, <2 x float> } @test_sincos_v2f32(<2 x float> %a) nounwind {
; CHECK-LABEL: test_sincos_v2f32:
; CHECK:       // %bb.0:
; CHECK-NEXT:    sub sp, sp, #64
; CHECK-NEXT:    // kill: def $d0 killed $d0 def $q0
; CHECK-NEXT:    add x0, sp, #44
; CHECK-NEXT:    add x1, sp, #40
; CHECK-NEXT:    str x30, [sp, #32] // 8-byte Spill
; CHECK-NEXT:    stp x20, x19, [sp, #48] // 16-byte Folded Spill
; CHECK-NEXT:    str q0, [sp] // 16-byte Spill
; CHECK-NEXT:    // kill: def $s0 killed $s0 killed $q0
; CHECK-NEXT:    bl sincosf
; CHECK-NEXT:    ldr q0, [sp] // 16-byte Reload
; CHECK-NEXT:    add x0, sp, #28
; CHECK-NEXT:    add x1, sp, #24
; CHECK-NEXT:    add x19, sp, #28
; CHECK-NEXT:    add x20, sp, #24
; CHECK-NEXT:    mov s0, v0.s[1]
; CHECK-NEXT:    bl sincosf
; CHECK-NEXT:    ldp s1, s0, [sp, #40]
; CHECK-NEXT:    ldr x30, [sp, #32] // 8-byte Reload
; CHECK-NEXT:    ld1 { v0.s }[1], [x19]
; CHECK-NEXT:    ld1 { v1.s }[1], [x20]
; CHECK-NEXT:    ldp x20, x19, [sp, #48] // 16-byte Folded Reload
; CHECK-NEXT:    // kill: def $d0 killed $d0 killed $q0
; CHECK-NEXT:    // kill: def $d1 killed $d1 killed $q1
; CHECK-NEXT:    add sp, sp, #64
; CHECK-NEXT:    ret
;
; NO-LIBCALL-LABEL: test_sincos_v2f32:
; NO-LIBCALL:       // %bb.0:
; NO-LIBCALL-NEXT:    sub sp, sp, #64
; NO-LIBCALL-NEXT:    str d8, [sp, #48] // 8-byte Spill
; NO-LIBCALL-NEXT:    // kill: def $d0 killed $d0 def $q0
; NO-LIBCALL-NEXT:    mov s8, v0.s[1]
; NO-LIBCALL-NEXT:    str q0, [sp, #32] // 16-byte Spill
; NO-LIBCALL-NEXT:    str x30, [sp, #56] // 8-byte Spill
; NO-LIBCALL-NEXT:    fmov s0, s8
; NO-LIBCALL-NEXT:    bl sinf
; NO-LIBCALL-NEXT:    // kill: def $s0 killed $s0 def $q0
; NO-LIBCALL-NEXT:    str q0, [sp, #16] // 16-byte Spill
; NO-LIBCALL-NEXT:    ldr q0, [sp, #32] // 16-byte Reload
; NO-LIBCALL-NEXT:    // kill: def $s0 killed $s0 killed $q0
; NO-LIBCALL-NEXT:    bl sinf
; NO-LIBCALL-NEXT:    ldr q1, [sp, #16] // 16-byte Reload
; NO-LIBCALL-NEXT:    // kill: def $s0 killed $s0 def $q0
; NO-LIBCALL-NEXT:    mov v0.s[1], v1.s[0]
; NO-LIBCALL-NEXT:    str q0, [sp, #16] // 16-byte Spill
; NO-LIBCALL-NEXT:    fmov s0, s8
; NO-LIBCALL-NEXT:    bl cosf
; NO-LIBCALL-NEXT:    // kill: def $s0 killed $s0 def $q0
; NO-LIBCALL-NEXT:    str q0, [sp] // 16-byte Spill
; NO-LIBCALL-NEXT:    ldr q0, [sp, #32] // 16-byte Reload
; NO-LIBCALL-NEXT:    // kill: def $s0 killed $s0 killed $q0
; NO-LIBCALL-NEXT:    bl cosf
; NO-LIBCALL-NEXT:    fmov s1, s0
; NO-LIBCALL-NEXT:    ldp q2, q0, [sp] // 32-byte Folded Reload
; NO-LIBCALL-NEXT:    ldr x30, [sp, #56] // 8-byte Reload
; NO-LIBCALL-NEXT:    ldr d8, [sp, #48] // 8-byte Reload
; NO-LIBCALL-NEXT:    // kill: def $d0 killed $d0 killed $q0
; NO-LIBCALL-NEXT:    mov v1.s[1], v2.s[0]
; NO-LIBCALL-NEXT:    // kill: def $d1 killed $d1 killed $q1
; NO-LIBCALL-NEXT:    add sp, sp, #64
; NO-LIBCALL-NEXT:    ret
  %result = call { <2 x float>, <2 x float> } @llvm.sincos.v2f32(<2 x float> %a)
  ret { <2 x float>, <2 x float> } %result
}

define { double, double } @test_sincos_f64(double %a) nounwind {
; CHECK-LABEL: test_sincos_f64:
; CHECK:       // %bb.0:
; CHECK-NEXT:    sub sp, sp, #32
; CHECK-NEXT:    add x0, sp, #24
; CHECK-NEXT:    add x1, sp, #8
; CHECK-NEXT:    str x30, [sp, #16] // 8-byte Spill
; CHECK-NEXT:    bl sincos
; CHECK-NEXT:    ldr d0, [sp, #24]
; CHECK-NEXT:    ldr d1, [sp, #8]
; CHECK-NEXT:    ldr x30, [sp, #16] // 8-byte Reload
; CHECK-NEXT:    add sp, sp, #32
; CHECK-NEXT:    ret
;
; NO-LIBCALL-LABEL: test_sincos_f64:
; NO-LIBCALL:       // %bb.0:
; NO-LIBCALL-NEXT:    stp d9, d8, [sp, #-32]! // 16-byte Folded Spill
; NO-LIBCALL-NEXT:    str x30, [sp, #16] // 8-byte Spill
; NO-LIBCALL-NEXT:    fmov d8, d0
; NO-LIBCALL-NEXT:    bl sin
; NO-LIBCALL-NEXT:    fmov d9, d0
; NO-LIBCALL-NEXT:    fmov d0, d8
; NO-LIBCALL-NEXT:    bl cos
; NO-LIBCALL-NEXT:    ldr x30, [sp, #16] // 8-byte Reload
; NO-LIBCALL-NEXT:    fmov d1, d0
; NO-LIBCALL-NEXT:    fmov d0, d9
; NO-LIBCALL-NEXT:    ldp d9, d8, [sp], #32 // 16-byte Folded Reload
; NO-LIBCALL-NEXT:    ret
  %result = call { double, double } @llvm.sincos.f64(double %a)
  ret { double, double } %result
}

define { <2 x double>, <2 x double> } @test_sincos_v2f64(<2 x double> %a) nounwind {
; CHECK-LABEL: test_sincos_v2f64:
; CHECK:       // %bb.0:
; CHECK-NEXT:    sub sp, sp, #80
; CHECK-NEXT:    add x0, sp, #56
; CHECK-NEXT:    add x1, sp, #40
; CHECK-NEXT:    str x30, [sp, #48] // 8-byte Spill
; CHECK-NEXT:    stp x20, x19, [sp, #64] // 16-byte Folded Spill
; CHECK-NEXT:    str q0, [sp] // 16-byte Spill
; CHECK-NEXT:    // kill: def $d0 killed $d0 killed $q0
; CHECK-NEXT:    bl sincos
; CHECK-NEXT:    ldr q0, [sp] // 16-byte Reload
; CHECK-NEXT:    add x0, sp, #32
; CHECK-NEXT:    add x1, sp, #24
; CHECK-NEXT:    add x19, sp, #32
; CHECK-NEXT:    add x20, sp, #24
; CHECK-NEXT:    mov d0, v0.d[1]
; CHECK-NEXT:    bl sincos
; CHECK-NEXT:    ldr d0, [sp, #56]
; CHECK-NEXT:    ldr d1, [sp, #40]
; CHECK-NEXT:    ldr x30, [sp, #48] // 8-byte Reload
; CHECK-NEXT:    ld1 { v0.d }[1], [x19]
; CHECK-NEXT:    ld1 { v1.d }[1], [x20]
; CHECK-NEXT:    ldp x20, x19, [sp, #64] // 16-byte Folded Reload
; CHECK-NEXT:    add sp, sp, #80
; CHECK-NEXT:    ret
;
; NO-LIBCALL-LABEL: test_sincos_v2f64:
; NO-LIBCALL:       // %bb.0:
; NO-LIBCALL-NEXT:    sub sp, sp, #64
; NO-LIBCALL-NEXT:    str d8, [sp, #48] // 8-byte Spill
; NO-LIBCALL-NEXT:    mov d8, v0.d[1]
; NO-LIBCALL-NEXT:    str q0, [sp, #32] // 16-byte Spill
; NO-LIBCALL-NEXT:    str x30, [sp, #56] // 8-byte Spill
; NO-LIBCALL-NEXT:    fmov d0, d8
; NO-LIBCALL-NEXT:    bl sin
; NO-LIBCALL-NEXT:    // kill: def $d0 killed $d0 def $q0
; NO-LIBCALL-NEXT:    str q0, [sp, #16] // 16-byte Spill
; NO-LIBCALL-NEXT:    ldr q0, [sp, #32] // 16-byte Reload
; NO-LIBCALL-NEXT:    // kill: def $d0 killed $d0 killed $q0
; NO-LIBCALL-NEXT:    bl sin
; NO-LIBCALL-NEXT:    ldr q1, [sp, #16] // 16-byte Reload
; NO-LIBCALL-NEXT:    // kill: def $d0 killed $d0 def $q0
; NO-LIBCALL-NEXT:    mov v0.d[1], v1.d[0]
; NO-LIBCALL-NEXT:    str q0, [sp, #16] // 16-byte Spill
; NO-LIBCALL-NEXT:    fmov d0, d8
; NO-LIBCALL-NEXT:    bl cos
; NO-LIBCALL-NEXT:    // kill: def $d0 killed $d0 def $q0
; NO-LIBCALL-NEXT:    str q0, [sp] // 16-byte Spill
; NO-LIBCALL-NEXT:    ldr q0, [sp, #32] // 16-byte Reload
; NO-LIBCALL-NEXT:    // kill: def $d0 killed $d0 killed $q0
; NO-LIBCALL-NEXT:    bl cos
; NO-LIBCALL-NEXT:    fmov d1, d0
; NO-LIBCALL-NEXT:    ldp q2, q0, [sp] // 32-byte Folded Reload
; NO-LIBCALL-NEXT:    ldr x30, [sp, #56] // 8-byte Reload
; NO-LIBCALL-NEXT:    ldr d8, [sp, #48] // 8-byte Reload
; NO-LIBCALL-NEXT:    mov v1.d[1], v2.d[0]
; NO-LIBCALL-NEXT:    add sp, sp, #64
; NO-LIBCALL-NEXT:    ret
  %result = call { <2 x double>, <2 x double> } @llvm.sincos.v2f64(<2 x double> %a)
  ret { <2 x double>, <2 x double> } %result
}

define { <3 x double>, <3 x double> } @test_sincos_v3f64(<3 x double> %a) nounwind {
; CHECK-LABEL: test_sincos_v3f64:
; CHECK:       // %bb.0:
; CHECK-NEXT:    sub sp, sp, #80
; CHECK-NEXT:    add x0, sp, #16
; CHECK-NEXT:    add x1, sp, #8
; CHECK-NEXT:    stp d9, d8, [sp, #48] // 16-byte Folded Spill
; CHECK-NEXT:    str x30, [sp, #64] // 8-byte Spill
; CHECK-NEXT:    fmov d8, d2
; CHECK-NEXT:    fmov d9, d1
; CHECK-NEXT:    bl sincos
; CHECK-NEXT:    fmov d0, d9
; CHECK-NEXT:    add x0, sp, #32
; CHECK-NEXT:    add x1, sp, #24
; CHECK-NEXT:    bl sincos
; CHECK-NEXT:    fmov d0, d8
; CHECK-NEXT:    add x0, sp, #72
; CHECK-NEXT:    add x1, sp, #40
; CHECK-NEXT:    bl sincos
; CHECK-NEXT:    ldp d3, d0, [sp, #8]
; CHECK-NEXT:    ldr d2, [sp, #72]
; CHECK-NEXT:    ldp d4, d1, [sp, #24]
; CHECK-NEXT:    ldr d5, [sp, #40]
; CHECK-NEXT:    ldr x30, [sp, #64] // 8-byte Reload
; CHECK-NEXT:    ldp d9, d8, [sp, #48] // 16-byte Folded Reload
; CHECK-NEXT:    add sp, sp, #80
; CHECK-NEXT:    ret
;
; NO-LIBCALL-LABEL: test_sincos_v3f64:
; NO-LIBCALL:       // %bb.0:
; NO-LIBCALL-NEXT:    stp d13, d12, [sp, #-64]! // 16-byte Folded Spill
; NO-LIBCALL-NEXT:    stp d11, d10, [sp, #16] // 16-byte Folded Spill
; NO-LIBCALL-NEXT:    fmov d10, d0
; NO-LIBCALL-NEXT:    stp d9, d8, [sp, #32] // 16-byte Folded Spill
; NO-LIBCALL-NEXT:    fmov d8, d2
; NO-LIBCALL-NEXT:    fmov d9, d1
; NO-LIBCALL-NEXT:    str x30, [sp, #48] // 8-byte Spill
; NO-LIBCALL-NEXT:    bl sin
; NO-LIBCALL-NEXT:    fmov d11, d0
; NO-LIBCALL-NEXT:    fmov d0, d9
; NO-LIBCALL-NEXT:    bl sin
; NO-LIBCALL-NEXT:    fmov d12, d0
; NO-LIBCALL-NEXT:    fmov d0, d8
; NO-LIBCALL-NEXT:    bl sin
; NO-LIBCALL-NEXT:    fmov d13, d0
; NO-LIBCALL-NEXT:    fmov d0, d10
; NO-LIBCALL-NEXT:    bl cos
; NO-LIBCALL-NEXT:    fmov d10, d0
; NO-LIBCALL-NEXT:    fmov d0, d9
; NO-LIBCALL-NEXT:    bl cos
; NO-LIBCALL-NEXT:    fmov d9, d0
; NO-LIBCALL-NEXT:    fmov d0, d8
; NO-LIBCALL-NEXT:    bl cos
; NO-LIBCALL-NEXT:    fmov d5, d0
; NO-LIBCALL-NEXT:    fmov d0, d11
; NO-LIBCALL-NEXT:    ldr x30, [sp, #48] // 8-byte Reload
; NO-LIBCALL-NEXT:    fmov d3, d10
; NO-LIBCALL-NEXT:    fmov d4, d9
; NO-LIBCALL-NEXT:    fmov d1, d12
; NO-LIBCALL-NEXT:    ldp d9, d8, [sp, #32] // 16-byte Folded Reload
; NO-LIBCALL-NEXT:    fmov d2, d13
; NO-LIBCALL-NEXT:    ldp d11, d10, [sp, #16] // 16-byte Folded Reload
; NO-LIBCALL-NEXT:    ldp d13, d12, [sp], #64 // 16-byte Folded Reload
; NO-LIBCALL-NEXT:    ret
  %result = call { <3 x double>, <3 x double> } @llvm.sincos.v3f64(<3 x double> %a)
  ret { <3 x double>, <3 x double> } %result
}
