; NOTE: Assertions have been autogenerated by utils/update_llc_test_checks.py
; RUN: llc -mtriple=riscv32 -global-isel -mattr=+d -verify-machineinstrs < %s \
; RUN:   | FileCheck -check-prefix=RV32I %s
; RUN: llc -mtriple=riscv32 -global-isel -mattr=+d,+a,+no-trailing-seq-cst-fence \
; RUN:   -verify-machineinstrs < %s | FileCheck -check-prefixes=RV32IA,RV32IA-WMO %s
; RUN: llc -mtriple=riscv32 -global-isel -mattr=+d,+a,+ztso,+no-trailing-seq-cst-fence \
; RUN:     -verify-machineinstrs < %s | FileCheck -check-prefixes=RV32IA,RV32IA-TSO %s
; RUN: llc -mtriple=riscv64 -global-isel -verify-machineinstrs < %s \
; RUN:   | FileCheck -check-prefix=RV64I %s
; RUN: llc -mtriple=riscv64 -global-isel -mattr=+d,+a,+no-trailing-seq-cst-fence \
; RUN:   -verify-machineinstrs < %s | FileCheck -check-prefixes=RV64IA,RV64IA-WMO %s
; RUN: llc -mtriple=riscv64 -global-isel -mattr=+d,+a,+ztso,+no-trailing-seq-cst-fence \
; RUN:   -verify-machineinstrs < %s | FileCheck -check-prefixes=RV64IA,RV64IA-TSO %s


; RUN: llc -mtriple=riscv32 -global-isel -mattr=+d,+a -verify-machineinstrs < %s \
; RUN:   | FileCheck -check-prefixes=RV32IA,RV32IA-WMO-TRAILING-FENCE %s
; RUN: llc -mtriple=riscv32 -global-isel -mattr=+d,+a,+ztso -verify-machineinstrs < %s \
; RUN:   | FileCheck -check-prefixes=RV32IA,RV32IA-TSO-TRAILING-FENCE %s

; RUN: llc -mtriple=riscv64 -global-isel -mattr=+d,+a -verify-machineinstrs < %s \
; RUN:   | FileCheck -check-prefixes=RV64IA,RV64IA-WMO-TRAILING-FENCE %s
; RUN: llc -mtriple=riscv64 -global-isel -mattr=+d,+a,+ztso -verify-machineinstrs < %s \
; RUN:   | FileCheck -check-prefixes=RV64IA,RV64IA-TSO-TRAILING-FENCE %s

; RUN: llc -mtriple=riscv32 -global-isel -mattr=+d,+a,+experimental-zalasr -verify-machineinstrs < %s \
; RUN:   | FileCheck -check-prefixes=RV32IA,RV32IA-ZALASR,RV32IA-ZALASR-WMO %s
; RUN: llc -mtriple=riscv32 -global-isel -mattr=+d,+a,+experimental-zalasr,+ztso -verify-machineinstrs < %s \
; RUN:   | FileCheck -check-prefixes=RV32IA,RV32IA-ZALASR,RV32IA-ZALASR-TSO %s

; RUN: llc -mtriple=riscv64 -global-isel -mattr=+d,+a,+experimental-zalasr -verify-machineinstrs < %s \
; RUN:   | FileCheck -check-prefixes=RV64IA,RV64IA-ZALASR,RV64IA-ZALASR-WMO %s
; RUN: llc -mtriple=riscv64 -global-isel -mattr=+d,+a,+experimental-zalasr,+ztso -verify-machineinstrs < %s \
; RUN:   | FileCheck -check-prefixes=RV64IA,RV64IA-ZALASR,RV64IA-ZALASR-TSO %s


define float @atomic_load_f32_unordered(ptr %a) nounwind {
; RV32I-LABEL: atomic_load_f32_unordered:
; RV32I:       # %bb.0:
; RV32I-NEXT:    addi sp, sp, -16
; RV32I-NEXT:    sw ra, 12(sp) # 4-byte Folded Spill
; RV32I-NEXT:    li a1, 0
; RV32I-NEXT:    call __atomic_load_4
; RV32I-NEXT:    fmv.w.x fa0, a0
; RV32I-NEXT:    lw ra, 12(sp) # 4-byte Folded Reload
; RV32I-NEXT:    addi sp, sp, 16
; RV32I-NEXT:    ret
;
; RV32IA-LABEL: atomic_load_f32_unordered:
; RV32IA:       # %bb.0:
; RV32IA-NEXT:    lw a0, 0(a0)
; RV32IA-NEXT:    fmv.w.x fa0, a0
; RV32IA-NEXT:    ret
;
; RV64I-LABEL: atomic_load_f32_unordered:
; RV64I:       # %bb.0:
; RV64I-NEXT:    addi sp, sp, -16
; RV64I-NEXT:    sd ra, 8(sp) # 8-byte Folded Spill
; RV64I-NEXT:    li a1, 0
; RV64I-NEXT:    call __atomic_load_4
; RV64I-NEXT:    ld ra, 8(sp) # 8-byte Folded Reload
; RV64I-NEXT:    addi sp, sp, 16
; RV64I-NEXT:    ret
;
; RV64IA-LABEL: atomic_load_f32_unordered:
; RV64IA:       # %bb.0:
; RV64IA-NEXT:    lw a0, 0(a0)
; RV64IA-NEXT:    fmv.w.x fa0, a0
; RV64IA-NEXT:    ret
  %1 = load atomic float, ptr %a unordered, align 4
  ret float %1
}

define float @atomic_load_f32_monotonic(ptr %a) nounwind {
; RV32I-LABEL: atomic_load_f32_monotonic:
; RV32I:       # %bb.0:
; RV32I-NEXT:    addi sp, sp, -16
; RV32I-NEXT:    sw ra, 12(sp) # 4-byte Folded Spill
; RV32I-NEXT:    li a1, 0
; RV32I-NEXT:    call __atomic_load_4
; RV32I-NEXT:    fmv.w.x fa0, a0
; RV32I-NEXT:    lw ra, 12(sp) # 4-byte Folded Reload
; RV32I-NEXT:    addi sp, sp, 16
; RV32I-NEXT:    ret
;
; RV32IA-LABEL: atomic_load_f32_monotonic:
; RV32IA:       # %bb.0:
; RV32IA-NEXT:    lw a0, 0(a0)
; RV32IA-NEXT:    fmv.w.x fa0, a0
; RV32IA-NEXT:    ret
;
; RV64I-LABEL: atomic_load_f32_monotonic:
; RV64I:       # %bb.0:
; RV64I-NEXT:    addi sp, sp, -16
; RV64I-NEXT:    sd ra, 8(sp) # 8-byte Folded Spill
; RV64I-NEXT:    li a1, 0
; RV64I-NEXT:    call __atomic_load_4
; RV64I-NEXT:    ld ra, 8(sp) # 8-byte Folded Reload
; RV64I-NEXT:    addi sp, sp, 16
; RV64I-NEXT:    ret
;
; RV64IA-LABEL: atomic_load_f32_monotonic:
; RV64IA:       # %bb.0:
; RV64IA-NEXT:    lw a0, 0(a0)
; RV64IA-NEXT:    fmv.w.x fa0, a0
; RV64IA-NEXT:    ret
  %1 = load atomic float, ptr %a monotonic, align 4
  ret float %1
}

define float @atomic_load_f32_acquire(ptr %a) nounwind {
; RV32I-LABEL: atomic_load_f32_acquire:
; RV32I:       # %bb.0:
; RV32I-NEXT:    addi sp, sp, -16
; RV32I-NEXT:    sw ra, 12(sp) # 4-byte Folded Spill
; RV32I-NEXT:    li a1, 2
; RV32I-NEXT:    call __atomic_load_4
; RV32I-NEXT:    fmv.w.x fa0, a0
; RV32I-NEXT:    lw ra, 12(sp) # 4-byte Folded Reload
; RV32I-NEXT:    addi sp, sp, 16
; RV32I-NEXT:    ret
;
; RV32IA-WMO-LABEL: atomic_load_f32_acquire:
; RV32IA-WMO:       # %bb.0:
; RV32IA-WMO-NEXT:    lw a0, 0(a0)
; RV32IA-WMO-NEXT:    fence r, rw
; RV32IA-WMO-NEXT:    fmv.w.x fa0, a0
; RV32IA-WMO-NEXT:    ret
;
; RV32IA-TSO-LABEL: atomic_load_f32_acquire:
; RV32IA-TSO:       # %bb.0:
; RV32IA-TSO-NEXT:    lw a0, 0(a0)
; RV32IA-TSO-NEXT:    fmv.w.x fa0, a0
; RV32IA-TSO-NEXT:    ret
;
; RV64I-LABEL: atomic_load_f32_acquire:
; RV64I:       # %bb.0:
; RV64I-NEXT:    addi sp, sp, -16
; RV64I-NEXT:    sd ra, 8(sp) # 8-byte Folded Spill
; RV64I-NEXT:    li a1, 2
; RV64I-NEXT:    call __atomic_load_4
; RV64I-NEXT:    ld ra, 8(sp) # 8-byte Folded Reload
; RV64I-NEXT:    addi sp, sp, 16
; RV64I-NEXT:    ret
;
; RV64IA-WMO-LABEL: atomic_load_f32_acquire:
; RV64IA-WMO:       # %bb.0:
; RV64IA-WMO-NEXT:    lw a0, 0(a0)
; RV64IA-WMO-NEXT:    fence r, rw
; RV64IA-WMO-NEXT:    fmv.w.x fa0, a0
; RV64IA-WMO-NEXT:    ret
;
; RV64IA-TSO-LABEL: atomic_load_f32_acquire:
; RV64IA-TSO:       # %bb.0:
; RV64IA-TSO-NEXT:    lw a0, 0(a0)
; RV64IA-TSO-NEXT:    fmv.w.x fa0, a0
; RV64IA-TSO-NEXT:    ret
;
; RV32IA-WMO-TRAILING-FENCE-LABEL: atomic_load_f32_acquire:
; RV32IA-WMO-TRAILING-FENCE:       # %bb.0:
; RV32IA-WMO-TRAILING-FENCE-NEXT:    lw a0, 0(a0)
; RV32IA-WMO-TRAILING-FENCE-NEXT:    fence r, rw
; RV32IA-WMO-TRAILING-FENCE-NEXT:    fmv.w.x fa0, a0
; RV32IA-WMO-TRAILING-FENCE-NEXT:    ret
;
; RV32IA-TSO-TRAILING-FENCE-LABEL: atomic_load_f32_acquire:
; RV32IA-TSO-TRAILING-FENCE:       # %bb.0:
; RV32IA-TSO-TRAILING-FENCE-NEXT:    lw a0, 0(a0)
; RV32IA-TSO-TRAILING-FENCE-NEXT:    fmv.w.x fa0, a0
; RV32IA-TSO-TRAILING-FENCE-NEXT:    ret
;
; RV64IA-WMO-TRAILING-FENCE-LABEL: atomic_load_f32_acquire:
; RV64IA-WMO-TRAILING-FENCE:       # %bb.0:
; RV64IA-WMO-TRAILING-FENCE-NEXT:    lw a0, 0(a0)
; RV64IA-WMO-TRAILING-FENCE-NEXT:    fence r, rw
; RV64IA-WMO-TRAILING-FENCE-NEXT:    fmv.w.x fa0, a0
; RV64IA-WMO-TRAILING-FENCE-NEXT:    ret
;
; RV64IA-TSO-TRAILING-FENCE-LABEL: atomic_load_f32_acquire:
; RV64IA-TSO-TRAILING-FENCE:       # %bb.0:
; RV64IA-TSO-TRAILING-FENCE-NEXT:    lw a0, 0(a0)
; RV64IA-TSO-TRAILING-FENCE-NEXT:    fmv.w.x fa0, a0
; RV64IA-TSO-TRAILING-FENCE-NEXT:    ret
;
; RV32IA-ZALASR-WMO-LABEL: atomic_load_f32_acquire:
; RV32IA-ZALASR-WMO:       # %bb.0:
; RV32IA-ZALASR-WMO-NEXT:    lw.aq a0, (a0)
; RV32IA-ZALASR-WMO-NEXT:    fmv.w.x fa0, a0
; RV32IA-ZALASR-WMO-NEXT:    ret
;
; RV32IA-ZALASR-TSO-LABEL: atomic_load_f32_acquire:
; RV32IA-ZALASR-TSO:       # %bb.0:
; RV32IA-ZALASR-TSO-NEXT:    lw a0, 0(a0)
; RV32IA-ZALASR-TSO-NEXT:    fmv.w.x fa0, a0
; RV32IA-ZALASR-TSO-NEXT:    ret
;
; RV64IA-ZALASR-WMO-LABEL: atomic_load_f32_acquire:
; RV64IA-ZALASR-WMO:       # %bb.0:
; RV64IA-ZALASR-WMO-NEXT:    lw.aq a0, (a0)
; RV64IA-ZALASR-WMO-NEXT:    fmv.w.x fa0, a0
; RV64IA-ZALASR-WMO-NEXT:    ret
;
; RV64IA-ZALASR-TSO-LABEL: atomic_load_f32_acquire:
; RV64IA-ZALASR-TSO:       # %bb.0:
; RV64IA-ZALASR-TSO-NEXT:    lw a0, 0(a0)
; RV64IA-ZALASR-TSO-NEXT:    fmv.w.x fa0, a0
; RV64IA-ZALASR-TSO-NEXT:    ret
  %1 = load atomic float, ptr %a acquire, align 4
  ret float %1
}

define float @atomic_load_f32_seq_cst(ptr %a) nounwind {
; RV32I-LABEL: atomic_load_f32_seq_cst:
; RV32I:       # %bb.0:
; RV32I-NEXT:    addi sp, sp, -16
; RV32I-NEXT:    sw ra, 12(sp) # 4-byte Folded Spill
; RV32I-NEXT:    li a1, 5
; RV32I-NEXT:    call __atomic_load_4
; RV32I-NEXT:    fmv.w.x fa0, a0
; RV32I-NEXT:    lw ra, 12(sp) # 4-byte Folded Reload
; RV32I-NEXT:    addi sp, sp, 16
; RV32I-NEXT:    ret
;
; RV32IA-WMO-LABEL: atomic_load_f32_seq_cst:
; RV32IA-WMO:       # %bb.0:
; RV32IA-WMO-NEXT:    fence rw, rw
; RV32IA-WMO-NEXT:    lw a0, 0(a0)
; RV32IA-WMO-NEXT:    fence r, rw
; RV32IA-WMO-NEXT:    fmv.w.x fa0, a0
; RV32IA-WMO-NEXT:    ret
;
; RV32IA-TSO-LABEL: atomic_load_f32_seq_cst:
; RV32IA-TSO:       # %bb.0:
; RV32IA-TSO-NEXT:    fence rw, rw
; RV32IA-TSO-NEXT:    lw a0, 0(a0)
; RV32IA-TSO-NEXT:    fmv.w.x fa0, a0
; RV32IA-TSO-NEXT:    ret
;
; RV64I-LABEL: atomic_load_f32_seq_cst:
; RV64I:       # %bb.0:
; RV64I-NEXT:    addi sp, sp, -16
; RV64I-NEXT:    sd ra, 8(sp) # 8-byte Folded Spill
; RV64I-NEXT:    li a1, 5
; RV64I-NEXT:    call __atomic_load_4
; RV64I-NEXT:    ld ra, 8(sp) # 8-byte Folded Reload
; RV64I-NEXT:    addi sp, sp, 16
; RV64I-NEXT:    ret
;
; RV64IA-WMO-LABEL: atomic_load_f32_seq_cst:
; RV64IA-WMO:       # %bb.0:
; RV64IA-WMO-NEXT:    fence rw, rw
; RV64IA-WMO-NEXT:    lw a0, 0(a0)
; RV64IA-WMO-NEXT:    fence r, rw
; RV64IA-WMO-NEXT:    fmv.w.x fa0, a0
; RV64IA-WMO-NEXT:    ret
;
; RV64IA-TSO-LABEL: atomic_load_f32_seq_cst:
; RV64IA-TSO:       # %bb.0:
; RV64IA-TSO-NEXT:    fence rw, rw
; RV64IA-TSO-NEXT:    lw a0, 0(a0)
; RV64IA-TSO-NEXT:    fmv.w.x fa0, a0
; RV64IA-TSO-NEXT:    ret
;
; RV32IA-WMO-TRAILING-FENCE-LABEL: atomic_load_f32_seq_cst:
; RV32IA-WMO-TRAILING-FENCE:       # %bb.0:
; RV32IA-WMO-TRAILING-FENCE-NEXT:    fence rw, rw
; RV32IA-WMO-TRAILING-FENCE-NEXT:    lw a0, 0(a0)
; RV32IA-WMO-TRAILING-FENCE-NEXT:    fence r, rw
; RV32IA-WMO-TRAILING-FENCE-NEXT:    fmv.w.x fa0, a0
; RV32IA-WMO-TRAILING-FENCE-NEXT:    ret
;
; RV32IA-TSO-TRAILING-FENCE-LABEL: atomic_load_f32_seq_cst:
; RV32IA-TSO-TRAILING-FENCE:       # %bb.0:
; RV32IA-TSO-TRAILING-FENCE-NEXT:    fence rw, rw
; RV32IA-TSO-TRAILING-FENCE-NEXT:    lw a0, 0(a0)
; RV32IA-TSO-TRAILING-FENCE-NEXT:    fmv.w.x fa0, a0
; RV32IA-TSO-TRAILING-FENCE-NEXT:    ret
;
; RV64IA-WMO-TRAILING-FENCE-LABEL: atomic_load_f32_seq_cst:
; RV64IA-WMO-TRAILING-FENCE:       # %bb.0:
; RV64IA-WMO-TRAILING-FENCE-NEXT:    fence rw, rw
; RV64IA-WMO-TRAILING-FENCE-NEXT:    lw a0, 0(a0)
; RV64IA-WMO-TRAILING-FENCE-NEXT:    fence r, rw
; RV64IA-WMO-TRAILING-FENCE-NEXT:    fmv.w.x fa0, a0
; RV64IA-WMO-TRAILING-FENCE-NEXT:    ret
;
; RV64IA-TSO-TRAILING-FENCE-LABEL: atomic_load_f32_seq_cst:
; RV64IA-TSO-TRAILING-FENCE:       # %bb.0:
; RV64IA-TSO-TRAILING-FENCE-NEXT:    fence rw, rw
; RV64IA-TSO-TRAILING-FENCE-NEXT:    lw a0, 0(a0)
; RV64IA-TSO-TRAILING-FENCE-NEXT:    fmv.w.x fa0, a0
; RV64IA-TSO-TRAILING-FENCE-NEXT:    ret
;
; RV32IA-ZALASR-LABEL: atomic_load_f32_seq_cst:
; RV32IA-ZALASR:       # %bb.0:
; RV32IA-ZALASR-NEXT:    lw.aq a0, (a0)
; RV32IA-ZALASR-NEXT:    fmv.w.x fa0, a0
; RV32IA-ZALASR-NEXT:    ret
;
; RV64IA-ZALASR-LABEL: atomic_load_f32_seq_cst:
; RV64IA-ZALASR:       # %bb.0:
; RV64IA-ZALASR-NEXT:    lw.aq a0, (a0)
; RV64IA-ZALASR-NEXT:    fmv.w.x fa0, a0
; RV64IA-ZALASR-NEXT:    ret
  %1 = load atomic float, ptr %a seq_cst, align 4
  ret float %1
}

define double @atomic_load_f64_unordered(ptr %a) nounwind {
; RV32I-LABEL: atomic_load_f64_unordered:
; RV32I:       # %bb.0:
; RV32I-NEXT:    addi sp, sp, -16
; RV32I-NEXT:    sw ra, 12(sp) # 4-byte Folded Spill
; RV32I-NEXT:    li a1, 0
; RV32I-NEXT:    call __atomic_load_8
; RV32I-NEXT:    sw a0, 0(sp)
; RV32I-NEXT:    sw a1, 4(sp)
; RV32I-NEXT:    fld fa0, 0(sp)
; RV32I-NEXT:    lw ra, 12(sp) # 4-byte Folded Reload
; RV32I-NEXT:    addi sp, sp, 16
; RV32I-NEXT:    ret
;
; RV32IA-LABEL: atomic_load_f64_unordered:
; RV32IA:       # %bb.0:
; RV32IA-NEXT:    addi sp, sp, -16
; RV32IA-NEXT:    sw ra, 12(sp) # 4-byte Folded Spill
; RV32IA-NEXT:    li a1, 0
; RV32IA-NEXT:    call __atomic_load_8
; RV32IA-NEXT:    sw a0, 0(sp)
; RV32IA-NEXT:    sw a1, 4(sp)
; RV32IA-NEXT:    fld fa0, 0(sp)
; RV32IA-NEXT:    lw ra, 12(sp) # 4-byte Folded Reload
; RV32IA-NEXT:    addi sp, sp, 16
; RV32IA-NEXT:    ret
;
; RV64I-LABEL: atomic_load_f64_unordered:
; RV64I:       # %bb.0:
; RV64I-NEXT:    addi sp, sp, -16
; RV64I-NEXT:    sd ra, 8(sp) # 8-byte Folded Spill
; RV64I-NEXT:    li a1, 0
; RV64I-NEXT:    call __atomic_load_8
; RV64I-NEXT:    ld ra, 8(sp) # 8-byte Folded Reload
; RV64I-NEXT:    addi sp, sp, 16
; RV64I-NEXT:    ret
;
; RV64IA-LABEL: atomic_load_f64_unordered:
; RV64IA:       # %bb.0:
; RV64IA-NEXT:    ld a0, 0(a0)
; RV64IA-NEXT:    fmv.d.x fa0, a0
; RV64IA-NEXT:    ret
  %1 = load atomic double, ptr %a unordered, align 8
  ret double %1
}

define double @atomic_load_f64_monotonic(ptr %a) nounwind {
; RV32I-LABEL: atomic_load_f64_monotonic:
; RV32I:       # %bb.0:
; RV32I-NEXT:    addi sp, sp, -16
; RV32I-NEXT:    sw ra, 12(sp) # 4-byte Folded Spill
; RV32I-NEXT:    li a1, 0
; RV32I-NEXT:    call __atomic_load_8
; RV32I-NEXT:    sw a0, 0(sp)
; RV32I-NEXT:    sw a1, 4(sp)
; RV32I-NEXT:    fld fa0, 0(sp)
; RV32I-NEXT:    lw ra, 12(sp) # 4-byte Folded Reload
; RV32I-NEXT:    addi sp, sp, 16
; RV32I-NEXT:    ret
;
; RV32IA-LABEL: atomic_load_f64_monotonic:
; RV32IA:       # %bb.0:
; RV32IA-NEXT:    addi sp, sp, -16
; RV32IA-NEXT:    sw ra, 12(sp) # 4-byte Folded Spill
; RV32IA-NEXT:    li a1, 0
; RV32IA-NEXT:    call __atomic_load_8
; RV32IA-NEXT:    sw a0, 0(sp)
; RV32IA-NEXT:    sw a1, 4(sp)
; RV32IA-NEXT:    fld fa0, 0(sp)
; RV32IA-NEXT:    lw ra, 12(sp) # 4-byte Folded Reload
; RV32IA-NEXT:    addi sp, sp, 16
; RV32IA-NEXT:    ret
;
; RV64I-LABEL: atomic_load_f64_monotonic:
; RV64I:       # %bb.0:
; RV64I-NEXT:    addi sp, sp, -16
; RV64I-NEXT:    sd ra, 8(sp) # 8-byte Folded Spill
; RV64I-NEXT:    li a1, 0
; RV64I-NEXT:    call __atomic_load_8
; RV64I-NEXT:    ld ra, 8(sp) # 8-byte Folded Reload
; RV64I-NEXT:    addi sp, sp, 16
; RV64I-NEXT:    ret
;
; RV64IA-LABEL: atomic_load_f64_monotonic:
; RV64IA:       # %bb.0:
; RV64IA-NEXT:    ld a0, 0(a0)
; RV64IA-NEXT:    fmv.d.x fa0, a0
; RV64IA-NEXT:    ret
  %1 = load atomic double, ptr %a monotonic, align 8
  ret double %1
}

define double @atomic_load_f64_acquire(ptr %a) nounwind {
; RV32I-LABEL: atomic_load_f64_acquire:
; RV32I:       # %bb.0:
; RV32I-NEXT:    addi sp, sp, -16
; RV32I-NEXT:    sw ra, 12(sp) # 4-byte Folded Spill
; RV32I-NEXT:    li a1, 2
; RV32I-NEXT:    call __atomic_load_8
; RV32I-NEXT:    sw a0, 0(sp)
; RV32I-NEXT:    sw a1, 4(sp)
; RV32I-NEXT:    fld fa0, 0(sp)
; RV32I-NEXT:    lw ra, 12(sp) # 4-byte Folded Reload
; RV32I-NEXT:    addi sp, sp, 16
; RV32I-NEXT:    ret
;
; RV32IA-LABEL: atomic_load_f64_acquire:
; RV32IA:       # %bb.0:
; RV32IA-NEXT:    addi sp, sp, -16
; RV32IA-NEXT:    sw ra, 12(sp) # 4-byte Folded Spill
; RV32IA-NEXT:    li a1, 2
; RV32IA-NEXT:    call __atomic_load_8
; RV32IA-NEXT:    sw a0, 0(sp)
; RV32IA-NEXT:    sw a1, 4(sp)
; RV32IA-NEXT:    fld fa0, 0(sp)
; RV32IA-NEXT:    lw ra, 12(sp) # 4-byte Folded Reload
; RV32IA-NEXT:    addi sp, sp, 16
; RV32IA-NEXT:    ret
;
; RV64I-LABEL: atomic_load_f64_acquire:
; RV64I:       # %bb.0:
; RV64I-NEXT:    addi sp, sp, -16
; RV64I-NEXT:    sd ra, 8(sp) # 8-byte Folded Spill
; RV64I-NEXT:    li a1, 2
; RV64I-NEXT:    call __atomic_load_8
; RV64I-NEXT:    ld ra, 8(sp) # 8-byte Folded Reload
; RV64I-NEXT:    addi sp, sp, 16
; RV64I-NEXT:    ret
;
; RV64IA-WMO-LABEL: atomic_load_f64_acquire:
; RV64IA-WMO:       # %bb.0:
; RV64IA-WMO-NEXT:    ld a0, 0(a0)
; RV64IA-WMO-NEXT:    fence r, rw
; RV64IA-WMO-NEXT:    fmv.d.x fa0, a0
; RV64IA-WMO-NEXT:    ret
;
; RV64IA-TSO-LABEL: atomic_load_f64_acquire:
; RV64IA-TSO:       # %bb.0:
; RV64IA-TSO-NEXT:    ld a0, 0(a0)
; RV64IA-TSO-NEXT:    fmv.d.x fa0, a0
; RV64IA-TSO-NEXT:    ret
;
; RV64IA-WMO-TRAILING-FENCE-LABEL: atomic_load_f64_acquire:
; RV64IA-WMO-TRAILING-FENCE:       # %bb.0:
; RV64IA-WMO-TRAILING-FENCE-NEXT:    ld a0, 0(a0)
; RV64IA-WMO-TRAILING-FENCE-NEXT:    fence r, rw
; RV64IA-WMO-TRAILING-FENCE-NEXT:    fmv.d.x fa0, a0
; RV64IA-WMO-TRAILING-FENCE-NEXT:    ret
;
; RV64IA-TSO-TRAILING-FENCE-LABEL: atomic_load_f64_acquire:
; RV64IA-TSO-TRAILING-FENCE:       # %bb.0:
; RV64IA-TSO-TRAILING-FENCE-NEXT:    ld a0, 0(a0)
; RV64IA-TSO-TRAILING-FENCE-NEXT:    fmv.d.x fa0, a0
; RV64IA-TSO-TRAILING-FENCE-NEXT:    ret
;
; RV64IA-ZALASR-WMO-LABEL: atomic_load_f64_acquire:
; RV64IA-ZALASR-WMO:       # %bb.0:
; RV64IA-ZALASR-WMO-NEXT:    ld.aq a0, (a0)
; RV64IA-ZALASR-WMO-NEXT:    fmv.d.x fa0, a0
; RV64IA-ZALASR-WMO-NEXT:    ret
;
; RV64IA-ZALASR-TSO-LABEL: atomic_load_f64_acquire:
; RV64IA-ZALASR-TSO:       # %bb.0:
; RV64IA-ZALASR-TSO-NEXT:    ld a0, 0(a0)
; RV64IA-ZALASR-TSO-NEXT:    fmv.d.x fa0, a0
; RV64IA-ZALASR-TSO-NEXT:    ret
  %1 = load atomic double, ptr %a acquire, align 8
  ret double %1
}

define double @atomic_load_f64_seq_cst(ptr %a) nounwind {
; RV32I-LABEL: atomic_load_f64_seq_cst:
; RV32I:       # %bb.0:
; RV32I-NEXT:    addi sp, sp, -16
; RV32I-NEXT:    sw ra, 12(sp) # 4-byte Folded Spill
; RV32I-NEXT:    li a1, 5
; RV32I-NEXT:    call __atomic_load_8
; RV32I-NEXT:    sw a0, 0(sp)
; RV32I-NEXT:    sw a1, 4(sp)
; RV32I-NEXT:    fld fa0, 0(sp)
; RV32I-NEXT:    lw ra, 12(sp) # 4-byte Folded Reload
; RV32I-NEXT:    addi sp, sp, 16
; RV32I-NEXT:    ret
;
; RV32IA-LABEL: atomic_load_f64_seq_cst:
; RV32IA:       # %bb.0:
; RV32IA-NEXT:    addi sp, sp, -16
; RV32IA-NEXT:    sw ra, 12(sp) # 4-byte Folded Spill
; RV32IA-NEXT:    li a1, 5
; RV32IA-NEXT:    call __atomic_load_8
; RV32IA-NEXT:    sw a0, 0(sp)
; RV32IA-NEXT:    sw a1, 4(sp)
; RV32IA-NEXT:    fld fa0, 0(sp)
; RV32IA-NEXT:    lw ra, 12(sp) # 4-byte Folded Reload
; RV32IA-NEXT:    addi sp, sp, 16
; RV32IA-NEXT:    ret
;
; RV64I-LABEL: atomic_load_f64_seq_cst:
; RV64I:       # %bb.0:
; RV64I-NEXT:    addi sp, sp, -16
; RV64I-NEXT:    sd ra, 8(sp) # 8-byte Folded Spill
; RV64I-NEXT:    li a1, 5
; RV64I-NEXT:    call __atomic_load_8
; RV64I-NEXT:    ld ra, 8(sp) # 8-byte Folded Reload
; RV64I-NEXT:    addi sp, sp, 16
; RV64I-NEXT:    ret
;
; RV64IA-WMO-LABEL: atomic_load_f64_seq_cst:
; RV64IA-WMO:       # %bb.0:
; RV64IA-WMO-NEXT:    fence rw, rw
; RV64IA-WMO-NEXT:    ld a0, 0(a0)
; RV64IA-WMO-NEXT:    fence r, rw
; RV64IA-WMO-NEXT:    fmv.d.x fa0, a0
; RV64IA-WMO-NEXT:    ret
;
; RV64IA-TSO-LABEL: atomic_load_f64_seq_cst:
; RV64IA-TSO:       # %bb.0:
; RV64IA-TSO-NEXT:    fence rw, rw
; RV64IA-TSO-NEXT:    ld a0, 0(a0)
; RV64IA-TSO-NEXT:    fmv.d.x fa0, a0
; RV64IA-TSO-NEXT:    ret
;
; RV64IA-WMO-TRAILING-FENCE-LABEL: atomic_load_f64_seq_cst:
; RV64IA-WMO-TRAILING-FENCE:       # %bb.0:
; RV64IA-WMO-TRAILING-FENCE-NEXT:    fence rw, rw
; RV64IA-WMO-TRAILING-FENCE-NEXT:    ld a0, 0(a0)
; RV64IA-WMO-TRAILING-FENCE-NEXT:    fence r, rw
; RV64IA-WMO-TRAILING-FENCE-NEXT:    fmv.d.x fa0, a0
; RV64IA-WMO-TRAILING-FENCE-NEXT:    ret
;
; RV64IA-TSO-TRAILING-FENCE-LABEL: atomic_load_f64_seq_cst:
; RV64IA-TSO-TRAILING-FENCE:       # %bb.0:
; RV64IA-TSO-TRAILING-FENCE-NEXT:    fence rw, rw
; RV64IA-TSO-TRAILING-FENCE-NEXT:    ld a0, 0(a0)
; RV64IA-TSO-TRAILING-FENCE-NEXT:    fmv.d.x fa0, a0
; RV64IA-TSO-TRAILING-FENCE-NEXT:    ret
;
; RV64IA-ZALASR-LABEL: atomic_load_f64_seq_cst:
; RV64IA-ZALASR:       # %bb.0:
; RV64IA-ZALASR-NEXT:    ld.aq a0, (a0)
; RV64IA-ZALASR-NEXT:    fmv.d.x fa0, a0
; RV64IA-ZALASR-NEXT:    ret
  %1 = load atomic double, ptr %a seq_cst, align 8
  ret double %1
}

define void @atomic_store_f32_unordered(ptr %a, float %b) nounwind {
; RV32I-LABEL: atomic_store_f32_unordered:
; RV32I:       # %bb.0:
; RV32I-NEXT:    addi sp, sp, -16
; RV32I-NEXT:    sw ra, 12(sp) # 4-byte Folded Spill
; RV32I-NEXT:    fmv.x.w a1, fa0
; RV32I-NEXT:    li a2, 0
; RV32I-NEXT:    call __atomic_store_4
; RV32I-NEXT:    lw ra, 12(sp) # 4-byte Folded Reload
; RV32I-NEXT:    addi sp, sp, 16
; RV32I-NEXT:    ret
;
; RV32IA-LABEL: atomic_store_f32_unordered:
; RV32IA:       # %bb.0:
; RV32IA-NEXT:    fmv.x.w a1, fa0
; RV32IA-NEXT:    sw a1, 0(a0)
; RV32IA-NEXT:    ret
;
; RV64I-LABEL: atomic_store_f32_unordered:
; RV64I:       # %bb.0:
; RV64I-NEXT:    addi sp, sp, -16
; RV64I-NEXT:    sd ra, 8(sp) # 8-byte Folded Spill
; RV64I-NEXT:    li a2, 0
; RV64I-NEXT:    call __atomic_store_4
; RV64I-NEXT:    ld ra, 8(sp) # 8-byte Folded Reload
; RV64I-NEXT:    addi sp, sp, 16
; RV64I-NEXT:    ret
;
; RV64IA-LABEL: atomic_store_f32_unordered:
; RV64IA:       # %bb.0:
; RV64IA-NEXT:    fmv.x.w a1, fa0
; RV64IA-NEXT:    sw a1, 0(a0)
; RV64IA-NEXT:    ret
  store atomic float %b, ptr %a unordered, align 4
  ret void
}

define void @atomic_store_f32_monotonic(ptr %a, float %b) nounwind {
; RV32I-LABEL: atomic_store_f32_monotonic:
; RV32I:       # %bb.0:
; RV32I-NEXT:    addi sp, sp, -16
; RV32I-NEXT:    sw ra, 12(sp) # 4-byte Folded Spill
; RV32I-NEXT:    fmv.x.w a1, fa0
; RV32I-NEXT:    li a2, 0
; RV32I-NEXT:    call __atomic_store_4
; RV32I-NEXT:    lw ra, 12(sp) # 4-byte Folded Reload
; RV32I-NEXT:    addi sp, sp, 16
; RV32I-NEXT:    ret
;
; RV32IA-LABEL: atomic_store_f32_monotonic:
; RV32IA:       # %bb.0:
; RV32IA-NEXT:    fmv.x.w a1, fa0
; RV32IA-NEXT:    sw a1, 0(a0)
; RV32IA-NEXT:    ret
;
; RV64I-LABEL: atomic_store_f32_monotonic:
; RV64I:       # %bb.0:
; RV64I-NEXT:    addi sp, sp, -16
; RV64I-NEXT:    sd ra, 8(sp) # 8-byte Folded Spill
; RV64I-NEXT:    li a2, 0
; RV64I-NEXT:    call __atomic_store_4
; RV64I-NEXT:    ld ra, 8(sp) # 8-byte Folded Reload
; RV64I-NEXT:    addi sp, sp, 16
; RV64I-NEXT:    ret
;
; RV64IA-LABEL: atomic_store_f32_monotonic:
; RV64IA:       # %bb.0:
; RV64IA-NEXT:    fmv.x.w a1, fa0
; RV64IA-NEXT:    sw a1, 0(a0)
; RV64IA-NEXT:    ret
  store atomic float %b, ptr %a monotonic, align 4
  ret void
}

define void @atomic_store_f32_release(ptr %a, float %b) nounwind {
; RV32I-LABEL: atomic_store_f32_release:
; RV32I:       # %bb.0:
; RV32I-NEXT:    addi sp, sp, -16
; RV32I-NEXT:    sw ra, 12(sp) # 4-byte Folded Spill
; RV32I-NEXT:    li a2, 3
; RV32I-NEXT:    fmv.x.w a1, fa0
; RV32I-NEXT:    call __atomic_store_4
; RV32I-NEXT:    lw ra, 12(sp) # 4-byte Folded Reload
; RV32I-NEXT:    addi sp, sp, 16
; RV32I-NEXT:    ret
;
; RV32IA-WMO-LABEL: atomic_store_f32_release:
; RV32IA-WMO:       # %bb.0:
; RV32IA-WMO-NEXT:    fence rw, w
; RV32IA-WMO-NEXT:    fmv.x.w a1, fa0
; RV32IA-WMO-NEXT:    sw a1, 0(a0)
; RV32IA-WMO-NEXT:    ret
;
; RV32IA-TSO-LABEL: atomic_store_f32_release:
; RV32IA-TSO:       # %bb.0:
; RV32IA-TSO-NEXT:    fmv.x.w a1, fa0
; RV32IA-TSO-NEXT:    sw a1, 0(a0)
; RV32IA-TSO-NEXT:    ret
;
; RV64I-LABEL: atomic_store_f32_release:
; RV64I:       # %bb.0:
; RV64I-NEXT:    addi sp, sp, -16
; RV64I-NEXT:    sd ra, 8(sp) # 8-byte Folded Spill
; RV64I-NEXT:    li a2, 3
; RV64I-NEXT:    call __atomic_store_4
; RV64I-NEXT:    ld ra, 8(sp) # 8-byte Folded Reload
; RV64I-NEXT:    addi sp, sp, 16
; RV64I-NEXT:    ret
;
; RV64IA-WMO-LABEL: atomic_store_f32_release:
; RV64IA-WMO:       # %bb.0:
; RV64IA-WMO-NEXT:    fence rw, w
; RV64IA-WMO-NEXT:    fmv.x.w a1, fa0
; RV64IA-WMO-NEXT:    sw a1, 0(a0)
; RV64IA-WMO-NEXT:    ret
;
; RV64IA-TSO-LABEL: atomic_store_f32_release:
; RV64IA-TSO:       # %bb.0:
; RV64IA-TSO-NEXT:    fmv.x.w a1, fa0
; RV64IA-TSO-NEXT:    sw a1, 0(a0)
; RV64IA-TSO-NEXT:    ret
;
; RV32IA-WMO-TRAILING-FENCE-LABEL: atomic_store_f32_release:
; RV32IA-WMO-TRAILING-FENCE:       # %bb.0:
; RV32IA-WMO-TRAILING-FENCE-NEXT:    fence rw, w
; RV32IA-WMO-TRAILING-FENCE-NEXT:    fmv.x.w a1, fa0
; RV32IA-WMO-TRAILING-FENCE-NEXT:    sw a1, 0(a0)
; RV32IA-WMO-TRAILING-FENCE-NEXT:    ret
;
; RV32IA-TSO-TRAILING-FENCE-LABEL: atomic_store_f32_release:
; RV32IA-TSO-TRAILING-FENCE:       # %bb.0:
; RV32IA-TSO-TRAILING-FENCE-NEXT:    fmv.x.w a1, fa0
; RV32IA-TSO-TRAILING-FENCE-NEXT:    sw a1, 0(a0)
; RV32IA-TSO-TRAILING-FENCE-NEXT:    ret
;
; RV64IA-WMO-TRAILING-FENCE-LABEL: atomic_store_f32_release:
; RV64IA-WMO-TRAILING-FENCE:       # %bb.0:
; RV64IA-WMO-TRAILING-FENCE-NEXT:    fence rw, w
; RV64IA-WMO-TRAILING-FENCE-NEXT:    fmv.x.w a1, fa0
; RV64IA-WMO-TRAILING-FENCE-NEXT:    sw a1, 0(a0)
; RV64IA-WMO-TRAILING-FENCE-NEXT:    ret
;
; RV64IA-TSO-TRAILING-FENCE-LABEL: atomic_store_f32_release:
; RV64IA-TSO-TRAILING-FENCE:       # %bb.0:
; RV64IA-TSO-TRAILING-FENCE-NEXT:    fmv.x.w a1, fa0
; RV64IA-TSO-TRAILING-FENCE-NEXT:    sw a1, 0(a0)
; RV64IA-TSO-TRAILING-FENCE-NEXT:    ret
;
; RV32IA-ZALASR-WMO-LABEL: atomic_store_f32_release:
; RV32IA-ZALASR-WMO:       # %bb.0:
; RV32IA-ZALASR-WMO-NEXT:    fmv.x.w a1, fa0
; RV32IA-ZALASR-WMO-NEXT:    sw.rl a1, (a0)
; RV32IA-ZALASR-WMO-NEXT:    ret
;
; RV32IA-ZALASR-TSO-LABEL: atomic_store_f32_release:
; RV32IA-ZALASR-TSO:       # %bb.0:
; RV32IA-ZALASR-TSO-NEXT:    fmv.x.w a1, fa0
; RV32IA-ZALASR-TSO-NEXT:    sw a1, 0(a0)
; RV32IA-ZALASR-TSO-NEXT:    ret
;
; RV64IA-ZALASR-WMO-LABEL: atomic_store_f32_release:
; RV64IA-ZALASR-WMO:       # %bb.0:
; RV64IA-ZALASR-WMO-NEXT:    fmv.x.w a1, fa0
; RV64IA-ZALASR-WMO-NEXT:    sw.rl a1, (a0)
; RV64IA-ZALASR-WMO-NEXT:    ret
;
; RV64IA-ZALASR-TSO-LABEL: atomic_store_f32_release:
; RV64IA-ZALASR-TSO:       # %bb.0:
; RV64IA-ZALASR-TSO-NEXT:    fmv.x.w a1, fa0
; RV64IA-ZALASR-TSO-NEXT:    sw a1, 0(a0)
; RV64IA-ZALASR-TSO-NEXT:    ret
  store atomic float %b, ptr %a release, align 4
  ret void
}

define void @atomic_store_f32_seq_cst(ptr %a, float %b) nounwind {
; RV32I-LABEL: atomic_store_f32_seq_cst:
; RV32I:       # %bb.0:
; RV32I-NEXT:    addi sp, sp, -16
; RV32I-NEXT:    sw ra, 12(sp) # 4-byte Folded Spill
; RV32I-NEXT:    li a2, 5
; RV32I-NEXT:    fmv.x.w a1, fa0
; RV32I-NEXT:    call __atomic_store_4
; RV32I-NEXT:    lw ra, 12(sp) # 4-byte Folded Reload
; RV32I-NEXT:    addi sp, sp, 16
; RV32I-NEXT:    ret
;
; RV32IA-WMO-LABEL: atomic_store_f32_seq_cst:
; RV32IA-WMO:       # %bb.0:
; RV32IA-WMO-NEXT:    fence rw, w
; RV32IA-WMO-NEXT:    fmv.x.w a1, fa0
; RV32IA-WMO-NEXT:    sw a1, 0(a0)
; RV32IA-WMO-NEXT:    ret
;
; RV32IA-TSO-LABEL: atomic_store_f32_seq_cst:
; RV32IA-TSO:       # %bb.0:
; RV32IA-TSO-NEXT:    fmv.x.w a1, fa0
; RV32IA-TSO-NEXT:    sw a1, 0(a0)
; RV32IA-TSO-NEXT:    fence rw, rw
; RV32IA-TSO-NEXT:    ret
;
; RV64I-LABEL: atomic_store_f32_seq_cst:
; RV64I:       # %bb.0:
; RV64I-NEXT:    addi sp, sp, -16
; RV64I-NEXT:    sd ra, 8(sp) # 8-byte Folded Spill
; RV64I-NEXT:    li a2, 5
; RV64I-NEXT:    call __atomic_store_4
; RV64I-NEXT:    ld ra, 8(sp) # 8-byte Folded Reload
; RV64I-NEXT:    addi sp, sp, 16
; RV64I-NEXT:    ret
;
; RV64IA-WMO-LABEL: atomic_store_f32_seq_cst:
; RV64IA-WMO:       # %bb.0:
; RV64IA-WMO-NEXT:    fence rw, w
; RV64IA-WMO-NEXT:    fmv.x.w a1, fa0
; RV64IA-WMO-NEXT:    sw a1, 0(a0)
; RV64IA-WMO-NEXT:    ret
;
; RV64IA-TSO-LABEL: atomic_store_f32_seq_cst:
; RV64IA-TSO:       # %bb.0:
; RV64IA-TSO-NEXT:    fmv.x.w a1, fa0
; RV64IA-TSO-NEXT:    sw a1, 0(a0)
; RV64IA-TSO-NEXT:    fence rw, rw
; RV64IA-TSO-NEXT:    ret
;
; RV32IA-WMO-TRAILING-FENCE-LABEL: atomic_store_f32_seq_cst:
; RV32IA-WMO-TRAILING-FENCE:       # %bb.0:
; RV32IA-WMO-TRAILING-FENCE-NEXT:    fence rw, w
; RV32IA-WMO-TRAILING-FENCE-NEXT:    fmv.x.w a1, fa0
; RV32IA-WMO-TRAILING-FENCE-NEXT:    sw a1, 0(a0)
; RV32IA-WMO-TRAILING-FENCE-NEXT:    fence rw, rw
; RV32IA-WMO-TRAILING-FENCE-NEXT:    ret
;
; RV32IA-TSO-TRAILING-FENCE-LABEL: atomic_store_f32_seq_cst:
; RV32IA-TSO-TRAILING-FENCE:       # %bb.0:
; RV32IA-TSO-TRAILING-FENCE-NEXT:    fmv.x.w a1, fa0
; RV32IA-TSO-TRAILING-FENCE-NEXT:    sw a1, 0(a0)
; RV32IA-TSO-TRAILING-FENCE-NEXT:    fence rw, rw
; RV32IA-TSO-TRAILING-FENCE-NEXT:    ret
;
; RV64IA-WMO-TRAILING-FENCE-LABEL: atomic_store_f32_seq_cst:
; RV64IA-WMO-TRAILING-FENCE:       # %bb.0:
; RV64IA-WMO-TRAILING-FENCE-NEXT:    fence rw, w
; RV64IA-WMO-TRAILING-FENCE-NEXT:    fmv.x.w a1, fa0
; RV64IA-WMO-TRAILING-FENCE-NEXT:    sw a1, 0(a0)
; RV64IA-WMO-TRAILING-FENCE-NEXT:    fence rw, rw
; RV64IA-WMO-TRAILING-FENCE-NEXT:    ret
;
; RV64IA-TSO-TRAILING-FENCE-LABEL: atomic_store_f32_seq_cst:
; RV64IA-TSO-TRAILING-FENCE:       # %bb.0:
; RV64IA-TSO-TRAILING-FENCE-NEXT:    fmv.x.w a1, fa0
; RV64IA-TSO-TRAILING-FENCE-NEXT:    sw a1, 0(a0)
; RV64IA-TSO-TRAILING-FENCE-NEXT:    fence rw, rw
; RV64IA-TSO-TRAILING-FENCE-NEXT:    ret
;
; RV32IA-ZALASR-LABEL: atomic_store_f32_seq_cst:
; RV32IA-ZALASR:       # %bb.0:
; RV32IA-ZALASR-NEXT:    fmv.x.w a1, fa0
; RV32IA-ZALASR-NEXT:    sw.rl a1, (a0)
; RV32IA-ZALASR-NEXT:    ret
;
; RV64IA-ZALASR-LABEL: atomic_store_f32_seq_cst:
; RV64IA-ZALASR:       # %bb.0:
; RV64IA-ZALASR-NEXT:    fmv.x.w a1, fa0
; RV64IA-ZALASR-NEXT:    sw.rl a1, (a0)
; RV64IA-ZALASR-NEXT:    ret
  store atomic float %b, ptr %a seq_cst, align 4
  ret void
}

define void @atomic_store_f64_unordered(ptr %a, double %b) nounwind {
; RV32I-LABEL: atomic_store_f64_unordered:
; RV32I:       # %bb.0:
; RV32I-NEXT:    addi sp, sp, -16
; RV32I-NEXT:    sw ra, 12(sp) # 4-byte Folded Spill
; RV32I-NEXT:    fsd fa0, 0(sp)
; RV32I-NEXT:    lw a1, 0(sp)
; RV32I-NEXT:    lw a2, 4(sp)
; RV32I-NEXT:    li a3, 0
; RV32I-NEXT:    call __atomic_store_8
; RV32I-NEXT:    lw ra, 12(sp) # 4-byte Folded Reload
; RV32I-NEXT:    addi sp, sp, 16
; RV32I-NEXT:    ret
;
; RV32IA-LABEL: atomic_store_f64_unordered:
; RV32IA:       # %bb.0:
; RV32IA-NEXT:    addi sp, sp, -16
; RV32IA-NEXT:    sw ra, 12(sp) # 4-byte Folded Spill
; RV32IA-NEXT:    fsd fa0, 0(sp)
; RV32IA-NEXT:    lw a1, 0(sp)
; RV32IA-NEXT:    lw a2, 4(sp)
; RV32IA-NEXT:    li a3, 0
; RV32IA-NEXT:    call __atomic_store_8
; RV32IA-NEXT:    lw ra, 12(sp) # 4-byte Folded Reload
; RV32IA-NEXT:    addi sp, sp, 16
; RV32IA-NEXT:    ret
;
; RV64I-LABEL: atomic_store_f64_unordered:
; RV64I:       # %bb.0:
; RV64I-NEXT:    addi sp, sp, -16
; RV64I-NEXT:    sd ra, 8(sp) # 8-byte Folded Spill
; RV64I-NEXT:    li a2, 0
; RV64I-NEXT:    call __atomic_store_8
; RV64I-NEXT:    ld ra, 8(sp) # 8-byte Folded Reload
; RV64I-NEXT:    addi sp, sp, 16
; RV64I-NEXT:    ret
;
; RV64IA-LABEL: atomic_store_f64_unordered:
; RV64IA:       # %bb.0:
; RV64IA-NEXT:    fmv.x.d a1, fa0
; RV64IA-NEXT:    sd a1, 0(a0)
; RV64IA-NEXT:    ret
  store atomic double %b, ptr %a unordered, align 8
  ret void
}

define void @atomic_store_f64_monotonic(ptr %a, double %b) nounwind {
; RV32I-LABEL: atomic_store_f64_monotonic:
; RV32I:       # %bb.0:
; RV32I-NEXT:    addi sp, sp, -16
; RV32I-NEXT:    sw ra, 12(sp) # 4-byte Folded Spill
; RV32I-NEXT:    fsd fa0, 0(sp)
; RV32I-NEXT:    lw a1, 0(sp)
; RV32I-NEXT:    lw a2, 4(sp)
; RV32I-NEXT:    li a3, 0
; RV32I-NEXT:    call __atomic_store_8
; RV32I-NEXT:    lw ra, 12(sp) # 4-byte Folded Reload
; RV32I-NEXT:    addi sp, sp, 16
; RV32I-NEXT:    ret
;
; RV32IA-LABEL: atomic_store_f64_monotonic:
; RV32IA:       # %bb.0:
; RV32IA-NEXT:    addi sp, sp, -16
; RV32IA-NEXT:    sw ra, 12(sp) # 4-byte Folded Spill
; RV32IA-NEXT:    fsd fa0, 0(sp)
; RV32IA-NEXT:    lw a1, 0(sp)
; RV32IA-NEXT:    lw a2, 4(sp)
; RV32IA-NEXT:    li a3, 0
; RV32IA-NEXT:    call __atomic_store_8
; RV32IA-NEXT:    lw ra, 12(sp) # 4-byte Folded Reload
; RV32IA-NEXT:    addi sp, sp, 16
; RV32IA-NEXT:    ret
;
; RV64I-LABEL: atomic_store_f64_monotonic:
; RV64I:       # %bb.0:
; RV64I-NEXT:    addi sp, sp, -16
; RV64I-NEXT:    sd ra, 8(sp) # 8-byte Folded Spill
; RV64I-NEXT:    li a2, 0
; RV64I-NEXT:    call __atomic_store_8
; RV64I-NEXT:    ld ra, 8(sp) # 8-byte Folded Reload
; RV64I-NEXT:    addi sp, sp, 16
; RV64I-NEXT:    ret
;
; RV64IA-LABEL: atomic_store_f64_monotonic:
; RV64IA:       # %bb.0:
; RV64IA-NEXT:    fmv.x.d a1, fa0
; RV64IA-NEXT:    sd a1, 0(a0)
; RV64IA-NEXT:    ret
  store atomic double %b, ptr %a monotonic, align 8
  ret void
}

define void @atomic_store_f64_release(ptr %a, double %b) nounwind {
; RV32I-LABEL: atomic_store_f64_release:
; RV32I:       # %bb.0:
; RV32I-NEXT:    addi sp, sp, -16
; RV32I-NEXT:    sw ra, 12(sp) # 4-byte Folded Spill
; RV32I-NEXT:    fsd fa0, 0(sp)
; RV32I-NEXT:    lw a1, 0(sp)
; RV32I-NEXT:    lw a2, 4(sp)
; RV32I-NEXT:    li a3, 3
; RV32I-NEXT:    call __atomic_store_8
; RV32I-NEXT:    lw ra, 12(sp) # 4-byte Folded Reload
; RV32I-NEXT:    addi sp, sp, 16
; RV32I-NEXT:    ret
;
; RV32IA-LABEL: atomic_store_f64_release:
; RV32IA:       # %bb.0:
; RV32IA-NEXT:    addi sp, sp, -16
; RV32IA-NEXT:    sw ra, 12(sp) # 4-byte Folded Spill
; RV32IA-NEXT:    fsd fa0, 0(sp)
; RV32IA-NEXT:    lw a1, 0(sp)
; RV32IA-NEXT:    lw a2, 4(sp)
; RV32IA-NEXT:    li a3, 3
; RV32IA-NEXT:    call __atomic_store_8
; RV32IA-NEXT:    lw ra, 12(sp) # 4-byte Folded Reload
; RV32IA-NEXT:    addi sp, sp, 16
; RV32IA-NEXT:    ret
;
; RV64I-LABEL: atomic_store_f64_release:
; RV64I:       # %bb.0:
; RV64I-NEXT:    addi sp, sp, -16
; RV64I-NEXT:    sd ra, 8(sp) # 8-byte Folded Spill
; RV64I-NEXT:    li a2, 3
; RV64I-NEXT:    call __atomic_store_8
; RV64I-NEXT:    ld ra, 8(sp) # 8-byte Folded Reload
; RV64I-NEXT:    addi sp, sp, 16
; RV64I-NEXT:    ret
;
; RV64IA-WMO-LABEL: atomic_store_f64_release:
; RV64IA-WMO:       # %bb.0:
; RV64IA-WMO-NEXT:    fence rw, w
; RV64IA-WMO-NEXT:    fmv.x.d a1, fa0
; RV64IA-WMO-NEXT:    sd a1, 0(a0)
; RV64IA-WMO-NEXT:    ret
;
; RV64IA-TSO-LABEL: atomic_store_f64_release:
; RV64IA-TSO:       # %bb.0:
; RV64IA-TSO-NEXT:    fmv.x.d a1, fa0
; RV64IA-TSO-NEXT:    sd a1, 0(a0)
; RV64IA-TSO-NEXT:    ret
;
; RV64IA-WMO-TRAILING-FENCE-LABEL: atomic_store_f64_release:
; RV64IA-WMO-TRAILING-FENCE:       # %bb.0:
; RV64IA-WMO-TRAILING-FENCE-NEXT:    fence rw, w
; RV64IA-WMO-TRAILING-FENCE-NEXT:    fmv.x.d a1, fa0
; RV64IA-WMO-TRAILING-FENCE-NEXT:    sd a1, 0(a0)
; RV64IA-WMO-TRAILING-FENCE-NEXT:    ret
;
; RV64IA-TSO-TRAILING-FENCE-LABEL: atomic_store_f64_release:
; RV64IA-TSO-TRAILING-FENCE:       # %bb.0:
; RV64IA-TSO-TRAILING-FENCE-NEXT:    fmv.x.d a1, fa0
; RV64IA-TSO-TRAILING-FENCE-NEXT:    sd a1, 0(a0)
; RV64IA-TSO-TRAILING-FENCE-NEXT:    ret
;
; RV64IA-ZALASR-WMO-LABEL: atomic_store_f64_release:
; RV64IA-ZALASR-WMO:       # %bb.0:
; RV64IA-ZALASR-WMO-NEXT:    fmv.x.d a1, fa0
; RV64IA-ZALASR-WMO-NEXT:    sd.rl a1, (a0)
; RV64IA-ZALASR-WMO-NEXT:    ret
;
; RV64IA-ZALASR-TSO-LABEL: atomic_store_f64_release:
; RV64IA-ZALASR-TSO:       # %bb.0:
; RV64IA-ZALASR-TSO-NEXT:    fmv.x.d a1, fa0
; RV64IA-ZALASR-TSO-NEXT:    sd a1, 0(a0)
; RV64IA-ZALASR-TSO-NEXT:    ret
  store atomic double %b, ptr %a release, align 8
  ret void
}

define void @atomic_store_f64_seq_cst(ptr %a, double %b) nounwind {
; RV32I-LABEL: atomic_store_f64_seq_cst:
; RV32I:       # %bb.0:
; RV32I-NEXT:    addi sp, sp, -16
; RV32I-NEXT:    sw ra, 12(sp) # 4-byte Folded Spill
; RV32I-NEXT:    fsd fa0, 0(sp)
; RV32I-NEXT:    lw a1, 0(sp)
; RV32I-NEXT:    lw a2, 4(sp)
; RV32I-NEXT:    li a3, 5
; RV32I-NEXT:    call __atomic_store_8
; RV32I-NEXT:    lw ra, 12(sp) # 4-byte Folded Reload
; RV32I-NEXT:    addi sp, sp, 16
; RV32I-NEXT:    ret
;
; RV32IA-LABEL: atomic_store_f64_seq_cst:
; RV32IA:       # %bb.0:
; RV32IA-NEXT:    addi sp, sp, -16
; RV32IA-NEXT:    sw ra, 12(sp) # 4-byte Folded Spill
; RV32IA-NEXT:    fsd fa0, 0(sp)
; RV32IA-NEXT:    lw a1, 0(sp)
; RV32IA-NEXT:    lw a2, 4(sp)
; RV32IA-NEXT:    li a3, 5
; RV32IA-NEXT:    call __atomic_store_8
; RV32IA-NEXT:    lw ra, 12(sp) # 4-byte Folded Reload
; RV32IA-NEXT:    addi sp, sp, 16
; RV32IA-NEXT:    ret
;
; RV64I-LABEL: atomic_store_f64_seq_cst:
; RV64I:       # %bb.0:
; RV64I-NEXT:    addi sp, sp, -16
; RV64I-NEXT:    sd ra, 8(sp) # 8-byte Folded Spill
; RV64I-NEXT:    li a2, 5
; RV64I-NEXT:    call __atomic_store_8
; RV64I-NEXT:    ld ra, 8(sp) # 8-byte Folded Reload
; RV64I-NEXT:    addi sp, sp, 16
; RV64I-NEXT:    ret
;
; RV64IA-WMO-LABEL: atomic_store_f64_seq_cst:
; RV64IA-WMO:       # %bb.0:
; RV64IA-WMO-NEXT:    fence rw, w
; RV64IA-WMO-NEXT:    fmv.x.d a1, fa0
; RV64IA-WMO-NEXT:    sd a1, 0(a0)
; RV64IA-WMO-NEXT:    ret
;
; RV64IA-TSO-LABEL: atomic_store_f64_seq_cst:
; RV64IA-TSO:       # %bb.0:
; RV64IA-TSO-NEXT:    fmv.x.d a1, fa0
; RV64IA-TSO-NEXT:    sd a1, 0(a0)
; RV64IA-TSO-NEXT:    fence rw, rw
; RV64IA-TSO-NEXT:    ret
;
; RV64IA-WMO-TRAILING-FENCE-LABEL: atomic_store_f64_seq_cst:
; RV64IA-WMO-TRAILING-FENCE:       # %bb.0:
; RV64IA-WMO-TRAILING-FENCE-NEXT:    fence rw, w
; RV64IA-WMO-TRAILING-FENCE-NEXT:    fmv.x.d a1, fa0
; RV64IA-WMO-TRAILING-FENCE-NEXT:    sd a1, 0(a0)
; RV64IA-WMO-TRAILING-FENCE-NEXT:    fence rw, rw
; RV64IA-WMO-TRAILING-FENCE-NEXT:    ret
;
; RV64IA-TSO-TRAILING-FENCE-LABEL: atomic_store_f64_seq_cst:
; RV64IA-TSO-TRAILING-FENCE:       # %bb.0:
; RV64IA-TSO-TRAILING-FENCE-NEXT:    fmv.x.d a1, fa0
; RV64IA-TSO-TRAILING-FENCE-NEXT:    sd a1, 0(a0)
; RV64IA-TSO-TRAILING-FENCE-NEXT:    fence rw, rw
; RV64IA-TSO-TRAILING-FENCE-NEXT:    ret
;
; RV64IA-ZALASR-LABEL: atomic_store_f64_seq_cst:
; RV64IA-ZALASR:       # %bb.0:
; RV64IA-ZALASR-NEXT:    fmv.x.d a1, fa0
; RV64IA-ZALASR-NEXT:    sd.rl a1, (a0)
; RV64IA-ZALASR-NEXT:    ret
  store atomic double %b, ptr %a seq_cst, align 8
  ret void
}
