; NOTE: Assertions have been autogenerated by utils/update_llc_test_checks.py UTC_ARGS: --version 5
; RUN: llc -mtriple=riscv32 -mattr=+v,+f,+d -target-abi=ilp32d -verify-machineinstrs < %s \
; RUN:   | FileCheck %s --check-prefix=RV32
; RUN: llc -mtriple=riscv64 -mattr=+v,+f,+d -target-abi=lp64d -verify-machineinstrs < %s \
; RUN:   | FileCheck %s --check-prefix=RV64

define <1 x float> @powi_v1f32(<1 x float> %x, i32 %y) nounwind {
; RV32-LABEL: powi_v1f32:
; RV32:       # %bb.0:
; RV32-NEXT:    addi sp, sp, -16
; RV32-NEXT:    sw ra, 12(sp) # 4-byte Folded Spill
; RV32-NEXT:    vsetivli zero, 1, e32, m1, ta, ma
; RV32-NEXT:    vfmv.f.s fa0, v8
; RV32-NEXT:    call __powisf2
; RV32-NEXT:    vsetivli zero, 1, e32, m1, ta, ma
; RV32-NEXT:    vfmv.s.f v8, fa0
; RV32-NEXT:    lw ra, 12(sp) # 4-byte Folded Reload
; RV32-NEXT:    addi sp, sp, 16
; RV32-NEXT:    ret
;
; RV64-LABEL: powi_v1f32:
; RV64:       # %bb.0:
; RV64-NEXT:    addi sp, sp, -16
; RV64-NEXT:    sd ra, 8(sp) # 8-byte Folded Spill
; RV64-NEXT:    vsetivli zero, 1, e32, m1, ta, ma
; RV64-NEXT:    vfmv.f.s fa0, v8
; RV64-NEXT:    sext.w a0, a0
; RV64-NEXT:    call __powisf2
; RV64-NEXT:    vsetivli zero, 1, e32, m1, ta, ma
; RV64-NEXT:    vfmv.s.f v8, fa0
; RV64-NEXT:    ld ra, 8(sp) # 8-byte Folded Reload
; RV64-NEXT:    addi sp, sp, 16
; RV64-NEXT:    ret
  %a = call <1 x float> @llvm.powi.v1f32.i32(<1 x float> %x, i32 %y)
  ret <1 x float> %a
}

define <2 x float> @powi_v2f32(<2 x float> %x, i32 %y) nounwind {
; RV32-LABEL: powi_v2f32:
; RV32:       # %bb.0:
; RV32-NEXT:    addi sp, sp, -32
; RV32-NEXT:    sw ra, 28(sp) # 4-byte Folded Spill
; RV32-NEXT:    sw s0, 24(sp) # 4-byte Folded Spill
; RV32-NEXT:    fsd fs0, 16(sp) # 8-byte Folded Spill
; RV32-NEXT:    csrr a1, vlenb
; RV32-NEXT:    sub sp, sp, a1
; RV32-NEXT:    mv s0, a0
; RV32-NEXT:    addi a1, sp, 16
; RV32-NEXT:    vs1r.v v8, (a1) # vscale x 8-byte Folded Spill
; RV32-NEXT:    vsetivli zero, 1, e32, mf2, ta, ma
; RV32-NEXT:    vslidedown.vi v9, v8, 1
; RV32-NEXT:    vfmv.f.s fa0, v9
; RV32-NEXT:    call __powisf2
; RV32-NEXT:    fmv.s fs0, fa0
; RV32-NEXT:    flw fa0, 16(sp) # 8-byte Folded Reload
; RV32-NEXT:    mv a0, s0
; RV32-NEXT:    call __powisf2
; RV32-NEXT:    vsetivli zero, 2, e32, mf2, ta, ma
; RV32-NEXT:    vfmv.v.f v8, fa0
; RV32-NEXT:    vfslide1down.vf v8, v8, fs0
; RV32-NEXT:    csrr a0, vlenb
; RV32-NEXT:    add sp, sp, a0
; RV32-NEXT:    lw ra, 28(sp) # 4-byte Folded Reload
; RV32-NEXT:    lw s0, 24(sp) # 4-byte Folded Reload
; RV32-NEXT:    fld fs0, 16(sp) # 8-byte Folded Reload
; RV32-NEXT:    addi sp, sp, 32
; RV32-NEXT:    ret
;
; RV64-LABEL: powi_v2f32:
; RV64:       # %bb.0:
; RV64-NEXT:    addi sp, sp, -64
; RV64-NEXT:    sd ra, 56(sp) # 8-byte Folded Spill
; RV64-NEXT:    sd s0, 48(sp) # 8-byte Folded Spill
; RV64-NEXT:    fsd fs0, 40(sp) # 8-byte Folded Spill
; RV64-NEXT:    csrr a1, vlenb
; RV64-NEXT:    sub sp, sp, a1
; RV64-NEXT:    addi a1, sp, 32
; RV64-NEXT:    vs1r.v v8, (a1) # vscale x 8-byte Folded Spill
; RV64-NEXT:    sext.w s0, a0
; RV64-NEXT:    vsetivli zero, 1, e32, mf2, ta, ma
; RV64-NEXT:    vslidedown.vi v9, v8, 1
; RV64-NEXT:    vfmv.f.s fa0, v9
; RV64-NEXT:    mv a0, s0
; RV64-NEXT:    call __powisf2
; RV64-NEXT:    fmv.s fs0, fa0
; RV64-NEXT:    flw fa0, 32(sp) # 8-byte Folded Reload
; RV64-NEXT:    mv a0, s0
; RV64-NEXT:    call __powisf2
; RV64-NEXT:    vsetivli zero, 2, e32, mf2, ta, ma
; RV64-NEXT:    vfmv.v.f v8, fa0
; RV64-NEXT:    vfslide1down.vf v8, v8, fs0
; RV64-NEXT:    csrr a0, vlenb
; RV64-NEXT:    add sp, sp, a0
; RV64-NEXT:    ld ra, 56(sp) # 8-byte Folded Reload
; RV64-NEXT:    ld s0, 48(sp) # 8-byte Folded Reload
; RV64-NEXT:    fld fs0, 40(sp) # 8-byte Folded Reload
; RV64-NEXT:    addi sp, sp, 64
; RV64-NEXT:    ret
  %a = call <2 x float> @llvm.powi.v2f32.i32(<2 x float> %x, i32 %y)
  ret <2 x float> %a
}

define <3 x float> @powi_v3f32(<3 x float> %x, i32 %y) nounwind {
; RV32-LABEL: powi_v3f32:
; RV32:       # %bb.0:
; RV32-NEXT:    addi sp, sp, -32
; RV32-NEXT:    sw ra, 28(sp) # 4-byte Folded Spill
; RV32-NEXT:    sw s0, 24(sp) # 4-byte Folded Spill
; RV32-NEXT:    fsd fs0, 16(sp) # 8-byte Folded Spill
; RV32-NEXT:    csrr a1, vlenb
; RV32-NEXT:    slli a1, a1, 1
; RV32-NEXT:    sub sp, sp, a1
; RV32-NEXT:    mv s0, a0
; RV32-NEXT:    csrr a1, vlenb
; RV32-NEXT:    add a1, sp, a1
; RV32-NEXT:    addi a1, a1, 16
; RV32-NEXT:    vs1r.v v8, (a1) # vscale x 8-byte Folded Spill
; RV32-NEXT:    vsetivli zero, 1, e32, m1, ta, ma
; RV32-NEXT:    vslidedown.vi v9, v8, 1
; RV32-NEXT:    vfmv.f.s fa0, v9
; RV32-NEXT:    call __powisf2
; RV32-NEXT:    fmv.s fs0, fa0
; RV32-NEXT:    csrr a0, vlenb
; RV32-NEXT:    add a0, sp, a0
; RV32-NEXT:    flw fa0, 16(a0) # 8-byte Folded Reload
; RV32-NEXT:    mv a0, s0
; RV32-NEXT:    call __powisf2
; RV32-NEXT:    vsetivli zero, 4, e32, m1, ta, ma
; RV32-NEXT:    vfmv.v.f v8, fa0
; RV32-NEXT:    vfslide1down.vf v8, v8, fs0
; RV32-NEXT:    addi a0, sp, 16
; RV32-NEXT:    vs1r.v v8, (a0) # vscale x 8-byte Folded Spill
; RV32-NEXT:    csrr a0, vlenb
; RV32-NEXT:    add a0, sp, a0
; RV32-NEXT:    addi a0, a0, 16
; RV32-NEXT:    vl1r.v v8, (a0) # vscale x 8-byte Folded Reload
; RV32-NEXT:    vslidedown.vi v8, v8, 2
; RV32-NEXT:    vfmv.f.s fa0, v8
; RV32-NEXT:    mv a0, s0
; RV32-NEXT:    call __powisf2
; RV32-NEXT:    addi a0, sp, 16
; RV32-NEXT:    vl1r.v v8, (a0) # vscale x 8-byte Folded Reload
; RV32-NEXT:    vsetivli zero, 4, e32, m1, ta, ma
; RV32-NEXT:    vfslide1down.vf v8, v8, fa0
; RV32-NEXT:    vslidedown.vi v8, v8, 1
; RV32-NEXT:    csrr a0, vlenb
; RV32-NEXT:    slli a0, a0, 1
; RV32-NEXT:    add sp, sp, a0
; RV32-NEXT:    lw ra, 28(sp) # 4-byte Folded Reload
; RV32-NEXT:    lw s0, 24(sp) # 4-byte Folded Reload
; RV32-NEXT:    fld fs0, 16(sp) # 8-byte Folded Reload
; RV32-NEXT:    addi sp, sp, 32
; RV32-NEXT:    ret
;
; RV64-LABEL: powi_v3f32:
; RV64:       # %bb.0:
; RV64-NEXT:    addi sp, sp, -64
; RV64-NEXT:    sd ra, 56(sp) # 8-byte Folded Spill
; RV64-NEXT:    sd s0, 48(sp) # 8-byte Folded Spill
; RV64-NEXT:    fsd fs0, 40(sp) # 8-byte Folded Spill
; RV64-NEXT:    csrr a1, vlenb
; RV64-NEXT:    slli a1, a1, 1
; RV64-NEXT:    sub sp, sp, a1
; RV64-NEXT:    csrr a1, vlenb
; RV64-NEXT:    add a1, sp, a1
; RV64-NEXT:    addi a1, a1, 32
; RV64-NEXT:    vs1r.v v8, (a1) # vscale x 8-byte Folded Spill
; RV64-NEXT:    sext.w s0, a0
; RV64-NEXT:    vsetivli zero, 1, e32, m1, ta, ma
; RV64-NEXT:    vslidedown.vi v9, v8, 1
; RV64-NEXT:    vfmv.f.s fa0, v9
; RV64-NEXT:    mv a0, s0
; RV64-NEXT:    call __powisf2
; RV64-NEXT:    fmv.s fs0, fa0
; RV64-NEXT:    csrr a0, vlenb
; RV64-NEXT:    add a0, sp, a0
; RV64-NEXT:    flw fa0, 32(a0) # 8-byte Folded Reload
; RV64-NEXT:    mv a0, s0
; RV64-NEXT:    call __powisf2
; RV64-NEXT:    vsetivli zero, 4, e32, m1, ta, ma
; RV64-NEXT:    vfmv.v.f v8, fa0
; RV64-NEXT:    vfslide1down.vf v8, v8, fs0
; RV64-NEXT:    addi a0, sp, 32
; RV64-NEXT:    vs1r.v v8, (a0) # vscale x 8-byte Folded Spill
; RV64-NEXT:    csrr a0, vlenb
; RV64-NEXT:    add a0, sp, a0
; RV64-NEXT:    addi a0, a0, 32
; RV64-NEXT:    vl1r.v v8, (a0) # vscale x 8-byte Folded Reload
; RV64-NEXT:    vslidedown.vi v8, v8, 2
; RV64-NEXT:    vfmv.f.s fa0, v8
; RV64-NEXT:    mv a0, s0
; RV64-NEXT:    call __powisf2
; RV64-NEXT:    addi a0, sp, 32
; RV64-NEXT:    vl1r.v v8, (a0) # vscale x 8-byte Folded Reload
; RV64-NEXT:    vsetivli zero, 4, e32, m1, ta, ma
; RV64-NEXT:    vfslide1down.vf v8, v8, fa0
; RV64-NEXT:    vslidedown.vi v8, v8, 1
; RV64-NEXT:    csrr a0, vlenb
; RV64-NEXT:    slli a0, a0, 1
; RV64-NEXT:    add sp, sp, a0
; RV64-NEXT:    ld ra, 56(sp) # 8-byte Folded Reload
; RV64-NEXT:    ld s0, 48(sp) # 8-byte Folded Reload
; RV64-NEXT:    fld fs0, 40(sp) # 8-byte Folded Reload
; RV64-NEXT:    addi sp, sp, 64
; RV64-NEXT:    ret
  %a = call <3 x float> @llvm.powi.v3f32.i32(<3 x float> %x, i32 %y)
  ret <3 x float> %a
}

define <4 x float> @powi_v4f32(<4 x float> %x, i32 %y) nounwind {
; RV32-LABEL: powi_v4f32:
; RV32:       # %bb.0:
; RV32-NEXT:    addi sp, sp, -32
; RV32-NEXT:    sw ra, 28(sp) # 4-byte Folded Spill
; RV32-NEXT:    sw s0, 24(sp) # 4-byte Folded Spill
; RV32-NEXT:    fsd fs0, 16(sp) # 8-byte Folded Spill
; RV32-NEXT:    csrr a1, vlenb
; RV32-NEXT:    slli a1, a1, 1
; RV32-NEXT:    sub sp, sp, a1
; RV32-NEXT:    mv s0, a0
; RV32-NEXT:    csrr a1, vlenb
; RV32-NEXT:    add a1, sp, a1
; RV32-NEXT:    addi a1, a1, 16
; RV32-NEXT:    vs1r.v v8, (a1) # vscale x 8-byte Folded Spill
; RV32-NEXT:    vsetivli zero, 1, e32, m1, ta, ma
; RV32-NEXT:    vslidedown.vi v9, v8, 1
; RV32-NEXT:    vfmv.f.s fa0, v9
; RV32-NEXT:    call __powisf2
; RV32-NEXT:    fmv.s fs0, fa0
; RV32-NEXT:    csrr a0, vlenb
; RV32-NEXT:    add a0, sp, a0
; RV32-NEXT:    flw fa0, 16(a0) # 8-byte Folded Reload
; RV32-NEXT:    mv a0, s0
; RV32-NEXT:    call __powisf2
; RV32-NEXT:    vsetivli zero, 4, e32, m1, ta, ma
; RV32-NEXT:    vfmv.v.f v8, fa0
; RV32-NEXT:    vfslide1down.vf v8, v8, fs0
; RV32-NEXT:    addi a0, sp, 16
; RV32-NEXT:    vs1r.v v8, (a0) # vscale x 8-byte Folded Spill
; RV32-NEXT:    csrr a0, vlenb
; RV32-NEXT:    add a0, sp, a0
; RV32-NEXT:    addi a0, a0, 16
; RV32-NEXT:    vl1r.v v8, (a0) # vscale x 8-byte Folded Reload
; RV32-NEXT:    vslidedown.vi v8, v8, 2
; RV32-NEXT:    vfmv.f.s fa0, v8
; RV32-NEXT:    mv a0, s0
; RV32-NEXT:    call __powisf2
; RV32-NEXT:    addi a0, sp, 16
; RV32-NEXT:    vl1r.v v8, (a0) # vscale x 8-byte Folded Reload
; RV32-NEXT:    vsetivli zero, 4, e32, m1, ta, ma
; RV32-NEXT:    vfslide1down.vf v8, v8, fa0
; RV32-NEXT:    vs1r.v v8, (a0) # vscale x 8-byte Folded Spill
; RV32-NEXT:    csrr a0, vlenb
; RV32-NEXT:    add a0, sp, a0
; RV32-NEXT:    addi a0, a0, 16
; RV32-NEXT:    vl1r.v v8, (a0) # vscale x 8-byte Folded Reload
; RV32-NEXT:    vslidedown.vi v8, v8, 3
; RV32-NEXT:    vfmv.f.s fa0, v8
; RV32-NEXT:    mv a0, s0
; RV32-NEXT:    call __powisf2
; RV32-NEXT:    addi a0, sp, 16
; RV32-NEXT:    vl1r.v v8, (a0) # vscale x 8-byte Folded Reload
; RV32-NEXT:    vsetivli zero, 4, e32, m1, ta, ma
; RV32-NEXT:    vfslide1down.vf v8, v8, fa0
; RV32-NEXT:    csrr a0, vlenb
; RV32-NEXT:    slli a0, a0, 1
; RV32-NEXT:    add sp, sp, a0
; RV32-NEXT:    lw ra, 28(sp) # 4-byte Folded Reload
; RV32-NEXT:    lw s0, 24(sp) # 4-byte Folded Reload
; RV32-NEXT:    fld fs0, 16(sp) # 8-byte Folded Reload
; RV32-NEXT:    addi sp, sp, 32
; RV32-NEXT:    ret
;
; RV64-LABEL: powi_v4f32:
; RV64:       # %bb.0:
; RV64-NEXT:    addi sp, sp, -64
; RV64-NEXT:    sd ra, 56(sp) # 8-byte Folded Spill
; RV64-NEXT:    sd s0, 48(sp) # 8-byte Folded Spill
; RV64-NEXT:    fsd fs0, 40(sp) # 8-byte Folded Spill
; RV64-NEXT:    csrr a1, vlenb
; RV64-NEXT:    slli a1, a1, 1
; RV64-NEXT:    sub sp, sp, a1
; RV64-NEXT:    csrr a1, vlenb
; RV64-NEXT:    add a1, sp, a1
; RV64-NEXT:    addi a1, a1, 32
; RV64-NEXT:    vs1r.v v8, (a1) # vscale x 8-byte Folded Spill
; RV64-NEXT:    sext.w s0, a0
; RV64-NEXT:    vsetivli zero, 1, e32, m1, ta, ma
; RV64-NEXT:    vslidedown.vi v9, v8, 1
; RV64-NEXT:    vfmv.f.s fa0, v9
; RV64-NEXT:    mv a0, s0
; RV64-NEXT:    call __powisf2
; RV64-NEXT:    fmv.s fs0, fa0
; RV64-NEXT:    csrr a0, vlenb
; RV64-NEXT:    add a0, sp, a0
; RV64-NEXT:    flw fa0, 32(a0) # 8-byte Folded Reload
; RV64-NEXT:    mv a0, s0
; RV64-NEXT:    call __powisf2
; RV64-NEXT:    vsetivli zero, 4, e32, m1, ta, ma
; RV64-NEXT:    vfmv.v.f v8, fa0
; RV64-NEXT:    vfslide1down.vf v8, v8, fs0
; RV64-NEXT:    addi a0, sp, 32
; RV64-NEXT:    vs1r.v v8, (a0) # vscale x 8-byte Folded Spill
; RV64-NEXT:    csrr a0, vlenb
; RV64-NEXT:    add a0, sp, a0
; RV64-NEXT:    addi a0, a0, 32
; RV64-NEXT:    vl1r.v v8, (a0) # vscale x 8-byte Folded Reload
; RV64-NEXT:    vslidedown.vi v8, v8, 2
; RV64-NEXT:    vfmv.f.s fa0, v8
; RV64-NEXT:    mv a0, s0
; RV64-NEXT:    call __powisf2
; RV64-NEXT:    addi a0, sp, 32
; RV64-NEXT:    vl1r.v v8, (a0) # vscale x 8-byte Folded Reload
; RV64-NEXT:    vsetivli zero, 4, e32, m1, ta, ma
; RV64-NEXT:    vfslide1down.vf v8, v8, fa0
; RV64-NEXT:    vs1r.v v8, (a0) # vscale x 8-byte Folded Spill
; RV64-NEXT:    csrr a0, vlenb
; RV64-NEXT:    add a0, sp, a0
; RV64-NEXT:    addi a0, a0, 32
; RV64-NEXT:    vl1r.v v8, (a0) # vscale x 8-byte Folded Reload
; RV64-NEXT:    vslidedown.vi v8, v8, 3
; RV64-NEXT:    vfmv.f.s fa0, v8
; RV64-NEXT:    mv a0, s0
; RV64-NEXT:    call __powisf2
; RV64-NEXT:    addi a0, sp, 32
; RV64-NEXT:    vl1r.v v8, (a0) # vscale x 8-byte Folded Reload
; RV64-NEXT:    vsetivli zero, 4, e32, m1, ta, ma
; RV64-NEXT:    vfslide1down.vf v8, v8, fa0
; RV64-NEXT:    csrr a0, vlenb
; RV64-NEXT:    slli a0, a0, 1
; RV64-NEXT:    add sp, sp, a0
; RV64-NEXT:    ld ra, 56(sp) # 8-byte Folded Reload
; RV64-NEXT:    ld s0, 48(sp) # 8-byte Folded Reload
; RV64-NEXT:    fld fs0, 40(sp) # 8-byte Folded Reload
; RV64-NEXT:    addi sp, sp, 64
; RV64-NEXT:    ret
  %a = call <4 x float> @llvm.powi.v4f32.i32(<4 x float> %x, i32 %y)
  ret <4 x float> %a
}

define <8 x float> @powi_v8f32(<8 x float> %x, i32 %y) nounwind {
; RV32-LABEL: powi_v8f32:
; RV32:       # %bb.0:
; RV32-NEXT:    addi sp, sp, -32
; RV32-NEXT:    sw ra, 28(sp) # 4-byte Folded Spill
; RV32-NEXT:    sw s0, 24(sp) # 4-byte Folded Spill
; RV32-NEXT:    fsd fs0, 16(sp) # 8-byte Folded Spill
; RV32-NEXT:    csrr a1, vlenb
; RV32-NEXT:    slli a1, a1, 2
; RV32-NEXT:    sub sp, sp, a1
; RV32-NEXT:    mv s0, a0
; RV32-NEXT:    csrr a1, vlenb
; RV32-NEXT:    slli a1, a1, 1
; RV32-NEXT:    add a1, sp, a1
; RV32-NEXT:    addi a1, a1, 16
; RV32-NEXT:    vs2r.v v8, (a1) # vscale x 16-byte Folded Spill
; RV32-NEXT:    vsetivli zero, 1, e32, m1, ta, ma
; RV32-NEXT:    vslidedown.vi v10, v8, 1
; RV32-NEXT:    vfmv.f.s fa0, v10
; RV32-NEXT:    call __powisf2
; RV32-NEXT:    fmv.s fs0, fa0
; RV32-NEXT:    csrr a0, vlenb
; RV32-NEXT:    slli a0, a0, 1
; RV32-NEXT:    add a0, sp, a0
; RV32-NEXT:    addi a0, a0, 16
; RV32-NEXT:    vl2r.v v8, (a0) # vscale x 16-byte Folded Reload
; RV32-NEXT:    vsetivli zero, 1, e32, m1, ta, ma
; RV32-NEXT:    vfmv.f.s fa0, v8
; RV32-NEXT:    mv a0, s0
; RV32-NEXT:    call __powisf2
; RV32-NEXT:    vsetivli zero, 8, e32, m2, ta, ma
; RV32-NEXT:    vfmv.v.f v8, fa0
; RV32-NEXT:    vfslide1down.vf v8, v8, fs0
; RV32-NEXT:    addi a0, sp, 16
; RV32-NEXT:    vs2r.v v8, (a0) # vscale x 16-byte Folded Spill
; RV32-NEXT:    csrr a0, vlenb
; RV32-NEXT:    slli a0, a0, 1
; RV32-NEXT:    add a0, sp, a0
; RV32-NEXT:    addi a0, a0, 16
; RV32-NEXT:    vl2r.v v8, (a0) # vscale x 16-byte Folded Reload
; RV32-NEXT:    vsetivli zero, 1, e32, m1, ta, ma
; RV32-NEXT:    vslidedown.vi v8, v8, 2
; RV32-NEXT:    vfmv.f.s fa0, v8
; RV32-NEXT:    mv a0, s0
; RV32-NEXT:    call __powisf2
; RV32-NEXT:    addi a0, sp, 16
; RV32-NEXT:    vl2r.v v8, (a0) # vscale x 16-byte Folded Reload
; RV32-NEXT:    vsetivli zero, 8, e32, m2, ta, ma
; RV32-NEXT:    vfslide1down.vf v8, v8, fa0
; RV32-NEXT:    vs2r.v v8, (a0) # vscale x 16-byte Folded Spill
; RV32-NEXT:    csrr a0, vlenb
; RV32-NEXT:    slli a0, a0, 1
; RV32-NEXT:    add a0, sp, a0
; RV32-NEXT:    addi a0, a0, 16
; RV32-NEXT:    vl2r.v v8, (a0) # vscale x 16-byte Folded Reload
; RV32-NEXT:    vsetivli zero, 1, e32, m1, ta, ma
; RV32-NEXT:    vslidedown.vi v8, v8, 3
; RV32-NEXT:    vfmv.f.s fa0, v8
; RV32-NEXT:    mv a0, s0
; RV32-NEXT:    call __powisf2
; RV32-NEXT:    addi a0, sp, 16
; RV32-NEXT:    vl2r.v v8, (a0) # vscale x 16-byte Folded Reload
; RV32-NEXT:    vsetivli zero, 8, e32, m2, ta, ma
; RV32-NEXT:    vfslide1down.vf v8, v8, fa0
; RV32-NEXT:    vs2r.v v8, (a0) # vscale x 16-byte Folded Spill
; RV32-NEXT:    csrr a0, vlenb
; RV32-NEXT:    slli a0, a0, 1
; RV32-NEXT:    add a0, sp, a0
; RV32-NEXT:    addi a0, a0, 16
; RV32-NEXT:    vl2r.v v8, (a0) # vscale x 16-byte Folded Reload
; RV32-NEXT:    vslidedown.vi v8, v8, 4
; RV32-NEXT:    vfmv.f.s fa0, v8
; RV32-NEXT:    mv a0, s0
; RV32-NEXT:    call __powisf2
; RV32-NEXT:    addi a0, sp, 16
; RV32-NEXT:    vl2r.v v8, (a0) # vscale x 16-byte Folded Reload
; RV32-NEXT:    vsetivli zero, 8, e32, m2, ta, ma
; RV32-NEXT:    vfslide1down.vf v8, v8, fa0
; RV32-NEXT:    vs2r.v v8, (a0) # vscale x 16-byte Folded Spill
; RV32-NEXT:    csrr a0, vlenb
; RV32-NEXT:    slli a0, a0, 1
; RV32-NEXT:    add a0, sp, a0
; RV32-NEXT:    addi a0, a0, 16
; RV32-NEXT:    vl2r.v v8, (a0) # vscale x 16-byte Folded Reload
; RV32-NEXT:    vslidedown.vi v8, v8, 5
; RV32-NEXT:    vfmv.f.s fa0, v8
; RV32-NEXT:    mv a0, s0
; RV32-NEXT:    call __powisf2
; RV32-NEXT:    addi a0, sp, 16
; RV32-NEXT:    vl2r.v v8, (a0) # vscale x 16-byte Folded Reload
; RV32-NEXT:    vsetivli zero, 8, e32, m2, ta, ma
; RV32-NEXT:    vfslide1down.vf v8, v8, fa0
; RV32-NEXT:    vs2r.v v8, (a0) # vscale x 16-byte Folded Spill
; RV32-NEXT:    csrr a0, vlenb
; RV32-NEXT:    slli a0, a0, 1
; RV32-NEXT:    add a0, sp, a0
; RV32-NEXT:    addi a0, a0, 16
; RV32-NEXT:    vl2r.v v8, (a0) # vscale x 16-byte Folded Reload
; RV32-NEXT:    vslidedown.vi v8, v8, 6
; RV32-NEXT:    vfmv.f.s fa0, v8
; RV32-NEXT:    mv a0, s0
; RV32-NEXT:    call __powisf2
; RV32-NEXT:    addi a0, sp, 16
; RV32-NEXT:    vl2r.v v8, (a0) # vscale x 16-byte Folded Reload
; RV32-NEXT:    vsetivli zero, 8, e32, m2, ta, ma
; RV32-NEXT:    vfslide1down.vf v8, v8, fa0
; RV32-NEXT:    vs2r.v v8, (a0) # vscale x 16-byte Folded Spill
; RV32-NEXT:    csrr a0, vlenb
; RV32-NEXT:    slli a0, a0, 1
; RV32-NEXT:    add a0, sp, a0
; RV32-NEXT:    addi a0, a0, 16
; RV32-NEXT:    vl2r.v v8, (a0) # vscale x 16-byte Folded Reload
; RV32-NEXT:    vslidedown.vi v8, v8, 7
; RV32-NEXT:    vfmv.f.s fa0, v8
; RV32-NEXT:    mv a0, s0
; RV32-NEXT:    call __powisf2
; RV32-NEXT:    addi a0, sp, 16
; RV32-NEXT:    vl2r.v v8, (a0) # vscale x 16-byte Folded Reload
; RV32-NEXT:    vsetivli zero, 8, e32, m2, ta, ma
; RV32-NEXT:    vfslide1down.vf v8, v8, fa0
; RV32-NEXT:    csrr a0, vlenb
; RV32-NEXT:    slli a0, a0, 2
; RV32-NEXT:    add sp, sp, a0
; RV32-NEXT:    lw ra, 28(sp) # 4-byte Folded Reload
; RV32-NEXT:    lw s0, 24(sp) # 4-byte Folded Reload
; RV32-NEXT:    fld fs0, 16(sp) # 8-byte Folded Reload
; RV32-NEXT:    addi sp, sp, 32
; RV32-NEXT:    ret
;
; RV64-LABEL: powi_v8f32:
; RV64:       # %bb.0:
; RV64-NEXT:    addi sp, sp, -64
; RV64-NEXT:    sd ra, 56(sp) # 8-byte Folded Spill
; RV64-NEXT:    sd s0, 48(sp) # 8-byte Folded Spill
; RV64-NEXT:    fsd fs0, 40(sp) # 8-byte Folded Spill
; RV64-NEXT:    csrr a1, vlenb
; RV64-NEXT:    slli a1, a1, 2
; RV64-NEXT:    sub sp, sp, a1
; RV64-NEXT:    csrr a1, vlenb
; RV64-NEXT:    slli a1, a1, 1
; RV64-NEXT:    add a1, sp, a1
; RV64-NEXT:    addi a1, a1, 32
; RV64-NEXT:    vs2r.v v8, (a1) # vscale x 16-byte Folded Spill
; RV64-NEXT:    sext.w s0, a0
; RV64-NEXT:    vsetivli zero, 1, e32, m1, ta, ma
; RV64-NEXT:    vslidedown.vi v10, v8, 1
; RV64-NEXT:    vfmv.f.s fa0, v10
; RV64-NEXT:    mv a0, s0
; RV64-NEXT:    call __powisf2
; RV64-NEXT:    fmv.s fs0, fa0
; RV64-NEXT:    csrr a0, vlenb
; RV64-NEXT:    slli a0, a0, 1
; RV64-NEXT:    add a0, sp, a0
; RV64-NEXT:    addi a0, a0, 32
; RV64-NEXT:    vl2r.v v8, (a0) # vscale x 16-byte Folded Reload
; RV64-NEXT:    vsetivli zero, 1, e32, m1, ta, ma
; RV64-NEXT:    vfmv.f.s fa0, v8
; RV64-NEXT:    mv a0, s0
; RV64-NEXT:    call __powisf2
; RV64-NEXT:    vsetivli zero, 8, e32, m2, ta, ma
; RV64-NEXT:    vfmv.v.f v8, fa0
; RV64-NEXT:    vfslide1down.vf v8, v8, fs0
; RV64-NEXT:    addi a0, sp, 32
; RV64-NEXT:    vs2r.v v8, (a0) # vscale x 16-byte Folded Spill
; RV64-NEXT:    csrr a0, vlenb
; RV64-NEXT:    slli a0, a0, 1
; RV64-NEXT:    add a0, sp, a0
; RV64-NEXT:    addi a0, a0, 32
; RV64-NEXT:    vl2r.v v8, (a0) # vscale x 16-byte Folded Reload
; RV64-NEXT:    vsetivli zero, 1, e32, m1, ta, ma
; RV64-NEXT:    vslidedown.vi v8, v8, 2
; RV64-NEXT:    vfmv.f.s fa0, v8
; RV64-NEXT:    mv a0, s0
; RV64-NEXT:    call __powisf2
; RV64-NEXT:    addi a0, sp, 32
; RV64-NEXT:    vl2r.v v8, (a0) # vscale x 16-byte Folded Reload
; RV64-NEXT:    vsetivli zero, 8, e32, m2, ta, ma
; RV64-NEXT:    vfslide1down.vf v8, v8, fa0
; RV64-NEXT:    vs2r.v v8, (a0) # vscale x 16-byte Folded Spill
; RV64-NEXT:    csrr a0, vlenb
; RV64-NEXT:    slli a0, a0, 1
; RV64-NEXT:    add a0, sp, a0
; RV64-NEXT:    addi a0, a0, 32
; RV64-NEXT:    vl2r.v v8, (a0) # vscale x 16-byte Folded Reload
; RV64-NEXT:    vsetivli zero, 1, e32, m1, ta, ma
; RV64-NEXT:    vslidedown.vi v8, v8, 3
; RV64-NEXT:    vfmv.f.s fa0, v8
; RV64-NEXT:    mv a0, s0
; RV64-NEXT:    call __powisf2
; RV64-NEXT:    addi a0, sp, 32
; RV64-NEXT:    vl2r.v v8, (a0) # vscale x 16-byte Folded Reload
; RV64-NEXT:    vsetivli zero, 8, e32, m2, ta, ma
; RV64-NEXT:    vfslide1down.vf v8, v8, fa0
; RV64-NEXT:    vs2r.v v8, (a0) # vscale x 16-byte Folded Spill
; RV64-NEXT:    csrr a0, vlenb
; RV64-NEXT:    slli a0, a0, 1
; RV64-NEXT:    add a0, sp, a0
; RV64-NEXT:    addi a0, a0, 32
; RV64-NEXT:    vl2r.v v8, (a0) # vscale x 16-byte Folded Reload
; RV64-NEXT:    vslidedown.vi v8, v8, 4
; RV64-NEXT:    vfmv.f.s fa0, v8
; RV64-NEXT:    mv a0, s0
; RV64-NEXT:    call __powisf2
; RV64-NEXT:    addi a0, sp, 32
; RV64-NEXT:    vl2r.v v8, (a0) # vscale x 16-byte Folded Reload
; RV64-NEXT:    vsetivli zero, 8, e32, m2, ta, ma
; RV64-NEXT:    vfslide1down.vf v8, v8, fa0
; RV64-NEXT:    vs2r.v v8, (a0) # vscale x 16-byte Folded Spill
; RV64-NEXT:    csrr a0, vlenb
; RV64-NEXT:    slli a0, a0, 1
; RV64-NEXT:    add a0, sp, a0
; RV64-NEXT:    addi a0, a0, 32
; RV64-NEXT:    vl2r.v v8, (a0) # vscale x 16-byte Folded Reload
; RV64-NEXT:    vslidedown.vi v8, v8, 5
; RV64-NEXT:    vfmv.f.s fa0, v8
; RV64-NEXT:    mv a0, s0
; RV64-NEXT:    call __powisf2
; RV64-NEXT:    addi a0, sp, 32
; RV64-NEXT:    vl2r.v v8, (a0) # vscale x 16-byte Folded Reload
; RV64-NEXT:    vsetivli zero, 8, e32, m2, ta, ma
; RV64-NEXT:    vfslide1down.vf v8, v8, fa0
; RV64-NEXT:    vs2r.v v8, (a0) # vscale x 16-byte Folded Spill
; RV64-NEXT:    csrr a0, vlenb
; RV64-NEXT:    slli a0, a0, 1
; RV64-NEXT:    add a0, sp, a0
; RV64-NEXT:    addi a0, a0, 32
; RV64-NEXT:    vl2r.v v8, (a0) # vscale x 16-byte Folded Reload
; RV64-NEXT:    vslidedown.vi v8, v8, 6
; RV64-NEXT:    vfmv.f.s fa0, v8
; RV64-NEXT:    mv a0, s0
; RV64-NEXT:    call __powisf2
; RV64-NEXT:    addi a0, sp, 32
; RV64-NEXT:    vl2r.v v8, (a0) # vscale x 16-byte Folded Reload
; RV64-NEXT:    vsetivli zero, 8, e32, m2, ta, ma
; RV64-NEXT:    vfslide1down.vf v8, v8, fa0
; RV64-NEXT:    vs2r.v v8, (a0) # vscale x 16-byte Folded Spill
; RV64-NEXT:    csrr a0, vlenb
; RV64-NEXT:    slli a0, a0, 1
; RV64-NEXT:    add a0, sp, a0
; RV64-NEXT:    addi a0, a0, 32
; RV64-NEXT:    vl2r.v v8, (a0) # vscale x 16-byte Folded Reload
; RV64-NEXT:    vslidedown.vi v8, v8, 7
; RV64-NEXT:    vfmv.f.s fa0, v8
; RV64-NEXT:    mv a0, s0
; RV64-NEXT:    call __powisf2
; RV64-NEXT:    addi a0, sp, 32
; RV64-NEXT:    vl2r.v v8, (a0) # vscale x 16-byte Folded Reload
; RV64-NEXT:    vsetivli zero, 8, e32, m2, ta, ma
; RV64-NEXT:    vfslide1down.vf v8, v8, fa0
; RV64-NEXT:    csrr a0, vlenb
; RV64-NEXT:    slli a0, a0, 2
; RV64-NEXT:    add sp, sp, a0
; RV64-NEXT:    ld ra, 56(sp) # 8-byte Folded Reload
; RV64-NEXT:    ld s0, 48(sp) # 8-byte Folded Reload
; RV64-NEXT:    fld fs0, 40(sp) # 8-byte Folded Reload
; RV64-NEXT:    addi sp, sp, 64
; RV64-NEXT:    ret
  %a = call <8 x float> @llvm.powi.v8f32.i32(<8 x float> %x, i32 %y)
  ret <8 x float> %a
}

define <16 x float> @powi_v16f32(<16 x float> %x, i32 %y) nounwind {
; RV32-LABEL: powi_v16f32:
; RV32:       # %bb.0:
; RV32-NEXT:    addi sp, sp, -272
; RV32-NEXT:    sw ra, 268(sp) # 4-byte Folded Spill
; RV32-NEXT:    sw s0, 264(sp) # 4-byte Folded Spill
; RV32-NEXT:    sw s2, 260(sp) # 4-byte Folded Spill
; RV32-NEXT:    addi s0, sp, 272
; RV32-NEXT:    csrr a1, vlenb
; RV32-NEXT:    slli a1, a1, 2
; RV32-NEXT:    sub sp, sp, a1
; RV32-NEXT:    andi sp, sp, -64
; RV32-NEXT:    mv s2, a0
; RV32-NEXT:    addi a0, sp, 256
; RV32-NEXT:    vs4r.v v8, (a0) # vscale x 32-byte Folded Spill
; RV32-NEXT:    addi a0, sp, 64
; RV32-NEXT:    vsetivli zero, 16, e32, m4, ta, ma
; RV32-NEXT:    vse32.v v8, (a0)
; RV32-NEXT:    flw fa0, 124(sp)
; RV32-NEXT:    mv a0, s2
; RV32-NEXT:    call __powisf2
; RV32-NEXT:    fsw fa0, 188(sp)
; RV32-NEXT:    flw fa0, 120(sp)
; RV32-NEXT:    mv a0, s2
; RV32-NEXT:    call __powisf2
; RV32-NEXT:    fsw fa0, 184(sp)
; RV32-NEXT:    flw fa0, 116(sp)
; RV32-NEXT:    mv a0, s2
; RV32-NEXT:    call __powisf2
; RV32-NEXT:    fsw fa0, 180(sp)
; RV32-NEXT:    flw fa0, 112(sp)
; RV32-NEXT:    mv a0, s2
; RV32-NEXT:    call __powisf2
; RV32-NEXT:    fsw fa0, 176(sp)
; RV32-NEXT:    flw fa0, 108(sp)
; RV32-NEXT:    mv a0, s2
; RV32-NEXT:    call __powisf2
; RV32-NEXT:    fsw fa0, 172(sp)
; RV32-NEXT:    flw fa0, 104(sp)
; RV32-NEXT:    mv a0, s2
; RV32-NEXT:    call __powisf2
; RV32-NEXT:    fsw fa0, 168(sp)
; RV32-NEXT:    flw fa0, 100(sp)
; RV32-NEXT:    mv a0, s2
; RV32-NEXT:    call __powisf2
; RV32-NEXT:    fsw fa0, 164(sp)
; RV32-NEXT:    flw fa0, 96(sp)
; RV32-NEXT:    mv a0, s2
; RV32-NEXT:    call __powisf2
; RV32-NEXT:    fsw fa0, 160(sp)
; RV32-NEXT:    addi a0, sp, 256
; RV32-NEXT:    vl4r.v v8, (a0) # vscale x 32-byte Folded Reload
; RV32-NEXT:    vsetivli zero, 1, e32, m1, ta, ma
; RV32-NEXT:    vfmv.f.s fa0, v8
; RV32-NEXT:    mv a0, s2
; RV32-NEXT:    call __powisf2
; RV32-NEXT:    fsw fa0, 128(sp)
; RV32-NEXT:    addi a0, sp, 256
; RV32-NEXT:    vl4r.v v8, (a0) # vscale x 32-byte Folded Reload
; RV32-NEXT:    vsetivli zero, 1, e32, m1, ta, ma
; RV32-NEXT:    vslidedown.vi v8, v8, 3
; RV32-NEXT:    vfmv.f.s fa0, v8
; RV32-NEXT:    mv a0, s2
; RV32-NEXT:    call __powisf2
; RV32-NEXT:    fsw fa0, 140(sp)
; RV32-NEXT:    addi a0, sp, 256
; RV32-NEXT:    vl4r.v v8, (a0) # vscale x 32-byte Folded Reload
; RV32-NEXT:    vsetivli zero, 1, e32, m1, ta, ma
; RV32-NEXT:    vslidedown.vi v8, v8, 2
; RV32-NEXT:    vfmv.f.s fa0, v8
; RV32-NEXT:    mv a0, s2
; RV32-NEXT:    call __powisf2
; RV32-NEXT:    fsw fa0, 136(sp)
; RV32-NEXT:    addi a0, sp, 256
; RV32-NEXT:    vl4r.v v8, (a0) # vscale x 32-byte Folded Reload
; RV32-NEXT:    vsetivli zero, 1, e32, m1, ta, ma
; RV32-NEXT:    vslidedown.vi v8, v8, 1
; RV32-NEXT:    vfmv.f.s fa0, v8
; RV32-NEXT:    mv a0, s2
; RV32-NEXT:    call __powisf2
; RV32-NEXT:    fsw fa0, 132(sp)
; RV32-NEXT:    addi a0, sp, 256
; RV32-NEXT:    vl4r.v v8, (a0) # vscale x 32-byte Folded Reload
; RV32-NEXT:    vsetivli zero, 1, e32, m2, ta, ma
; RV32-NEXT:    vslidedown.vi v8, v8, 7
; RV32-NEXT:    vfmv.f.s fa0, v8
; RV32-NEXT:    mv a0, s2
; RV32-NEXT:    call __powisf2
; RV32-NEXT:    fsw fa0, 156(sp)
; RV32-NEXT:    addi a0, sp, 256
; RV32-NEXT:    vl4r.v v8, (a0) # vscale x 32-byte Folded Reload
; RV32-NEXT:    vsetivli zero, 1, e32, m2, ta, ma
; RV32-NEXT:    vslidedown.vi v8, v8, 6
; RV32-NEXT:    vfmv.f.s fa0, v8
; RV32-NEXT:    mv a0, s2
; RV32-NEXT:    call __powisf2
; RV32-NEXT:    fsw fa0, 152(sp)
; RV32-NEXT:    addi a0, sp, 256
; RV32-NEXT:    vl4r.v v8, (a0) # vscale x 32-byte Folded Reload
; RV32-NEXT:    vsetivli zero, 1, e32, m2, ta, ma
; RV32-NEXT:    vslidedown.vi v8, v8, 5
; RV32-NEXT:    vfmv.f.s fa0, v8
; RV32-NEXT:    mv a0, s2
; RV32-NEXT:    call __powisf2
; RV32-NEXT:    fsw fa0, 148(sp)
; RV32-NEXT:    addi a0, sp, 256
; RV32-NEXT:    vl4r.v v8, (a0) # vscale x 32-byte Folded Reload
; RV32-NEXT:    vsetivli zero, 1, e32, m2, ta, ma
; RV32-NEXT:    vslidedown.vi v8, v8, 4
; RV32-NEXT:    vfmv.f.s fa0, v8
; RV32-NEXT:    mv a0, s2
; RV32-NEXT:    call __powisf2
; RV32-NEXT:    fsw fa0, 144(sp)
; RV32-NEXT:    addi a0, sp, 128
; RV32-NEXT:    vsetivli zero, 16, e32, m4, ta, ma
; RV32-NEXT:    vle32.v v8, (a0)
; RV32-NEXT:    addi sp, s0, -272
; RV32-NEXT:    lw ra, 268(sp) # 4-byte Folded Reload
; RV32-NEXT:    lw s0, 264(sp) # 4-byte Folded Reload
; RV32-NEXT:    lw s2, 260(sp) # 4-byte Folded Reload
; RV32-NEXT:    addi sp, sp, 272
; RV32-NEXT:    ret
;
; RV64-LABEL: powi_v16f32:
; RV64:       # %bb.0:
; RV64-NEXT:    addi sp, sp, -272
; RV64-NEXT:    sd ra, 264(sp) # 8-byte Folded Spill
; RV64-NEXT:    sd s0, 256(sp) # 8-byte Folded Spill
; RV64-NEXT:    sd s2, 248(sp) # 8-byte Folded Spill
; RV64-NEXT:    addi s0, sp, 272
; RV64-NEXT:    csrr a1, vlenb
; RV64-NEXT:    slli a1, a1, 2
; RV64-NEXT:    sub sp, sp, a1
; RV64-NEXT:    andi sp, sp, -64
; RV64-NEXT:    addi a1, sp, 240
; RV64-NEXT:    vs4r.v v8, (a1) # vscale x 32-byte Folded Spill
; RV64-NEXT:    addi a1, sp, 64
; RV64-NEXT:    vsetivli zero, 16, e32, m4, ta, ma
; RV64-NEXT:    vse32.v v8, (a1)
; RV64-NEXT:    flw fa0, 124(sp)
; RV64-NEXT:    sext.w s2, a0
; RV64-NEXT:    mv a0, s2
; RV64-NEXT:    call __powisf2
; RV64-NEXT:    fsw fa0, 188(sp)
; RV64-NEXT:    flw fa0, 120(sp)
; RV64-NEXT:    mv a0, s2
; RV64-NEXT:    call __powisf2
; RV64-NEXT:    fsw fa0, 184(sp)
; RV64-NEXT:    flw fa0, 116(sp)
; RV64-NEXT:    mv a0, s2
; RV64-NEXT:    call __powisf2
; RV64-NEXT:    fsw fa0, 180(sp)
; RV64-NEXT:    flw fa0, 112(sp)
; RV64-NEXT:    mv a0, s2
; RV64-NEXT:    call __powisf2
; RV64-NEXT:    fsw fa0, 176(sp)
; RV64-NEXT:    flw fa0, 108(sp)
; RV64-NEXT:    mv a0, s2
; RV64-NEXT:    call __powisf2
; RV64-NEXT:    fsw fa0, 172(sp)
; RV64-NEXT:    flw fa0, 104(sp)
; RV64-NEXT:    mv a0, s2
; RV64-NEXT:    call __powisf2
; RV64-NEXT:    fsw fa0, 168(sp)
; RV64-NEXT:    flw fa0, 100(sp)
; RV64-NEXT:    mv a0, s2
; RV64-NEXT:    call __powisf2
; RV64-NEXT:    fsw fa0, 164(sp)
; RV64-NEXT:    flw fa0, 96(sp)
; RV64-NEXT:    mv a0, s2
; RV64-NEXT:    call __powisf2
; RV64-NEXT:    fsw fa0, 160(sp)
; RV64-NEXT:    addi a0, sp, 240
; RV64-NEXT:    vl4r.v v8, (a0) # vscale x 32-byte Folded Reload
; RV64-NEXT:    vsetivli zero, 1, e32, m1, ta, ma
; RV64-NEXT:    vfmv.f.s fa0, v8
; RV64-NEXT:    mv a0, s2
; RV64-NEXT:    call __powisf2
; RV64-NEXT:    fsw fa0, 128(sp)
; RV64-NEXT:    addi a0, sp, 240
; RV64-NEXT:    vl4r.v v8, (a0) # vscale x 32-byte Folded Reload
; RV64-NEXT:    vsetivli zero, 1, e32, m1, ta, ma
; RV64-NEXT:    vslidedown.vi v8, v8, 3
; RV64-NEXT:    vfmv.f.s fa0, v8
; RV64-NEXT:    mv a0, s2
; RV64-NEXT:    call __powisf2
; RV64-NEXT:    fsw fa0, 140(sp)
; RV64-NEXT:    addi a0, sp, 240
; RV64-NEXT:    vl4r.v v8, (a0) # vscale x 32-byte Folded Reload
; RV64-NEXT:    vsetivli zero, 1, e32, m1, ta, ma
; RV64-NEXT:    vslidedown.vi v8, v8, 2
; RV64-NEXT:    vfmv.f.s fa0, v8
; RV64-NEXT:    mv a0, s2
; RV64-NEXT:    call __powisf2
; RV64-NEXT:    fsw fa0, 136(sp)
; RV64-NEXT:    addi a0, sp, 240
; RV64-NEXT:    vl4r.v v8, (a0) # vscale x 32-byte Folded Reload
; RV64-NEXT:    vsetivli zero, 1, e32, m1, ta, ma
; RV64-NEXT:    vslidedown.vi v8, v8, 1
; RV64-NEXT:    vfmv.f.s fa0, v8
; RV64-NEXT:    mv a0, s2
; RV64-NEXT:    call __powisf2
; RV64-NEXT:    fsw fa0, 132(sp)
; RV64-NEXT:    addi a0, sp, 240
; RV64-NEXT:    vl4r.v v8, (a0) # vscale x 32-byte Folded Reload
; RV64-NEXT:    vsetivli zero, 1, e32, m2, ta, ma
; RV64-NEXT:    vslidedown.vi v8, v8, 7
; RV64-NEXT:    vfmv.f.s fa0, v8
; RV64-NEXT:    mv a0, s2
; RV64-NEXT:    call __powisf2
; RV64-NEXT:    fsw fa0, 156(sp)
; RV64-NEXT:    addi a0, sp, 240
; RV64-NEXT:    vl4r.v v8, (a0) # vscale x 32-byte Folded Reload
; RV64-NEXT:    vsetivli zero, 1, e32, m2, ta, ma
; RV64-NEXT:    vslidedown.vi v8, v8, 6
; RV64-NEXT:    vfmv.f.s fa0, v8
; RV64-NEXT:    mv a0, s2
; RV64-NEXT:    call __powisf2
; RV64-NEXT:    fsw fa0, 152(sp)
; RV64-NEXT:    addi a0, sp, 240
; RV64-NEXT:    vl4r.v v8, (a0) # vscale x 32-byte Folded Reload
; RV64-NEXT:    vsetivli zero, 1, e32, m2, ta, ma
; RV64-NEXT:    vslidedown.vi v8, v8, 5
; RV64-NEXT:    vfmv.f.s fa0, v8
; RV64-NEXT:    mv a0, s2
; RV64-NEXT:    call __powisf2
; RV64-NEXT:    fsw fa0, 148(sp)
; RV64-NEXT:    addi a0, sp, 240
; RV64-NEXT:    vl4r.v v8, (a0) # vscale x 32-byte Folded Reload
; RV64-NEXT:    vsetivli zero, 1, e32, m2, ta, ma
; RV64-NEXT:    vslidedown.vi v8, v8, 4
; RV64-NEXT:    vfmv.f.s fa0, v8
; RV64-NEXT:    mv a0, s2
; RV64-NEXT:    call __powisf2
; RV64-NEXT:    fsw fa0, 144(sp)
; RV64-NEXT:    addi a0, sp, 128
; RV64-NEXT:    vsetivli zero, 16, e32, m4, ta, ma
; RV64-NEXT:    vle32.v v8, (a0)
; RV64-NEXT:    addi sp, s0, -272
; RV64-NEXT:    ld ra, 264(sp) # 8-byte Folded Reload
; RV64-NEXT:    ld s0, 256(sp) # 8-byte Folded Reload
; RV64-NEXT:    ld s2, 248(sp) # 8-byte Folded Reload
; RV64-NEXT:    addi sp, sp, 272
; RV64-NEXT:    ret
  %a = call <16 x float> @llvm.powi.v16f32.i32(<16 x float> %x, i32 %y)
  ret <16 x float> %a
}

define <1 x double> @powi_v1f64(<1 x double> %x, i32 %y) nounwind {
; RV32-LABEL: powi_v1f64:
; RV32:       # %bb.0:
; RV32-NEXT:    addi sp, sp, -16
; RV32-NEXT:    sw ra, 12(sp) # 4-byte Folded Spill
; RV32-NEXT:    vsetivli zero, 1, e64, m1, ta, ma
; RV32-NEXT:    vfmv.f.s fa0, v8
; RV32-NEXT:    call __powidf2
; RV32-NEXT:    vsetivli zero, 1, e64, m1, ta, ma
; RV32-NEXT:    vfmv.s.f v8, fa0
; RV32-NEXT:    lw ra, 12(sp) # 4-byte Folded Reload
; RV32-NEXT:    addi sp, sp, 16
; RV32-NEXT:    ret
;
; RV64-LABEL: powi_v1f64:
; RV64:       # %bb.0:
; RV64-NEXT:    addi sp, sp, -16
; RV64-NEXT:    sd ra, 8(sp) # 8-byte Folded Spill
; RV64-NEXT:    vsetivli zero, 1, e64, m1, ta, ma
; RV64-NEXT:    vfmv.f.s fa0, v8
; RV64-NEXT:    sext.w a0, a0
; RV64-NEXT:    call __powidf2
; RV64-NEXT:    vsetivli zero, 1, e64, m1, ta, ma
; RV64-NEXT:    vfmv.s.f v8, fa0
; RV64-NEXT:    ld ra, 8(sp) # 8-byte Folded Reload
; RV64-NEXT:    addi sp, sp, 16
; RV64-NEXT:    ret
  %a = call <1 x double> @llvm.powi.v1f64.i32(<1 x double> %x, i32 %y)
  ret <1 x double> %a
}

define <2 x double> @powi_v2f64(<2 x double> %x, i32 %y) nounwind {
; RV32-LABEL: powi_v2f64:
; RV32:       # %bb.0:
; RV32-NEXT:    addi sp, sp, -32
; RV32-NEXT:    sw ra, 28(sp) # 4-byte Folded Spill
; RV32-NEXT:    sw s0, 24(sp) # 4-byte Folded Spill
; RV32-NEXT:    fsd fs0, 16(sp) # 8-byte Folded Spill
; RV32-NEXT:    csrr a1, vlenb
; RV32-NEXT:    sub sp, sp, a1
; RV32-NEXT:    mv s0, a0
; RV32-NEXT:    addi a1, sp, 16
; RV32-NEXT:    vs1r.v v8, (a1) # vscale x 8-byte Folded Spill
; RV32-NEXT:    vsetivli zero, 1, e64, m1, ta, ma
; RV32-NEXT:    vslidedown.vi v9, v8, 1
; RV32-NEXT:    vfmv.f.s fa0, v9
; RV32-NEXT:    call __powidf2
; RV32-NEXT:    fmv.d fs0, fa0
; RV32-NEXT:    fld fa0, 16(sp) # 8-byte Folded Reload
; RV32-NEXT:    mv a0, s0
; RV32-NEXT:    call __powidf2
; RV32-NEXT:    vsetivli zero, 2, e64, m1, ta, ma
; RV32-NEXT:    vfmv.v.f v8, fa0
; RV32-NEXT:    vfslide1down.vf v8, v8, fs0
; RV32-NEXT:    csrr a0, vlenb
; RV32-NEXT:    add sp, sp, a0
; RV32-NEXT:    lw ra, 28(sp) # 4-byte Folded Reload
; RV32-NEXT:    lw s0, 24(sp) # 4-byte Folded Reload
; RV32-NEXT:    fld fs0, 16(sp) # 8-byte Folded Reload
; RV32-NEXT:    addi sp, sp, 32
; RV32-NEXT:    ret
;
; RV64-LABEL: powi_v2f64:
; RV64:       # %bb.0:
; RV64-NEXT:    addi sp, sp, -64
; RV64-NEXT:    sd ra, 56(sp) # 8-byte Folded Spill
; RV64-NEXT:    sd s0, 48(sp) # 8-byte Folded Spill
; RV64-NEXT:    fsd fs0, 40(sp) # 8-byte Folded Spill
; RV64-NEXT:    csrr a1, vlenb
; RV64-NEXT:    sub sp, sp, a1
; RV64-NEXT:    addi a1, sp, 32
; RV64-NEXT:    vs1r.v v8, (a1) # vscale x 8-byte Folded Spill
; RV64-NEXT:    sext.w s0, a0
; RV64-NEXT:    vsetivli zero, 1, e64, m1, ta, ma
; RV64-NEXT:    vslidedown.vi v9, v8, 1
; RV64-NEXT:    vfmv.f.s fa0, v9
; RV64-NEXT:    mv a0, s0
; RV64-NEXT:    call __powidf2
; RV64-NEXT:    fmv.d fs0, fa0
; RV64-NEXT:    fld fa0, 32(sp) # 8-byte Folded Reload
; RV64-NEXT:    mv a0, s0
; RV64-NEXT:    call __powidf2
; RV64-NEXT:    vsetivli zero, 2, e64, m1, ta, ma
; RV64-NEXT:    vfmv.v.f v8, fa0
; RV64-NEXT:    vfslide1down.vf v8, v8, fs0
; RV64-NEXT:    csrr a0, vlenb
; RV64-NEXT:    add sp, sp, a0
; RV64-NEXT:    ld ra, 56(sp) # 8-byte Folded Reload
; RV64-NEXT:    ld s0, 48(sp) # 8-byte Folded Reload
; RV64-NEXT:    fld fs0, 40(sp) # 8-byte Folded Reload
; RV64-NEXT:    addi sp, sp, 64
; RV64-NEXT:    ret
  %a = call <2 x double> @llvm.powi.v2f64.i32(<2 x double> %x, i32 %y)
  ret <2 x double> %a
}

define <4 x double> @powi_v4f64(<4 x double> %x, i32 %y) nounwind {
; RV32-LABEL: powi_v4f64:
; RV32:       # %bb.0:
; RV32-NEXT:    addi sp, sp, -32
; RV32-NEXT:    sw ra, 28(sp) # 4-byte Folded Spill
; RV32-NEXT:    sw s0, 24(sp) # 4-byte Folded Spill
; RV32-NEXT:    fsd fs0, 16(sp) # 8-byte Folded Spill
; RV32-NEXT:    csrr a1, vlenb
; RV32-NEXT:    slli a1, a1, 2
; RV32-NEXT:    sub sp, sp, a1
; RV32-NEXT:    mv s0, a0
; RV32-NEXT:    csrr a1, vlenb
; RV32-NEXT:    slli a1, a1, 1
; RV32-NEXT:    add a1, sp, a1
; RV32-NEXT:    addi a1, a1, 16
; RV32-NEXT:    vs2r.v v8, (a1) # vscale x 16-byte Folded Spill
; RV32-NEXT:    vsetivli zero, 1, e64, m1, ta, ma
; RV32-NEXT:    vslidedown.vi v10, v8, 1
; RV32-NEXT:    vfmv.f.s fa0, v10
; RV32-NEXT:    call __powidf2
; RV32-NEXT:    fmv.d fs0, fa0
; RV32-NEXT:    csrr a0, vlenb
; RV32-NEXT:    slli a0, a0, 1
; RV32-NEXT:    add a0, sp, a0
; RV32-NEXT:    addi a0, a0, 16
; RV32-NEXT:    vl2r.v v8, (a0) # vscale x 16-byte Folded Reload
; RV32-NEXT:    vsetivli zero, 1, e64, m1, ta, ma
; RV32-NEXT:    vfmv.f.s fa0, v8
; RV32-NEXT:    mv a0, s0
; RV32-NEXT:    call __powidf2
; RV32-NEXT:    vsetivli zero, 4, e64, m2, ta, ma
; RV32-NEXT:    vfmv.v.f v8, fa0
; RV32-NEXT:    vfslide1down.vf v8, v8, fs0
; RV32-NEXT:    addi a0, sp, 16
; RV32-NEXT:    vs2r.v v8, (a0) # vscale x 16-byte Folded Spill
; RV32-NEXT:    csrr a0, vlenb
; RV32-NEXT:    slli a0, a0, 1
; RV32-NEXT:    add a0, sp, a0
; RV32-NEXT:    addi a0, a0, 16
; RV32-NEXT:    vl2r.v v8, (a0) # vscale x 16-byte Folded Reload
; RV32-NEXT:    vslidedown.vi v8, v8, 2
; RV32-NEXT:    vfmv.f.s fa0, v8
; RV32-NEXT:    mv a0, s0
; RV32-NEXT:    call __powidf2
; RV32-NEXT:    addi a0, sp, 16
; RV32-NEXT:    vl2r.v v8, (a0) # vscale x 16-byte Folded Reload
; RV32-NEXT:    vsetivli zero, 4, e64, m2, ta, ma
; RV32-NEXT:    vfslide1down.vf v8, v8, fa0
; RV32-NEXT:    vs2r.v v8, (a0) # vscale x 16-byte Folded Spill
; RV32-NEXT:    csrr a0, vlenb
; RV32-NEXT:    slli a0, a0, 1
; RV32-NEXT:    add a0, sp, a0
; RV32-NEXT:    addi a0, a0, 16
; RV32-NEXT:    vl2r.v v8, (a0) # vscale x 16-byte Folded Reload
; RV32-NEXT:    vslidedown.vi v8, v8, 3
; RV32-NEXT:    vfmv.f.s fa0, v8
; RV32-NEXT:    mv a0, s0
; RV32-NEXT:    call __powidf2
; RV32-NEXT:    addi a0, sp, 16
; RV32-NEXT:    vl2r.v v8, (a0) # vscale x 16-byte Folded Reload
; RV32-NEXT:    vsetivli zero, 4, e64, m2, ta, ma
; RV32-NEXT:    vfslide1down.vf v8, v8, fa0
; RV32-NEXT:    csrr a0, vlenb
; RV32-NEXT:    slli a0, a0, 2
; RV32-NEXT:    add sp, sp, a0
; RV32-NEXT:    lw ra, 28(sp) # 4-byte Folded Reload
; RV32-NEXT:    lw s0, 24(sp) # 4-byte Folded Reload
; RV32-NEXT:    fld fs0, 16(sp) # 8-byte Folded Reload
; RV32-NEXT:    addi sp, sp, 32
; RV32-NEXT:    ret
;
; RV64-LABEL: powi_v4f64:
; RV64:       # %bb.0:
; RV64-NEXT:    addi sp, sp, -64
; RV64-NEXT:    sd ra, 56(sp) # 8-byte Folded Spill
; RV64-NEXT:    sd s0, 48(sp) # 8-byte Folded Spill
; RV64-NEXT:    fsd fs0, 40(sp) # 8-byte Folded Spill
; RV64-NEXT:    csrr a1, vlenb
; RV64-NEXT:    slli a1, a1, 2
; RV64-NEXT:    sub sp, sp, a1
; RV64-NEXT:    csrr a1, vlenb
; RV64-NEXT:    slli a1, a1, 1
; RV64-NEXT:    add a1, sp, a1
; RV64-NEXT:    addi a1, a1, 32
; RV64-NEXT:    vs2r.v v8, (a1) # vscale x 16-byte Folded Spill
; RV64-NEXT:    sext.w s0, a0
; RV64-NEXT:    vsetivli zero, 1, e64, m1, ta, ma
; RV64-NEXT:    vslidedown.vi v10, v8, 1
; RV64-NEXT:    vfmv.f.s fa0, v10
; RV64-NEXT:    mv a0, s0
; RV64-NEXT:    call __powidf2
; RV64-NEXT:    fmv.d fs0, fa0
; RV64-NEXT:    csrr a0, vlenb
; RV64-NEXT:    slli a0, a0, 1
; RV64-NEXT:    add a0, sp, a0
; RV64-NEXT:    addi a0, a0, 32
; RV64-NEXT:    vl2r.v v8, (a0) # vscale x 16-byte Folded Reload
; RV64-NEXT:    vsetivli zero, 1, e64, m1, ta, ma
; RV64-NEXT:    vfmv.f.s fa0, v8
; RV64-NEXT:    mv a0, s0
; RV64-NEXT:    call __powidf2
; RV64-NEXT:    vsetivli zero, 4, e64, m2, ta, ma
; RV64-NEXT:    vfmv.v.f v8, fa0
; RV64-NEXT:    vfslide1down.vf v8, v8, fs0
; RV64-NEXT:    addi a0, sp, 32
; RV64-NEXT:    vs2r.v v8, (a0) # vscale x 16-byte Folded Spill
; RV64-NEXT:    csrr a0, vlenb
; RV64-NEXT:    slli a0, a0, 1
; RV64-NEXT:    add a0, sp, a0
; RV64-NEXT:    addi a0, a0, 32
; RV64-NEXT:    vl2r.v v8, (a0) # vscale x 16-byte Folded Reload
; RV64-NEXT:    vslidedown.vi v8, v8, 2
; RV64-NEXT:    vfmv.f.s fa0, v8
; RV64-NEXT:    mv a0, s0
; RV64-NEXT:    call __powidf2
; RV64-NEXT:    addi a0, sp, 32
; RV64-NEXT:    vl2r.v v8, (a0) # vscale x 16-byte Folded Reload
; RV64-NEXT:    vsetivli zero, 4, e64, m2, ta, ma
; RV64-NEXT:    vfslide1down.vf v8, v8, fa0
; RV64-NEXT:    vs2r.v v8, (a0) # vscale x 16-byte Folded Spill
; RV64-NEXT:    csrr a0, vlenb
; RV64-NEXT:    slli a0, a0, 1
; RV64-NEXT:    add a0, sp, a0
; RV64-NEXT:    addi a0, a0, 32
; RV64-NEXT:    vl2r.v v8, (a0) # vscale x 16-byte Folded Reload
; RV64-NEXT:    vslidedown.vi v8, v8, 3
; RV64-NEXT:    vfmv.f.s fa0, v8
; RV64-NEXT:    mv a0, s0
; RV64-NEXT:    call __powidf2
; RV64-NEXT:    addi a0, sp, 32
; RV64-NEXT:    vl2r.v v8, (a0) # vscale x 16-byte Folded Reload
; RV64-NEXT:    vsetivli zero, 4, e64, m2, ta, ma
; RV64-NEXT:    vfslide1down.vf v8, v8, fa0
; RV64-NEXT:    csrr a0, vlenb
; RV64-NEXT:    slli a0, a0, 2
; RV64-NEXT:    add sp, sp, a0
; RV64-NEXT:    ld ra, 56(sp) # 8-byte Folded Reload
; RV64-NEXT:    ld s0, 48(sp) # 8-byte Folded Reload
; RV64-NEXT:    fld fs0, 40(sp) # 8-byte Folded Reload
; RV64-NEXT:    addi sp, sp, 64
; RV64-NEXT:    ret
  %a = call <4 x double> @llvm.powi.v4f64.i32(<4 x double> %x, i32 %y)
  ret <4 x double> %a
}

define <8 x double> @powi_v8f64(<8 x double> %x, i32 %y) nounwind {
; RV32-LABEL: powi_v8f64:
; RV32:       # %bb.0:
; RV32-NEXT:    addi sp, sp, -272
; RV32-NEXT:    sw ra, 268(sp) # 4-byte Folded Spill
; RV32-NEXT:    sw s0, 264(sp) # 4-byte Folded Spill
; RV32-NEXT:    sw s2, 260(sp) # 4-byte Folded Spill
; RV32-NEXT:    addi s0, sp, 272
; RV32-NEXT:    csrr a1, vlenb
; RV32-NEXT:    slli a1, a1, 2
; RV32-NEXT:    sub sp, sp, a1
; RV32-NEXT:    andi sp, sp, -64
; RV32-NEXT:    mv s2, a0
; RV32-NEXT:    addi a0, sp, 256
; RV32-NEXT:    vs4r.v v8, (a0) # vscale x 32-byte Folded Spill
; RV32-NEXT:    addi a0, sp, 64
; RV32-NEXT:    vsetivli zero, 8, e64, m4, ta, ma
; RV32-NEXT:    vse64.v v8, (a0)
; RV32-NEXT:    fld fa0, 120(sp)
; RV32-NEXT:    mv a0, s2
; RV32-NEXT:    call __powidf2
; RV32-NEXT:    fsd fa0, 184(sp)
; RV32-NEXT:    fld fa0, 112(sp)
; RV32-NEXT:    mv a0, s2
; RV32-NEXT:    call __powidf2
; RV32-NEXT:    fsd fa0, 176(sp)
; RV32-NEXT:    fld fa0, 104(sp)
; RV32-NEXT:    mv a0, s2
; RV32-NEXT:    call __powidf2
; RV32-NEXT:    fsd fa0, 168(sp)
; RV32-NEXT:    fld fa0, 96(sp)
; RV32-NEXT:    mv a0, s2
; RV32-NEXT:    call __powidf2
; RV32-NEXT:    fsd fa0, 160(sp)
; RV32-NEXT:    addi a0, sp, 256
; RV32-NEXT:    vl4r.v v8, (a0) # vscale x 32-byte Folded Reload
; RV32-NEXT:    vsetivli zero, 1, e64, m1, ta, ma
; RV32-NEXT:    vfmv.f.s fa0, v8
; RV32-NEXT:    mv a0, s2
; RV32-NEXT:    call __powidf2
; RV32-NEXT:    fsd fa0, 128(sp)
; RV32-NEXT:    addi a0, sp, 256
; RV32-NEXT:    vl4r.v v8, (a0) # vscale x 32-byte Folded Reload
; RV32-NEXT:    vsetivli zero, 1, e64, m1, ta, ma
; RV32-NEXT:    vslidedown.vi v8, v8, 1
; RV32-NEXT:    vfmv.f.s fa0, v8
; RV32-NEXT:    mv a0, s2
; RV32-NEXT:    call __powidf2
; RV32-NEXT:    fsd fa0, 136(sp)
; RV32-NEXT:    addi a0, sp, 256
; RV32-NEXT:    vl4r.v v8, (a0) # vscale x 32-byte Folded Reload
; RV32-NEXT:    vsetivli zero, 1, e64, m2, ta, ma
; RV32-NEXT:    vslidedown.vi v8, v8, 3
; RV32-NEXT:    vfmv.f.s fa0, v8
; RV32-NEXT:    mv a0, s2
; RV32-NEXT:    call __powidf2
; RV32-NEXT:    fsd fa0, 152(sp)
; RV32-NEXT:    addi a0, sp, 256
; RV32-NEXT:    vl4r.v v8, (a0) # vscale x 32-byte Folded Reload
; RV32-NEXT:    vsetivli zero, 1, e64, m2, ta, ma
; RV32-NEXT:    vslidedown.vi v8, v8, 2
; RV32-NEXT:    vfmv.f.s fa0, v8
; RV32-NEXT:    mv a0, s2
; RV32-NEXT:    call __powidf2
; RV32-NEXT:    fsd fa0, 144(sp)
; RV32-NEXT:    addi a0, sp, 128
; RV32-NEXT:    vsetivli zero, 8, e64, m4, ta, ma
; RV32-NEXT:    vle64.v v8, (a0)
; RV32-NEXT:    addi sp, s0, -272
; RV32-NEXT:    lw ra, 268(sp) # 4-byte Folded Reload
; RV32-NEXT:    lw s0, 264(sp) # 4-byte Folded Reload
; RV32-NEXT:    lw s2, 260(sp) # 4-byte Folded Reload
; RV32-NEXT:    addi sp, sp, 272
; RV32-NEXT:    ret
;
; RV64-LABEL: powi_v8f64:
; RV64:       # %bb.0:
; RV64-NEXT:    addi sp, sp, -272
; RV64-NEXT:    sd ra, 264(sp) # 8-byte Folded Spill
; RV64-NEXT:    sd s0, 256(sp) # 8-byte Folded Spill
; RV64-NEXT:    sd s2, 248(sp) # 8-byte Folded Spill
; RV64-NEXT:    addi s0, sp, 272
; RV64-NEXT:    csrr a1, vlenb
; RV64-NEXT:    slli a1, a1, 2
; RV64-NEXT:    sub sp, sp, a1
; RV64-NEXT:    andi sp, sp, -64
; RV64-NEXT:    addi a1, sp, 240
; RV64-NEXT:    vs4r.v v8, (a1) # vscale x 32-byte Folded Spill
; RV64-NEXT:    addi a1, sp, 64
; RV64-NEXT:    vsetivli zero, 8, e64, m4, ta, ma
; RV64-NEXT:    vse64.v v8, (a1)
; RV64-NEXT:    fld fa0, 120(sp)
; RV64-NEXT:    sext.w s2, a0
; RV64-NEXT:    mv a0, s2
; RV64-NEXT:    call __powidf2
; RV64-NEXT:    fsd fa0, 184(sp)
; RV64-NEXT:    fld fa0, 112(sp)
; RV64-NEXT:    mv a0, s2
; RV64-NEXT:    call __powidf2
; RV64-NEXT:    fsd fa0, 176(sp)
; RV64-NEXT:    fld fa0, 104(sp)
; RV64-NEXT:    mv a0, s2
; RV64-NEXT:    call __powidf2
; RV64-NEXT:    fsd fa0, 168(sp)
; RV64-NEXT:    fld fa0, 96(sp)
; RV64-NEXT:    mv a0, s2
; RV64-NEXT:    call __powidf2
; RV64-NEXT:    fsd fa0, 160(sp)
; RV64-NEXT:    addi a0, sp, 240
; RV64-NEXT:    vl4r.v v8, (a0) # vscale x 32-byte Folded Reload
; RV64-NEXT:    vsetivli zero, 1, e64, m1, ta, ma
; RV64-NEXT:    vfmv.f.s fa0, v8
; RV64-NEXT:    mv a0, s2
; RV64-NEXT:    call __powidf2
; RV64-NEXT:    fsd fa0, 128(sp)
; RV64-NEXT:    addi a0, sp, 240
; RV64-NEXT:    vl4r.v v8, (a0) # vscale x 32-byte Folded Reload
; RV64-NEXT:    vsetivli zero, 1, e64, m1, ta, ma
; RV64-NEXT:    vslidedown.vi v8, v8, 1
; RV64-NEXT:    vfmv.f.s fa0, v8
; RV64-NEXT:    mv a0, s2
; RV64-NEXT:    call __powidf2
; RV64-NEXT:    fsd fa0, 136(sp)
; RV64-NEXT:    addi a0, sp, 240
; RV64-NEXT:    vl4r.v v8, (a0) # vscale x 32-byte Folded Reload
; RV64-NEXT:    vsetivli zero, 1, e64, m2, ta, ma
; RV64-NEXT:    vslidedown.vi v8, v8, 3
; RV64-NEXT:    vfmv.f.s fa0, v8
; RV64-NEXT:    mv a0, s2
; RV64-NEXT:    call __powidf2
; RV64-NEXT:    fsd fa0, 152(sp)
; RV64-NEXT:    addi a0, sp, 240
; RV64-NEXT:    vl4r.v v8, (a0) # vscale x 32-byte Folded Reload
; RV64-NEXT:    vsetivli zero, 1, e64, m2, ta, ma
; RV64-NEXT:    vslidedown.vi v8, v8, 2
; RV64-NEXT:    vfmv.f.s fa0, v8
; RV64-NEXT:    mv a0, s2
; RV64-NEXT:    call __powidf2
; RV64-NEXT:    fsd fa0, 144(sp)
; RV64-NEXT:    addi a0, sp, 128
; RV64-NEXT:    vsetivli zero, 8, e64, m4, ta, ma
; RV64-NEXT:    vle64.v v8, (a0)
; RV64-NEXT:    addi sp, s0, -272
; RV64-NEXT:    ld ra, 264(sp) # 8-byte Folded Reload
; RV64-NEXT:    ld s0, 256(sp) # 8-byte Folded Reload
; RV64-NEXT:    ld s2, 248(sp) # 8-byte Folded Reload
; RV64-NEXT:    addi sp, sp, 272
; RV64-NEXT:    ret
  %a = call <8 x double> @llvm.powi.v8f64.i32(<8 x double> %x, i32 %y)
  ret <8 x double> %a
}
