; NOTE: Assertions have been autogenerated by utils/update_test_checks.py UTC_ARGS: --check-globals none --filter-out-after "^scalar.ph:" --version 5
; RUN: opt -p loop-vectorize -force-vector-width=2 -force-vector-interleave=1 -S %s | FileCheck --check-prefixes=VF2 %s
; RUN: opt -p loop-vectorize -force-vector-width=4 -force-vector-interleave=1 -S %s | FileCheck --check-prefixes=VF4 %s

target datalayout = "e-m:o-p270:32:32-p271:32:32-p272:64:64-i64:64-i128:128-n32:64-S128-Fn32"
target triple = "arm64-apple-macosx"

define void @test_2xi64_unary_op_load_interleave_group(ptr noalias %data, ptr noalias %factor) {
; VF2-LABEL: define void @test_2xi64_unary_op_load_interleave_group(
; VF2-SAME: ptr noalias [[DATA:%.*]], ptr noalias [[FACTOR:%.*]]) {
; VF2-NEXT:  [[ENTRY:.*:]]
; VF2-NEXT:    br label %[[VECTOR_PH:.*]]
; VF2:       [[VECTOR_PH]]:
; VF2-NEXT:    br label %[[VECTOR_BODY:.*]]
; VF2:       [[VECTOR_BODY]]:
; VF2-NEXT:    [[TMP10:%.*]] = phi i64 [ 0, %[[VECTOR_PH]] ], [ [[INDEX_NEXT:%.*]], %[[VECTOR_BODY]] ]
; VF2-NEXT:    [[TMP12:%.*]] = shl nsw i64 [[TMP10]], 1
; VF2-NEXT:    [[TMP5:%.*]] = getelementptr inbounds double, ptr [[DATA]], i64 [[TMP12]]
; VF2-NEXT:    [[WIDE_LOAD1:%.*]] = load <2 x double>, ptr [[TMP5]], align 8
; VF2-NEXT:    [[TMP11:%.*]] = fneg <2 x double> [[WIDE_LOAD1]]
; VF2-NEXT:    store <2 x double> [[TMP11]], ptr [[TMP5]], align 8
; VF2-NEXT:    [[INDEX_NEXT]] = add nuw i64 [[TMP10]], 1
; VF2-NEXT:    [[TMP6:%.*]] = icmp eq i64 [[INDEX_NEXT]], 100
; VF2-NEXT:    br i1 [[TMP6]], label %[[MIDDLE_BLOCK:.*]], label %[[VECTOR_BODY]], !llvm.loop [[LOOP0:![0-9]+]]
; VF2:       [[MIDDLE_BLOCK]]:
; VF2-NEXT:    br [[EXIT:label %.*]]
; VF2:       [[SCALAR_PH:.*:]]
;
; VF4-LABEL: define void @test_2xi64_unary_op_load_interleave_group(
; VF4-SAME: ptr noalias [[DATA:%.*]], ptr noalias [[FACTOR:%.*]]) {
; VF4-NEXT:  [[ENTRY:.*:]]
; VF4-NEXT:    br label %[[VECTOR_PH:.*]]
; VF4:       [[VECTOR_PH]]:
; VF4-NEXT:    br label %[[VECTOR_BODY:.*]]
; VF4:       [[VECTOR_BODY]]:
; VF4-NEXT:    [[INDEX:%.*]] = phi i64 [ 0, %[[VECTOR_PH]] ], [ [[INDEX_NEXT:%.*]], %[[VECTOR_BODY]] ]
; VF4-NEXT:    [[TMP1:%.*]] = shl nsw i64 [[INDEX]], 1
; VF4-NEXT:    [[TMP2:%.*]] = getelementptr inbounds double, ptr [[DATA]], i64 [[TMP1]]
; VF4-NEXT:    [[WIDE_VEC:%.*]] = load <8 x double>, ptr [[TMP2]], align 8
; VF4-NEXT:    [[STRIDED_VEC:%.*]] = shufflevector <8 x double> [[WIDE_VEC]], <8 x double> poison, <4 x i32> <i32 0, i32 2, i32 4, i32 6>
; VF4-NEXT:    [[STRIDED_VEC1:%.*]] = shufflevector <8 x double> [[WIDE_VEC]], <8 x double> poison, <4 x i32> <i32 1, i32 3, i32 5, i32 7>
; VF4-NEXT:    [[TMP3:%.*]] = fneg <4 x double> [[STRIDED_VEC]]
; VF4-NEXT:    [[TMP4:%.*]] = fneg <4 x double> [[STRIDED_VEC1]]
; VF4-NEXT:    [[TMP5:%.*]] = shufflevector <4 x double> [[TMP3]], <4 x double> [[TMP4]], <8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7>
; VF4-NEXT:    [[INTERLEAVED_VEC:%.*]] = shufflevector <8 x double> [[TMP5]], <8 x double> poison, <8 x i32> <i32 0, i32 4, i32 1, i32 5, i32 2, i32 6, i32 3, i32 7>
; VF4-NEXT:    store <8 x double> [[INTERLEAVED_VEC]], ptr [[TMP2]], align 8
; VF4-NEXT:    [[INDEX_NEXT]] = add nuw i64 [[INDEX]], 4
; VF4-NEXT:    [[TMP6:%.*]] = icmp eq i64 [[INDEX_NEXT]], 100
; VF4-NEXT:    br i1 [[TMP6]], label %[[MIDDLE_BLOCK:.*]], label %[[VECTOR_BODY]], !llvm.loop [[LOOP0:![0-9]+]]
; VF4:       [[MIDDLE_BLOCK]]:
; VF4-NEXT:    br [[EXIT:label %.*]]
; VF4:       [[SCALAR_PH:.*:]]
;
entry:
  br label %loop

loop:
  %iv = phi i64 [ 0, %entry ], [ %iv.next, %loop ]
  %1 = shl nsw i64 %iv, 1
  %data.0 = getelementptr inbounds double, ptr %data, i64 %1
  %l.0 = load double, ptr %data.0, align 8
  %neg.0 = fneg double %l.0
  store double %neg.0, ptr %data.0, align 8
  %3 = or disjoint i64 %1, 1
  %data.1 = getelementptr inbounds double, ptr %data, i64 %3
  %l.1 = load double, ptr %data.1, align 8
  %neg.1 = fneg double %l.1
  store double %neg.1, ptr %data.1, align 8
  %iv.next = add nuw nsw i64 %iv, 1
  %ec = icmp eq i64 %iv.next, 100
  br i1 %ec, label %exit, label %loop

exit:
  ret void
}

define void @test_2xi64_unary_op_wide_load(ptr noalias %data, ptr noalias %A, ptr noalias %B) {
; VF2-LABEL: define void @test_2xi64_unary_op_wide_load(
; VF2-SAME: ptr noalias [[DATA:%.*]], ptr noalias [[A:%.*]], ptr noalias [[B:%.*]]) {
; VF2-NEXT:  [[ENTRY:.*:]]
; VF2-NEXT:    br label %[[VECTOR_PH:.*]]
; VF2:       [[VECTOR_PH]]:
; VF2-NEXT:    br label %[[VECTOR_BODY:.*]]
; VF2:       [[VECTOR_BODY]]:
; VF2-NEXT:    [[TMP14:%.*]] = phi i64 [ 0, %[[VECTOR_PH]] ], [ [[INDEX_NEXT:%.*]], %[[VECTOR_BODY]] ]
; VF2-NEXT:    [[TMP0:%.*]] = shl nsw i64 [[TMP14]], 1
; VF2-NEXT:    [[TMP6:%.*]] = getelementptr inbounds double, ptr [[A]], i64 [[TMP14]]
; VF2-NEXT:    [[WIDE_LOAD3:%.*]] = load <2 x double>, ptr [[TMP6]], align 8
; VF2-NEXT:    [[TMP15:%.*]] = fneg <2 x double> [[WIDE_LOAD3]]
; VF2-NEXT:    [[TMP20:%.*]] = getelementptr inbounds double, ptr [[DATA]], i64 [[TMP0]]
; VF2-NEXT:    [[TMP5:%.*]] = getelementptr inbounds double, ptr [[B]], i64 [[TMP14]]
; VF2-NEXT:    [[WIDE_LOAD1:%.*]] = load <2 x double>, ptr [[TMP5]], align 8
; VF2-NEXT:    [[TMP9:%.*]] = fneg <2 x double> [[WIDE_LOAD1]]
; VF2-NEXT:    [[TMP17:%.*]] = shufflevector <2 x double> [[TMP15]], <2 x double> [[TMP9]], <4 x i32> <i32 0, i32 1, i32 2, i32 3>
; VF2-NEXT:    [[INTERLEAVED_VEC4:%.*]] = shufflevector <4 x double> [[TMP17]], <4 x double> poison, <4 x i32> <i32 0, i32 2, i32 1, i32 3>
; VF2-NEXT:    store <4 x double> [[INTERLEAVED_VEC4]], ptr [[TMP20]], align 8
; VF2-NEXT:    [[INDEX_NEXT]] = add nuw i64 [[TMP14]], 2
; VF2-NEXT:    [[TMP10:%.*]] = icmp eq i64 [[INDEX_NEXT]], 100
; VF2-NEXT:    br i1 [[TMP10]], label %[[MIDDLE_BLOCK:.*]], label %[[VECTOR_BODY]], !llvm.loop [[LOOP3:![0-9]+]]
; VF2:       [[MIDDLE_BLOCK]]:
; VF2-NEXT:    br [[EXIT:label %.*]]
; VF2:       [[SCALAR_PH:.*:]]
;
; VF4-LABEL: define void @test_2xi64_unary_op_wide_load(
; VF4-SAME: ptr noalias [[DATA:%.*]], ptr noalias [[A:%.*]], ptr noalias [[B:%.*]]) {
; VF4-NEXT:  [[ENTRY:.*:]]
; VF4-NEXT:    br label %[[VECTOR_PH:.*]]
; VF4:       [[VECTOR_PH]]:
; VF4-NEXT:    br label %[[VECTOR_BODY:.*]]
; VF4:       [[VECTOR_BODY]]:
; VF4-NEXT:    [[INDEX:%.*]] = phi i64 [ 0, %[[VECTOR_PH]] ], [ [[INDEX_NEXT:%.*]], %[[VECTOR_BODY]] ]
; VF4-NEXT:    [[TMP1:%.*]] = shl nsw i64 [[INDEX]], 1
; VF4-NEXT:    [[TMP2:%.*]] = getelementptr inbounds double, ptr [[A]], i64 [[INDEX]]
; VF4-NEXT:    [[WIDE_LOAD:%.*]] = load <4 x double>, ptr [[TMP2]], align 8
; VF4-NEXT:    [[TMP4:%.*]] = fneg <4 x double> [[WIDE_LOAD]]
; VF4-NEXT:    [[TMP5:%.*]] = getelementptr inbounds double, ptr [[DATA]], i64 [[TMP1]]
; VF4-NEXT:    [[TMP6:%.*]] = getelementptr inbounds double, ptr [[B]], i64 [[INDEX]]
; VF4-NEXT:    [[WIDE_LOAD1:%.*]] = load <4 x double>, ptr [[TMP6]], align 8
; VF4-NEXT:    [[TMP8:%.*]] = fneg <4 x double> [[WIDE_LOAD1]]
; VF4-NEXT:    [[TMP9:%.*]] = shufflevector <4 x double> [[TMP4]], <4 x double> [[TMP8]], <8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7>
; VF4-NEXT:    [[INTERLEAVED_VEC:%.*]] = shufflevector <8 x double> [[TMP9]], <8 x double> poison, <8 x i32> <i32 0, i32 4, i32 1, i32 5, i32 2, i32 6, i32 3, i32 7>
; VF4-NEXT:    store <8 x double> [[INTERLEAVED_VEC]], ptr [[TMP5]], align 8
; VF4-NEXT:    [[INDEX_NEXT]] = add nuw i64 [[INDEX]], 4
; VF4-NEXT:    [[TMP10:%.*]] = icmp eq i64 [[INDEX_NEXT]], 100
; VF4-NEXT:    br i1 [[TMP10]], label %[[MIDDLE_BLOCK:.*]], label %[[VECTOR_BODY]], !llvm.loop [[LOOP3:![0-9]+]]
; VF4:       [[MIDDLE_BLOCK]]:
; VF4-NEXT:    br [[EXIT:label %.*]]
; VF4:       [[SCALAR_PH:.*:]]
;
entry:
  br label %loop

loop:
  %iv = phi i64 [ 0, %entry ], [ %iv.next, %loop ]
  %1 = shl nsw i64 %iv, 1
  %A.0 = getelementptr inbounds double, ptr %A, i64 %iv
  %l.0 = load double, ptr %A.0, align 8
  %neg.0 = fneg double %l.0
  %data.0 = getelementptr inbounds double, ptr %data, i64 %1
  store double %neg.0, ptr %data.0, align 8
  %3 = or disjoint i64 %1, 1
  %B.0 = getelementptr inbounds double, ptr %B, i64 %iv
  %l.1 = load double, ptr %B.0, align 8
  %neg.1 = fneg double %l.1
  %data.1 = getelementptr inbounds double, ptr %data, i64 %3
  store double %neg.1, ptr %data.1, align 8
  %iv.next = add nuw nsw i64 %iv, 1
  %ec = icmp eq i64 %iv.next, 100
  br i1 %ec, label %exit, label %loop

exit:
  ret void
}

define void @test_2xi64(ptr noalias %data, ptr noalias %factor) {
; VF2-LABEL: define void @test_2xi64(
; VF2-SAME: ptr noalias [[DATA:%.*]], ptr noalias [[FACTOR:%.*]]) {
; VF2-NEXT:  [[ENTRY:.*:]]
; VF2-NEXT:    br label %[[VECTOR_PH:.*]]
; VF2:       [[VECTOR_PH]]:
; VF2-NEXT:    br label %[[VECTOR_BODY:.*]]
; VF2:       [[VECTOR_BODY]]:
; VF2-NEXT:    [[INDEX:%.*]] = phi i64 [ 0, %[[VECTOR_PH]] ], [ [[INDEX_NEXT:%.*]], %[[VECTOR_BODY]] ]
; VF2-NEXT:    [[TMP1:%.*]] = getelementptr inbounds i64, ptr [[FACTOR]], i64 [[INDEX]]
; VF2-NEXT:    [[TMP3:%.*]] = load i64, ptr [[TMP1]], align 8
; VF2-NEXT:    [[BROADCAST_SPLATINSERT:%.*]] = insertelement <2 x i64> poison, i64 [[TMP3]], i64 0
; VF2-NEXT:    [[WIDE_LOAD:%.*]] = shufflevector <2 x i64> [[BROADCAST_SPLATINSERT]], <2 x i64> poison, <2 x i32> zeroinitializer
; VF2-NEXT:    [[TMP6:%.*]] = shl nsw i64 [[INDEX]], 1
; VF2-NEXT:    [[TMP7:%.*]] = getelementptr inbounds i64, ptr [[DATA]], i64 [[TMP6]]
; VF2-NEXT:    [[STRIDED_VEC1:%.*]] = load <2 x i64>, ptr [[TMP7]], align 8
; VF2-NEXT:    [[TMP8:%.*]] = mul <2 x i64> [[WIDE_LOAD]], [[STRIDED_VEC1]]
; VF2-NEXT:    store <2 x i64> [[TMP8]], ptr [[TMP7]], align 8
; VF2-NEXT:    [[INDEX_NEXT]] = add nuw i64 [[INDEX]], 1
; VF2-NEXT:    [[TMP9:%.*]] = icmp eq i64 [[INDEX_NEXT]], 100
; VF2-NEXT:    br i1 [[TMP9]], label %[[MIDDLE_BLOCK:.*]], label %[[VECTOR_BODY]], !llvm.loop [[LOOP4:![0-9]+]]
; VF2:       [[MIDDLE_BLOCK]]:
; VF2-NEXT:    br [[EXIT:label %.*]]
; VF2:       [[SCALAR_PH:.*:]]
;
; VF4-LABEL: define void @test_2xi64(
; VF4-SAME: ptr noalias [[DATA:%.*]], ptr noalias [[FACTOR:%.*]]) {
; VF4-NEXT:  [[ENTRY:.*:]]
; VF4-NEXT:    br label %[[VECTOR_PH:.*]]
; VF4:       [[VECTOR_PH]]:
; VF4-NEXT:    br label %[[VECTOR_BODY:.*]]
; VF4:       [[VECTOR_BODY]]:
; VF4-NEXT:    [[INDEX:%.*]] = phi i64 [ 0, %[[VECTOR_PH]] ], [ [[INDEX_NEXT:%.*]], %[[VECTOR_BODY]] ]
; VF4-NEXT:    [[TMP1:%.*]] = getelementptr inbounds i64, ptr [[FACTOR]], i64 [[INDEX]]
; VF4-NEXT:    [[WIDE_LOAD:%.*]] = load <4 x i64>, ptr [[TMP1]], align 8
; VF4-NEXT:    [[TMP10:%.*]] = shl nsw i64 [[INDEX]], 1
; VF4-NEXT:    [[TMP11:%.*]] = getelementptr inbounds i64, ptr [[DATA]], i64 [[TMP10]]
; VF4-NEXT:    [[WIDE_VEC:%.*]] = load <8 x i64>, ptr [[TMP11]], align 8
; VF4-NEXT:    [[TMP19:%.*]] = shufflevector <8 x i64> [[WIDE_VEC]], <8 x i64> poison, <4 x i32> <i32 0, i32 2, i32 4, i32 6>
; VF4-NEXT:    [[TMP41:%.*]] = shufflevector <8 x i64> [[WIDE_VEC]], <8 x i64> poison, <4 x i32> <i32 1, i32 3, i32 5, i32 7>
; VF4-NEXT:    [[TMP20:%.*]] = mul <4 x i64> [[WIDE_LOAD]], [[TMP19]]
; VF4-NEXT:    [[TMP42:%.*]] = mul <4 x i64> [[WIDE_LOAD]], [[TMP41]]
; VF4-NEXT:    [[TMP7:%.*]] = shufflevector <4 x i64> [[TMP20]], <4 x i64> [[TMP42]], <8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7>
; VF4-NEXT:    [[INTERLEAVED_VEC:%.*]] = shufflevector <8 x i64> [[TMP7]], <8 x i64> poison, <8 x i32> <i32 0, i32 4, i32 1, i32 5, i32 2, i32 6, i32 3, i32 7>
; VF4-NEXT:    store <8 x i64> [[INTERLEAVED_VEC]], ptr [[TMP11]], align 8
; VF4-NEXT:    [[INDEX_NEXT]] = add nuw i64 [[INDEX]], 4
; VF4-NEXT:    [[TMP8:%.*]] = icmp eq i64 [[INDEX_NEXT]], 100
; VF4-NEXT:    br i1 [[TMP8]], label %[[MIDDLE_BLOCK:.*]], label %[[VECTOR_BODY]], !llvm.loop [[LOOP4:![0-9]+]]
; VF4:       [[MIDDLE_BLOCK]]:
; VF4-NEXT:    br [[EXIT:label %.*]]
; VF4:       [[SCALAR_PH:.*:]]
;
entry:
  br label %loop

loop:
  %iv = phi i64 [ 0, %entry ], [ %iv.next, %loop ]
  %arrayidx = getelementptr inbounds i64, ptr %factor, i64 %iv
  %l.factor = load i64, ptr %arrayidx, align 8
  %1 = shl nsw i64 %iv, 1
  %data.0 = getelementptr inbounds i64, ptr %data, i64 %1
  %l.0 = load i64, ptr %data.0, align 8
  %mul.0 = mul i64 %l.factor, %l.0
  store i64 %mul.0, ptr %data.0, align 8
  %3 = or disjoint i64 %1, 1
  %data.1 = getelementptr inbounds i64, ptr %data, i64 %3
  %l.1 = load i64, ptr %data.1, align 8
  %mul.1 = mul i64 %l.factor, %l.1
  store i64 %mul.1, ptr %data.1, align 8
  %iv.next = add nuw nsw i64 %iv, 1
  %ec = icmp eq i64 %iv.next, 100
  br i1 %ec, label %exit, label %loop

exit:
  ret void
}

define void @test_2xi64_different_opcodes(ptr noalias %data, ptr noalias %factor) {
; VF2-LABEL: define void @test_2xi64_different_opcodes(
; VF2-SAME: ptr noalias [[DATA:%.*]], ptr noalias [[FACTOR:%.*]]) {
; VF2-NEXT:  [[ENTRY:.*:]]
; VF2-NEXT:    br label %[[VECTOR_PH:.*]]
; VF2:       [[VECTOR_PH]]:
; VF2-NEXT:    br label %[[VECTOR_BODY:.*]]
; VF2:       [[VECTOR_BODY]]:
; VF2-NEXT:    [[TMP0:%.*]] = phi i64 [ 0, %[[VECTOR_PH]] ], [ [[INDEX_NEXT:%.*]], %[[VECTOR_BODY]] ]
; VF2-NEXT:    [[TMP1:%.*]] = getelementptr inbounds i64, ptr [[FACTOR]], i64 [[TMP0]]
; VF2-NEXT:    [[WIDE_LOAD:%.*]] = load <2 x i64>, ptr [[TMP1]], align 8
; VF2-NEXT:    [[TMP3:%.*]] = shl nsw i64 [[TMP0]], 1
; VF2-NEXT:    [[TMP4:%.*]] = getelementptr inbounds i64, ptr [[DATA]], i64 [[TMP3]]
; VF2-NEXT:    [[WIDE_VEC:%.*]] = load <4 x i64>, ptr [[TMP4]], align 8
; VF2-NEXT:    [[STRIDED_VEC:%.*]] = shufflevector <4 x i64> [[WIDE_VEC]], <4 x i64> poison, <2 x i32> <i32 0, i32 2>
; VF2-NEXT:    [[STRIDED_VEC1:%.*]] = shufflevector <4 x i64> [[WIDE_VEC]], <4 x i64> poison, <2 x i32> <i32 1, i32 3>
; VF2-NEXT:    [[TMP5:%.*]] = mul <2 x i64> [[WIDE_LOAD]], [[STRIDED_VEC]]
; VF2-NEXT:    [[TMP6:%.*]] = add <2 x i64> [[WIDE_LOAD]], [[STRIDED_VEC1]]
; VF2-NEXT:    [[TMP7:%.*]] = shufflevector <2 x i64> [[TMP5]], <2 x i64> [[TMP6]], <4 x i32> <i32 0, i32 1, i32 2, i32 3>
; VF2-NEXT:    [[INTERLEAVED_VEC:%.*]] = shufflevector <4 x i64> [[TMP7]], <4 x i64> poison, <4 x i32> <i32 0, i32 2, i32 1, i32 3>
; VF2-NEXT:    store <4 x i64> [[INTERLEAVED_VEC]], ptr [[TMP4]], align 8
; VF2-NEXT:    [[INDEX_NEXT]] = add nuw i64 [[TMP0]], 2
; VF2-NEXT:    [[TMP8:%.*]] = icmp eq i64 [[INDEX_NEXT]], 100
; VF2-NEXT:    br i1 [[TMP8]], label %[[MIDDLE_BLOCK:.*]], label %[[VECTOR_BODY]], !llvm.loop [[LOOP5:![0-9]+]]
; VF2:       [[MIDDLE_BLOCK]]:
; VF2-NEXT:    br [[EXIT:label %.*]]
; VF2:       [[SCALAR_PH:.*:]]
;
; VF4-LABEL: define void @test_2xi64_different_opcodes(
; VF4-SAME: ptr noalias [[DATA:%.*]], ptr noalias [[FACTOR:%.*]]) {
; VF4-NEXT:  [[ENTRY:.*:]]
; VF4-NEXT:    br label %[[VECTOR_PH:.*]]
; VF4:       [[VECTOR_PH]]:
; VF4-NEXT:    br label %[[VECTOR_BODY:.*]]
; VF4:       [[VECTOR_BODY]]:
; VF4-NEXT:    [[TMP0:%.*]] = phi i64 [ 0, %[[VECTOR_PH]] ], [ [[INDEX_NEXT:%.*]], %[[VECTOR_BODY]] ]
; VF4-NEXT:    [[TMP1:%.*]] = getelementptr inbounds i64, ptr [[FACTOR]], i64 [[TMP0]]
; VF4-NEXT:    [[WIDE_LOAD:%.*]] = load <4 x i64>, ptr [[TMP1]], align 8
; VF4-NEXT:    [[TMP3:%.*]] = shl nsw i64 [[TMP0]], 1
; VF4-NEXT:    [[TMP4:%.*]] = getelementptr inbounds i64, ptr [[DATA]], i64 [[TMP3]]
; VF4-NEXT:    [[WIDE_VEC:%.*]] = load <8 x i64>, ptr [[TMP4]], align 8
; VF4-NEXT:    [[STRIDED_VEC:%.*]] = shufflevector <8 x i64> [[WIDE_VEC]], <8 x i64> poison, <4 x i32> <i32 0, i32 2, i32 4, i32 6>
; VF4-NEXT:    [[STRIDED_VEC1:%.*]] = shufflevector <8 x i64> [[WIDE_VEC]], <8 x i64> poison, <4 x i32> <i32 1, i32 3, i32 5, i32 7>
; VF4-NEXT:    [[TMP5:%.*]] = mul <4 x i64> [[WIDE_LOAD]], [[STRIDED_VEC]]
; VF4-NEXT:    [[TMP6:%.*]] = add <4 x i64> [[WIDE_LOAD]], [[STRIDED_VEC1]]
; VF4-NEXT:    [[TMP7:%.*]] = shufflevector <4 x i64> [[TMP5]], <4 x i64> [[TMP6]], <8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7>
; VF4-NEXT:    [[INTERLEAVED_VEC:%.*]] = shufflevector <8 x i64> [[TMP7]], <8 x i64> poison, <8 x i32> <i32 0, i32 4, i32 1, i32 5, i32 2, i32 6, i32 3, i32 7>
; VF4-NEXT:    store <8 x i64> [[INTERLEAVED_VEC]], ptr [[TMP4]], align 8
; VF4-NEXT:    [[INDEX_NEXT]] = add nuw i64 [[TMP0]], 4
; VF4-NEXT:    [[TMP8:%.*]] = icmp eq i64 [[INDEX_NEXT]], 100
; VF4-NEXT:    br i1 [[TMP8]], label %[[MIDDLE_BLOCK:.*]], label %[[VECTOR_BODY]], !llvm.loop [[LOOP5:![0-9]+]]
; VF4:       [[MIDDLE_BLOCK]]:
; VF4-NEXT:    br [[EXIT:label %.*]]
; VF4:       [[SCALAR_PH:.*:]]
;
entry:
  br label %loop

loop:
  %iv = phi i64 [ 0, %entry ], [ %iv.next, %loop ]
  %arrayidx = getelementptr inbounds i64, ptr %factor, i64 %iv
  %l.factor = load i64, ptr %arrayidx, align 8
  %1 = shl nsw i64 %iv, 1
  %data.0 = getelementptr inbounds i64, ptr %data, i64 %1
  %l.0 = load i64, ptr %data.0, align 8
  %mul.0 = mul i64 %l.factor, %l.0
  store i64 %mul.0, ptr %data.0, align 8
  %3 = or disjoint i64 %1, 1
  %data.1 = getelementptr inbounds i64, ptr %data, i64 %3
  %l.1 = load i64, ptr %data.1, align 8
  %add.1 = add i64 %l.factor, %l.1
  store i64 %add.1, ptr %data.1, align 8
  %iv.next = add nuw nsw i64 %iv, 1
  %ec = icmp eq i64 %iv.next, 100
  br i1 %ec, label %exit, label %loop

exit:
  ret void
}

define void @test_2xi64_interleave_loads_order_flipped(ptr noalias %data, ptr noalias %factor) {
; VF2-LABEL: define void @test_2xi64_interleave_loads_order_flipped(
; VF2-SAME: ptr noalias [[DATA:%.*]], ptr noalias [[FACTOR:%.*]]) {
; VF2-NEXT:  [[ENTRY:.*:]]
; VF2-NEXT:    br label %[[VECTOR_PH:.*]]
; VF2:       [[VECTOR_PH]]:
; VF2-NEXT:    br label %[[VECTOR_BODY:.*]]
; VF2:       [[VECTOR_BODY]]:
; VF2-NEXT:    [[INDEX:%.*]] = phi i64 [ 0, %[[VECTOR_PH]] ], [ [[INDEX_NEXT:%.*]], %[[VECTOR_BODY]] ]
; VF2-NEXT:    [[TMP1:%.*]] = getelementptr inbounds i64, ptr [[FACTOR]], i64 [[INDEX]]
; VF2-NEXT:    [[WIDE_LOAD:%.*]] = load <2 x i64>, ptr [[TMP1]], align 8
; VF2-NEXT:    [[TMP15:%.*]] = shl nsw i64 [[INDEX]], 1
; VF2-NEXT:    [[TMP16:%.*]] = getelementptr inbounds i64, ptr [[DATA]], i64 [[TMP15]]
; VF2-NEXT:    [[WIDE_VEC:%.*]] = load <4 x i64>, ptr [[TMP16]], align 8
; VF2-NEXT:    [[TMP11:%.*]] = shufflevector <4 x i64> [[WIDE_VEC]], <4 x i64> poison, <2 x i32> <i32 0, i32 2>
; VF2-NEXT:    [[TMP20:%.*]] = shufflevector <4 x i64> [[WIDE_VEC]], <4 x i64> poison, <2 x i32> <i32 1, i32 3>
; VF2-NEXT:    [[TMP21:%.*]] = mul <2 x i64> [[WIDE_LOAD]], [[TMP20]]
; VF2-NEXT:    [[TMP24:%.*]] = mul <2 x i64> [[WIDE_LOAD]], [[TMP11]]
; VF2-NEXT:    [[TMP7:%.*]] = shufflevector <2 x i64> [[TMP21]], <2 x i64> [[TMP24]], <4 x i32> <i32 0, i32 1, i32 2, i32 3>
; VF2-NEXT:    [[INTERLEAVED_VEC:%.*]] = shufflevector <4 x i64> [[TMP7]], <4 x i64> poison, <4 x i32> <i32 0, i32 2, i32 1, i32 3>
; VF2-NEXT:    store <4 x i64> [[INTERLEAVED_VEC]], ptr [[TMP16]], align 8
; VF2-NEXT:    [[INDEX_NEXT]] = add nuw i64 [[INDEX]], 2
; VF2-NEXT:    [[TMP8:%.*]] = icmp eq i64 [[INDEX_NEXT]], 100
; VF2-NEXT:    br i1 [[TMP8]], label %[[MIDDLE_BLOCK:.*]], label %[[VECTOR_BODY]], !llvm.loop [[LOOP6:![0-9]+]]
; VF2:       [[MIDDLE_BLOCK]]:
; VF2-NEXT:    br [[EXIT:label %.*]]
; VF2:       [[SCALAR_PH:.*:]]
;
; VF4-LABEL: define void @test_2xi64_interleave_loads_order_flipped(
; VF4-SAME: ptr noalias [[DATA:%.*]], ptr noalias [[FACTOR:%.*]]) {
; VF4-NEXT:  [[ENTRY:.*:]]
; VF4-NEXT:    br label %[[VECTOR_PH:.*]]
; VF4:       [[VECTOR_PH]]:
; VF4-NEXT:    br label %[[VECTOR_BODY:.*]]
; VF4:       [[VECTOR_BODY]]:
; VF4-NEXT:    [[INDEX:%.*]] = phi i64 [ 0, %[[VECTOR_PH]] ], [ [[INDEX_NEXT:%.*]], %[[VECTOR_BODY]] ]
; VF4-NEXT:    [[TMP1:%.*]] = getelementptr inbounds i64, ptr [[FACTOR]], i64 [[INDEX]]
; VF4-NEXT:    [[WIDE_LOAD:%.*]] = load <4 x i64>, ptr [[TMP1]], align 8
; VF4-NEXT:    [[TMP27:%.*]] = shl nsw i64 [[INDEX]], 1
; VF4-NEXT:    [[TMP28:%.*]] = getelementptr inbounds i64, ptr [[DATA]], i64 [[TMP27]]
; VF4-NEXT:    [[WIDE_VEC:%.*]] = load <8 x i64>, ptr [[TMP28]], align 8
; VF4-NEXT:    [[TMP19:%.*]] = shufflevector <8 x i64> [[WIDE_VEC]], <8 x i64> poison, <4 x i32> <i32 0, i32 2, i32 4, i32 6>
; VF4-NEXT:    [[TMP36:%.*]] = shufflevector <8 x i64> [[WIDE_VEC]], <8 x i64> poison, <4 x i32> <i32 1, i32 3, i32 5, i32 7>
; VF4-NEXT:    [[TMP37:%.*]] = mul <4 x i64> [[WIDE_LOAD]], [[TMP36]]
; VF4-NEXT:    [[TMP42:%.*]] = mul <4 x i64> [[WIDE_LOAD]], [[TMP19]]
; VF4-NEXT:    [[TMP7:%.*]] = shufflevector <4 x i64> [[TMP37]], <4 x i64> [[TMP42]], <8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7>
; VF4-NEXT:    [[INTERLEAVED_VEC:%.*]] = shufflevector <8 x i64> [[TMP7]], <8 x i64> poison, <8 x i32> <i32 0, i32 4, i32 1, i32 5, i32 2, i32 6, i32 3, i32 7>
; VF4-NEXT:    store <8 x i64> [[INTERLEAVED_VEC]], ptr [[TMP28]], align 8
; VF4-NEXT:    [[INDEX_NEXT]] = add nuw i64 [[INDEX]], 4
; VF4-NEXT:    [[TMP8:%.*]] = icmp eq i64 [[INDEX_NEXT]], 100
; VF4-NEXT:    br i1 [[TMP8]], label %[[MIDDLE_BLOCK:.*]], label %[[VECTOR_BODY]], !llvm.loop [[LOOP6:![0-9]+]]
; VF4:       [[MIDDLE_BLOCK]]:
; VF4-NEXT:    br [[EXIT:label %.*]]
; VF4:       [[SCALAR_PH:.*:]]
;
entry:
  br label %loop

loop:
  %iv = phi i64 [ 0, %entry ], [ %iv.next, %loop ]
  %arrayidx = getelementptr inbounds i64, ptr %factor, i64 %iv
  %l.factor = load i64, ptr %arrayidx, align 8
  %1 = shl nsw i64 %iv, 1
  %data.0 = getelementptr inbounds i64, ptr %data, i64 %1
  %l.0 = load i64, ptr %data.0, align 8
  %3 = or disjoint i64 %1, 1
  %data.1 = getelementptr inbounds i64, ptr %data, i64 %3
  %l.1 = load i64, ptr %data.1, align 8
  %mul.0 = mul i64 %l.factor, %l.1
  store i64 %mul.0, ptr %data.0, align 8
  %mul.1 = mul i64 %l.factor, %l.0
  store i64 %mul.1, ptr %data.1, align 8
  %iv.next = add nuw nsw i64 %iv, 1
  %ec = icmp eq i64 %iv.next, 100
  br i1 %ec, label %exit, label %loop

exit:
  ret void
}

define void @test_2xi64_store_order_flipped_1(ptr noalias %data, ptr noalias %factor) {
; VF2-LABEL: define void @test_2xi64_store_order_flipped_1(
; VF2-SAME: ptr noalias [[DATA:%.*]], ptr noalias [[FACTOR:%.*]]) {
; VF2-NEXT:  [[ENTRY:.*:]]
; VF2-NEXT:    br label %[[VECTOR_PH:.*]]
; VF2:       [[VECTOR_PH]]:
; VF2-NEXT:    br label %[[VECTOR_BODY:.*]]
; VF2:       [[VECTOR_BODY]]:
; VF2-NEXT:    [[INDEX:%.*]] = phi i64 [ 0, %[[VECTOR_PH]] ], [ [[INDEX_NEXT:%.*]], %[[VECTOR_BODY]] ]
; VF2-NEXT:    [[TMP1:%.*]] = getelementptr inbounds i64, ptr [[FACTOR]], i64 [[INDEX]]
; VF2-NEXT:    [[WIDE_LOAD:%.*]] = load <2 x i64>, ptr [[TMP1]], align 8
; VF2-NEXT:    [[TMP6:%.*]] = shl nsw i64 [[INDEX]], 1
; VF2-NEXT:    [[TMP7:%.*]] = getelementptr inbounds i64, ptr [[DATA]], i64 [[TMP6]]
; VF2-NEXT:    [[WIDE_VEC:%.*]] = load <4 x i64>, ptr [[TMP7]], align 8
; VF2-NEXT:    [[TMP11:%.*]] = shufflevector <4 x i64> [[WIDE_VEC]], <4 x i64> poison, <2 x i32> <i32 0, i32 2>
; VF2-NEXT:    [[TMP21:%.*]] = shufflevector <4 x i64> [[WIDE_VEC]], <4 x i64> poison, <2 x i32> <i32 1, i32 3>
; VF2-NEXT:    [[TMP12:%.*]] = mul <2 x i64> [[WIDE_LOAD]], [[TMP11]]
; VF2-NEXT:    [[TMP22:%.*]] = mul <2 x i64> [[WIDE_LOAD]], [[TMP21]]
; VF2-NEXT:    [[TMP8:%.*]] = shufflevector <2 x i64> [[TMP22]], <2 x i64> [[TMP12]], <4 x i32> <i32 0, i32 1, i32 2, i32 3>
; VF2-NEXT:    [[INTERLEAVED_VEC:%.*]] = shufflevector <4 x i64> [[TMP8]], <4 x i64> poison, <4 x i32> <i32 0, i32 2, i32 1, i32 3>
; VF2-NEXT:    store <4 x i64> [[INTERLEAVED_VEC]], ptr [[TMP7]], align 8
; VF2-NEXT:    [[INDEX_NEXT]] = add nuw i64 [[INDEX]], 2
; VF2-NEXT:    [[TMP9:%.*]] = icmp eq i64 [[INDEX_NEXT]], 100
; VF2-NEXT:    br i1 [[TMP9]], label %[[MIDDLE_BLOCK:.*]], label %[[VECTOR_BODY]], !llvm.loop [[LOOP7:![0-9]+]]
; VF2:       [[MIDDLE_BLOCK]]:
; VF2-NEXT:    br [[EXIT:label %.*]]
; VF2:       [[SCALAR_PH:.*:]]
;
; VF4-LABEL: define void @test_2xi64_store_order_flipped_1(
; VF4-SAME: ptr noalias [[DATA:%.*]], ptr noalias [[FACTOR:%.*]]) {
; VF4-NEXT:  [[ENTRY:.*:]]
; VF4-NEXT:    br label %[[VECTOR_PH:.*]]
; VF4:       [[VECTOR_PH]]:
; VF4-NEXT:    br label %[[VECTOR_BODY:.*]]
; VF4:       [[VECTOR_BODY]]:
; VF4-NEXT:    [[INDEX:%.*]] = phi i64 [ 0, %[[VECTOR_PH]] ], [ [[INDEX_NEXT:%.*]], %[[VECTOR_BODY]] ]
; VF4-NEXT:    [[TMP1:%.*]] = getelementptr inbounds i64, ptr [[FACTOR]], i64 [[INDEX]]
; VF4-NEXT:    [[WIDE_LOAD:%.*]] = load <4 x i64>, ptr [[TMP1]], align 8
; VF4-NEXT:    [[TMP10:%.*]] = shl nsw i64 [[INDEX]], 1
; VF4-NEXT:    [[TMP11:%.*]] = getelementptr inbounds i64, ptr [[DATA]], i64 [[TMP10]]
; VF4-NEXT:    [[WIDE_VEC:%.*]] = load <8 x i64>, ptr [[TMP11]], align 8
; VF4-NEXT:    [[TMP19:%.*]] = shufflevector <8 x i64> [[WIDE_VEC]], <8 x i64> poison, <4 x i32> <i32 0, i32 2, i32 4, i32 6>
; VF4-NEXT:    [[TMP37:%.*]] = shufflevector <8 x i64> [[WIDE_VEC]], <8 x i64> poison, <4 x i32> <i32 1, i32 3, i32 5, i32 7>
; VF4-NEXT:    [[TMP20:%.*]] = mul <4 x i64> [[WIDE_LOAD]], [[TMP19]]
; VF4-NEXT:    [[TMP38:%.*]] = mul <4 x i64> [[WIDE_LOAD]], [[TMP37]]
; VF4-NEXT:    [[TMP7:%.*]] = shufflevector <4 x i64> [[TMP38]], <4 x i64> [[TMP20]], <8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7>
; VF4-NEXT:    [[INTERLEAVED_VEC:%.*]] = shufflevector <8 x i64> [[TMP7]], <8 x i64> poison, <8 x i32> <i32 0, i32 4, i32 1, i32 5, i32 2, i32 6, i32 3, i32 7>
; VF4-NEXT:    store <8 x i64> [[INTERLEAVED_VEC]], ptr [[TMP11]], align 8
; VF4-NEXT:    [[INDEX_NEXT]] = add nuw i64 [[INDEX]], 4
; VF4-NEXT:    [[TMP8:%.*]] = icmp eq i64 [[INDEX_NEXT]], 100
; VF4-NEXT:    br i1 [[TMP8]], label %[[MIDDLE_BLOCK:.*]], label %[[VECTOR_BODY]], !llvm.loop [[LOOP7:![0-9]+]]
; VF4:       [[MIDDLE_BLOCK]]:
; VF4-NEXT:    br [[EXIT:label %.*]]
; VF4:       [[SCALAR_PH:.*:]]
;
entry:
  br label %loop

loop:
  %iv = phi i64 [ 0, %entry ], [ %iv.next, %loop ]
  %arrayidx = getelementptr inbounds i64, ptr %factor, i64 %iv
  %l.factor = load i64, ptr %arrayidx, align 8
  %1 = shl nsw i64 %iv, 1
  %data.0 = getelementptr inbounds i64, ptr %data, i64 %1
  %l.0 = load i64, ptr %data.0, align 8
  %mul.0 = mul i64 %l.factor, %l.0
  %3 = or disjoint i64 %1, 1
  %data.1 = getelementptr inbounds i64, ptr %data, i64 %3
  %l.1 = load i64, ptr %data.1, align 8
  %mul.1 = mul i64 %l.factor, %l.1
  store i64 %mul.1, ptr %data.0, align 8
  store i64 %mul.0, ptr %data.1, align 8
  %iv.next = add nuw nsw i64 %iv, 1
  %ec = icmp eq i64 %iv.next, 100
  br i1 %ec, label %exit, label %loop

exit:
  ret void
}

define void @test_2xi64_store_order_flipped_2(ptr noalias %data, ptr noalias %factor) {
; VF2-LABEL: define void @test_2xi64_store_order_flipped_2(
; VF2-SAME: ptr noalias [[DATA:%.*]], ptr noalias [[FACTOR:%.*]]) {
; VF2-NEXT:  [[ENTRY:.*:]]
; VF2-NEXT:    br label %[[VECTOR_PH:.*]]
; VF2:       [[VECTOR_PH]]:
; VF2-NEXT:    br label %[[VECTOR_BODY:.*]]
; VF2:       [[VECTOR_BODY]]:
; VF2-NEXT:    [[INDEX:%.*]] = phi i64 [ 0, %[[VECTOR_PH]] ], [ [[INDEX_NEXT:%.*]], %[[VECTOR_BODY]] ]
; VF2-NEXT:    [[TMP1:%.*]] = getelementptr inbounds i64, ptr [[FACTOR]], i64 [[INDEX]]
; VF2-NEXT:    [[WIDE_LOAD:%.*]] = load <2 x i64>, ptr [[TMP1]], align 8
; VF2-NEXT:    [[TMP6:%.*]] = shl nsw i64 [[INDEX]], 1
; VF2-NEXT:    [[TMP7:%.*]] = getelementptr inbounds i64, ptr [[DATA]], i64 [[TMP6]]
; VF2-NEXT:    [[WIDE_VEC:%.*]] = load <4 x i64>, ptr [[TMP7]], align 8
; VF2-NEXT:    [[TMP11:%.*]] = shufflevector <4 x i64> [[WIDE_VEC]], <4 x i64> poison, <2 x i32> <i32 0, i32 2>
; VF2-NEXT:    [[TMP21:%.*]] = shufflevector <4 x i64> [[WIDE_VEC]], <4 x i64> poison, <2 x i32> <i32 1, i32 3>
; VF2-NEXT:    [[TMP12:%.*]] = mul <2 x i64> [[WIDE_LOAD]], [[TMP11]]
; VF2-NEXT:    [[TMP22:%.*]] = mul <2 x i64> [[WIDE_LOAD]], [[TMP21]]
; VF2-NEXT:    [[TMP8:%.*]] = shufflevector <2 x i64> [[TMP22]], <2 x i64> [[TMP12]], <4 x i32> <i32 0, i32 1, i32 2, i32 3>
; VF2-NEXT:    [[INTERLEAVED_VEC:%.*]] = shufflevector <4 x i64> [[TMP8]], <4 x i64> poison, <4 x i32> <i32 0, i32 2, i32 1, i32 3>
; VF2-NEXT:    store <4 x i64> [[INTERLEAVED_VEC]], ptr [[TMP7]], align 8
; VF2-NEXT:    [[INDEX_NEXT]] = add nuw i64 [[INDEX]], 2
; VF2-NEXT:    [[TMP9:%.*]] = icmp eq i64 [[INDEX_NEXT]], 100
; VF2-NEXT:    br i1 [[TMP9]], label %[[MIDDLE_BLOCK:.*]], label %[[VECTOR_BODY]], !llvm.loop [[LOOP8:![0-9]+]]
; VF2:       [[MIDDLE_BLOCK]]:
; VF2-NEXT:    br [[EXIT:label %.*]]
; VF2:       [[SCALAR_PH:.*:]]
;
; VF4-LABEL: define void @test_2xi64_store_order_flipped_2(
; VF4-SAME: ptr noalias [[DATA:%.*]], ptr noalias [[FACTOR:%.*]]) {
; VF4-NEXT:  [[ENTRY:.*:]]
; VF4-NEXT:    br label %[[VECTOR_PH:.*]]
; VF4:       [[VECTOR_PH]]:
; VF4-NEXT:    br label %[[VECTOR_BODY:.*]]
; VF4:       [[VECTOR_BODY]]:
; VF4-NEXT:    [[INDEX:%.*]] = phi i64 [ 0, %[[VECTOR_PH]] ], [ [[INDEX_NEXT:%.*]], %[[VECTOR_BODY]] ]
; VF4-NEXT:    [[TMP1:%.*]] = getelementptr inbounds i64, ptr [[FACTOR]], i64 [[INDEX]]
; VF4-NEXT:    [[WIDE_LOAD:%.*]] = load <4 x i64>, ptr [[TMP1]], align 8
; VF4-NEXT:    [[TMP10:%.*]] = shl nsw i64 [[INDEX]], 1
; VF4-NEXT:    [[TMP11:%.*]] = getelementptr inbounds i64, ptr [[DATA]], i64 [[TMP10]]
; VF4-NEXT:    [[WIDE_VEC:%.*]] = load <8 x i64>, ptr [[TMP11]], align 8
; VF4-NEXT:    [[TMP19:%.*]] = shufflevector <8 x i64> [[WIDE_VEC]], <8 x i64> poison, <4 x i32> <i32 0, i32 2, i32 4, i32 6>
; VF4-NEXT:    [[TMP37:%.*]] = shufflevector <8 x i64> [[WIDE_VEC]], <8 x i64> poison, <4 x i32> <i32 1, i32 3, i32 5, i32 7>
; VF4-NEXT:    [[TMP20:%.*]] = mul <4 x i64> [[WIDE_LOAD]], [[TMP19]]
; VF4-NEXT:    [[TMP38:%.*]] = mul <4 x i64> [[WIDE_LOAD]], [[TMP37]]
; VF4-NEXT:    [[TMP7:%.*]] = shufflevector <4 x i64> [[TMP38]], <4 x i64> [[TMP20]], <8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7>
; VF4-NEXT:    [[INTERLEAVED_VEC:%.*]] = shufflevector <8 x i64> [[TMP7]], <8 x i64> poison, <8 x i32> <i32 0, i32 4, i32 1, i32 5, i32 2, i32 6, i32 3, i32 7>
; VF4-NEXT:    store <8 x i64> [[INTERLEAVED_VEC]], ptr [[TMP11]], align 8
; VF4-NEXT:    [[INDEX_NEXT]] = add nuw i64 [[INDEX]], 4
; VF4-NEXT:    [[TMP8:%.*]] = icmp eq i64 [[INDEX_NEXT]], 100
; VF4-NEXT:    br i1 [[TMP8]], label %[[MIDDLE_BLOCK:.*]], label %[[VECTOR_BODY]], !llvm.loop [[LOOP8:![0-9]+]]
; VF4:       [[MIDDLE_BLOCK]]:
; VF4-NEXT:    br [[EXIT:label %.*]]
; VF4:       [[SCALAR_PH:.*:]]
;
entry:
  br label %loop

loop:
  %iv = phi i64 [ 0, %entry ], [ %iv.next, %loop ]
  %arrayidx = getelementptr inbounds i64, ptr %factor, i64 %iv
  %l.factor = load i64, ptr %arrayidx, align 8
  %1 = shl nsw i64 %iv, 1
  %data.0 = getelementptr inbounds i64, ptr %data, i64 %1
  %l.0 = load i64, ptr %data.0, align 8
  %mul.0 = mul i64 %l.factor, %l.0
  %3 = or disjoint i64 %1, 1
  %data.1 = getelementptr inbounds i64, ptr %data, i64 %3
  %l.1 = load i64, ptr %data.1, align 8
  %mul.1 = mul i64 %l.factor, %l.1
  store i64 %mul.0, ptr %data.1, align 8
  store i64 %mul.1, ptr %data.0, align 8
  %iv.next = add nuw nsw i64 %iv, 1
  %ec = icmp eq i64 %iv.next, 100
  br i1 %ec, label %exit, label %loop

exit:
  ret void
}

define void @test_2xi64_different_loads_feeding_fmul(ptr noalias %data, ptr noalias %src.0, ptr noalias %src.1) {
; VF2-LABEL: define void @test_2xi64_different_loads_feeding_fmul(
; VF2-SAME: ptr noalias [[DATA:%.*]], ptr noalias [[SRC_0:%.*]], ptr noalias [[SRC_1:%.*]]) {
; VF2-NEXT:  [[ENTRY:.*:]]
; VF2-NEXT:    br label %[[VECTOR_PH:.*]]
; VF2:       [[VECTOR_PH]]:
; VF2-NEXT:    br label %[[VECTOR_BODY:.*]]
; VF2:       [[VECTOR_BODY]]:
; VF2-NEXT:    [[INDEX:%.*]] = phi i64 [ 0, %[[VECTOR_PH]] ], [ [[INDEX_NEXT:%.*]], %[[VECTOR_BODY]] ]
; VF2-NEXT:    [[TMP1:%.*]] = getelementptr inbounds i64, ptr [[SRC_0]], i64 [[INDEX]]
; VF2-NEXT:    [[WIDE_LOAD:%.*]] = load <2 x i64>, ptr [[TMP1]], align 8
; VF2-NEXT:    [[TMP6:%.*]] = shl nsw i64 [[INDEX]], 1
; VF2-NEXT:    [[TMP7:%.*]] = getelementptr inbounds i64, ptr [[DATA]], i64 [[TMP6]]
; VF2-NEXT:    [[WIDE_LOAD1:%.*]] = load <2 x i64>, ptr [[TMP1]], align 8
; VF2-NEXT:    [[TMP8:%.*]] = mul <2 x i64> [[WIDE_LOAD]], [[WIDE_LOAD1]]
; VF2-NEXT:    [[TMP14:%.*]] = or disjoint i64 [[TMP6]], 1
; VF2-NEXT:    [[TMP15:%.*]] = getelementptr inbounds i64, ptr [[DATA]], i64 [[TMP14]]
; VF2-NEXT:    [[WIDE_VEC:%.*]] = load <4 x i64>, ptr [[TMP15]], align 8
; VF2-NEXT:    [[TMP19:%.*]] = shufflevector <4 x i64> [[WIDE_VEC]], <4 x i64> poison, <2 x i32> <i32 0, i32 2>
; VF2-NEXT:    [[TMP20:%.*]] = getelementptr inbounds i64, ptr [[SRC_1]], i64 [[INDEX]]
; VF2-NEXT:    [[WIDE_LOAD2:%.*]] = load <2 x i64>, ptr [[TMP20]], align 8
; VF2-NEXT:    [[TMP22:%.*]] = mul <2 x i64> [[WIDE_LOAD2]], [[TMP19]]
; VF2-NEXT:    [[TMP13:%.*]] = shufflevector <2 x i64> [[TMP8]], <2 x i64> [[TMP22]], <4 x i32> <i32 0, i32 1, i32 2, i32 3>
; VF2-NEXT:    [[INTERLEAVED_VEC:%.*]] = shufflevector <4 x i64> [[TMP13]], <4 x i64> poison, <4 x i32> <i32 0, i32 2, i32 1, i32 3>
; VF2-NEXT:    store <4 x i64> [[INTERLEAVED_VEC]], ptr [[TMP7]], align 8
; VF2-NEXT:    [[INDEX_NEXT]] = add nuw i64 [[INDEX]], 2
; VF2-NEXT:    [[TMP11:%.*]] = icmp eq i64 [[INDEX_NEXT]], 98
; VF2-NEXT:    br i1 [[TMP11]], label %[[MIDDLE_BLOCK:.*]], label %[[VECTOR_BODY]], !llvm.loop [[LOOP9:![0-9]+]]
; VF2:       [[MIDDLE_BLOCK]]:
; VF2-NEXT:    br label %[[SCALAR_PH:.*]]
; VF2:       [[SCALAR_PH]]:
;
; VF4-LABEL: define void @test_2xi64_different_loads_feeding_fmul(
; VF4-SAME: ptr noalias [[DATA:%.*]], ptr noalias [[SRC_0:%.*]], ptr noalias [[SRC_1:%.*]]) {
; VF4-NEXT:  [[ENTRY:.*:]]
; VF4-NEXT:    br label %[[VECTOR_PH:.*]]
; VF4:       [[VECTOR_PH]]:
; VF4-NEXT:    br label %[[VECTOR_BODY:.*]]
; VF4:       [[VECTOR_BODY]]:
; VF4-NEXT:    [[INDEX:%.*]] = phi i64 [ 0, %[[VECTOR_PH]] ], [ [[INDEX_NEXT:%.*]], %[[VECTOR_BODY]] ]
; VF4-NEXT:    [[TMP1:%.*]] = getelementptr inbounds i64, ptr [[SRC_0]], i64 [[INDEX]]
; VF4-NEXT:    [[WIDE_LOAD:%.*]] = load <4 x i64>, ptr [[TMP1]], align 8
; VF4-NEXT:    [[TMP10:%.*]] = shl nsw i64 [[INDEX]], 1
; VF4-NEXT:    [[TMP11:%.*]] = getelementptr inbounds i64, ptr [[DATA]], i64 [[TMP10]]
; VF4-NEXT:    [[WIDE_LOAD1:%.*]] = load <4 x i64>, ptr [[TMP1]], align 8
; VF4-NEXT:    [[TMP12:%.*]] = mul <4 x i64> [[WIDE_LOAD]], [[WIDE_LOAD1]]
; VF4-NEXT:    [[TMP24:%.*]] = or disjoint i64 [[TMP10]], 1
; VF4-NEXT:    [[TMP25:%.*]] = getelementptr inbounds i64, ptr [[DATA]], i64 [[TMP24]]
; VF4-NEXT:    [[WIDE_VEC:%.*]] = load <8 x i64>, ptr [[TMP25]], align 8
; VF4-NEXT:    [[TMP33:%.*]] = shufflevector <8 x i64> [[WIDE_VEC]], <8 x i64> poison, <4 x i32> <i32 0, i32 2, i32 4, i32 6>
; VF4-NEXT:    [[TMP34:%.*]] = getelementptr inbounds i64, ptr [[SRC_1]], i64 [[INDEX]]
; VF4-NEXT:    [[WIDE_LOAD2:%.*]] = load <4 x i64>, ptr [[TMP34]], align 8
; VF4-NEXT:    [[TMP36:%.*]] = mul <4 x i64> [[WIDE_LOAD2]], [[TMP33]]
; VF4-NEXT:    [[TMP13:%.*]] = shufflevector <4 x i64> [[TMP12]], <4 x i64> [[TMP36]], <8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7>
; VF4-NEXT:    [[INTERLEAVED_VEC:%.*]] = shufflevector <8 x i64> [[TMP13]], <8 x i64> poison, <8 x i32> <i32 0, i32 4, i32 1, i32 5, i32 2, i32 6, i32 3, i32 7>
; VF4-NEXT:    store <8 x i64> [[INTERLEAVED_VEC]], ptr [[TMP11]], align 8
; VF4-NEXT:    [[INDEX_NEXT]] = add nuw i64 [[INDEX]], 4
; VF4-NEXT:    [[TMP14:%.*]] = icmp eq i64 [[INDEX_NEXT]], 96
; VF4-NEXT:    br i1 [[TMP14]], label %[[MIDDLE_BLOCK:.*]], label %[[VECTOR_BODY]], !llvm.loop [[LOOP9:![0-9]+]]
; VF4:       [[MIDDLE_BLOCK]]:
; VF4-NEXT:    br label %[[SCALAR_PH:.*]]
; VF4:       [[SCALAR_PH]]:
;
entry:
  br label %loop

loop:
  %iv = phi i64 [ 0, %entry ], [ %iv.next, %loop ]
  %gep.src.0 = getelementptr inbounds i64, ptr %src.0, i64 %iv
  %l.src.0 = load i64, ptr %gep.src.0, align 8
  %1 = shl nsw i64 %iv, 1
  %data.0 = getelementptr inbounds i64, ptr %data, i64 %1
  %l.0 = load i64, ptr %gep.src.0, align 8
  %mul.0 = mul i64 %l.src.0, %l.0
  store i64 %mul.0, ptr %data.0, align 8
  %3 = or disjoint i64 %1, 1
  %data.1 = getelementptr inbounds i64, ptr %data, i64 %3
  %l.1 = load i64, ptr %data.1, align 8
  %gep.src.1 = getelementptr inbounds i64, ptr %src.1, i64 %iv
  %l.src.1 = load i64, ptr %gep.src.1, align 8
  %mul.1 = mul i64 %l.src.1, %l.1
  store i64 %mul.1, ptr %data.1, align 8
  %iv.next = add nuw nsw i64 %iv, 1
  %ec = icmp eq i64 %iv.next, 100
  br i1 %ec, label %exit, label %loop

exit:
  ret void
}

define void @test_3xi64(ptr noalias %data, ptr noalias %factor) {
; VF2-LABEL: define void @test_3xi64(
; VF2-SAME: ptr noalias [[DATA:%.*]], ptr noalias [[FACTOR:%.*]]) {
; VF2-NEXT:  [[ENTRY:.*:]]
; VF2-NEXT:    br label %[[VECTOR_PH:.*]]
; VF2:       [[VECTOR_PH]]:
; VF2-NEXT:    br label %[[VECTOR_BODY:.*]]
; VF2:       [[VECTOR_BODY]]:
; VF2-NEXT:    [[INDEX:%.*]] = phi i64 [ 0, %[[VECTOR_PH]] ], [ [[INDEX_NEXT:%.*]], %[[VECTOR_BODY]] ]
; VF2-NEXT:    [[TMP2:%.*]] = getelementptr inbounds i64, ptr [[FACTOR]], i64 [[INDEX]]
; VF2-NEXT:    [[WIDE_LOAD:%.*]] = load <2 x i64>, ptr [[TMP2]], align 8
; VF2-NEXT:    [[TMP4:%.*]] = getelementptr inbounds { i64, i64, i64 }, ptr [[DATA]], i64 [[INDEX]], i32 0
; VF2-NEXT:    [[WIDE_VEC:%.*]] = load <6 x i64>, ptr [[TMP4]], align 8
; VF2-NEXT:    [[TMP9:%.*]] = shufflevector <6 x i64> [[WIDE_VEC]], <6 x i64> poison, <2 x i32> <i32 0, i32 3>
; VF2-NEXT:    [[TMP18:%.*]] = shufflevector <6 x i64> [[WIDE_VEC]], <6 x i64> poison, <2 x i32> <i32 1, i32 4>
; VF2-NEXT:    [[TMP27:%.*]] = shufflevector <6 x i64> [[WIDE_VEC]], <6 x i64> poison, <2 x i32> <i32 2, i32 5>
; VF2-NEXT:    [[TMP10:%.*]] = mul <2 x i64> [[WIDE_LOAD]], [[TMP9]]
; VF2-NEXT:    [[TMP19:%.*]] = mul <2 x i64> [[WIDE_LOAD]], [[TMP18]]
; VF2-NEXT:    [[TMP28:%.*]] = mul <2 x i64> [[WIDE_LOAD]], [[TMP27]]
; VF2-NEXT:    [[TMP7:%.*]] = shufflevector <2 x i64> [[TMP10]], <2 x i64> [[TMP19]], <4 x i32> <i32 0, i32 1, i32 2, i32 3>
; VF2-NEXT:    [[TMP8:%.*]] = shufflevector <2 x i64> [[TMP28]], <2 x i64> poison, <4 x i32> <i32 0, i32 1, i32 poison, i32 poison>
; VF2-NEXT:    [[TMP11:%.*]] = shufflevector <4 x i64> [[TMP7]], <4 x i64> [[TMP8]], <6 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5>
; VF2-NEXT:    [[INTERLEAVED_VEC:%.*]] = shufflevector <6 x i64> [[TMP11]], <6 x i64> poison, <6 x i32> <i32 0, i32 2, i32 4, i32 1, i32 3, i32 5>
; VF2-NEXT:    store <6 x i64> [[INTERLEAVED_VEC]], ptr [[TMP4]], align 8
; VF2-NEXT:    [[INDEX_NEXT]] = add nuw i64 [[INDEX]], 2
; VF2-NEXT:    [[TMP12:%.*]] = icmp eq i64 [[INDEX_NEXT]], 100
; VF2-NEXT:    br i1 [[TMP12]], label %[[MIDDLE_BLOCK:.*]], label %[[VECTOR_BODY]], !llvm.loop [[LOOP11:![0-9]+]]
; VF2:       [[MIDDLE_BLOCK]]:
; VF2-NEXT:    br [[EXIT:label %.*]]
; VF2:       [[SCALAR_PH:.*:]]
;
; VF4-LABEL: define void @test_3xi64(
; VF4-SAME: ptr noalias [[DATA:%.*]], ptr noalias [[FACTOR:%.*]]) {
; VF4-NEXT:  [[ENTRY:.*:]]
; VF4-NEXT:    br label %[[VECTOR_PH:.*]]
; VF4:       [[VECTOR_PH]]:
; VF4-NEXT:    br label %[[VECTOR_BODY:.*]]
; VF4:       [[VECTOR_BODY]]:
; VF4-NEXT:    [[INDEX:%.*]] = phi i64 [ 0, %[[VECTOR_PH]] ], [ [[INDEX_NEXT:%.*]], %[[VECTOR_BODY]] ]
; VF4-NEXT:    [[TMP4:%.*]] = getelementptr inbounds i64, ptr [[FACTOR]], i64 [[INDEX]]
; VF4-NEXT:    [[WIDE_LOAD:%.*]] = load <4 x i64>, ptr [[TMP4]], align 8
; VF4-NEXT:    [[TMP6:%.*]] = getelementptr inbounds { i64, i64, i64 }, ptr [[DATA]], i64 [[INDEX]], i32 0
; VF4-NEXT:    [[WIDE_VEC:%.*]] = load <12 x i64>, ptr [[TMP6]], align 8
; VF4-NEXT:    [[TMP17:%.*]] = shufflevector <12 x i64> [[WIDE_VEC]], <12 x i64> poison, <4 x i32> <i32 0, i32 3, i32 6, i32 9>
; VF4-NEXT:    [[TMP34:%.*]] = shufflevector <12 x i64> [[WIDE_VEC]], <12 x i64> poison, <4 x i32> <i32 1, i32 4, i32 7, i32 10>
; VF4-NEXT:    [[TMP51:%.*]] = shufflevector <12 x i64> [[WIDE_VEC]], <12 x i64> poison, <4 x i32> <i32 2, i32 5, i32 8, i32 11>
; VF4-NEXT:    [[TMP18:%.*]] = mul <4 x i64> [[WIDE_LOAD]], [[TMP17]]
; VF4-NEXT:    [[TMP35:%.*]] = mul <4 x i64> [[WIDE_LOAD]], [[TMP34]]
; VF4-NEXT:    [[TMP52:%.*]] = mul <4 x i64> [[WIDE_LOAD]], [[TMP51]]
; VF4-NEXT:    [[TMP7:%.*]] = shufflevector <4 x i64> [[TMP18]], <4 x i64> [[TMP35]], <8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7>
; VF4-NEXT:    [[TMP8:%.*]] = shufflevector <4 x i64> [[TMP52]], <4 x i64> poison, <8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 poison, i32 poison, i32 poison, i32 poison>
; VF4-NEXT:    [[TMP9:%.*]] = shufflevector <8 x i64> [[TMP7]], <8 x i64> [[TMP8]], <12 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7, i32 8, i32 9, i32 10, i32 11>
; VF4-NEXT:    [[INTERLEAVED_VEC:%.*]] = shufflevector <12 x i64> [[TMP9]], <12 x i64> poison, <12 x i32> <i32 0, i32 4, i32 8, i32 1, i32 5, i32 9, i32 2, i32 6, i32 10, i32 3, i32 7, i32 11>
; VF4-NEXT:    store <12 x i64> [[INTERLEAVED_VEC]], ptr [[TMP6]], align 8
; VF4-NEXT:    [[INDEX_NEXT]] = add nuw i64 [[INDEX]], 4
; VF4-NEXT:    [[TMP10:%.*]] = icmp eq i64 [[INDEX_NEXT]], 100
; VF4-NEXT:    br i1 [[TMP10]], label %[[MIDDLE_BLOCK:.*]], label %[[VECTOR_BODY]], !llvm.loop [[LOOP11:![0-9]+]]
; VF4:       [[MIDDLE_BLOCK]]:
; VF4-NEXT:    br [[EXIT:label %.*]]
; VF4:       [[SCALAR_PH:.*:]]
;
entry:
  br label %loop

loop:
  %iv = phi i64 [ 0, %entry ], [ %iv.next, %loop ]
  %arrayidx = getelementptr inbounds i64, ptr %factor, i64 %iv
  %l.factor = load i64, ptr %arrayidx, align 8
  %data.0 = getelementptr inbounds { i64 , i64, i64 }, ptr %data, i64 %iv, i32 0
  %l.0 = load i64, ptr %data.0, align 8
  %mul.0 = mul i64 %l.factor, %l.0
  store i64 %mul.0, ptr %data.0, align 8
  %data.1 = getelementptr inbounds { i64 , i64, i64 }, ptr %data, i64 %iv, i32 1
  %l.1 = load i64, ptr %data.1, align 8
  %mul.1 = mul i64 %l.factor, %l.1
  store i64 %mul.1, ptr %data.1, align 8
  %data.2 = getelementptr inbounds { i64 , i64, i64 }, ptr %data, i64 %iv, i32 2
  %l.2 = load i64, ptr %data.2, align 8
  %mul.2 = mul i64 %l.factor, %l.2
  store i64 %mul.2, ptr %data.2, align 8
  %iv.next = add nuw nsw i64 %iv, 1
  %ec = icmp eq i64 %iv.next, 100
  br i1 %ec, label %exit, label %loop

exit:
  ret void
}

define void @test_2xi32(ptr noalias %data, ptr noalias %factor) {
; VF2-LABEL: define void @test_2xi32(
; VF2-SAME: ptr noalias [[DATA:%.*]], ptr noalias [[FACTOR:%.*]]) {
; VF2-NEXT:  [[ENTRY:.*:]]
; VF2-NEXT:    br label %[[VECTOR_PH:.*]]
; VF2:       [[VECTOR_PH]]:
; VF2-NEXT:    br label %[[VECTOR_BODY:.*]]
; VF2:       [[VECTOR_BODY]]:
; VF2-NEXT:    [[INDEX:%.*]] = phi i64 [ 0, %[[VECTOR_PH]] ], [ [[INDEX_NEXT:%.*]], %[[VECTOR_BODY]] ]
; VF2-NEXT:    [[TMP0:%.*]] = add i64 [[INDEX]], 0
; VF2-NEXT:    [[TMP1:%.*]] = add i64 [[INDEX]], 1
; VF2-NEXT:    [[TMP2:%.*]] = getelementptr inbounds i64, ptr [[FACTOR]], i64 [[TMP0]]
; VF2-NEXT:    [[WIDE_VEC:%.*]] = load <4 x i32>, ptr [[TMP2]], align 8
; VF2-NEXT:    [[TMP7:%.*]] = shufflevector <4 x i32> [[WIDE_VEC]], <4 x i32> poison, <2 x i32> <i32 0, i32 2>
; VF2-NEXT:    [[TMP8:%.*]] = getelementptr inbounds { i32, i32, i32 }, ptr [[DATA]], i64 [[TMP0]], i32 0
; VF2-NEXT:    [[TMP9:%.*]] = getelementptr inbounds { i32, i32, i32 }, ptr [[DATA]], i64 [[TMP1]], i32 0
; VF2-NEXT:    [[WIDE_VEC1:%.*]] = load <6 x i32>, ptr [[TMP8]], align 8
; VF2-NEXT:    [[TMP13:%.*]] = shufflevector <6 x i32> [[WIDE_VEC1]], <6 x i32> poison, <2 x i32> <i32 0, i32 3>
; VF2-NEXT:    [[TMP22:%.*]] = shufflevector <6 x i32> [[WIDE_VEC1]], <6 x i32> poison, <2 x i32> <i32 1, i32 4>
; VF2-NEXT:    [[TMP14:%.*]] = mul <2 x i32> [[TMP7]], [[TMP13]]
; VF2-NEXT:    [[TMP15:%.*]] = extractelement <2 x i32> [[TMP14]], i32 0
; VF2-NEXT:    [[TMP16:%.*]] = extractelement <2 x i32> [[TMP14]], i32 1
; VF2-NEXT:    store i32 [[TMP15]], ptr [[TMP8]], align 8
; VF2-NEXT:    store i32 [[TMP16]], ptr [[TMP9]], align 8
; VF2-NEXT:    [[TMP17:%.*]] = getelementptr inbounds { i32, i32, i32 }, ptr [[DATA]], i64 [[TMP0]], i32 1
; VF2-NEXT:    [[TMP18:%.*]] = getelementptr inbounds { i32, i32, i32 }, ptr [[DATA]], i64 [[TMP1]], i32 1
; VF2-NEXT:    [[TMP23:%.*]] = mul <2 x i32> [[TMP7]], [[TMP22]]
; VF2-NEXT:    [[TMP24:%.*]] = extractelement <2 x i32> [[TMP23]], i32 0
; VF2-NEXT:    [[TMP25:%.*]] = extractelement <2 x i32> [[TMP23]], i32 1
; VF2-NEXT:    store i32 [[TMP24]], ptr [[TMP17]], align 8
; VF2-NEXT:    store i32 [[TMP25]], ptr [[TMP18]], align 8
; VF2-NEXT:    [[INDEX_NEXT]] = add nuw i64 [[INDEX]], 2
; VF2-NEXT:    [[TMP19:%.*]] = icmp eq i64 [[INDEX_NEXT]], 98
; VF2-NEXT:    br i1 [[TMP19]], label %[[MIDDLE_BLOCK:.*]], label %[[VECTOR_BODY]], !llvm.loop [[LOOP12:![0-9]+]]
; VF2:       [[MIDDLE_BLOCK]]:
; VF2-NEXT:    br label %[[SCALAR_PH:.*]]
; VF2:       [[SCALAR_PH]]:
;
; VF4-LABEL: define void @test_2xi32(
; VF4-SAME: ptr noalias [[DATA:%.*]], ptr noalias [[FACTOR:%.*]]) {
; VF4-NEXT:  [[ENTRY:.*:]]
; VF4-NEXT:    br label %[[VECTOR_PH:.*]]
; VF4:       [[VECTOR_PH]]:
; VF4-NEXT:    br label %[[VECTOR_BODY:.*]]
; VF4:       [[VECTOR_BODY]]:
; VF4-NEXT:    [[INDEX:%.*]] = phi i64 [ 0, %[[VECTOR_PH]] ], [ [[INDEX_NEXT:%.*]], %[[VECTOR_BODY]] ]
; VF4-NEXT:    [[TMP0:%.*]] = add i64 [[INDEX]], 0
; VF4-NEXT:    [[TMP1:%.*]] = add i64 [[INDEX]], 1
; VF4-NEXT:    [[TMP2:%.*]] = add i64 [[INDEX]], 2
; VF4-NEXT:    [[TMP3:%.*]] = add i64 [[INDEX]], 3
; VF4-NEXT:    [[TMP4:%.*]] = getelementptr inbounds i64, ptr [[FACTOR]], i64 [[TMP0]]
; VF4-NEXT:    [[WIDE_VEC:%.*]] = load <8 x i32>, ptr [[TMP4]], align 8
; VF4-NEXT:    [[TMP15:%.*]] = shufflevector <8 x i32> [[WIDE_VEC]], <8 x i32> poison, <4 x i32> <i32 0, i32 2, i32 4, i32 6>
; VF4-NEXT:    [[TMP16:%.*]] = getelementptr inbounds { i32, i32, i32 }, ptr [[DATA]], i64 [[TMP0]], i32 0
; VF4-NEXT:    [[TMP17:%.*]] = getelementptr inbounds { i32, i32, i32 }, ptr [[DATA]], i64 [[TMP1]], i32 0
; VF4-NEXT:    [[TMP18:%.*]] = getelementptr inbounds { i32, i32, i32 }, ptr [[DATA]], i64 [[TMP2]], i32 0
; VF4-NEXT:    [[TMP19:%.*]] = getelementptr inbounds { i32, i32, i32 }, ptr [[DATA]], i64 [[TMP3]], i32 0
; VF4-NEXT:    [[WIDE_VEC1:%.*]] = load <12 x i32>, ptr [[TMP16]], align 8
; VF4-NEXT:    [[TMP27:%.*]] = shufflevector <12 x i32> [[WIDE_VEC1]], <12 x i32> poison, <4 x i32> <i32 0, i32 3, i32 6, i32 9>
; VF4-NEXT:    [[TMP44:%.*]] = shufflevector <12 x i32> [[WIDE_VEC1]], <12 x i32> poison, <4 x i32> <i32 1, i32 4, i32 7, i32 10>
; VF4-NEXT:    [[TMP28:%.*]] = mul <4 x i32> [[TMP15]], [[TMP27]]
; VF4-NEXT:    [[TMP29:%.*]] = extractelement <4 x i32> [[TMP28]], i32 0
; VF4-NEXT:    [[TMP30:%.*]] = extractelement <4 x i32> [[TMP28]], i32 1
; VF4-NEXT:    [[TMP31:%.*]] = extractelement <4 x i32> [[TMP28]], i32 2
; VF4-NEXT:    [[TMP32:%.*]] = extractelement <4 x i32> [[TMP28]], i32 3
; VF4-NEXT:    store i32 [[TMP29]], ptr [[TMP16]], align 8
; VF4-NEXT:    store i32 [[TMP30]], ptr [[TMP17]], align 8
; VF4-NEXT:    store i32 [[TMP31]], ptr [[TMP18]], align 8
; VF4-NEXT:    store i32 [[TMP32]], ptr [[TMP19]], align 8
; VF4-NEXT:    [[TMP33:%.*]] = getelementptr inbounds { i32, i32, i32 }, ptr [[DATA]], i64 [[TMP0]], i32 1
; VF4-NEXT:    [[TMP34:%.*]] = getelementptr inbounds { i32, i32, i32 }, ptr [[DATA]], i64 [[TMP1]], i32 1
; VF4-NEXT:    [[TMP35:%.*]] = getelementptr inbounds { i32, i32, i32 }, ptr [[DATA]], i64 [[TMP2]], i32 1
; VF4-NEXT:    [[TMP36:%.*]] = getelementptr inbounds { i32, i32, i32 }, ptr [[DATA]], i64 [[TMP3]], i32 1
; VF4-NEXT:    [[TMP45:%.*]] = mul <4 x i32> [[TMP15]], [[TMP44]]
; VF4-NEXT:    [[TMP46:%.*]] = extractelement <4 x i32> [[TMP45]], i32 0
; VF4-NEXT:    [[TMP47:%.*]] = extractelement <4 x i32> [[TMP45]], i32 1
; VF4-NEXT:    [[TMP48:%.*]] = extractelement <4 x i32> [[TMP45]], i32 2
; VF4-NEXT:    [[TMP49:%.*]] = extractelement <4 x i32> [[TMP45]], i32 3
; VF4-NEXT:    store i32 [[TMP46]], ptr [[TMP33]], align 8
; VF4-NEXT:    store i32 [[TMP47]], ptr [[TMP34]], align 8
; VF4-NEXT:    store i32 [[TMP48]], ptr [[TMP35]], align 8
; VF4-NEXT:    store i32 [[TMP49]], ptr [[TMP36]], align 8
; VF4-NEXT:    [[INDEX_NEXT]] = add nuw i64 [[INDEX]], 4
; VF4-NEXT:    [[TMP23:%.*]] = icmp eq i64 [[INDEX_NEXT]], 96
; VF4-NEXT:    br i1 [[TMP23]], label %[[MIDDLE_BLOCK:.*]], label %[[VECTOR_BODY]], !llvm.loop [[LOOP12:![0-9]+]]
; VF4:       [[MIDDLE_BLOCK]]:
; VF4-NEXT:    br label %[[SCALAR_PH:.*]]
; VF4:       [[SCALAR_PH]]:
;
entry:
  br label %loop

loop:
  %iv = phi i64 [ 0, %entry ], [ %iv.next, %loop ]
  %arrayidx = getelementptr inbounds i64, ptr %factor, i64 %iv
  %l.factor = load i32 , ptr %arrayidx, align 8
  %data.0 = getelementptr inbounds { i32, i32, i32 }, ptr %data, i64 %iv, i32 0
  %l.0 = load i32, ptr %data.0, align 8
  %mul.0 = mul i32 %l.factor, %l.0
  store i32 %mul.0, ptr %data.0, align 8
  %data.1 = getelementptr inbounds { i32, i32, i32 }, ptr %data, i64 %iv, i32 1
  %l.1 = load i32, ptr %data.1, align 8
  %mul.1 = mul i32 %l.factor, %l.1
  store i32%mul.1, ptr %data.1, align 8
  %iv.next = add nuw nsw i64 %iv, 1
  %ec = icmp eq i64 %iv.next, 100
  br i1 %ec, label %exit, label %loop

exit:
  ret void
}

define void @test_3xi32(ptr noalias %data, ptr noalias %factor) {
; VF2-LABEL: define void @test_3xi32(
; VF2-SAME: ptr noalias [[DATA:%.*]], ptr noalias [[FACTOR:%.*]]) {
; VF2-NEXT:  [[ENTRY:.*:]]
; VF2-NEXT:    br label %[[VECTOR_PH:.*]]
; VF2:       [[VECTOR_PH]]:
; VF2-NEXT:    br label %[[VECTOR_BODY:.*]]
; VF2:       [[VECTOR_BODY]]:
; VF2-NEXT:    [[INDEX:%.*]] = phi i64 [ 0, %[[VECTOR_PH]] ], [ [[INDEX_NEXT:%.*]], %[[VECTOR_BODY]] ]
; VF2-NEXT:    [[TMP3:%.*]] = getelementptr inbounds i64, ptr [[FACTOR]], i64 [[INDEX]]
; VF2-NEXT:    [[WIDE_VEC:%.*]] = load <4 x i32>, ptr [[TMP3]], align 8
; VF2-NEXT:    [[TMP7:%.*]] = shufflevector <4 x i32> [[WIDE_VEC]], <4 x i32> poison, <2 x i32> <i32 0, i32 2>
; VF2-NEXT:    [[TMP9:%.*]] = getelementptr inbounds { i32, i32, i32 }, ptr [[DATA]], i64 [[INDEX]], i32 0
; VF2-NEXT:    [[WIDE_VEC1:%.*]] = load <6 x i32>, ptr [[TMP9]], align 8
; VF2-NEXT:    [[TMP13:%.*]] = shufflevector <6 x i32> [[WIDE_VEC1]], <6 x i32> poison, <2 x i32> <i32 0, i32 3>
; VF2-NEXT:    [[TMP22:%.*]] = shufflevector <6 x i32> [[WIDE_VEC1]], <6 x i32> poison, <2 x i32> <i32 1, i32 4>
; VF2-NEXT:    [[TMP31:%.*]] = shufflevector <6 x i32> [[WIDE_VEC1]], <6 x i32> poison, <2 x i32> <i32 2, i32 5>
; VF2-NEXT:    [[TMP14:%.*]] = mul <2 x i32> [[TMP7]], [[TMP13]]
; VF2-NEXT:    [[TMP23:%.*]] = mul <2 x i32> [[TMP7]], [[TMP22]]
; VF2-NEXT:    [[TMP32:%.*]] = mul <2 x i32> [[TMP7]], [[TMP31]]
; VF2-NEXT:    [[TMP8:%.*]] = shufflevector <2 x i32> [[TMP14]], <2 x i32> [[TMP23]], <4 x i32> <i32 0, i32 1, i32 2, i32 3>
; VF2-NEXT:    [[TMP11:%.*]] = shufflevector <2 x i32> [[TMP32]], <2 x i32> poison, <4 x i32> <i32 0, i32 1, i32 poison, i32 poison>
; VF2-NEXT:    [[TMP10:%.*]] = shufflevector <4 x i32> [[TMP8]], <4 x i32> [[TMP11]], <6 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5>
; VF2-NEXT:    [[INTERLEAVED_VEC:%.*]] = shufflevector <6 x i32> [[TMP10]], <6 x i32> poison, <6 x i32> <i32 0, i32 2, i32 4, i32 1, i32 3, i32 5>
; VF2-NEXT:    store <6 x i32> [[INTERLEAVED_VEC]], ptr [[TMP9]], align 8
; VF2-NEXT:    [[INDEX_NEXT]] = add nuw i64 [[INDEX]], 2
; VF2-NEXT:    [[TMP12:%.*]] = icmp eq i64 [[INDEX_NEXT]], 98
; VF2-NEXT:    br i1 [[TMP12]], label %[[MIDDLE_BLOCK:.*]], label %[[VECTOR_BODY]], !llvm.loop [[LOOP14:![0-9]+]]
; VF2:       [[MIDDLE_BLOCK]]:
; VF2-NEXT:    br label %[[SCALAR_PH:.*]]
; VF2:       [[SCALAR_PH]]:
;
; VF4-LABEL: define void @test_3xi32(
; VF4-SAME: ptr noalias [[DATA:%.*]], ptr noalias [[FACTOR:%.*]]) {
; VF4-NEXT:  [[ENTRY:.*:]]
; VF4-NEXT:    br label %[[VECTOR_PH:.*]]
; VF4:       [[VECTOR_PH]]:
; VF4-NEXT:    br label %[[VECTOR_BODY:.*]]
; VF4:       [[VECTOR_BODY]]:
; VF4-NEXT:    [[INDEX:%.*]] = phi i64 [ 0, %[[VECTOR_PH]] ], [ [[INDEX_NEXT:%.*]], %[[VECTOR_BODY]] ]
; VF4-NEXT:    [[TMP7:%.*]] = getelementptr inbounds i64, ptr [[FACTOR]], i64 [[INDEX]]
; VF4-NEXT:    [[WIDE_VEC:%.*]] = load <8 x i32>, ptr [[TMP7]], align 8
; VF4-NEXT:    [[TMP15:%.*]] = shufflevector <8 x i32> [[WIDE_VEC]], <8 x i32> poison, <4 x i32> <i32 0, i32 2, i32 4, i32 6>
; VF4-NEXT:    [[TMP19:%.*]] = getelementptr inbounds { i32, i32, i32 }, ptr [[DATA]], i64 [[INDEX]], i32 0
; VF4-NEXT:    [[WIDE_VEC1:%.*]] = load <12 x i32>, ptr [[TMP19]], align 8
; VF4-NEXT:    [[TMP27:%.*]] = shufflevector <12 x i32> [[WIDE_VEC1]], <12 x i32> poison, <4 x i32> <i32 0, i32 3, i32 6, i32 9>
; VF4-NEXT:    [[TMP44:%.*]] = shufflevector <12 x i32> [[WIDE_VEC1]], <12 x i32> poison, <4 x i32> <i32 1, i32 4, i32 7, i32 10>
; VF4-NEXT:    [[TMP61:%.*]] = shufflevector <12 x i32> [[WIDE_VEC1]], <12 x i32> poison, <4 x i32> <i32 2, i32 5, i32 8, i32 11>
; VF4-NEXT:    [[TMP28:%.*]] = mul <4 x i32> [[TMP15]], [[TMP27]]
; VF4-NEXT:    [[TMP45:%.*]] = mul <4 x i32> [[TMP15]], [[TMP44]]
; VF4-NEXT:    [[TMP62:%.*]] = mul <4 x i32> [[TMP15]], [[TMP61]]
; VF4-NEXT:    [[TMP8:%.*]] = shufflevector <4 x i32> [[TMP28]], <4 x i32> [[TMP45]], <8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7>
; VF4-NEXT:    [[TMP9:%.*]] = shufflevector <4 x i32> [[TMP62]], <4 x i32> poison, <8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 poison, i32 poison, i32 poison, i32 poison>
; VF4-NEXT:    [[TMP10:%.*]] = shufflevector <8 x i32> [[TMP8]], <8 x i32> [[TMP9]], <12 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7, i32 8, i32 9, i32 10, i32 11>
; VF4-NEXT:    [[INTERLEAVED_VEC:%.*]] = shufflevector <12 x i32> [[TMP10]], <12 x i32> poison, <12 x i32> <i32 0, i32 4, i32 8, i32 1, i32 5, i32 9, i32 2, i32 6, i32 10, i32 3, i32 7, i32 11>
; VF4-NEXT:    store <12 x i32> [[INTERLEAVED_VEC]], ptr [[TMP19]], align 8
; VF4-NEXT:    [[INDEX_NEXT]] = add nuw i64 [[INDEX]], 4
; VF4-NEXT:    [[TMP11:%.*]] = icmp eq i64 [[INDEX_NEXT]], 96
; VF4-NEXT:    br i1 [[TMP11]], label %[[MIDDLE_BLOCK:.*]], label %[[VECTOR_BODY]], !llvm.loop [[LOOP14:![0-9]+]]
; VF4:       [[MIDDLE_BLOCK]]:
; VF4-NEXT:    br label %[[SCALAR_PH:.*]]
; VF4:       [[SCALAR_PH]]:
;
entry:
  br label %loop

loop:
  %iv = phi i64 [ 0, %entry ], [ %iv.next, %loop ]
  %arrayidx = getelementptr inbounds i64, ptr %factor, i64 %iv
  %l.factor = load i32 , ptr %arrayidx, align 8
  %data.0 = getelementptr inbounds { i32, i32, i32 }, ptr %data, i64 %iv, i32 0
  %l.0 = load i32, ptr %data.0, align 8
  %mul.0 = mul i32 %l.factor, %l.0
  store i32 %mul.0, ptr %data.0, align 8
  %data.1 = getelementptr inbounds { i32, i32, i32 }, ptr %data, i64 %iv, i32 1
  %l.1 = load i32, ptr %data.1, align 8
  %mul.1 = mul i32 %l.factor, %l.1
  store i32%mul.1, ptr %data.1, align 8
  %data.2 = getelementptr inbounds { i32, i32, i32 }, ptr %data, i64 %iv, i32 2
  %l.2 = load i32, ptr %data.2, align 8
  %mul.2 = mul i32 %l.factor, %l.2
  store i32 %mul.2, ptr %data.2, align 8
  %iv.next = add nuw nsw i64 %iv, 1
  %ec = icmp eq i64 %iv.next, 100
  br i1 %ec, label %exit, label %loop

exit:
  ret void
}

define void @test_2xi64_sub_of_wide_loads(ptr noalias %data, ptr noalias %A, ptr noalias %B) {
; VF2-LABEL: define void @test_2xi64_sub_of_wide_loads(
; VF2-SAME: ptr noalias [[DATA:%.*]], ptr noalias [[A:%.*]], ptr noalias [[B:%.*]]) {
; VF2-NEXT:  [[ENTRY:.*:]]
; VF2-NEXT:    br label %[[VECTOR_PH:.*]]
; VF2:       [[VECTOR_PH]]:
; VF2-NEXT:    br label %[[VECTOR_BODY:.*]]
; VF2:       [[VECTOR_BODY]]:
; VF2-NEXT:    [[TMP0:%.*]] = phi i64 [ 0, %[[VECTOR_PH]] ], [ [[IV_NEXT:%.*]], %[[VECTOR_BODY]] ]
; VF2-NEXT:    [[TMP6:%.*]] = getelementptr inbounds i64, ptr [[A]], i64 [[TMP0]]
; VF2-NEXT:    [[TMP2:%.*]] = load i64, ptr [[TMP6]], align 8
; VF2-NEXT:    [[BROADCAST_SPLATINSERT:%.*]] = insertelement <2 x i64> poison, i64 [[TMP2]], i64 0
; VF2-NEXT:    [[BROADCAST_SPLAT:%.*]] = shufflevector <2 x i64> [[BROADCAST_SPLATINSERT]], <2 x i64> poison, <2 x i32> zeroinitializer
; VF2-NEXT:    [[TMP3:%.*]] = getelementptr inbounds i64, ptr [[B]], i64 [[TMP0]]
; VF2-NEXT:    [[TMP5:%.*]] = load i64, ptr [[TMP3]], align 8
; VF2-NEXT:    [[BROADCAST_SPLATINSERT1:%.*]] = insertelement <2 x i64> poison, i64 [[TMP5]], i64 0
; VF2-NEXT:    [[BROADCAST_SPLAT2:%.*]] = shufflevector <2 x i64> [[BROADCAST_SPLATINSERT1]], <2 x i64> poison, <2 x i32> zeroinitializer
; VF2-NEXT:    [[TMP13:%.*]] = sub <2 x i64> [[BROADCAST_SPLAT]], [[BROADCAST_SPLAT2]]
; VF2-NEXT:    [[TMP20:%.*]] = shl nsw i64 [[TMP0]], 1
; VF2-NEXT:    [[DATA_1:%.*]] = getelementptr inbounds i64, ptr [[DATA]], i64 [[TMP20]]
; VF2-NEXT:    store <2 x i64> [[TMP13]], ptr [[DATA_1]], align 8
; VF2-NEXT:    [[IV_NEXT]] = add nuw i64 [[TMP0]], 1
; VF2-NEXT:    [[EC:%.*]] = icmp eq i64 [[IV_NEXT]], 100
; VF2-NEXT:    br i1 [[EC]], label %[[MIDDLE_BLOCK:.*]], label %[[VECTOR_BODY]], !llvm.loop [[LOOP16:![0-9]+]]
; VF2:       [[MIDDLE_BLOCK]]:
; VF2-NEXT:    br [[EXIT:label %.*]]
; VF2:       [[SCALAR_PH:.*:]]
;
; VF4-LABEL: define void @test_2xi64_sub_of_wide_loads(
; VF4-SAME: ptr noalias [[DATA:%.*]], ptr noalias [[A:%.*]], ptr noalias [[B:%.*]]) {
; VF4-NEXT:  [[ENTRY:.*:]]
; VF4-NEXT:    br label %[[VECTOR_PH:.*]]
; VF4:       [[VECTOR_PH]]:
; VF4-NEXT:    br label %[[VECTOR_BODY:.*]]
; VF4:       [[VECTOR_BODY]]:
; VF4-NEXT:    [[TMP0:%.*]] = phi i64 [ 0, %[[VECTOR_PH]] ], [ [[INDEX_NEXT:%.*]], %[[VECTOR_BODY]] ]
; VF4-NEXT:    [[TMP1:%.*]] = getelementptr inbounds i64, ptr [[A]], i64 [[TMP0]]
; VF4-NEXT:    [[WIDE_LOAD:%.*]] = load <4 x i64>, ptr [[TMP1]], align 8
; VF4-NEXT:    [[TMP3:%.*]] = getelementptr inbounds i64, ptr [[B]], i64 [[TMP0]]
; VF4-NEXT:    [[WIDE_LOAD1:%.*]] = load <4 x i64>, ptr [[TMP3]], align 8
; VF4-NEXT:    [[TMP5:%.*]] = sub <4 x i64> [[WIDE_LOAD]], [[WIDE_LOAD1]]
; VF4-NEXT:    [[TMP6:%.*]] = shl nsw i64 [[TMP0]], 1
; VF4-NEXT:    [[TMP7:%.*]] = getelementptr inbounds i64, ptr [[DATA]], i64 [[TMP6]]
; VF4-NEXT:    [[TMP9:%.*]] = shufflevector <4 x i64> [[TMP5]], <4 x i64> [[TMP5]], <8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7>
; VF4-NEXT:    [[INTERLEAVED_VEC:%.*]] = shufflevector <8 x i64> [[TMP9]], <8 x i64> poison, <8 x i32> <i32 0, i32 4, i32 1, i32 5, i32 2, i32 6, i32 3, i32 7>
; VF4-NEXT:    store <8 x i64> [[INTERLEAVED_VEC]], ptr [[TMP7]], align 8
; VF4-NEXT:    [[INDEX_NEXT]] = add nuw i64 [[TMP0]], 4
; VF4-NEXT:    [[TMP10:%.*]] = icmp eq i64 [[INDEX_NEXT]], 100
; VF4-NEXT:    br i1 [[TMP10]], label %[[MIDDLE_BLOCK:.*]], label %[[VECTOR_BODY]], !llvm.loop [[LOOP16:![0-9]+]]
; VF4:       [[MIDDLE_BLOCK]]:
; VF4-NEXT:    br [[EXIT:label %.*]]
; VF4:       [[SCALAR_PH:.*:]]
;
entry:
  br label %loop

loop:
  %iv = phi i64 [ 0, %entry ], [ %iv.next, %loop ]
  %gep.A = getelementptr inbounds i64, ptr %A, i64 %iv
  %l.A = load i64, ptr %gep.A, align 8
  %gep.B = getelementptr inbounds i64, ptr %B, i64 %iv
  %l.B = load i64, ptr %gep.B, align 8
  %sub.0 = sub i64 %l.A, %l.B
  %1 = shl nsw i64 %iv, 1
  %data.0 = getelementptr inbounds i64, ptr %data, i64 %1
  store i64 %sub.0, ptr %data.0, align 8
  %sub.1 = sub i64 %l.A, %l.B
  %3 = or disjoint i64 %1, 1
  %data.1 = getelementptr inbounds i64, ptr %data, i64 %3
  store i64 %sub.1, ptr %data.1, align 8
  %iv.next = add nuw nsw i64 %iv, 1
  %ec = icmp eq i64 %iv.next, 100
  br i1 %ec, label %exit, label %loop

exit:
  ret void
}

define void @test_2xi64_sub_of_wide_loads_ops_swapped(ptr noalias %data, ptr noalias %A, ptr noalias %B) {
; VF2-LABEL: define void @test_2xi64_sub_of_wide_loads_ops_swapped(
; VF2-SAME: ptr noalias [[DATA:%.*]], ptr noalias [[A:%.*]], ptr noalias [[B:%.*]]) {
; VF2-NEXT:  [[ENTRY:.*:]]
; VF2-NEXT:    br label %[[VECTOR_PH:.*]]
; VF2:       [[VECTOR_PH]]:
; VF2-NEXT:    br label %[[VECTOR_BODY:.*]]
; VF2:       [[VECTOR_BODY]]:
; VF2-NEXT:    [[TMP0:%.*]] = phi i64 [ 0, %[[VECTOR_PH]] ], [ [[IV_NEXT:%.*]], %[[VECTOR_BODY]] ]
; VF2-NEXT:    [[TMP7:%.*]] = getelementptr inbounds i64, ptr [[A]], i64 [[TMP0]]
; VF2-NEXT:    [[BROADCAST_SPLAT6:%.*]] = load <2 x i64>, ptr [[TMP7]], align 8
; VF2-NEXT:    [[TMP2:%.*]] = getelementptr inbounds i64, ptr [[B]], i64 [[TMP0]]
; VF2-NEXT:    [[WIDE_LOAD1:%.*]] = load <2 x i64>, ptr [[TMP2]], align 8
; VF2-NEXT:    [[TMP13:%.*]] = sub <2 x i64> [[BROADCAST_SPLAT6]], [[WIDE_LOAD1]]
; VF2-NEXT:    [[TMP20:%.*]] = shl nsw i64 [[TMP0]], 1
; VF2-NEXT:    [[DATA_1:%.*]] = getelementptr inbounds i64, ptr [[DATA]], i64 [[TMP20]]
; VF2-NEXT:    [[TMP15:%.*]] = sub <2 x i64> [[WIDE_LOAD1]], [[BROADCAST_SPLAT6]]
; VF2-NEXT:    [[TMP17:%.*]] = shufflevector <2 x i64> [[TMP13]], <2 x i64> [[TMP15]], <4 x i32> <i32 0, i32 1, i32 2, i32 3>
; VF2-NEXT:    [[INTERLEAVED_VEC4:%.*]] = shufflevector <4 x i64> [[TMP17]], <4 x i64> poison, <4 x i32> <i32 0, i32 2, i32 1, i32 3>
; VF2-NEXT:    store <4 x i64> [[INTERLEAVED_VEC4]], ptr [[DATA_1]], align 8
; VF2-NEXT:    [[IV_NEXT]] = add nuw i64 [[TMP0]], 2
; VF2-NEXT:    [[EC:%.*]] = icmp eq i64 [[IV_NEXT]], 100
; VF2-NEXT:    br i1 [[EC]], label %[[MIDDLE_BLOCK:.*]], label %[[VECTOR_BODY]], !llvm.loop [[LOOP17:![0-9]+]]
; VF2:       [[MIDDLE_BLOCK]]:
; VF2-NEXT:    br [[EXIT:label %.*]]
; VF2:       [[SCALAR_PH:.*:]]
;
; VF4-LABEL: define void @test_2xi64_sub_of_wide_loads_ops_swapped(
; VF4-SAME: ptr noalias [[DATA:%.*]], ptr noalias [[A:%.*]], ptr noalias [[B:%.*]]) {
; VF4-NEXT:  [[ENTRY:.*:]]
; VF4-NEXT:    br label %[[VECTOR_PH:.*]]
; VF4:       [[VECTOR_PH]]:
; VF4-NEXT:    br label %[[VECTOR_BODY:.*]]
; VF4:       [[VECTOR_BODY]]:
; VF4-NEXT:    [[TMP0:%.*]] = phi i64 [ 0, %[[VECTOR_PH]] ], [ [[INDEX_NEXT:%.*]], %[[VECTOR_BODY]] ]
; VF4-NEXT:    [[TMP1:%.*]] = getelementptr inbounds i64, ptr [[A]], i64 [[TMP0]]
; VF4-NEXT:    [[WIDE_LOAD:%.*]] = load <4 x i64>, ptr [[TMP1]], align 8
; VF4-NEXT:    [[TMP3:%.*]] = getelementptr inbounds i64, ptr [[B]], i64 [[TMP0]]
; VF4-NEXT:    [[WIDE_LOAD1:%.*]] = load <4 x i64>, ptr [[TMP3]], align 8
; VF4-NEXT:    [[TMP5:%.*]] = sub <4 x i64> [[WIDE_LOAD]], [[WIDE_LOAD1]]
; VF4-NEXT:    [[TMP6:%.*]] = shl nsw i64 [[TMP0]], 1
; VF4-NEXT:    [[TMP7:%.*]] = getelementptr inbounds i64, ptr [[DATA]], i64 [[TMP6]]
; VF4-NEXT:    [[TMP8:%.*]] = sub <4 x i64> [[WIDE_LOAD1]], [[WIDE_LOAD]]
; VF4-NEXT:    [[TMP9:%.*]] = shufflevector <4 x i64> [[TMP5]], <4 x i64> [[TMP8]], <8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7>
; VF4-NEXT:    [[INTERLEAVED_VEC:%.*]] = shufflevector <8 x i64> [[TMP9]], <8 x i64> poison, <8 x i32> <i32 0, i32 4, i32 1, i32 5, i32 2, i32 6, i32 3, i32 7>
; VF4-NEXT:    store <8 x i64> [[INTERLEAVED_VEC]], ptr [[TMP7]], align 8
; VF4-NEXT:    [[INDEX_NEXT]] = add nuw i64 [[TMP0]], 4
; VF4-NEXT:    [[TMP10:%.*]] = icmp eq i64 [[INDEX_NEXT]], 100
; VF4-NEXT:    br i1 [[TMP10]], label %[[MIDDLE_BLOCK:.*]], label %[[VECTOR_BODY]], !llvm.loop [[LOOP17:![0-9]+]]
; VF4:       [[MIDDLE_BLOCK]]:
; VF4-NEXT:    br [[EXIT:label %.*]]
; VF4:       [[SCALAR_PH:.*:]]
;
entry:
  br label %loop

loop:
  %iv = phi i64 [ 0, %entry ], [ %iv.next, %loop ]
  %gep.A = getelementptr inbounds i64, ptr %A, i64 %iv
  %l.A = load i64, ptr %gep.A, align 8
  %gep.B = getelementptr inbounds i64, ptr %B, i64 %iv
  %l.B = load i64, ptr %gep.B, align 8
  %sub.0 = sub i64 %l.A, %l.B
  %1 = shl nsw i64 %iv, 1
  %data.0 = getelementptr inbounds i64, ptr %data, i64 %1
  store i64 %sub.0, ptr %data.0, align 8
  %sub.1 = sub i64 %l.B, %l.A
  %3 = or disjoint i64 %1, 1
  %data.1 = getelementptr inbounds i64, ptr %data, i64 %3
  store i64 %sub.1, ptr %data.1, align 8
  %iv.next = add nuw nsw i64 %iv, 1
  %ec = icmp eq i64 %iv.next, 100
  br i1 %ec, label %exit, label %loop

exit:
  ret void
}

define void @test_2xi64_sub_of_wide_loads_with_different_base_ptrs(ptr noalias %data, ptr noalias %A, ptr noalias %B, ptr noalias %C) {
; VF2-LABEL: define void @test_2xi64_sub_of_wide_loads_with_different_base_ptrs(
; VF2-SAME: ptr noalias [[DATA:%.*]], ptr noalias [[A:%.*]], ptr noalias [[B:%.*]], ptr noalias [[C:%.*]]) {
; VF2-NEXT:  [[ENTRY:.*:]]
; VF2-NEXT:    br label %[[VECTOR_PH:.*]]
; VF2:       [[VECTOR_PH]]:
; VF2-NEXT:    br label %[[VECTOR_BODY:.*]]
; VF2:       [[VECTOR_BODY]]:
; VF2-NEXT:    [[TMP0:%.*]] = phi i64 [ 0, %[[VECTOR_PH]] ], [ [[INDEX_NEXT:%.*]], %[[VECTOR_BODY]] ]
; VF2-NEXT:    [[TMP1:%.*]] = getelementptr inbounds i64, ptr [[A]], i64 [[TMP0]]
; VF2-NEXT:    [[WIDE_LOAD:%.*]] = load <2 x i64>, ptr [[TMP1]], align 8
; VF2-NEXT:    [[TMP3:%.*]] = getelementptr inbounds i64, ptr [[B]], i64 [[TMP0]]
; VF2-NEXT:    [[WIDE_LOAD1:%.*]] = load <2 x i64>, ptr [[TMP3]], align 8
; VF2-NEXT:    [[TMP5:%.*]] = sub <2 x i64> [[WIDE_LOAD]], [[WIDE_LOAD1]]
; VF2-NEXT:    [[TMP6:%.*]] = shl nsw i64 [[TMP0]], 1
; VF2-NEXT:    [[TMP7:%.*]] = getelementptr inbounds i64, ptr [[DATA]], i64 [[TMP6]]
; VF2-NEXT:    [[TMP8:%.*]] = getelementptr inbounds i64, ptr [[C]], i64 [[TMP0]]
; VF2-NEXT:    [[WIDE_LOAD2:%.*]] = load <2 x i64>, ptr [[TMP8]], align 8
; VF2-NEXT:    [[TMP10:%.*]] = sub <2 x i64> [[WIDE_LOAD]], [[WIDE_LOAD2]]
; VF2-NEXT:    [[TMP11:%.*]] = shufflevector <2 x i64> [[TMP5]], <2 x i64> [[TMP10]], <4 x i32> <i32 0, i32 1, i32 2, i32 3>
; VF2-NEXT:    [[INTERLEAVED_VEC:%.*]] = shufflevector <4 x i64> [[TMP11]], <4 x i64> poison, <4 x i32> <i32 0, i32 2, i32 1, i32 3>
; VF2-NEXT:    store <4 x i64> [[INTERLEAVED_VEC]], ptr [[TMP7]], align 8
; VF2-NEXT:    [[INDEX_NEXT]] = add nuw i64 [[TMP0]], 2
; VF2-NEXT:    [[TMP12:%.*]] = icmp eq i64 [[INDEX_NEXT]], 100
; VF2-NEXT:    br i1 [[TMP12]], label %[[MIDDLE_BLOCK:.*]], label %[[VECTOR_BODY]], !llvm.loop [[LOOP18:![0-9]+]]
; VF2:       [[MIDDLE_BLOCK]]:
; VF2-NEXT:    br [[EXIT:label %.*]]
; VF2:       [[SCALAR_PH:.*:]]
;
; VF4-LABEL: define void @test_2xi64_sub_of_wide_loads_with_different_base_ptrs(
; VF4-SAME: ptr noalias [[DATA:%.*]], ptr noalias [[A:%.*]], ptr noalias [[B:%.*]], ptr noalias [[C:%.*]]) {
; VF4-NEXT:  [[ENTRY:.*:]]
; VF4-NEXT:    br label %[[VECTOR_PH:.*]]
; VF4:       [[VECTOR_PH]]:
; VF4-NEXT:    br label %[[VECTOR_BODY:.*]]
; VF4:       [[VECTOR_BODY]]:
; VF4-NEXT:    [[TMP0:%.*]] = phi i64 [ 0, %[[VECTOR_PH]] ], [ [[INDEX_NEXT:%.*]], %[[VECTOR_BODY]] ]
; VF4-NEXT:    [[TMP1:%.*]] = getelementptr inbounds i64, ptr [[A]], i64 [[TMP0]]
; VF4-NEXT:    [[WIDE_LOAD:%.*]] = load <4 x i64>, ptr [[TMP1]], align 8
; VF4-NEXT:    [[TMP3:%.*]] = getelementptr inbounds i64, ptr [[B]], i64 [[TMP0]]
; VF4-NEXT:    [[WIDE_LOAD1:%.*]] = load <4 x i64>, ptr [[TMP3]], align 8
; VF4-NEXT:    [[TMP5:%.*]] = sub <4 x i64> [[WIDE_LOAD]], [[WIDE_LOAD1]]
; VF4-NEXT:    [[TMP6:%.*]] = shl nsw i64 [[TMP0]], 1
; VF4-NEXT:    [[TMP7:%.*]] = getelementptr inbounds i64, ptr [[DATA]], i64 [[TMP6]]
; VF4-NEXT:    [[TMP8:%.*]] = getelementptr inbounds i64, ptr [[C]], i64 [[TMP0]]
; VF4-NEXT:    [[WIDE_LOAD2:%.*]] = load <4 x i64>, ptr [[TMP8]], align 8
; VF4-NEXT:    [[TMP10:%.*]] = sub <4 x i64> [[WIDE_LOAD]], [[WIDE_LOAD2]]
; VF4-NEXT:    [[TMP11:%.*]] = shufflevector <4 x i64> [[TMP5]], <4 x i64> [[TMP10]], <8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7>
; VF4-NEXT:    [[INTERLEAVED_VEC:%.*]] = shufflevector <8 x i64> [[TMP11]], <8 x i64> poison, <8 x i32> <i32 0, i32 4, i32 1, i32 5, i32 2, i32 6, i32 3, i32 7>
; VF4-NEXT:    store <8 x i64> [[INTERLEAVED_VEC]], ptr [[TMP7]], align 8
; VF4-NEXT:    [[INDEX_NEXT]] = add nuw i64 [[TMP0]], 4
; VF4-NEXT:    [[TMP12:%.*]] = icmp eq i64 [[INDEX_NEXT]], 100
; VF4-NEXT:    br i1 [[TMP12]], label %[[MIDDLE_BLOCK:.*]], label %[[VECTOR_BODY]], !llvm.loop [[LOOP18:![0-9]+]]
; VF4:       [[MIDDLE_BLOCK]]:
; VF4-NEXT:    br [[EXIT:label %.*]]
; VF4:       [[SCALAR_PH:.*:]]
;
entry:
  br label %loop

loop:
  %iv = phi i64 [ 0, %entry ], [ %iv.next, %loop ]
  %gep.A = getelementptr inbounds i64, ptr %A, i64 %iv
  %l.A = load i64, ptr %gep.A, align 8
  %gep.B = getelementptr inbounds i64, ptr %B, i64 %iv
  %l.B = load i64, ptr %gep.B, align 8
  %sub.0 = sub i64 %l.A, %l.B
  %1 = shl nsw i64 %iv, 1
  %data.0 = getelementptr inbounds i64, ptr %data, i64 %1
  store i64 %sub.0, ptr %data.0, align 8
  %gep.C = getelementptr inbounds i64, ptr %C, i64 %iv
  %l.C = load i64, ptr %gep.C, align 8
  %sub.1 = sub i64 %l.A, %l.C
  %3 = or disjoint i64 %1, 1
  %data.1 = getelementptr inbounds i64, ptr %data, i64 %3
  store i64 %sub.1, ptr %data.1, align 8
  %iv.next = add nuw nsw i64 %iv, 1
  %ec = icmp eq i64 %iv.next, 100
  br i1 %ec, label %exit, label %loop

exit:
  ret void
}

; Make sure multiple uses of a narrowed op are handled correctly,
; https://github.com/llvm/llvm-project/issues/156190.
define void @multiple_store_groups_storing_same_wide_bin_op(ptr noalias %A, ptr noalias %B, ptr noalias %C) {
; VF2-LABEL: define void @multiple_store_groups_storing_same_wide_bin_op(
; VF2-SAME: ptr noalias [[A:%.*]], ptr noalias [[B:%.*]], ptr noalias [[C:%.*]]) {
; VF2-NEXT:  [[ENTRY:.*:]]
; VF2-NEXT:    br label %[[VECTOR_PH:.*]]
; VF2:       [[VECTOR_PH]]:
; VF2-NEXT:    br label %[[VECTOR_BODY:.*]]
; VF2:       [[VECTOR_BODY]]:
; VF2-NEXT:    [[INDEX:%.*]] = phi i64 [ 0, %[[VECTOR_PH]] ], [ [[INDEX_NEXT:%.*]], %[[VECTOR_BODY]] ]
; VF2-NEXT:    [[TMP0:%.*]] = getelementptr { double, double }, ptr [[A]], i64 [[INDEX]]
; VF2-NEXT:    [[BROADCAST_SPLAT:%.*]] = load <2 x double>, ptr [[TMP0]], align 8
; VF2-NEXT:    [[TMP2:%.*]] = fadd contract <2 x double> [[BROADCAST_SPLAT]], splat (double 2.000000e+01)
; VF2-NEXT:    [[TMP3:%.*]] = getelementptr { double, double }, ptr [[B]], i64 [[INDEX]]
; VF2-NEXT:    store <2 x double> [[TMP2]], ptr [[TMP3]], align 8
; VF2-NEXT:    [[TMP4:%.*]] = getelementptr { double, double }, ptr [[C]], i64 [[INDEX]]
; VF2-NEXT:    store <2 x double> [[TMP2]], ptr [[TMP4]], align 8
; VF2-NEXT:    [[INDEX_NEXT]] = add nuw i64 [[INDEX]], 1
; VF2-NEXT:    [[TMP5:%.*]] = icmp eq i64 [[INDEX_NEXT]], 1000
; VF2-NEXT:    br i1 [[TMP5]], label %[[MIDDLE_BLOCK:.*]], label %[[VECTOR_BODY]], !llvm.loop [[LOOP19:![0-9]+]]
; VF2:       [[MIDDLE_BLOCK]]:
; VF2-NEXT:    br [[EXIT:label %.*]]
; VF2:       [[SCALAR_PH:.*:]]
;
; VF4-LABEL: define void @multiple_store_groups_storing_same_wide_bin_op(
; VF4-SAME: ptr noalias [[A:%.*]], ptr noalias [[B:%.*]], ptr noalias [[C:%.*]]) {
; VF4-NEXT:  [[ENTRY:.*:]]
; VF4-NEXT:    br label %[[VECTOR_PH:.*]]
; VF4:       [[VECTOR_PH]]:
; VF4-NEXT:    br label %[[VECTOR_BODY:.*]]
; VF4:       [[VECTOR_BODY]]:
; VF4-NEXT:    [[INDEX:%.*]] = phi i64 [ 0, %[[VECTOR_PH]] ], [ [[INDEX_NEXT:%.*]], %[[VECTOR_BODY]] ]
; VF4-NEXT:    [[TMP0:%.*]] = getelementptr { double, double }, ptr [[A]], i64 [[INDEX]]
; VF4-NEXT:    [[WIDE_VEC:%.*]] = load <8 x double>, ptr [[TMP0]], align 8
; VF4-NEXT:    [[STRIDED_VEC:%.*]] = shufflevector <8 x double> [[WIDE_VEC]], <8 x double> poison, <4 x i32> <i32 0, i32 2, i32 4, i32 6>
; VF4-NEXT:    [[STRIDED_VEC1:%.*]] = shufflevector <8 x double> [[WIDE_VEC]], <8 x double> poison, <4 x i32> <i32 1, i32 3, i32 5, i32 7>
; VF4-NEXT:    [[TMP1:%.*]] = fadd contract <4 x double> [[STRIDED_VEC]], splat (double 2.000000e+01)
; VF4-NEXT:    [[TMP2:%.*]] = fadd contract <4 x double> [[STRIDED_VEC1]], splat (double 2.000000e+01)
; VF4-NEXT:    [[TMP3:%.*]] = getelementptr { double, double }, ptr [[B]], i64 [[INDEX]]
; VF4-NEXT:    [[TMP4:%.*]] = shufflevector <4 x double> [[TMP1]], <4 x double> [[TMP2]], <8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7>
; VF4-NEXT:    [[INTERLEAVED_VEC:%.*]] = shufflevector <8 x double> [[TMP4]], <8 x double> poison, <8 x i32> <i32 0, i32 4, i32 1, i32 5, i32 2, i32 6, i32 3, i32 7>
; VF4-NEXT:    store <8 x double> [[INTERLEAVED_VEC]], ptr [[TMP3]], align 8
; VF4-NEXT:    [[TMP5:%.*]] = getelementptr { double, double }, ptr [[C]], i64 [[INDEX]]
; VF4-NEXT:    store <8 x double> [[INTERLEAVED_VEC]], ptr [[TMP5]], align 8
; VF4-NEXT:    [[INDEX_NEXT]] = add nuw i64 [[INDEX]], 4
; VF4-NEXT:    [[TMP6:%.*]] = icmp eq i64 [[INDEX_NEXT]], 1000
; VF4-NEXT:    br i1 [[TMP6]], label %[[MIDDLE_BLOCK:.*]], label %[[VECTOR_BODY]], !llvm.loop [[LOOP19:![0-9]+]]
; VF4:       [[MIDDLE_BLOCK]]:
; VF4-NEXT:    br [[EXIT:label %.*]]
; VF4:       [[SCALAR_PH:.*:]]
;
entry:
  br label %loop

loop:
  %iv = phi i64 [ 0, %entry ], [ %iv.next, %loop ]
  %gep.A = getelementptr { double, double }, ptr %A, i64 %iv
  %l.A.0 = load double, ptr %gep.A, align 8
  %gep.A.1 = getelementptr inbounds nuw i8, ptr %gep.A, i64 8
  %l.A.1 = load double, ptr %gep.A.1, align 8
  %add.0 = fadd contract double %l.A.0, 20.0
  %add.1 = fadd contract double %l.A.1, 20.0
  %gep.B = getelementptr { double, double }, ptr %B, i64 %iv
  store double %add.0, ptr %gep.B, align 8
  %gep.B.1 = getelementptr inbounds nuw i8, ptr %gep.B, i64 8
  store double %add.1, ptr %gep.B.1, align 8
  %gep.C = getelementptr { double, double }, ptr %C, i64 %iv
  %gep.C.1 = getelementptr inbounds nuw i8, ptr %gep.C, i64 8
  store double %add.0, ptr %gep.C, align 8
  store double %add.1, ptr %gep.C.1, align 8
  %iv.next = add nuw nsw i64 %iv, 1
  %.not = icmp eq i64 %iv.next, 1000
  br i1 %.not, label %exit, label %loop

exit:
  ret void
}
