BIG DOG ======= A winged bulldog flying through pipes, drawn straight into /dev/fb0. tclsh /home/bigdog.tcl Click the TERMINAL pane so it has focus, then SPACE (or W) to flap, Q to quit. Watch the FRAMEBUFFER pane -- you can fullscreen it. Hitting a pipe or the ground is fatal; it shows GAME OVER and starts again. Optional: tclsh /home/bigdog.tcl Defaults: 320 240, stride read from /sys/class/graphics/fb0/stride, auto=1. Pass auto=0 for player control. Smaller playfields run faster -- 160x120 is about 6 fps, 320x240 about 5. This image is deliberately small (about 320 entries): kent/bigdog is a fork of the full Emcraft distro at ~80,000 entries, which trips the brintos-fs seeding OOM and will not boot in a browser.