brintos

brintos / linux-shallow public Read only

0
0
Text · 26.3 KiB · a0d681f Raw
764 lines · plain
1==========================2NAND Error-correction Code3==========================4 5Introduction6============7 8Having looked at the linux mtd/nand Hamming software ECC engine driver9I felt there was room for optimisation. I bashed the code for a few hours10performing tricks like table lookup removing superfluous code etc.11After that the speed was increased by 35-40%.12Still I was not too happy as I felt there was additional room for improvement.13 14Bad! I was hooked.15I decided to annotate my steps in this file. Perhaps it is useful to someone16or someone learns something from it.17 18 19The problem20===========21 22NAND flash (at least SLC one) typically has sectors of 256 bytes.23However NAND flash is not extremely reliable so some error detection24(and sometimes correction) is needed.25 26This is done by means of a Hamming code. I'll try to explain it in27laymans terms (and apologies to all the pro's in the field in case I do28not use the right terminology, my coding theory class was almost 3029years ago, and I must admit it was not one of my favourites).30 31As I said before the ecc calculation is performed on sectors of 25632bytes. This is done by calculating several parity bits over the rows and33columns. The parity used is even parity which means that the parity bit = 134if the data over which the parity is calculated is 1 and the parity bit = 035if the data over which the parity is calculated is 0. So the total36number of bits over the data over which the parity is calculated + the37parity bit is even. (see wikipedia if you can't follow this).38Parity is often calculated by means of an exclusive or operation,39sometimes also referred to as xor. In C the operator for xor is ^40 41Back to ecc.42Let's give a small figure:43 44=========  ==== ==== ==== ==== ==== ==== ==== ====   === === === === ====45byte   0:  bit7 bit6 bit5 bit4 bit3 bit2 bit1 bit0   rp0 rp2 rp4 ... rp1446byte   1:  bit7 bit6 bit5 bit4 bit3 bit2 bit1 bit0   rp1 rp2 rp4 ... rp1447byte   2:  bit7 bit6 bit5 bit4 bit3 bit2 bit1 bit0   rp0 rp3 rp4 ... rp1448byte   3:  bit7 bit6 bit5 bit4 bit3 bit2 bit1 bit0   rp1 rp3 rp4 ... rp1449byte   4:  bit7 bit6 bit5 bit4 bit3 bit2 bit1 bit0   rp0 rp2 rp5 ... rp1450...51byte 254:  bit7 bit6 bit5 bit4 bit3 bit2 bit1 bit0   rp0 rp3 rp5 ... rp1552byte 255:  bit7 bit6 bit5 bit4 bit3 bit2 bit1 bit0   rp1 rp3 rp5 ... rp1553           cp1  cp0  cp1  cp0  cp1  cp0  cp1  cp054           cp3  cp3  cp2  cp2  cp3  cp3  cp2  cp255           cp5  cp5  cp5  cp5  cp4  cp4  cp4  cp456=========  ==== ==== ==== ==== ==== ==== ==== ====   === === === === ====57 58This figure represents a sector of 256 bytes.59cp is my abbreviation for column parity, rp for row parity.60 61Let's start to explain column parity.62 63- cp0 is the parity that belongs to all bit0, bit2, bit4, bit6.64 65  so the sum of all bit0, bit2, bit4 and bit6 values + cp0 itself is even.66 67Similarly cp1 is the sum of all bit1, bit3, bit5 and bit7.68 69- cp2 is the parity over bit0, bit1, bit4 and bit570- cp3 is the parity over bit2, bit3, bit6 and bit7.71- cp4 is the parity over bit0, bit1, bit2 and bit3.72- cp5 is the parity over bit4, bit5, bit6 and bit7.73 74Note that each of cp0 .. cp5 is exactly one bit.75 76Row parity actually works almost the same.77 78- rp0 is the parity of all even bytes (0, 2, 4, 6, ... 252, 254)79- rp1 is the parity of all odd bytes (1, 3, 5, 7, ..., 253, 255)80- rp2 is the parity of all bytes 0, 1, 4, 5, 8, 9, ...81  (so handle two bytes, then skip 2 bytes).82- rp3 is covers the half rp2 does not cover (bytes 2, 3, 6, 7, 10, 11, ...)83- for rp4 the rule is cover 4 bytes, skip 4 bytes, cover 4 bytes, skip 4 etc.84 85  so rp4 calculates parity over bytes 0, 1, 2, 3, 8, 9, 10, 11, 16, ...)86- and rp5 covers the other half, so bytes 4, 5, 6, 7, 12, 13, 14, 15, 20, ..87 88The story now becomes quite boring. I guess you get the idea.89 90- rp6 covers 8 bytes then skips 8 etc91- rp7 skips 8 bytes then covers 8 etc92- rp8 covers 16 bytes then skips 16 etc93- rp9 skips 16 bytes then covers 16 etc94- rp10 covers 32 bytes then skips 32 etc95- rp11 skips 32 bytes then covers 32 etc96- rp12 covers 64 bytes then skips 64 etc97- rp13 skips 64 bytes then covers 64 etc98- rp14 covers 128 bytes then skips 12899- rp15 skips 128 bytes then covers 128100 101In the end the parity bits are grouped together in three bytes as102follows:103 104=====  ===== ===== ===== ===== ===== ===== ===== =====105ECC    Bit 7 Bit 6 Bit 5 Bit 4 Bit 3 Bit 2 Bit 1 Bit 0106=====  ===== ===== ===== ===== ===== ===== ===== =====107ECC 0   rp07  rp06  rp05  rp04  rp03  rp02  rp01  rp00108ECC 1   rp15  rp14  rp13  rp12  rp11  rp10  rp09  rp08109ECC 2   cp5   cp4   cp3   cp2   cp1   cp0      1     1110=====  ===== ===== ===== ===== ===== ===== ===== =====111 112I detected after writing this that ST application note AN1823113(http://www.st.com/stonline/) gives a much114nicer picture.(but they use line parity as term where I use row parity)115Oh well, I'm graphically challenged, so suffer with me for a moment :-)116 117And I could not reuse the ST picture anyway for copyright reasons.118 119 120Attempt 0121=========122 123Implementing the parity calculation is pretty simple.124In C pseudocode::125 126  for (i = 0; i < 256; i++)127  {128    if (i & 0x01)129       rp1 = bit7 ^ bit6 ^ bit5 ^ bit4 ^ bit3 ^ bit2 ^ bit1 ^ bit0 ^ rp1;130    else131       rp0 = bit7 ^ bit6 ^ bit5 ^ bit4 ^ bit3 ^ bit2 ^ bit1 ^ bit0 ^ rp0;132    if (i & 0x02)133       rp3 = bit7 ^ bit6 ^ bit5 ^ bit4 ^ bit3 ^ bit2 ^ bit1 ^ bit0 ^ rp3;134    else135       rp2 = bit7 ^ bit6 ^ bit5 ^ bit4 ^ bit3 ^ bit2 ^ bit1 ^ bit0 ^ rp2;136    if (i & 0x04)137      rp5 = bit7 ^ bit6 ^ bit5 ^ bit4 ^ bit3 ^ bit2 ^ bit1 ^ bit0 ^ rp5;138    else139      rp4 = bit7 ^ bit6 ^ bit5 ^ bit4 ^ bit3 ^ bit2 ^ bit1 ^ bit0 ^ rp4;140    if (i & 0x08)141      rp7 = bit7 ^ bit6 ^ bit5 ^ bit4 ^ bit3 ^ bit2 ^ bit1 ^ bit0 ^ rp7;142    else143      rp6 = bit7 ^ bit6 ^ bit5 ^ bit4 ^ bit3 ^ bit2 ^ bit1 ^ bit0 ^ rp6;144    if (i & 0x10)145      rp9 = bit7 ^ bit6 ^ bit5 ^ bit4 ^ bit3 ^ bit2 ^ bit1 ^ bit0 ^ rp9;146    else147      rp8 = bit7 ^ bit6 ^ bit5 ^ bit4 ^ bit3 ^ bit2 ^ bit1 ^ bit0 ^ rp8;148    if (i & 0x20)149      rp11 = bit7 ^ bit6 ^ bit5 ^ bit4 ^ bit3 ^ bit2 ^ bit1 ^ bit0 ^ rp11;150    else151      rp10 = bit7 ^ bit6 ^ bit5 ^ bit4 ^ bit3 ^ bit2 ^ bit1 ^ bit0 ^ rp10;152    if (i & 0x40)153      rp13 = bit7 ^ bit6 ^ bit5 ^ bit4 ^ bit3 ^ bit2 ^ bit1 ^ bit0 ^ rp13;154    else155      rp12 = bit7 ^ bit6 ^ bit5 ^ bit4 ^ bit3 ^ bit2 ^ bit1 ^ bit0 ^ rp12;156    if (i & 0x80)157      rp15 = bit7 ^ bit6 ^ bit5 ^ bit4 ^ bit3 ^ bit2 ^ bit1 ^ bit0 ^ rp15;158    else159      rp14 = bit7 ^ bit6 ^ bit5 ^ bit4 ^ bit3 ^ bit2 ^ bit1 ^ bit0 ^ rp14;160    cp0 = bit6 ^ bit4 ^ bit2 ^ bit0 ^ cp0;161    cp1 = bit7 ^ bit5 ^ bit3 ^ bit1 ^ cp1;162    cp2 = bit5 ^ bit4 ^ bit1 ^ bit0 ^ cp2;163    cp3 = bit7 ^ bit6 ^ bit3 ^ bit2 ^ cp3164    cp4 = bit3 ^ bit2 ^ bit1 ^ bit0 ^ cp4165    cp5 = bit7 ^ bit6 ^ bit5 ^ bit4 ^ cp5166  }167 168 169Analysis 0170==========171 172C does have bitwise operators but not really operators to do the above173efficiently (and most hardware has no such instructions either).174Therefore without implementing this it was clear that the code above was175not going to bring me a Nobel prize :-)176 177Fortunately the exclusive or operation is commutative, so we can combine178the values in any order. So instead of calculating all the bits179individually, let us try to rearrange things.180For the column parity this is easy. We can just xor the bytes and in the181end filter out the relevant bits. This is pretty nice as it will bring182all cp calculation out of the for loop.183 184Similarly we can first xor the bytes for the various rows.185This leads to:186 187 188Attempt 1189=========190 191::192 193  const char parity[256] = {194      0, 1, 1, 0, 1, 0, 0, 1, 1, 0, 0, 1, 0, 1, 1, 0,195      1, 0, 0, 1, 0, 1, 1, 0, 0, 1, 1, 0, 1, 0, 0, 1,196      1, 0, 0, 1, 0, 1, 1, 0, 0, 1, 1, 0, 1, 0, 0, 1,197      0, 1, 1, 0, 1, 0, 0, 1, 1, 0, 0, 1, 0, 1, 1, 0,198      1, 0, 0, 1, 0, 1, 1, 0, 0, 1, 1, 0, 1, 0, 0, 1,199      0, 1, 1, 0, 1, 0, 0, 1, 1, 0, 0, 1, 0, 1, 1, 0,200      0, 1, 1, 0, 1, 0, 0, 1, 1, 0, 0, 1, 0, 1, 1, 0,201      1, 0, 0, 1, 0, 1, 1, 0, 0, 1, 1, 0, 1, 0, 0, 1,202      1, 0, 0, 1, 0, 1, 1, 0, 0, 1, 1, 0, 1, 0, 0, 1,203      0, 1, 1, 0, 1, 0, 0, 1, 1, 0, 0, 1, 0, 1, 1, 0,204      0, 1, 1, 0, 1, 0, 0, 1, 1, 0, 0, 1, 0, 1, 1, 0,205      1, 0, 0, 1, 0, 1, 1, 0, 0, 1, 1, 0, 1, 0, 0, 1,206      0, 1, 1, 0, 1, 0, 0, 1, 1, 0, 0, 1, 0, 1, 1, 0,207      1, 0, 0, 1, 0, 1, 1, 0, 0, 1, 1, 0, 1, 0, 0, 1,208      1, 0, 0, 1, 0, 1, 1, 0, 0, 1, 1, 0, 1, 0, 0, 1,209      0, 1, 1, 0, 1, 0, 0, 1, 1, 0, 0, 1, 0, 1, 1, 0210  };211 212  void ecc1(const unsigned char *buf, unsigned char *code)213  {214      int i;215      const unsigned char *bp = buf;216      unsigned char cur;217      unsigned char rp0, rp1, rp2, rp3, rp4, rp5, rp6, rp7;218      unsigned char rp8, rp9, rp10, rp11, rp12, rp13, rp14, rp15;219      unsigned char par;220 221      par = 0;222      rp0 = 0; rp1 = 0; rp2 = 0; rp3 = 0;223      rp4 = 0; rp5 = 0; rp6 = 0; rp7 = 0;224      rp8 = 0; rp9 = 0; rp10 = 0; rp11 = 0;225      rp12 = 0; rp13 = 0; rp14 = 0; rp15 = 0;226 227      for (i = 0; i < 256; i++)228      {229          cur = *bp++;230          par ^= cur;231          if (i & 0x01) rp1 ^= cur; else rp0 ^= cur;232          if (i & 0x02) rp3 ^= cur; else rp2 ^= cur;233          if (i & 0x04) rp5 ^= cur; else rp4 ^= cur;234          if (i & 0x08) rp7 ^= cur; else rp6 ^= cur;235          if (i & 0x10) rp9 ^= cur; else rp8 ^= cur;236          if (i & 0x20) rp11 ^= cur; else rp10 ^= cur;237          if (i & 0x40) rp13 ^= cur; else rp12 ^= cur;238          if (i & 0x80) rp15 ^= cur; else rp14 ^= cur;239      }240      code[0] =241          (parity[rp7] << 7) |242          (parity[rp6] << 6) |243          (parity[rp5] << 5) |244          (parity[rp4] << 4) |245          (parity[rp3] << 3) |246          (parity[rp2] << 2) |247          (parity[rp1] << 1) |248          (parity[rp0]);249      code[1] =250          (parity[rp15] << 7) |251          (parity[rp14] << 6) |252          (parity[rp13] << 5) |253          (parity[rp12] << 4) |254          (parity[rp11] << 3) |255          (parity[rp10] << 2) |256          (parity[rp9]  << 1) |257          (parity[rp8]);258      code[2] =259          (parity[par & 0xf0] << 7) |260          (parity[par & 0x0f] << 6) |261          (parity[par & 0xcc] << 5) |262          (parity[par & 0x33] << 4) |263          (parity[par & 0xaa] << 3) |264          (parity[par & 0x55] << 2);265      code[0] = ~code[0];266      code[1] = ~code[1];267      code[2] = ~code[2];268  }269 270Still pretty straightforward. The last three invert statements are there to271give a checksum of 0xff 0xff 0xff for an empty flash. In an empty flash272all data is 0xff, so the checksum then matches.273 274I also introduced the parity lookup. I expected this to be the fastest275way to calculate the parity, but I will investigate alternatives later276on.277 278 279Analysis 1280==========281 282The code works, but is not terribly efficient. On my system it took283almost 4 times as much time as the linux driver code. But hey, if it was284*that* easy this would have been done long before.285No pain. no gain.286 287Fortunately there is plenty of room for improvement.288 289In step 1 we moved from bit-wise calculation to byte-wise calculation.290However in C we can also use the unsigned long data type and virtually291every modern microprocessor supports 32 bit operations, so why not try292to write our code in such a way that we process data in 32 bit chunks.293 294Of course this means some modification as the row parity is byte by295byte. A quick analysis:296for the column parity we use the par variable. When extending to 32 bits297we can in the end easily calculate rp0 and rp1 from it.298(because par now consists of 4 bytes, contributing to rp1, rp0, rp1, rp0299respectively, from MSB to LSB)300also rp2 and rp3 can be easily retrieved from par as rp3 covers the301first two MSBs and rp2 covers the last two LSBs.302 303Note that of course now the loop is executed only 64 times (256/4).304And note that care must taken wrt byte ordering. The way bytes are305ordered in a long is machine dependent, and might affect us.306Anyway, if there is an issue: this code is developed on x86 (to be307precise: a DELL PC with a D920 Intel CPU)308 309And of course the performance might depend on alignment, but I expect310that the I/O buffers in the nand driver are aligned properly (and311otherwise that should be fixed to get maximum performance).312 313Let's give it a try...314 315 316Attempt 2317=========318 319::320 321  extern const char parity[256];322 323  void ecc2(const unsigned char *buf, unsigned char *code)324  {325      int i;326      const unsigned long *bp = (unsigned long *)buf;327      unsigned long cur;328      unsigned long rp0, rp1, rp2, rp3, rp4, rp5, rp6, rp7;329      unsigned long rp8, rp9, rp10, rp11, rp12, rp13, rp14, rp15;330      unsigned long par;331 332      par = 0;333      rp0 = 0; rp1 = 0; rp2 = 0; rp3 = 0;334      rp4 = 0; rp5 = 0; rp6 = 0; rp7 = 0;335      rp8 = 0; rp9 = 0; rp10 = 0; rp11 = 0;336      rp12 = 0; rp13 = 0; rp14 = 0; rp15 = 0;337 338      for (i = 0; i < 64; i++)339      {340          cur = *bp++;341          par ^= cur;342          if (i & 0x01) rp5 ^= cur; else rp4 ^= cur;343          if (i & 0x02) rp7 ^= cur; else rp6 ^= cur;344          if (i & 0x04) rp9 ^= cur; else rp8 ^= cur;345          if (i & 0x08) rp11 ^= cur; else rp10 ^= cur;346          if (i & 0x10) rp13 ^= cur; else rp12 ^= cur;347          if (i & 0x20) rp15 ^= cur; else rp14 ^= cur;348      }349      /*350         we need to adapt the code generation for the fact that rp vars are now351         long; also the column parity calculation needs to be changed.352         we'll bring rp4 to 15 back to single byte entities by shifting and353         xoring354      */355      rp4 ^= (rp4 >> 16); rp4 ^= (rp4 >> 8); rp4 &= 0xff;356      rp5 ^= (rp5 >> 16); rp5 ^= (rp5 >> 8); rp5 &= 0xff;357      rp6 ^= (rp6 >> 16); rp6 ^= (rp6 >> 8); rp6 &= 0xff;358      rp7 ^= (rp7 >> 16); rp7 ^= (rp7 >> 8); rp7 &= 0xff;359      rp8 ^= (rp8 >> 16); rp8 ^= (rp8 >> 8); rp8 &= 0xff;360      rp9 ^= (rp9 >> 16); rp9 ^= (rp9 >> 8); rp9 &= 0xff;361      rp10 ^= (rp10 >> 16); rp10 ^= (rp10 >> 8); rp10 &= 0xff;362      rp11 ^= (rp11 >> 16); rp11 ^= (rp11 >> 8); rp11 &= 0xff;363      rp12 ^= (rp12 >> 16); rp12 ^= (rp12 >> 8); rp12 &= 0xff;364      rp13 ^= (rp13 >> 16); rp13 ^= (rp13 >> 8); rp13 &= 0xff;365      rp14 ^= (rp14 >> 16); rp14 ^= (rp14 >> 8); rp14 &= 0xff;366      rp15 ^= (rp15 >> 16); rp15 ^= (rp15 >> 8); rp15 &= 0xff;367      rp3 = (par >> 16); rp3 ^= (rp3 >> 8); rp3 &= 0xff;368      rp2 = par & 0xffff; rp2 ^= (rp2 >> 8); rp2 &= 0xff;369      par ^= (par >> 16);370      rp1 = (par >> 8); rp1 &= 0xff;371      rp0 = (par & 0xff);372      par ^= (par >> 8); par &= 0xff;373 374      code[0] =375          (parity[rp7] << 7) |376          (parity[rp6] << 6) |377          (parity[rp5] << 5) |378          (parity[rp4] << 4) |379          (parity[rp3] << 3) |380          (parity[rp2] << 2) |381          (parity[rp1] << 1) |382          (parity[rp0]);383      code[1] =384          (parity[rp15] << 7) |385          (parity[rp14] << 6) |386          (parity[rp13] << 5) |387          (parity[rp12] << 4) |388          (parity[rp11] << 3) |389          (parity[rp10] << 2) |390          (parity[rp9]  << 1) |391          (parity[rp8]);392      code[2] =393          (parity[par & 0xf0] << 7) |394          (parity[par & 0x0f] << 6) |395          (parity[par & 0xcc] << 5) |396          (parity[par & 0x33] << 4) |397          (parity[par & 0xaa] << 3) |398          (parity[par & 0x55] << 2);399      code[0] = ~code[0];400      code[1] = ~code[1];401      code[2] = ~code[2];402  }403 404The parity array is not shown any more. Note also that for these405examples I kinda deviated from my regular programming style by allowing406multiple statements on a line, not using { } in then and else blocks407with only a single statement and by using operators like ^=408 409 410Analysis 2411==========412 413The code (of course) works, and hurray: we are a little bit faster than414the linux driver code (about 15%). But wait, don't cheer too quickly.415There is more to be gained.416If we look at e.g. rp14 and rp15 we see that we either xor our data with417rp14 or with rp15. However we also have par which goes over all data.418This means there is no need to calculate rp14 as it can be calculated from419rp15 through rp14 = par ^ rp15, because par = rp14 ^ rp15;420(or if desired we can avoid calculating rp15 and calculate it from421rp14).  That is why some places refer to inverse parity.422Of course the same thing holds for rp4/5, rp6/7, rp8/9, rp10/11 and rp12/13.423Effectively this means we can eliminate the else clause from the if424statements. Also we can optimise the calculation in the end a little bit425by going from long to byte first. Actually we can even avoid the table426lookups427 428Attempt 3429=========430 431Odd replaced::432 433          if (i & 0x01) rp5 ^= cur; else rp4 ^= cur;434          if (i & 0x02) rp7 ^= cur; else rp6 ^= cur;435          if (i & 0x04) rp9 ^= cur; else rp8 ^= cur;436          if (i & 0x08) rp11 ^= cur; else rp10 ^= cur;437          if (i & 0x10) rp13 ^= cur; else rp12 ^= cur;438          if (i & 0x20) rp15 ^= cur; else rp14 ^= cur;439 440with::441 442          if (i & 0x01) rp5 ^= cur;443          if (i & 0x02) rp7 ^= cur;444          if (i & 0x04) rp9 ^= cur;445          if (i & 0x08) rp11 ^= cur;446          if (i & 0x10) rp13 ^= cur;447          if (i & 0x20) rp15 ^= cur;448 449and outside the loop added::450 451          rp4  = par ^ rp5;452          rp6  = par ^ rp7;453          rp8  = par ^ rp9;454          rp10  = par ^ rp11;455          rp12  = par ^ rp13;456          rp14  = par ^ rp15;457 458And after that the code takes about 30% more time, although the number of459statements is reduced. This is also reflected in the assembly code.460 461 462Analysis 3463==========464 465Very weird. Guess it has to do with caching or instruction parallelism466or so. I also tried on an eeePC (Celeron, clocked at 900 Mhz). Interesting467observation was that this one is only 30% slower (according to time)468executing the code as my 3Ghz D920 processor.469 470Well, it was expected not to be easy so maybe instead move to a471different track: let's move back to the code from attempt2 and do some472loop unrolling. This will eliminate a few if statements. I'll try473different amounts of unrolling to see what works best.474 475 476Attempt 4477=========478 479Unrolled the loop 1, 2, 3 and 4 times.480For 4 the code starts with::481 482    for (i = 0; i < 4; i++)483    {484        cur = *bp++;485        par ^= cur;486        rp4 ^= cur;487        rp6 ^= cur;488        rp8 ^= cur;489        rp10 ^= cur;490        if (i & 0x1) rp13 ^= cur; else rp12 ^= cur;491        if (i & 0x2) rp15 ^= cur; else rp14 ^= cur;492        cur = *bp++;493        par ^= cur;494        rp5 ^= cur;495        rp6 ^= cur;496        ...497 498 499Analysis 4500==========501 502Unrolling once gains about 15%503 504Unrolling twice keeps the gain at about 15%505 506Unrolling three times gives a gain of 30% compared to attempt 2.507 508Unrolling four times gives a marginal improvement compared to unrolling509three times.510 511I decided to proceed with a four time unrolled loop anyway. It was my gut512feeling that in the next steps I would obtain additional gain from it.513 514The next step was triggered by the fact that par contains the xor of all515bytes and rp4 and rp5 each contain the xor of half of the bytes.516So in effect par = rp4 ^ rp5. But as xor is commutative we can also say517that rp5 = par ^ rp4. So no need to keep both rp4 and rp5 around. We can518eliminate rp5 (or rp4, but I already foresaw another optimisation).519The same holds for rp6/7, rp8/9, rp10/11 rp12/13 and rp14/15.520 521 522Attempt 5523=========524 525Effectively so all odd digit rp assignments in the loop were removed.526This included the else clause of the if statements.527Of course after the loop we need to correct things by adding code like::528 529    rp5 = par ^ rp4;530 531Also the initial assignments (rp5 = 0; etc) could be removed.532Along the line I also removed the initialisation of rp0/1/2/3.533 534 535Analysis 5536==========537 538Measurements showed this was a good move. The run-time roughly halved539compared with attempt 4 with 4 times unrolled, and we only require 1/3rd540of the processor time compared to the current code in the linux kernel.541 542However, still I thought there was more. I didn't like all the if543statements. Why not keep a running parity and only keep the last if544statement. Time for yet another version!545 546 547Attempt 6548=========549 550THe code within the for loop was changed to::551 552    for (i = 0; i < 4; i++)553    {554        cur = *bp++; tmppar  = cur; rp4 ^= cur;555        cur = *bp++; tmppar ^= cur; rp6 ^= tmppar;556        cur = *bp++; tmppar ^= cur; rp4 ^= cur;557        cur = *bp++; tmppar ^= cur; rp8 ^= tmppar;558 559        cur = *bp++; tmppar ^= cur; rp4 ^= cur; rp6 ^= cur;560        cur = *bp++; tmppar ^= cur; rp6 ^= cur;561        cur = *bp++; tmppar ^= cur; rp4 ^= cur;562        cur = *bp++; tmppar ^= cur; rp10 ^= tmppar;563 564        cur = *bp++; tmppar ^= cur; rp4 ^= cur; rp6 ^= cur; rp8 ^= cur;565        cur = *bp++; tmppar ^= cur; rp6 ^= cur; rp8 ^= cur;566        cur = *bp++; tmppar ^= cur; rp4 ^= cur; rp8 ^= cur;567        cur = *bp++; tmppar ^= cur; rp8 ^= cur;568 569        cur = *bp++; tmppar ^= cur; rp4 ^= cur; rp6 ^= cur;570        cur = *bp++; tmppar ^= cur; rp6 ^= cur;571        cur = *bp++; tmppar ^= cur; rp4 ^= cur;572        cur = *bp++; tmppar ^= cur;573 574        par ^= tmppar;575        if ((i & 0x1) == 0) rp12 ^= tmppar;576        if ((i & 0x2) == 0) rp14 ^= tmppar;577    }578 579As you can see tmppar is used to accumulate the parity within a for580iteration. In the last 3 statements is added to par and, if needed,581to rp12 and rp14.582 583While making the changes I also found that I could exploit that tmppar584contains the running parity for this iteration. So instead of having:585rp4 ^= cur; rp6 ^= cur;586I removed the rp6 ^= cur; statement and did rp6 ^= tmppar; on next587statement. A similar change was done for rp8 and rp10588 589 590Analysis 6591==========592 593Measuring this code again showed big gain. When executing the original594linux code 1 million times, this took about 1 second on my system.595(using time to measure the performance). After this iteration I was back596to 0.075 sec. Actually I had to decide to start measuring over 10597million iterations in order not to lose too much accuracy. This one598definitely seemed to be the jackpot!599 600There is a little bit more room for improvement though. There are three601places with statements::602 603	rp4 ^= cur; rp6 ^= cur;604 605It seems more efficient to also maintain a variable rp4_6 in the while606loop; This eliminates 3 statements per loop. Of course after the loop we607need to correct by adding::608 609	rp4 ^= rp4_6;610	rp6 ^= rp4_6611 612Furthermore there are 4 sequential assignments to rp8. This can be613encoded slightly more efficiently by saving tmppar before those 4 lines614and later do rp8 = rp8 ^ tmppar ^ notrp8;615(where notrp8 is the value of rp8 before those 4 lines).616Again a use of the commutative property of xor.617Time for a new test!618 619 620Attempt 7621=========622 623The new code now looks like::624 625    for (i = 0; i < 4; i++)626    {627        cur = *bp++; tmppar  = cur; rp4 ^= cur;628        cur = *bp++; tmppar ^= cur; rp6 ^= tmppar;629        cur = *bp++; tmppar ^= cur; rp4 ^= cur;630        cur = *bp++; tmppar ^= cur; rp8 ^= tmppar;631 632        cur = *bp++; tmppar ^= cur; rp4_6 ^= cur;633        cur = *bp++; tmppar ^= cur; rp6 ^= cur;634        cur = *bp++; tmppar ^= cur; rp4 ^= cur;635        cur = *bp++; tmppar ^= cur; rp10 ^= tmppar;636 637        notrp8 = tmppar;638        cur = *bp++; tmppar ^= cur; rp4_6 ^= cur;639        cur = *bp++; tmppar ^= cur; rp6 ^= cur;640        cur = *bp++; tmppar ^= cur; rp4 ^= cur;641        cur = *bp++; tmppar ^= cur;642        rp8 = rp8 ^ tmppar ^ notrp8;643 644        cur = *bp++; tmppar ^= cur; rp4_6 ^= cur;645        cur = *bp++; tmppar ^= cur; rp6 ^= cur;646        cur = *bp++; tmppar ^= cur; rp4 ^= cur;647        cur = *bp++; tmppar ^= cur;648 649        par ^= tmppar;650        if ((i & 0x1) == 0) rp12 ^= tmppar;651        if ((i & 0x2) == 0) rp14 ^= tmppar;652    }653    rp4 ^= rp4_6;654    rp6 ^= rp4_6;655 656 657Not a big change, but every penny counts :-)658 659 660Analysis 7661==========662 663Actually this made things worse. Not very much, but I don't want to move664into the wrong direction. Maybe something to investigate later. Could665have to do with caching again.666 667Guess that is what there is to win within the loop. Maybe unrolling one668more time will help. I'll keep the optimisations from 7 for now.669 670 671Attempt 8672=========673 674Unrolled the loop one more time.675 676 677Analysis 8678==========679 680This makes things worse. Let's stick with attempt 6 and continue from there.681Although it seems that the code within the loop cannot be optimised682further there is still room to optimize the generation of the ecc codes.683We can simply calculate the total parity. If this is 0 then rp4 = rp5684etc. If the parity is 1, then rp4 = !rp5;685 686But if rp4 = rp5 we do not need rp5 etc. We can just write the even bits687in the result byte and then do something like::688 689    code[0] |= (code[0] << 1);690 691Lets test this.692 693 694Attempt 9695=========696 697Changed the code but again this slightly degrades performance. Tried all698kind of other things, like having dedicated parity arrays to avoid the699shift after parity[rp7] << 7; No gain.700Change the lookup using the parity array by using shift operators (e.g.701replace parity[rp7] << 7 with::702 703	rp7 ^= (rp7 << 4);704	rp7 ^= (rp7 << 2);705	rp7 ^= (rp7 << 1);706	rp7 &= 0x80;707 708No gain.709 710The only marginal change was inverting the parity bits, so we can remove711the last three invert statements.712 713Ah well, pity this does not deliver more. Then again 10 million714iterations using the linux driver code takes between 13 and 13.5715seconds, whereas my code now takes about 0.73 seconds for those 10716million iterations. So basically I've improved the performance by a717factor 18 on my system. Not that bad. Of course on different hardware718you will get different results. No warranties!719 720But of course there is no such thing as a free lunch. The codesize almost721tripled (from 562 bytes to 1434 bytes). Then again, it is not that much.722 723 724Correcting errors725=================726 727For correcting errors I again used the ST application note as a starter,728but I also peeked at the existing code.729 730The algorithm itself is pretty straightforward. Just xor the given and731the calculated ecc. If all bytes are 0 there is no problem. If 11 bits732are 1 we have one correctable bit error. If there is 1 bit 1, we have an733error in the given ecc code.734 735It proved to be fastest to do some table lookups. Performance gain736introduced by this is about a factor 2 on my system when a repair had to737be done, and 1% or so if no repair had to be done.738 739Code size increased from 330 bytes to 686 bytes for this function.740(gcc 4.2, -O3)741 742 743Conclusion744==========745 746The gain when calculating the ecc is tremendous. Om my development hardware747a speedup of a factor of 18 for ecc calculation was achieved. On a test on an748embedded system with a MIPS core a factor 7 was obtained.749 750On a test with a Linksys NSLU2 (ARMv5TE processor) the speedup was a factor7515 (big endian mode, gcc 4.1.2, -O3)752 753For correction not much gain could be obtained (as bitflips are rare). Then754again there are also much less cycles spent there.755 756It seems there is not much more gain possible in this, at least when757programmed in C. Of course it might be possible to squeeze something more758out of it with an assembler program, but due to pipeline behaviour etc759this is very tricky (at least for intel hw).760 761Author: Frans Meulenbroeks762 763Copyright (C) 2008 Koninklijke Philips Electronics NV.764