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1.. SPDX-License-Identifier: GFDL-1.1-no-invariants-or-later2 3.. _V4L2-PIX-FMT-SBGGR10ALAW8:4.. _v4l2-pix-fmt-sgbrg10alaw8:5.. _v4l2-pix-fmt-sgrbg10alaw8:6.. _v4l2-pix-fmt-srggb10alaw8:7 8***********************************************************************************************************************************************9V4L2_PIX_FMT_SBGGR10ALAW8 ('aBA8'), V4L2_PIX_FMT_SGBRG10ALAW8 ('aGA8'), V4L2_PIX_FMT_SGRBG10ALAW8 ('agA8'), V4L2_PIX_FMT_SRGGB10ALAW8 ('aRA8'),10***********************************************************************************************************************************************11 12V4L2_PIX_FMT_SGBRG10ALAW813V4L2_PIX_FMT_SGRBG10ALAW814V4L2_PIX_FMT_SRGGB10ALAW81510-bit Bayer formats compressed to 8 bits16 17 18Description19===========20 21These four pixel formats are raw sRGB / Bayer formats with 10 bits per22color compressed to 8 bits each, using the A-LAW algorithm. Each color23component consumes 8 bits of memory. In other respects this format is24similar to :ref:`V4L2-PIX-FMT-SRGGB8`.25