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1/*2 * Copyright(c) 2011-2016 Intel Corporation. All rights reserved.3 *4 * Permission is hereby granted, free of charge, to any person obtaining a5 * copy of this software and associated documentation files (the "Software"),6 * to deal in the Software without restriction, including without limitation7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,8 * and/or sell copies of the Software, and to permit persons to whom the9 * Software is furnished to do so, subject to the following conditions:10 *11 * The above copyright notice and this permission notice (including the next12 * paragraph) shall be included in all copies or substantial portions of the13 * Software.14 *15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,20 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE21 * SOFTWARE.22 *23 * Authors:24 *    Kevin Tian <kevin.tian@intel.com>25 *26 * Contributors:27 *    Bing Niu <bing.niu@intel.com>28 *    Xu Han <xu.han@intel.com>29 *    Ping Gao <ping.a.gao@intel.com>30 *    Xiaoguang Chen <xiaoguang.chen@intel.com>31 *    Yang Liu <yang2.liu@intel.com>32 *    Tina Zhang <tina.zhang@intel.com>33 *34 */35 36#ifndef _GVT_FB_DECODER_H_37#define _GVT_FB_DECODER_H_38 39#include <linux/types.h>40 41#include "display/intel_display_limits.h"42 43struct intel_vgpu;44 45#define _PLANE_CTL_FORMAT_SHIFT		2446#define _PLANE_CTL_TILED_SHIFT		1047#define _PIPE_V_SRCSZ_SHIFT		048#define _PIPE_V_SRCSZ_MASK		(0xfff << _PIPE_V_SRCSZ_SHIFT)49#define _PIPE_H_SRCSZ_SHIFT		1650#define _PIPE_H_SRCSZ_MASK		(0x1fff << _PIPE_H_SRCSZ_SHIFT)51 52#define _PRI_PLANE_FMT_SHIFT		2653#define _PRI_PLANE_STRIDE_MASK		(0x3ff << 6)54#define _PRI_PLANE_X_OFF_SHIFT		055#define _PRI_PLANE_X_OFF_MASK		(0x1fff << _PRI_PLANE_X_OFF_SHIFT)56#define _PRI_PLANE_Y_OFF_SHIFT		1657#define _PRI_PLANE_Y_OFF_MASK		(0xfff << _PRI_PLANE_Y_OFF_SHIFT)58 59#define _CURSOR_MODE			0x3f60#define _CURSOR_ALPHA_FORCE_SHIFT	861#define _CURSOR_ALPHA_FORCE_MASK	(0x3 << _CURSOR_ALPHA_FORCE_SHIFT)62#define _CURSOR_ALPHA_PLANE_SHIFT	1063#define _CURSOR_ALPHA_PLANE_MASK	(0x3 << _CURSOR_ALPHA_PLANE_SHIFT)64#define _CURSOR_POS_X_SHIFT		065#define _CURSOR_POS_X_MASK		(0x1fff << _CURSOR_POS_X_SHIFT)66#define _CURSOR_SIGN_X_SHIFT		1567#define _CURSOR_SIGN_X_MASK		(1 << _CURSOR_SIGN_X_SHIFT)68#define _CURSOR_POS_Y_SHIFT		1669#define _CURSOR_POS_Y_MASK		(0xfff << _CURSOR_POS_Y_SHIFT)70#define _CURSOR_SIGN_Y_SHIFT		3171#define _CURSOR_SIGN_Y_MASK		(1 << _CURSOR_SIGN_Y_SHIFT)72 73#define _SPRITE_FMT_SHIFT		2574#define _SPRITE_COLOR_ORDER_SHIFT	2075#define _SPRITE_YUV_ORDER_SHIFT		1676#define _SPRITE_STRIDE_SHIFT		677#define _SPRITE_STRIDE_MASK		(0x1ff << _SPRITE_STRIDE_SHIFT)78#define _SPRITE_SIZE_WIDTH_SHIFT	079#define _SPRITE_SIZE_HEIGHT_SHIFT	1680#define _SPRITE_SIZE_WIDTH_MASK		(0x1fff << _SPRITE_SIZE_WIDTH_SHIFT)81#define _SPRITE_SIZE_HEIGHT_MASK	(0xfff << _SPRITE_SIZE_HEIGHT_SHIFT)82#define _SPRITE_POS_X_SHIFT		083#define _SPRITE_POS_Y_SHIFT		1684#define _SPRITE_POS_X_MASK		(0x1fff << _SPRITE_POS_X_SHIFT)85#define _SPRITE_POS_Y_MASK		(0xfff << _SPRITE_POS_Y_SHIFT)86#define _SPRITE_OFFSET_START_X_SHIFT	087#define _SPRITE_OFFSET_START_Y_SHIFT	1688#define _SPRITE_OFFSET_START_X_MASK	(0x1fff << _SPRITE_OFFSET_START_X_SHIFT)89#define _SPRITE_OFFSET_START_Y_MASK	(0xfff << _SPRITE_OFFSET_START_Y_SHIFT)90 91enum GVT_FB_EVENT {92	FB_MODE_SET_START = 1,93	FB_MODE_SET_END,94	FB_DISPLAY_FLIP,95};96 97enum DDI_PORT {98	DDI_PORT_NONE	= 0,99	DDI_PORT_B	= 1,100	DDI_PORT_C	= 2,101	DDI_PORT_D	= 3,102	DDI_PORT_E	= 4103};104 105/* color space conversion and gamma correction are not included */106struct intel_vgpu_primary_plane_format {107	u8	enabled;	/* plane is enabled */108	u32	tiled;		/* tiling mode: linear, X-tiled, Y tiled, etc */109	u8	bpp;		/* bits per pixel */110	u32	hw_format;	/* format field in the PRI_CTL register */111	u32	drm_format;	/* format in DRM definition */112	u32	base;		/* framebuffer base in graphics memory */113	u64     base_gpa;114	u32	x_offset;	/* in pixels */115	u32	y_offset;	/* in lines */116	u32	width;		/* in pixels */117	u32	height;		/* in lines */118	u32	stride;		/* in bytes */119};120 121struct intel_vgpu_sprite_plane_format {122	u8	enabled;	/* plane is enabled */123	u8	tiled;		/* X-tiled */124	u8	bpp;		/* bits per pixel */125	u32	hw_format;	/* format field in the SPR_CTL register */126	u32	drm_format;	/* format in DRM definition */127	u32	base;		/* sprite base in graphics memory */128	u64     base_gpa;129	u32	x_pos;		/* in pixels */130	u32	y_pos;		/* in lines */131	u32	x_offset;	/* in pixels */132	u32	y_offset;	/* in lines */133	u32	width;		/* in pixels */134	u32	height;		/* in lines */135	u32	stride;		/* in bytes */136};137 138struct intel_vgpu_cursor_plane_format {139	u8	enabled;140	u8	mode;		/* cursor mode select */141	u8	bpp;		/* bits per pixel */142	u32	drm_format;	/* format in DRM definition */143	u32	base;		/* cursor base in graphics memory */144	u64     base_gpa;145	u32	x_pos;		/* in pixels */146	u32	y_pos;		/* in lines */147	u8	x_sign;		/* X Position Sign */148	u8	y_sign;		/* Y Position Sign */149	u32	width;		/* in pixels */150	u32	height;		/* in lines */151	u32	x_hot;		/* in pixels */152	u32	y_hot;		/* in pixels */153};154 155int intel_vgpu_decode_primary_plane(struct intel_vgpu *vgpu,156	struct intel_vgpu_primary_plane_format *plane);157int intel_vgpu_decode_cursor_plane(struct intel_vgpu *vgpu,158	struct intel_vgpu_cursor_plane_format *plane);159int intel_vgpu_decode_sprite_plane(struct intel_vgpu *vgpu,160	struct intel_vgpu_sprite_plane_format *plane);161 162#endif163