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1/* SPDX-License-Identifier: GPL-2.0-only */2/*3 * Copyright (C) 2013 Red Hat4 * Author: Rob Clark <robdclark@gmail.com>5 */6 7#ifndef __MSM_RINGBUFFER_H__8#define __MSM_RINGBUFFER_H__9 10#include "drm/gpu_scheduler.h"11#include "msm_drv.h"12 13#define rbmemptr(ring, member)  \14	((ring)->memptrs_iova + offsetof(struct msm_rbmemptrs, member))15 16#define rbmemptr_stats(ring, index, member) \17	(rbmemptr((ring), stats) + \18	 ((index) * sizeof(struct msm_gpu_submit_stats)) + \19	 offsetof(struct msm_gpu_submit_stats, member))20 21struct msm_gpu_submit_stats {22	u64 cpcycles_start;23	u64 cpcycles_end;24	u64 alwayson_start;25	u64 alwayson_end;26};27 28#define MSM_GPU_SUBMIT_STATS_COUNT 6429 30struct msm_rbmemptrs {31	volatile uint32_t rptr;32	volatile uint32_t fence;33	/* Introduced on A7xx */34	volatile uint32_t bv_fence;35 36	volatile struct msm_gpu_submit_stats stats[MSM_GPU_SUBMIT_STATS_COUNT];37	volatile u64 ttbr0;38};39 40struct msm_cp_state {41	uint64_t ib1_base, ib2_base;42	uint32_t ib1_rem, ib2_rem;43};44 45struct msm_ringbuffer {46	struct msm_gpu *gpu;47	int id;48	struct drm_gem_object *bo;49	uint32_t *start, *end, *cur, *next;50 51	/*52	 * The job scheduler for this ring.53	 */54	struct drm_gpu_scheduler sched;55 56	/*57	 * List of in-flight submits on this ring.  Protected by submit_lock.58	 *59	 * Currently just submits that are already written into the ring, not60	 * submits that are still in drm_gpu_scheduler's queues.  At a later61	 * step we could probably move to letting drm_gpu_scheduler manage62	 * hangcheck detection and keep track of submit jobs that are in-63	 * flight.64	 */65	struct list_head submits;66	spinlock_t submit_lock;67 68	uint64_t iova;69	uint32_t hangcheck_fence;70	struct msm_rbmemptrs *memptrs;71	uint64_t memptrs_iova;72	struct msm_fence_context *fctx;73 74	/**75	 * hangcheck_progress_retries:76	 *77	 * The number of extra hangcheck duration cycles that we have given78	 * due to it appearing that the GPU is making forward progress.79	 *80	 * For GPU generations which support progress detection (see.81	 * msm_gpu_funcs::progress()), if the GPU appears to be making progress82	 * (ie. the CP has advanced in the command stream, we'll allow up to83	 * DRM_MSM_HANGCHECK_PROGRESS_RETRIES expirations of the hangcheck timer84	 * before killing the job.  But to detect progress we need two sample85	 * points, so the duration of the hangcheck timer is halved.  In other86	 * words we'll let the submit run for up to:87	 *88	 * (DRM_MSM_HANGCHECK_DEFAULT_PERIOD / 2) * (DRM_MSM_HANGCHECK_PROGRESS_RETRIES + 1)89	 */90	int hangcheck_progress_retries;91 92	/**93	 * last_cp_state: The state of the CP at the last call to gpu->progress()94	 */95	struct msm_cp_state last_cp_state;96 97	/*98	 * preempt_lock protects preemption and serializes wptr updates against99	 * preemption.  Can be aquired from irq context.100	 */101	spinlock_t preempt_lock;102};103 104struct msm_ringbuffer *msm_ringbuffer_new(struct msm_gpu *gpu, int id,105		void *memptrs, uint64_t memptrs_iova);106void msm_ringbuffer_destroy(struct msm_ringbuffer *ring);107 108/* ringbuffer helpers (the parts that are same for a3xx/a2xx/z180..) */109 110static inline void111OUT_RING(struct msm_ringbuffer *ring, uint32_t data)112{113	/*114	 * ring->next points to the current command being written - it won't be115	 * committed as ring->cur until the flush116	 */117	if (ring->next == ring->end)118		ring->next = ring->start;119	*(ring->next++) = data;120}121 122#endif /* __MSM_RINGBUFFER_H__ */123