1752 lines · plain
1<?xml version="1.0" encoding="UTF-8"?>2<database xmlns="http://nouveau.freedesktop.org/"3xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"4xsi:schemaLocation="https://gitlab.freedesktop.org/freedreno/ rules-fd.xsd">5<import file="freedreno_copyright.xml"/>6<import file="adreno/adreno_common.xml"/>7<import file="adreno/adreno_pm4.xml"/>8 9<enum name="a3xx_tile_mode">10 <value name="LINEAR" value="0"/>11 <value name="TILE_4X4" value="1"/> <!-- "normal" case for textures -->12 <value name="TILE_32X32" value="2"/> <!-- only used in GMEM -->13 <value name="TILE_4X2" value="3"/> <!-- only used for CrCb -->14</enum>15 16<enum name="a3xx_state_block_id">17 <value name="HLSQ_BLOCK_ID_TP_TEX" value="2"/>18 <value name="HLSQ_BLOCK_ID_TP_MIPMAP" value="3"/>19 <value name="HLSQ_BLOCK_ID_SP_VS" value="4"/>20 <value name="HLSQ_BLOCK_ID_SP_FS" value="6"/>21</enum>22 23<enum name="a3xx_cache_opcode">24 <value name="INVALIDATE" value="1"/>25</enum>26 27<enum name="a3xx_vtx_fmt">28 <value name="VFMT_32_FLOAT" value="0x0"/>29 <value name="VFMT_32_32_FLOAT" value="0x1"/>30 <value name="VFMT_32_32_32_FLOAT" value="0x2"/>31 <value name="VFMT_32_32_32_32_FLOAT" value="0x3"/>32 33 <value name="VFMT_16_FLOAT" value="0x4"/>34 <value name="VFMT_16_16_FLOAT" value="0x5"/>35 <value name="VFMT_16_16_16_FLOAT" value="0x6"/>36 <value name="VFMT_16_16_16_16_FLOAT" value="0x7"/>37 38 <value name="VFMT_32_FIXED" value="0x8"/>39 <value name="VFMT_32_32_FIXED" value="0x9"/>40 <value name="VFMT_32_32_32_FIXED" value="0xa"/>41 <value name="VFMT_32_32_32_32_FIXED" value="0xb"/>42 43 <value name="VFMT_16_SINT" value="0x10"/>44 <value name="VFMT_16_16_SINT" value="0x11"/>45 <value name="VFMT_16_16_16_SINT" value="0x12"/>46 <value name="VFMT_16_16_16_16_SINT" value="0x13"/>47 <value name="VFMT_16_UINT" value="0x14"/>48 <value name="VFMT_16_16_UINT" value="0x15"/>49 <value name="VFMT_16_16_16_UINT" value="0x16"/>50 <value name="VFMT_16_16_16_16_UINT" value="0x17"/>51 <value name="VFMT_16_SNORM" value="0x18"/>52 <value name="VFMT_16_16_SNORM" value="0x19"/>53 <value name="VFMT_16_16_16_SNORM" value="0x1a"/>54 <value name="VFMT_16_16_16_16_SNORM" value="0x1b"/>55 <value name="VFMT_16_UNORM" value="0x1c"/>56 <value name="VFMT_16_16_UNORM" value="0x1d"/>57 <value name="VFMT_16_16_16_UNORM" value="0x1e"/>58 <value name="VFMT_16_16_16_16_UNORM" value="0x1f"/>59 60 <!-- seems to be no NORM variants for 32bit.. -->61 <value name="VFMT_32_UINT" value="0x20"/>62 <value name="VFMT_32_32_UINT" value="0x21"/>63 <value name="VFMT_32_32_32_UINT" value="0x22"/>64 <value name="VFMT_32_32_32_32_UINT" value="0x23"/>65 <value name="VFMT_32_SINT" value="0x24"/>66 <value name="VFMT_32_32_SINT" value="0x25"/>67 <value name="VFMT_32_32_32_SINT" value="0x26"/>68 <value name="VFMT_32_32_32_32_SINT" value="0x27"/>69 70 <value name="VFMT_8_UINT" value="0x28"/>71 <value name="VFMT_8_8_UINT" value="0x29"/>72 <value name="VFMT_8_8_8_UINT" value="0x2a"/>73 <value name="VFMT_8_8_8_8_UINT" value="0x2b"/>74 <value name="VFMT_8_UNORM" value="0x2c"/>75 <value name="VFMT_8_8_UNORM" value="0x2d"/>76 <value name="VFMT_8_8_8_UNORM" value="0x2e"/>77 <value name="VFMT_8_8_8_8_UNORM" value="0x2f"/>78 <value name="VFMT_8_SINT" value="0x30"/>79 <value name="VFMT_8_8_SINT" value="0x31"/>80 <value name="VFMT_8_8_8_SINT" value="0x32"/>81 <value name="VFMT_8_8_8_8_SINT" value="0x33"/>82 <value name="VFMT_8_SNORM" value="0x34"/>83 <value name="VFMT_8_8_SNORM" value="0x35"/>84 <value name="VFMT_8_8_8_SNORM" value="0x36"/>85 <value name="VFMT_8_8_8_8_SNORM" value="0x37"/>86 <value name="VFMT_10_10_10_2_UINT" value="0x38"/>87 <value name="VFMT_10_10_10_2_UNORM" value="0x39"/>88 <value name="VFMT_10_10_10_2_SINT" value="0x3a"/>89 <value name="VFMT_10_10_10_2_SNORM" value="0x3b"/>90 <value name="VFMT_2_10_10_10_UINT" value="0x3c"/>91 <value name="VFMT_2_10_10_10_UNORM" value="0x3d"/>92 <value name="VFMT_2_10_10_10_SINT" value="0x3e"/>93 <value name="VFMT_2_10_10_10_SNORM" value="0x3f"/>94 95 <value name="VFMT_NONE" value="0xff"/>96</enum>97 98<enum name="a3xx_tex_fmt">99 <value name="TFMT_5_6_5_UNORM" value="0x4"/>100 <value name="TFMT_5_5_5_1_UNORM" value="0x5"/>101 <value name="TFMT_4_4_4_4_UNORM" value="0x7"/>102 <value name="TFMT_Z16_UNORM" value="0x9"/>103 <value name="TFMT_X8Z24_UNORM" value="0xa"/>104 <value name="TFMT_Z32_FLOAT" value="0xb"/>105 106 <!--107 The NV12 tiled/linear formats seem to require gang'd sampler108 slots (ie. sampler state N plus N+1) for Y and UV planes.109 They fetch yuv in single sam instruction, but still require110 colorspace conversion in the shader.111 -->112 <value name="TFMT_UV_64X32" value="0x10"/>113 <value name="TFMT_VU_64X32" value="0x11"/>114 <value name="TFMT_Y_64X32" value="0x12"/>115 <value name="TFMT_NV12_64X32" value="0x13"/>116 <value name="TFMT_UV_LINEAR" value="0x14"/>117 <value name="TFMT_VU_LINEAR" value="0x15"/>118 <value name="TFMT_Y_LINEAR" value="0x16"/>119 <value name="TFMT_NV12_LINEAR" value="0x17"/>120 <value name="TFMT_I420_Y" value="0x18"/>121 <value name="TFMT_I420_U" value="0x1a"/>122 <value name="TFMT_I420_V" value="0x1b"/>123 124 <value name="TFMT_ATC_RGB" value="0x20"/>125 <value name="TFMT_ATC_RGBA_EXPLICIT" value="0x21"/>126 <value name="TFMT_ETC1" value="0x22"/>127 <value name="TFMT_ATC_RGBA_INTERPOLATED" value="0x23"/>128 129 <value name="TFMT_DXT1" value="0x24"/>130 <value name="TFMT_DXT3" value="0x25"/>131 <value name="TFMT_DXT5" value="0x26"/>132 133 <value name="TFMT_2_10_10_10_UNORM" value="0x28"/>134 <value name="TFMT_10_10_10_2_UNORM" value="0x29"/>135 <value name="TFMT_9_9_9_E5_FLOAT" value="0x2a"/>136 <value name="TFMT_11_11_10_FLOAT" value="0x2b"/>137 <value name="TFMT_A8_UNORM" value="0x2c"/> <!-- GL_ALPHA -->138 <value name="TFMT_L8_UNORM" value="0x2d"/>139 <value name="TFMT_L8_A8_UNORM" value="0x2f"/> <!-- GL_LUMINANCE_ALPHA -->140 141 <!--142 NOTE: GL_ALPHA and GL_LUMINANCE_ALPHA aren't handled in a similar way143 to float16, float32.. but they seem to use non-standard swizzle too..144 perhaps we can ditch that if the pattern follows of 0xn0, 0xn1, 0xn2,145 0xn3 for 1, 2, 3, 4 components respectively..146 147 Only formats filled in below are the ones that have been observed by148 the blob or tested.. you can guess what the missing ones are..149 -->150 151 <value name="TFMT_8_UNORM" value="0x30"/> <!-- GL_LUMINANCE -->152 <value name="TFMT_8_8_UNORM" value="0x31"/>153 <value name="TFMT_8_8_8_UNORM" value="0x32"/>154 <value name="TFMT_8_8_8_8_UNORM" value="0x33"/>155 156 <value name="TFMT_8_SNORM" value="0x34"/>157 <value name="TFMT_8_8_SNORM" value="0x35"/>158 <value name="TFMT_8_8_8_SNORM" value="0x36"/>159 <value name="TFMT_8_8_8_8_SNORM" value="0x37"/>160 161 <value name="TFMT_8_UINT" value="0x38"/>162 <value name="TFMT_8_8_UINT" value="0x39"/>163 <value name="TFMT_8_8_8_UINT" value="0x3a"/>164 <value name="TFMT_8_8_8_8_UINT" value="0x3b"/>165 166 <value name="TFMT_8_SINT" value="0x3c"/>167 <value name="TFMT_8_8_SINT" value="0x3d"/>168 <value name="TFMT_8_8_8_SINT" value="0x3e"/>169 <value name="TFMT_8_8_8_8_SINT" value="0x3f"/>170 171 <value name="TFMT_16_FLOAT" value="0x40"/>172 <value name="TFMT_16_16_FLOAT" value="0x41"/>173 <!-- TFMT_FLOAT_16_16_16 -->174 <value name="TFMT_16_16_16_16_FLOAT" value="0x43"/>175 176 <value name="TFMT_16_UINT" value="0x44"/>177 <value name="TFMT_16_16_UINT" value="0x45"/>178 <value name="TFMT_16_16_16_16_UINT" value="0x47"/>179 180 <value name="TFMT_16_SINT" value="0x48"/>181 <value name="TFMT_16_16_SINT" value="0x49"/>182 <value name="TFMT_16_16_16_16_SINT" value="0x4b"/>183 184 <value name="TFMT_16_UNORM" value="0x4c"/>185 <value name="TFMT_16_16_UNORM" value="0x4d"/>186 <value name="TFMT_16_16_16_16_UNORM" value="0x4f"/>187 188 <value name="TFMT_16_SNORM" value="0x50"/>189 <value name="TFMT_16_16_SNORM" value="0x51"/>190 <value name="TFMT_16_16_16_16_SNORM" value="0x53"/>191 192 <value name="TFMT_32_FLOAT" value="0x54"/>193 <value name="TFMT_32_32_FLOAT" value="0x55"/>194 <!-- TFMT_32_32_32_FLOAT -->195 <value name="TFMT_32_32_32_32_FLOAT" value="0x57"/>196 197 <value name="TFMT_32_UINT" value="0x58"/>198 <value name="TFMT_32_32_UINT" value="0x59"/>199 <value name="TFMT_32_32_32_32_UINT" value="0x5b"/>200 201 <value name="TFMT_32_SINT" value="0x5c"/>202 <value name="TFMT_32_32_SINT" value="0x5d"/>203 <value name="TFMT_32_32_32_32_SINT" value="0x5f"/>204 205 <value name="TFMT_2_10_10_10_UINT" value="0x60"/>206 <value name="TFMT_10_10_10_2_UINT" value="0x61"/>207 208 <value name="TFMT_ETC2_RG11_SNORM" value="0x70"/>209 <value name="TFMT_ETC2_RG11_UNORM" value="0x71"/>210 <value name="TFMT_ETC2_R11_SNORM" value="0x72"/>211 <value name="TFMT_ETC2_R11_UNORM" value="0x73"/>212 <value name="TFMT_ETC2_RGBA8" value="0x74"/>213 <value name="TFMT_ETC2_RGB8A1" value="0x75"/>214 <value name="TFMT_ETC2_RGB8" value="0x76"/>215 216 <value name="TFMT_NONE" value="0xff"/>217</enum>218 219<enum name="a3xx_color_fmt">220 <value name="RB_R5G6B5_UNORM" value="0x00"/>221 <value name="RB_R5G5B5A1_UNORM" value="0x01"/>222 <value name="RB_R4G4B4A4_UNORM" value="0x03"/>223 <value name="RB_R8G8B8_UNORM" value="0x04"/>224 <value name="RB_R8G8B8A8_UNORM" value="0x08"/>225 <value name="RB_R8G8B8A8_SNORM" value="0x09"/>226 <value name="RB_R8G8B8A8_UINT" value="0x0a"/>227 <value name="RB_R8G8B8A8_SINT" value="0x0b"/>228 <value name="RB_R8G8_UNORM" value="0x0c"/>229 <value name="RB_R8G8_SNORM" value="0x0d"/>230 <value name="RB_R8G8_UINT" value="0x0e"/>231 <value name="RB_R8G8_SINT" value="0x0f"/>232 <value name="RB_R10G10B10A2_UNORM" value="0x10"/>233 <value name="RB_A2R10G10B10_UNORM" value="0x11"/>234 <value name="RB_R10G10B10A2_UINT" value="0x12"/>235 <value name="RB_A2R10G10B10_UINT" value="0x13"/>236 237 <value name="RB_A8_UNORM" value="0x14"/>238 <value name="RB_R8_UNORM" value="0x15"/>239 240 <value name="RB_R16_FLOAT" value="0x18"/>241 <value name="RB_R16G16_FLOAT" value="0x19"/>242 <value name="RB_R16G16B16A16_FLOAT" value="0x1b"/> <!-- GL_HALF_FLOAT_OES -->243 <value name="RB_R11G11B10_FLOAT" value="0x1c"/>244 245 <value name="RB_R16_SNORM" value="0x20"/>246 <value name="RB_R16G16_SNORM" value="0x21"/>247 <value name="RB_R16G16B16A16_SNORM" value="0x23"/>248 249 <value name="RB_R16_UNORM" value="0x24"/>250 <value name="RB_R16G16_UNORM" value="0x25"/>251 <value name="RB_R16G16B16A16_UNORM" value="0x27"/>252 253 <value name="RB_R16_SINT" value="0x28"/>254 <value name="RB_R16G16_SINT" value="0x29"/>255 <value name="RB_R16G16B16A16_SINT" value="0x2b"/>256 257 <value name="RB_R16_UINT" value="0x2c"/>258 <value name="RB_R16G16_UINT" value="0x2d"/>259 <value name="RB_R16G16B16A16_UINT" value="0x2f"/>260 261 <value name="RB_R32_FLOAT" value="0x30"/>262 <value name="RB_R32G32_FLOAT" value="0x31"/>263 <value name="RB_R32G32B32A32_FLOAT" value="0x33"/> <!-- GL_FLOAT -->264 265 <value name="RB_R32_SINT" value="0x34"/>266 <value name="RB_R32G32_SINT" value="0x35"/>267 <value name="RB_R32G32B32A32_SINT" value="0x37"/>268 269 <value name="RB_R32_UINT" value="0x38"/>270 <value name="RB_R32G32_UINT" value="0x39"/>271 <value name="RB_R32G32B32A32_UINT" value="0x3b"/>272 273 <value name="RB_NONE" value="0xff"/>274</enum>275 276<enum name="a3xx_cp_perfcounter_select">277 <value value="0x00" name="CP_ALWAYS_COUNT"/>278 <value value="0x03" name="CP_AHB_PFPTRANS_WAIT"/>279 <value value="0x06" name="CP_AHB_NRTTRANS_WAIT"/>280 <value value="0x08" name="CP_CSF_NRT_READ_WAIT"/>281 <value value="0x09" name="CP_CSF_I1_FIFO_FULL"/>282 <value value="0x0a" name="CP_CSF_I2_FIFO_FULL"/>283 <value value="0x0b" name="CP_CSF_ST_FIFO_FULL"/>284 <value value="0x0c" name="CP_RESERVED_12"/>285 <value value="0x0d" name="CP_CSF_RING_ROQ_FULL"/>286 <value value="0x0e" name="CP_CSF_I1_ROQ_FULL"/>287 <value value="0x0f" name="CP_CSF_I2_ROQ_FULL"/>288 <value value="0x10" name="CP_CSF_ST_ROQ_FULL"/>289 <value value="0x11" name="CP_RESERVED_17"/>290 <value value="0x12" name="CP_MIU_TAG_MEM_FULL"/>291 <value value="0x16" name="CP_MIU_NRT_WRITE_STALLED"/>292 <value value="0x17" name="CP_MIU_NRT_READ_STALLED"/>293 <value value="0x1a" name="CP_ME_REGS_RB_DONE_FIFO_FULL"/>294 <value value="0x1b" name="CP_ME_REGS_VS_EVENT_FIFO_FULL"/>295 <value value="0x1c" name="CP_ME_REGS_PS_EVENT_FIFO_FULL"/>296 <value value="0x1d" name="CP_ME_REGS_CF_EVENT_FIFO_FULL"/>297 <value value="0x1e" name="CP_ME_MICRO_RB_STARVED"/>298 <value value="0x28" name="CP_AHB_RBBM_DWORD_SENT"/>299 <value value="0x29" name="CP_ME_BUSY_CLOCKS"/>300 <value value="0x2a" name="CP_ME_WAIT_CONTEXT_AVAIL"/>301 <value value="0x2b" name="CP_PFP_TYPE0_PACKET"/>302 <value value="0x2c" name="CP_PFP_TYPE3_PACKET"/>303 <value value="0x2d" name="CP_CSF_RB_WPTR_NEQ_RPTR"/>304 <value value="0x2e" name="CP_CSF_I1_SIZE_NEQ_ZERO"/>305 <value value="0x2f" name="CP_CSF_I2_SIZE_NEQ_ZERO"/>306 <value value="0x30" name="CP_CSF_RBI1I2_FETCHING"/>307</enum>308 309<enum name="a3xx_gras_tse_perfcounter_select">310 <value value="0x00" name="GRAS_TSEPERF_INPUT_PRIM"/>311 <value value="0x01" name="GRAS_TSEPERF_INPUT_NULL_PRIM"/>312 <value value="0x02" name="GRAS_TSEPERF_TRIVAL_REJ_PRIM"/>313 <value value="0x03" name="GRAS_TSEPERF_CLIPPED_PRIM"/>314 <value value="0x04" name="GRAS_TSEPERF_NEW_PRIM"/>315 <value value="0x05" name="GRAS_TSEPERF_ZERO_AREA_PRIM"/>316 <value value="0x06" name="GRAS_TSEPERF_FACENESS_CULLED_PRIM"/>317 <value value="0x07" name="GRAS_TSEPERF_ZERO_PIXEL_PRIM"/>318 <value value="0x08" name="GRAS_TSEPERF_OUTPUT_NULL_PRIM"/>319 <value value="0x09" name="GRAS_TSEPERF_OUTPUT_VISIBLE_PRIM"/>320 <value value="0x0a" name="GRAS_TSEPERF_PRE_CLIP_PRIM"/>321 <value value="0x0b" name="GRAS_TSEPERF_POST_CLIP_PRIM"/>322 <value value="0x0c" name="GRAS_TSEPERF_WORKING_CYCLES"/>323 <value value="0x0d" name="GRAS_TSEPERF_PC_STARVE"/>324 <value value="0x0e" name="GRAS_TSERASPERF_STALL"/>325</enum>326 327<enum name="a3xx_gras_ras_perfcounter_select">328 <value value="0x00" name="GRAS_RASPERF_16X16_TILES"/>329 <value value="0x01" name="GRAS_RASPERF_8X8_TILES"/>330 <value value="0x02" name="GRAS_RASPERF_4X4_TILES"/>331 <value value="0x03" name="GRAS_RASPERF_WORKING_CYCLES"/>332 <value value="0x04" name="GRAS_RASPERF_STALL_CYCLES_BY_RB"/>333 <value value="0x05" name="GRAS_RASPERF_STALL_CYCLES_BY_VSC"/>334 <value value="0x06" name="GRAS_RASPERF_STARVE_CYCLES_BY_TSE"/>335</enum>336 337<enum name="a3xx_hlsq_perfcounter_select">338 <value value="0x00" name="HLSQ_PERF_SP_VS_CONSTANT"/>339 <value value="0x01" name="HLSQ_PERF_SP_VS_INSTRUCTIONS"/>340 <value value="0x02" name="HLSQ_PERF_SP_FS_CONSTANT"/>341 <value value="0x03" name="HLSQ_PERF_SP_FS_INSTRUCTIONS"/>342 <value value="0x04" name="HLSQ_PERF_TP_STATE"/>343 <value value="0x05" name="HLSQ_PERF_QUADS"/>344 <value value="0x06" name="HLSQ_PERF_PIXELS"/>345 <value value="0x07" name="HLSQ_PERF_VERTICES"/>346 <value value="0x08" name="HLSQ_PERF_FS8_THREADS"/>347 <value value="0x09" name="HLSQ_PERF_FS16_THREADS"/>348 <value value="0x0a" name="HLSQ_PERF_FS32_THREADS"/>349 <value value="0x0b" name="HLSQ_PERF_VS8_THREADS"/>350 <value value="0x0c" name="HLSQ_PERF_VS16_THREADS"/>351 <value value="0x0d" name="HLSQ_PERF_SP_VS_DATA_BYTES"/>352 <value value="0x0e" name="HLSQ_PERF_SP_FS_DATA_BYTES"/>353 <value value="0x0f" name="HLSQ_PERF_ACTIVE_CYCLES"/>354 <value value="0x10" name="HLSQ_PERF_STALL_CYCLES_SP_STATE"/>355 <value value="0x11" name="HLSQ_PERF_STALL_CYCLES_SP_VS"/>356 <value value="0x12" name="HLSQ_PERF_STALL_CYCLES_SP_FS"/>357 <value value="0x13" name="HLSQ_PERF_STALL_CYCLES_UCHE"/>358 <value value="0x14" name="HLSQ_PERF_RBBM_LOAD_CYCLES"/>359 <value value="0x15" name="HLSQ_PERF_DI_TO_VS_START_SP0"/>360 <value value="0x16" name="HLSQ_PERF_DI_TO_FS_START_SP0"/>361 <value value="0x17" name="HLSQ_PERF_VS_START_TO_DONE_SP0"/>362 <value value="0x18" name="HLSQ_PERF_FS_START_TO_DONE_SP0"/>363 <value value="0x19" name="HLSQ_PERF_SP_STATE_COPY_CYCLES_VS"/>364 <value value="0x1a" name="HLSQ_PERF_SP_STATE_COPY_CYCLES_FS"/>365 <value value="0x1b" name="HLSQ_PERF_UCHE_LATENCY_CYCLES"/>366 <value value="0x1c" name="HLSQ_PERF_UCHE_LATENCY_COUNT"/>367</enum>368 369<enum name="a3xx_pc_perfcounter_select">370 <value value="0x00" name="PC_PCPERF_VISIBILITY_STREAMS"/>371 <value value="0x01" name="PC_PCPERF_TOTAL_INSTANCES"/>372 <value value="0x02" name="PC_PCPERF_PRIMITIVES_PC_VPC"/>373 <value value="0x03" name="PC_PCPERF_PRIMITIVES_KILLED_BY_VS"/>374 <value value="0x04" name="PC_PCPERF_PRIMITIVES_VISIBLE_BY_VS"/>375 <value value="0x05" name="PC_PCPERF_DRAWCALLS_KILLED_BY_VS"/>376 <value value="0x06" name="PC_PCPERF_DRAWCALLS_VISIBLE_BY_VS"/>377 <value value="0x07" name="PC_PCPERF_VERTICES_TO_VFD"/>378 <value value="0x08" name="PC_PCPERF_REUSED_VERTICES"/>379 <value value="0x09" name="PC_PCPERF_CYCLES_STALLED_BY_VFD"/>380 <value value="0x0a" name="PC_PCPERF_CYCLES_STALLED_BY_TSE"/>381 <value value="0x0b" name="PC_PCPERF_CYCLES_STALLED_BY_VBIF"/>382 <value value="0x0c" name="PC_PCPERF_CYCLES_IS_WORKING"/>383</enum>384 385<enum name="a3xx_rb_perfcounter_select">386 <value value="0x00" name="RB_RBPERF_ACTIVE_CYCLES_ANY"/>387 <value value="0x01" name="RB_RBPERF_ACTIVE_CYCLES_ALL"/>388 <value value="0x02" name="RB_RBPERF_STARVE_CYCLES_BY_SP"/>389 <value value="0x03" name="RB_RBPERF_STARVE_CYCLES_BY_RAS"/>390 <value value="0x04" name="RB_RBPERF_STARVE_CYCLES_BY_MARB"/>391 <value value="0x05" name="RB_RBPERF_STALL_CYCLES_BY_MARB"/>392 <value value="0x06" name="RB_RBPERF_STALL_CYCLES_BY_HLSQ"/>393 <value value="0x07" name="RB_RBPERF_RB_MARB_DATA"/>394 <value value="0x08" name="RB_RBPERF_SP_RB_QUAD"/>395 <value value="0x09" name="RB_RBPERF_RAS_EARLY_Z_QUADS"/>396 <value value="0x0a" name="RB_RBPERF_GMEM_CH0_READ"/>397 <value value="0x0b" name="RB_RBPERF_GMEM_CH1_READ"/>398 <value value="0x0c" name="RB_RBPERF_GMEM_CH0_WRITE"/>399 <value value="0x0d" name="RB_RBPERF_GMEM_CH1_WRITE"/>400 <value value="0x0e" name="RB_RBPERF_CP_CONTEXT_DONE"/>401 <value value="0x0f" name="RB_RBPERF_CP_CACHE_FLUSH"/>402 <value value="0x10" name="RB_RBPERF_CP_ZPASS_DONE"/>403</enum>404 405<enum name="a3xx_rbbm_perfcounter_select">406 <value value="0" name="RBBM_ALAWYS_ON"/>407 <value value="1" name="RBBM_VBIF_BUSY"/>408 <value value="2" name="RBBM_TSE_BUSY"/>409 <value value="3" name="RBBM_RAS_BUSY"/>410 <value value="4" name="RBBM_PC_DCALL_BUSY"/>411 <value value="5" name="RBBM_PC_VSD_BUSY"/>412 <value value="6" name="RBBM_VFD_BUSY"/>413 <value value="7" name="RBBM_VPC_BUSY"/>414 <value value="8" name="RBBM_UCHE_BUSY"/>415 <value value="9" name="RBBM_VSC_BUSY"/>416 <value value="10" name="RBBM_HLSQ_BUSY"/>417 <value value="11" name="RBBM_ANY_RB_BUSY"/>418 <value value="12" name="RBBM_ANY_TEX_BUSY"/>419 <value value="13" name="RBBM_ANY_USP_BUSY"/>420 <value value="14" name="RBBM_ANY_MARB_BUSY"/>421 <value value="15" name="RBBM_ANY_ARB_BUSY"/>422 <value value="16" name="RBBM_AHB_STATUS_BUSY"/>423 <value value="17" name="RBBM_AHB_STATUS_STALLED"/>424 <value value="18" name="RBBM_AHB_STATUS_TXFR"/>425 <value value="19" name="RBBM_AHB_STATUS_TXFR_SPLIT"/>426 <value value="20" name="RBBM_AHB_STATUS_TXFR_ERROR"/>427 <value value="21" name="RBBM_AHB_STATUS_LONG_STALL"/>428 <value value="22" name="RBBM_RBBM_STATUS_MASKED"/>429</enum>430 431<enum name="a3xx_sp_perfcounter_select">432 <value value="0x00" name="SP_LM_LOAD_INSTRUCTIONS"/>433 <value value="0x01" name="SP_LM_STORE_INSTRUCTIONS"/>434 <value value="0x02" name="SP_LM_ATOMICS"/>435 <value value="0x03" name="SP_UCHE_LOAD_INSTRUCTIONS"/>436 <value value="0x04" name="SP_UCHE_STORE_INSTRUCTIONS"/>437 <value value="0x05" name="SP_UCHE_ATOMICS"/>438 <value value="0x06" name="SP_VS_TEX_INSTRUCTIONS"/>439 <value value="0x07" name="SP_VS_CFLOW_INSTRUCTIONS"/>440 <value value="0x08" name="SP_VS_EFU_INSTRUCTIONS"/>441 <value value="0x09" name="SP_VS_FULL_ALU_INSTRUCTIONS"/>442 <value value="0x0a" name="SP_VS_HALF_ALU_INSTRUCTIONS"/>443 <value value="0x0b" name="SP_FS_TEX_INSTRUCTIONS"/>444 <value value="0x0c" name="SP_FS_CFLOW_INSTRUCTIONS"/>445 <value value="0x0d" name="SP_FS_EFU_INSTRUCTIONS"/>446 <value value="0x0e" name="SP_FS_FULL_ALU_INSTRUCTIONS"/>447 <value value="0x0f" name="SP_FS_HALF_ALU_INSTRUCTIONS"/>448 <value value="0x10" name="SP_FS_BARY_INSTRUCTIONS"/>449 <value value="0x11" name="SP_VS_INSTRUCTIONS"/>450 <value value="0x12" name="SP_FS_INSTRUCTIONS"/>451 <value value="0x13" name="SP_ADDR_LOCK_COUNT"/>452 <value value="0x14" name="SP_UCHE_READ_TRANS"/>453 <value value="0x15" name="SP_UCHE_WRITE_TRANS"/>454 <value value="0x16" name="SP_EXPORT_VPC_TRANS"/>455 <value value="0x17" name="SP_EXPORT_RB_TRANS"/>456 <value value="0x18" name="SP_PIXELS_KILLED"/>457 <value value="0x19" name="SP_ICL1_REQUESTS"/>458 <value value="0x1a" name="SP_ICL1_MISSES"/>459 <value value="0x1b" name="SP_ICL0_REQUESTS"/>460 <value value="0x1c" name="SP_ICL0_MISSES"/>461 <value value="0x1d" name="SP_ALU_ACTIVE_CYCLES"/>462 <value value="0x1e" name="SP_EFU_ACTIVE_CYCLES"/>463 <value value="0x1f" name="SP_STALL_CYCLES_BY_VPC"/>464 <value value="0x20" name="SP_STALL_CYCLES_BY_TP"/>465 <value value="0x21" name="SP_STALL_CYCLES_BY_UCHE"/>466 <value value="0x22" name="SP_STALL_CYCLES_BY_RB"/>467 <value value="0x23" name="SP_ACTIVE_CYCLES_ANY"/>468 <value value="0x24" name="SP_ACTIVE_CYCLES_ALL"/>469</enum>470 471<enum name="a3xx_tp_perfcounter_select">472 <value value="0x00" name="TPL1_TPPERF_L1_REQUESTS"/>473 <value value="0x01" name="TPL1_TPPERF_TP0_L1_REQUESTS"/>474 <value value="0x02" name="TPL1_TPPERF_TP0_L1_MISSES"/>475 <value value="0x03" name="TPL1_TPPERF_TP1_L1_REQUESTS"/>476 <value value="0x04" name="TPL1_TPPERF_TP1_L1_MISSES"/>477 <value value="0x05" name="TPL1_TPPERF_TP2_L1_REQUESTS"/>478 <value value="0x06" name="TPL1_TPPERF_TP2_L1_MISSES"/>479 <value value="0x07" name="TPL1_TPPERF_TP3_L1_REQUESTS"/>480 <value value="0x08" name="TPL1_TPPERF_TP3_L1_MISSES"/>481 <value value="0x09" name="TPL1_TPPERF_OUTPUT_TEXELS_POINT"/>482 <value value="0x0a" name="TPL1_TPPERF_OUTPUT_TEXELS_BILINEAR"/>483 <value value="0x0b" name="TPL1_TPPERF_OUTPUT_TEXELS_MIP"/>484 <value value="0x0c" name="TPL1_TPPERF_OUTPUT_TEXELS_ANISO"/>485 <value value="0x0d" name="TPL1_TPPERF_BILINEAR_OPS"/>486 <value value="0x0e" name="TPL1_TPPERF_QUADSQUADS_OFFSET"/>487 <value value="0x0f" name="TPL1_TPPERF_QUADQUADS_SHADOW"/>488 <value value="0x10" name="TPL1_TPPERF_QUADS_ARRAY"/>489 <value value="0x11" name="TPL1_TPPERF_QUADS_PROJECTION"/>490 <value value="0x12" name="TPL1_TPPERF_QUADS_GRADIENT"/>491 <value value="0x13" name="TPL1_TPPERF_QUADS_1D2D"/>492 <value value="0x14" name="TPL1_TPPERF_QUADS_3DCUBE"/>493 <value value="0x15" name="TPL1_TPPERF_ZERO_LOD"/>494 <value value="0x16" name="TPL1_TPPERF_OUTPUT_TEXELS"/>495 <value value="0x17" name="TPL1_TPPERF_ACTIVE_CYCLES_ANY"/>496 <value value="0x18" name="TPL1_TPPERF_ACTIVE_CYCLES_ALL"/>497 <value value="0x19" name="TPL1_TPPERF_STALL_CYCLES_BY_ARB"/>498 <value value="0x1a" name="TPL1_TPPERF_LATENCY"/>499 <value value="0x1b" name="TPL1_TPPERF_LATENCY_TRANS"/>500</enum>501 502<enum name="a3xx_vfd_perfcounter_select">503 <value value="0" name="VFD_PERF_UCHE_BYTE_FETCHED"/>504 <value value="1" name="VFD_PERF_UCHE_TRANS"/>505 <value value="2" name="VFD_PERF_VPC_BYPASS_COMPONENTS"/>506 <value value="3" name="VFD_PERF_FETCH_INSTRUCTIONS"/>507 <value value="4" name="VFD_PERF_DECODE_INSTRUCTIONS"/>508 <value value="5" name="VFD_PERF_ACTIVE_CYCLES"/>509 <value value="6" name="VFD_PERF_STALL_CYCLES_UCHE"/>510 <value value="7" name="VFD_PERF_STALL_CYCLES_HLSQ"/>511 <value value="8" name="VFD_PERF_STALL_CYCLES_VPC_BYPASS"/>512 <value value="9" name="VFD_PERF_STALL_CYCLES_VPC_ALLOC"/>513</enum>514 515<enum name="a3xx_vpc_perfcounter_select">516 <value value="0" name="VPC_PERF_SP_LM_PRIMITIVES"/>517 <value value="1" name="VPC_PERF_COMPONENTS_FROM_SP"/>518 <value value="2" name="VPC_PERF_SP_LM_COMPONENTS"/>519 <value value="3" name="VPC_PERF_ACTIVE_CYCLES"/>520 <value value="4" name="VPC_PERF_STALL_CYCLES_LM"/>521 <value value="5" name="VPC_PERF_STALL_CYCLES_RAS"/>522</enum>523 524<enum name="a3xx_uche_perfcounter_select">525 <value value="0x00" name="UCHE_UCHEPERF_VBIF_READ_BEATS_TP"/>526 <value value="0x01" name="UCHE_UCHEPERF_VBIF_READ_BEATS_VFD"/>527 <value value="0x02" name="UCHE_UCHEPERF_VBIF_READ_BEATS_HLSQ"/>528 <value value="0x03" name="UCHE_UCHEPERF_VBIF_READ_BEATS_MARB"/>529 <value value="0x04" name="UCHE_UCHEPERF_VBIF_READ_BEATS_SP"/>530 <value value="0x08" name="UCHE_UCHEPERF_READ_REQUESTS_TP"/>531 <value value="0x09" name="UCHE_UCHEPERF_READ_REQUESTS_VFD"/>532 <value value="0x0a" name="UCHE_UCHEPERF_READ_REQUESTS_HLSQ"/>533 <value value="0x0b" name="UCHE_UCHEPERF_READ_REQUESTS_MARB"/>534 <value value="0x0c" name="UCHE_UCHEPERF_READ_REQUESTS_SP"/>535 <value value="0x0d" name="UCHE_UCHEPERF_WRITE_REQUESTS_MARB"/>536 <value value="0x0e" name="UCHE_UCHEPERF_WRITE_REQUESTS_SP"/>537 <value value="0x0f" name="UCHE_UCHEPERF_TAG_CHECK_FAILS"/>538 <value value="0x10" name="UCHE_UCHEPERF_EVICTS"/>539 <value value="0x11" name="UCHE_UCHEPERF_FLUSHES"/>540 <value value="0x12" name="UCHE_UCHEPERF_VBIF_LATENCY_CYCLES"/>541 <value value="0x13" name="UCHE_UCHEPERF_VBIF_LATENCY_SAMPLES"/>542 <value value="0x14" name="UCHE_UCHEPERF_ACTIVE_CYCLES"/>543</enum>544 545<enum name="a3xx_intp_mode">546 <value name="SMOOTH" value="0"/>547 <value name="FLAT" value="1"/>548 <value name="ZERO" value="2"/>549 <value name="ONE" value="3"/>550</enum>551 552<enum name="a3xx_repl_mode">553 <value name="S" value="1"/>554 <value name="T" value="2"/>555 <value name="ONE_T" value="3"/>556</enum>557 558<domain name="A3XX" width="32">559 <!-- RBBM registers -->560 <reg32 offset="0x0000" name="RBBM_HW_VERSION"/>561 <reg32 offset="0x0001" name="RBBM_HW_RELEASE"/>562 <reg32 offset="0x0002" name="RBBM_HW_CONFIGURATION"/>563 <reg32 offset="0x0010" name="RBBM_CLOCK_CTL"/>564 <reg32 offset="0x0012" name="RBBM_SP_HYST_CNT"/>565 <reg32 offset="0x0018" name="RBBM_SW_RESET_CMD"/>566 <reg32 offset="0x0020" name="RBBM_AHB_CTL0"/>567 <reg32 offset="0x0021" name="RBBM_AHB_CTL1"/>568 <reg32 offset="0x0022" name="RBBM_AHB_CMD"/>569 <reg32 offset="0x0027" name="RBBM_AHB_ERROR_STATUS"/>570 <reg32 offset="0x002e" name="RBBM_GPR0_CTL"/>571 <reg32 offset="0x0030" name="RBBM_STATUS">572 <bitfield name="HI_BUSY" pos="0" type="boolean"/>573 <bitfield name="CP_ME_BUSY" pos="1" type="boolean"/>574 <bitfield name="CP_PFP_BUSY" pos="2" type="boolean"/>575 <bitfield name="CP_NRT_BUSY" pos="14" type="boolean"/>576 <bitfield name="VBIF_BUSY" pos="15" type="boolean"/>577 <bitfield name="TSE_BUSY" pos="16" type="boolean"/>578 <bitfield name="RAS_BUSY" pos="17" type="boolean"/>579 <bitfield name="RB_BUSY" pos="18" type="boolean"/>580 <bitfield name="PC_DCALL_BUSY" pos="19" type="boolean"/>581 <bitfield name="PC_VSD_BUSY" pos="20" type="boolean"/>582 <bitfield name="VFD_BUSY" pos="21" type="boolean"/>583 <bitfield name="VPC_BUSY" pos="22" type="boolean"/>584 <bitfield name="UCHE_BUSY" pos="23" type="boolean"/>585 <bitfield name="SP_BUSY" pos="24" type="boolean"/>586 <bitfield name="TPL1_BUSY" pos="25" type="boolean"/>587 <bitfield name="MARB_BUSY" pos="26" type="boolean"/>588 <bitfield name="VSC_BUSY" pos="27" type="boolean"/>589 <bitfield name="ARB_BUSY" pos="28" type="boolean"/>590 <bitfield name="HLSQ_BUSY" pos="29" type="boolean"/>591 <bitfield name="GPU_BUSY_NOHC" pos="30" type="boolean"/>592 <bitfield name="GPU_BUSY" pos="31" type="boolean"/>593 </reg32>594 <!-- used in fw CP_WAIT_FOR_IDLE, similar to NQWAIT_UNTIL on a2xx: -->595 <reg32 offset="0x0040" name="RBBM_NQWAIT_UNTIL"/>596 <reg32 offset="0x0033" name="RBBM_WAIT_IDLE_CLOCKS_CTL"/>597 <reg32 offset="0x0050" name="RBBM_INTERFACE_HANG_INT_CTL"/>598 <reg32 offset="0x0051" name="RBBM_INTERFACE_HANG_MASK_CTL0"/>599 <reg32 offset="0x0054" name="RBBM_INTERFACE_HANG_MASK_CTL1"/>600 <reg32 offset="0x0057" name="RBBM_INTERFACE_HANG_MASK_CTL2"/>601 <reg32 offset="0x005a" name="RBBM_INTERFACE_HANG_MASK_CTL3"/>602 603 <bitset name="A3XX_INT0">604 <bitfield name="RBBM_GPU_IDLE" pos="0" type="boolean"/>605 <bitfield name="RBBM_AHB_ERROR" pos="1" type="boolean"/>606 <bitfield name="RBBM_REG_TIMEOUT" pos="2" type="boolean"/>607 <bitfield name="RBBM_ME_MS_TIMEOUT" pos="3" type="boolean"/>608 <bitfield name="RBBM_PFP_MS_TIMEOUT" pos="4" type="boolean"/>609 <bitfield name="RBBM_ATB_BUS_OVERFLOW" pos="5" type="boolean"/>610 <bitfield name="VFD_ERROR" pos="6" type="boolean"/>611 <bitfield name="CP_SW_INT" pos="7" type="boolean"/>612 <bitfield name="CP_T0_PACKET_IN_IB" pos="8" type="boolean"/>613 <bitfield name="CP_OPCODE_ERROR" pos="9" type="boolean"/>614 <bitfield name="CP_RESERVED_BIT_ERROR" pos="10" type="boolean"/>615 <bitfield name="CP_HW_FAULT" pos="11" type="boolean"/>616 <bitfield name="CP_DMA" pos="12" type="boolean"/>617 <bitfield name="CP_IB2_INT" pos="13" type="boolean"/>618 <bitfield name="CP_IB1_INT" pos="14" type="boolean"/>619 <bitfield name="CP_RB_INT" pos="15" type="boolean"/>620 <bitfield name="CP_REG_PROTECT_FAULT" pos="16" type="boolean"/>621 <bitfield name="CP_RB_DONE_TS" pos="17" type="boolean"/>622 <bitfield name="CP_VS_DONE_TS" pos="18" type="boolean"/>623 <bitfield name="CP_PS_DONE_TS" pos="19" type="boolean"/>624 <bitfield name="CACHE_FLUSH_TS" pos="20" type="boolean"/>625 <bitfield name="CP_AHB_ERROR_HALT" pos="21" type="boolean"/>626 <bitfield name="MISC_HANG_DETECT" pos="24" type="boolean"/>627 <bitfield name="UCHE_OOB_ACCESS" pos="25" type="boolean"/>628 </bitset>629 630 631 <!--632 set in pm4 fw INVALID_JUMP_TABLE_ENTRY and CP_INTERRUPT (compare633 to CP_INT_STATUS in a2xx firmware), so this seems to be the a3xx634 way for fw to raise and irq:635 -->636 <reg32 offset="0x0060" name="RBBM_INT_SET_CMD" type="A3XX_INT0"/>637 <reg32 offset="0x0061" name="RBBM_INT_CLEAR_CMD" type="A3XX_INT0"/>638 <reg32 offset="0x0063" name="RBBM_INT_0_MASK" type="A3XX_INT0"/>639 <reg32 offset="0x0064" name="RBBM_INT_0_STATUS" type="A3XX_INT0"/>640 <reg32 offset="0x0080" name="RBBM_PERFCTR_CTL">641 <bitfield name="ENABLE" pos="0" type="boolean"/>642 </reg32>643 <reg32 offset="0x0081" name="RBBM_PERFCTR_LOAD_CMD0"/>644 <reg32 offset="0x0082" name="RBBM_PERFCTR_LOAD_CMD1"/>645 <reg32 offset="0x0084" name="RBBM_PERFCTR_LOAD_VALUE_LO"/>646 <reg32 offset="0x0085" name="RBBM_PERFCTR_LOAD_VALUE_HI"/>647 <reg32 offset="0x0086" name="RBBM_PERFCOUNTER0_SELECT" type="a3xx_rbbm_perfcounter_select"/>648 <reg32 offset="0x0087" name="RBBM_PERFCOUNTER1_SELECT" type="a3xx_rbbm_perfcounter_select"/>649 <reg32 offset="0x0088" name="RBBM_GPU_BUSY_MASKED"/>650 <reg32 offset="0x0090" name="RBBM_PERFCTR_CP_0_LO"/>651 <reg32 offset="0x0091" name="RBBM_PERFCTR_CP_0_HI"/>652 <reg32 offset="0x0092" name="RBBM_PERFCTR_RBBM_0_LO"/>653 <reg32 offset="0x0093" name="RBBM_PERFCTR_RBBM_0_HI"/>654 <reg32 offset="0x0094" name="RBBM_PERFCTR_RBBM_1_LO"/>655 <reg32 offset="0x0095" name="RBBM_PERFCTR_RBBM_1_HI"/>656 <reg32 offset="0x0096" name="RBBM_PERFCTR_PC_0_LO"/>657 <reg32 offset="0x0097" name="RBBM_PERFCTR_PC_0_HI"/>658 <reg32 offset="0x0098" name="RBBM_PERFCTR_PC_1_LO"/>659 <reg32 offset="0x0099" name="RBBM_PERFCTR_PC_1_HI"/>660 <reg32 offset="0x009a" name="RBBM_PERFCTR_PC_2_LO"/>661 <reg32 offset="0x009b" name="RBBM_PERFCTR_PC_2_HI"/>662 <reg32 offset="0x009c" name="RBBM_PERFCTR_PC_3_LO"/>663 <reg32 offset="0x009d" name="RBBM_PERFCTR_PC_3_HI"/>664 <reg32 offset="0x009e" name="RBBM_PERFCTR_VFD_0_LO"/>665 <reg32 offset="0x009f" name="RBBM_PERFCTR_VFD_0_HI"/>666 <reg32 offset="0x00a0" name="RBBM_PERFCTR_VFD_1_LO"/>667 <reg32 offset="0x00a1" name="RBBM_PERFCTR_VFD_1_HI"/>668 <reg32 offset="0x00a2" name="RBBM_PERFCTR_HLSQ_0_LO"/>669 <reg32 offset="0x00a3" name="RBBM_PERFCTR_HLSQ_0_HI"/>670 <reg32 offset="0x00a4" name="RBBM_PERFCTR_HLSQ_1_LO"/>671 <reg32 offset="0x00a5" name="RBBM_PERFCTR_HLSQ_1_HI"/>672 <reg32 offset="0x00a6" name="RBBM_PERFCTR_HLSQ_2_LO"/>673 <reg32 offset="0x00a7" name="RBBM_PERFCTR_HLSQ_2_HI"/>674 <reg32 offset="0x00a8" name="RBBM_PERFCTR_HLSQ_3_LO"/>675 <reg32 offset="0x00a9" name="RBBM_PERFCTR_HLSQ_3_HI"/>676 <reg32 offset="0x00aa" name="RBBM_PERFCTR_HLSQ_4_LO"/>677 <reg32 offset="0x00ab" name="RBBM_PERFCTR_HLSQ_4_HI"/>678 <reg32 offset="0x00ac" name="RBBM_PERFCTR_HLSQ_5_LO"/>679 <reg32 offset="0x00ad" name="RBBM_PERFCTR_HLSQ_5_HI"/>680 <reg32 offset="0x00ae" name="RBBM_PERFCTR_VPC_0_LO"/>681 <reg32 offset="0x00af" name="RBBM_PERFCTR_VPC_0_HI"/>682 <reg32 offset="0x00b0" name="RBBM_PERFCTR_VPC_1_LO"/>683 <reg32 offset="0x00b1" name="RBBM_PERFCTR_VPC_1_HI"/>684 <reg32 offset="0x00b2" name="RBBM_PERFCTR_TSE_0_LO"/>685 <reg32 offset="0x00b3" name="RBBM_PERFCTR_TSE_0_HI"/>686 <reg32 offset="0x00b4" name="RBBM_PERFCTR_TSE_1_LO"/>687 <reg32 offset="0x00b5" name="RBBM_PERFCTR_TSE_1_HI"/>688 <reg32 offset="0x00b6" name="RBBM_PERFCTR_RAS_0_LO"/>689 <reg32 offset="0x00b7" name="RBBM_PERFCTR_RAS_0_HI"/>690 <reg32 offset="0x00b8" name="RBBM_PERFCTR_RAS_1_LO"/>691 <reg32 offset="0x00b9" name="RBBM_PERFCTR_RAS_1_HI"/>692 <reg32 offset="0x00ba" name="RBBM_PERFCTR_UCHE_0_LO"/>693 <reg32 offset="0x00bb" name="RBBM_PERFCTR_UCHE_0_HI"/>694 <reg32 offset="0x00bc" name="RBBM_PERFCTR_UCHE_1_LO"/>695 <reg32 offset="0x00bd" name="RBBM_PERFCTR_UCHE_1_HI"/>696 <reg32 offset="0x00be" name="RBBM_PERFCTR_UCHE_2_LO"/>697 <reg32 offset="0x00bf" name="RBBM_PERFCTR_UCHE_2_HI"/>698 <reg32 offset="0x00c0" name="RBBM_PERFCTR_UCHE_3_LO"/>699 <reg32 offset="0x00c1" name="RBBM_PERFCTR_UCHE_3_HI"/>700 <reg32 offset="0x00c2" name="RBBM_PERFCTR_UCHE_4_LO"/>701 <reg32 offset="0x00c3" name="RBBM_PERFCTR_UCHE_4_HI"/>702 <reg32 offset="0x00c4" name="RBBM_PERFCTR_UCHE_5_LO"/>703 <reg32 offset="0x00c5" name="RBBM_PERFCTR_UCHE_5_HI"/>704 <reg32 offset="0x00c6" name="RBBM_PERFCTR_TP_0_LO"/>705 <reg32 offset="0x00c7" name="RBBM_PERFCTR_TP_0_HI"/>706 <reg32 offset="0x00c8" name="RBBM_PERFCTR_TP_1_LO"/>707 <reg32 offset="0x00c9" name="RBBM_PERFCTR_TP_1_HI"/>708 <reg32 offset="0x00ca" name="RBBM_PERFCTR_TP_2_LO"/>709 <reg32 offset="0x00cb" name="RBBM_PERFCTR_TP_2_HI"/>710 <reg32 offset="0x00cc" name="RBBM_PERFCTR_TP_3_LO"/>711 <reg32 offset="0x00cd" name="RBBM_PERFCTR_TP_3_HI"/>712 <reg32 offset="0x00ce" name="RBBM_PERFCTR_TP_4_LO"/>713 <reg32 offset="0x00cf" name="RBBM_PERFCTR_TP_4_HI"/>714 <reg32 offset="0x00d0" name="RBBM_PERFCTR_TP_5_LO"/>715 <reg32 offset="0x00d1" name="RBBM_PERFCTR_TP_5_HI"/>716 <reg32 offset="0x00d2" name="RBBM_PERFCTR_SP_0_LO"/>717 <reg32 offset="0x00d3" name="RBBM_PERFCTR_SP_0_HI"/>718 <reg32 offset="0x00d4" name="RBBM_PERFCTR_SP_1_LO"/>719 <reg32 offset="0x00d5" name="RBBM_PERFCTR_SP_1_HI"/>720 <reg32 offset="0x00d6" name="RBBM_PERFCTR_SP_2_LO"/>721 <reg32 offset="0x00d7" name="RBBM_PERFCTR_SP_2_HI"/>722 <reg32 offset="0x00d8" name="RBBM_PERFCTR_SP_3_LO"/>723 <reg32 offset="0x00d9" name="RBBM_PERFCTR_SP_3_HI"/>724 <reg32 offset="0x00da" name="RBBM_PERFCTR_SP_4_LO"/>725 <reg32 offset="0x00db" name="RBBM_PERFCTR_SP_4_HI"/>726 <reg32 offset="0x00dc" name="RBBM_PERFCTR_SP_5_LO"/>727 <reg32 offset="0x00dd" name="RBBM_PERFCTR_SP_5_HI"/>728 <reg32 offset="0x00de" name="RBBM_PERFCTR_SP_6_LO"/>729 <reg32 offset="0x00df" name="RBBM_PERFCTR_SP_6_HI"/>730 <reg32 offset="0x00e0" name="RBBM_PERFCTR_SP_7_LO"/>731 <reg32 offset="0x00e1" name="RBBM_PERFCTR_SP_7_HI"/>732 <reg32 offset="0x00e2" name="RBBM_PERFCTR_RB_0_LO"/>733 <reg32 offset="0x00e3" name="RBBM_PERFCTR_RB_0_HI"/>734 <reg32 offset="0x00e4" name="RBBM_PERFCTR_RB_1_LO"/>735 <reg32 offset="0x00e5" name="RBBM_PERFCTR_RB_1_HI"/>736 <reg32 offset="0x00ea" name="RBBM_PERFCTR_PWR_0_LO"/>737 <reg32 offset="0x00eb" name="RBBM_PERFCTR_PWR_0_HI"/>738 <reg32 offset="0x00ec" name="RBBM_PERFCTR_PWR_1_LO"/>739 <reg32 offset="0x00ed" name="RBBM_PERFCTR_PWR_1_HI"/>740 <reg32 offset="0x0100" name="RBBM_RBBM_CTL"/>741 <reg32 offset="0x0111" name="RBBM_DEBUG_BUS_CTL"/>742 <reg32 offset="0x0112" name="RBBM_DEBUG_BUS_DATA_STATUS"/>743 744 <!-- CP registers -->745 <reg32 offset="0x01c9" name="CP_PFP_UCODE_ADDR"/>746 <reg32 offset="0x01ca" name="CP_PFP_UCODE_DATA"/>747 <reg32 offset="0x01cc" name="CP_ROQ_ADDR"/>748 <reg32 offset="0x01cd" name="CP_ROQ_DATA"/>749 <reg32 offset="0x01d1" name="CP_MERCIU_ADDR"/>750 <reg32 offset="0x01d2" name="CP_MERCIU_DATA"/>751 <reg32 offset="0x01d3" name="CP_MERCIU_DATA2"/>752 <!-- see a3xx_snapshot_cp_meq().. looks like the way to dump queue between pfp and pm4 -->753 <reg32 offset="0x01da" name="CP_MEQ_ADDR"/>754 <reg32 offset="0x01db" name="CP_MEQ_DATA"/>755 <reg32 offset="0x01f5" name="CP_WFI_PEND_CTR"/>756 <reg32 offset="0x039d" name="RBBM_PM_OVERRIDE2"/>757 758 <reg32 offset="0x0445" name="CP_PERFCOUNTER_SELECT" type="a3xx_cp_perfcounter_select"/>759 <reg32 offset="0x045c" name="CP_HW_FAULT"/>760 <reg32 offset="0x045e" name="CP_PROTECT_CTRL"/>761 <reg32 offset="0x045f" name="CP_PROTECT_STATUS"/>762 <array offset="0x0460" name="CP_PROTECT" stride="1" length="16">763 <reg32 offset="0x0" name="REG"/>764 </array>765 <reg32 offset="0x054d" name="CP_AHB_FAULT"/>766 767 <reg32 offset="0x0d00" name="SQ_GPR_MANAGEMENT"/>768 <reg32 offset="0x0d02" name="SQ_INST_STORE_MANAGMENT"/>769 <reg32 offset="0x0e1e" name="TP0_CHICKEN"/>770 771 <!-- these I guess or either SP or HLSQ since related to shader core setup: -->772 <reg32 offset="0x0e22" name="SP_GLOBAL_MEM_SIZE" type="uint">773 <doc>774 The pair of MEM_SIZE/ADDR registers get programmed775 in sequence with the size/addr of each buffer.776 </doc>777 </reg32>778 <reg32 offset="0x0e23" name="SP_GLOBAL_MEM_ADDR"/>779 780 <!-- GRAS registers -->781 <reg32 offset="0x2040" name="GRAS_CL_CLIP_CNTL">782 <bitfield name="IJ_PERSP_CENTER" pos="12" type="boolean"/>783 <bitfield name="IJ_NON_PERSP_CENTER" pos="13" type="boolean"/>784 <bitfield name="IJ_PERSP_CENTROID" pos="14" type="boolean"/>785 <bitfield name="IJ_NON_PERSP_CENTROID" pos="15" type="boolean"/>786 <bitfield name="CLIP_DISABLE" pos="16" type="boolean"/>787 <bitfield name="ZFAR_CLIP_DISABLE" pos="17" type="boolean"/>788 <bitfield name="VP_CLIP_CODE_IGNORE" pos="19" type="boolean"/>789 <bitfield name="VP_XFORM_DISABLE" pos="20" type="boolean"/>790 <bitfield name="PERSP_DIVISION_DISABLE" pos="21" type="boolean"/>791 <bitfield name="ZERO_GB_SCALE_Z" pos="22" type="boolean">792 <doc>aka clip_halfz</doc>793 </bitfield>794 <!-- set when gl_FragCoord.z is enabled in frag shader: -->795 <bitfield name="ZCOORD" pos="23" type="boolean"/>796 <bitfield name="WCOORD" pos="24" type="boolean"/>797 <!-- set when frag shader writes z (so early z test disabled: -->798 <bitfield name="ZCLIP_DISABLE" pos="25" type="boolean"/>799 <bitfield name="NUM_USER_CLIP_PLANES" low="26" high="28" type="uint"/>800 </reg32>801 <reg32 offset="0x2044" name="GRAS_CL_GB_CLIP_ADJ">802 <bitfield name="HORZ" low="0" high="9" type="uint"/>803 <bitfield name="VERT" low="10" high="19" type="uint"/>804 </reg32>805 <reg32 offset="0x2048" name="GRAS_CL_VPORT_XOFFSET" type="float"/>806 <reg32 offset="0x2049" name="GRAS_CL_VPORT_XSCALE" type="float"/>807 <reg32 offset="0x204a" name="GRAS_CL_VPORT_YOFFSET" type="float"/>808 <reg32 offset="0x204b" name="GRAS_CL_VPORT_YSCALE" type="float"/>809 <reg32 offset="0x204c" name="GRAS_CL_VPORT_ZOFFSET" type="float"/>810 <reg32 offset="0x204d" name="GRAS_CL_VPORT_ZSCALE" type="float"/>811 <reg32 offset="0x2068" name="GRAS_SU_POINT_MINMAX">812 <bitfield name="MIN" low="0" high="15" type="ufixed" radix="4"/>813 <bitfield name="MAX" low="16" high="31" type="ufixed" radix="4"/>814 </reg32>815 <reg32 offset="0x2069" name="GRAS_SU_POINT_SIZE" type="fixed" radix="4"/>816 <reg32 offset="0x206c" name="GRAS_SU_POLY_OFFSET_SCALE">817 <bitfield name="VAL" low="0" high="23" type="fixed" radix="20"/>818 <doc>range of -8.0 to 8.0</doc>819 </reg32>820 <reg32 offset="0x206d" name="GRAS_SU_POLY_OFFSET_OFFSET" radix="6" type="fixed">821 <doc>range of -512.0 to 512.0</doc>822 </reg32>823 <reg32 offset="0x2070" name="GRAS_SU_MODE_CONTROL">824 <bitfield name="CULL_FRONT" pos="0" type="boolean"/>825 <bitfield name="CULL_BACK" pos="1" type="boolean"/>826 <bitfield name="FRONT_CW" pos="2" type="boolean"/>827 <bitfield name="LINEHALFWIDTH" low="3" high="10" radix="2" type="fixed"/>828 <bitfield name="POLY_OFFSET" pos="11" type="boolean"/>829 </reg32>830 <reg32 offset="0x2072" name="GRAS_SC_CONTROL">831 <!-- complete wild-ass-guess for sizes of these bitfields.. -->832 <bitfield name="RENDER_MODE" low="4" high="7" type="a3xx_render_mode"/>833 <bitfield name="MSAA_SAMPLES" low="8" high="11" type="a3xx_msaa_samples"/>834 <bitfield name="RASTER_MODE" low="12" high="15"/>835 </reg32>836 837 <reg32 offset="0x2074" name="GRAS_SC_SCREEN_SCISSOR_TL" type="adreno_reg_xy"/>838 <reg32 offset="0x2075" name="GRAS_SC_SCREEN_SCISSOR_BR" type="adreno_reg_xy"/>839 <reg32 offset="0x2079" name="GRAS_SC_WINDOW_SCISSOR_TL" type="adreno_reg_xy"/>840 <reg32 offset="0x207a" name="GRAS_SC_WINDOW_SCISSOR_BR" type="adreno_reg_xy"/>841 842 <!-- RB registers -->843 <reg32 offset="0x20c0" name="RB_MODE_CONTROL">844 <!-- guess on the # of bits here.. -->845 <bitfield name="GMEM_BYPASS" pos="7" type="boolean"/>846 <doc>847 RENDER_MODE is RB_RESOLVE_PASS for gmem->mem, otherwise RB_RENDER_PASS848 </doc>849 <bitfield name="RENDER_MODE" low="8" high="10" type="a3xx_render_mode"/>850 <bitfield name="MRT" low="12" high="13" type="uint">851 <doc>render targets - 1</doc>852 </bitfield>853 <bitfield name="MARB_CACHE_SPLIT_MODE" pos="15" type="boolean"/>854 <bitfield name="PACKER_TIMER_ENABLE" pos="16" type="boolean"/>855 </reg32>856 <reg32 offset="0x20c1" name="RB_RENDER_CONTROL">857 <bitfield name="DUAL_COLOR_IN_ENABLE" pos="0" type="boolean"/>858 <bitfield name="YUV_IN_ENABLE" pos="1" type="boolean"/>859 <bitfield name="COV_VALUE_INPUT_ENABLE" pos="2" type="boolean"/>860 <!-- set when gl_FrontFacing is accessed in frag shader: -->861 <bitfield name="FACENESS" pos="3" type="boolean"/>862 <bitfield name="BIN_WIDTH" low="4" high="11" shr="5" type="uint"/>863 <bitfield name="DISABLE_COLOR_PIPE" pos="12" type="boolean"/>864 <!--865 ENABLE_GMEM not set on mem2gmem.. so possibly it is actually866 controlling blend or readback from GMEM??867 -->868 <bitfield name="ENABLE_GMEM" pos="13" type="boolean"/>869 <bitfield name="COORD_MASK" low="14" high="17" type="hex"/>870 <bitfield name="I_CLAMP_ENABLE" pos="19" type="boolean"/>871 <bitfield name="COV_VALUE_OUTPUT_ENABLE" pos="20" type="boolean"/>872 <bitfield name="ALPHA_TEST" pos="22" type="boolean"/>873 <bitfield name="ALPHA_TEST_FUNC" low="24" high="26" type="adreno_compare_func"/>874 <bitfield name="ALPHA_TO_COVERAGE" pos="30" type="boolean"/>875 <bitfield name="ALPHA_TO_ONE" pos="31" type="boolean"/>876 </reg32>877 <reg32 offset="0x20c2" name="RB_MSAA_CONTROL">878 <bitfield name="DISABLE" pos="10" type="boolean"/>879 <bitfield name="SAMPLES" low="12" high="15" type="a3xx_msaa_samples"/>880 <bitfield name="SAMPLE_MASK" low="16" high="31" type="hex"/>881 </reg32>882 <reg32 offset="0x20c3" name="RB_ALPHA_REF">883 <bitfield name="UINT" low="8" high="15" type="hex"/>884 <bitfield name="FLOAT" low="16" high="31" type="float"/>885 </reg32>886 <array offset="0x20c4" name="RB_MRT" stride="4" length="4">887 <reg32 offset="0x0" name="CONTROL">888 <bitfield name="READ_DEST_ENABLE" pos="3" type="boolean"/>889 <!-- both these bits seem to get set when enabling GL_BLEND.. -->890 <bitfield name="BLEND" pos="4" type="boolean"/>891 <bitfield name="BLEND2" pos="5" type="boolean"/>892 <bitfield name="ROP_CODE" low="8" high="11" type="a3xx_rop_code"/>893 <bitfield name="DITHER_MODE" low="12" high="13" type="adreno_rb_dither_mode"/>894 <bitfield name="COMPONENT_ENABLE" low="24" high="27" type="hex"/>895 </reg32>896 <reg32 offset="0x1" name="BUF_INFO">897 <bitfield name="COLOR_FORMAT" low="0" high="5" type="a3xx_color_fmt"/>898 <bitfield name="COLOR_TILE_MODE" low="6" high="7" type="a3xx_tile_mode"/>899 <bitfield name="COLOR_SWAP" low="10" high="11" type="a3xx_color_swap"/>900 <bitfield name="COLOR_SRGB" pos="14" type="boolean"/>901 <doc>902 Pitch (actually, appears to be pitch in bytes, so really is a stride)903 in GMEM, so pitch of the current tile.904 </doc>905 <bitfield name="COLOR_BUF_PITCH" low="17" high="31" shr="5" type="uint"/>906 </reg32>907 <reg32 offset="0x2" name="BUF_BASE">908 <doc>offset into GMEM (or system memory address in bypass mode)</doc>909 <bitfield name="COLOR_BUF_BASE" low="4" high="31" shr="5" type="hex"/>910 </reg32>911 <reg32 offset="0x3" name="BLEND_CONTROL">912 <bitfield name="RGB_SRC_FACTOR" low="0" high="4" type="adreno_rb_blend_factor"/>913 <bitfield name="RGB_BLEND_OPCODE" low="5" high="7" type="a3xx_rb_blend_opcode"/>914 <bitfield name="RGB_DEST_FACTOR" low="8" high="12" type="adreno_rb_blend_factor"/>915 <bitfield name="ALPHA_SRC_FACTOR" low="16" high="20" type="adreno_rb_blend_factor"/>916 <bitfield name="ALPHA_BLEND_OPCODE" low="21" high="23" type="a3xx_rb_blend_opcode"/>917 <bitfield name="ALPHA_DEST_FACTOR" low="24" high="28" type="adreno_rb_blend_factor"/>918 <bitfield name="CLAMP_ENABLE" pos="29" type="boolean"/>919 </reg32>920 </array>921 922 <reg32 offset="0x20e4" name="RB_BLEND_RED">923 <bitfield name="UINT" low="0" high="7" type="hex"/>924 <bitfield name="FLOAT" low="16" high="31" type="float"/>925 </reg32>926 <reg32 offset="0x20e5" name="RB_BLEND_GREEN">927 <bitfield name="UINT" low="0" high="7" type="hex"/>928 <bitfield name="FLOAT" low="16" high="31" type="float"/>929 </reg32>930 <reg32 offset="0x20e6" name="RB_BLEND_BLUE">931 <bitfield name="UINT" low="0" high="7" type="hex"/>932 <bitfield name="FLOAT" low="16" high="31" type="float"/>933 </reg32>934 <reg32 offset="0x20e7" name="RB_BLEND_ALPHA">935 <bitfield name="UINT" low="0" high="7" type="hex"/>936 <bitfield name="FLOAT" low="16" high="31" type="float"/>937 </reg32>938 939 <reg32 offset="0x20e8" name="RB_CLEAR_COLOR_DW0"/>940 <reg32 offset="0x20e9" name="RB_CLEAR_COLOR_DW1"/>941 <reg32 offset="0x20ea" name="RB_CLEAR_COLOR_DW2"/>942 <reg32 offset="0x20eb" name="RB_CLEAR_COLOR_DW3"/>943 <reg32 offset="0x20ec" name="RB_COPY_CONTROL">944 <!-- not sure # of bits -->945 <bitfield name="MSAA_RESOLVE" low="0" high="1" type="a3xx_msaa_samples"/>946 <bitfield name="DEPTHCLEAR" pos="3" type="boolean"/>947 <bitfield name="MODE" low="4" high="6" type="adreno_rb_copy_control_mode"/>948 <bitfield name="MSAA_SRGB_DOWNSAMPLE" pos="7" type="boolean"/>949 <bitfield name="FASTCLEAR" low="8" high="11" type="hex"/>950 <bitfield name="DEPTH32_RESOLVE" pos="12" type="boolean"/> <!-- enabled on a Z32F copy -->951 <bitfield name="GMEM_BASE" low="14" high="31" shr="14" type="hex"/>952 </reg32>953 <reg32 offset="0x20ed" name="RB_COPY_DEST_BASE">954 <bitfield name="BASE" low="4" high="31" shr="5" type="hex"/>955 </reg32>956 <reg32 offset="0x20ee" name="RB_COPY_DEST_PITCH">957 <doc>actually, appears to be pitch in bytes, so really is a stride</doc>958 <!-- not actually sure about max pitch... -->959 <bitfield name="PITCH" low="0" high="31" shr="5" type="uint"/>960 </reg32>961 <reg32 offset="0x20ef" name="RB_COPY_DEST_INFO">962 <bitfield name="TILE" low="0" high="1" type="a3xx_tile_mode"/>963 <bitfield name="FORMAT" low="2" high="7" type="a3xx_color_fmt"/>964 <bitfield name="SWAP" low="8" high="9" type="a3xx_color_swap"/>965 <bitfield name="DITHER_MODE" low="10" high="11" type="adreno_rb_dither_mode"/>966 <bitfield name="COMPONENT_ENABLE" low="14" high="17" type="hex"/>967 <bitfield name="ENDIAN" low="18" high="20" type="adreno_rb_surface_endian"/>968 </reg32>969 <reg32 offset="0x2100" name="RB_DEPTH_CONTROL">970 <!--971 guessing that this matches a2xx with the stencil fields972 moved out into RB_STENCIL_CONTROL?973 -->974 <bitfield name="FRAG_WRITES_Z" pos="0" type="boolean"/>975 <bitfield name="Z_TEST_ENABLE" pos="1" type="boolean"/>976 <bitfield name="Z_WRITE_ENABLE" pos="2" type="boolean"/>977 <bitfield name="EARLY_Z_DISABLE" pos="3" type="boolean"/>978 <bitfield name="ZFUNC" low="4" high="6" type="adreno_compare_func"/>979 <bitfield name="Z_CLAMP_ENABLE" pos="7" type="boolean"/>980 <doc>Z_READ_ENABLE bit is set for zfunc other than GL_ALWAYS or GL_NEVER</doc>981 <bitfield name="Z_READ_ENABLE" pos="31" type="boolean"/>982 </reg32>983 <reg32 offset="0x2101" name="RB_DEPTH_CLEAR">984 <doc>seems to be always set to 0x00000000</doc>985 </reg32>986 <reg32 offset="0x2102" name="RB_DEPTH_INFO">987 <bitfield name="DEPTH_FORMAT" low="0" high="1" type="adreno_rb_depth_format"/>988 <doc>989 DEPTH_BASE is offset in GMEM to depth/stencil buffer, ie990 bin_w * bin_h / 1024 (possible rounded up to multiple of991 something?? ie. 39 becomes 40, 78 becomes 80.. 75 becomes992 80.. so maybe it needs to be multiple of 8??993 </doc>994 <bitfield name="DEPTH_BASE" low="11" high="31" shr="12" type="hex"/>995 </reg32>996 <reg32 offset="0x2103" name="RB_DEPTH_PITCH" shr="3" type="uint">997 <doc>998 Pitch of depth buffer or combined depth+stencil buffer999 in z24s8 cases.1000 </doc>1001 </reg32>1002 <reg32 offset="0x2104" name="RB_STENCIL_CONTROL">1003 <bitfield name="STENCIL_ENABLE" pos="0" type="boolean"/>1004 <bitfield name="STENCIL_ENABLE_BF" pos="1" type="boolean"/>1005 <!--1006 set for stencil operations that require read from stencil1007 buffer, but not for example for stencil clear (which does1008 not require read).. so guessing this is analogous to1009 READ_DEST_ENABLE for color buffer..1010 -->1011 <bitfield name="STENCIL_READ" pos="2" type="boolean"/>1012 <bitfield name="FUNC" low="8" high="10" type="adreno_compare_func"/>1013 <bitfield name="FAIL" low="11" high="13" type="adreno_stencil_op"/>1014 <bitfield name="ZPASS" low="14" high="16" type="adreno_stencil_op"/>1015 <bitfield name="ZFAIL" low="17" high="19" type="adreno_stencil_op"/>1016 <bitfield name="FUNC_BF" low="20" high="22" type="adreno_compare_func"/>1017 <bitfield name="FAIL_BF" low="23" high="25" type="adreno_stencil_op"/>1018 <bitfield name="ZPASS_BF" low="26" high="28" type="adreno_stencil_op"/>1019 <bitfield name="ZFAIL_BF" low="29" high="31" type="adreno_stencil_op"/>1020 </reg32>1021 <reg32 offset="0x2105" name="RB_STENCIL_CLEAR">1022 <doc>seems to be always set to 0x00000000</doc>1023 </reg32>1024 <reg32 offset="0x2106" name="RB_STENCIL_INFO">1025 <doc>Base address for stencil when not using interleaved depth/stencil</doc>1026 <bitfield name="STENCIL_BASE" low="11" high="31" shr="12" type="hex"/>1027 </reg32>1028 <reg32 offset="0x2107" name="RB_STENCIL_PITCH" shr="3" type="uint">1029 <doc>pitch of stencil buffer when not using interleaved depth/stencil</doc>1030 </reg32>1031 <reg32 offset="0x2108" name="RB_STENCILREFMASK" type="adreno_rb_stencilrefmask"/>1032 <reg32 offset="0x2109" name="RB_STENCILREFMASK_BF" type="adreno_rb_stencilrefmask"/>1033 <!-- VSC == visibility stream c?? -->1034 <reg32 offset="0x210c" name="RB_LRZ_VSC_CONTROL">1035 <doc>seems to be set to 0x00000002 during binning pass</doc>1036 <bitfield name="BINNING_ENABLE" pos="1" type="boolean"/>1037 </reg32>1038 <reg32 offset="0x210e" name="RB_WINDOW_OFFSET">1039 <doc>X/Y offset of current bin</doc>1040 <bitfield name="X" low="0" high="15" type="uint"/>1041 <bitfield name="Y" low="16" high="31" type="uint"/>1042 </reg32>1043 <reg32 offset="0x2110" name="RB_SAMPLE_COUNT_CONTROL">1044 <bitfield name="RESET" pos="0" type="boolean"/>1045 <bitfield name="COPY" pos="1" type="boolean"/>1046 </reg32>1047 <reg32 offset="0x2111" name="RB_SAMPLE_COUNT_ADDR"/>1048 <reg32 offset="0x2114" name="RB_Z_CLAMP_MIN"/>1049 <reg32 offset="0x2115" name="RB_Z_CLAMP_MAX"/>1050 1051 <!-- PC registers -->1052 <reg32 offset="0x21e1" name="VGT_BIN_BASE">1053 <doc>1054 seems to be where firmware writes BIN_DATA_ADDR from1055 CP_SET_BIN_DATA packet.. probably should be called1056 PC_BIN_BASE (just using name from yamato for now)1057 </doc>1058 </reg32>1059 <reg32 offset="0x21e2" name="VGT_BIN_SIZE">1060 <doc>probably should be PC_BIN_SIZE</doc>1061 </reg32>1062 <reg32 offset="0x21e4" name="PC_VSTREAM_CONTROL">1063 <doc>SIZE is current pipe width * height (in tiles)</doc>1064 <bitfield name="SIZE" low="16" high="21" type="uint"/>1065 <doc>1066 N is some sort of slot # between 0..(SIZE-1). In case1067 multiple tiles use same pipe, each tile gets unique slot #1068 </doc>1069 <bitfield name="N" low="22" high="26" type="uint"/>1070 </reg32>1071 <reg32 offset="0x21ea" name="PC_VERTEX_REUSE_BLOCK_CNTL"/>1072 <reg32 offset="0x21ec" name="PC_PRIM_VTX_CNTL">1073 <doc>1074 STRIDE_IN_VPC: ALIGN(next_outloc - 8, 4) / 41075 (but, in cases where you'd expect 1, the blob driver uses1076 2, so possibly 0 (no varying) or minimum of 2)1077 </doc>1078 <bitfield name="STRIDE_IN_VPC" low="0" high="4" type="uint"/>1079 <bitfield name="POLYMODE_FRONT_PTYPE" low="5" high="7" type="adreno_pa_su_sc_draw"/>1080 <bitfield name="POLYMODE_BACK_PTYPE" low="8" high="10" type="adreno_pa_su_sc_draw"/>1081 <bitfield name="POLYMODE_ENABLE" pos="12" type="boolean"/>1082 <bitfield name="PRIMITIVE_RESTART" pos="20" type="boolean"/>1083 <bitfield name="PROVOKING_VTX_LAST" pos="25" type="boolean"/>1084 <!-- PSIZE bit set if gl_PointSize written: -->1085 <bitfield name="PSIZE" pos="26" type="boolean"/>1086 </reg32>1087 <reg32 offset="0x21ed" name="PC_RESTART_INDEX"/>1088 1089 <!-- HLSQ registers -->1090 <bitset name="a3xx_hlsq_vs_fs_control_reg" inline="yes">1091 <bitfield name="CONSTLENGTH" low="0" high="9" type="uint"/>1092 <bitfield name="CONSTSTARTOFFSET" low="12" high="20" type="uint"/>1093 <bitfield name="INSTRLENGTH" low="24" high="31" type="uint"/>1094 </bitset>1095 <bitset name="a3xx_hlsq_const_vs_fs_presv_range_reg" inline="yes">1096 <!-- are these a3xx_regid?? -->1097 <bitfield name="STARTENTRY" low="0" high="8"/>1098 <bitfield name="ENDENTRY" low="16" high="24"/>1099 </bitset>1100 1101 <reg32 offset="0x2200" name="HLSQ_CONTROL_0_REG">1102 <bitfield name="FSTHREADSIZE" low="4" high="5" type="a3xx_threadsize"/>1103 <bitfield name="FSSUPERTHREADENABLE" pos="6" type="boolean"/>1104 <bitfield name="COMPUTEMODE" pos="8" type="boolean"/>1105 <bitfield name="SPSHADERRESTART" pos="9" type="boolean"/>1106 <bitfield name="RESERVED2" pos="10" type="boolean"/>1107 <bitfield name="CYCLETIMEOUTLIMITVPC" low="12" high="23" type="uint"/>1108 <bitfield name="FSONLYTEX" pos="25" type="boolean"/>1109 <bitfield name="CHUNKDISABLE" pos="26" type="boolean"/>1110 <bitfield name="CONSTMODE" pos="27" type="uint"/>1111 <bitfield name="LAZYUPDATEDISABLE" pos="28" type="boolean"/>1112 <bitfield name="SPCONSTFULLUPDATE" pos="29" type="boolean"/>1113 <bitfield name="TPFULLUPDATE" pos="30" type="boolean"/>1114 <bitfield name="SINGLECONTEXT" pos="31" type="boolean"/>1115 </reg32>1116 <reg32 offset="0x2201" name="HLSQ_CONTROL_1_REG">1117 <bitfield name="VSTHREADSIZE" low="6" high="7" type="a3xx_threadsize"/>1118 <bitfield name="VSSUPERTHREADENABLE" pos="8" type="boolean"/>1119 <bitfield name="FRAGCOORDXYREGID" low="16" high="23" type="a3xx_regid"/>1120 <bitfield name="FRAGCOORDZWREGID" low="24" high="31" type="a3xx_regid"/>1121 </reg32>1122 <reg32 offset="0x2202" name="HLSQ_CONTROL_2_REG">1123 <bitfield name="FACENESSREGID" low="2" high="9" type="a3xx_regid"/>1124 <bitfield name="COVVALUEREGID" low="18" high="25" type="a3xx_regid"/>1125 <bitfield name="PRIMALLOCTHRESHOLD" low="26" high="31" type="uint"/>1126 </reg32>1127 <reg32 offset="0x2203" name="HLSQ_CONTROL_3_REG">1128 <bitfield name="IJPERSPCENTERREGID" low="0" high="7" type="a3xx_regid"/>1129 <bitfield name="IJNONPERSPCENTERREGID" low="8" high="15" type="a3xx_regid"/>1130 <bitfield name="IJPERSPCENTROIDREGID" low="16" high="23" type="a3xx_regid"/>1131 <bitfield name="IJNONPERSPCENTROIDREGID" low="24" high="31" type="a3xx_regid"/>1132 </reg32>1133 <reg32 offset="0x2204" name="HLSQ_VS_CONTROL_REG" type="a3xx_hlsq_vs_fs_control_reg"/>1134 <reg32 offset="0x2205" name="HLSQ_FS_CONTROL_REG" type="a3xx_hlsq_vs_fs_control_reg"/>1135 <reg32 offset="0x2206" name="HLSQ_CONST_VSPRESV_RANGE_REG" type="a3xx_hlsq_const_vs_fs_presv_range_reg"/>1136 <reg32 offset="0x2207" name="HLSQ_CONST_FSPRESV_RANGE_REG" type="a3xx_hlsq_const_vs_fs_presv_range_reg"/>1137 <reg32 offset="0x220a" name="HLSQ_CL_NDRANGE_0_REG">1138 <bitfield name="WORKDIM" low="0" high="1" type="uint"/>1139 <bitfield name="LOCALSIZE0" low="2" high="11" type="uint"/>1140 <bitfield name="LOCALSIZE1" low="12" high="21" type="uint"/>1141 <bitfield name="LOCALSIZE2" low="22" high="31" type="uint"/>1142 </reg32>1143 <array offset="0x220b" name="HLSQ_CL_GLOBAL_WORK" stride="2" length="3">1144 <doc>indexed by dimension</doc>1145 <reg32 offset="0" name="SIZE" type="uint"/>1146 <reg32 offset="1" name="OFFSET" type="uint"/>1147 </array>1148 <reg32 offset="0x2211" name="HLSQ_CL_CONTROL_0_REG"/>1149 <reg32 offset="0x2212" name="HLSQ_CL_CONTROL_1_REG"/>1150 <reg32 offset="0x2214" name="HLSQ_CL_KERNEL_CONST_REG"/>1151 <array offset="0x2215" name="HLSQ_CL_KERNEL_GROUP" stride="1" length="3">1152 <doc>indexed by dimension, global_size / local_size</doc>1153 <reg32 offset="0" name="RATIO" type="uint"/>1154 </array>1155 <reg32 offset="0x2216" name="HLSQ_CL_KERNEL_GROUP_Y_REG" type="uint"/>1156 <reg32 offset="0x2217" name="HLSQ_CL_KERNEL_GROUP_Z_REG" type="uint"/>1157 <reg32 offset="0x221a" name="HLSQ_CL_WG_OFFSET_REG"/>1158 1159 <!-- VFD registers -->1160 <reg32 offset="0x2240" name="VFD_CONTROL_0">1161 <doc>1162 TOTALATTRTOVS is # of attributes to vertex shader, in register1163 slots (ie. vec4+vec3 -> 7)1164 </doc>1165 <bitfield name="TOTALATTRTOVS" low="0" high="17" type="uint"/>1166 <bitfield name="PACKETSIZE" low="18" high="21" type="uint"/>1167 <doc>STRMDECINSTRCNT is # of VFD_DECODE_INSTR registers valid</doc>1168 <bitfield name="STRMDECINSTRCNT" low="22" high="26" type="uint"/>1169 <doc>STRMFETCHINSTRCNT is # of VFD_FETCH_INSTR registers valid</doc>1170 <bitfield name="STRMFETCHINSTRCNT" low="27" high="31" type="uint"/>1171 </reg32>1172 <reg32 offset="0x2241" name="VFD_CONTROL_1">1173 <doc>MAXSTORAGE could be # of attributes/vbo's</doc>1174 <bitfield name="MAXSTORAGE" low="0" high="3" type="uint"/>1175 <bitfield name="MAXTHRESHOLD" low="4" high="7" type="uint"/>1176 <bitfield name="MINTHRESHOLD" low="8" high="11" type="uint"/>1177 <bitfield name="REGID4VTX" low="16" high="23" type="a3xx_regid"/>1178 <bitfield name="REGID4INST" low="24" high="31" type="a3xx_regid"/>1179 </reg32>1180 <reg32 offset="0x2242" name="VFD_INDEX_MIN" type="uint"/>1181 <reg32 offset="0x2243" name="VFD_INDEX_MAX" type="uint"/>1182 <reg32 offset="0x2244" name="VFD_INSTANCEID_OFFSET" type="uint"/>1183 <reg32 offset="0x2245" name="VFD_INDEX_OFFSET" type="uint"/>1184 <array offset="0x2246" name="VFD_FETCH" stride="2" length="16">1185 <reg32 offset="0x0" name="INSTR_0">1186 <bitfield name="FETCHSIZE" low="0" high="6" type="uint"/>1187 <bitfield name="BUFSTRIDE" low="7" high="15" type="uint"/>1188 <bitfield name="INSTANCED" pos="16" type="boolean"/>1189 <bitfield name="SWITCHNEXT" pos="17" type="boolean"/>1190 <bitfield name="INDEXCODE" low="18" high="23" type="uint"/>1191 <bitfield name="STEPRATE" low="24" high="31" type="uint"/>1192 </reg32>1193 <reg32 offset="0x1" name="INSTR_1"/>1194 </array>1195 <array offset="0x2266" name="VFD_DECODE" stride="1" length="16">1196 <reg32 offset="0x0" name="INSTR">1197 <bitfield name="WRITEMASK" low="0" high="3" type="hex"/>1198 <!-- not sure if this is a bit flag and another flag above it, or?? -->1199 <bitfield name="CONSTFILL" pos="4" type="boolean"/>1200 <bitfield name="FORMAT" low="6" high="11" type="a3xx_vtx_fmt"/>1201 <bitfield name="REGID" low="12" high="19" type="a3xx_regid"/>1202 <bitfield name="INT" pos="20" type="boolean"/>1203 <doc>SHIFTCNT appears to be size, ie. FLOAT_32_32_32 is 12, and BYTE_8 is 1</doc>1204 <bitfield name="SWAP" low="22" high="23" type="a3xx_color_swap"/>1205 <bitfield name="SHIFTCNT" low="24" high="28" type="uint"/>1206 <bitfield name="LASTCOMPVALID" pos="29" type="boolean"/>1207 <bitfield name="SWITCHNEXT" pos="30" type="boolean"/>1208 </reg32>1209 </array>1210 <reg32 offset="0x227e" name="VFD_VS_THREADING_THRESHOLD">1211 <bitfield name="REGID_THRESHOLD" low="0" high="3" type="uint"/>1212 <!-- <bitfield name="RESERVED6" low="4" high="7" type="uint"/> -->1213 <bitfield name="REGID_VTXCNT" low="8" high="15" type="a3xx_regid"/>1214 </reg32>1215 1216 <!-- VPC registers -->1217 <reg32 offset="0x2280" name="VPC_ATTR">1218 <bitfield name="TOTALATTR" low="0" high="8" type="uint"/>1219 <!-- PSIZE bit set if gl_PointSize written: -->1220 <bitfield name="PSIZE" pos="9" type="boolean"/>1221 <bitfield name="THRDASSIGN" low="12" high="27" type="uint"/>1222 <bitfield name="LMSIZE" low="28" high="31" type="uint"/>1223 </reg32>1224 <reg32 offset="0x2281" name="VPC_PACK">1225 <!-- these are always seem to be set to same as TOTALATTR -->1226 <bitfield name="NUMFPNONPOSVAR" low="8" high="15" type="uint"/>1227 <bitfield name="NUMNONPOSVSVAR" low="16" high="23" type="uint"/>1228 </reg32>1229 <!--1230 varying interpolate mode. One field per scalar/component1231 (since varying slots are scalar, so things don't have to1232 be aligned to vec4).1233 4 regs * 16 scalar components each => 16 vec41234 -->1235 <array offset="0x2282" name="VPC_VARYING_INTERP" stride="1" length="4">1236 <reg32 offset="0x0" name="MODE">1237 <bitfield name="C0" low="0" high="1" type="a3xx_intp_mode"/>1238 <bitfield name="C1" low="2" high="3" type="a3xx_intp_mode"/>1239 <bitfield name="C2" low="4" high="5" type="a3xx_intp_mode"/>1240 <bitfield name="C3" low="6" high="7" type="a3xx_intp_mode"/>1241 <bitfield name="C4" low="8" high="9" type="a3xx_intp_mode"/>1242 <bitfield name="C5" low="10" high="11" type="a3xx_intp_mode"/>1243 <bitfield name="C6" low="12" high="13" type="a3xx_intp_mode"/>1244 <bitfield name="C7" low="14" high="15" type="a3xx_intp_mode"/>1245 <bitfield name="C8" low="16" high="17" type="a3xx_intp_mode"/>1246 <bitfield name="C9" low="18" high="19" type="a3xx_intp_mode"/>1247 <bitfield name="CA" low="20" high="21" type="a3xx_intp_mode"/>1248 <bitfield name="CB" low="22" high="23" type="a3xx_intp_mode"/>1249 <bitfield name="CC" low="24" high="25" type="a3xx_intp_mode"/>1250 <bitfield name="CD" low="26" high="27" type="a3xx_intp_mode"/>1251 <bitfield name="CE" low="28" high="29" type="a3xx_intp_mode"/>1252 <bitfield name="CF" low="30" high="31" type="a3xx_intp_mode"/>1253 </reg32>1254 </array>1255 <array offset="0x2286" name="VPC_VARYING_PS_REPL" stride="1" length="4">1256 <reg32 offset="0x0" name="MODE">1257 <bitfield name="C0" low="0" high="1" type="a3xx_repl_mode"/>1258 <bitfield name="C1" low="2" high="3" type="a3xx_repl_mode"/>1259 <bitfield name="C2" low="4" high="5" type="a3xx_repl_mode"/>1260 <bitfield name="C3" low="6" high="7" type="a3xx_repl_mode"/>1261 <bitfield name="C4" low="8" high="9" type="a3xx_repl_mode"/>1262 <bitfield name="C5" low="10" high="11" type="a3xx_repl_mode"/>1263 <bitfield name="C6" low="12" high="13" type="a3xx_repl_mode"/>1264 <bitfield name="C7" low="14" high="15" type="a3xx_repl_mode"/>1265 <bitfield name="C8" low="16" high="17" type="a3xx_repl_mode"/>1266 <bitfield name="C9" low="18" high="19" type="a3xx_repl_mode"/>1267 <bitfield name="CA" low="20" high="21" type="a3xx_repl_mode"/>1268 <bitfield name="CB" low="22" high="23" type="a3xx_repl_mode"/>1269 <bitfield name="CC" low="24" high="25" type="a3xx_repl_mode"/>1270 <bitfield name="CD" low="26" high="27" type="a3xx_repl_mode"/>1271 <bitfield name="CE" low="28" high="29" type="a3xx_repl_mode"/>1272 <bitfield name="CF" low="30" high="31" type="a3xx_repl_mode"/>1273 </reg32>1274 </array>1275 <reg32 offset="0x228a" name="VPC_VARY_CYLWRAP_ENABLE_0"/>1276 <reg32 offset="0x228b" name="VPC_VARY_CYLWRAP_ENABLE_1"/>1277 1278 <!-- SP registers -->1279 <bitset name="a3xx_vs_fs_length_reg" inline="yes">1280 <bitfield name="SHADERLENGTH" low="0" high="31" type="uint"/>1281 </bitset>1282 1283 <bitset name="sp_vs_fs_obj_offset_reg" inline="yes">1284 <bitfield name="FIRSTEXECINSTROFFSET" low="0" high="15" type="uint"/>1285 <doc>1286 From register spec:1287 SP_FS_OBJ_OFFSET_REG.CONSTOBJECTSTARTOFFSET [16:24]: Constant object1288 start offset in on chip RAM,1289 128bit aligned1290 </doc>1291 <bitfield name="CONSTOBJECTOFFSET" low="16" high="24" type="uint"/>1292 <bitfield name="SHADEROBJOFFSET" low="25" high="31" type="uint"/>1293 </bitset>1294 1295 <reg32 offset="0x22c0" name="SP_SP_CTRL_REG">1296 <!-- this bit is set during resolve pass: -->1297 <bitfield name="RESOLVE" pos="16" type="boolean"/>1298 <bitfield name="CONSTMODE" pos="18" type="uint"/>1299 <bitfield name="BINNING" pos="19" type="boolean"/>1300 <bitfield name="SLEEPMODE" low="20" high="21" type="uint"/>1301 <!-- L0MODE==1 when oxiliForceSpL0ModeBuffer=1 -->1302 <bitfield name="L0MODE" low="22" high="23" type="uint"/>1303 </reg32>1304 <reg32 offset="0x22c4" name="SP_VS_CTRL_REG0">1305 <bitfield name="THREADMODE" pos="0" type="a3xx_threadmode"/>1306 <bitfield name="INSTRBUFFERMODE" pos="1" type="a3xx_instrbuffermode"/>1307 <!-- maybe CACHEINVALID is two bits?? -->1308 <bitfield name="CACHEINVALID" pos="2" type="boolean"/>1309 <bitfield name="ALUSCHMODE" pos="3" type="boolean"/>1310 <doc>1311 The full/half register footprint is in units of four components,1312 so if r0.x is used, that counts as all of r0.[xyzw] as used.1313 There are separate full/half register footprint values as the1314 full and half registers are independent (not overlapping).1315 Presumably the thread scheduler hardware allocates the full/half1316 register names from the actual physical register file and1317 handles the register renaming.1318 </doc>1319 <bitfield name="HALFREGFOOTPRINT" low="4" high="9" type="uint"/>1320 <bitfield name="FULLREGFOOTPRINT" low="10" high="15" type="uint"/>1321 <bitfield name="THREADSIZE" pos="20" type="a3xx_threadsize"/>1322 <bitfield name="SUPERTHREADMODE" pos="21" type="boolean"/>1323 <doc>1324 From regspec:1325 SP_FS_CTRL_REG0.FS_LENGTH [31:24]: FS length, unit = 256bits.1326 If bit31 is 1, it means overflow1327 or any long shader.1328 </doc>1329 <bitfield name="LENGTH" low="24" high="31" type="uint"/>1330 </reg32>1331 <reg32 offset="0x22c5" name="SP_VS_CTRL_REG1">1332 <bitfield name="CONSTLENGTH" low="0" high="9" type="uint"/>1333 <!--1334 not sure about full vs half const.. I can't get blob generate1335 something with a mediump/lowp uniform.1336 -->1337 <bitfield name="CONSTFOOTPRINT" low="10" high="19" type="uint"/>1338 <bitfield name="INITIALOUTSTANDING" low="24" high="30" type="uint"/>1339 </reg32>1340 <reg32 offset="0x22c6" name="SP_VS_PARAM_REG">1341 <bitfield name="POSREGID" low="0" high="7" type="a3xx_regid"/>1342 <bitfield name="PSIZEREGID" low="8" high="15" type="a3xx_regid"/>1343 <bitfield name="POS2DMODE" pos="16" type="boolean"/>1344 <bitfield name="TOTALVSOUTVAR" low="20" high="24" type="uint"/>1345 </reg32>1346 <array offset="0x22c7" name="SP_VS_OUT" stride="1" length="8">1347 <reg32 offset="0x0" name="REG">1348 <bitfield name="A_REGID" low="0" high="7" type="a3xx_regid"/>1349 <bitfield name="A_HALF" pos="8" type="boolean"/>1350 <bitfield name="A_COMPMASK" low="9" high="12" type="hex"/>1351 <bitfield name="B_REGID" low="16" high="23" type="a3xx_regid"/>1352 <bitfield name="B_HALF" pos="24" type="boolean"/>1353 <bitfield name="B_COMPMASK" low="25" high="28" type="hex"/>1354 </reg32>1355 </array>1356 <array offset="0x22d0" name="SP_VS_VPC_DST" stride="1" length="4">1357 <reg32 offset="0x0" name="REG">1358 <doc>1359 These seem to be offsets for storage of the varyings.1360 Always seems to start from 8, possibly loc 0 and 41361 are for gl_Position and gl_PointSize?1362 </doc>1363 <bitfield name="OUTLOC0" low="0" high="6" type="uint"/>1364 <bitfield name="OUTLOC1" low="8" high="14" type="uint"/>1365 <bitfield name="OUTLOC2" low="16" high="22" type="uint"/>1366 <bitfield name="OUTLOC3" low="24" high="30" type="uint"/>1367 </reg32>1368 </array>1369 <reg32 offset="0x22d4" name="SP_VS_OBJ_OFFSET_REG" type="sp_vs_fs_obj_offset_reg"/>1370 <doc>1371 SP_VS_OBJ_START_REG contains pointer to the vertex shader program,1372 immediately followed by the binning shader program (although I1373 guess that is probably just re-using the same gpu buffer)1374 </doc>1375 <reg32 offset="0x22d5" name="SP_VS_OBJ_START_REG"/>1376 <reg32 offset="0x22d6" name="SP_VS_PVT_MEM_PARAM_REG">1377 <bitfield name="MEMSIZEPERITEM" low="0" high="7" shr="7">1378 <doc>The size of memory that ldp/stp can address, in 128 byte increments.</doc>1379 </bitfield>1380 <bitfield name="HWSTACKOFFSET" low="8" high="23" type="uint"/>1381 <bitfield name="HWSTACKSIZEPERTHREAD" low="24" high="31" type="uint"/>1382 </reg32>1383 <reg32 offset="0x22d7" name="SP_VS_PVT_MEM_ADDR_REG">1384 <bitfield name="BURSTLEN" low="0" high="4"/>1385 <bitfield name="SHADERSTARTADDRESS" shr="5" low="5" high="31"/>1386 </reg32>1387 <reg32 offset="0x22d8" name="SP_VS_PVT_MEM_SIZE_REG"/>1388 <reg32 offset="0x22df" name="SP_VS_LENGTH_REG" type="a3xx_vs_fs_length_reg"/>1389 <reg32 offset="0x22e0" name="SP_FS_CTRL_REG0">1390 <bitfield name="THREADMODE" pos="0" type="a3xx_threadmode"/>1391 <bitfield name="INSTRBUFFERMODE" pos="1" type="a3xx_instrbuffermode"/>1392 <!-- maybe CACHEINVALID is two bits?? -->1393 <bitfield name="CACHEINVALID" pos="2" type="boolean"/>1394 <bitfield name="ALUSCHMODE" pos="3" type="boolean"/>1395 <doc>1396 The full/half register footprint is in units of four components,1397 so if r0.x is used, that counts as all of r0.[xyzw] as used.1398 There are separate full/half register footprint values as the1399 full and half registers are independent (not overlapping).1400 Presumably the thread scheduler hardware allocates the full/half1401 register names from the actual physical register file and1402 handles the register renaming.1403 </doc>1404 <bitfield name="HALFREGFOOTPRINT" low="4" high="9" type="uint"/>1405 <bitfield name="FULLREGFOOTPRINT" low="10" high="15" type="uint"/>1406 <bitfield name="FSBYPASSENABLE" pos="17" type="boolean"/>1407 <bitfield name="INOUTREGOVERLAP" pos="18" type="boolean"/>1408 <bitfield name="OUTORDERED" pos="19" type="boolean"/>1409 <bitfield name="THREADSIZE" pos="20" type="a3xx_threadsize"/>1410 <bitfield name="SUPERTHREADMODE" pos="21" type="boolean"/>1411 <bitfield name="PIXLODENABLE" pos="22" type="boolean"/>1412 <bitfield name="COMPUTEMODE" pos="23" type="boolean"/>1413 <doc>1414 From regspec:1415 SP_FS_CTRL_REG0.FS_LENGTH [31:24]: FS length, unit = 256bits.1416 If bit31 is 1, it means overflow1417 or any long shader.1418 </doc>1419 <bitfield name="LENGTH" low="24" high="31" type="uint"/>1420 </reg32>1421 <reg32 offset="0x22e1" name="SP_FS_CTRL_REG1">1422 <bitfield name="CONSTLENGTH" low="0" high="9" type="uint"/>1423 <bitfield name="CONSTFOOTPRINT" low="10" high="19" type="uint"/>1424 <bitfield name="INITIALOUTSTANDING" low="20" high="23" type="uint"/>1425 <bitfield name="HALFPRECVAROFFSET" low="24" high="30" type="uint"/>1426 </reg32>1427 <reg32 offset="0x22e2" name="SP_FS_OBJ_OFFSET_REG" type="sp_vs_fs_obj_offset_reg"/>1428 <doc>SP_FS_OBJ_START_REG contains pointer to fragment shader program</doc>1429 <reg32 offset="0x22e3" name="SP_FS_OBJ_START_REG"/>1430 <reg32 offset="0x22e4" name="SP_FS_PVT_MEM_PARAM_REG">1431 <bitfield name="MEMSIZEPERITEM" low="0" high="7" type="uint"/>1432 <bitfield name="HWSTACKOFFSET" low="8" high="23" type="uint"/>1433 <bitfield name="HWSTACKSIZEPERTHREAD" low="24" high="31" type="uint"/>1434 </reg32>1435 <reg32 offset="0x22e5" name="SP_FS_PVT_MEM_ADDR_REG">1436 <bitfield name="BURSTLEN" low="0" high="4"/>1437 <bitfield name="SHADERSTARTADDRESS" shr="5" low="5" high="31"/>1438 </reg32>1439 <reg32 offset="0x22e6" name="SP_FS_PVT_MEM_SIZE_REG"/>1440 <reg32 offset="0x22e8" name="SP_FS_FLAT_SHAD_MODE_REG_0">1441 <doc>seems to be one bit per scalar, '1' for flat, '0' for smooth</doc>1442 </reg32>1443 <reg32 offset="0x22e9" name="SP_FS_FLAT_SHAD_MODE_REG_1">1444 <doc>seems to be one bit per scalar, '1' for flat, '0' for smooth</doc>1445 </reg32>1446 <reg32 offset="0x22ec" name="SP_FS_OUTPUT_REG">1447 <bitfield name="MRT" low="0" high="1" type="uint">1448 <doc>render targets - 1</doc>1449 </bitfield>1450 <bitfield name="DEPTH_ENABLE" pos="7" type="boolean"/>1451 <bitfield name="DEPTH_REGID" low="8" high="15" type="a3xx_regid"/>1452 </reg32>1453 <array offset="0x22f0" name="SP_FS_MRT" stride="1" length="4">1454 <reg32 offset="0x0" name="REG">1455 <bitfield name="REGID" low="0" high="7" type="a3xx_regid"/>1456 <bitfield name="HALF_PRECISION" pos="8" type="boolean"/>1457 <bitfield name="SINT" pos="10" type="boolean"/>1458 <bitfield name="UINT" pos="11" type="boolean"/>1459 </reg32>1460 </array>1461 <array offset="0x22f4" name="SP_FS_IMAGE_OUTPUT" stride="1" length="4">1462 <reg32 offset="0x0" name="REG">1463 <bitfield name="MRTFORMAT" low="0" high="5" type="a3xx_color_fmt"/>1464 </reg32>1465 </array>1466 <reg32 offset="0x22ff" name="SP_FS_LENGTH_REG" type="a3xx_vs_fs_length_reg"/>1467 1468 <reg32 offset="0x2301" name="PA_SC_AA_CONFIG"/>1469 <!-- TPL1 registers -->1470 <!-- assume VS/FS_TEX_OFFSET is same -->1471 <bitset name="a3xx_tpl1_tp_vs_fs_tex_offset" inline="yes">1472 <bitfield name="SAMPLEROFFSET" low="0" high="7" type="uint"/>1473 <bitfield name="MEMOBJOFFSET" low="8" high="15" type="uint"/>1474 <!-- not sure the size of this: -->1475 <bitfield name="BASETABLEPTR" low="16" high="31" type="uint"/>1476 </bitset>1477 <reg32 offset="0x2340" name="TPL1_TP_VS_TEX_OFFSET" type="a3xx_tpl1_tp_vs_fs_tex_offset"/>1478 <reg32 offset="0x2341" name="TPL1_TP_VS_BORDER_COLOR_BASE_ADDR"/>1479 <reg32 offset="0x2342" name="TPL1_TP_FS_TEX_OFFSET" type="a3xx_tpl1_tp_vs_fs_tex_offset"/>1480 <reg32 offset="0x2343" name="TPL1_TP_FS_BORDER_COLOR_BASE_ADDR"/>1481 1482 <!-- VBIF registers -->1483 <reg32 offset="0x3001" name="VBIF_CLKON"/>1484 <reg32 offset="0x300c" name="VBIF_FIXED_SORT_EN"/>1485 <reg32 offset="0x300d" name="VBIF_FIXED_SORT_SEL0"/>1486 <reg32 offset="0x300e" name="VBIF_FIXED_SORT_SEL1"/>1487 <reg32 offset="0x301c" name="VBIF_ABIT_SORT"/>1488 <reg32 offset="0x301d" name="VBIF_ABIT_SORT_CONF"/>1489 <reg32 offset="0x302a" name="VBIF_GATE_OFF_WRREQ_EN"/>1490 <reg32 offset="0x302c" name="VBIF_IN_RD_LIM_CONF0"/>1491 <reg32 offset="0x302d" name="VBIF_IN_RD_LIM_CONF1"/>1492 <reg32 offset="0x3030" name="VBIF_IN_WR_LIM_CONF0"/>1493 <reg32 offset="0x3031" name="VBIF_IN_WR_LIM_CONF1"/>1494 <reg32 offset="0x3034" name="VBIF_OUT_RD_LIM_CONF0"/>1495 <reg32 offset="0x3035" name="VBIF_OUT_WR_LIM_CONF0"/>1496 <reg32 offset="0x3036" name="VBIF_DDR_OUT_MAX_BURST"/>1497 <reg32 offset="0x303c" name="VBIF_ARB_CTL"/>1498 <reg32 offset="0x3049" name="VBIF_ROUND_ROBIN_QOS_ARB"/>1499 <reg32 offset="0x3058" name="VBIF_OUT_AXI_AMEMTYPE_CONF0"/>1500 <reg32 offset="0x305e" name="VBIF_OUT_AXI_AOOO_EN"/>1501 <reg32 offset="0x305f" name="VBIF_OUT_AXI_AOOO"/>1502 1503 <bitset name="a3xx_vbif_perf_cnt" inline="yes">1504 <bitfield name="CNT0" pos="0" type="boolean"/>1505 <bitfield name="CNT1" pos="1" type="boolean"/>1506 <bitfield name="PWRCNT0" pos="2" type="boolean"/>1507 <bitfield name="PWRCNT1" pos="3" type="boolean"/>1508 <bitfield name="PWRCNT2" pos="4" type="boolean"/>1509 </bitset>1510 1511 <reg32 offset="0x3070" name="VBIF_PERF_CNT_EN" type="a3xx_vbif_perf_cnt"/>1512 <reg32 offset="0x3071" name="VBIF_PERF_CNT_CLR" type="a3xx_vbif_perf_cnt"/>1513 <reg32 offset="0x3072" name="VBIF_PERF_CNT_SEL"/>1514 <reg32 offset="0x3073" name="VBIF_PERF_CNT0_LO"/>1515 <reg32 offset="0x3074" name="VBIF_PERF_CNT0_HI"/>1516 <reg32 offset="0x3075" name="VBIF_PERF_CNT1_LO"/>1517 <reg32 offset="0x3076" name="VBIF_PERF_CNT1_HI"/>1518 <reg32 offset="0x3077" name="VBIF_PERF_PWR_CNT0_LO"/>1519 <reg32 offset="0x3078" name="VBIF_PERF_PWR_CNT0_HI"/>1520 <reg32 offset="0x3079" name="VBIF_PERF_PWR_CNT1_LO"/>1521 <reg32 offset="0x307a" name="VBIF_PERF_PWR_CNT1_HI"/>1522 <reg32 offset="0x307b" name="VBIF_PERF_PWR_CNT2_LO"/>1523 <reg32 offset="0x307c" name="VBIF_PERF_PWR_CNT2_HI"/>1524 1525 1526 <reg32 offset="0x0c01" name="VSC_BIN_SIZE">1527 <bitfield name="WIDTH" low="0" high="4" shr="5" type="uint"/>1528 <bitfield name="HEIGHT" low="5" high="9" shr="5" type="uint"/>1529 </reg32>1530 1531 <reg32 offset="0x0c02" name="VSC_SIZE_ADDRESS"/>1532 <array offset="0x0c06" name="VSC_PIPE" stride="3" length="8">1533 <reg32 offset="0x0" name="CONFIG">1534 <doc>1535 Configures the mapping between VSC_PIPE buffer and1536 bin, X/Y specify the bin index in the horiz/vert1537 direction (0,0 is upper left, 0,1 is leftmost bin1538 on second row, and so on). W/H specify the number1539 of bins assigned to this VSC_PIPE in the horiz/vert1540 dimension.1541 </doc>1542 <bitfield name="X" low="0" high="9" type="uint"/>1543 <bitfield name="Y" low="10" high="19" type="uint"/>1544 <bitfield name="W" low="20" high="23" type="uint"/>1545 <bitfield name="H" low="24" high="27" type="uint"/>1546 </reg32>1547 <reg32 offset="0x1" name="DATA_ADDRESS"/>1548 <reg32 offset="0x2" name="DATA_LENGTH"/>1549 </array>1550 <reg32 offset="0x0c3c" name="VSC_BIN_CONTROL">1551 <doc>seems to be set to 0x00000001 during binning pass</doc>1552 <bitfield name="BINNING_ENABLE" pos="0" type="boolean"/>1553 </reg32>1554 <reg32 offset="0x0c3d" name="UNKNOWN_0C3D">1555 <doc>seems to be always set to 0x00000001</doc>1556 </reg32>1557 <reg32 offset="0x0c48" name="PC_PERFCOUNTER0_SELECT" type="a3xx_pc_perfcounter_select"/>1558 <reg32 offset="0x0c49" name="PC_PERFCOUNTER1_SELECT" type="a3xx_pc_perfcounter_select"/>1559 <reg32 offset="0x0c4a" name="PC_PERFCOUNTER2_SELECT" type="a3xx_pc_perfcounter_select"/>1560 <reg32 offset="0x0c4b" name="PC_PERFCOUNTER3_SELECT" type="a3xx_pc_perfcounter_select"/>1561 <reg32 offset="0x0c81" name="GRAS_TSE_DEBUG_ECO">1562 <doc>seems to be always set to 0x00000001</doc>1563 </reg32>1564 1565 <reg32 offset="0x0c88" name="GRAS_PERFCOUNTER0_SELECT" type="a3xx_gras_tse_perfcounter_select"/>1566 <reg32 offset="0x0c89" name="GRAS_PERFCOUNTER1_SELECT" type="a3xx_gras_tse_perfcounter_select"/>1567 <reg32 offset="0x0c8a" name="GRAS_PERFCOUNTER2_SELECT" type="a3xx_gras_ras_perfcounter_select"/>1568 <reg32 offset="0x0c8b" name="GRAS_PERFCOUNTER3_SELECT" type="a3xx_gras_ras_perfcounter_select"/>1569 <array offset="0x0ca0" name="GRAS_CL_USER_PLANE" stride="4" length="6">1570 <reg32 offset="0x0" name="X"/>1571 <reg32 offset="0x1" name="Y"/>1572 <reg32 offset="0x2" name="Z"/>1573 <reg32 offset="0x3" name="W"/>1574 </array>1575 <reg32 offset="0x0cc0" name="RB_GMEM_BASE_ADDR"/>1576 <reg32 offset="0x0cc1" name="RB_DEBUG_ECO_CONTROLS_ADDR"/>1577 <reg32 offset="0x0cc6" name="RB_PERFCOUNTER0_SELECT" type="a3xx_rb_perfcounter_select"/>1578 <reg32 offset="0x0cc7" name="RB_PERFCOUNTER1_SELECT" type="a3xx_rb_perfcounter_select"/>1579 <reg32 offset="0x0ce0" name="RB_FRAME_BUFFER_DIMENSION">1580 <bitfield name="WIDTH" low="0" high="13" type="uint"/>1581 <bitfield name="HEIGHT" low="14" high="27" type="uint"/>1582 </reg32>1583 <reg32 offset="0x0e00" name="HLSQ_PERFCOUNTER0_SELECT" type="a3xx_hlsq_perfcounter_select"/>1584 <reg32 offset="0x0e01" name="HLSQ_PERFCOUNTER1_SELECT" type="a3xx_hlsq_perfcounter_select"/>1585 <reg32 offset="0x0e02" name="HLSQ_PERFCOUNTER2_SELECT" type="a3xx_hlsq_perfcounter_select"/>1586 <reg32 offset="0x0e03" name="HLSQ_PERFCOUNTER3_SELECT" type="a3xx_hlsq_perfcounter_select"/>1587 <reg32 offset="0x0e04" name="HLSQ_PERFCOUNTER4_SELECT" type="a3xx_hlsq_perfcounter_select"/>1588 <reg32 offset="0x0e05" name="HLSQ_PERFCOUNTER5_SELECT" type="a3xx_hlsq_perfcounter_select"/>1589 <reg32 offset="0x0e43" name="UNKNOWN_0E43">1590 <doc>seems to be always set to 0x00000001</doc>1591 </reg32>1592 <reg32 offset="0x0e44" name="VFD_PERFCOUNTER0_SELECT" type="a3xx_vfd_perfcounter_select"/>1593 <reg32 offset="0x0e45" name="VFD_PERFCOUNTER1_SELECT" type="a3xx_vfd_perfcounter_select"/>1594 <reg32 offset="0x0e61" name="VPC_VPC_DEBUG_RAM_SEL"/>1595 <reg32 offset="0x0e62" name="VPC_VPC_DEBUG_RAM_READ"/>1596 <reg32 offset="0x0e64" name="VPC_PERFCOUNTER0_SELECT" type="a3xx_vpc_perfcounter_select"/>1597 <reg32 offset="0x0e65" name="VPC_PERFCOUNTER1_SELECT" type="a3xx_vpc_perfcounter_select"/>1598 <reg32 offset="0x0e82" name="UCHE_CACHE_MODE_CONTROL_REG"/>1599 <reg32 offset="0x0e84" name="UCHE_PERFCOUNTER0_SELECT" type="a3xx_uche_perfcounter_select"/>1600 <reg32 offset="0x0e85" name="UCHE_PERFCOUNTER1_SELECT" type="a3xx_uche_perfcounter_select"/>1601 <reg32 offset="0x0e86" name="UCHE_PERFCOUNTER2_SELECT" type="a3xx_uche_perfcounter_select"/>1602 <reg32 offset="0x0e87" name="UCHE_PERFCOUNTER3_SELECT" type="a3xx_uche_perfcounter_select"/>1603 <reg32 offset="0x0e88" name="UCHE_PERFCOUNTER4_SELECT" type="a3xx_uche_perfcounter_select"/>1604 <reg32 offset="0x0e89" name="UCHE_PERFCOUNTER5_SELECT" type="a3xx_uche_perfcounter_select"/>1605 <reg32 offset="0x0ea0" name="UCHE_CACHE_INVALIDATE0_REG">1606 <!-- might be shifted right by 5, assuming 32byte cache line size.. -->1607 <bitfield name="ADDR" low="0" high="27" type="hex"/>1608 </reg32>1609 <reg32 offset="0x0ea1" name="UCHE_CACHE_INVALIDATE1_REG">1610 <!-- might be shifted right by 5, assuming 32byte cache line size.. -->1611 <bitfield name="ADDR" low="0" high="27" type="hex"/>1612 <!-- I'd assume 2 bits, for FLUSH/INVALIDATE/CLEAN? -->1613 <bitfield name="OPCODE" low="28" high="29" type="a3xx_cache_opcode"/>1614 <bitfield name="ENTIRE_CACHE" pos="31" type="boolean"/>1615 </reg32>1616 <reg32 offset="0x0ea6" name="UNKNOWN_0EA6"/>1617 <reg32 offset="0x0ec4" name="SP_PERFCOUNTER0_SELECT" type="a3xx_sp_perfcounter_select"/>1618 <reg32 offset="0x0ec5" name="SP_PERFCOUNTER1_SELECT" type="a3xx_sp_perfcounter_select"/>1619 <reg32 offset="0x0ec6" name="SP_PERFCOUNTER2_SELECT" type="a3xx_sp_perfcounter_select"/>1620 <reg32 offset="0x0ec7" name="SP_PERFCOUNTER3_SELECT" type="a3xx_sp_perfcounter_select"/>1621 <reg32 offset="0x0ec8" name="SP_PERFCOUNTER4_SELECT" type="a3xx_sp_perfcounter_select"/>1622 <reg32 offset="0x0ec9" name="SP_PERFCOUNTER5_SELECT" type="a3xx_sp_perfcounter_select"/>1623 <reg32 offset="0x0eca" name="SP_PERFCOUNTER6_SELECT" type="a3xx_sp_perfcounter_select"/>1624 <reg32 offset="0x0ecb" name="SP_PERFCOUNTER7_SELECT" type="a3xx_sp_perfcounter_select"/>1625 <reg32 offset="0x0ee0" name="UNKNOWN_0EE0">1626 <doc>seems to be always set to 0x00000003</doc>1627 </reg32>1628 <reg32 offset="0x0f03" name="UNKNOWN_0F03">1629 <doc>seems to be always set to 0x00000001</doc>1630 </reg32>1631 <reg32 offset="0x0f04" name="TP_PERFCOUNTER0_SELECT" type="a3xx_tp_perfcounter_select"/>1632 <reg32 offset="0x0f05" name="TP_PERFCOUNTER1_SELECT" type="a3xx_tp_perfcounter_select"/>1633 <reg32 offset="0x0f06" name="TP_PERFCOUNTER2_SELECT" type="a3xx_tp_perfcounter_select"/>1634 <reg32 offset="0x0f07" name="TP_PERFCOUNTER3_SELECT" type="a3xx_tp_perfcounter_select"/>1635 <reg32 offset="0x0f08" name="TP_PERFCOUNTER4_SELECT" type="a3xx_tp_perfcounter_select"/>1636 <reg32 offset="0x0f09" name="TP_PERFCOUNTER5_SELECT" type="a3xx_tp_perfcounter_select"/>1637 1638 <!-- this seems to be the register that CP_RUN_OPENCL writes: -->1639 <reg32 offset="0x21f0" name="VGT_CL_INITIATOR"/>1640 1641 <!-- seems to be same as a2xx according to fwdump.. -->1642 <reg32 offset="0x21f9" name="VGT_EVENT_INITIATOR"/>1643 <reg32 offset="0x21fc" name="VGT_DRAW_INITIATOR" type="vgt_draw_initiator"/>1644 <reg32 offset="0x21fd" name="VGT_IMMED_DATA"/>1645</domain>1646 1647<domain name="A3XX_TEX_SAMP" width="32">1648 <doc>Texture sampler dwords</doc>1649 <enum name="a3xx_tex_filter">1650 <value name="A3XX_TEX_NEAREST" value="0"/>1651 <value name="A3XX_TEX_LINEAR" value="1"/>1652 <value name="A3XX_TEX_ANISO" value="2"/>1653 </enum>1654 <enum name="a3xx_tex_clamp">1655 <value name="A3XX_TEX_REPEAT" value="0"/>1656 <value name="A3XX_TEX_CLAMP_TO_EDGE" value="1"/>1657 <value name="A3XX_TEX_MIRROR_REPEAT" value="2"/>1658 <value name="A3XX_TEX_CLAMP_TO_BORDER" value="3"/>1659 <value name="A3XX_TEX_MIRROR_CLAMP" value="4"/>1660 </enum>1661 <enum name="a3xx_tex_aniso">1662 <value name="A3XX_TEX_ANISO_1" value="0"/>1663 <value name="A3XX_TEX_ANISO_2" value="1"/>1664 <value name="A3XX_TEX_ANISO_4" value="2"/>1665 <value name="A3XX_TEX_ANISO_8" value="3"/>1666 <value name="A3XX_TEX_ANISO_16" value="4"/>1667 </enum>1668 <reg32 offset="0" name="0">1669 <bitfield name="CLAMPENABLE" pos="0" type="boolean"/>1670 <bitfield name="MIPFILTER_LINEAR" pos="1" type="boolean"/>1671 <bitfield name="XY_MAG" low="2" high="3" type="a3xx_tex_filter"/>1672 <bitfield name="XY_MIN" low="4" high="5" type="a3xx_tex_filter"/>1673 <bitfield name="WRAP_S" low="6" high="8" type="a3xx_tex_clamp"/>1674 <bitfield name="WRAP_T" low="9" high="11" type="a3xx_tex_clamp"/>1675 <bitfield name="WRAP_R" low="12" high="14" type="a3xx_tex_clamp"/>1676 <bitfield name="ANISO" low="15" high="17" type="a3xx_tex_aniso"/>1677 <bitfield name="COMPARE_FUNC" low="20" high="22" type="adreno_compare_func"/>1678 <bitfield name="CUBEMAPSEAMLESSFILTOFF" pos="24" type="boolean"/>1679 <!-- UNNORM_COORDS == CLK_NORMALIZED_COORDS_FALSE -->1680 <bitfield name="UNNORM_COORDS" pos="31" type="boolean"/>1681 </reg32>1682 <reg32 offset="1" name="1">1683 <bitfield name="LOD_BIAS" low="0" high="10" type="fixed" radix="6"/>1684 <bitfield name="MAX_LOD" low="12" high="21" type="ufixed" radix="6"/>1685 <bitfield name="MIN_LOD" low="22" high="31" type="ufixed" radix="6"/>1686 </reg32>1687</domain>1688 1689<domain name="A3XX_TEX_CONST" width="32">1690 <doc>Texture constant dwords</doc>1691 <enum name="a3xx_tex_swiz">1692 <!-- same as a2xx? -->1693 <value name="A3XX_TEX_X" value="0"/>1694 <value name="A3XX_TEX_Y" value="1"/>1695 <value name="A3XX_TEX_Z" value="2"/>1696 <value name="A3XX_TEX_W" value="3"/>1697 <value name="A3XX_TEX_ZERO" value="4"/>1698 <value name="A3XX_TEX_ONE" value="5"/>1699 </enum>1700 <enum name="a3xx_tex_type">1701 <value name="A3XX_TEX_1D" value="0"/>1702 <value name="A3XX_TEX_2D" value="1"/>1703 <value name="A3XX_TEX_CUBE" value="2"/>1704 <value name="A3XX_TEX_3D" value="3"/>1705 </enum>1706 <enum name="a3xx_tex_msaa">1707 <value name="A3XX_TPL1_MSAA1X" value="0"/>1708 <value name="A3XX_TPL1_MSAA2X" value="1"/>1709 <value name="A3XX_TPL1_MSAA4X" value="2"/>1710 <value name="A3XX_TPL1_MSAA8X" value="3"/>1711 </enum>1712 <reg32 offset="0" name="0">1713 <bitfield name="TILE_MODE" low="0" high="1" type="a3xx_tile_mode"/>1714 <bitfield name="SRGB" pos="2" type="boolean"/>1715 <bitfield name="SWIZ_X" low="4" high="6" type="a3xx_tex_swiz"/>1716 <bitfield name="SWIZ_Y" low="7" high="9" type="a3xx_tex_swiz"/>1717 <bitfield name="SWIZ_Z" low="10" high="12" type="a3xx_tex_swiz"/>1718 <bitfield name="SWIZ_W" low="13" high="15" type="a3xx_tex_swiz"/>1719 <bitfield name="MIPLVLS" low="16" high="19" type="uint"/>1720 <bitfield name="MSAATEX" low="20" high="21" type="a3xx_tex_msaa"/>1721 <bitfield name="FMT" low="22" high="28" type="a3xx_tex_fmt"/>1722 <bitfield name="NOCONVERT" pos="29" type="boolean"/>1723 <bitfield name="TYPE" low="30" high="31" type="a3xx_tex_type"/>1724 </reg32>1725 <reg32 offset="1" name="1">1726 <bitfield name="HEIGHT" low="0" high="13" type="uint"/>1727 <bitfield name="WIDTH" low="14" high="27" type="uint"/>1728 <!-- minimum pitch (for mipmap levels): log2(pitchalign / 16) -->1729 <bitfield name="PITCHALIGN" low="28" high="31" type="uint"/>1730 </reg32>1731 <reg32 offset="2" name="2">1732 <doc>INDX is index of texture address(es) in MIPMAP state block</doc>1733 <bitfield name="INDX" low="0" high="8" type="uint"/>1734 <doc>Pitch in bytes (so actually stride)</doc>1735 <bitfield name="PITCH" low="12" high="29" type="uint"/>1736 <doc>SWAP bit is set for BGRA instead of RGBA</doc>1737 <bitfield name="SWAP" low="30" high="31" type="a3xx_color_swap"/>1738 </reg32>1739 <reg32 offset="3" name="3">1740 <!--1741 Update: the two LAYERSZn seem not to be the same thing.1742 According to Ilia's experimentation the first one goes up1743 to at *least* bit 14..1744 -->1745 <bitfield name="LAYERSZ1" low="0" high="16" shr="12" type="uint"/>1746 <bitfield name="DEPTH" low="17" high="27" type="uint"/>1747 <bitfield name="LAYERSZ2" low="28" high="31" shr="12" type="uint"/>1748 </reg32>1749</domain>1750 1751</database>1752