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1/*2 * Copyright 2005 Nicolai Haehnle et al.3 * Copyright 2008 Advanced Micro Devices, Inc.4 * Copyright 2009 Jerome Glisse.5 *6 * Permission is hereby granted, free of charge, to any person obtaining a7 * copy of this software and associated documentation files (the "Software"),8 * to deal in the Software without restriction, including without limitation9 * the rights to use, copy, modify, merge, publish, distribute, sublicense,10 * and/or sell copies of the Software, and to permit persons to whom the11 * Software is furnished to do so, subject to the following conditions:12 *13 * The above copyright notice and this permission notice shall be included in14 * all copies or substantial portions of the Software.15 *16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR17 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,18 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL19 * THE COPYRIGHT HOLDER(S) OR AUTHOR(S) BE LIABLE FOR ANY CLAIM, DAMAGES OR20 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,21 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR22 * OTHER DEALINGS IN THE SOFTWARE.23 *24 * Authors: Nicolai Haehnle25 *          Jerome Glisse26 */27#ifndef _R300_REG_H_28#define _R300_REG_H_29 30#define R300_SURF_TILE_MACRO (1<<16)31#define R300_SURF_TILE_MICRO (2<<16)32#define R300_SURF_TILE_BOTH (3<<16)33 34 35#define R300_MC_INIT_MISC_LAT_TIMER	0x18036#	define R300_MC_MISC__MC_CPR_INIT_LAT_SHIFT	037#	define R300_MC_MISC__MC_VF_INIT_LAT_SHIFT	438#	define R300_MC_MISC__MC_DISP0R_INIT_LAT_SHIFT	839#	define R300_MC_MISC__MC_DISP1R_INIT_LAT_SHIFT	1240#	define R300_MC_MISC__MC_FIXED_INIT_LAT_SHIFT	1641#	define R300_MC_MISC__MC_E2R_INIT_LAT_SHIFT	2042#	define R300_MC_MISC__MC_SAME_PAGE_PRIO_SHIFT	2443#	define R300_MC_MISC__MC_GLOBW_INIT_LAT_SHIFT	2844 45#define R300_MC_INIT_GFX_LAT_TIMER	0x15446#	define R300_MC_MISC__MC_G3D0R_INIT_LAT_SHIFT	047#	define R300_MC_MISC__MC_G3D1R_INIT_LAT_SHIFT	448#	define R300_MC_MISC__MC_G3D2R_INIT_LAT_SHIFT	849#	define R300_MC_MISC__MC_G3D3R_INIT_LAT_SHIFT	1250#	define R300_MC_MISC__MC_TX0R_INIT_LAT_SHIFT	1651#	define R300_MC_MISC__MC_TX1R_INIT_LAT_SHIFT	2052#	define R300_MC_MISC__MC_GLOBR_INIT_LAT_SHIFT	2453#	define R300_MC_MISC__MC_GLOBW_FULL_LAT_SHIFT	2854 55/*56 * This file contains registers and constants for the R300. They have been57 * found mostly by examining command buffers captured using glxtest, as well58 * as by extrapolating some known registers and constants from the R200.59 * I am fairly certain that they are correct unless stated otherwise60 * in comments.61 */62 63#define R300_SE_VPORT_XSCALE                0x1D9864#define R300_SE_VPORT_XOFFSET               0x1D9C65#define R300_SE_VPORT_YSCALE                0x1DA066#define R300_SE_VPORT_YOFFSET               0x1DA467#define R300_SE_VPORT_ZSCALE                0x1DA868#define R300_SE_VPORT_ZOFFSET               0x1DAC69 70 71/*72 * Vertex Array Processing (VAP) Control73 * Stolen from r200 code from Christoph Brill (It's a guess!)74 */75#define R300_VAP_CNTL	0x208076 77/* This register is written directly and also starts data section78 * in many 3d CP_PACKET3's79 */80#define R300_VAP_VF_CNTL	0x208481#	define	R300_VAP_VF_CNTL__PRIM_TYPE__SHIFT              082#	define  R300_VAP_VF_CNTL__PRIM_NONE                     (0<<0)83#	define  R300_VAP_VF_CNTL__PRIM_POINTS                   (1<<0)84#	define  R300_VAP_VF_CNTL__PRIM_LINES                    (2<<0)85#	define  R300_VAP_VF_CNTL__PRIM_LINE_STRIP               (3<<0)86#	define  R300_VAP_VF_CNTL__PRIM_TRIANGLES                (4<<0)87#	define  R300_VAP_VF_CNTL__PRIM_TRIANGLE_FAN             (5<<0)88#	define  R300_VAP_VF_CNTL__PRIM_TRIANGLE_STRIP           (6<<0)89#	define  R300_VAP_VF_CNTL__PRIM_LINE_LOOP                (12<<0)90#	define  R300_VAP_VF_CNTL__PRIM_QUADS                    (13<<0)91#	define  R300_VAP_VF_CNTL__PRIM_QUAD_STRIP               (14<<0)92#	define  R300_VAP_VF_CNTL__PRIM_POLYGON                  (15<<0)93 94#	define	R300_VAP_VF_CNTL__PRIM_WALK__SHIFT              495	/* State based - direct writes to registers trigger vertex96           generation */97#	define	R300_VAP_VF_CNTL__PRIM_WALK_STATE_BASED         (0<<4)98#	define	R300_VAP_VF_CNTL__PRIM_WALK_INDICES             (1<<4)99#	define	R300_VAP_VF_CNTL__PRIM_WALK_VERTEX_LIST         (2<<4)100#	define	R300_VAP_VF_CNTL__PRIM_WALK_VERTEX_EMBEDDED     (3<<4)101 102	/* I don't think I saw these three used.. */103#	define	R300_VAP_VF_CNTL__COLOR_ORDER__SHIFT            6104#	define	R300_VAP_VF_CNTL__TCL_OUTPUT_CTL_ENA__SHIFT     9105#	define	R300_VAP_VF_CNTL__PROG_STREAM_ENA__SHIFT        10106 107	/* index size - when not set the indices are assumed to be 16 bit */108#	define	R300_VAP_VF_CNTL__INDEX_SIZE_32bit              (1<<11)109	/* number of vertices */110#	define	R300_VAP_VF_CNTL__NUM_VERTICES__SHIFT           16111 112/* BEGIN: Wild guesses */113#define R300_VAP_OUTPUT_VTX_FMT_0           0x2090114#       define R300_VAP_OUTPUT_VTX_FMT_0__POS_PRESENT     (1<<0)115#       define R300_VAP_OUTPUT_VTX_FMT_0__COLOR_PRESENT   (1<<1)116#       define R300_VAP_OUTPUT_VTX_FMT_0__COLOR_1_PRESENT (1<<2)  /* GUESS */117#       define R300_VAP_OUTPUT_VTX_FMT_0__COLOR_2_PRESENT (1<<3)  /* GUESS */118#       define R300_VAP_OUTPUT_VTX_FMT_0__COLOR_3_PRESENT (1<<4)  /* GUESS */119#       define R300_VAP_OUTPUT_VTX_FMT_0__PT_SIZE_PRESENT (1<<16) /* GUESS */120 121#define R300_VAP_OUTPUT_VTX_FMT_1           0x2094122	/* each of the following is 3 bits wide, specifies number123	   of components */124#       define R300_VAP_OUTPUT_VTX_FMT_1__TEX_0_COMP_CNT_SHIFT 0125#       define R300_VAP_OUTPUT_VTX_FMT_1__TEX_1_COMP_CNT_SHIFT 3126#       define R300_VAP_OUTPUT_VTX_FMT_1__TEX_2_COMP_CNT_SHIFT 6127#       define R300_VAP_OUTPUT_VTX_FMT_1__TEX_3_COMP_CNT_SHIFT 9128#       define R300_VAP_OUTPUT_VTX_FMT_1__TEX_4_COMP_CNT_SHIFT 12129#       define R300_VAP_OUTPUT_VTX_FMT_1__TEX_5_COMP_CNT_SHIFT 15130#       define R300_VAP_OUTPUT_VTX_FMT_1__TEX_6_COMP_CNT_SHIFT 18131#       define R300_VAP_OUTPUT_VTX_FMT_1__TEX_7_COMP_CNT_SHIFT 21132/* END: Wild guesses */133 134#define R300_SE_VTE_CNTL                  0x20b0135#	define     R300_VPORT_X_SCALE_ENA                0x00000001136#	define     R300_VPORT_X_OFFSET_ENA               0x00000002137#	define     R300_VPORT_Y_SCALE_ENA                0x00000004138#	define     R300_VPORT_Y_OFFSET_ENA               0x00000008139#	define     R300_VPORT_Z_SCALE_ENA                0x00000010140#	define     R300_VPORT_Z_OFFSET_ENA               0x00000020141#	define     R300_VTX_XY_FMT                       0x00000100142#	define     R300_VTX_Z_FMT                        0x00000200143#	define     R300_VTX_W0_FMT                       0x00000400144#	define     R300_VTX_W0_NORMALIZE                 0x00000800145#	define     R300_VTX_ST_DENORMALIZED              0x00001000146 147/* BEGIN: Vertex data assembly - lots of uncertainties */148 149/* gap */150 151#define R300_VAP_CNTL_STATUS              0x2140152#	define R300_VC_NO_SWAP                  (0 << 0)153#	define R300_VC_16BIT_SWAP               (1 << 0)154#	define R300_VC_32BIT_SWAP               (2 << 0)155#	define R300_VAP_TCL_BYPASS		(1 << 8)156 157/* gap */158 159/* Where do we get our vertex data?160 *161 * Vertex data either comes either from immediate mode registers or from162 * vertex arrays.163 * There appears to be no mixed mode (though we can force the pitch of164 * vertex arrays to 0, effectively reusing the same element over and over165 * again).166 *167 * Immediate mode is controlled by the INPUT_CNTL registers. I am not sure168 * if these registers influence vertex array processing.169 *170 * Vertex arrays are controlled via the 3D_LOAD_VBPNTR packet3.171 *172 * In both cases, vertex attributes are then passed through INPUT_ROUTE.173 *174 * Beginning with INPUT_ROUTE_0_0 is a list of WORDs that route vertex data175 * into the vertex processor's input registers.176 * The first word routes the first input, the second word the second, etc.177 * The corresponding input is routed into the register with the given index.178 * The list is ended by a word with INPUT_ROUTE_END set.179 *180 * Always set COMPONENTS_4 in immediate mode.181 */182 183#define R300_VAP_INPUT_ROUTE_0_0            0x2150184#       define R300_INPUT_ROUTE_COMPONENTS_1     (0 << 0)185#       define R300_INPUT_ROUTE_COMPONENTS_2     (1 << 0)186#       define R300_INPUT_ROUTE_COMPONENTS_3     (2 << 0)187#       define R300_INPUT_ROUTE_COMPONENTS_4     (3 << 0)188#       define R300_INPUT_ROUTE_COMPONENTS_RGBA  (4 << 0) /* GUESS */189#       define R300_VAP_INPUT_ROUTE_IDX_SHIFT    8190#       define R300_VAP_INPUT_ROUTE_IDX_MASK     (31 << 8) /* GUESS */191#       define R300_VAP_INPUT_ROUTE_END          (1 << 13)192#       define R300_INPUT_ROUTE_IMMEDIATE_MODE   (0 << 14) /* GUESS */193#       define R300_INPUT_ROUTE_FLOAT            (1 << 14) /* GUESS */194#       define R300_INPUT_ROUTE_UNSIGNED_BYTE    (2 << 14) /* GUESS */195#       define R300_INPUT_ROUTE_FLOAT_COLOR      (3 << 14) /* GUESS */196#define R300_VAP_INPUT_ROUTE_0_1            0x2154197#define R300_VAP_INPUT_ROUTE_0_2            0x2158198#define R300_VAP_INPUT_ROUTE_0_3            0x215C199#define R300_VAP_INPUT_ROUTE_0_4            0x2160200#define R300_VAP_INPUT_ROUTE_0_5            0x2164201#define R300_VAP_INPUT_ROUTE_0_6            0x2168202#define R300_VAP_INPUT_ROUTE_0_7            0x216C203 204/* gap */205 206/* Notes:207 *  - always set up to produce at least two attributes:208 *    if vertex program uses only position, fglrx will set normal, too209 *  - INPUT_CNTL_0_COLOR and INPUT_CNTL_COLOR bits are always equal.210 */211#define R300_VAP_INPUT_CNTL_0               0x2180212#       define R300_INPUT_CNTL_0_COLOR           0x00000001213#define R300_VAP_INPUT_CNTL_1               0x2184214#       define R300_INPUT_CNTL_POS               0x00000001215#       define R300_INPUT_CNTL_NORMAL            0x00000002216#       define R300_INPUT_CNTL_COLOR             0x00000004217#       define R300_INPUT_CNTL_TC0               0x00000400218#       define R300_INPUT_CNTL_TC1               0x00000800219#       define R300_INPUT_CNTL_TC2               0x00001000 /* GUESS */220#       define R300_INPUT_CNTL_TC3               0x00002000 /* GUESS */221#       define R300_INPUT_CNTL_TC4               0x00004000 /* GUESS */222#       define R300_INPUT_CNTL_TC5               0x00008000 /* GUESS */223#       define R300_INPUT_CNTL_TC6               0x00010000 /* GUESS */224#       define R300_INPUT_CNTL_TC7               0x00020000 /* GUESS */225 226/* gap */227 228/* Words parallel to INPUT_ROUTE_0; All words that are active in INPUT_ROUTE_0229 * are set to a swizzling bit pattern, other words are 0.230 *231 * In immediate mode, the pattern is always set to xyzw. In vertex array232 * mode, the swizzling pattern is e.g. used to set zw components in texture233 * coordinates with only tweo components.234 */235#define R300_VAP_INPUT_ROUTE_1_0            0x21E0236#       define R300_INPUT_ROUTE_SELECT_X    0237#       define R300_INPUT_ROUTE_SELECT_Y    1238#       define R300_INPUT_ROUTE_SELECT_Z    2239#       define R300_INPUT_ROUTE_SELECT_W    3240#       define R300_INPUT_ROUTE_SELECT_ZERO 4241#       define R300_INPUT_ROUTE_SELECT_ONE  5242#       define R300_INPUT_ROUTE_SELECT_MASK 7243#       define R300_INPUT_ROUTE_X_SHIFT     0244#       define R300_INPUT_ROUTE_Y_SHIFT     3245#       define R300_INPUT_ROUTE_Z_SHIFT     6246#       define R300_INPUT_ROUTE_W_SHIFT     9247#       define R300_INPUT_ROUTE_ENABLE      (15 << 12)248#define R300_VAP_INPUT_ROUTE_1_1            0x21E4249#define R300_VAP_INPUT_ROUTE_1_2            0x21E8250#define R300_VAP_INPUT_ROUTE_1_3            0x21EC251#define R300_VAP_INPUT_ROUTE_1_4            0x21F0252#define R300_VAP_INPUT_ROUTE_1_5            0x21F4253#define R300_VAP_INPUT_ROUTE_1_6            0x21F8254#define R300_VAP_INPUT_ROUTE_1_7            0x21FC255 256/* END: Vertex data assembly */257 258/* gap */259 260/* BEGIN: Upload vertex program and data */261 262/*263 * The programmable vertex shader unit has a memory bank of unknown size264 * that can be written to in 16 byte units by writing the address into265 * UPLOAD_ADDRESS, followed by data in UPLOAD_DATA (multiples of 4 DWORDs).266 *267 * Pointers into the memory bank are always in multiples of 16 bytes.268 *269 * The memory bank is divided into areas with fixed meaning.270 *271 * Starting at address UPLOAD_PROGRAM: Vertex program instructions.272 * Native limits reported by drivers from ATI suggest size 256 (i.e. 4KB),273 * whereas the difference between known addresses suggests size 512.274 *275 * Starting at address UPLOAD_PARAMETERS: Vertex program parameters.276 * Native reported limits and the VPI layout suggest size 256, whereas277 * difference between known addresses suggests size 512.278 *279 * At address UPLOAD_POINTSIZE is a vector (0, 0, ps, 0), where ps is the280 * floating point pointsize. The exact purpose of this state is uncertain,281 * as there is also the R300_RE_POINTSIZE register.282 *283 * Multiple vertex programs and parameter sets can be loaded at once,284 * which could explain the size discrepancy.285 */286#define R300_VAP_PVS_UPLOAD_ADDRESS         0x2200287#       define R300_PVS_UPLOAD_PROGRAM           0x00000000288#       define R300_PVS_UPLOAD_PARAMETERS        0x00000200289#       define R300_PVS_UPLOAD_POINTSIZE         0x00000406290 291/* gap */292 293#define R300_VAP_PVS_UPLOAD_DATA            0x2208294 295/* END: Upload vertex program and data */296 297/* gap */298 299/* I do not know the purpose of this register. However, I do know that300 * it is set to 221C_CLEAR for clear operations and to 221C_NORMAL301 * for normal rendering.302 */303#define R300_VAP_UNKNOWN_221C               0x221C304#       define R300_221C_NORMAL                  0x00000000305#       define R300_221C_CLEAR                   0x0001C000306 307/* These seem to be per-pixel and per-vertex X and Y clipping planes. The first308 * plane is per-pixel and the second plane is per-vertex.309 *310 * This was determined by experimentation alone but I believe it is correct.311 *312 * These registers are called X_QUAD0_1_FL to X_QUAD0_4_FL by glxtest.313 */314#define R300_VAP_CLIP_X_0                   0x2220315#define R300_VAP_CLIP_X_1                   0x2224316#define R300_VAP_CLIP_Y_0                   0x2228317#define R300_VAP_CLIP_Y_1                   0x2230318 319/* gap */320 321/* Sometimes, END_OF_PKT and 0x2284=0 are the only commands sent between322 * rendering commands and overwriting vertex program parameters.323 * Therefore, I suspect writing zero to 0x2284 synchronizes the engine and324 * avoids bugs caused by still running shaders reading bad data from memory.325 */326#define R300_VAP_PVS_STATE_FLUSH_REG        0x2284327 328/* Absolutely no clue what this register is about. */329#define R300_VAP_UNKNOWN_2288               0x2288330#       define R300_2288_R300                    0x00750000 /* -- nh */331#       define R300_2288_RV350                   0x0000FFFF /* -- Vladimir */332 333/* gap */334 335/* Addresses are relative to the vertex program instruction area of the336 * memory bank. PROGRAM_END points to the last instruction of the active337 * program338 *339 * The meaning of the two UNKNOWN fields is obviously not known. However,340 * experiments so far have shown that both *must* point to an instruction341 * inside the vertex program, otherwise the GPU locks up.342 *343 * fglrx usually sets CNTL_3_UNKNOWN to the end of the program and344 * R300_PVS_CNTL_1_POS_END_SHIFT points to instruction where last write to345 * position takes place.346 *347 * Most likely this is used to ignore rest of the program in cases348 * where group of verts arent visible. For some reason this "section"349 * is sometimes accepted other instruction that have no relationship with350 * position calculations.351 */352#define R300_VAP_PVS_CNTL_1                 0x22D0353#       define R300_PVS_CNTL_1_PROGRAM_START_SHIFT   0354#       define R300_PVS_CNTL_1_POS_END_SHIFT         10355#       define R300_PVS_CNTL_1_PROGRAM_END_SHIFT     20356/* Addresses are relative the vertex program parameters area. */357#define R300_VAP_PVS_CNTL_2                 0x22D4358#       define R300_PVS_CNTL_2_PARAM_OFFSET_SHIFT 0359#       define R300_PVS_CNTL_2_PARAM_COUNT_SHIFT  16360#define R300_VAP_PVS_CNTL_3	           0x22D8361#       define R300_PVS_CNTL_3_PROGRAM_UNKNOWN_SHIFT 10362#       define R300_PVS_CNTL_3_PROGRAM_UNKNOWN2_SHIFT 0363 364/* The entire range from 0x2300 to 0x2AC inclusive seems to be used for365 * immediate vertices366 */367#define R300_VAP_VTX_COLOR_R                0x2464368#define R300_VAP_VTX_COLOR_G                0x2468369#define R300_VAP_VTX_COLOR_B                0x246C370#define R300_VAP_VTX_POS_0_X_1              0x2490 /* used for glVertex2*() */371#define R300_VAP_VTX_POS_0_Y_1              0x2494372#define R300_VAP_VTX_COLOR_PKD              0x249C /* RGBA */373#define R300_VAP_VTX_POS_0_X_2              0x24A0 /* used for glVertex3*() */374#define R300_VAP_VTX_POS_0_Y_2              0x24A4375#define R300_VAP_VTX_POS_0_Z_2              0x24A8376/* write 0 to indicate end of packet? */377#define R300_VAP_VTX_END_OF_PKT             0x24AC378 379/* gap */380 381/* These are values from r300_reg/r300_reg.h - they are known to be correct382 * and are here so we can use one register file instead of several383 * - Vladimir384 */385#define R300_GB_VAP_RASTER_VTX_FMT_0	0x4000386#	define R300_GB_VAP_RASTER_VTX_FMT_0__POS_PRESENT	(1<<0)387#	define R300_GB_VAP_RASTER_VTX_FMT_0__COLOR_0_PRESENT	(1<<1)388#	define R300_GB_VAP_RASTER_VTX_FMT_0__COLOR_1_PRESENT	(1<<2)389#	define R300_GB_VAP_RASTER_VTX_FMT_0__COLOR_2_PRESENT	(1<<3)390#	define R300_GB_VAP_RASTER_VTX_FMT_0__COLOR_3_PRESENT	(1<<4)391#	define R300_GB_VAP_RASTER_VTX_FMT_0__COLOR_SPACE	(0xf<<5)392#	define R300_GB_VAP_RASTER_VTX_FMT_0__PT_SIZE_PRESENT	(0x1<<16)393 394#define R300_GB_VAP_RASTER_VTX_FMT_1	0x4004395	/* each of the following is 3 bits wide, specifies number396	   of components */397#	define R300_GB_VAP_RASTER_VTX_FMT_1__TEX_0_COMP_CNT_SHIFT	0398#	define R300_GB_VAP_RASTER_VTX_FMT_1__TEX_1_COMP_CNT_SHIFT	3399#	define R300_GB_VAP_RASTER_VTX_FMT_1__TEX_2_COMP_CNT_SHIFT	6400#	define R300_GB_VAP_RASTER_VTX_FMT_1__TEX_3_COMP_CNT_SHIFT	9401#	define R300_GB_VAP_RASTER_VTX_FMT_1__TEX_4_COMP_CNT_SHIFT	12402#	define R300_GB_VAP_RASTER_VTX_FMT_1__TEX_5_COMP_CNT_SHIFT	15403#	define R300_GB_VAP_RASTER_VTX_FMT_1__TEX_6_COMP_CNT_SHIFT	18404#	define R300_GB_VAP_RASTER_VTX_FMT_1__TEX_7_COMP_CNT_SHIFT	21405 406/* UNK30 seems to enables point to quad transformation on textures407 * (or something closely related to that).408 * This bit is rather fatal at the time being due to lackings at pixel409 * shader side410 */411#define R300_GB_ENABLE	0x4008412#	define R300_GB_POINT_STUFF_ENABLE	(1<<0)413#	define R300_GB_LINE_STUFF_ENABLE	(1<<1)414#	define R300_GB_TRIANGLE_STUFF_ENABLE	(1<<2)415#	define R300_GB_STENCIL_AUTO_ENABLE	(1<<4)416#	define R300_GB_UNK31			(1<<31)417	/* each of the following is 2 bits wide */418#define R300_GB_TEX_REPLICATE	0419#define R300_GB_TEX_ST		1420#define R300_GB_TEX_STR		2421#	define R300_GB_TEX0_SOURCE_SHIFT	16422#	define R300_GB_TEX1_SOURCE_SHIFT	18423#	define R300_GB_TEX2_SOURCE_SHIFT	20424#	define R300_GB_TEX3_SOURCE_SHIFT	22425#	define R300_GB_TEX4_SOURCE_SHIFT	24426#	define R300_GB_TEX5_SOURCE_SHIFT	26427#	define R300_GB_TEX6_SOURCE_SHIFT	28428#	define R300_GB_TEX7_SOURCE_SHIFT	30429 430/* MSPOS - positions for multisample antialiasing (?) */431#define R300_GB_MSPOS0	0x4010432	/* shifts - each of the fields is 4 bits */433#	define R300_GB_MSPOS0__MS_X0_SHIFT	0434#	define R300_GB_MSPOS0__MS_Y0_SHIFT	4435#	define R300_GB_MSPOS0__MS_X1_SHIFT	8436#	define R300_GB_MSPOS0__MS_Y1_SHIFT	12437#	define R300_GB_MSPOS0__MS_X2_SHIFT	16438#	define R300_GB_MSPOS0__MS_Y2_SHIFT	20439#	define R300_GB_MSPOS0__MSBD0_Y		24440#	define R300_GB_MSPOS0__MSBD0_X		28441 442#define R300_GB_MSPOS1	0x4014443#	define R300_GB_MSPOS1__MS_X3_SHIFT	0444#	define R300_GB_MSPOS1__MS_Y3_SHIFT	4445#	define R300_GB_MSPOS1__MS_X4_SHIFT	8446#	define R300_GB_MSPOS1__MS_Y4_SHIFT	12447#	define R300_GB_MSPOS1__MS_X5_SHIFT	16448#	define R300_GB_MSPOS1__MS_Y5_SHIFT	20449#	define R300_GB_MSPOS1__MSBD1		24450 451 452#define R300_GB_TILE_CONFIG	0x4018453#	define R300_GB_TILE_ENABLE	(1<<0)454#	define R300_GB_TILE_PIPE_COUNT_RV300	0455#	define R300_GB_TILE_PIPE_COUNT_R300	(3<<1)456#	define R300_GB_TILE_PIPE_COUNT_R420	(7<<1)457#	define R300_GB_TILE_PIPE_COUNT_RV410	(3<<1)458#	define R300_GB_TILE_SIZE_8		0459#	define R300_GB_TILE_SIZE_16		(1<<4)460#	define R300_GB_TILE_SIZE_32		(2<<4)461#	define R300_GB_SUPER_SIZE_1		(0<<6)462#	define R300_GB_SUPER_SIZE_2		(1<<6)463#	define R300_GB_SUPER_SIZE_4		(2<<6)464#	define R300_GB_SUPER_SIZE_8		(3<<6)465#	define R300_GB_SUPER_SIZE_16		(4<<6)466#	define R300_GB_SUPER_SIZE_32		(5<<6)467#	define R300_GB_SUPER_SIZE_64		(6<<6)468#	define R300_GB_SUPER_SIZE_128		(7<<6)469#	define R300_GB_SUPER_X_SHIFT		9	/* 3 bits wide */470#	define R300_GB_SUPER_Y_SHIFT		12	/* 3 bits wide */471#	define R300_GB_SUPER_TILE_A		0472#	define R300_GB_SUPER_TILE_B		(1<<15)473#	define R300_GB_SUBPIXEL_1_12		0474#	define R300_GB_SUBPIXEL_1_16		(1<<16)475 476#define R300_GB_FIFO_SIZE	0x4024477	/* each of the following is 2 bits wide */478#define R300_GB_FIFO_SIZE_32	0479#define R300_GB_FIFO_SIZE_64	1480#define R300_GB_FIFO_SIZE_128	2481#define R300_GB_FIFO_SIZE_256	3482#	define R300_SC_IFIFO_SIZE_SHIFT	0483#	define R300_SC_TZFIFO_SIZE_SHIFT	2484#	define R300_SC_BFIFO_SIZE_SHIFT	4485 486#	define R300_US_OFIFO_SIZE_SHIFT	12487#	define R300_US_WFIFO_SIZE_SHIFT	14488	/* the following use the same constants as above, but meaning is489	   is times 2 (i.e. instead of 32 words it means 64 */490#	define R300_RS_TFIFO_SIZE_SHIFT	6491#	define R300_RS_CFIFO_SIZE_SHIFT	8492#	define R300_US_RAM_SIZE_SHIFT		10493	/* watermarks, 3 bits wide */494#	define R300_RS_HIGHWATER_COL_SHIFT	16495#	define R300_RS_HIGHWATER_TEX_SHIFT	19496#	define R300_OFIFO_HIGHWATER_SHIFT	22	/* two bits only */497#	define R300_CUBE_FIFO_HIGHWATER_COL_SHIFT	24498 499#define R300_GB_SELECT	0x401C500#	define R300_GB_FOG_SELECT_C0A		0501#	define R300_GB_FOG_SELECT_C1A		1502#	define R300_GB_FOG_SELECT_C2A		2503#	define R300_GB_FOG_SELECT_C3A		3504#	define R300_GB_FOG_SELECT_1_1_W	4505#	define R300_GB_FOG_SELECT_Z		5506#	define R300_GB_DEPTH_SELECT_Z		0507#	define R300_GB_DEPTH_SELECT_1_1_W	(1<<3)508#	define R300_GB_W_SELECT_1_W		0509#	define R300_GB_W_SELECT_1		(1<<4)510 511#define R300_GB_AA_CONFIG		0x4020512#	define R300_AA_DISABLE			0x00513#	define R300_AA_ENABLE			0x01514#	define R300_AA_SUBSAMPLES_2		0515#	define R300_AA_SUBSAMPLES_3		(1<<1)516#	define R300_AA_SUBSAMPLES_4		(2<<1)517#	define R300_AA_SUBSAMPLES_6		(3<<1)518 519/* gap */520 521/* Zero to flush caches. */522#define R300_TX_INVALTAGS                   0x4100523#define R300_TX_FLUSH                       0x0524 525/* The upper enable bits are guessed, based on fglrx reported limits. */526#define R300_TX_ENABLE                      0x4104527#       define R300_TX_ENABLE_0                  (1 << 0)528#       define R300_TX_ENABLE_1                  (1 << 1)529#       define R300_TX_ENABLE_2                  (1 << 2)530#       define R300_TX_ENABLE_3                  (1 << 3)531#       define R300_TX_ENABLE_4                  (1 << 4)532#       define R300_TX_ENABLE_5                  (1 << 5)533#       define R300_TX_ENABLE_6                  (1 << 6)534#       define R300_TX_ENABLE_7                  (1 << 7)535#       define R300_TX_ENABLE_8                  (1 << 8)536#       define R300_TX_ENABLE_9                  (1 << 9)537#       define R300_TX_ENABLE_10                 (1 << 10)538#       define R300_TX_ENABLE_11                 (1 << 11)539#       define R300_TX_ENABLE_12                 (1 << 12)540#       define R300_TX_ENABLE_13                 (1 << 13)541#       define R300_TX_ENABLE_14                 (1 << 14)542#       define R300_TX_ENABLE_15                 (1 << 15)543 544/* The pointsize is given in multiples of 6. The pointsize can be545 * enormous: Clear() renders a single point that fills the entire546 * framebuffer.547 */548#define R300_RE_POINTSIZE                   0x421C549#       define R300_POINTSIZE_Y_SHIFT            0550#       define R300_POINTSIZE_Y_MASK             (0xFFFF << 0) /* GUESS */551#       define R300_POINTSIZE_X_SHIFT            16552#       define R300_POINTSIZE_X_MASK             (0xFFFF << 16) /* GUESS */553#       define R300_POINTSIZE_MAX             (R300_POINTSIZE_Y_MASK / 6)554 555/* The line width is given in multiples of 6.556 * In default mode lines are classified as vertical lines.557 * HO: horizontal558 * VE: vertical or horizontal559 * HO & VE: no classification560 */561#define R300_RE_LINE_CNT                      0x4234562#       define R300_LINESIZE_SHIFT            0563#       define R300_LINESIZE_MASK             (0xFFFF << 0) /* GUESS */564#       define R300_LINESIZE_MAX             (R300_LINESIZE_MASK / 6)565#       define R300_LINE_CNT_HO               (1 << 16)566#       define R300_LINE_CNT_VE               (1 << 17)567 568/* Some sort of scale or clamp value for texcoordless textures. */569#define R300_RE_UNK4238                       0x4238570 571/* Something shade related */572#define R300_RE_SHADE                         0x4274573 574#define R300_RE_SHADE_MODEL                   0x4278575#	define R300_RE_SHADE_MODEL_SMOOTH     0x3aaaa576#	define R300_RE_SHADE_MODEL_FLAT       0x39595577 578/* Dangerous */579#define R300_RE_POLYGON_MODE                  0x4288580#	define R300_PM_ENABLED                (1 << 0)581#	define R300_PM_FRONT_POINT            (0 << 0)582#	define R300_PM_BACK_POINT             (0 << 0)583#	define R300_PM_FRONT_LINE             (1 << 4)584#	define R300_PM_FRONT_FILL             (1 << 5)585#	define R300_PM_BACK_LINE              (1 << 7)586#	define R300_PM_BACK_FILL              (1 << 8)587 588/* Fog parameters */589#define R300_RE_FOG_SCALE                     0x4294590#define R300_RE_FOG_START                     0x4298591 592/* Not sure why there are duplicate of factor and constant values.593 * My best guess so far is that there are separate zbiases for test and write.594 * Ordering might be wrong.595 * Some of the tests indicate that fgl has a fallback implementation of zbias596 * via pixel shaders.597 */598#define R300_RE_ZBIAS_CNTL                    0x42A0 /* GUESS */599#define R300_RE_ZBIAS_T_FACTOR                0x42A4600#define R300_RE_ZBIAS_T_CONSTANT              0x42A8601#define R300_RE_ZBIAS_W_FACTOR                0x42AC602#define R300_RE_ZBIAS_W_CONSTANT              0x42B0603 604/* This register needs to be set to (1<<1) for RV350 to correctly605 * perform depth test (see --vb-triangles in r300_demo)606 * Don't know about other chips. - Vladimir607 * This is set to 3 when GL_POLYGON_OFFSET_FILL is on.608 * My guess is that there are two bits for each zbias primitive609 * (FILL, LINE, POINT).610 *  One to enable depth test and one for depth write.611 * Yet this doesn't explain why depth writes work ...612 */613#define R300_RE_OCCLUSION_CNTL		    0x42B4614#	define R300_OCCLUSION_ON		(1<<1)615 616#define R300_RE_CULL_CNTL                   0x42B8617#       define R300_CULL_FRONT                   (1 << 0)618#       define R300_CULL_BACK                    (1 << 1)619#       define R300_FRONT_FACE_CCW               (0 << 2)620#       define R300_FRONT_FACE_CW                (1 << 2)621 622 623/* BEGIN: Rasterization / Interpolators - many guesses */624 625/* 0_UNKNOWN_18 has always been set except for clear operations.626 * TC_CNT is the number of incoming texture coordinate sets (i.e. it depends627 * on the vertex program, *not* the fragment program)628 */629#define R300_RS_CNTL_0                      0x4300630#       define R300_RS_CNTL_TC_CNT_SHIFT         2631#       define R300_RS_CNTL_TC_CNT_MASK          (7 << 2)632	/* number of color interpolators used */633#	define R300_RS_CNTL_CI_CNT_SHIFT         7634#       define R300_RS_CNTL_0_UNKNOWN_18         (1 << 18)635	/* Guess: RS_CNTL_1 holds the index of the highest used RS_ROUTE_n636	   register. */637#define R300_RS_CNTL_1                      0x4304638 639/* gap */640 641/* Only used for texture coordinates.642 * Use the source field to route texture coordinate input from the643 * vertex program to the desired interpolator. Note that the source644 * field is relative to the outputs the vertex program *actually*645 * writes. If a vertex program only writes texcoord[1], this will646 * be source index 0.647 * Set INTERP_USED on all interpolators that produce data used by648 * the fragment program. INTERP_USED looks like a swizzling mask,649 * but I haven't seen it used that way.650 *651 * Note: The _UNKNOWN constants are always set in their respective652 * register. I don't know if this is necessary.653 */654#define R300_RS_INTERP_0                    0x4310655#define R300_RS_INTERP_1                    0x4314656#       define R300_RS_INTERP_1_UNKNOWN          0x40657#define R300_RS_INTERP_2                    0x4318658#       define R300_RS_INTERP_2_UNKNOWN          0x80659#define R300_RS_INTERP_3                    0x431C660#       define R300_RS_INTERP_3_UNKNOWN          0xC0661#define R300_RS_INTERP_4                    0x4320662#define R300_RS_INTERP_5                    0x4324663#define R300_RS_INTERP_6                    0x4328664#define R300_RS_INTERP_7                    0x432C665#       define R300_RS_INTERP_SRC_SHIFT          2666#       define R300_RS_INTERP_SRC_MASK           (7 << 2)667#       define R300_RS_INTERP_USED               0x00D10000668 669/* These DWORDs control how vertex data is routed into fragment program670 * registers, after interpolators.671 */672#define R300_RS_ROUTE_0                     0x4330673#define R300_RS_ROUTE_1                     0x4334674#define R300_RS_ROUTE_2                     0x4338675#define R300_RS_ROUTE_3                     0x433C /* GUESS */676#define R300_RS_ROUTE_4                     0x4340 /* GUESS */677#define R300_RS_ROUTE_5                     0x4344 /* GUESS */678#define R300_RS_ROUTE_6                     0x4348 /* GUESS */679#define R300_RS_ROUTE_7                     0x434C /* GUESS */680#       define R300_RS_ROUTE_SOURCE_INTERP_0     0681#       define R300_RS_ROUTE_SOURCE_INTERP_1     1682#       define R300_RS_ROUTE_SOURCE_INTERP_2     2683#       define R300_RS_ROUTE_SOURCE_INTERP_3     3684#       define R300_RS_ROUTE_SOURCE_INTERP_4     4685#       define R300_RS_ROUTE_SOURCE_INTERP_5     5 /* GUESS */686#       define R300_RS_ROUTE_SOURCE_INTERP_6     6 /* GUESS */687#       define R300_RS_ROUTE_SOURCE_INTERP_7     7 /* GUESS */688#       define R300_RS_ROUTE_ENABLE              (1 << 3) /* GUESS */689#       define R300_RS_ROUTE_DEST_SHIFT          6690#       define R300_RS_ROUTE_DEST_MASK           (31 << 6) /* GUESS */691 692/* Special handling for color: When the fragment program uses color,693 * the ROUTE_0_COLOR bit is set and ROUTE_0_COLOR_DEST contains the694 * color register index.695 *696 * Apperently you may set the R300_RS_ROUTE_0_COLOR bit, but not provide any697 * R300_RS_ROUTE_0_COLOR_DEST value; this setup is used for clearing the state.698 * See r300_ioctl.c:r300EmitClearState. I'm not sure if this setup is strictly699 * correct or not. - Oliver.700 */701#       define R300_RS_ROUTE_0_COLOR             (1 << 14)702#       define R300_RS_ROUTE_0_COLOR_DEST_SHIFT  17703#       define R300_RS_ROUTE_0_COLOR_DEST_MASK   (31 << 17) /* GUESS */704/* As above, but for secondary color */705#		define R300_RS_ROUTE_1_COLOR1            (1 << 14)706#		define R300_RS_ROUTE_1_COLOR1_DEST_SHIFT 17707#		define R300_RS_ROUTE_1_COLOR1_DEST_MASK  (31 << 17)708#		define R300_RS_ROUTE_1_UNKNOWN11         (1 << 11)709/* END: Rasterization / Interpolators - many guesses */710 711/* Hierarchical Z Enable */712#define R300_SC_HYPERZ                   0x43a4713#	define R300_SC_HYPERZ_DISABLE     (0 << 0)714#	define R300_SC_HYPERZ_ENABLE      (1 << 0)715#	define R300_SC_HYPERZ_MIN         (0 << 1)716#	define R300_SC_HYPERZ_MAX         (1 << 1)717#	define R300_SC_HYPERZ_ADJ_256     (0 << 2)718#	define R300_SC_HYPERZ_ADJ_128     (1 << 2)719#	define R300_SC_HYPERZ_ADJ_64      (2 << 2)720#	define R300_SC_HYPERZ_ADJ_32      (3 << 2)721#	define R300_SC_HYPERZ_ADJ_16      (4 << 2)722#	define R300_SC_HYPERZ_ADJ_8       (5 << 2)723#	define R300_SC_HYPERZ_ADJ_4       (6 << 2)724#	define R300_SC_HYPERZ_ADJ_2       (7 << 2)725#	define R300_SC_HYPERZ_HZ_Z0MIN_NO (0 << 5)726#	define R300_SC_HYPERZ_HZ_Z0MIN    (1 << 5)727#	define R300_SC_HYPERZ_HZ_Z0MAX_NO (0 << 6)728#	define R300_SC_HYPERZ_HZ_Z0MAX    (1 << 6)729 730#define R300_SC_EDGERULE                 0x43a8731 732/* BEGIN: Scissors and cliprects */733 734/* There are four clipping rectangles. Their corner coordinates are inclusive.735 * Every pixel is assigned a number from 0 and 15 by setting bits 0-3 depending736 * on whether the pixel is inside cliprects 0-3, respectively. For example,737 * if a pixel is inside cliprects 0 and 1, but outside 2 and 3, it is assigned738 * the number 3 (binary 0011).739 * Iff the bit corresponding to the pixel's number in RE_CLIPRECT_CNTL is set,740 * the pixel is rasterized.741 *742 * In addition to this, there is a scissors rectangle. Only pixels inside the743 * scissors rectangle are drawn. (coordinates are inclusive)744 *745 * For some reason, the top-left corner of the framebuffer is at (1440, 1440)746 * for the purpose of clipping and scissors.747 */748#define R300_RE_CLIPRECT_TL_0               0x43B0749#define R300_RE_CLIPRECT_BR_0               0x43B4750#define R300_RE_CLIPRECT_TL_1               0x43B8751#define R300_RE_CLIPRECT_BR_1               0x43BC752#define R300_RE_CLIPRECT_TL_2               0x43C0753#define R300_RE_CLIPRECT_BR_2               0x43C4754#define R300_RE_CLIPRECT_TL_3               0x43C8755#define R300_RE_CLIPRECT_BR_3               0x43CC756#       define R300_CLIPRECT_OFFSET              1440757#       define R300_CLIPRECT_MASK                0x1FFF758#       define R300_CLIPRECT_X_SHIFT             0759#       define R300_CLIPRECT_X_MASK              (0x1FFF << 0)760#       define R300_CLIPRECT_Y_SHIFT             13761#       define R300_CLIPRECT_Y_MASK              (0x1FFF << 13)762#define R300_RE_CLIPRECT_CNTL               0x43D0763#       define R300_CLIP_OUT                     (1 << 0)764#       define R300_CLIP_0                       (1 << 1)765#       define R300_CLIP_1                       (1 << 2)766#       define R300_CLIP_10                      (1 << 3)767#       define R300_CLIP_2                       (1 << 4)768#       define R300_CLIP_20                      (1 << 5)769#       define R300_CLIP_21                      (1 << 6)770#       define R300_CLIP_210                     (1 << 7)771#       define R300_CLIP_3                       (1 << 8)772#       define R300_CLIP_30                      (1 << 9)773#       define R300_CLIP_31                      (1 << 10)774#       define R300_CLIP_310                     (1 << 11)775#       define R300_CLIP_32                      (1 << 12)776#       define R300_CLIP_320                     (1 << 13)777#       define R300_CLIP_321                     (1 << 14)778#       define R300_CLIP_3210                    (1 << 15)779 780/* gap */781 782#define R300_RE_SCISSORS_TL                 0x43E0783#define R300_RE_SCISSORS_BR                 0x43E4784#       define R300_SCISSORS_OFFSET              1440785#       define R300_SCISSORS_X_SHIFT             0786#       define R300_SCISSORS_X_MASK              (0x1FFF << 0)787#       define R300_SCISSORS_Y_SHIFT             13788#       define R300_SCISSORS_Y_MASK              (0x1FFF << 13)789/* END: Scissors and cliprects */790 791/* BEGIN: Texture specification */792 793/*794 * The texture specification dwords are grouped by meaning and not by texture795 * unit. This means that e.g. the offset for texture image unit N is found in796 * register TX_OFFSET_0 + (4*N)797 */798#define R300_TX_FILTER_0                    0x4400799#       define R300_TX_REPEAT                    0800#       define R300_TX_MIRRORED                  1801#       define R300_TX_CLAMP                     4802#       define R300_TX_CLAMP_TO_EDGE             2803#       define R300_TX_CLAMP_TO_BORDER           6804#       define R300_TX_WRAP_S_SHIFT              0805#       define R300_TX_WRAP_S_MASK               (7 << 0)806#       define R300_TX_WRAP_T_SHIFT              3807#       define R300_TX_WRAP_T_MASK               (7 << 3)808#       define R300_TX_WRAP_Q_SHIFT              6809#       define R300_TX_WRAP_Q_MASK               (7 << 6)810#       define R300_TX_MAG_FILTER_NEAREST        (1 << 9)811#       define R300_TX_MAG_FILTER_LINEAR         (2 << 9)812#       define R300_TX_MAG_FILTER_MASK           (3 << 9)813#       define R300_TX_MIN_FILTER_NEAREST        (1 << 11)814#       define R300_TX_MIN_FILTER_LINEAR         (2 << 11)815#	define R300_TX_MIN_FILTER_NEAREST_MIP_NEAREST       (5  <<  11)816#	define R300_TX_MIN_FILTER_NEAREST_MIP_LINEAR        (9  <<  11)817#	define R300_TX_MIN_FILTER_LINEAR_MIP_NEAREST        (6  <<  11)818#	define R300_TX_MIN_FILTER_LINEAR_MIP_LINEAR         (10 <<  11)819 820/* NOTE: NEAREST doesn't seem to exist.821 * Im not seting MAG_FILTER_MASK and (3 << 11) on for all822 * anisotropy modes because that would void selected mag filter823 */824#	define R300_TX_MIN_FILTER_ANISO_NEAREST             (0 << 13)825#	define R300_TX_MIN_FILTER_ANISO_LINEAR              (0 << 13)826#	define R300_TX_MIN_FILTER_ANISO_NEAREST_MIP_NEAREST (1 << 13)827#	define R300_TX_MIN_FILTER_ANISO_NEAREST_MIP_LINEAR  (2 << 13)828#       define R300_TX_MIN_FILTER_MASK   ((15 << 11) | (3 << 13))829#	define R300_TX_MAX_ANISO_1_TO_1  (0 << 21)830#	define R300_TX_MAX_ANISO_2_TO_1  (2 << 21)831#	define R300_TX_MAX_ANISO_4_TO_1  (4 << 21)832#	define R300_TX_MAX_ANISO_8_TO_1  (6 << 21)833#	define R300_TX_MAX_ANISO_16_TO_1 (8 << 21)834#	define R300_TX_MAX_ANISO_MASK    (14 << 21)835 836#define R300_TX_FILTER1_0                      0x4440837#	define R300_CHROMA_KEY_MODE_DISABLE    0838#	define R300_CHROMA_KEY_FORCE	       1839#	define R300_CHROMA_KEY_BLEND           2840#	define R300_MC_ROUND_NORMAL            (0<<2)841#	define R300_MC_ROUND_MPEG4             (1<<2)842#	define R300_LOD_BIAS_MASK	    0x1fff843#	define R300_EDGE_ANISO_EDGE_DIAG       (0<<13)844#	define R300_EDGE_ANISO_EDGE_ONLY       (1<<13)845#	define R300_MC_COORD_TRUNCATE_DISABLE  (0<<14)846#	define R300_MC_COORD_TRUNCATE_MPEG     (1<<14)847#	define R300_TX_TRI_PERF_0_8            (0<<15)848#	define R300_TX_TRI_PERF_1_8            (1<<15)849#	define R300_TX_TRI_PERF_1_4            (2<<15)850#	define R300_TX_TRI_PERF_3_8            (3<<15)851#	define R300_ANISO_THRESHOLD_MASK       (7<<17)852 853#define R300_TX_SIZE_0                      0x4480854#       define R300_TX_WIDTHMASK_SHIFT           0855#       define R300_TX_WIDTHMASK_MASK            (2047 << 0)856#       define R300_TX_HEIGHTMASK_SHIFT          11857#       define R300_TX_HEIGHTMASK_MASK           (2047 << 11)858#       define R300_TX_UNK23                     (1 << 23)859#       define R300_TX_MAX_MIP_LEVEL_SHIFT       26860#       define R300_TX_MAX_MIP_LEVEL_MASK        (0xf << 26)861#       define R300_TX_SIZE_PROJECTED            (1<<30)862#       define R300_TX_SIZE_TXPITCH_EN           (1<<31)863#define R300_TX_FORMAT_0                    0x44C0864	/* The interpretation of the format word by Wladimir van der Laan */865	/* The X, Y, Z and W refer to the layout of the components.866	   They are given meanings as R, G, B and Alpha by the swizzle867	   specification */868#	define R300_TX_FORMAT_X8		    0x0869#	define R300_TX_FORMAT_X16		    0x1870#	define R300_TX_FORMAT_Y4X4		    0x2871#	define R300_TX_FORMAT_Y8X8		    0x3872#	define R300_TX_FORMAT_Y16X16		    0x4873#	define R300_TX_FORMAT_Z3Y3X2		    0x5874#	define R300_TX_FORMAT_Z5Y6X5		    0x6875#	define R300_TX_FORMAT_Z6Y5X5		    0x7876#	define R300_TX_FORMAT_Z11Y11X10		    0x8877#	define R300_TX_FORMAT_Z10Y11X11		    0x9878#	define R300_TX_FORMAT_W4Z4Y4X4		    0xA879#	define R300_TX_FORMAT_W1Z5Y5X5		    0xB880#	define R300_TX_FORMAT_W8Z8Y8X8		    0xC881#	define R300_TX_FORMAT_W2Z10Y10X10	    0xD882#	define R300_TX_FORMAT_W16Z16Y16X16	    0xE883#	define R300_TX_FORMAT_DXT1		    0xF884#	define R300_TX_FORMAT_DXT3		    0x10885#	define R300_TX_FORMAT_DXT5		    0x11886#	define R300_TX_FORMAT_D3DMFT_CxV8U8	    0x12     /* no swizzle */887#	define R300_TX_FORMAT_A8R8G8B8		    0x13     /* no swizzle */888#	define R300_TX_FORMAT_B8G8_B8G8		    0x14     /* no swizzle */889#	define R300_TX_FORMAT_G8R8_G8B8		    0x15     /* no swizzle */890	/* 0x16 - some 16 bit green format.. ?? */891#	define R300_TX_FORMAT_UNK25		   (1 << 25) /* no swizzle */892#	define R300_TX_FORMAT_CUBIC_MAP		   (1 << 26)893 894	/* gap */895	/* Floating point formats */896	/* Note - hardware supports both 16 and 32 bit floating point */897#	define R300_TX_FORMAT_FL_I16		    0x18898#	define R300_TX_FORMAT_FL_I16A16		    0x19899#	define R300_TX_FORMAT_FL_R16G16B16A16	    0x1A900#	define R300_TX_FORMAT_FL_I32		    0x1B901#	define R300_TX_FORMAT_FL_I32A32		    0x1C902#	define R300_TX_FORMAT_FL_R32G32B32A32	    0x1D903#	define R300_TX_FORMAT_ATI2N		    0x1F904	/* alpha modes, convenience mostly */905	/* if you have alpha, pick constant appropriate to the906	   number of channels (1 for I8, 2 for I8A8, 4 for R8G8B8A8, etc */907#	define R300_TX_FORMAT_ALPHA_1CH		    0x000908#	define R300_TX_FORMAT_ALPHA_2CH		    0x200909#	define R300_TX_FORMAT_ALPHA_4CH		    0x600910#	define R300_TX_FORMAT_ALPHA_NONE	    0xA00911	/* Swizzling */912	/* constants */913#	define R300_TX_FORMAT_X		0914#	define R300_TX_FORMAT_Y		1915#	define R300_TX_FORMAT_Z		2916#	define R300_TX_FORMAT_W		3917#	define R300_TX_FORMAT_ZERO	4918#	define R300_TX_FORMAT_ONE	5919	/* 2.0*Z, everything above 1.0 is set to 0.0 */920#	define R300_TX_FORMAT_CUT_Z	6921	/* 2.0*W, everything above 1.0 is set to 0.0 */922#	define R300_TX_FORMAT_CUT_W	7923 924#	define R300_TX_FORMAT_B_SHIFT	18925#	define R300_TX_FORMAT_G_SHIFT	15926#	define R300_TX_FORMAT_R_SHIFT	12927#	define R300_TX_FORMAT_A_SHIFT	9928	/* Convenience macro to take care of layout and swizzling */929#	define R300_EASY_TX_FORMAT(B, G, R, A, FMT)	(		\930		((R300_TX_FORMAT_##B)<<R300_TX_FORMAT_B_SHIFT)		\931		| ((R300_TX_FORMAT_##G)<<R300_TX_FORMAT_G_SHIFT)	\932		| ((R300_TX_FORMAT_##R)<<R300_TX_FORMAT_R_SHIFT)	\933		| ((R300_TX_FORMAT_##A)<<R300_TX_FORMAT_A_SHIFT)	\934		| (R300_TX_FORMAT_##FMT)				\935		)936	/* These can be ORed with result of R300_EASY_TX_FORMAT()937	   We don't really know what they do. Take values from a938           constant color ? */939#	define R300_TX_FORMAT_CONST_X		(1<<5)940#	define R300_TX_FORMAT_CONST_Y		(2<<5)941#	define R300_TX_FORMAT_CONST_Z		(4<<5)942#	define R300_TX_FORMAT_CONST_W		(8<<5)943 944#	define R300_TX_FORMAT_YUV_MODE		0x00800000945 946#define R300_TX_PITCH_0			    0x4500 /* obvious missing in gap */947#define R300_TX_OFFSET_0                    0x4540948	/* BEGIN: Guess from R200 */949#       define R300_TXO_ENDIAN_NO_SWAP           (0 << 0)950#       define R300_TXO_ENDIAN_BYTE_SWAP         (1 << 0)951#       define R300_TXO_ENDIAN_WORD_SWAP         (2 << 0)952#       define R300_TXO_ENDIAN_HALFDW_SWAP       (3 << 0)953#       define R300_TXO_MACRO_TILE               (1 << 2)954#       define R300_TXO_MICRO_TILE               (1 << 3)955#       define R300_TXO_MICRO_TILE_SQUARE        (2 << 3)956#       define R300_TXO_OFFSET_MASK              0xffffffe0957#       define R300_TXO_OFFSET_SHIFT             5958	/* END: Guess from R200 */959 960/* 32 bit chroma key */961#define R300_TX_CHROMA_KEY_0                      0x4580962/* ff00ff00 == { 0, 1.0, 0, 1.0 } */963#define R300_TX_BORDER_COLOR_0              0x45C0964 965/* END: Texture specification */966 967/* BEGIN: Fragment program instruction set */968 969/* Fragment programs are written directly into register space.970 * There are separate instruction streams for texture instructions and ALU971 * instructions.972 * In order to synchronize these streams, the program is divided into up973 * to 4 nodes. Each node begins with a number of TEX operations, followed974 * by a number of ALU operations.975 * The first node can have zero TEX ops, all subsequent nodes must have at976 * least977 * one TEX ops.978 * All nodes must have at least one ALU op.979 *980 * The index of the last node is stored in PFS_CNTL_0: A value of 0 means981 * 1 node, a value of 3 means 4 nodes.982 * The total amount of instructions is defined in PFS_CNTL_2. The offsets are983 * offsets into the respective instruction streams, while *_END points to the984 * last instruction relative to this offset.985 */986#define R300_PFS_CNTL_0                     0x4600987#       define R300_PFS_CNTL_LAST_NODES_SHIFT    0988#       define R300_PFS_CNTL_LAST_NODES_MASK     (3 << 0)989#       define R300_PFS_CNTL_FIRST_NODE_HAS_TEX  (1 << 3)990#define R300_PFS_CNTL_1                     0x4604991/* There is an unshifted value here which has so far always been equal to the992 * index of the highest used temporary register.993 */994#define R300_PFS_CNTL_2                     0x4608995#       define R300_PFS_CNTL_ALU_OFFSET_SHIFT    0996#       define R300_PFS_CNTL_ALU_OFFSET_MASK     (63 << 0)997#       define R300_PFS_CNTL_ALU_END_SHIFT       6998#       define R300_PFS_CNTL_ALU_END_MASK        (63 << 6)999#       define R300_PFS_CNTL_TEX_OFFSET_SHIFT    121000#       define R300_PFS_CNTL_TEX_OFFSET_MASK     (31 << 12) /* GUESS */1001#       define R300_PFS_CNTL_TEX_END_SHIFT       181002#       define R300_PFS_CNTL_TEX_END_MASK        (31 << 18) /* GUESS */1003 1004/* gap */1005 1006/* Nodes are stored backwards. The last active node is always stored in1007 * PFS_NODE_3.1008 * Example: In a 2-node program, NODE_0 and NODE_1 are set to 0. The1009 * first node is stored in NODE_2, the second node is stored in NODE_3.1010 *1011 * Offsets are relative to the master offset from PFS_CNTL_2.1012 */1013#define R300_PFS_NODE_0                     0x46101014#define R300_PFS_NODE_1                     0x46141015#define R300_PFS_NODE_2                     0x46181016#define R300_PFS_NODE_3                     0x461C1017#       define R300_PFS_NODE_ALU_OFFSET_SHIFT    01018#       define R300_PFS_NODE_ALU_OFFSET_MASK     (63 << 0)1019#       define R300_PFS_NODE_ALU_END_SHIFT       61020#       define R300_PFS_NODE_ALU_END_MASK        (63 << 6)1021#       define R300_PFS_NODE_TEX_OFFSET_SHIFT    121022#       define R300_PFS_NODE_TEX_OFFSET_MASK     (31 << 12)1023#       define R300_PFS_NODE_TEX_END_SHIFT       171024#       define R300_PFS_NODE_TEX_END_MASK        (31 << 17)1025#		define R300_PFS_NODE_OUTPUT_COLOR        (1 << 22)1026#		define R300_PFS_NODE_OUTPUT_DEPTH        (1 << 23)1027 1028/* TEX1029 * As far as I can tell, texture instructions cannot write into output1030 * registers directly. A subsequent ALU instruction is always necessary,1031 * even if it's just MAD o0, r0, 1, 01032 */1033#define R300_PFS_TEXI_0                     0x46201034#	define R300_FPITX_SRC_SHIFT              01035#	define R300_FPITX_SRC_MASK               (31 << 0)1036	/* GUESS */1037#	define R300_FPITX_SRC_CONST              (1 << 5)1038#	define R300_FPITX_DST_SHIFT              61039#	define R300_FPITX_DST_MASK               (31 << 6)1040#	define R300_FPITX_IMAGE_SHIFT            111041	/* GUESS based on layout and native limits */1042#       define R300_FPITX_IMAGE_MASK             (15 << 11)1043/* Unsure if these are opcodes, or some kind of bitfield, but this is how1044 * they were set when I checked1045 */1046#	define R300_FPITX_OPCODE_SHIFT		151047#		define R300_FPITX_OP_TEX	11048#		define R300_FPITX_OP_KIL	21049#		define R300_FPITX_OP_TXP	31050#		define R300_FPITX_OP_TXB	41051#	define R300_FPITX_OPCODE_MASK           (7 << 15)1052 1053/* ALU1054 * The ALU instructions register blocks are enumerated according to the order1055 * in which fglrx. I assume there is space for 64 instructions, since1056 * each block has space for a maximum of 64 DWORDs, and this matches reported1057 * native limits.1058 *1059 * The basic functional block seems to be one MAD for each color and alpha,1060 * and an adder that adds all components after the MUL.1061 *  - ADD, MUL, MAD etc.: use MAD with appropriate neutral operands1062 *  - DP4: Use OUTC_DP4, OUTA_DP41063 *  - DP3: Use OUTC_DP3, OUTA_DP4, appropriate alpha operands1064 *  - DPH: Use OUTC_DP4, OUTA_DP4, appropriate alpha operands1065 *  - CMPH: If ARG2 > 0.5, return ARG0, else return ARG11066 *  - CMP: If ARG2 < 0, return ARG1, else return ARG01067 *  - FLR: use FRC+MAD1068 *  - XPD: use MAD+MAD1069 *  - SGE, SLT: use MAD+CMP1070 *  - RSQ: use ABS modifier for argument1071 *  - Use OUTC_REPL_ALPHA to write results of an alpha-only operation1072 *    (e.g. RCP) into color register1073 *  - apparently, there's no quick DST operation1074 *  - fglrx set FPI2_UNKNOWN_31 on a "MAD fragment.color, tmp0, tmp1, tmp2"1075 *  - fglrx set FPI2_UNKNOWN_31 on a "MAX r2, r1, c0"1076 *  - fglrx once set FPI0_UNKNOWN_31 on a "FRC r1, r1"1077 *1078 * Operand selection1079 * First stage selects three sources from the available registers and1080 * constant parameters. This is defined in INSTR1 (color) and INSTR3 (alpha).1081 * fglrx sorts the three source fields: Registers before constants,1082 * lower indices before higher indices; I do not know whether this is1083 * necessary.1084 *1085 * fglrx fills unused sources with "read constant 0"1086 * According to specs, you cannot select more than two different constants.1087 *1088 * Second stage selects the operands from the sources. This is defined in1089 * INSTR0 (color) and INSTR2 (alpha). You can also select the special constants1090 * zero and one.1091 * Swizzling and negation happens in this stage, as well.1092 *1093 * Important: Color and alpha seem to be mostly separate, i.e. their sources1094 * selection appears to be fully independent (the register storage is probably1095 * physically split into a color and an alpha section).1096 * However (because of the apparent physical split), there is some interaction1097 * WRT swizzling. If, for example, you want to load an R component into an1098 * Alpha operand, this R component is taken from a *color* source, not from1099 * an alpha source. The corresponding register doesn't even have to appear in1100 * the alpha sources list. (I hope this all makes sense to you)1101 *1102 * Destination selection1103 * The destination register index is in FPI1 (color) and FPI3 (alpha)1104 * together with enable bits.1105 * There are separate enable bits for writing into temporary registers1106 * (DSTC_REG_* /DSTA_REG) and program output registers (DSTC_OUTPUT_*1107 * /DSTA_OUTPUT). You can write to both at once, or not write at all (the1108 * same index must be used for both).1109 *1110 * Note: There is a special form for LRP1111 *  - Argument order is the same as in ARB_fragment_program.1112 *  - Operation is MAD1113 *  - ARG1 is set to ARGC_SRC1C_LRP/ARGC_SRC1A_LRP1114 *  - Set FPI0/FPI2_SPECIAL_LRP1115 * Arbitrary LRP (including support for swizzling) requires vanilla MAD+MAD1116 */1117#define R300_PFS_INSTR1_0                   0x46C01118#       define R300_FPI1_SRC0C_SHIFT             01119#       define R300_FPI1_SRC0C_MASK              (31 << 0)1120#       define R300_FPI1_SRC0C_CONST             (1 << 5)1121#       define R300_FPI1_SRC1C_SHIFT             61122#       define R300_FPI1_SRC1C_MASK              (31 << 6)1123#       define R300_FPI1_SRC1C_CONST             (1 << 11)1124#       define R300_FPI1_SRC2C_SHIFT             121125#       define R300_FPI1_SRC2C_MASK              (31 << 12)1126#       define R300_FPI1_SRC2C_CONST             (1 << 17)1127#       define R300_FPI1_SRC_MASK                0x0003ffff1128#       define R300_FPI1_DSTC_SHIFT              181129#       define R300_FPI1_DSTC_MASK               (31 << 18)1130#		define R300_FPI1_DSTC_REG_MASK_SHIFT     231131#       define R300_FPI1_DSTC_REG_X              (1 << 23)1132#       define R300_FPI1_DSTC_REG_Y              (1 << 24)1133#       define R300_FPI1_DSTC_REG_Z              (1 << 25)1134#		define R300_FPI1_DSTC_OUTPUT_MASK_SHIFT  261135#       define R300_FPI1_DSTC_OUTPUT_X           (1 << 26)1136#       define R300_FPI1_DSTC_OUTPUT_Y           (1 << 27)1137#       define R300_FPI1_DSTC_OUTPUT_Z           (1 << 28)1138 1139#define R300_PFS_INSTR3_0                   0x47C01140#       define R300_FPI3_SRC0A_SHIFT             01141#       define R300_FPI3_SRC0A_MASK              (31 << 0)1142#       define R300_FPI3_SRC0A_CONST             (1 << 5)1143#       define R300_FPI3_SRC1A_SHIFT             61144#       define R300_FPI3_SRC1A_MASK              (31 << 6)1145#       define R300_FPI3_SRC1A_CONST             (1 << 11)1146#       define R300_FPI3_SRC2A_SHIFT             121147#       define R300_FPI3_SRC2A_MASK              (31 << 12)1148#       define R300_FPI3_SRC2A_CONST             (1 << 17)1149#       define R300_FPI3_SRC_MASK                0x0003ffff1150#       define R300_FPI3_DSTA_SHIFT              181151#       define R300_FPI3_DSTA_MASK               (31 << 18)1152#       define R300_FPI3_DSTA_REG                (1 << 23)1153#       define R300_FPI3_DSTA_OUTPUT             (1 << 24)1154#		define R300_FPI3_DSTA_DEPTH              (1 << 27)1155 1156#define R300_PFS_INSTR0_0                   0x48C01157#       define R300_FPI0_ARGC_SRC0C_XYZ          01158#       define R300_FPI0_ARGC_SRC0C_XXX          11159#       define R300_FPI0_ARGC_SRC0C_YYY          21160#       define R300_FPI0_ARGC_SRC0C_ZZZ          31161#       define R300_FPI0_ARGC_SRC1C_XYZ          41162#       define R300_FPI0_ARGC_SRC1C_XXX          51163#       define R300_FPI0_ARGC_SRC1C_YYY          61164#       define R300_FPI0_ARGC_SRC1C_ZZZ          71165#       define R300_FPI0_ARGC_SRC2C_XYZ          81166#       define R300_FPI0_ARGC_SRC2C_XXX          91167#       define R300_FPI0_ARGC_SRC2C_YYY          101168#       define R300_FPI0_ARGC_SRC2C_ZZZ          111169#       define R300_FPI0_ARGC_SRC0A              121170#       define R300_FPI0_ARGC_SRC1A              131171#       define R300_FPI0_ARGC_SRC2A              141172#       define R300_FPI0_ARGC_SRC1C_LRP          151173#       define R300_FPI0_ARGC_ZERO               201174#       define R300_FPI0_ARGC_ONE                211175	/* GUESS */1176#       define R300_FPI0_ARGC_HALF               221177#       define R300_FPI0_ARGC_SRC0C_YZX          231178#       define R300_FPI0_ARGC_SRC1C_YZX          241179#       define R300_FPI0_ARGC_SRC2C_YZX          251180#       define R300_FPI0_ARGC_SRC0C_ZXY          261181#       define R300_FPI0_ARGC_SRC1C_ZXY          271182#       define R300_FPI0_ARGC_SRC2C_ZXY          281183#       define R300_FPI0_ARGC_SRC0CA_WZY         291184#       define R300_FPI0_ARGC_SRC1CA_WZY         301185#       define R300_FPI0_ARGC_SRC2CA_WZY         311186 1187#       define R300_FPI0_ARG0C_SHIFT             01188#       define R300_FPI0_ARG0C_MASK              (31 << 0)1189#       define R300_FPI0_ARG0C_NEG               (1 << 5)1190#       define R300_FPI0_ARG0C_ABS               (1 << 6)1191#       define R300_FPI0_ARG1C_SHIFT             71192#       define R300_FPI0_ARG1C_MASK              (31 << 7)1193#       define R300_FPI0_ARG1C_NEG               (1 << 12)1194#       define R300_FPI0_ARG1C_ABS               (1 << 13)1195#       define R300_FPI0_ARG2C_SHIFT             141196#       define R300_FPI0_ARG2C_MASK              (31 << 14)1197#       define R300_FPI0_ARG2C_NEG               (1 << 19)1198#       define R300_FPI0_ARG2C_ABS               (1 << 20)1199#       define R300_FPI0_SPECIAL_LRP             (1 << 21)1200#       define R300_FPI0_OUTC_MAD                (0 << 23)1201#       define R300_FPI0_OUTC_DP3                (1 << 23)1202#       define R300_FPI0_OUTC_DP4                (2 << 23)1203#       define R300_FPI0_OUTC_MIN                (4 << 23)1204#       define R300_FPI0_OUTC_MAX                (5 << 23)1205#       define R300_FPI0_OUTC_CMPH               (7 << 23)1206#       define R300_FPI0_OUTC_CMP                (8 << 23)1207#       define R300_FPI0_OUTC_FRC                (9 << 23)1208#       define R300_FPI0_OUTC_REPL_ALPHA         (10 << 23)1209#       define R300_FPI0_OUTC_SAT                (1 << 30)1210#       define R300_FPI0_INSERT_NOP              (1 << 31)1211 1212#define R300_PFS_INSTR2_0                   0x49C01213#       define R300_FPI2_ARGA_SRC0C_X            01214#       define R300_FPI2_ARGA_SRC0C_Y            11215#       define R300_FPI2_ARGA_SRC0C_Z            21216#       define R300_FPI2_ARGA_SRC1C_X            31217#       define R300_FPI2_ARGA_SRC1C_Y            41218#       define R300_FPI2_ARGA_SRC1C_Z            51219#       define R300_FPI2_ARGA_SRC2C_X            61220#       define R300_FPI2_ARGA_SRC2C_Y            71221#       define R300_FPI2_ARGA_SRC2C_Z            81222#       define R300_FPI2_ARGA_SRC0A              91223#       define R300_FPI2_ARGA_SRC1A              101224#       define R300_FPI2_ARGA_SRC2A              111225#       define R300_FPI2_ARGA_SRC1A_LRP          151226#       define R300_FPI2_ARGA_ZERO               161227#       define R300_FPI2_ARGA_ONE                171228	/* GUESS */1229#       define R300_FPI2_ARGA_HALF               181230#       define R300_FPI2_ARG0A_SHIFT             01231#       define R300_FPI2_ARG0A_MASK              (31 << 0)1232#       define R300_FPI2_ARG0A_NEG               (1 << 5)1233	/* GUESS */1234#	define R300_FPI2_ARG0A_ABS		 (1 << 6)1235#       define R300_FPI2_ARG1A_SHIFT             71236#       define R300_FPI2_ARG1A_MASK              (31 << 7)1237#       define R300_FPI2_ARG1A_NEG               (1 << 12)1238	/* GUESS */1239#	define R300_FPI2_ARG1A_ABS		 (1 << 13)1240#       define R300_FPI2_ARG2A_SHIFT             141241#       define R300_FPI2_ARG2A_MASK              (31 << 14)1242#       define R300_FPI2_ARG2A_NEG               (1 << 19)1243	/* GUESS */1244#	define R300_FPI2_ARG2A_ABS		 (1 << 20)1245#       define R300_FPI2_SPECIAL_LRP             (1 << 21)1246#       define R300_FPI2_OUTA_MAD                (0 << 23)1247#       define R300_FPI2_OUTA_DP4                (1 << 23)1248#       define R300_FPI2_OUTA_MIN                (2 << 23)1249#       define R300_FPI2_OUTA_MAX                (3 << 23)1250#       define R300_FPI2_OUTA_CMP                (6 << 23)1251#       define R300_FPI2_OUTA_FRC                (7 << 23)1252#       define R300_FPI2_OUTA_EX2                (8 << 23)1253#       define R300_FPI2_OUTA_LG2                (9 << 23)1254#       define R300_FPI2_OUTA_RCP                (10 << 23)1255#       define R300_FPI2_OUTA_RSQ                (11 << 23)1256#       define R300_FPI2_OUTA_SAT                (1 << 30)1257#       define R300_FPI2_UNKNOWN_31              (1 << 31)1258/* END: Fragment program instruction set */1259 1260/* Fog state and color */1261#define R300_RE_FOG_STATE                   0x4BC01262#       define R300_FOG_ENABLE                   (1 << 0)1263#	define R300_FOG_MODE_LINEAR              (0 << 1)1264#	define R300_FOG_MODE_EXP                 (1 << 1)1265#	define R300_FOG_MODE_EXP2                (2 << 1)1266#	define R300_FOG_MODE_MASK                (3 << 1)1267#define R300_FOG_COLOR_R                    0x4BC81268#define R300_FOG_COLOR_G                    0x4BCC1269#define R300_FOG_COLOR_B                    0x4BD01270 1271#define R300_PP_ALPHA_TEST                  0x4BD41272#       define R300_REF_ALPHA_MASK               0x000000ff1273#       define R300_ALPHA_TEST_FAIL              (0 << 8)1274#       define R300_ALPHA_TEST_LESS              (1 << 8)1275#       define R300_ALPHA_TEST_LEQUAL            (3 << 8)1276#       define R300_ALPHA_TEST_EQUAL             (2 << 8)1277#       define R300_ALPHA_TEST_GEQUAL            (6 << 8)1278#       define R300_ALPHA_TEST_GREATER           (4 << 8)1279#       define R300_ALPHA_TEST_NEQUAL            (5 << 8)1280#       define R300_ALPHA_TEST_PASS              (7 << 8)1281#       define R300_ALPHA_TEST_OP_MASK           (7 << 8)1282#       define R300_ALPHA_TEST_ENABLE            (1 << 11)1283 1284/* gap */1285 1286/* Fragment program parameters in 7.16 floating point */1287#define R300_PFS_PARAM_0_X                  0x4C001288#define R300_PFS_PARAM_0_Y                  0x4C041289#define R300_PFS_PARAM_0_Z                  0x4C081290#define R300_PFS_PARAM_0_W                  0x4C0C1291/* GUESS: PARAM_31 is last, based on native limits reported by fglrx */1292#define R300_PFS_PARAM_31_X                 0x4DF01293#define R300_PFS_PARAM_31_Y                 0x4DF41294#define R300_PFS_PARAM_31_Z                 0x4DF81295#define R300_PFS_PARAM_31_W                 0x4DFC1296 1297/* Notes:1298 * - AFAIK fglrx always sets BLEND_UNKNOWN when blending is used in1299 *   the application1300 * - AFAIK fglrx always sets BLEND_NO_SEPARATE when CBLEND and ABLEND1301 *    are set to the same1302 *   function (both registers are always set up completely in any case)1303 * - Most blend flags are simply copied from R200 and not tested yet1304 */1305#define R300_RB3D_CBLEND                    0x4E041306#define R300_RB3D_ABLEND                    0x4E081307/* the following only appear in CBLEND */1308#       define R300_BLEND_ENABLE                     (1 << 0)1309#       define R300_BLEND_UNKNOWN                    (3 << 1)1310#       define R300_BLEND_NO_SEPARATE                (1 << 3)1311/* the following are shared between CBLEND and ABLEND */1312#       define R300_FCN_MASK                         (3  << 12)1313#       define R300_COMB_FCN_ADD_CLAMP               (0  << 12)1314#       define R300_COMB_FCN_ADD_NOCLAMP             (1  << 12)1315#       define R300_COMB_FCN_SUB_CLAMP               (2  << 12)1316#       define R300_COMB_FCN_SUB_NOCLAMP             (3  << 12)1317#       define R300_COMB_FCN_MIN                     (4  << 12)1318#       define R300_COMB_FCN_MAX                     (5  << 12)1319#       define R300_COMB_FCN_RSUB_CLAMP              (6  << 12)1320#       define R300_COMB_FCN_RSUB_NOCLAMP            (7  << 12)1321#       define R300_BLEND_GL_ZERO                    (32)1322#       define R300_BLEND_GL_ONE                     (33)1323#       define R300_BLEND_GL_SRC_COLOR               (34)1324#       define R300_BLEND_GL_ONE_MINUS_SRC_COLOR     (35)1325#       define R300_BLEND_GL_DST_COLOR               (36)1326#       define R300_BLEND_GL_ONE_MINUS_DST_COLOR     (37)1327#       define R300_BLEND_GL_SRC_ALPHA               (38)1328#       define R300_BLEND_GL_ONE_MINUS_SRC_ALPHA     (39)1329#       define R300_BLEND_GL_DST_ALPHA               (40)1330#       define R300_BLEND_GL_ONE_MINUS_DST_ALPHA     (41)1331#       define R300_BLEND_GL_SRC_ALPHA_SATURATE      (42)1332#       define R300_BLEND_GL_CONST_COLOR             (43)1333#       define R300_BLEND_GL_ONE_MINUS_CONST_COLOR   (44)1334#       define R300_BLEND_GL_CONST_ALPHA             (45)1335#       define R300_BLEND_GL_ONE_MINUS_CONST_ALPHA   (46)1336#       define R300_BLEND_MASK                       (63)1337#       define R300_SRC_BLEND_SHIFT                  (16)1338#       define R300_DST_BLEND_SHIFT                  (24)1339#define R300_RB3D_BLEND_COLOR               0x4E101340#define R300_RB3D_COLORMASK                 0x4E0C1341#       define R300_COLORMASK0_B                 (1<<0)1342#       define R300_COLORMASK0_G                 (1<<1)1343#       define R300_COLORMASK0_R                 (1<<2)1344#       define R300_COLORMASK0_A                 (1<<3)1345 1346/* gap */1347 1348#define R300_RB3D_COLOROFFSET0              0x4E281349#       define R300_COLOROFFSET_MASK             0xFFFFFFF0 /* GUESS */1350#define R300_RB3D_COLOROFFSET1              0x4E2C /* GUESS */1351#define R300_RB3D_COLOROFFSET2              0x4E30 /* GUESS */1352#define R300_RB3D_COLOROFFSET3              0x4E34 /* GUESS */1353 1354/* gap */1355 1356/* Bit 16: Larger tiles1357 * Bit 17: 4x2 tiles1358 * Bit 18: Extremely weird tile like, but some pixels duplicated?1359 */1360#define R300_RB3D_COLORPITCH0               0x4E381361#       define R300_COLORPITCH_MASK              0x00001FF8 /* GUESS */1362#       define R300_COLOR_TILE_ENABLE            (1 << 16) /* GUESS */1363#       define R300_COLOR_MICROTILE_ENABLE       (1 << 17) /* GUESS */1364#       define R300_COLOR_MICROTILE_SQUARE_ENABLE (2 << 17)1365#       define R300_COLOR_ENDIAN_NO_SWAP         (0 << 18) /* GUESS */1366#       define R300_COLOR_ENDIAN_WORD_SWAP       (1 << 18) /* GUESS */1367#       define R300_COLOR_ENDIAN_DWORD_SWAP      (2 << 18) /* GUESS */1368#       define R300_COLOR_FORMAT_RGB565          (2 << 22)1369#       define R300_COLOR_FORMAT_ARGB8888        (3 << 22)1370#define R300_RB3D_COLORPITCH1               0x4E3C /* GUESS */1371#define R300_RB3D_COLORPITCH2               0x4E40 /* GUESS */1372#define R300_RB3D_COLORPITCH3               0x4E44 /* GUESS */1373 1374#define R300_RB3D_AARESOLVE_OFFSET          0x4E801375#define R300_RB3D_AARESOLVE_PITCH           0x4E841376#define R300_RB3D_AARESOLVE_CTL             0x4E881377/* gap */1378 1379/* Guess by Vladimir.1380 * Set to 0A before 3D operations, set to 02 afterwards.1381 */1382/*#define R300_RB3D_DSTCACHE_CTLSTAT          0x4E4C*/1383#       define R300_RB3D_DSTCACHE_UNKNOWN_02             0x000000021384#       define R300_RB3D_DSTCACHE_UNKNOWN_0A             0x0000000A1385 1386/* gap */1387/* There seems to be no "write only" setting, so use Z-test = ALWAYS1388 * for this.1389 * Bit (1<<8) is the "test" bit. so plain write is 6  - vd1390 */1391#define R300_ZB_CNTL                             0x4F001392#	define R300_STENCIL_ENABLE		 (1 << 0)1393#	define R300_Z_ENABLE		         (1 << 1)1394#	define R300_Z_WRITE_ENABLE		 (1 << 2)1395#	define R300_Z_SIGNED_COMPARE		 (1 << 3)1396#	define R300_STENCIL_FRONT_BACK		 (1 << 4)1397 1398#define R300_ZB_ZSTENCILCNTL                   0x4f041399	/* functions */1400#	define R300_ZS_NEVER			01401#	define R300_ZS_LESS			11402#	define R300_ZS_LEQUAL			21403#	define R300_ZS_EQUAL			31404#	define R300_ZS_GEQUAL			41405#	define R300_ZS_GREATER			51406#	define R300_ZS_NOTEQUAL			61407#	define R300_ZS_ALWAYS			71408#       define R300_ZS_MASK                     71409	/* operations */1410#	define R300_ZS_KEEP			01411#	define R300_ZS_ZERO			11412#	define R300_ZS_REPLACE			21413#	define R300_ZS_INCR			31414#	define R300_ZS_DECR			41415#	define R300_ZS_INVERT			51416#	define R300_ZS_INCR_WRAP		61417#	define R300_ZS_DECR_WRAP		71418#	define R300_Z_FUNC_SHIFT		01419	/* front and back refer to operations done for front1420	   and back faces, i.e. separate stencil function support */1421#	define R300_S_FRONT_FUNC_SHIFT	        31422#	define R300_S_FRONT_SFAIL_OP_SHIFT	61423#	define R300_S_FRONT_ZPASS_OP_SHIFT	91424#	define R300_S_FRONT_ZFAIL_OP_SHIFT      121425#	define R300_S_BACK_FUNC_SHIFT           151426#	define R300_S_BACK_SFAIL_OP_SHIFT       181427#	define R300_S_BACK_ZPASS_OP_SHIFT       211428#	define R300_S_BACK_ZFAIL_OP_SHIFT       241429 1430#define R300_ZB_STENCILREFMASK                        0x4f081431#	define R300_STENCILREF_SHIFT       01432#	define R300_STENCILREF_MASK        0x000000ff1433#	define R300_STENCILMASK_SHIFT      81434#	define R300_STENCILMASK_MASK       0x0000ff001435#	define R300_STENCILWRITEMASK_SHIFT 161436#	define R300_STENCILWRITEMASK_MASK  0x00ff00001437 1438/* gap */1439 1440#define R300_ZB_FORMAT                             0x4f101441#	define R300_DEPTHFORMAT_16BIT_INT_Z   (0 << 0)1442#	define R300_DEPTHFORMAT_16BIT_13E3    (1 << 0)1443#	define R300_DEPTHFORMAT_24BIT_INT_Z_8BIT_STENCIL   (2 << 0)1444/* reserved up to (15 << 0) */1445#	define R300_INVERT_13E3_LEADING_ONES  (0 << 4)1446#	define R300_INVERT_13E3_LEADING_ZEROS (1 << 4)1447 1448#define R300_ZB_ZTOP                             0x4F141449#	define R300_ZTOP_DISABLE                 (0 << 0)1450#	define R300_ZTOP_ENABLE                  (1 << 0)1451 1452/* gap */1453 1454#define R300_ZB_ZCACHE_CTLSTAT            0x4f181455#       define R300_ZB_ZCACHE_CTLSTAT_ZC_FLUSH_NO_EFFECT      (0 << 0)1456#       define R300_ZB_ZCACHE_CTLSTAT_ZC_FLUSH_FLUSH_AND_FREE (1 << 0)1457#       define R300_ZB_ZCACHE_CTLSTAT_ZC_FREE_NO_EFFECT       (0 << 1)1458#       define R300_ZB_ZCACHE_CTLSTAT_ZC_FREE_FREE            (1 << 1)1459#       define R300_ZB_ZCACHE_CTLSTAT_ZC_BUSY_IDLE            (0 << 31)1460#       define R300_ZB_ZCACHE_CTLSTAT_ZC_BUSY_BUSY            (1 << 31)1461 1462#define R300_ZB_BW_CNTL                     0x4f1c1463#	define R300_HIZ_DISABLE                              (0 << 0)1464#	define R300_HIZ_ENABLE                               (1 << 0)1465#	define R300_HIZ_MIN                                  (0 << 1)1466#	define R300_HIZ_MAX                                  (1 << 1)1467#	define R300_FAST_FILL_DISABLE                        (0 << 2)1468#	define R300_FAST_FILL_ENABLE                         (1 << 2)1469#	define R300_RD_COMP_DISABLE                          (0 << 3)1470#	define R300_RD_COMP_ENABLE                           (1 << 3)1471#	define R300_WR_COMP_DISABLE                          (0 << 4)1472#	define R300_WR_COMP_ENABLE                           (1 << 4)1473#	define R300_ZB_CB_CLEAR_RMW                          (0 << 5)1474#	define R300_ZB_CB_CLEAR_CACHE_LINEAR                 (1 << 5)1475#	define R300_FORCE_COMPRESSED_STENCIL_VALUE_DISABLE   (0 << 6)1476#	define R300_FORCE_COMPRESSED_STENCIL_VALUE_ENABLE    (1 << 6)1477 1478#	define R500_ZEQUAL_OPTIMIZE_ENABLE                   (0 << 7)1479#	define R500_ZEQUAL_OPTIMIZE_DISABLE                  (1 << 7)1480#	define R500_SEQUAL_OPTIMIZE_ENABLE                   (0 << 8)1481#	define R500_SEQUAL_OPTIMIZE_DISABLE                  (1 << 8)1482 1483#	define R500_BMASK_ENABLE                             (0 << 10)1484#	define R500_BMASK_DISABLE                            (1 << 10)1485#	define R500_HIZ_EQUAL_REJECT_DISABLE                 (0 << 11)1486#	define R500_HIZ_EQUAL_REJECT_ENABLE                  (1 << 11)1487#	define R500_HIZ_FP_EXP_BITS_DISABLE                  (0 << 12)1488#	define R500_HIZ_FP_EXP_BITS_1                        (1 << 12)1489#	define R500_HIZ_FP_EXP_BITS_2                        (2 << 12)1490#	define R500_HIZ_FP_EXP_BITS_3                        (3 << 12)1491#	define R500_HIZ_FP_EXP_BITS_4                        (4 << 12)1492#	define R500_HIZ_FP_EXP_BITS_5                        (5 << 12)1493#	define R500_HIZ_FP_INVERT_LEADING_ONES               (0 << 15)1494#	define R500_HIZ_FP_INVERT_LEADING_ZEROS              (1 << 15)1495#	define R500_TILE_OVERWRITE_RECOMPRESSION_ENABLE      (0 << 16)1496#	define R500_TILE_OVERWRITE_RECOMPRESSION_DISABLE     (1 << 16)1497#	define R500_CONTIGUOUS_6XAA_SAMPLES_ENABLE           (0 << 17)1498#	define R500_CONTIGUOUS_6XAA_SAMPLES_DISABLE          (1 << 17)1499#	define R500_PEQ_PACKING_DISABLE                      (0 << 18)1500#	define R500_PEQ_PACKING_ENABLE                       (1 << 18)1501#	define R500_COVERED_PTR_MASKING_DISABLE              (0 << 18)1502#	define R500_COVERED_PTR_MASKING_ENABLE               (1 << 18)1503 1504 1505/* gap */1506 1507/* Z Buffer Address Offset.1508 * Bits 31 to 5 are used for aligned Z buffer address offset for macro tiles.1509 */1510#define R300_ZB_DEPTHOFFSET               0x4f201511 1512/* Z Buffer Pitch and Endian Control */1513#define R300_ZB_DEPTHPITCH                0x4f241514#       define R300_DEPTHPITCH_MASK              0x00003FFC1515#       define R300_DEPTHMACROTILE_DISABLE      (0 << 16)1516#       define R300_DEPTHMACROTILE_ENABLE       (1 << 16)1517#       define R300_DEPTHMICROTILE_LINEAR       (0 << 17)1518#       define R300_DEPTHMICROTILE_TILED        (1 << 17)1519#       define R300_DEPTHMICROTILE_TILED_SQUARE (2 << 17)1520#       define R300_DEPTHENDIAN_NO_SWAP         (0 << 18)1521#       define R300_DEPTHENDIAN_WORD_SWAP       (1 << 18)1522#       define R300_DEPTHENDIAN_DWORD_SWAP      (2 << 18)1523#       define R300_DEPTHENDIAN_HALF_DWORD_SWAP (3 << 18)1524 1525/* Z Buffer Clear Value */1526#define R300_ZB_DEPTHCLEARVALUE                  0x4f281527 1528#define R300_ZB_ZMASK_OFFSET			 0x4f301529#define R300_ZB_ZMASK_PITCH			 0x4f341530#define R300_ZB_ZMASK_WRINDEX			 0x4f381531#define R300_ZB_ZMASK_DWORD			 0x4f3c1532#define R300_ZB_ZMASK_RDINDEX			 0x4f401533 1534/* Hierarchical Z Memory Offset */1535#define R300_ZB_HIZ_OFFSET                       0x4f441536 1537/* Hierarchical Z Write Index */1538#define R300_ZB_HIZ_WRINDEX                      0x4f481539 1540/* Hierarchical Z Data */1541#define R300_ZB_HIZ_DWORD                        0x4f4c1542 1543/* Hierarchical Z Read Index */1544#define R300_ZB_HIZ_RDINDEX                      0x4f501545 1546/* Hierarchical Z Pitch */1547#define R300_ZB_HIZ_PITCH                        0x4f541548 1549/* Z Buffer Z Pass Counter Data */1550#define R300_ZB_ZPASS_DATA                       0x4f581551 1552/* Z Buffer Z Pass Counter Address */1553#define R300_ZB_ZPASS_ADDR                       0x4f5c1554 1555/* Depth buffer X and Y coordinate offset */1556#define R300_ZB_DEPTHXY_OFFSET                   0x4f601557#	define R300_DEPTHX_OFFSET_SHIFT  11558#	define R300_DEPTHX_OFFSET_MASK   0x000007FE1559#	define R300_DEPTHY_OFFSET_SHIFT  171560#	define R300_DEPTHY_OFFSET_MASK   0x07FE00001561 1562/* Sets the fifo sizes */1563#define R500_ZB_FIFO_SIZE                        0x4fd01564#	define R500_OP_FIFO_SIZE_FULL   (0 << 0)1565#	define R500_OP_FIFO_SIZE_HALF   (1 << 0)1566#	define R500_OP_FIFO_SIZE_QUATER (2 << 0)1567#	define R500_OP_FIFO_SIZE_EIGTHS (4 << 0)1568 1569/* Stencil Reference Value and Mask for backfacing quads */1570/* R300_ZB_STENCILREFMASK handles front face */1571#define R500_ZB_STENCILREFMASK_BF                0x4fd41572#	define R500_STENCILREF_SHIFT       01573#	define R500_STENCILREF_MASK        0x000000ff1574#	define R500_STENCILMASK_SHIFT      81575#	define R500_STENCILMASK_MASK       0x0000ff001576#	define R500_STENCILWRITEMASK_SHIFT 161577#	define R500_STENCILWRITEMASK_MASK  0x00ff00001578 1579/* BEGIN: Vertex program instruction set */1580 1581/* Every instruction is four dwords long:1582 *  DWORD 0: output and opcode1583 *  DWORD 1: first argument1584 *  DWORD 2: second argument1585 *  DWORD 3: third argument1586 *1587 * Notes:1588 *  - ABS r, a is implemented as MAX r, a, -a1589 *  - MOV is implemented as ADD to zero1590 *  - XPD is implemented as MUL + MAD1591 *  - FLR is implemented as FRC + ADD1592 *  - apparently, fglrx tries to schedule instructions so that there is at1593 *    least one instruction between the write to a temporary and the first1594 *    read from said temporary; however, violations of this scheduling are1595 *    allowed1596 *  - register indices seem to be unrelated with OpenGL aliasing to1597 *    conventional state1598 *  - only one attribute and one parameter can be loaded at a time; however,1599 *    the same attribute/parameter can be used for more than one argument1600 *  - the second software argument for POW is the third hardware argument1601 *    (no idea why)1602 *  - MAD with only temporaries as input seems to use VPI_OUT_SELECT_MAD_21603 *1604 * There is some magic surrounding LIT:1605 *   The single argument is replicated across all three inputs, but swizzled:1606 *     First argument: xyzy1607 *     Second argument: xyzx1608 *     Third argument: xyzw1609 *   Whenever the result is used later in the fragment program, fglrx forces1610 *   x and w to be 1.0 in the input selection; I don't know whether this is1611 *   strictly necessary1612 */1613#define R300_VPI_OUT_OP_DOT                     (1 << 0)1614#define R300_VPI_OUT_OP_MUL                     (2 << 0)1615#define R300_VPI_OUT_OP_ADD                     (3 << 0)1616#define R300_VPI_OUT_OP_MAD                     (4 << 0)1617#define R300_VPI_OUT_OP_DST                     (5 << 0)1618#define R300_VPI_OUT_OP_FRC                     (6 << 0)1619#define R300_VPI_OUT_OP_MAX                     (7 << 0)1620#define R300_VPI_OUT_OP_MIN                     (8 << 0)1621#define R300_VPI_OUT_OP_SGE                     (9 << 0)1622#define R300_VPI_OUT_OP_SLT                     (10 << 0)1623	/* Used in GL_POINT_DISTANCE_ATTENUATION_ARB, vector(scalar, vector) */1624#define R300_VPI_OUT_OP_UNK12                   (12 << 0)1625#define R300_VPI_OUT_OP_ARL                     (13 << 0)1626#define R300_VPI_OUT_OP_EXP                     (65 << 0)1627#define R300_VPI_OUT_OP_LOG                     (66 << 0)1628	/* Used in fog computations, scalar(scalar) */1629#define R300_VPI_OUT_OP_UNK67                   (67 << 0)1630#define R300_VPI_OUT_OP_LIT                     (68 << 0)1631#define R300_VPI_OUT_OP_POW                     (69 << 0)1632#define R300_VPI_OUT_OP_RCP                     (70 << 0)1633#define R300_VPI_OUT_OP_RSQ                     (72 << 0)1634	/* Used in GL_POINT_DISTANCE_ATTENUATION_ARB, scalar(scalar) */1635#define R300_VPI_OUT_OP_UNK73                   (73 << 0)1636#define R300_VPI_OUT_OP_EX2                     (75 << 0)1637#define R300_VPI_OUT_OP_LG2                     (76 << 0)1638#define R300_VPI_OUT_OP_MAD_2                   (128 << 0)1639	/* all temps, vector(scalar, vector, vector) */1640#define R300_VPI_OUT_OP_UNK129                  (129 << 0)1641 1642#define R300_VPI_OUT_REG_CLASS_TEMPORARY        (0 << 8)1643#define R300_VPI_OUT_REG_CLASS_ADDR             (1 << 8)1644#define R300_VPI_OUT_REG_CLASS_RESULT           (2 << 8)1645#define R300_VPI_OUT_REG_CLASS_MASK             (31 << 8)1646 1647#define R300_VPI_OUT_REG_INDEX_SHIFT            131648	/* GUESS based on fglrx native limits */1649#define R300_VPI_OUT_REG_INDEX_MASK             (31 << 13)1650 1651#define R300_VPI_OUT_WRITE_X                    (1 << 20)1652#define R300_VPI_OUT_WRITE_Y                    (1 << 21)1653#define R300_VPI_OUT_WRITE_Z                    (1 << 22)1654#define R300_VPI_OUT_WRITE_W                    (1 << 23)1655 1656#define R300_VPI_IN_REG_CLASS_TEMPORARY         (0 << 0)1657#define R300_VPI_IN_REG_CLASS_ATTRIBUTE         (1 << 0)1658#define R300_VPI_IN_REG_CLASS_PARAMETER         (2 << 0)1659#define R300_VPI_IN_REG_CLASS_NONE              (9 << 0)1660#define R300_VPI_IN_REG_CLASS_MASK              (31 << 0)1661 1662#define R300_VPI_IN_REG_INDEX_SHIFT             51663	/* GUESS based on fglrx native limits */1664#define R300_VPI_IN_REG_INDEX_MASK              (255 << 5)1665 1666/* The R300 can select components from the input register arbitrarily.1667 * Use the following constants, shifted by the component shift you1668 * want to select1669 */1670#define R300_VPI_IN_SELECT_X    01671#define R300_VPI_IN_SELECT_Y    11672#define R300_VPI_IN_SELECT_Z    21673#define R300_VPI_IN_SELECT_W    31674#define R300_VPI_IN_SELECT_ZERO 41675#define R300_VPI_IN_SELECT_ONE  51676#define R300_VPI_IN_SELECT_MASK 71677 1678#define R300_VPI_IN_X_SHIFT                     131679#define R300_VPI_IN_Y_SHIFT                     161680#define R300_VPI_IN_Z_SHIFT                     191681#define R300_VPI_IN_W_SHIFT                     221682 1683#define R300_VPI_IN_NEG_X                       (1 << 25)1684#define R300_VPI_IN_NEG_Y                       (1 << 26)1685#define R300_VPI_IN_NEG_Z                       (1 << 27)1686#define R300_VPI_IN_NEG_W                       (1 << 28)1687/* END: Vertex program instruction set */1688 1689/* BEGIN: Packet 3 commands */1690 1691/* A primitive emission dword. */1692#define R300_PRIM_TYPE_NONE                     (0 << 0)1693#define R300_PRIM_TYPE_POINT                    (1 << 0)1694#define R300_PRIM_TYPE_LINE                     (2 << 0)1695#define R300_PRIM_TYPE_LINE_STRIP               (3 << 0)1696#define R300_PRIM_TYPE_TRI_LIST                 (4 << 0)1697#define R300_PRIM_TYPE_TRI_FAN                  (5 << 0)1698#define R300_PRIM_TYPE_TRI_STRIP                (6 << 0)1699#define R300_PRIM_TYPE_TRI_TYPE2                (7 << 0)1700#define R300_PRIM_TYPE_RECT_LIST                (8 << 0)1701#define R300_PRIM_TYPE_3VRT_POINT_LIST          (9 << 0)1702#define R300_PRIM_TYPE_3VRT_LINE_LIST           (10 << 0)1703	/* GUESS (based on r200) */1704#define R300_PRIM_TYPE_POINT_SPRITES            (11 << 0)1705#define R300_PRIM_TYPE_LINE_LOOP                (12 << 0)1706#define R300_PRIM_TYPE_QUADS                    (13 << 0)1707#define R300_PRIM_TYPE_QUAD_STRIP               (14 << 0)1708#define R300_PRIM_TYPE_POLYGON                  (15 << 0)1709#define R300_PRIM_TYPE_MASK                     0xF1710#define R300_PRIM_WALK_IND                      (1 << 4)1711#define R300_PRIM_WALK_LIST                     (2 << 4)1712#define R300_PRIM_WALK_RING                     (3 << 4)1713#define R300_PRIM_WALK_MASK                     (3 << 4)1714	/* GUESS (based on r200) */1715#define R300_PRIM_COLOR_ORDER_BGRA              (0 << 6)1716#define R300_PRIM_COLOR_ORDER_RGBA              (1 << 6)1717#define R300_PRIM_NUM_VERTICES_SHIFT            161718#define R300_PRIM_NUM_VERTICES_MASK             0xffff1719 1720/* Draw a primitive from vertex data in arrays loaded via 3D_LOAD_VBPNTR.1721 * Two parameter dwords:1722 * 0. The first parameter appears to be always 01723 * 1. The second parameter is a standard primitive emission dword.1724 */1725#define R300_PACKET3_3D_DRAW_VBUF           0x000028001726 1727/* Specify the full set of vertex arrays as (address, stride).1728 * The first parameter is the number of vertex arrays specified.1729 * The rest of the command is a variable length list of blocks, where1730 * each block is three dwords long and specifies two arrays.1731 * The first dword of a block is split into two words, the lower significant1732 * word refers to the first array, the more significant word to the second1733 * array in the block.1734 * The low byte of each word contains the size of an array entry in dwords,1735 * the high byte contains the stride of the array.1736 * The second dword of a block contains the pointer to the first array,1737 * the third dword of a block contains the pointer to the second array.1738 * Note that if the total number of arrays is odd, the third dword of1739 * the last block is omitted.1740 */1741#define R300_PACKET3_3D_LOAD_VBPNTR         0x00002F001742 1743#define R300_PACKET3_INDX_BUFFER            0x000033001744#    define R300_EB_UNK1_SHIFT                      241745#    define R300_EB_UNK1                    (0x80<<24)1746#    define R300_EB_UNK2                        0x08101747#define R300_PACKET3_3D_DRAW_VBUF_2         0x000034001748#define R300_PACKET3_3D_DRAW_INDX_2         0x000036001749 1750/* END: Packet 3 commands */1751 1752 1753/* Color formats for 2d packets1754 */1755#define R300_CP_COLOR_FORMAT_CI8	21756#define R300_CP_COLOR_FORMAT_ARGB1555	31757#define R300_CP_COLOR_FORMAT_RGB565	41758#define R300_CP_COLOR_FORMAT_ARGB8888	61759#define R300_CP_COLOR_FORMAT_RGB332	71760#define R300_CP_COLOR_FORMAT_RGB8	91761#define R300_CP_COLOR_FORMAT_ARGB4444	151762 1763/*1764 * CP type-3 packets1765 */1766#define R300_CP_CMD_BITBLT_MULTI	0xC0009B001767 1768#define R500_VAP_INDEX_OFFSET		0x208c1769 1770#define R500_GA_US_VECTOR_INDEX         0x42501771#define R500_GA_US_VECTOR_DATA          0x42541772 1773#define R500_RS_IP_0                    0x40741774#define R500_RS_INST_0                  0x43201775 1776#define R500_US_CONFIG                  0x46001777 1778#define R500_US_FC_CTRL			0x46241779#define R500_US_CODE_ADDR		0x46301780 1781#define R500_RB3D_COLOR_CLEAR_VALUE_AR  0x46c01782#define R500_RB3D_CONSTANT_COLOR_AR     0x4ef81783 1784#define R300_SU_REG_DEST                0x42c81785#define RV530_FG_ZBREG_DEST             0x4be81786#define R300_ZB_ZPASS_DATA              0x4f581787#define R300_ZB_ZPASS_ADDR              0x4f5c1788 1789#endif /* _R300_REG_H */1790