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1/* SPDX-License-Identifier: GPL-2.0-only */2/*3 * Copyright (C) 2015 Broadcom4 */5#ifndef _VC4_DRV_H_6#define _VC4_DRV_H_7 8#include <linux/debugfs.h>9#include <linux/delay.h>10#include <linux/of.h>11#include <linux/refcount.h>12#include <linux/uaccess.h>13 14#include <drm/drm_atomic.h>15#include <drm/drm_debugfs.h>16#include <drm/drm_device.h>17#include <drm/drm_encoder.h>18#include <drm/drm_gem_dma_helper.h>19#include <drm/drm_managed.h>20#include <drm/drm_mm.h>21#include <drm/drm_modeset_lock.h>22 23#include <kunit/test-bug.h>24 25#include "uapi/drm/vc4_drm.h"26 27struct drm_device;28struct drm_gem_object;29 30extern const struct drm_driver vc4_drm_driver;31extern const struct drm_driver vc5_drm_driver;32 33/* Don't forget to update vc4_bo.c: bo_type_names[] when adding to34 * this.35 */36enum vc4_kernel_bo_type {37	/* Any kernel allocation (gem_create_object hook) before it38	 * gets another type set.39	 */40	VC4_BO_TYPE_KERNEL,41	VC4_BO_TYPE_V3D,42	VC4_BO_TYPE_V3D_SHADER,43	VC4_BO_TYPE_DUMB,44	VC4_BO_TYPE_BIN,45	VC4_BO_TYPE_RCL,46	VC4_BO_TYPE_BCL,47	VC4_BO_TYPE_KERNEL_CACHE,48	VC4_BO_TYPE_COUNT49};50 51/* Performance monitor object. The perform lifetime is controlled by userspace52 * using perfmon related ioctls. A perfmon can be attached to a submit_cl53 * request, and when this is the case, HW perf counters will be activated just54 * before the submit_cl is submitted to the GPU and disabled when the job is55 * done. This way, only events related to a specific job will be counted.56 */57struct vc4_perfmon {58	struct vc4_dev *dev;59 60	/* Tracks the number of users of the perfmon, when this counter reaches61	 * zero the perfmon is destroyed.62	 */63	refcount_t refcnt;64 65	/* Number of counters activated in this perfmon instance66	 * (should be less than DRM_VC4_MAX_PERF_COUNTERS).67	 */68	u8 ncounters;69 70	/* Events counted by the HW perf counters. */71	u8 events[DRM_VC4_MAX_PERF_COUNTERS];72 73	/* Storage for counter values. Counters are incremented by the HW74	 * perf counter values every time the perfmon is attached to a GPU job.75	 * This way, perfmon users don't have to retrieve the results after76	 * each job if they want to track events covering several submissions.77	 * Note that counter values can't be reset, but you can fake a reset by78	 * destroying the perfmon and creating a new one.79	 */80	u64 counters[] __counted_by(ncounters);81};82 83struct vc4_dev {84	struct drm_device base;85	struct device *dev;86 87	bool is_vc5;88 89	unsigned int irq;90 91	struct vc4_hvs *hvs;92	struct vc4_v3d *v3d;93 94	struct vc4_hang_state *hang_state;95 96	/* The kernel-space BO cache.  Tracks buffers that have been97	 * unreferenced by all other users (refcounts of 0!) but not98	 * yet freed, so we can do cheap allocations.99	 */100	struct vc4_bo_cache {101		/* Array of list heads for entries in the BO cache,102		 * based on number of pages, so we can do O(1) lookups103		 * in the cache when allocating.104		 */105		struct list_head *size_list;106		uint32_t size_list_size;107 108		/* List of all BOs in the cache, ordered by age, so we109		 * can do O(1) lookups when trying to free old110		 * buffers.111		 */112		struct list_head time_list;113		struct work_struct time_work;114		struct timer_list time_timer;115	} bo_cache;116 117	u32 num_labels;118	struct vc4_label {119		const char *name;120		u32 num_allocated;121		u32 size_allocated;122	} *bo_labels;123 124	/* Protects bo_cache and bo_labels. */125	struct mutex bo_lock;126 127	/* Purgeable BO pool. All BOs in this pool can have their memory128	 * reclaimed if the driver is unable to allocate new BOs. We also129	 * keep stats related to the purge mechanism here.130	 */131	struct {132		struct list_head list;133		unsigned int num;134		size_t size;135		unsigned int purged_num;136		size_t purged_size;137		struct mutex lock;138	} purgeable;139 140	uint64_t dma_fence_context;141 142	/* Sequence number for the last job queued in bin_job_list.143	 * Starts at 0 (no jobs emitted).144	 */145	uint64_t emit_seqno;146 147	/* Sequence number for the last completed job on the GPU.148	 * Starts at 0 (no jobs completed).149	 */150	uint64_t finished_seqno;151 152	/* List of all struct vc4_exec_info for jobs to be executed in153	 * the binner.  The first job in the list is the one currently154	 * programmed into ct0ca for execution.155	 */156	struct list_head bin_job_list;157 158	/* List of all struct vc4_exec_info for jobs that have159	 * completed binning and are ready for rendering.  The first160	 * job in the list is the one currently programmed into ct1ca161	 * for execution.162	 */163	struct list_head render_job_list;164 165	/* List of the finished vc4_exec_infos waiting to be freed by166	 * job_done_work.167	 */168	struct list_head job_done_list;169	/* Spinlock used to synchronize the job_list and seqno170	 * accesses between the IRQ handler and GEM ioctls.171	 */172	spinlock_t job_lock;173	wait_queue_head_t job_wait_queue;174	struct work_struct job_done_work;175 176	/* Used to track the active perfmon if any. Access to this field is177	 * protected by job_lock.178	 */179	struct vc4_perfmon *active_perfmon;180 181	/* List of struct vc4_seqno_cb for callbacks to be made from a182	 * workqueue when the given seqno is passed.183	 */184	struct list_head seqno_cb_list;185 186	/* The memory used for storing binner tile alloc, tile state,187	 * and overflow memory allocations.  This is freed when V3D188	 * powers down.189	 */190	struct vc4_bo *bin_bo;191 192	/* Size of blocks allocated within bin_bo. */193	uint32_t bin_alloc_size;194 195	/* Bitmask of the bin_alloc_size chunks in bin_bo that are196	 * used.197	 */198	uint32_t bin_alloc_used;199 200	/* Bitmask of the current bin_alloc used for overflow memory. */201	uint32_t bin_alloc_overflow;202 203	/* Incremented when an underrun error happened after an atomic commit.204	 * This is particularly useful to detect when a specific modeset is too205	 * demanding in term of memory or HVS bandwidth which is hard to guess206	 * at atomic check time.207	 */208	atomic_t underrun;209 210	struct work_struct overflow_mem_work;211 212	int power_refcount;213 214	/* Set to true when the load tracker is active. */215	bool load_tracker_enabled;216 217	/* Mutex controlling the power refcount. */218	struct mutex power_lock;219 220	struct {221		struct timer_list timer;222		struct work_struct reset_work;223	} hangcheck;224 225	struct drm_modeset_lock ctm_state_lock;226	struct drm_private_obj ctm_manager;227	struct drm_private_obj hvs_channels;228	struct drm_private_obj load_tracker;229 230	/* Mutex for binner bo allocation. */231	struct mutex bin_bo_lock;232	/* Reference count for our binner bo. */233	struct kref bin_bo_kref;234};235 236#define to_vc4_dev(_dev)			\237	container_of_const(_dev, struct vc4_dev, base)238 239struct vc4_bo {240	struct drm_gem_dma_object base;241 242	/* seqno of the last job to render using this BO. */243	uint64_t seqno;244 245	/* seqno of the last job to use the RCL to write to this BO.246	 *247	 * Note that this doesn't include binner overflow memory248	 * writes.249	 */250	uint64_t write_seqno;251 252	bool t_format;253 254	/* List entry for the BO's position in either255	 * vc4_exec_info->unref_list or vc4_dev->bo_cache.time_list256	 */257	struct list_head unref_head;258 259	/* Time in jiffies when the BO was put in vc4->bo_cache. */260	unsigned long free_time;261 262	/* List entry for the BO's position in vc4_dev->bo_cache.size_list */263	struct list_head size_head;264 265	/* Struct for shader validation state, if created by266	 * DRM_IOCTL_VC4_CREATE_SHADER_BO.267	 */268	struct vc4_validated_shader_info *validated_shader;269 270	/* One of enum vc4_kernel_bo_type, or VC4_BO_TYPE_COUNT + i271	 * for user-allocated labels.272	 */273	int label;274 275	/* Count the number of active users. This is needed to determine276	 * whether we can move the BO to the purgeable list or not (when the BO277	 * is used by the GPU or the display engine we can't purge it).278	 */279	refcount_t usecnt;280 281	/* Store purgeable/purged state here */282	u32 madv;283	struct mutex madv_lock;284};285 286#define to_vc4_bo(_bo)							\287	container_of_const(to_drm_gem_dma_obj(_bo), struct vc4_bo, base)288 289struct vc4_fence {290	struct dma_fence base;291	struct drm_device *dev;292	/* vc4 seqno for signaled() test */293	uint64_t seqno;294};295 296#define to_vc4_fence(_fence)					\297	container_of_const(_fence, struct vc4_fence, base)298 299struct vc4_seqno_cb {300	struct work_struct work;301	uint64_t seqno;302	void (*func)(struct vc4_seqno_cb *cb);303};304 305struct vc4_v3d {306	struct vc4_dev *vc4;307	struct platform_device *pdev;308	void __iomem *regs;309	struct clk *clk;310	struct debugfs_regset32 regset;311};312 313struct vc4_hvs {314	struct vc4_dev *vc4;315	struct platform_device *pdev;316	void __iomem *regs;317	u32 __iomem *dlist;318 319	struct clk *core_clk;320 321	unsigned long max_core_rate;322 323	/* Memory manager for CRTCs to allocate space in the display324	 * list.  Units are dwords.325	 */326	struct drm_mm dlist_mm;327	/* Memory manager for the LBM memory used by HVS scaling. */328	struct drm_mm lbm_mm;329	spinlock_t mm_lock;330 331	struct drm_mm_node mitchell_netravali_filter;332 333	struct debugfs_regset32 regset;334 335	/*336	 * Even if HDMI0 on the RPi4 can output modes requiring a pixel337	 * rate higher than 297MHz, it needs some adjustments in the338	 * config.txt file to be able to do so and thus won't always be339	 * available.340	 */341	bool vc5_hdmi_enable_hdmi_20;342 343	/*344	 * 4096x2160@60 requires a core overclock to work, so register345	 * whether that is sufficient.346	 */347	bool vc5_hdmi_enable_4096by2160;348};349 350#define HVS_NUM_CHANNELS 3351 352struct vc4_hvs_state {353	struct drm_private_state base;354	unsigned long core_clock_rate;355 356	struct {357		unsigned in_use: 1;358		unsigned long fifo_load;359		struct drm_crtc_commit *pending_commit;360	} fifo_state[HVS_NUM_CHANNELS];361};362 363#define to_vc4_hvs_state(_state)				\364	container_of_const(_state, struct vc4_hvs_state, base)365 366struct vc4_hvs_state *vc4_hvs_get_global_state(struct drm_atomic_state *state);367struct vc4_hvs_state *vc4_hvs_get_old_global_state(const struct drm_atomic_state *state);368struct vc4_hvs_state *vc4_hvs_get_new_global_state(const struct drm_atomic_state *state);369 370struct vc4_plane {371	struct drm_plane base;372};373 374#define to_vc4_plane(_plane)					\375	container_of_const(_plane, struct vc4_plane, base)376 377enum vc4_scaling_mode {378	VC4_SCALING_NONE,379	VC4_SCALING_TPZ,380	VC4_SCALING_PPF,381};382 383struct vc4_plane_state {384	struct drm_plane_state base;385	/* System memory copy of the display list for this element, computed386	 * at atomic_check time.387	 */388	u32 *dlist;389	u32 dlist_size; /* Number of dwords allocated for the display list */390	u32 dlist_count; /* Number of used dwords in the display list. */391 392	/* Offset in the dlist to various words, for pageflip or393	 * cursor updates.394	 */395	u32 pos0_offset;396	u32 pos2_offset;397	u32 ptr0_offset;398	u32 lbm_offset;399 400	/* Offset where the plane's dlist was last stored in the401	 * hardware at vc4_crtc_atomic_flush() time.402	 */403	u32 __iomem *hw_dlist;404 405	/* Clipped coordinates of the plane on the display. */406	int crtc_x, crtc_y, crtc_w, crtc_h;407	/* Clipped area being scanned from in the FB. */408	u32 src_x, src_y;409 410	u32 src_w[2], src_h[2];411 412	/* Scaling selection for the RGB/Y plane and the Cb/Cr planes. */413	enum vc4_scaling_mode x_scaling[2], y_scaling[2];414	bool is_unity;415	bool is_yuv;416 417	/* Offset to start scanning out from the start of the plane's418	 * BO.419	 */420	u32 offsets[3];421 422	/* Our allocation in LBM for temporary storage during scaling. */423	struct drm_mm_node lbm;424 425	/* Set when the plane has per-pixel alpha content or does not cover426	 * the entire screen. This is a hint to the CRTC that it might need427	 * to enable background color fill.428	 */429	bool needs_bg_fill;430 431	/* Mark the dlist as initialized. Useful to avoid initializing it twice432	 * when async update is not possible.433	 */434	bool dlist_initialized;435 436	/* Load of this plane on the HVS block. The load is expressed in HVS437	 * cycles/sec.438	 */439	u64 hvs_load;440 441	/* Memory bandwidth needed for this plane. This is expressed in442	 * bytes/sec.443	 */444	u64 membus_load;445};446 447#define to_vc4_plane_state(_state)				\448	container_of_const(_state, struct vc4_plane_state, base)449 450enum vc4_encoder_type {451	VC4_ENCODER_TYPE_NONE,452	VC4_ENCODER_TYPE_HDMI0,453	VC4_ENCODER_TYPE_HDMI1,454	VC4_ENCODER_TYPE_VEC,455	VC4_ENCODER_TYPE_DSI0,456	VC4_ENCODER_TYPE_DSI1,457	VC4_ENCODER_TYPE_SMI,458	VC4_ENCODER_TYPE_DPI,459	VC4_ENCODER_TYPE_TXP,460};461 462struct vc4_encoder {463	struct drm_encoder base;464	enum vc4_encoder_type type;465	u32 clock_select;466 467	void (*pre_crtc_configure)(struct drm_encoder *encoder, struct drm_atomic_state *state);468	void (*pre_crtc_enable)(struct drm_encoder *encoder, struct drm_atomic_state *state);469	void (*post_crtc_enable)(struct drm_encoder *encoder, struct drm_atomic_state *state);470 471	void (*post_crtc_disable)(struct drm_encoder *encoder, struct drm_atomic_state *state);472	void (*post_crtc_powerdown)(struct drm_encoder *encoder, struct drm_atomic_state *state);473};474 475#define to_vc4_encoder(_encoder)				\476	container_of_const(_encoder, struct vc4_encoder, base)477 478static inline479struct drm_encoder *vc4_find_encoder_by_type(struct drm_device *drm,480					     enum vc4_encoder_type type)481{482	struct drm_encoder *encoder;483 484	drm_for_each_encoder(encoder, drm) {485		struct vc4_encoder *vc4_encoder = to_vc4_encoder(encoder);486 487		if (vc4_encoder->type == type)488			return encoder;489	}490 491	return NULL;492}493 494struct vc4_crtc_data {495	const char *name;496 497	const char *debugfs_name;498 499	/* Bitmask of channels (FIFOs) of the HVS that the output can source from */500	unsigned int hvs_available_channels;501 502	/* Which output of the HVS this pixelvalve sources from. */503	int hvs_output;504};505 506extern const struct vc4_crtc_data vc4_txp_crtc_data;507 508struct vc4_pv_data {509	struct vc4_crtc_data	base;510 511	/* Depth of the PixelValve FIFO in bytes */512	unsigned int fifo_depth;513 514	/* Number of pixels output per clock period */515	u8 pixels_per_clock;516 517	enum vc4_encoder_type encoder_types[4];518};519 520extern const struct vc4_pv_data bcm2835_pv0_data;521extern const struct vc4_pv_data bcm2835_pv1_data;522extern const struct vc4_pv_data bcm2835_pv2_data;523extern const struct vc4_pv_data bcm2711_pv0_data;524extern const struct vc4_pv_data bcm2711_pv1_data;525extern const struct vc4_pv_data bcm2711_pv2_data;526extern const struct vc4_pv_data bcm2711_pv3_data;527extern const struct vc4_pv_data bcm2711_pv4_data;528 529struct vc4_crtc {530	struct drm_crtc base;531	struct platform_device *pdev;532	const struct vc4_crtc_data *data;533	void __iomem *regs;534 535	/* Timestamp at start of vblank irq - unaffected by lock delays. */536	ktime_t t_vblank;537 538	u8 lut_r[256];539	u8 lut_g[256];540	u8 lut_b[256];541 542	struct drm_pending_vblank_event *event;543 544	struct debugfs_regset32 regset;545 546	/**547	 * @feeds_txp: True if the CRTC feeds our writeback controller.548	 */549	bool feeds_txp;550 551	/**552	 * @irq_lock: Spinlock protecting the resources shared between553	 * the atomic code and our vblank handler.554	 */555	spinlock_t irq_lock;556 557	/**558	 * @current_dlist: Start offset of the display list currently559	 * set in the HVS for that CRTC. Protected by @irq_lock, and560	 * copied in vc4_hvs_update_dlist() for the CRTC interrupt561	 * handler to have access to that value.562	 */563	unsigned int current_dlist;564 565	/**566	 * @current_hvs_channel: HVS channel currently assigned to the567	 * CRTC. Protected by @irq_lock, and copied in568	 * vc4_hvs_atomic_begin() for the CRTC interrupt handler to have569	 * access to that value.570	 */571	unsigned int current_hvs_channel;572};573 574#define to_vc4_crtc(_crtc)					\575	container_of_const(_crtc, struct vc4_crtc, base)576 577static inline const struct vc4_crtc_data *578vc4_crtc_to_vc4_crtc_data(const struct vc4_crtc *crtc)579{580	return crtc->data;581}582 583static inline const struct vc4_pv_data *584vc4_crtc_to_vc4_pv_data(const struct vc4_crtc *crtc)585{586	const struct vc4_crtc_data *data = vc4_crtc_to_vc4_crtc_data(crtc);587 588	return container_of_const(data, struct vc4_pv_data, base);589}590 591struct drm_encoder *vc4_get_crtc_encoder(struct drm_crtc *crtc,592					 struct drm_crtc_state *state);593 594struct vc4_crtc_state {595	struct drm_crtc_state base;596	/* Dlist area for this CRTC configuration. */597	struct drm_mm_node mm;598	bool txp_armed;599	unsigned int assigned_channel;600 601	struct {602		unsigned int left;603		unsigned int right;604		unsigned int top;605		unsigned int bottom;606	} margins;607 608	unsigned long hvs_load;609 610	/* Transitional state below, only valid during atomic commits */611	bool update_muxing;612};613 614#define VC4_HVS_CHANNEL_DISABLED ((unsigned int)-1)615 616#define to_vc4_crtc_state(_state)				\617	container_of_const(_state, struct vc4_crtc_state, base)618 619#define V3D_READ(offset)								\620	({										\621		kunit_fail_current_test("Accessing a register in a unit test!\n");	\622		readl(vc4->v3d->regs + (offset));						\623	})624 625#define V3D_WRITE(offset, val)								\626	do {										\627		kunit_fail_current_test("Accessing a register in a unit test!\n");	\628		writel(val, vc4->v3d->regs + (offset));					\629	} while (0)630 631#define HVS_READ(offset)								\632	({										\633		kunit_fail_current_test("Accessing a register in a unit test!\n");	\634		readl(hvs->regs + (offset));						\635	})636 637#define HVS_WRITE(offset, val)								\638	do {										\639		kunit_fail_current_test("Accessing a register in a unit test!\n");	\640		writel(val, hvs->regs + (offset));					\641	} while (0)642 643#define VC4_REG32(reg) { .name = #reg, .offset = reg }644 645struct vc4_exec_info {646	struct vc4_dev *dev;647 648	/* Sequence number for this bin/render job. */649	uint64_t seqno;650 651	/* Latest write_seqno of any BO that binning depends on. */652	uint64_t bin_dep_seqno;653 654	struct dma_fence *fence;655 656	/* Last current addresses the hardware was processing when the657	 * hangcheck timer checked on us.658	 */659	uint32_t last_ct0ca, last_ct1ca;660 661	/* Kernel-space copy of the ioctl arguments */662	struct drm_vc4_submit_cl *args;663 664	/* This is the array of BOs that were looked up at the start of exec.665	 * Command validation will use indices into this array.666	 */667	struct drm_gem_object **bo;668	uint32_t bo_count;669 670	/* List of BOs that are being written by the RCL.  Other than671	 * the binner temporary storage, this is all the BOs written672	 * by the job.673	 */674	struct drm_gem_dma_object *rcl_write_bo[4];675	uint32_t rcl_write_bo_count;676 677	/* Pointers for our position in vc4->job_list */678	struct list_head head;679 680	/* List of other BOs used in the job that need to be released681	 * once the job is complete.682	 */683	struct list_head unref_list;684 685	/* Current unvalidated indices into @bo loaded by the non-hardware686	 * VC4_PACKET_GEM_HANDLES.687	 */688	uint32_t bo_index[2];689 690	/* This is the BO where we store the validated command lists, shader691	 * records, and uniforms.692	 */693	struct drm_gem_dma_object *exec_bo;694 695	/**696	 * This tracks the per-shader-record state (packet 64) that697	 * determines the length of the shader record and the offset698	 * it's expected to be found at.  It gets read in from the699	 * command lists.700	 */701	struct vc4_shader_state {702		uint32_t addr;703		/* Maximum vertex index referenced by any primitive using this704		 * shader state.705		 */706		uint32_t max_index;707	} *shader_state;708 709	/** How many shader states the user declared they were using. */710	uint32_t shader_state_size;711	/** How many shader state records the validator has seen. */712	uint32_t shader_state_count;713 714	bool found_tile_binning_mode_config_packet;715	bool found_start_tile_binning_packet;716	bool found_increment_semaphore_packet;717	bool found_flush;718	uint8_t bin_tiles_x, bin_tiles_y;719	/* Physical address of the start of the tile alloc array720	 * (where each tile's binned CL will start)721	 */722	uint32_t tile_alloc_offset;723	/* Bitmask of which binner slots are freed when this job completes. */724	uint32_t bin_slots;725 726	/**727	 * Computed addresses pointing into exec_bo where we start the728	 * bin thread (ct0) and render thread (ct1).729	 */730	uint32_t ct0ca, ct0ea;731	uint32_t ct1ca, ct1ea;732 733	/* Pointer to the unvalidated bin CL (if present). */734	void *bin_u;735 736	/* Pointers to the shader recs.  These paddr gets incremented as CL737	 * packets are relocated in validate_gl_shader_state, and the vaddrs738	 * (u and v) get incremented and size decremented as the shader recs739	 * themselves are validated.740	 */741	void *shader_rec_u;742	void *shader_rec_v;743	uint32_t shader_rec_p;744	uint32_t shader_rec_size;745 746	/* Pointers to the uniform data.  These pointers are incremented, and747	 * size decremented, as each batch of uniforms is uploaded.748	 */749	void *uniforms_u;750	void *uniforms_v;751	uint32_t uniforms_p;752	uint32_t uniforms_size;753 754	/* Pointer to a performance monitor object if the user requested it,755	 * NULL otherwise.756	 */757	struct vc4_perfmon *perfmon;758 759	/* Whether the exec has taken a reference to the binner BO, which should760	 * happen with a VC4_PACKET_TILE_BINNING_MODE_CONFIG packet.761	 */762	bool bin_bo_used;763};764 765/* Per-open file private data. Any driver-specific resource that has to be766 * released when the DRM file is closed should be placed here.767 */768struct vc4_file {769	struct vc4_dev *dev;770 771	struct {772		struct idr idr;773		struct mutex lock;774	} perfmon;775 776	bool bin_bo_used;777};778 779static inline struct vc4_exec_info *780vc4_first_bin_job(struct vc4_dev *vc4)781{782	return list_first_entry_or_null(&vc4->bin_job_list,783					struct vc4_exec_info, head);784}785 786static inline struct vc4_exec_info *787vc4_first_render_job(struct vc4_dev *vc4)788{789	return list_first_entry_or_null(&vc4->render_job_list,790					struct vc4_exec_info, head);791}792 793static inline struct vc4_exec_info *794vc4_last_render_job(struct vc4_dev *vc4)795{796	if (list_empty(&vc4->render_job_list))797		return NULL;798	return list_last_entry(&vc4->render_job_list,799			       struct vc4_exec_info, head);800}801 802/**803 * struct vc4_texture_sample_info - saves the offsets into the UBO for texture804 * setup parameters.805 *806 * This will be used at draw time to relocate the reference to the texture807 * contents in p0, and validate that the offset combined with808 * width/height/stride/etc. from p1 and p2/p3 doesn't sample outside the BO.809 * Note that the hardware treats unprovided config parameters as 0, so not all810 * of them need to be set up for every texure sample, and we'll store ~0 as811 * the offset to mark the unused ones.812 *813 * See the VC4 3D architecture guide page 41 ("Texture and Memory Lookup Unit814 * Setup") for definitions of the texture parameters.815 */816struct vc4_texture_sample_info {817	bool is_direct;818	uint32_t p_offset[4];819};820 821/**822 * struct vc4_validated_shader_info - information about validated shaders that823 * needs to be used from command list validation.824 *825 * For a given shader, each time a shader state record references it, we need826 * to verify that the shader doesn't read more uniforms than the shader state827 * record's uniform BO pointer can provide, and we need to apply relocations828 * and validate the shader state record's uniforms that define the texture829 * samples.830 */831struct vc4_validated_shader_info {832	uint32_t uniforms_size;833	uint32_t uniforms_src_size;834	uint32_t num_texture_samples;835	struct vc4_texture_sample_info *texture_samples;836 837	uint32_t num_uniform_addr_offsets;838	uint32_t *uniform_addr_offsets;839 840	bool is_threaded;841};842 843/**844 * __wait_for - magic wait macro845 *846 * Macro to help avoid open coding check/wait/timeout patterns. Note that it's847 * important that we check the condition again after having timed out, since the848 * timeout could be due to preemption or similar and we've never had a chance to849 * check the condition before the timeout.850 */851#define __wait_for(OP, COND, US, Wmin, Wmax) ({ \852	const ktime_t end__ = ktime_add_ns(ktime_get_raw(), 1000ll * (US)); \853	long wait__ = (Wmin); /* recommended min for usleep is 10 us */	\854	int ret__;							\855	might_sleep();							\856	for (;;) {							\857		const bool expired__ = ktime_after(ktime_get_raw(), end__); \858		OP;							\859		/* Guarantee COND check prior to timeout */		\860		barrier();						\861		if (COND) {						\862			ret__ = 0;					\863			break;						\864		}							\865		if (expired__) {					\866			ret__ = -ETIMEDOUT;				\867			break;						\868		}							\869		usleep_range(wait__, wait__ * 2);			\870		if (wait__ < (Wmax))					\871			wait__ <<= 1;					\872	}								\873	ret__;								\874})875 876#define _wait_for(COND, US, Wmin, Wmax)	__wait_for(, (COND), (US), (Wmin), \877						   (Wmax))878#define wait_for(COND, MS)		_wait_for((COND), (MS) * 1000, 10, 1000)879 880/* vc4_bo.c */881struct drm_gem_object *vc4_create_object(struct drm_device *dev, size_t size);882struct vc4_bo *vc4_bo_create(struct drm_device *dev, size_t size,883			     bool from_cache, enum vc4_kernel_bo_type type);884int vc4_bo_dumb_create(struct drm_file *file_priv,885		       struct drm_device *dev,886		       struct drm_mode_create_dumb *args);887int vc4_create_bo_ioctl(struct drm_device *dev, void *data,888			struct drm_file *file_priv);889int vc4_create_shader_bo_ioctl(struct drm_device *dev, void *data,890			       struct drm_file *file_priv);891int vc4_mmap_bo_ioctl(struct drm_device *dev, void *data,892		      struct drm_file *file_priv);893int vc4_set_tiling_ioctl(struct drm_device *dev, void *data,894			 struct drm_file *file_priv);895int vc4_get_tiling_ioctl(struct drm_device *dev, void *data,896			 struct drm_file *file_priv);897int vc4_get_hang_state_ioctl(struct drm_device *dev, void *data,898			     struct drm_file *file_priv);899int vc4_label_bo_ioctl(struct drm_device *dev, void *data,900		       struct drm_file *file_priv);901int vc4_bo_cache_init(struct drm_device *dev);902int vc4_bo_inc_usecnt(struct vc4_bo *bo);903void vc4_bo_dec_usecnt(struct vc4_bo *bo);904void vc4_bo_add_to_purgeable_pool(struct vc4_bo *bo);905void vc4_bo_remove_from_purgeable_pool(struct vc4_bo *bo);906int vc4_bo_debugfs_init(struct drm_minor *minor);907 908/* vc4_crtc.c */909extern struct platform_driver vc4_crtc_driver;910int vc4_crtc_disable_at_boot(struct drm_crtc *crtc);911int __vc4_crtc_init(struct drm_device *drm, struct platform_device *pdev,912		    struct vc4_crtc *vc4_crtc, const struct vc4_crtc_data *data,913		    struct drm_plane *primary_plane,914		    const struct drm_crtc_funcs *crtc_funcs,915		    const struct drm_crtc_helper_funcs *crtc_helper_funcs,916		    bool feeds_txp);917int vc4_crtc_init(struct drm_device *drm, struct platform_device *pdev,918		  struct vc4_crtc *vc4_crtc, const struct vc4_crtc_data *data,919		  const struct drm_crtc_funcs *crtc_funcs,920		  const struct drm_crtc_helper_funcs *crtc_helper_funcs,921		  bool feeds_txp);922int vc4_page_flip(struct drm_crtc *crtc,923		  struct drm_framebuffer *fb,924		  struct drm_pending_vblank_event *event,925		  uint32_t flags,926		  struct drm_modeset_acquire_ctx *ctx);927int vc4_crtc_atomic_check(struct drm_crtc *crtc,928			  struct drm_atomic_state *state);929struct drm_crtc_state *vc4_crtc_duplicate_state(struct drm_crtc *crtc);930void vc4_crtc_destroy_state(struct drm_crtc *crtc,931			    struct drm_crtc_state *state);932void vc4_crtc_reset(struct drm_crtc *crtc);933void vc4_crtc_handle_vblank(struct vc4_crtc *crtc);934void vc4_crtc_send_vblank(struct drm_crtc *crtc);935int vc4_crtc_late_register(struct drm_crtc *crtc);936void vc4_crtc_get_margins(struct drm_crtc_state *state,937			  unsigned int *left, unsigned int *right,938			  unsigned int *top, unsigned int *bottom);939 940/* vc4_debugfs.c */941void vc4_debugfs_init(struct drm_minor *minor);942#ifdef CONFIG_DEBUG_FS943void vc4_debugfs_add_regset32(struct drm_device *drm,944			      const char *filename,945			      struct debugfs_regset32 *regset);946#else947 948static inline void vc4_debugfs_add_regset32(struct drm_device *drm,949					    const char *filename,950					    struct debugfs_regset32 *regset)951{}952#endif953 954/* vc4_drv.c */955void __iomem *vc4_ioremap_regs(struct platform_device *dev, int index);956int vc4_dumb_fixup_args(struct drm_mode_create_dumb *args);957 958/* vc4_dpi.c */959extern struct platform_driver vc4_dpi_driver;960 961/* vc4_dsi.c */962extern struct platform_driver vc4_dsi_driver;963 964/* vc4_fence.c */965extern const struct dma_fence_ops vc4_fence_ops;966 967/* vc4_gem.c */968int vc4_gem_init(struct drm_device *dev);969int vc4_submit_cl_ioctl(struct drm_device *dev, void *data,970			struct drm_file *file_priv);971int vc4_wait_seqno_ioctl(struct drm_device *dev, void *data,972			 struct drm_file *file_priv);973int vc4_wait_bo_ioctl(struct drm_device *dev, void *data,974		      struct drm_file *file_priv);975void vc4_submit_next_bin_job(struct drm_device *dev);976void vc4_submit_next_render_job(struct drm_device *dev);977void vc4_move_job_to_render(struct drm_device *dev, struct vc4_exec_info *exec);978int vc4_wait_for_seqno(struct drm_device *dev, uint64_t seqno,979		       uint64_t timeout_ns, bool interruptible);980void vc4_job_handle_completed(struct vc4_dev *vc4);981int vc4_queue_seqno_cb(struct drm_device *dev,982		       struct vc4_seqno_cb *cb, uint64_t seqno,983		       void (*func)(struct vc4_seqno_cb *cb));984int vc4_gem_madvise_ioctl(struct drm_device *dev, void *data,985			  struct drm_file *file_priv);986 987/* vc4_hdmi.c */988extern struct platform_driver vc4_hdmi_driver;989 990/* vc4_vec.c */991extern struct platform_driver vc4_vec_driver;992 993/* vc4_txp.c */994extern struct platform_driver vc4_txp_driver;995 996/* vc4_irq.c */997void vc4_irq_enable(struct drm_device *dev);998void vc4_irq_disable(struct drm_device *dev);999int vc4_irq_install(struct drm_device *dev, int irq);1000void vc4_irq_uninstall(struct drm_device *dev);1001void vc4_irq_reset(struct drm_device *dev);1002 1003/* vc4_hvs.c */1004extern struct platform_driver vc4_hvs_driver;1005struct vc4_hvs *__vc4_hvs_alloc(struct vc4_dev *vc4, struct platform_device *pdev);1006void vc4_hvs_stop_channel(struct vc4_hvs *hvs, unsigned int output);1007int vc4_hvs_get_fifo_from_output(struct vc4_hvs *hvs, unsigned int output);1008u8 vc4_hvs_get_fifo_frame_count(struct vc4_hvs *hvs, unsigned int fifo);1009int vc4_hvs_atomic_check(struct drm_crtc *crtc, struct drm_atomic_state *state);1010void vc4_hvs_atomic_begin(struct drm_crtc *crtc, struct drm_atomic_state *state);1011void vc4_hvs_atomic_enable(struct drm_crtc *crtc, struct drm_atomic_state *state);1012void vc4_hvs_atomic_disable(struct drm_crtc *crtc, struct drm_atomic_state *state);1013void vc4_hvs_atomic_flush(struct drm_crtc *crtc, struct drm_atomic_state *state);1014void vc4_hvs_dump_state(struct vc4_hvs *hvs);1015void vc4_hvs_unmask_underrun(struct vc4_hvs *hvs, int channel);1016void vc4_hvs_mask_underrun(struct vc4_hvs *hvs, int channel);1017int vc4_hvs_debugfs_init(struct drm_minor *minor);1018 1019/* vc4_kms.c */1020int vc4_kms_load(struct drm_device *dev);1021 1022/* vc4_plane.c */1023struct drm_plane *vc4_plane_init(struct drm_device *dev,1024				 enum drm_plane_type type,1025				 uint32_t possible_crtcs);1026int vc4_plane_create_additional_planes(struct drm_device *dev);1027u32 vc4_plane_write_dlist(struct drm_plane *plane, u32 __iomem *dlist);1028u32 vc4_plane_dlist_size(const struct drm_plane_state *state);1029void vc4_plane_async_set_fb(struct drm_plane *plane,1030			    struct drm_framebuffer *fb);1031 1032/* vc4_v3d.c */1033extern struct platform_driver vc4_v3d_driver;1034extern const struct of_device_id vc4_v3d_dt_match[];1035int vc4_v3d_get_bin_slot(struct vc4_dev *vc4);1036int vc4_v3d_bin_bo_get(struct vc4_dev *vc4, bool *used);1037void vc4_v3d_bin_bo_put(struct vc4_dev *vc4);1038int vc4_v3d_pm_get(struct vc4_dev *vc4);1039void vc4_v3d_pm_put(struct vc4_dev *vc4);1040int vc4_v3d_debugfs_init(struct drm_minor *minor);1041 1042/* vc4_validate.c */1043int1044vc4_validate_bin_cl(struct drm_device *dev,1045		    void *validated,1046		    void *unvalidated,1047		    struct vc4_exec_info *exec);1048 1049int1050vc4_validate_shader_recs(struct drm_device *dev, struct vc4_exec_info *exec);1051 1052struct drm_gem_dma_object *vc4_use_bo(struct vc4_exec_info *exec,1053				      uint32_t hindex);1054 1055int vc4_get_rcl(struct drm_device *dev, struct vc4_exec_info *exec);1056 1057bool vc4_check_tex_size(struct vc4_exec_info *exec,1058			struct drm_gem_dma_object *fbo,1059			uint32_t offset, uint8_t tiling_format,1060			uint32_t width, uint32_t height, uint8_t cpp);1061 1062/* vc4_validate_shader.c */1063struct vc4_validated_shader_info *1064vc4_validate_shader(struct drm_gem_dma_object *shader_obj);1065 1066/* vc4_perfmon.c */1067void vc4_perfmon_get(struct vc4_perfmon *perfmon);1068void vc4_perfmon_put(struct vc4_perfmon *perfmon);1069void vc4_perfmon_start(struct vc4_dev *vc4, struct vc4_perfmon *perfmon);1070void vc4_perfmon_stop(struct vc4_dev *vc4, struct vc4_perfmon *perfmon,1071		      bool capture);1072struct vc4_perfmon *vc4_perfmon_find(struct vc4_file *vc4file, int id);1073void vc4_perfmon_open_file(struct vc4_file *vc4file);1074void vc4_perfmon_close_file(struct vc4_file *vc4file);1075int vc4_perfmon_create_ioctl(struct drm_device *dev, void *data,1076			     struct drm_file *file_priv);1077int vc4_perfmon_destroy_ioctl(struct drm_device *dev, void *data,1078			      struct drm_file *file_priv);1079int vc4_perfmon_get_values_ioctl(struct drm_device *dev, void *data,1080				 struct drm_file *file_priv);1081 1082#endif /* _VC4_DRV_H_ */1083