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1/*2 * Copyright © 2014 Broadcom3 *4 * Permission is hereby granted, free of charge, to any person obtaining a5 * copy of this software and associated documentation files (the "Software"),6 * to deal in the Software without restriction, including without limitation7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,8 * and/or sell copies of the Software, and to permit persons to whom the9 * Software is furnished to do so, subject to the following conditions:10 *11 * The above copyright notice and this permission notice (including the next12 * paragraph) shall be included in all copies or substantial portions of the13 * Software.14 *15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS21 * IN THE SOFTWARE.22 */23 24#ifndef VC4_PACKET_H25#define VC4_PACKET_H26 27#include "vc4_regs.h" /* for VC4_MASK, VC4_GET_FIELD, VC4_SET_FIELD */28 29enum vc4_packet {30	VC4_PACKET_HALT = 0,31	VC4_PACKET_NOP = 1,32 33	VC4_PACKET_FLUSH = 4,34	VC4_PACKET_FLUSH_ALL = 5,35	VC4_PACKET_START_TILE_BINNING = 6,36	VC4_PACKET_INCREMENT_SEMAPHORE = 7,37	VC4_PACKET_WAIT_ON_SEMAPHORE = 8,38 39	VC4_PACKET_BRANCH = 16,40	VC4_PACKET_BRANCH_TO_SUB_LIST = 17,41 42	VC4_PACKET_STORE_MS_TILE_BUFFER = 24,43	VC4_PACKET_STORE_MS_TILE_BUFFER_AND_EOF = 25,44	VC4_PACKET_STORE_FULL_RES_TILE_BUFFER = 26,45	VC4_PACKET_LOAD_FULL_RES_TILE_BUFFER = 27,46	VC4_PACKET_STORE_TILE_BUFFER_GENERAL = 28,47	VC4_PACKET_LOAD_TILE_BUFFER_GENERAL = 29,48 49	VC4_PACKET_GL_INDEXED_PRIMITIVE = 32,50	VC4_PACKET_GL_ARRAY_PRIMITIVE = 33,51 52	VC4_PACKET_COMPRESSED_PRIMITIVE = 48,53	VC4_PACKET_CLIPPED_COMPRESSED_PRIMITIVE = 49,54 55	VC4_PACKET_PRIMITIVE_LIST_FORMAT = 56,56 57	VC4_PACKET_GL_SHADER_STATE = 64,58	VC4_PACKET_NV_SHADER_STATE = 65,59	VC4_PACKET_VG_SHADER_STATE = 66,60 61	VC4_PACKET_CONFIGURATION_BITS = 96,62	VC4_PACKET_FLAT_SHADE_FLAGS = 97,63	VC4_PACKET_POINT_SIZE = 98,64	VC4_PACKET_LINE_WIDTH = 99,65	VC4_PACKET_RHT_X_BOUNDARY = 100,66	VC4_PACKET_DEPTH_OFFSET = 101,67	VC4_PACKET_CLIP_WINDOW = 102,68	VC4_PACKET_VIEWPORT_OFFSET = 103,69	VC4_PACKET_Z_CLIPPING = 104,70	VC4_PACKET_CLIPPER_XY_SCALING = 105,71	VC4_PACKET_CLIPPER_Z_SCALING = 106,72 73	VC4_PACKET_TILE_BINNING_MODE_CONFIG = 112,74	VC4_PACKET_TILE_RENDERING_MODE_CONFIG = 113,75	VC4_PACKET_CLEAR_COLORS = 114,76	VC4_PACKET_TILE_COORDINATES = 115,77 78	/* Not an actual hardware packet -- this is what we use to put79	 * references to GEM bos in the command stream, since we need the u3280	 * int the actual address packet in order to store the offset from the81	 * start of the BO.82	 */83	VC4_PACKET_GEM_HANDLES = 254,84} __attribute__ ((__packed__));85 86#define VC4_PACKET_HALT_SIZE						187#define VC4_PACKET_NOP_SIZE						188#define VC4_PACKET_FLUSH_SIZE						189#define VC4_PACKET_FLUSH_ALL_SIZE					190#define VC4_PACKET_START_TILE_BINNING_SIZE				191#define VC4_PACKET_INCREMENT_SEMAPHORE_SIZE				192#define VC4_PACKET_WAIT_ON_SEMAPHORE_SIZE				193#define VC4_PACKET_BRANCH_SIZE						594#define VC4_PACKET_BRANCH_TO_SUB_LIST_SIZE				595#define VC4_PACKET_STORE_MS_TILE_BUFFER_SIZE				196#define VC4_PACKET_STORE_MS_TILE_BUFFER_AND_EOF_SIZE			197#define VC4_PACKET_STORE_FULL_RES_TILE_BUFFER_SIZE			598#define VC4_PACKET_LOAD_FULL_RES_TILE_BUFFER_SIZE			599#define VC4_PACKET_STORE_TILE_BUFFER_GENERAL_SIZE			7100#define VC4_PACKET_LOAD_TILE_BUFFER_GENERAL_SIZE			7101#define VC4_PACKET_GL_INDEXED_PRIMITIVE_SIZE				14102#define VC4_PACKET_GL_ARRAY_PRIMITIVE_SIZE				10103#define VC4_PACKET_COMPRESSED_PRIMITIVE_SIZE				1104#define VC4_PACKET_CLIPPED_COMPRESSED_PRIMITIVE_SIZE			1105#define VC4_PACKET_PRIMITIVE_LIST_FORMAT_SIZE				2106#define VC4_PACKET_GL_SHADER_STATE_SIZE					5107#define VC4_PACKET_NV_SHADER_STATE_SIZE					5108#define VC4_PACKET_VG_SHADER_STATE_SIZE					5109#define VC4_PACKET_CONFIGURATION_BITS_SIZE				4110#define VC4_PACKET_FLAT_SHADE_FLAGS_SIZE				5111#define VC4_PACKET_POINT_SIZE_SIZE					5112#define VC4_PACKET_LINE_WIDTH_SIZE					5113#define VC4_PACKET_RHT_X_BOUNDARY_SIZE					3114#define VC4_PACKET_DEPTH_OFFSET_SIZE					5115#define VC4_PACKET_CLIP_WINDOW_SIZE					9116#define VC4_PACKET_VIEWPORT_OFFSET_SIZE					5117#define VC4_PACKET_Z_CLIPPING_SIZE					9118#define VC4_PACKET_CLIPPER_XY_SCALING_SIZE				9119#define VC4_PACKET_CLIPPER_Z_SCALING_SIZE				9120#define VC4_PACKET_TILE_BINNING_MODE_CONFIG_SIZE			16121#define VC4_PACKET_TILE_RENDERING_MODE_CONFIG_SIZE			11122#define VC4_PACKET_CLEAR_COLORS_SIZE					14123#define VC4_PACKET_TILE_COORDINATES_SIZE				3124#define VC4_PACKET_GEM_HANDLES_SIZE					9125 126/* Number of multisamples supported. */127#define VC4_MAX_SAMPLES							4128/* Size of a full resolution color or Z tile buffer load/store. */129#define VC4_TILE_BUFFER_SIZE			(64 * 64 * 4)130 131/** @{132 * Bits used by packets like VC4_PACKET_STORE_TILE_BUFFER_GENERAL and133 * VC4_PACKET_TILE_RENDERING_MODE_CONFIG.134*/135#define VC4_TILING_FORMAT_LINEAR    0136#define VC4_TILING_FORMAT_T         1137#define VC4_TILING_FORMAT_LT        2138/** @} */139 140/** @{141 *142 * low bits of VC4_PACKET_STORE_FULL_RES_TILE_BUFFER and143 * VC4_PACKET_LOAD_FULL_RES_TILE_BUFFER.144 */145#define VC4_LOADSTORE_FULL_RES_EOF                     BIT(3)146#define VC4_LOADSTORE_FULL_RES_DISABLE_CLEAR_ALL       BIT(2)147#define VC4_LOADSTORE_FULL_RES_DISABLE_ZS              BIT(1)148#define VC4_LOADSTORE_FULL_RES_DISABLE_COLOR           BIT(0)149 150/** @{151 *152 * low bits of VC4_PACKET_STORE_FULL_RES_TILE_BUFFER and153 * VC4_PACKET_LOAD_FULL_RES_TILE_BUFFER.154 */155#define VC4_LOADSTORE_FULL_RES_EOF                     BIT(3)156#define VC4_LOADSTORE_FULL_RES_DISABLE_CLEAR_ALL       BIT(2)157#define VC4_LOADSTORE_FULL_RES_DISABLE_ZS              BIT(1)158#define VC4_LOADSTORE_FULL_RES_DISABLE_COLOR           BIT(0)159 160/** @{161 *162 * byte 2 of VC4_PACKET_STORE_TILE_BUFFER_GENERAL and163 * VC4_PACKET_LOAD_TILE_BUFFER_GENERAL (low bits of the address)164 */165 166#define VC4_LOADSTORE_TILE_BUFFER_EOF                  BIT(3)167#define VC4_LOADSTORE_TILE_BUFFER_DISABLE_FULL_VG_MASK BIT(2)168#define VC4_LOADSTORE_TILE_BUFFER_DISABLE_FULL_ZS      BIT(1)169#define VC4_LOADSTORE_TILE_BUFFER_DISABLE_FULL_COLOR   BIT(0)170 171/** @} */172 173/** @{174 *175 * byte 0-1 of VC4_PACKET_STORE_TILE_BUFFER_GENERAL and176 * VC4_PACKET_LOAD_TILE_BUFFER_GENERAL177 */178#define VC4_STORE_TILE_BUFFER_DISABLE_VG_MASK_CLEAR BIT(15)179#define VC4_STORE_TILE_BUFFER_DISABLE_ZS_CLEAR     BIT(14)180#define VC4_STORE_TILE_BUFFER_DISABLE_COLOR_CLEAR  BIT(13)181#define VC4_STORE_TILE_BUFFER_DISABLE_SWAP         BIT(12)182 183#define VC4_LOADSTORE_TILE_BUFFER_FORMAT_MASK      VC4_MASK(9, 8)184#define VC4_LOADSTORE_TILE_BUFFER_FORMAT_SHIFT     8185#define VC4_LOADSTORE_TILE_BUFFER_RGBA8888         0186#define VC4_LOADSTORE_TILE_BUFFER_BGR565_DITHER    1187#define VC4_LOADSTORE_TILE_BUFFER_BGR565           2188/** @} */189 190/** @{191 *192 * byte 0 of VC4_PACKET_STORE_TILE_BUFFER_GENERAL and193 * VC4_PACKET_LOAD_TILE_BUFFER_GENERAL194 */195#define VC4_STORE_TILE_BUFFER_MODE_MASK            VC4_MASK(7, 6)196#define VC4_STORE_TILE_BUFFER_MODE_SHIFT           6197#define VC4_STORE_TILE_BUFFER_MODE_SAMPLE0         (0 << 6)198#define VC4_STORE_TILE_BUFFER_MODE_DECIMATE_X4     (1 << 6)199#define VC4_STORE_TILE_BUFFER_MODE_DECIMATE_X16    (2 << 6)200 201/** The values of the field are VC4_TILING_FORMAT_* */202#define VC4_LOADSTORE_TILE_BUFFER_TILING_MASK      VC4_MASK(5, 4)203#define VC4_LOADSTORE_TILE_BUFFER_TILING_SHIFT     4204 205#define VC4_LOADSTORE_TILE_BUFFER_BUFFER_MASK      VC4_MASK(2, 0)206#define VC4_LOADSTORE_TILE_BUFFER_BUFFER_SHIFT     0207#define VC4_LOADSTORE_TILE_BUFFER_NONE             0208#define VC4_LOADSTORE_TILE_BUFFER_COLOR            1209#define VC4_LOADSTORE_TILE_BUFFER_ZS               2210#define VC4_LOADSTORE_TILE_BUFFER_Z                3211#define VC4_LOADSTORE_TILE_BUFFER_VG_MASK          4212#define VC4_LOADSTORE_TILE_BUFFER_FULL             5213/** @} */214 215#define VC4_INDEX_BUFFER_U8                        (0 << 4)216#define VC4_INDEX_BUFFER_U16                       (1 << 4)217 218/* This flag is only present in NV shader state. */219#define VC4_SHADER_FLAG_SHADED_CLIP_COORDS         BIT(3)220#define VC4_SHADER_FLAG_ENABLE_CLIPPING            BIT(2)221#define VC4_SHADER_FLAG_VS_POINT_SIZE              BIT(1)222#define VC4_SHADER_FLAG_FS_SINGLE_THREAD           BIT(0)223 224/** @{ byte 2 of config bits. */225#define VC4_CONFIG_BITS_EARLY_Z_UPDATE             BIT(1)226#define VC4_CONFIG_BITS_EARLY_Z                    BIT(0)227/** @} */228 229/** @{ byte 1 of config bits. */230#define VC4_CONFIG_BITS_Z_UPDATE                   BIT(7)231/** same values in this 3-bit field as PIPE_FUNC_* */232#define VC4_CONFIG_BITS_DEPTH_FUNC_SHIFT           4233#define VC4_CONFIG_BITS_COVERAGE_READ_LEAVE        BIT(3)234 235#define VC4_CONFIG_BITS_COVERAGE_UPDATE_NONZERO    (0 << 1)236#define VC4_CONFIG_BITS_COVERAGE_UPDATE_ODD        (1 << 1)237#define VC4_CONFIG_BITS_COVERAGE_UPDATE_OR         (2 << 1)238#define VC4_CONFIG_BITS_COVERAGE_UPDATE_ZERO       (3 << 1)239 240#define VC4_CONFIG_BITS_COVERAGE_PIPE_SELECT       BIT(0)241/** @} */242 243/** @{ byte 0 of config bits. */244#define VC4_CONFIG_BITS_RASTERIZER_OVERSAMPLE_NONE (0 << 6)245#define VC4_CONFIG_BITS_RASTERIZER_OVERSAMPLE_4X   (1 << 6)246#define VC4_CONFIG_BITS_RASTERIZER_OVERSAMPLE_16X  (2 << 6)247 248#define VC4_CONFIG_BITS_AA_POINTS_AND_LINES        BIT(4)249#define VC4_CONFIG_BITS_ENABLE_DEPTH_OFFSET        BIT(3)250#define VC4_CONFIG_BITS_CW_PRIMITIVES              BIT(2)251#define VC4_CONFIG_BITS_ENABLE_PRIM_BACK           BIT(1)252#define VC4_CONFIG_BITS_ENABLE_PRIM_FRONT          BIT(0)253/** @} */254 255/** @{ bits in the last u8 of VC4_PACKET_TILE_BINNING_MODE_CONFIG */256#define VC4_BIN_CONFIG_DB_NON_MS                   BIT(7)257 258#define VC4_BIN_CONFIG_ALLOC_BLOCK_SIZE_MASK       VC4_MASK(6, 5)259#define VC4_BIN_CONFIG_ALLOC_BLOCK_SIZE_SHIFT      5260#define VC4_BIN_CONFIG_ALLOC_BLOCK_SIZE_32         0261#define VC4_BIN_CONFIG_ALLOC_BLOCK_SIZE_64         1262#define VC4_BIN_CONFIG_ALLOC_BLOCK_SIZE_128        2263#define VC4_BIN_CONFIG_ALLOC_BLOCK_SIZE_256        3264 265#define VC4_BIN_CONFIG_ALLOC_INIT_BLOCK_SIZE_MASK  VC4_MASK(4, 3)266#define VC4_BIN_CONFIG_ALLOC_INIT_BLOCK_SIZE_SHIFT 3267#define VC4_BIN_CONFIG_ALLOC_INIT_BLOCK_SIZE_32    0268#define VC4_BIN_CONFIG_ALLOC_INIT_BLOCK_SIZE_64    1269#define VC4_BIN_CONFIG_ALLOC_INIT_BLOCK_SIZE_128   2270#define VC4_BIN_CONFIG_ALLOC_INIT_BLOCK_SIZE_256   3271 272#define VC4_BIN_CONFIG_AUTO_INIT_TSDA              BIT(2)273#define VC4_BIN_CONFIG_TILE_BUFFER_64BIT           BIT(1)274#define VC4_BIN_CONFIG_MS_MODE_4X                  BIT(0)275/** @} */276 277/** @{ bits in the last u16 of VC4_PACKET_TILE_RENDERING_MODE_CONFIG */278#define VC4_RENDER_CONFIG_DB_NON_MS                BIT(12)279#define VC4_RENDER_CONFIG_EARLY_Z_COVERAGE_DISABLE BIT(11)280#define VC4_RENDER_CONFIG_EARLY_Z_DIRECTION_G      BIT(10)281#define VC4_RENDER_CONFIG_COVERAGE_MODE            BIT(9)282#define VC4_RENDER_CONFIG_ENABLE_VG_MASK           BIT(8)283 284/** The values of the field are VC4_TILING_FORMAT_* */285#define VC4_RENDER_CONFIG_MEMORY_FORMAT_MASK       VC4_MASK(7, 6)286#define VC4_RENDER_CONFIG_MEMORY_FORMAT_SHIFT      6287 288#define VC4_RENDER_CONFIG_DECIMATE_MODE_1X         (0 << 4)289#define VC4_RENDER_CONFIG_DECIMATE_MODE_4X         (1 << 4)290#define VC4_RENDER_CONFIG_DECIMATE_MODE_16X        (2 << 4)291 292#define VC4_RENDER_CONFIG_FORMAT_MASK              VC4_MASK(3, 2)293#define VC4_RENDER_CONFIG_FORMAT_SHIFT             2294#define VC4_RENDER_CONFIG_FORMAT_BGR565_DITHERED   0295#define VC4_RENDER_CONFIG_FORMAT_RGBA8888          1296#define VC4_RENDER_CONFIG_FORMAT_BGR565            2297 298#define VC4_RENDER_CONFIG_TILE_BUFFER_64BIT        BIT(1)299#define VC4_RENDER_CONFIG_MS_MODE_4X               BIT(0)300 301#define VC4_PRIMITIVE_LIST_FORMAT_16_INDEX         (1 << 4)302#define VC4_PRIMITIVE_LIST_FORMAT_32_XY            (3 << 4)303#define VC4_PRIMITIVE_LIST_FORMAT_TYPE_POINTS      (0 << 0)304#define VC4_PRIMITIVE_LIST_FORMAT_TYPE_LINES       (1 << 0)305#define VC4_PRIMITIVE_LIST_FORMAT_TYPE_TRIANGLES   (2 << 0)306#define VC4_PRIMITIVE_LIST_FORMAT_TYPE_RHT         (3 << 0)307 308enum vc4_texture_data_type {309	VC4_TEXTURE_TYPE_RGBA8888 = 0,310	VC4_TEXTURE_TYPE_RGBX8888 = 1,311	VC4_TEXTURE_TYPE_RGBA4444 = 2,312	VC4_TEXTURE_TYPE_RGBA5551 = 3,313	VC4_TEXTURE_TYPE_RGB565 = 4,314	VC4_TEXTURE_TYPE_LUMINANCE = 5,315	VC4_TEXTURE_TYPE_ALPHA = 6,316	VC4_TEXTURE_TYPE_LUMALPHA = 7,317	VC4_TEXTURE_TYPE_ETC1 = 8,318	VC4_TEXTURE_TYPE_S16F = 9,319	VC4_TEXTURE_TYPE_S8 = 10,320	VC4_TEXTURE_TYPE_S16 = 11,321	VC4_TEXTURE_TYPE_BW1 = 12,322	VC4_TEXTURE_TYPE_A4 = 13,323	VC4_TEXTURE_TYPE_A1 = 14,324	VC4_TEXTURE_TYPE_RGBA64 = 15,325	VC4_TEXTURE_TYPE_RGBA32R = 16,326	VC4_TEXTURE_TYPE_YUV422R = 17,327};328 329#define VC4_TEX_P0_OFFSET_MASK                     VC4_MASK(31, 12)330#define VC4_TEX_P0_OFFSET_SHIFT                    12331#define VC4_TEX_P0_CSWIZ_MASK                      VC4_MASK(11, 10)332#define VC4_TEX_P0_CSWIZ_SHIFT                     10333#define VC4_TEX_P0_CMMODE_MASK                     VC4_MASK(9, 9)334#define VC4_TEX_P0_CMMODE_SHIFT                    9335#define VC4_TEX_P0_FLIPY_MASK                      VC4_MASK(8, 8)336#define VC4_TEX_P0_FLIPY_SHIFT                     8337#define VC4_TEX_P0_TYPE_MASK                       VC4_MASK(7, 4)338#define VC4_TEX_P0_TYPE_SHIFT                      4339#define VC4_TEX_P0_MIPLVLS_MASK                    VC4_MASK(3, 0)340#define VC4_TEX_P0_MIPLVLS_SHIFT                   0341 342#define VC4_TEX_P1_TYPE4_MASK                      VC4_MASK(31, 31)343#define VC4_TEX_P1_TYPE4_SHIFT                     31344#define VC4_TEX_P1_HEIGHT_MASK                     VC4_MASK(30, 20)345#define VC4_TEX_P1_HEIGHT_SHIFT                    20346#define VC4_TEX_P1_ETCFLIP_MASK                    VC4_MASK(19, 19)347#define VC4_TEX_P1_ETCFLIP_SHIFT                   19348#define VC4_TEX_P1_WIDTH_MASK                      VC4_MASK(18, 8)349#define VC4_TEX_P1_WIDTH_SHIFT                     8350 351#define VC4_TEX_P1_MAGFILT_MASK                    VC4_MASK(7, 7)352#define VC4_TEX_P1_MAGFILT_SHIFT                   7353# define VC4_TEX_P1_MAGFILT_LINEAR                 0354# define VC4_TEX_P1_MAGFILT_NEAREST                1355 356#define VC4_TEX_P1_MINFILT_MASK                    VC4_MASK(6, 4)357#define VC4_TEX_P1_MINFILT_SHIFT                   4358# define VC4_TEX_P1_MINFILT_LINEAR                 0359# define VC4_TEX_P1_MINFILT_NEAREST                1360# define VC4_TEX_P1_MINFILT_NEAR_MIP_NEAR          2361# define VC4_TEX_P1_MINFILT_NEAR_MIP_LIN           3362# define VC4_TEX_P1_MINFILT_LIN_MIP_NEAR           4363# define VC4_TEX_P1_MINFILT_LIN_MIP_LIN            5364 365#define VC4_TEX_P1_WRAP_T_MASK                     VC4_MASK(3, 2)366#define VC4_TEX_P1_WRAP_T_SHIFT                    2367#define VC4_TEX_P1_WRAP_S_MASK                     VC4_MASK(1, 0)368#define VC4_TEX_P1_WRAP_S_SHIFT                    0369# define VC4_TEX_P1_WRAP_REPEAT                    0370# define VC4_TEX_P1_WRAP_CLAMP                     1371# define VC4_TEX_P1_WRAP_MIRROR                    2372# define VC4_TEX_P1_WRAP_BORDER                    3373 374#define VC4_TEX_P2_PTYPE_MASK                      VC4_MASK(31, 30)375#define VC4_TEX_P2_PTYPE_SHIFT                     30376# define VC4_TEX_P2_PTYPE_IGNORED                  0377# define VC4_TEX_P2_PTYPE_CUBE_MAP_STRIDE          1378# define VC4_TEX_P2_PTYPE_CHILD_IMAGE_DIMENSIONS   2379# define VC4_TEX_P2_PTYPE_CHILD_IMAGE_OFFSETS      3380 381/* VC4_TEX_P2_PTYPE_CUBE_MAP_STRIDE bits */382#define VC4_TEX_P2_CMST_MASK                       VC4_MASK(29, 12)383#define VC4_TEX_P2_CMST_SHIFT                      12384#define VC4_TEX_P2_BSLOD_MASK                      VC4_MASK(0, 0)385#define VC4_TEX_P2_BSLOD_SHIFT                     0386 387/* VC4_TEX_P2_PTYPE_CHILD_IMAGE_DIMENSIONS */388#define VC4_TEX_P2_CHEIGHT_MASK                    VC4_MASK(22, 12)389#define VC4_TEX_P2_CHEIGHT_SHIFT                   12390#define VC4_TEX_P2_CWIDTH_MASK                     VC4_MASK(10, 0)391#define VC4_TEX_P2_CWIDTH_SHIFT                    0392 393/* VC4_TEX_P2_PTYPE_CHILD_IMAGE_OFFSETS */394#define VC4_TEX_P2_CYOFF_MASK                      VC4_MASK(22, 12)395#define VC4_TEX_P2_CYOFF_SHIFT                     12396#define VC4_TEX_P2_CXOFF_MASK                      VC4_MASK(10, 0)397#define VC4_TEX_P2_CXOFF_SHIFT                     0398 399#endif /* VC4_PACKET_H */400