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1// SPDX-License-Identifier: GPL-2.0 OR MIT2/**************************************************************************3 *4 * Copyright 2009 - 2023 VMware, Inc., Palo Alto, CA., USA5 *6 * Permission is hereby granted, free of charge, to any person obtaining a7 * copy of this software and associated documentation files (the8 * "Software"), to deal in the Software without restriction, including9 * without limitation the rights to use, copy, modify, merge, publish,10 * distribute, sub license, and/or sell copies of the Software, and to11 * permit persons to whom the Software is furnished to do so, subject to12 * the following conditions:13 *14 * The above copyright notice and this permission notice (including the15 * next paragraph) shall be included in all copies or substantial portions16 * of the Software.17 *18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR19 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,20 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL21 * THE COPYRIGHT HOLDERS, AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM,22 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR23 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE24 * USE OR OTHER DEALINGS IN THE SOFTWARE.25 *26 **************************************************************************/27#include "vmwgfx_binding.h"28#include "vmwgfx_bo.h"29#include "vmwgfx_drv.h"30#include "vmwgfx_mksstat.h"31#include "vmwgfx_so.h"32 33#include <drm/ttm/ttm_bo.h>34#include <drm/ttm/ttm_placement.h>35 36#include <linux/sync_file.h>37#include <linux/hashtable.h>38#include <linux/vmalloc.h>39 40/*41 * Helper macro to get dx_ctx_node if available otherwise print an error42 * message. This is for use in command verifier function where if dx_ctx_node43 * is not set then command is invalid.44 */45#define VMW_GET_CTX_NODE(__sw_context)                                        \46({                                                                            \47	__sw_context->dx_ctx_node ? __sw_context->dx_ctx_node : ({            \48		VMW_DEBUG_USER("SM context is not set at %s\n", __func__);    \49		__sw_context->dx_ctx_node;                                    \50	});                                                                   \51})52 53#define VMW_DECLARE_CMD_VAR(__var, __type)                                    \54	struct {                                                              \55		SVGA3dCmdHeader header;                                       \56		__type body;                                                  \57	} __var58 59/**60 * struct vmw_relocation - Buffer object relocation61 *62 * @head: List head for the command submission context's relocation list63 * @vbo: Non ref-counted pointer to buffer object64 * @mob_loc: Pointer to location for mob id to be modified65 * @location: Pointer to location for guest pointer to be modified66 */67struct vmw_relocation {68	struct list_head head;69	struct vmw_bo *vbo;70	union {71		SVGAMobId *mob_loc;72		SVGAGuestPtr *location;73	};74};75 76/**77 * enum vmw_resource_relocation_type - Relocation type for resources78 *79 * @vmw_res_rel_normal: Traditional relocation. The resource id in the80 * command stream is replaced with the actual id after validation.81 * @vmw_res_rel_nop: NOP relocation. The command is unconditionally replaced82 * with a NOP.83 * @vmw_res_rel_cond_nop: Conditional NOP relocation. If the resource id after84 * validation is -1, the command is replaced with a NOP. Otherwise no action.85 * @vmw_res_rel_max: Last value in the enum - used for error checking86*/87enum vmw_resource_relocation_type {88	vmw_res_rel_normal,89	vmw_res_rel_nop,90	vmw_res_rel_cond_nop,91	vmw_res_rel_max92};93 94/**95 * struct vmw_resource_relocation - Relocation info for resources96 *97 * @head: List head for the software context's relocation list.98 * @res: Non-ref-counted pointer to the resource.99 * @offset: Offset of single byte entries into the command buffer where the id100 * that needs fixup is located.101 * @rel_type: Type of relocation.102 */103struct vmw_resource_relocation {104	struct list_head head;105	const struct vmw_resource *res;106	u32 offset:29;107	enum vmw_resource_relocation_type rel_type:3;108};109 110/**111 * struct vmw_ctx_validation_info - Extra validation metadata for contexts112 *113 * @head: List head of context list114 * @ctx: The context resource115 * @cur: The context's persistent binding state116 * @staged: The binding state changes of this command buffer117 */118struct vmw_ctx_validation_info {119	struct list_head head;120	struct vmw_resource *ctx;121	struct vmw_ctx_binding_state *cur;122	struct vmw_ctx_binding_state *staged;123};124 125/**126 * struct vmw_cmd_entry - Describe a command for the verifier127 *128 * @func: Call-back to handle the command.129 * @user_allow: Whether allowed from the execbuf ioctl.130 * @gb_disable: Whether disabled if guest-backed objects are available.131 * @gb_enable: Whether enabled iff guest-backed objects are available.132 * @cmd_name: Name of the command.133 */134struct vmw_cmd_entry {135	int (*func) (struct vmw_private *, struct vmw_sw_context *,136		     SVGA3dCmdHeader *);137	bool user_allow;138	bool gb_disable;139	bool gb_enable;140	const char *cmd_name;141};142 143#define VMW_CMD_DEF(_cmd, _func, _user_allow, _gb_disable, _gb_enable)	\144	[(_cmd) - SVGA_3D_CMD_BASE] = {(_func), (_user_allow),\145				       (_gb_disable), (_gb_enable), #_cmd}146 147static int vmw_resource_context_res_add(struct vmw_private *dev_priv,148					struct vmw_sw_context *sw_context,149					struct vmw_resource *ctx);150static int vmw_translate_mob_ptr(struct vmw_private *dev_priv,151				 struct vmw_sw_context *sw_context,152				 SVGAMobId *id,153				 struct vmw_bo **vmw_bo_p);154/**155 * vmw_ptr_diff - Compute the offset from a to b in bytes156 *157 * @a: A starting pointer.158 * @b: A pointer offset in the same address space.159 *160 * Returns: The offset in bytes between the two pointers.161 */162static size_t vmw_ptr_diff(void *a, void *b)163{164	return (unsigned long) b - (unsigned long) a;165}166 167/**168 * vmw_execbuf_bindings_commit - Commit modified binding state169 *170 * @sw_context: The command submission context171 * @backoff: Whether this is part of the error path and binding state changes172 * should be ignored173 */174static void vmw_execbuf_bindings_commit(struct vmw_sw_context *sw_context,175					bool backoff)176{177	struct vmw_ctx_validation_info *entry;178 179	list_for_each_entry(entry, &sw_context->ctx_list, head) {180		if (!backoff)181			vmw_binding_state_commit(entry->cur, entry->staged);182 183		if (entry->staged != sw_context->staged_bindings)184			vmw_binding_state_free(entry->staged);185		else186			sw_context->staged_bindings_inuse = false;187	}188 189	/* List entries are freed with the validation context */190	INIT_LIST_HEAD(&sw_context->ctx_list);191}192 193/**194 * vmw_bind_dx_query_mob - Bind the DX query MOB if referenced195 *196 * @sw_context: The command submission context197 */198static void vmw_bind_dx_query_mob(struct vmw_sw_context *sw_context)199{200	if (sw_context->dx_query_mob)201		vmw_context_bind_dx_query(sw_context->dx_query_ctx,202					  sw_context->dx_query_mob);203}204 205/**206 * vmw_cmd_ctx_first_setup - Perform the setup needed when a context is added to207 * the validate list.208 *209 * @dev_priv: Pointer to the device private:210 * @sw_context: The command submission context211 * @res: Pointer to the resource212 * @node: The validation node holding the context resource metadata213 */214static int vmw_cmd_ctx_first_setup(struct vmw_private *dev_priv,215				   struct vmw_sw_context *sw_context,216				   struct vmw_resource *res,217				   struct vmw_ctx_validation_info *node)218{219	int ret;220 221	ret = vmw_resource_context_res_add(dev_priv, sw_context, res);222	if (unlikely(ret != 0))223		goto out_err;224 225	if (!sw_context->staged_bindings) {226		sw_context->staged_bindings = vmw_binding_state_alloc(dev_priv);227		if (IS_ERR(sw_context->staged_bindings)) {228			ret = PTR_ERR(sw_context->staged_bindings);229			sw_context->staged_bindings = NULL;230			goto out_err;231		}232	}233 234	if (sw_context->staged_bindings_inuse) {235		node->staged = vmw_binding_state_alloc(dev_priv);236		if (IS_ERR(node->staged)) {237			ret = PTR_ERR(node->staged);238			node->staged = NULL;239			goto out_err;240		}241	} else {242		node->staged = sw_context->staged_bindings;243		sw_context->staged_bindings_inuse = true;244	}245 246	node->ctx = res;247	node->cur = vmw_context_binding_state(res);248	list_add_tail(&node->head, &sw_context->ctx_list);249 250	return 0;251 252out_err:253	return ret;254}255 256/**257 * vmw_execbuf_res_size - calculate extra size fore the resource validation node258 *259 * @dev_priv: Pointer to the device private struct.260 * @res_type: The resource type.261 *262 * Guest-backed contexts and DX contexts require extra size to store execbuf263 * private information in the validation node. Typically the binding manager264 * associated data structures.265 *266 * Returns: The extra size requirement based on resource type.267 */268static unsigned int vmw_execbuf_res_size(struct vmw_private *dev_priv,269					 enum vmw_res_type res_type)270{271	return (res_type == vmw_res_dx_context ||272		(res_type == vmw_res_context && dev_priv->has_mob)) ?273		sizeof(struct vmw_ctx_validation_info) : 0;274}275 276/**277 * vmw_execbuf_rcache_update - Update a resource-node cache entry278 *279 * @rcache: Pointer to the entry to update.280 * @res: Pointer to the resource.281 * @private: Pointer to the execbuf-private space in the resource validation282 * node.283 */284static void vmw_execbuf_rcache_update(struct vmw_res_cache_entry *rcache,285				      struct vmw_resource *res,286				      void *private)287{288	rcache->res = res;289	rcache->private = private;290	rcache->valid = 1;291	rcache->valid_handle = 0;292}293 294enum vmw_val_add_flags {295	vmw_val_add_flag_none  =      0,296	vmw_val_add_flag_noctx = 1 << 0,297};298 299/**300 * vmw_execbuf_res_val_add - Add a resource to the validation list.301 *302 * @sw_context: Pointer to the software context.303 * @res: Unreferenced rcu-protected pointer to the resource.304 * @dirty: Whether to change dirty status.305 * @flags: specifies whether to use the context or not306 *307 * Returns: 0 on success. Negative error code on failure. Typical error codes308 * are %-EINVAL on inconsistency and %-ESRCH if the resource was doomed.309 */310static int vmw_execbuf_res_val_add(struct vmw_sw_context *sw_context,311				   struct vmw_resource *res,312				   u32 dirty,313				   u32 flags)314{315	struct vmw_private *dev_priv = res->dev_priv;316	int ret;317	enum vmw_res_type res_type = vmw_res_type(res);318	struct vmw_res_cache_entry *rcache;319	struct vmw_ctx_validation_info *ctx_info;320	bool first_usage;321	unsigned int priv_size;322 323	rcache = &sw_context->res_cache[res_type];324	if (likely(rcache->valid && rcache->res == res)) {325		if (dirty)326			vmw_validation_res_set_dirty(sw_context->ctx,327						     rcache->private, dirty);328		return 0;329	}330 331	if ((flags & vmw_val_add_flag_noctx) != 0) {332		ret = vmw_validation_add_resource(sw_context->ctx, res, 0, dirty,333						  (void **)&ctx_info, NULL);334		if (ret)335			return ret;336 337	} else {338		priv_size = vmw_execbuf_res_size(dev_priv, res_type);339		ret = vmw_validation_add_resource(sw_context->ctx, res, priv_size,340						  dirty, (void **)&ctx_info,341						  &first_usage);342		if (ret)343			return ret;344 345		if (priv_size && first_usage) {346			ret = vmw_cmd_ctx_first_setup(dev_priv, sw_context, res,347						      ctx_info);348			if (ret) {349				VMW_DEBUG_USER("Failed first usage context setup.\n");350				return ret;351			}352		}353	}354 355	vmw_execbuf_rcache_update(rcache, res, ctx_info);356	return 0;357}358 359/**360 * vmw_view_res_val_add - Add a view and the surface it's pointing to to the361 * validation list362 *363 * @sw_context: The software context holding the validation list.364 * @view: Pointer to the view resource.365 *366 * Returns 0 if success, negative error code otherwise.367 */368static int vmw_view_res_val_add(struct vmw_sw_context *sw_context,369				struct vmw_resource *view)370{371	int ret;372 373	/*374	 * First add the resource the view is pointing to, otherwise it may be375	 * swapped out when the view is validated.376	 */377	ret = vmw_execbuf_res_val_add(sw_context, vmw_view_srf(view),378				      vmw_view_dirtying(view), vmw_val_add_flag_noctx);379	if (ret)380		return ret;381 382	return vmw_execbuf_res_val_add(sw_context, view, VMW_RES_DIRTY_NONE,383				       vmw_val_add_flag_noctx);384}385 386/**387 * vmw_view_id_val_add - Look up a view and add it and the surface it's pointing388 * to to the validation list.389 *390 * @sw_context: The software context holding the validation list.391 * @view_type: The view type to look up.392 * @id: view id of the view.393 *394 * The view is represented by a view id and the DX context it's created on, or395 * scheduled for creation on. If there is no DX context set, the function will396 * return an -EINVAL error pointer.397 *398 * Returns: Unreferenced pointer to the resource on success, negative error399 * pointer on failure.400 */401static struct vmw_resource *402vmw_view_id_val_add(struct vmw_sw_context *sw_context,403		    enum vmw_view_type view_type, u32 id)404{405	struct vmw_ctx_validation_info *ctx_node = sw_context->dx_ctx_node;406	struct vmw_resource *view;407	int ret;408 409	if (!ctx_node)410		return ERR_PTR(-EINVAL);411 412	view = vmw_view_lookup(sw_context->man, view_type, id);413	if (IS_ERR(view))414		return view;415 416	ret = vmw_view_res_val_add(sw_context, view);417	if (ret)418		return ERR_PTR(ret);419 420	return view;421}422 423/**424 * vmw_resource_context_res_add - Put resources previously bound to a context on425 * the validation list426 *427 * @dev_priv: Pointer to a device private structure428 * @sw_context: Pointer to a software context used for this command submission429 * @ctx: Pointer to the context resource430 *431 * This function puts all resources that were previously bound to @ctx on the432 * resource validation list. This is part of the context state reemission433 */434static int vmw_resource_context_res_add(struct vmw_private *dev_priv,435					struct vmw_sw_context *sw_context,436					struct vmw_resource *ctx)437{438	struct list_head *binding_list;439	struct vmw_ctx_bindinfo *entry;440	int ret = 0;441	struct vmw_resource *res;442	u32 i;443	u32 cotable_max = has_sm5_context(ctx->dev_priv) ?444		SVGA_COTABLE_MAX : SVGA_COTABLE_DX10_MAX;445 446	/* Add all cotables to the validation list. */447	if (has_sm4_context(dev_priv) &&448	    vmw_res_type(ctx) == vmw_res_dx_context) {449		for (i = 0; i < cotable_max; ++i) {450			res = vmw_context_cotable(ctx, i);451			if (IS_ERR_OR_NULL(res))452				continue;453 454			ret = vmw_execbuf_res_val_add(sw_context, res,455						      VMW_RES_DIRTY_SET,456						      vmw_val_add_flag_noctx);457			if (unlikely(ret != 0))458				return ret;459		}460	}461 462	/* Add all resources bound to the context to the validation list */463	mutex_lock(&dev_priv->binding_mutex);464	binding_list = vmw_context_binding_list(ctx);465 466	list_for_each_entry(entry, binding_list, ctx_list) {467		if (vmw_res_type(entry->res) == vmw_res_view)468			ret = vmw_view_res_val_add(sw_context, entry->res);469		else470			ret = vmw_execbuf_res_val_add(sw_context, entry->res,471						      vmw_binding_dirtying(entry->bt),472						      vmw_val_add_flag_noctx);473		if (unlikely(ret != 0))474			break;475	}476 477	if (has_sm4_context(dev_priv) &&478	    vmw_res_type(ctx) == vmw_res_dx_context) {479		struct vmw_bo *dx_query_mob;480 481		dx_query_mob = vmw_context_get_dx_query_mob(ctx);482		if (dx_query_mob) {483			vmw_bo_placement_set(dx_query_mob,484					     VMW_BO_DOMAIN_MOB,485					     VMW_BO_DOMAIN_MOB);486			ret = vmw_validation_add_bo(sw_context->ctx,487						    dx_query_mob);488		}489	}490 491	mutex_unlock(&dev_priv->binding_mutex);492	return ret;493}494 495/**496 * vmw_resource_relocation_add - Add a relocation to the relocation list497 *498 * @sw_context: Pointer to the software context.499 * @res: The resource.500 * @offset: Offset into the command buffer currently being parsed where the id501 * that needs fixup is located. Granularity is one byte.502 * @rel_type: Relocation type.503 */504static int vmw_resource_relocation_add(struct vmw_sw_context *sw_context,505				       const struct vmw_resource *res,506				       unsigned long offset,507				       enum vmw_resource_relocation_type508				       rel_type)509{510	struct vmw_resource_relocation *rel;511 512	rel = vmw_validation_mem_alloc(sw_context->ctx, sizeof(*rel));513	if (unlikely(!rel)) {514		VMW_DEBUG_USER("Failed to allocate a resource relocation.\n");515		return -ENOMEM;516	}517 518	rel->res = res;519	rel->offset = offset;520	rel->rel_type = rel_type;521	list_add_tail(&rel->head, &sw_context->res_relocations);522 523	return 0;524}525 526/**527 * vmw_resource_relocations_free - Free all relocations on a list528 *529 * @list: Pointer to the head of the relocation list530 */531static void vmw_resource_relocations_free(struct list_head *list)532{533	/* Memory is validation context memory, so no need to free it */534	INIT_LIST_HEAD(list);535}536 537/**538 * vmw_resource_relocations_apply - Apply all relocations on a list539 *540 * @cb: Pointer to the start of the command buffer bein patch. This need not be541 * the same buffer as the one being parsed when the relocation list was built,542 * but the contents must be the same modulo the resource ids.543 * @list: Pointer to the head of the relocation list.544 */545static void vmw_resource_relocations_apply(uint32_t *cb,546					   struct list_head *list)547{548	struct vmw_resource_relocation *rel;549 550	/* Validate the struct vmw_resource_relocation member size */551	BUILD_BUG_ON(SVGA_CB_MAX_SIZE >= (1 << 29));552	BUILD_BUG_ON(vmw_res_rel_max >= (1 << 3));553 554	list_for_each_entry(rel, list, head) {555		u32 *addr = (u32 *)((unsigned long) cb + rel->offset);556		switch (rel->rel_type) {557		case vmw_res_rel_normal:558			*addr = rel->res->id;559			break;560		case vmw_res_rel_nop:561			*addr = SVGA_3D_CMD_NOP;562			break;563		default:564			if (rel->res->id == -1)565				*addr = SVGA_3D_CMD_NOP;566			break;567		}568	}569}570 571static int vmw_cmd_invalid(struct vmw_private *dev_priv,572			   struct vmw_sw_context *sw_context,573			   SVGA3dCmdHeader *header)574{575	return -EINVAL;576}577 578static int vmw_cmd_ok(struct vmw_private *dev_priv,579		      struct vmw_sw_context *sw_context,580		      SVGA3dCmdHeader *header)581{582	return 0;583}584 585/**586 * vmw_resources_reserve - Reserve all resources on the sw_context's resource587 * list.588 *589 * @sw_context: Pointer to the software context.590 *591 * Note that since vmware's command submission currently is protected by the592 * cmdbuf mutex, no fancy deadlock avoidance is required for resources, since593 * only a single thread at once will attempt this.594 */595static int vmw_resources_reserve(struct vmw_sw_context *sw_context)596{597	int ret;598 599	ret = vmw_validation_res_reserve(sw_context->ctx, true);600	if (ret)601		return ret;602 603	if (sw_context->dx_query_mob) {604		struct vmw_bo *expected_dx_query_mob;605 606		expected_dx_query_mob =607			vmw_context_get_dx_query_mob(sw_context->dx_query_ctx);608		if (expected_dx_query_mob &&609		    expected_dx_query_mob != sw_context->dx_query_mob) {610			ret = -EINVAL;611		}612	}613 614	return ret;615}616 617/**618 * vmw_cmd_res_check - Check that a resource is present and if so, put it on the619 * resource validate list unless it's already there.620 *621 * @dev_priv: Pointer to a device private structure.622 * @sw_context: Pointer to the software context.623 * @res_type: Resource type.624 * @dirty: Whether to change dirty status.625 * @converter: User-space visible type specific information.626 * @id_loc: Pointer to the location in the command buffer currently being parsed627 * from where the user-space resource id handle is located.628 * @p_res: Pointer to pointer to resource validation node. Populated on629 * exit.630 */631static int632vmw_cmd_res_check(struct vmw_private *dev_priv,633		  struct vmw_sw_context *sw_context,634		  enum vmw_res_type res_type,635		  u32 dirty,636		  const struct vmw_user_resource_conv *converter,637		  uint32_t *id_loc,638		  struct vmw_resource **p_res)639{640	struct vmw_res_cache_entry *rcache = &sw_context->res_cache[res_type];641	struct vmw_resource *res;642	int ret = 0;643	bool needs_unref = false;644 645	if (p_res)646		*p_res = NULL;647 648	if (*id_loc == SVGA3D_INVALID_ID) {649		if (res_type == vmw_res_context) {650			VMW_DEBUG_USER("Illegal context invalid id.\n");651			return -EINVAL;652		}653		return 0;654	}655 656	if (likely(rcache->valid_handle && *id_loc == rcache->handle)) {657		res = rcache->res;658		if (dirty)659			vmw_validation_res_set_dirty(sw_context->ctx,660						     rcache->private, dirty);661	} else {662		unsigned int size = vmw_execbuf_res_size(dev_priv, res_type);663 664		ret = vmw_validation_preload_res(sw_context->ctx, size);665		if (ret)666			return ret;667 668		ret = vmw_user_resource_lookup_handle669			(dev_priv, sw_context->fp->tfile, *id_loc, converter, &res);670		if (ret != 0) {671			VMW_DEBUG_USER("Could not find/use resource 0x%08x.\n",672				       (unsigned int) *id_loc);673			return ret;674		}675		needs_unref = true;676 677		ret = vmw_execbuf_res_val_add(sw_context, res, dirty, vmw_val_add_flag_none);678		if (unlikely(ret != 0))679			goto res_check_done;680 681		if (rcache->valid && rcache->res == res) {682			rcache->valid_handle = true;683			rcache->handle = *id_loc;684		}685	}686 687	ret = vmw_resource_relocation_add(sw_context, res,688					  vmw_ptr_diff(sw_context->buf_start,689						       id_loc),690					  vmw_res_rel_normal);691	if (p_res)692		*p_res = res;693 694res_check_done:695	if (needs_unref)696		vmw_resource_unreference(&res);697 698	return ret;699}700 701/**702 * vmw_rebind_all_dx_query - Rebind DX query associated with the context703 *704 * @ctx_res: context the query belongs to705 *706 * This function assumes binding_mutex is held.707 */708static int vmw_rebind_all_dx_query(struct vmw_resource *ctx_res)709{710	struct vmw_private *dev_priv = ctx_res->dev_priv;711	struct vmw_bo *dx_query_mob;712	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXBindAllQuery);713 714	dx_query_mob = vmw_context_get_dx_query_mob(ctx_res);715 716	if (!dx_query_mob || dx_query_mob->dx_query_ctx)717		return 0;718 719	cmd = VMW_CMD_CTX_RESERVE(dev_priv, sizeof(*cmd), ctx_res->id);720	if (cmd == NULL)721		return -ENOMEM;722 723	cmd->header.id = SVGA_3D_CMD_DX_BIND_ALL_QUERY;724	cmd->header.size = sizeof(cmd->body);725	cmd->body.cid = ctx_res->id;726	cmd->body.mobid = dx_query_mob->tbo.resource->start;727	vmw_cmd_commit(dev_priv, sizeof(*cmd));728 729	vmw_context_bind_dx_query(ctx_res, dx_query_mob);730 731	return 0;732}733 734/**735 * vmw_rebind_contexts - Rebind all resources previously bound to referenced736 * contexts.737 *738 * @sw_context: Pointer to the software context.739 *740 * Rebind context binding points that have been scrubbed because of eviction.741 */742static int vmw_rebind_contexts(struct vmw_sw_context *sw_context)743{744	struct vmw_ctx_validation_info *val;745	int ret;746 747	list_for_each_entry(val, &sw_context->ctx_list, head) {748		ret = vmw_binding_rebind_all(val->cur);749		if (unlikely(ret != 0)) {750			if (ret != -ERESTARTSYS)751				VMW_DEBUG_USER("Failed to rebind context.\n");752			return ret;753		}754 755		ret = vmw_rebind_all_dx_query(val->ctx);756		if (ret != 0) {757			VMW_DEBUG_USER("Failed to rebind queries.\n");758			return ret;759		}760	}761 762	return 0;763}764 765/**766 * vmw_view_bindings_add - Add an array of view bindings to a context binding767 * state tracker.768 *769 * @sw_context: The execbuf state used for this command.770 * @view_type: View type for the bindings.771 * @binding_type: Binding type for the bindings.772 * @shader_slot: The shader slot to user for the bindings.773 * @view_ids: Array of view ids to be bound.774 * @num_views: Number of view ids in @view_ids.775 * @first_slot: The binding slot to be used for the first view id in @view_ids.776 */777static int vmw_view_bindings_add(struct vmw_sw_context *sw_context,778				 enum vmw_view_type view_type,779				 enum vmw_ctx_binding_type binding_type,780				 uint32 shader_slot,781				 uint32 view_ids[], u32 num_views,782				 u32 first_slot)783{784	struct vmw_ctx_validation_info *ctx_node = VMW_GET_CTX_NODE(sw_context);785	u32 i;786 787	if (!ctx_node)788		return -EINVAL;789 790	for (i = 0; i < num_views; ++i) {791		struct vmw_ctx_bindinfo_view binding;792		struct vmw_resource *view = NULL;793 794		if (view_ids[i] != SVGA3D_INVALID_ID) {795			view = vmw_view_id_val_add(sw_context, view_type,796						   view_ids[i]);797			if (IS_ERR(view)) {798				VMW_DEBUG_USER("View not found.\n");799				return PTR_ERR(view);800			}801		}802		binding.bi.ctx = ctx_node->ctx;803		binding.bi.res = view;804		binding.bi.bt = binding_type;805		binding.shader_slot = shader_slot;806		binding.slot = first_slot + i;807		vmw_binding_add(ctx_node->staged, &binding.bi,808				shader_slot, binding.slot);809	}810 811	return 0;812}813 814/**815 * vmw_cmd_cid_check - Check a command header for valid context information.816 *817 * @dev_priv: Pointer to a device private structure.818 * @sw_context: Pointer to the software context.819 * @header: A command header with an embedded user-space context handle.820 *821 * Convenience function: Call vmw_cmd_res_check with the user-space context822 * handle embedded in @header.823 */824static int vmw_cmd_cid_check(struct vmw_private *dev_priv,825			     struct vmw_sw_context *sw_context,826			     SVGA3dCmdHeader *header)827{828	VMW_DECLARE_CMD_VAR(*cmd, uint32_t) =829		container_of(header, typeof(*cmd), header);830 831	return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,832				 VMW_RES_DIRTY_SET, user_context_converter,833				 &cmd->body, NULL);834}835 836/**837 * vmw_execbuf_info_from_res - Get the private validation metadata for a838 * recently validated resource839 *840 * @sw_context: Pointer to the command submission context841 * @res: The resource842 *843 * The resource pointed to by @res needs to be present in the command submission844 * context's resource cache and hence the last resource of that type to be845 * processed by the validation code.846 *847 * Return: a pointer to the private metadata of the resource, or NULL if it848 * wasn't found849 */850static struct vmw_ctx_validation_info *851vmw_execbuf_info_from_res(struct vmw_sw_context *sw_context,852			  struct vmw_resource *res)853{854	struct vmw_res_cache_entry *rcache =855		&sw_context->res_cache[vmw_res_type(res)];856 857	if (rcache->valid && rcache->res == res)858		return rcache->private;859 860	WARN_ON_ONCE(true);861	return NULL;862}863 864static int vmw_cmd_set_render_target_check(struct vmw_private *dev_priv,865					   struct vmw_sw_context *sw_context,866					   SVGA3dCmdHeader *header)867{868	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdSetRenderTarget);869	struct vmw_resource *ctx;870	struct vmw_resource *res;871	int ret;872 873	cmd = container_of(header, typeof(*cmd), header);874 875	if (cmd->body.type >= SVGA3D_RT_MAX) {876		VMW_DEBUG_USER("Illegal render target type %u.\n",877			       (unsigned int) cmd->body.type);878		return -EINVAL;879	}880 881	ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,882				VMW_RES_DIRTY_SET, user_context_converter,883				&cmd->body.cid, &ctx);884	if (unlikely(ret != 0))885		return ret;886 887	ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,888				VMW_RES_DIRTY_SET, user_surface_converter,889				&cmd->body.target.sid, &res);890	if (unlikely(ret))891		return ret;892 893	if (dev_priv->has_mob) {894		struct vmw_ctx_bindinfo_view binding;895		struct vmw_ctx_validation_info *node;896 897		node = vmw_execbuf_info_from_res(sw_context, ctx);898		if (!node)899			return -EINVAL;900 901		binding.bi.ctx = ctx;902		binding.bi.res = res;903		binding.bi.bt = vmw_ctx_binding_rt;904		binding.slot = cmd->body.type;905		vmw_binding_add(node->staged, &binding.bi, 0, binding.slot);906	}907 908	return 0;909}910 911static int vmw_cmd_surface_copy_check(struct vmw_private *dev_priv,912				      struct vmw_sw_context *sw_context,913				      SVGA3dCmdHeader *header)914{915	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdSurfaceCopy);916	int ret;917 918	cmd = container_of(header, typeof(*cmd), header);919 920	ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,921				VMW_RES_DIRTY_NONE, user_surface_converter,922				&cmd->body.src.sid, NULL);923	if (ret)924		return ret;925 926	return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,927				 VMW_RES_DIRTY_SET, user_surface_converter,928				 &cmd->body.dest.sid, NULL);929}930 931static int vmw_cmd_buffer_copy_check(struct vmw_private *dev_priv,932				     struct vmw_sw_context *sw_context,933				     SVGA3dCmdHeader *header)934{935	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXBufferCopy);936	int ret;937 938	cmd = container_of(header, typeof(*cmd), header);939	ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,940				VMW_RES_DIRTY_NONE, user_surface_converter,941				&cmd->body.src, NULL);942	if (ret != 0)943		return ret;944 945	return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,946				 VMW_RES_DIRTY_SET, user_surface_converter,947				 &cmd->body.dest, NULL);948}949 950static int vmw_cmd_pred_copy_check(struct vmw_private *dev_priv,951				   struct vmw_sw_context *sw_context,952				   SVGA3dCmdHeader *header)953{954	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXPredCopyRegion);955	int ret;956 957	cmd = container_of(header, typeof(*cmd), header);958	ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,959				VMW_RES_DIRTY_NONE, user_surface_converter,960				&cmd->body.srcSid, NULL);961	if (ret != 0)962		return ret;963 964	return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,965				 VMW_RES_DIRTY_SET, user_surface_converter,966				 &cmd->body.dstSid, NULL);967}968 969static int vmw_cmd_stretch_blt_check(struct vmw_private *dev_priv,970				     struct vmw_sw_context *sw_context,971				     SVGA3dCmdHeader *header)972{973	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdSurfaceStretchBlt);974	int ret;975 976	cmd = container_of(header, typeof(*cmd), header);977	ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,978				VMW_RES_DIRTY_NONE, user_surface_converter,979				&cmd->body.src.sid, NULL);980	if (unlikely(ret != 0))981		return ret;982 983	return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,984				 VMW_RES_DIRTY_SET, user_surface_converter,985				 &cmd->body.dest.sid, NULL);986}987 988static int vmw_cmd_blt_surf_screen_check(struct vmw_private *dev_priv,989					 struct vmw_sw_context *sw_context,990					 SVGA3dCmdHeader *header)991{992	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdBlitSurfaceToScreen) =993		container_of(header, typeof(*cmd), header);994 995	return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,996				 VMW_RES_DIRTY_NONE, user_surface_converter,997				 &cmd->body.srcImage.sid, NULL);998}999 1000static int vmw_cmd_present_check(struct vmw_private *dev_priv,1001				 struct vmw_sw_context *sw_context,1002				 SVGA3dCmdHeader *header)1003{1004	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdPresent) =1005		container_of(header, typeof(*cmd), header);1006 1007	return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,1008				 VMW_RES_DIRTY_NONE, user_surface_converter,1009				 &cmd->body.sid, NULL);1010}1011 1012/**1013 * vmw_query_bo_switch_prepare - Prepare to switch pinned buffer for queries.1014 *1015 * @dev_priv: The device private structure.1016 * @new_query_bo: The new buffer holding query results.1017 * @sw_context: The software context used for this command submission.1018 *1019 * This function checks whether @new_query_bo is suitable for holding query1020 * results, and if another buffer currently is pinned for query results. If so,1021 * the function prepares the state of @sw_context for switching pinned buffers1022 * after successful submission of the current command batch.1023 */1024static int vmw_query_bo_switch_prepare(struct vmw_private *dev_priv,1025				       struct vmw_bo *new_query_bo,1026				       struct vmw_sw_context *sw_context)1027{1028	struct vmw_res_cache_entry *ctx_entry =1029		&sw_context->res_cache[vmw_res_context];1030	int ret;1031 1032	BUG_ON(!ctx_entry->valid);1033	sw_context->last_query_ctx = ctx_entry->res;1034 1035	if (unlikely(new_query_bo != sw_context->cur_query_bo)) {1036 1037		if (unlikely(PFN_UP(new_query_bo->tbo.resource->size) > 4)) {1038			VMW_DEBUG_USER("Query buffer too large.\n");1039			return -EINVAL;1040		}1041 1042		if (unlikely(sw_context->cur_query_bo != NULL)) {1043			sw_context->needs_post_query_barrier = true;1044			vmw_bo_placement_set_default_accelerated(sw_context->cur_query_bo);1045			ret = vmw_validation_add_bo(sw_context->ctx,1046						    sw_context->cur_query_bo);1047			if (unlikely(ret != 0))1048				return ret;1049		}1050		sw_context->cur_query_bo = new_query_bo;1051 1052		vmw_bo_placement_set_default_accelerated(dev_priv->dummy_query_bo);1053		ret = vmw_validation_add_bo(sw_context->ctx,1054					    dev_priv->dummy_query_bo);1055		if (unlikely(ret != 0))1056			return ret;1057	}1058 1059	return 0;1060}1061 1062/**1063 * vmw_query_bo_switch_commit - Finalize switching pinned query buffer1064 *1065 * @dev_priv: The device private structure.1066 * @sw_context: The software context used for this command submission batch.1067 *1068 * This function will check if we're switching query buffers, and will then,1069 * issue a dummy occlusion query wait used as a query barrier. When the fence1070 * object following that query wait has signaled, we are sure that all preceding1071 * queries have finished, and the old query buffer can be unpinned. However,1072 * since both the new query buffer and the old one are fenced with that fence,1073 * we can do an asynchronus unpin now, and be sure that the old query buffer1074 * won't be moved until the fence has signaled.1075 *1076 * As mentioned above, both the new - and old query buffers need to be fenced1077 * using a sequence emitted *after* calling this function.1078 */1079static void vmw_query_bo_switch_commit(struct vmw_private *dev_priv,1080				     struct vmw_sw_context *sw_context)1081{1082	/*1083	 * The validate list should still hold references to all1084	 * contexts here.1085	 */1086	if (sw_context->needs_post_query_barrier) {1087		struct vmw_res_cache_entry *ctx_entry =1088			&sw_context->res_cache[vmw_res_context];1089		struct vmw_resource *ctx;1090		int ret;1091 1092		BUG_ON(!ctx_entry->valid);1093		ctx = ctx_entry->res;1094 1095		ret = vmw_cmd_emit_dummy_query(dev_priv, ctx->id);1096 1097		if (unlikely(ret != 0))1098			VMW_DEBUG_USER("Out of fifo space for dummy query.\n");1099	}1100 1101	if (dev_priv->pinned_bo != sw_context->cur_query_bo) {1102		if (dev_priv->pinned_bo) {1103			vmw_bo_pin_reserved(dev_priv->pinned_bo, false);1104			vmw_bo_unreference(&dev_priv->pinned_bo);1105		}1106 1107		if (!sw_context->needs_post_query_barrier) {1108			vmw_bo_pin_reserved(sw_context->cur_query_bo, true);1109 1110			/*1111			 * We pin also the dummy_query_bo buffer so that we1112			 * don't need to validate it when emitting dummy queries1113			 * in context destroy paths.1114			 */1115			if (!dev_priv->dummy_query_bo_pinned) {1116				vmw_bo_pin_reserved(dev_priv->dummy_query_bo,1117						    true);1118				dev_priv->dummy_query_bo_pinned = true;1119			}1120 1121			BUG_ON(sw_context->last_query_ctx == NULL);1122			dev_priv->query_cid = sw_context->last_query_ctx->id;1123			dev_priv->query_cid_valid = true;1124			dev_priv->pinned_bo =1125				vmw_bo_reference(sw_context->cur_query_bo);1126		}1127	}1128}1129 1130/**1131 * vmw_translate_mob_ptr - Prepare to translate a user-space buffer handle1132 * to a MOB id.1133 *1134 * @dev_priv: Pointer to a device private structure.1135 * @sw_context: The software context used for this command batch validation.1136 * @id: Pointer to the user-space handle to be translated.1137 * @vmw_bo_p: Points to a location that, on successful return will carry a1138 * non-reference-counted pointer to the buffer object identified by the1139 * user-space handle in @id.1140 *1141 * This function saves information needed to translate a user-space buffer1142 * handle to a MOB id. The translation does not take place immediately, but1143 * during a call to vmw_apply_relocations().1144 *1145 * This function builds a relocation list and a list of buffers to validate. The1146 * former needs to be freed using either vmw_apply_relocations() or1147 * vmw_free_relocations(). The latter needs to be freed using1148 * vmw_clear_validations.1149 */1150static int vmw_translate_mob_ptr(struct vmw_private *dev_priv,1151				 struct vmw_sw_context *sw_context,1152				 SVGAMobId *id,1153				 struct vmw_bo **vmw_bo_p)1154{1155	struct vmw_bo *vmw_bo, *tmp_bo;1156	uint32_t handle = *id;1157	struct vmw_relocation *reloc;1158	int ret;1159 1160	vmw_validation_preload_bo(sw_context->ctx);1161	ret = vmw_user_bo_lookup(sw_context->filp, handle, &vmw_bo);1162	if (ret != 0) {1163		drm_dbg(&dev_priv->drm, "Could not find or use MOB buffer.\n");1164		return PTR_ERR(vmw_bo);1165	}1166	vmw_bo_placement_set(vmw_bo, VMW_BO_DOMAIN_MOB, VMW_BO_DOMAIN_MOB);1167	ret = vmw_validation_add_bo(sw_context->ctx, vmw_bo);1168	tmp_bo = vmw_bo;1169	vmw_user_bo_unref(&tmp_bo);1170	if (unlikely(ret != 0))1171		return ret;1172 1173	reloc = vmw_validation_mem_alloc(sw_context->ctx, sizeof(*reloc));1174	if (!reloc)1175		return -ENOMEM;1176 1177	reloc->mob_loc = id;1178	reloc->vbo = vmw_bo;1179 1180	*vmw_bo_p = vmw_bo;1181	list_add_tail(&reloc->head, &sw_context->bo_relocations);1182 1183	return 0;1184}1185 1186/**1187 * vmw_translate_guest_ptr - Prepare to translate a user-space buffer handle1188 * to a valid SVGAGuestPtr1189 *1190 * @dev_priv: Pointer to a device private structure.1191 * @sw_context: The software context used for this command batch validation.1192 * @ptr: Pointer to the user-space handle to be translated.1193 * @vmw_bo_p: Points to a location that, on successful return will carry a1194 * non-reference-counted pointer to the DMA buffer identified by the user-space1195 * handle in @id.1196 *1197 * This function saves information needed to translate a user-space buffer1198 * handle to a valid SVGAGuestPtr. The translation does not take place1199 * immediately, but during a call to vmw_apply_relocations().1200 *1201 * This function builds a relocation list and a list of buffers to validate.1202 * The former needs to be freed using either vmw_apply_relocations() or1203 * vmw_free_relocations(). The latter needs to be freed using1204 * vmw_clear_validations.1205 */1206static int vmw_translate_guest_ptr(struct vmw_private *dev_priv,1207				   struct vmw_sw_context *sw_context,1208				   SVGAGuestPtr *ptr,1209				   struct vmw_bo **vmw_bo_p)1210{1211	struct vmw_bo *vmw_bo, *tmp_bo;1212	uint32_t handle = ptr->gmrId;1213	struct vmw_relocation *reloc;1214	int ret;1215 1216	vmw_validation_preload_bo(sw_context->ctx);1217	ret = vmw_user_bo_lookup(sw_context->filp, handle, &vmw_bo);1218	if (ret != 0) {1219		drm_dbg(&dev_priv->drm, "Could not find or use GMR region.\n");1220		return PTR_ERR(vmw_bo);1221	}1222	vmw_bo_placement_set(vmw_bo, VMW_BO_DOMAIN_GMR | VMW_BO_DOMAIN_VRAM,1223			     VMW_BO_DOMAIN_GMR | VMW_BO_DOMAIN_VRAM);1224	ret = vmw_validation_add_bo(sw_context->ctx, vmw_bo);1225	tmp_bo = vmw_bo;1226	vmw_user_bo_unref(&tmp_bo);1227	if (unlikely(ret != 0))1228		return ret;1229 1230	reloc = vmw_validation_mem_alloc(sw_context->ctx, sizeof(*reloc));1231	if (!reloc)1232		return -ENOMEM;1233 1234	reloc->location = ptr;1235	reloc->vbo = vmw_bo;1236	*vmw_bo_p = vmw_bo;1237	list_add_tail(&reloc->head, &sw_context->bo_relocations);1238 1239	return 0;1240}1241 1242/**1243 * vmw_cmd_dx_define_query - validate SVGA_3D_CMD_DX_DEFINE_QUERY command.1244 *1245 * @dev_priv: Pointer to a device private struct.1246 * @sw_context: The software context used for this command submission.1247 * @header: Pointer to the command header in the command stream.1248 *1249 * This function adds the new query into the query COTABLE1250 */1251static int vmw_cmd_dx_define_query(struct vmw_private *dev_priv,1252				   struct vmw_sw_context *sw_context,1253				   SVGA3dCmdHeader *header)1254{1255	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXDefineQuery);1256	struct vmw_ctx_validation_info *ctx_node = VMW_GET_CTX_NODE(sw_context);1257	struct vmw_resource *cotable_res;1258	int ret;1259 1260	if (!ctx_node)1261		return -EINVAL;1262 1263	cmd = container_of(header, typeof(*cmd), header);1264 1265	if (cmd->body.type <  SVGA3D_QUERYTYPE_MIN ||1266	    cmd->body.type >= SVGA3D_QUERYTYPE_MAX)1267		return -EINVAL;1268 1269	cotable_res = vmw_context_cotable(ctx_node->ctx, SVGA_COTABLE_DXQUERY);1270	if (IS_ERR_OR_NULL(cotable_res))1271		return cotable_res ? PTR_ERR(cotable_res) : -EINVAL;1272	ret = vmw_cotable_notify(cotable_res, cmd->body.queryId);1273 1274	return ret;1275}1276 1277/**1278 * vmw_cmd_dx_bind_query - validate SVGA_3D_CMD_DX_BIND_QUERY command.1279 *1280 * @dev_priv: Pointer to a device private struct.1281 * @sw_context: The software context used for this command submission.1282 * @header: Pointer to the command header in the command stream.1283 *1284 * The query bind operation will eventually associate the query ID with its1285 * backing MOB.  In this function, we take the user mode MOB ID and use1286 * vmw_translate_mob_ptr() to translate it to its kernel mode equivalent.1287 */1288static int vmw_cmd_dx_bind_query(struct vmw_private *dev_priv,1289				 struct vmw_sw_context *sw_context,1290				 SVGA3dCmdHeader *header)1291{1292	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXBindQuery);1293	struct vmw_bo *vmw_bo;1294	int ret;1295 1296	cmd = container_of(header, typeof(*cmd), header);1297 1298	/*1299	 * Look up the buffer pointed to by q.mobid, put it on the relocation1300	 * list so its kernel mode MOB ID can be filled in later1301	 */1302	ret = vmw_translate_mob_ptr(dev_priv, sw_context, &cmd->body.mobid,1303				    &vmw_bo);1304 1305	if (ret != 0)1306		return ret;1307 1308	sw_context->dx_query_mob = vmw_bo;1309	sw_context->dx_query_ctx = sw_context->dx_ctx_node->ctx;1310	return 0;1311}1312 1313/**1314 * vmw_cmd_begin_gb_query - validate SVGA_3D_CMD_BEGIN_GB_QUERY command.1315 *1316 * @dev_priv: Pointer to a device private struct.1317 * @sw_context: The software context used for this command submission.1318 * @header: Pointer to the command header in the command stream.1319 */1320static int vmw_cmd_begin_gb_query(struct vmw_private *dev_priv,1321				  struct vmw_sw_context *sw_context,1322				  SVGA3dCmdHeader *header)1323{1324	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdBeginGBQuery) =1325		container_of(header, typeof(*cmd), header);1326 1327	return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,1328				 VMW_RES_DIRTY_SET, user_context_converter,1329				 &cmd->body.cid, NULL);1330}1331 1332/**1333 * vmw_cmd_begin_query - validate SVGA_3D_CMD_BEGIN_QUERY command.1334 *1335 * @dev_priv: Pointer to a device private struct.1336 * @sw_context: The software context used for this command submission.1337 * @header: Pointer to the command header in the command stream.1338 */1339static int vmw_cmd_begin_query(struct vmw_private *dev_priv,1340			       struct vmw_sw_context *sw_context,1341			       SVGA3dCmdHeader *header)1342{1343	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdBeginQuery) =1344		container_of(header, typeof(*cmd), header);1345 1346	if (unlikely(dev_priv->has_mob)) {1347		VMW_DECLARE_CMD_VAR(gb_cmd, SVGA3dCmdBeginGBQuery);1348 1349		BUG_ON(sizeof(gb_cmd) != sizeof(*cmd));1350 1351		gb_cmd.header.id = SVGA_3D_CMD_BEGIN_GB_QUERY;1352		gb_cmd.header.size = cmd->header.size;1353		gb_cmd.body.cid = cmd->body.cid;1354		gb_cmd.body.type = cmd->body.type;1355 1356		memcpy(cmd, &gb_cmd, sizeof(*cmd));1357		return vmw_cmd_begin_gb_query(dev_priv, sw_context, header);1358	}1359 1360	return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,1361				 VMW_RES_DIRTY_SET, user_context_converter,1362				 &cmd->body.cid, NULL);1363}1364 1365/**1366 * vmw_cmd_end_gb_query - validate SVGA_3D_CMD_END_GB_QUERY command.1367 *1368 * @dev_priv: Pointer to a device private struct.1369 * @sw_context: The software context used for this command submission.1370 * @header: Pointer to the command header in the command stream.1371 */1372static int vmw_cmd_end_gb_query(struct vmw_private *dev_priv,1373				struct vmw_sw_context *sw_context,1374				SVGA3dCmdHeader *header)1375{1376	struct vmw_bo *vmw_bo;1377	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdEndGBQuery);1378	int ret;1379 1380	cmd = container_of(header, typeof(*cmd), header);1381	ret = vmw_cmd_cid_check(dev_priv, sw_context, header);1382	if (unlikely(ret != 0))1383		return ret;1384 1385	ret = vmw_translate_mob_ptr(dev_priv, sw_context, &cmd->body.mobid,1386				    &vmw_bo);1387	if (unlikely(ret != 0))1388		return ret;1389 1390	ret = vmw_query_bo_switch_prepare(dev_priv, vmw_bo, sw_context);1391 1392	return ret;1393}1394 1395/**1396 * vmw_cmd_end_query - validate SVGA_3D_CMD_END_QUERY command.1397 *1398 * @dev_priv: Pointer to a device private struct.1399 * @sw_context: The software context used for this command submission.1400 * @header: Pointer to the command header in the command stream.1401 */1402static int vmw_cmd_end_query(struct vmw_private *dev_priv,1403			     struct vmw_sw_context *sw_context,1404			     SVGA3dCmdHeader *header)1405{1406	struct vmw_bo *vmw_bo;1407	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdEndQuery);1408	int ret;1409 1410	cmd = container_of(header, typeof(*cmd), header);1411	if (dev_priv->has_mob) {1412		VMW_DECLARE_CMD_VAR(gb_cmd, SVGA3dCmdEndGBQuery);1413 1414		BUG_ON(sizeof(gb_cmd) != sizeof(*cmd));1415 1416		gb_cmd.header.id = SVGA_3D_CMD_END_GB_QUERY;1417		gb_cmd.header.size = cmd->header.size;1418		gb_cmd.body.cid = cmd->body.cid;1419		gb_cmd.body.type = cmd->body.type;1420		gb_cmd.body.mobid = cmd->body.guestResult.gmrId;1421		gb_cmd.body.offset = cmd->body.guestResult.offset;1422 1423		memcpy(cmd, &gb_cmd, sizeof(*cmd));1424		return vmw_cmd_end_gb_query(dev_priv, sw_context, header);1425	}1426 1427	ret = vmw_cmd_cid_check(dev_priv, sw_context, header);1428	if (unlikely(ret != 0))1429		return ret;1430 1431	ret = vmw_translate_guest_ptr(dev_priv, sw_context,1432				      &cmd->body.guestResult, &vmw_bo);1433	if (unlikely(ret != 0))1434		return ret;1435 1436	ret = vmw_query_bo_switch_prepare(dev_priv, vmw_bo, sw_context);1437 1438	return ret;1439}1440 1441/**1442 * vmw_cmd_wait_gb_query - validate SVGA_3D_CMD_WAIT_GB_QUERY command.1443 *1444 * @dev_priv: Pointer to a device private struct.1445 * @sw_context: The software context used for this command submission.1446 * @header: Pointer to the command header in the command stream.1447 */1448static int vmw_cmd_wait_gb_query(struct vmw_private *dev_priv,1449				 struct vmw_sw_context *sw_context,1450				 SVGA3dCmdHeader *header)1451{1452	struct vmw_bo *vmw_bo;1453	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdWaitForGBQuery);1454	int ret;1455 1456	cmd = container_of(header, typeof(*cmd), header);1457	ret = vmw_cmd_cid_check(dev_priv, sw_context, header);1458	if (unlikely(ret != 0))1459		return ret;1460 1461	ret = vmw_translate_mob_ptr(dev_priv, sw_context, &cmd->body.mobid,1462				    &vmw_bo);1463	if (unlikely(ret != 0))1464		return ret;1465 1466	return 0;1467}1468 1469/**1470 * vmw_cmd_wait_query - validate SVGA_3D_CMD_WAIT_QUERY command.1471 *1472 * @dev_priv: Pointer to a device private struct.1473 * @sw_context: The software context used for this command submission.1474 * @header: Pointer to the command header in the command stream.1475 */1476static int vmw_cmd_wait_query(struct vmw_private *dev_priv,1477			      struct vmw_sw_context *sw_context,1478			      SVGA3dCmdHeader *header)1479{1480	struct vmw_bo *vmw_bo;1481	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdWaitForQuery);1482	int ret;1483 1484	cmd = container_of(header, typeof(*cmd), header);1485	if (dev_priv->has_mob) {1486		VMW_DECLARE_CMD_VAR(gb_cmd, SVGA3dCmdWaitForGBQuery);1487 1488		BUG_ON(sizeof(gb_cmd) != sizeof(*cmd));1489 1490		gb_cmd.header.id = SVGA_3D_CMD_WAIT_FOR_GB_QUERY;1491		gb_cmd.header.size = cmd->header.size;1492		gb_cmd.body.cid = cmd->body.cid;1493		gb_cmd.body.type = cmd->body.type;1494		gb_cmd.body.mobid = cmd->body.guestResult.gmrId;1495		gb_cmd.body.offset = cmd->body.guestResult.offset;1496 1497		memcpy(cmd, &gb_cmd, sizeof(*cmd));1498		return vmw_cmd_wait_gb_query(dev_priv, sw_context, header);1499	}1500 1501	ret = vmw_cmd_cid_check(dev_priv, sw_context, header);1502	if (unlikely(ret != 0))1503		return ret;1504 1505	ret = vmw_translate_guest_ptr(dev_priv, sw_context,1506				      &cmd->body.guestResult, &vmw_bo);1507	if (unlikely(ret != 0))1508		return ret;1509 1510	return 0;1511}1512 1513static int vmw_cmd_dma(struct vmw_private *dev_priv,1514		       struct vmw_sw_context *sw_context,1515		       SVGA3dCmdHeader *header)1516{1517	struct vmw_bo *vmw_bo = NULL;1518	struct vmw_surface *srf = NULL;1519	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdSurfaceDMA);1520	int ret;1521	SVGA3dCmdSurfaceDMASuffix *suffix;1522	uint32_t bo_size;1523	bool dirty;1524 1525	cmd = container_of(header, typeof(*cmd), header);1526	suffix = (SVGA3dCmdSurfaceDMASuffix *)((unsigned long) &cmd->body +1527					       header->size - sizeof(*suffix));1528 1529	/* Make sure device and verifier stays in sync. */1530	if (unlikely(suffix->suffixSize != sizeof(*suffix))) {1531		VMW_DEBUG_USER("Invalid DMA suffix size.\n");1532		return -EINVAL;1533	}1534 1535	ret = vmw_translate_guest_ptr(dev_priv, sw_context,1536				      &cmd->body.guest.ptr, &vmw_bo);1537	if (unlikely(ret != 0))1538		return ret;1539 1540	/* Make sure DMA doesn't cross BO boundaries. */1541	bo_size = vmw_bo->tbo.base.size;1542	if (unlikely(cmd->body.guest.ptr.offset > bo_size)) {1543		VMW_DEBUG_USER("Invalid DMA offset.\n");1544		return -EINVAL;1545	}1546 1547	bo_size -= cmd->body.guest.ptr.offset;1548	if (unlikely(suffix->maximumOffset > bo_size))1549		suffix->maximumOffset = bo_size;1550 1551	dirty = (cmd->body.transfer == SVGA3D_WRITE_HOST_VRAM) ?1552		VMW_RES_DIRTY_SET : 0;1553	ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,1554				dirty, user_surface_converter,1555				&cmd->body.host.sid, NULL);1556	if (unlikely(ret != 0)) {1557		if (unlikely(ret != -ERESTARTSYS))1558			VMW_DEBUG_USER("could not find surface for DMA.\n");1559		return ret;1560	}1561 1562	srf = vmw_res_to_srf(sw_context->res_cache[vmw_res_surface].res);1563 1564	vmw_kms_cursor_snoop(srf, sw_context->fp->tfile, &vmw_bo->tbo, header);1565 1566	return 0;1567}1568 1569static int vmw_cmd_draw(struct vmw_private *dev_priv,1570			struct vmw_sw_context *sw_context,1571			SVGA3dCmdHeader *header)1572{1573	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDrawPrimitives);1574	SVGA3dVertexDecl *decl = (SVGA3dVertexDecl *)(1575		(unsigned long)header + sizeof(*cmd));1576	SVGA3dPrimitiveRange *range;1577	uint32_t i;1578	uint32_t maxnum;1579	int ret;1580 1581	ret = vmw_cmd_cid_check(dev_priv, sw_context, header);1582	if (unlikely(ret != 0))1583		return ret;1584 1585	cmd = container_of(header, typeof(*cmd), header);1586	maxnum = (header->size - sizeof(cmd->body)) / sizeof(*decl);1587 1588	if (unlikely(cmd->body.numVertexDecls > maxnum)) {1589		VMW_DEBUG_USER("Illegal number of vertex declarations.\n");1590		return -EINVAL;1591	}1592 1593	for (i = 0; i < cmd->body.numVertexDecls; ++i, ++decl) {1594		ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,1595					VMW_RES_DIRTY_NONE,1596					user_surface_converter,1597					&decl->array.surfaceId, NULL);1598		if (unlikely(ret != 0))1599			return ret;1600	}1601 1602	maxnum = (header->size - sizeof(cmd->body) -1603		  cmd->body.numVertexDecls * sizeof(*decl)) / sizeof(*range);1604	if (unlikely(cmd->body.numRanges > maxnum)) {1605		VMW_DEBUG_USER("Illegal number of index ranges.\n");1606		return -EINVAL;1607	}1608 1609	range = (SVGA3dPrimitiveRange *) decl;1610	for (i = 0; i < cmd->body.numRanges; ++i, ++range) {1611		ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,1612					VMW_RES_DIRTY_NONE,1613					user_surface_converter,1614					&range->indexArray.surfaceId, NULL);1615		if (unlikely(ret != 0))1616			return ret;1617	}1618	return 0;1619}1620 1621static int vmw_cmd_tex_state(struct vmw_private *dev_priv,1622			     struct vmw_sw_context *sw_context,1623			     SVGA3dCmdHeader *header)1624{1625	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdSetTextureState);1626	SVGA3dTextureState *last_state = (SVGA3dTextureState *)1627	  ((unsigned long) header + header->size + sizeof(*header));1628	SVGA3dTextureState *cur_state = (SVGA3dTextureState *)1629		((unsigned long) header + sizeof(*cmd));1630	struct vmw_resource *ctx;1631	struct vmw_resource *res;1632	int ret;1633 1634	cmd = container_of(header, typeof(*cmd), header);1635 1636	ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,1637				VMW_RES_DIRTY_SET, user_context_converter,1638				&cmd->body.cid, &ctx);1639	if (unlikely(ret != 0))1640		return ret;1641 1642	for (; cur_state < last_state; ++cur_state) {1643		if (likely(cur_state->name != SVGA3D_TS_BIND_TEXTURE))1644			continue;1645 1646		if (cur_state->stage >= SVGA3D_NUM_TEXTURE_UNITS) {1647			VMW_DEBUG_USER("Illegal texture/sampler unit %u.\n",1648				       (unsigned int) cur_state->stage);1649			return -EINVAL;1650		}1651 1652		ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,1653					VMW_RES_DIRTY_NONE,1654					user_surface_converter,1655					&cur_state->value, &res);1656		if (unlikely(ret != 0))1657			return ret;1658 1659		if (dev_priv->has_mob) {1660			struct vmw_ctx_bindinfo_tex binding;1661			struct vmw_ctx_validation_info *node;1662 1663			node = vmw_execbuf_info_from_res(sw_context, ctx);1664			if (!node)1665				return -EINVAL;1666 1667			binding.bi.ctx = ctx;1668			binding.bi.res = res;1669			binding.bi.bt = vmw_ctx_binding_tex;1670			binding.texture_stage = cur_state->stage;1671			vmw_binding_add(node->staged, &binding.bi, 0,1672					binding.texture_stage);1673		}1674	}1675 1676	return 0;1677}1678 1679static int vmw_cmd_check_define_gmrfb(struct vmw_private *dev_priv,1680				      struct vmw_sw_context *sw_context,1681				      void *buf)1682{1683	struct vmw_bo *vmw_bo;1684 1685	struct {1686		uint32_t header;1687		SVGAFifoCmdDefineGMRFB body;1688	} *cmd = buf;1689 1690	return vmw_translate_guest_ptr(dev_priv, sw_context, &cmd->body.ptr,1691				       &vmw_bo);1692}1693 1694/**1695 * vmw_cmd_res_switch_backup - Utility function to handle backup buffer1696 * switching1697 *1698 * @dev_priv: Pointer to a device private struct.1699 * @sw_context: The software context being used for this batch.1700 * @res: Pointer to the resource.1701 * @buf_id: Pointer to the user-space backup buffer handle in the command1702 * stream.1703 * @backup_offset: Offset of backup into MOB.1704 *1705 * This function prepares for registering a switch of backup buffers in the1706 * resource metadata just prior to unreserving. It's basically a wrapper around1707 * vmw_cmd_res_switch_backup with a different interface.1708 */1709static int vmw_cmd_res_switch_backup(struct vmw_private *dev_priv,1710				     struct vmw_sw_context *sw_context,1711				     struct vmw_resource *res, uint32_t *buf_id,1712				     unsigned long backup_offset)1713{1714	struct vmw_bo *vbo;1715	void *info;1716	int ret;1717 1718	info = vmw_execbuf_info_from_res(sw_context, res);1719	if (!info)1720		return -EINVAL;1721 1722	ret = vmw_translate_mob_ptr(dev_priv, sw_context, buf_id, &vbo);1723	if (ret)1724		return ret;1725 1726	vmw_validation_res_switch_backup(sw_context->ctx, info, vbo,1727					 backup_offset);1728	return 0;1729}1730 1731/**1732 * vmw_cmd_switch_backup - Utility function to handle backup buffer switching1733 *1734 * @dev_priv: Pointer to a device private struct.1735 * @sw_context: The software context being used for this batch.1736 * @res_type: The resource type.1737 * @converter: Information about user-space binding for this resource type.1738 * @res_id: Pointer to the user-space resource handle in the command stream.1739 * @buf_id: Pointer to the user-space backup buffer handle in the command1740 * stream.1741 * @backup_offset: Offset of backup into MOB.1742 *1743 * This function prepares for registering a switch of backup buffers in the1744 * resource metadata just prior to unreserving. It's basically a wrapper around1745 * vmw_cmd_res_switch_backup with a different interface.1746 */1747static int vmw_cmd_switch_backup(struct vmw_private *dev_priv,1748				 struct vmw_sw_context *sw_context,1749				 enum vmw_res_type res_type,1750				 const struct vmw_user_resource_conv1751				 *converter, uint32_t *res_id, uint32_t *buf_id,1752				 unsigned long backup_offset)1753{1754	struct vmw_resource *res;1755	int ret;1756 1757	ret = vmw_cmd_res_check(dev_priv, sw_context, res_type,1758				VMW_RES_DIRTY_NONE, converter, res_id, &res);1759	if (ret)1760		return ret;1761 1762	return vmw_cmd_res_switch_backup(dev_priv, sw_context, res, buf_id,1763					 backup_offset);1764}1765 1766/**1767 * vmw_cmd_bind_gb_surface - Validate SVGA_3D_CMD_BIND_GB_SURFACE command1768 *1769 * @dev_priv: Pointer to a device private struct.1770 * @sw_context: The software context being used for this batch.1771 * @header: Pointer to the command header in the command stream.1772 */1773static int vmw_cmd_bind_gb_surface(struct vmw_private *dev_priv,1774				   struct vmw_sw_context *sw_context,1775				   SVGA3dCmdHeader *header)1776{1777	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdBindGBSurface) =1778		container_of(header, typeof(*cmd), header);1779 1780	return vmw_cmd_switch_backup(dev_priv, sw_context, vmw_res_surface,1781				     user_surface_converter, &cmd->body.sid,1782				     &cmd->body.mobid, 0);1783}1784 1785/**1786 * vmw_cmd_update_gb_image - Validate SVGA_3D_CMD_UPDATE_GB_IMAGE command1787 *1788 * @dev_priv: Pointer to a device private struct.1789 * @sw_context: The software context being used for this batch.1790 * @header: Pointer to the command header in the command stream.1791 */1792static int vmw_cmd_update_gb_image(struct vmw_private *dev_priv,1793				   struct vmw_sw_context *sw_context,1794				   SVGA3dCmdHeader *header)1795{1796	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdUpdateGBImage) =1797		container_of(header, typeof(*cmd), header);1798 1799	return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,1800				 VMW_RES_DIRTY_NONE, user_surface_converter,1801				 &cmd->body.image.sid, NULL);1802}1803 1804/**1805 * vmw_cmd_update_gb_surface - Validate SVGA_3D_CMD_UPDATE_GB_SURFACE command1806 *1807 * @dev_priv: Pointer to a device private struct.1808 * @sw_context: The software context being used for this batch.1809 * @header: Pointer to the command header in the command stream.1810 */1811static int vmw_cmd_update_gb_surface(struct vmw_private *dev_priv,1812				     struct vmw_sw_context *sw_context,1813				     SVGA3dCmdHeader *header)1814{1815	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdUpdateGBSurface) =1816		container_of(header, typeof(*cmd), header);1817 1818	return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,1819				 VMW_RES_DIRTY_CLEAR, user_surface_converter,1820				 &cmd->body.sid, NULL);1821}1822 1823/**1824 * vmw_cmd_readback_gb_image - Validate SVGA_3D_CMD_READBACK_GB_IMAGE command1825 *1826 * @dev_priv: Pointer to a device private struct.1827 * @sw_context: The software context being used for this batch.1828 * @header: Pointer to the command header in the command stream.1829 */1830static int vmw_cmd_readback_gb_image(struct vmw_private *dev_priv,1831				     struct vmw_sw_context *sw_context,1832				     SVGA3dCmdHeader *header)1833{1834	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdReadbackGBImage) =1835		container_of(header, typeof(*cmd), header);1836 1837	return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,1838				 VMW_RES_DIRTY_NONE, user_surface_converter,1839				 &cmd->body.image.sid, NULL);1840}1841 1842/**1843 * vmw_cmd_readback_gb_surface - Validate SVGA_3D_CMD_READBACK_GB_SURFACE1844 * command1845 *1846 * @dev_priv: Pointer to a device private struct.1847 * @sw_context: The software context being used for this batch.1848 * @header: Pointer to the command header in the command stream.1849 */1850static int vmw_cmd_readback_gb_surface(struct vmw_private *dev_priv,1851				       struct vmw_sw_context *sw_context,1852				       SVGA3dCmdHeader *header)1853{1854	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdReadbackGBSurface) =1855		container_of(header, typeof(*cmd), header);1856 1857	return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,1858				 VMW_RES_DIRTY_CLEAR, user_surface_converter,1859				 &cmd->body.sid, NULL);1860}1861 1862/**1863 * vmw_cmd_invalidate_gb_image - Validate SVGA_3D_CMD_INVALIDATE_GB_IMAGE1864 * command1865 *1866 * @dev_priv: Pointer to a device private struct.1867 * @sw_context: The software context being used for this batch.1868 * @header: Pointer to the command header in the command stream.1869 */1870static int vmw_cmd_invalidate_gb_image(struct vmw_private *dev_priv,1871				       struct vmw_sw_context *sw_context,1872				       SVGA3dCmdHeader *header)1873{1874	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdInvalidateGBImage) =1875		container_of(header, typeof(*cmd), header);1876 1877	return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,1878				 VMW_RES_DIRTY_NONE, user_surface_converter,1879				 &cmd->body.image.sid, NULL);1880}1881 1882/**1883 * vmw_cmd_invalidate_gb_surface - Validate SVGA_3D_CMD_INVALIDATE_GB_SURFACE1884 * command1885 *1886 * @dev_priv: Pointer to a device private struct.1887 * @sw_context: The software context being used for this batch.1888 * @header: Pointer to the command header in the command stream.1889 */1890static int vmw_cmd_invalidate_gb_surface(struct vmw_private *dev_priv,1891					 struct vmw_sw_context *sw_context,1892					 SVGA3dCmdHeader *header)1893{1894	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdInvalidateGBSurface) =1895		container_of(header, typeof(*cmd), header);1896 1897	return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,1898				 VMW_RES_DIRTY_CLEAR, user_surface_converter,1899				 &cmd->body.sid, NULL);1900}1901 1902/**1903 * vmw_cmd_shader_define - Validate SVGA_3D_CMD_SHADER_DEFINE command1904 *1905 * @dev_priv: Pointer to a device private struct.1906 * @sw_context: The software context being used for this batch.1907 * @header: Pointer to the command header in the command stream.1908 */1909static int vmw_cmd_shader_define(struct vmw_private *dev_priv,1910				 struct vmw_sw_context *sw_context,1911				 SVGA3dCmdHeader *header)1912{1913	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDefineShader);1914	int ret;1915	size_t size;1916	struct vmw_resource *ctx;1917 1918	cmd = container_of(header, typeof(*cmd), header);1919 1920	ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,1921				VMW_RES_DIRTY_SET, user_context_converter,1922				&cmd->body.cid, &ctx);1923	if (unlikely(ret != 0))1924		return ret;1925 1926	if (unlikely(!dev_priv->has_mob))1927		return 0;1928 1929	size = cmd->header.size - sizeof(cmd->body);1930	ret = vmw_compat_shader_add(dev_priv, vmw_context_res_man(ctx),1931				    cmd->body.shid, cmd + 1, cmd->body.type,1932				    size, &sw_context->staged_cmd_res);1933	if (unlikely(ret != 0))1934		return ret;1935 1936	return vmw_resource_relocation_add(sw_context, NULL,1937					   vmw_ptr_diff(sw_context->buf_start,1938							&cmd->header.id),1939					   vmw_res_rel_nop);1940}1941 1942/**1943 * vmw_cmd_shader_destroy - Validate SVGA_3D_CMD_SHADER_DESTROY command1944 *1945 * @dev_priv: Pointer to a device private struct.1946 * @sw_context: The software context being used for this batch.1947 * @header: Pointer to the command header in the command stream.1948 */1949static int vmw_cmd_shader_destroy(struct vmw_private *dev_priv,1950				  struct vmw_sw_context *sw_context,1951				  SVGA3dCmdHeader *header)1952{1953	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDestroyShader);1954	int ret;1955	struct vmw_resource *ctx;1956 1957	cmd = container_of(header, typeof(*cmd), header);1958 1959	ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,1960				VMW_RES_DIRTY_SET, user_context_converter,1961				&cmd->body.cid, &ctx);1962	if (unlikely(ret != 0))1963		return ret;1964 1965	if (unlikely(!dev_priv->has_mob))1966		return 0;1967 1968	ret = vmw_shader_remove(vmw_context_res_man(ctx), cmd->body.shid,1969				cmd->body.type, &sw_context->staged_cmd_res);1970	if (unlikely(ret != 0))1971		return ret;1972 1973	return vmw_resource_relocation_add(sw_context, NULL,1974					   vmw_ptr_diff(sw_context->buf_start,1975							&cmd->header.id),1976					   vmw_res_rel_nop);1977}1978 1979/**1980 * vmw_cmd_set_shader - Validate SVGA_3D_CMD_SET_SHADER command1981 *1982 * @dev_priv: Pointer to a device private struct.1983 * @sw_context: The software context being used for this batch.1984 * @header: Pointer to the command header in the command stream.1985 */1986static int vmw_cmd_set_shader(struct vmw_private *dev_priv,1987			      struct vmw_sw_context *sw_context,1988			      SVGA3dCmdHeader *header)1989{1990	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdSetShader);1991	struct vmw_ctx_bindinfo_shader binding;1992	struct vmw_resource *ctx, *res = NULL;1993	struct vmw_ctx_validation_info *ctx_info;1994	int ret;1995 1996	cmd = container_of(header, typeof(*cmd), header);1997 1998	if (!vmw_shadertype_is_valid(VMW_SM_LEGACY, cmd->body.type)) {1999		VMW_DEBUG_USER("Illegal shader type %u.\n",2000			       (unsigned int) cmd->body.type);2001		return -EINVAL;2002	}2003 2004	ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,2005				VMW_RES_DIRTY_SET, user_context_converter,2006				&cmd->body.cid, &ctx);2007	if (unlikely(ret != 0))2008		return ret;2009 2010	if (!dev_priv->has_mob)2011		return 0;2012 2013	if (cmd->body.shid != SVGA3D_INVALID_ID) {2014		/*2015		 * This is the compat shader path - Per device guest-backed2016		 * shaders, but user-space thinks it's per context host-2017		 * backed shaders.2018		 */2019		res = vmw_shader_lookup(vmw_context_res_man(ctx),2020					cmd->body.shid, cmd->body.type);2021		if (!IS_ERR(res)) {2022			ret = vmw_execbuf_res_val_add(sw_context, res,2023						      VMW_RES_DIRTY_NONE,2024						      vmw_val_add_flag_noctx);2025			if (unlikely(ret != 0))2026				return ret;2027 2028			ret = vmw_resource_relocation_add2029				(sw_context, res,2030				 vmw_ptr_diff(sw_context->buf_start,2031					      &cmd->body.shid),2032				 vmw_res_rel_normal);2033			if (unlikely(ret != 0))2034				return ret;2035		}2036	}2037 2038	if (IS_ERR_OR_NULL(res)) {2039		ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_shader,2040					VMW_RES_DIRTY_NONE,2041					user_shader_converter, &cmd->body.shid,2042					&res);2043		if (unlikely(ret != 0))2044			return ret;2045	}2046 2047	ctx_info = vmw_execbuf_info_from_res(sw_context, ctx);2048	if (!ctx_info)2049		return -EINVAL;2050 2051	binding.bi.ctx = ctx;2052	binding.bi.res = res;2053	binding.bi.bt = vmw_ctx_binding_shader;2054	binding.shader_slot = cmd->body.type - SVGA3D_SHADERTYPE_MIN;2055	vmw_binding_add(ctx_info->staged, &binding.bi, binding.shader_slot, 0);2056 2057	return 0;2058}2059 2060/**2061 * vmw_cmd_set_shader_const - Validate SVGA_3D_CMD_SET_SHADER_CONST command2062 *2063 * @dev_priv: Pointer to a device private struct.2064 * @sw_context: The software context being used for this batch.2065 * @header: Pointer to the command header in the command stream.2066 */2067static int vmw_cmd_set_shader_const(struct vmw_private *dev_priv,2068				    struct vmw_sw_context *sw_context,2069				    SVGA3dCmdHeader *header)2070{2071	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdSetShaderConst);2072	int ret;2073 2074	cmd = container_of(header, typeof(*cmd), header);2075 2076	ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,2077				VMW_RES_DIRTY_SET, user_context_converter,2078				&cmd->body.cid, NULL);2079	if (unlikely(ret != 0))2080		return ret;2081 2082	if (dev_priv->has_mob)2083		header->id = SVGA_3D_CMD_SET_GB_SHADERCONSTS_INLINE;2084 2085	return 0;2086}2087 2088/**2089 * vmw_cmd_bind_gb_shader - Validate SVGA_3D_CMD_BIND_GB_SHADER command2090 *2091 * @dev_priv: Pointer to a device private struct.2092 * @sw_context: The software context being used for this batch.2093 * @header: Pointer to the command header in the command stream.2094 */2095static int vmw_cmd_bind_gb_shader(struct vmw_private *dev_priv,2096				  struct vmw_sw_context *sw_context,2097				  SVGA3dCmdHeader *header)2098{2099	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdBindGBShader) =2100		container_of(header, typeof(*cmd), header);2101 2102	return vmw_cmd_switch_backup(dev_priv, sw_context, vmw_res_shader,2103				     user_shader_converter, &cmd->body.shid,2104				     &cmd->body.mobid, cmd->body.offsetInBytes);2105}2106 2107/**2108 * vmw_cmd_dx_set_single_constant_buffer - Validate2109 * SVGA_3D_CMD_DX_SET_SINGLE_CONSTANT_BUFFER command.2110 *2111 * @dev_priv: Pointer to a device private struct.2112 * @sw_context: The software context being used for this batch.2113 * @header: Pointer to the command header in the command stream.2114 */2115static int2116vmw_cmd_dx_set_single_constant_buffer(struct vmw_private *dev_priv,2117				      struct vmw_sw_context *sw_context,2118				      SVGA3dCmdHeader *header)2119{2120	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXSetSingleConstantBuffer);2121 2122	struct vmw_resource *res = NULL;2123	struct vmw_ctx_validation_info *ctx_node = VMW_GET_CTX_NODE(sw_context);2124	struct vmw_ctx_bindinfo_cb binding;2125	int ret;2126 2127	if (!ctx_node)2128		return -EINVAL;2129 2130	cmd = container_of(header, typeof(*cmd), header);2131	ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,2132				VMW_RES_DIRTY_NONE, user_surface_converter,2133				&cmd->body.sid, &res);2134	if (unlikely(ret != 0))2135		return ret;2136 2137	if (!vmw_shadertype_is_valid(dev_priv->sm_type, cmd->body.type) ||2138	    cmd->body.slot >= SVGA3D_DX_MAX_CONSTBUFFERS) {2139		VMW_DEBUG_USER("Illegal const buffer shader %u slot %u.\n",2140			       (unsigned int) cmd->body.type,2141			       (unsigned int) cmd->body.slot);2142		return -EINVAL;2143	}2144 2145	binding.bi.ctx = ctx_node->ctx;2146	binding.bi.res = res;2147	binding.bi.bt = vmw_ctx_binding_cb;2148	binding.shader_slot = cmd->body.type - SVGA3D_SHADERTYPE_MIN;2149	binding.offset = cmd->body.offsetInBytes;2150	binding.size = cmd->body.sizeInBytes;2151	binding.slot = cmd->body.slot;2152 2153	vmw_binding_add(ctx_node->staged, &binding.bi, binding.shader_slot,2154			binding.slot);2155 2156	return 0;2157}2158 2159/**2160 * vmw_cmd_dx_set_constant_buffer_offset - Validate2161 * SVGA_3D_CMD_DX_SET_VS/PS/GS/HS/DS/CS_CONSTANT_BUFFER_OFFSET command.2162 *2163 * @dev_priv: Pointer to a device private struct.2164 * @sw_context: The software context being used for this batch.2165 * @header: Pointer to the command header in the command stream.2166 */2167static int2168vmw_cmd_dx_set_constant_buffer_offset(struct vmw_private *dev_priv,2169				      struct vmw_sw_context *sw_context,2170				      SVGA3dCmdHeader *header)2171{2172	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXSetConstantBufferOffset);2173 2174	struct vmw_ctx_validation_info *ctx_node = VMW_GET_CTX_NODE(sw_context);2175	u32 shader_slot;2176 2177	if (!has_sm5_context(dev_priv))2178		return -EINVAL;2179 2180	if (!ctx_node)2181		return -EINVAL;2182 2183	cmd = container_of(header, typeof(*cmd), header);2184	if (cmd->body.slot >= SVGA3D_DX_MAX_CONSTBUFFERS) {2185		VMW_DEBUG_USER("Illegal const buffer slot %u.\n",2186			       (unsigned int) cmd->body.slot);2187		return -EINVAL;2188	}2189 2190	shader_slot = cmd->header.id - SVGA_3D_CMD_DX_SET_VS_CONSTANT_BUFFER_OFFSET;2191	vmw_binding_cb_offset_update(ctx_node->staged, shader_slot,2192				     cmd->body.slot, cmd->body.offsetInBytes);2193 2194	return 0;2195}2196 2197/**2198 * vmw_cmd_dx_set_shader_res - Validate SVGA_3D_CMD_DX_SET_SHADER_RESOURCES2199 * command2200 *2201 * @dev_priv: Pointer to a device private struct.2202 * @sw_context: The software context being used for this batch.2203 * @header: Pointer to the command header in the command stream.2204 */2205static int vmw_cmd_dx_set_shader_res(struct vmw_private *dev_priv,2206				     struct vmw_sw_context *sw_context,2207				     SVGA3dCmdHeader *header)2208{2209	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXSetShaderResources) =2210		container_of(header, typeof(*cmd), header);2211 2212	u32 num_sr_view = (cmd->header.size - sizeof(cmd->body)) /2213		sizeof(SVGA3dShaderResourceViewId);2214 2215	if ((u64) cmd->body.startView + (u64) num_sr_view >2216	    (u64) SVGA3D_DX_MAX_SRVIEWS ||2217	    !vmw_shadertype_is_valid(dev_priv->sm_type, cmd->body.type)) {2218		VMW_DEBUG_USER("Invalid shader binding.\n");2219		return -EINVAL;2220	}2221 2222	return vmw_view_bindings_add(sw_context, vmw_view_sr,2223				     vmw_ctx_binding_sr,2224				     cmd->body.type - SVGA3D_SHADERTYPE_MIN,2225				     (void *) &cmd[1], num_sr_view,2226				     cmd->body.startView);2227}2228 2229/**2230 * vmw_cmd_dx_set_shader - Validate SVGA_3D_CMD_DX_SET_SHADER command2231 *2232 * @dev_priv: Pointer to a device private struct.2233 * @sw_context: The software context being used for this batch.2234 * @header: Pointer to the command header in the command stream.2235 */2236static int vmw_cmd_dx_set_shader(struct vmw_private *dev_priv,2237				 struct vmw_sw_context *sw_context,2238				 SVGA3dCmdHeader *header)2239{2240	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXSetShader);2241	struct vmw_resource *res = NULL;2242	struct vmw_ctx_validation_info *ctx_node = VMW_GET_CTX_NODE(sw_context);2243	struct vmw_ctx_bindinfo_shader binding;2244	int ret = 0;2245 2246	if (!ctx_node)2247		return -EINVAL;2248 2249	cmd = container_of(header, typeof(*cmd), header);2250 2251	if (!vmw_shadertype_is_valid(dev_priv->sm_type, cmd->body.type)) {2252		VMW_DEBUG_USER("Illegal shader type %u.\n",2253			       (unsigned int) cmd->body.type);2254		return -EINVAL;2255	}2256 2257	if (cmd->body.shaderId != SVGA3D_INVALID_ID) {2258		res = vmw_shader_lookup(sw_context->man, cmd->body.shaderId, 0);2259		if (IS_ERR(res)) {2260			VMW_DEBUG_USER("Could not find shader for binding.\n");2261			return PTR_ERR(res);2262		}2263 2264		ret = vmw_execbuf_res_val_add(sw_context, res,2265					      VMW_RES_DIRTY_NONE,2266					      vmw_val_add_flag_noctx);2267		if (ret)2268			return ret;2269	}2270 2271	binding.bi.ctx = ctx_node->ctx;2272	binding.bi.res = res;2273	binding.bi.bt = vmw_ctx_binding_dx_shader;2274	binding.shader_slot = cmd->body.type - SVGA3D_SHADERTYPE_MIN;2275 2276	vmw_binding_add(ctx_node->staged, &binding.bi, binding.shader_slot, 0);2277 2278	return 0;2279}2280 2281/**2282 * vmw_cmd_dx_set_vertex_buffers - Validates SVGA_3D_CMD_DX_SET_VERTEX_BUFFERS2283 * command2284 *2285 * @dev_priv: Pointer to a device private struct.2286 * @sw_context: The software context being used for this batch.2287 * @header: Pointer to the command header in the command stream.2288 */2289static int vmw_cmd_dx_set_vertex_buffers(struct vmw_private *dev_priv,2290					 struct vmw_sw_context *sw_context,2291					 SVGA3dCmdHeader *header)2292{2293	struct vmw_ctx_validation_info *ctx_node = VMW_GET_CTX_NODE(sw_context);2294	struct vmw_ctx_bindinfo_vb binding;2295	struct vmw_resource *res;2296	struct {2297		SVGA3dCmdHeader header;2298		SVGA3dCmdDXSetVertexBuffers body;2299		SVGA3dVertexBuffer buf[];2300	} *cmd;2301	int i, ret, num;2302 2303	if (!ctx_node)2304		return -EINVAL;2305 2306	cmd = container_of(header, typeof(*cmd), header);2307	num = (cmd->header.size - sizeof(cmd->body)) /2308		sizeof(SVGA3dVertexBuffer);2309	if ((u64)num + (u64)cmd->body.startBuffer >2310	    (u64)SVGA3D_DX_MAX_VERTEXBUFFERS) {2311		VMW_DEBUG_USER("Invalid number of vertex buffers.\n");2312		return -EINVAL;2313	}2314 2315	for (i = 0; i < num; i++) {2316		ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,2317					VMW_RES_DIRTY_NONE,2318					user_surface_converter,2319					&cmd->buf[i].sid, &res);2320		if (unlikely(ret != 0))2321			return ret;2322 2323		binding.bi.ctx = ctx_node->ctx;2324		binding.bi.bt = vmw_ctx_binding_vb;2325		binding.bi.res = res;2326		binding.offset = cmd->buf[i].offset;2327		binding.stride = cmd->buf[i].stride;2328		binding.slot = i + cmd->body.startBuffer;2329 2330		vmw_binding_add(ctx_node->staged, &binding.bi, 0, binding.slot);2331	}2332 2333	return 0;2334}2335 2336/**2337 * vmw_cmd_dx_set_index_buffer - Validate2338 * SVGA_3D_CMD_DX_IA_SET_INDEX_BUFFER command.2339 *2340 * @dev_priv: Pointer to a device private struct.2341 * @sw_context: The software context being used for this batch.2342 * @header: Pointer to the command header in the command stream.2343 */2344static int vmw_cmd_dx_set_index_buffer(struct vmw_private *dev_priv,2345				       struct vmw_sw_context *sw_context,2346				       SVGA3dCmdHeader *header)2347{2348	struct vmw_ctx_validation_info *ctx_node = VMW_GET_CTX_NODE(sw_context);2349	struct vmw_ctx_bindinfo_ib binding;2350	struct vmw_resource *res;2351	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXSetIndexBuffer);2352	int ret;2353 2354	if (!ctx_node)2355		return -EINVAL;2356 2357	cmd = container_of(header, typeof(*cmd), header);2358	ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,2359				VMW_RES_DIRTY_NONE, user_surface_converter,2360				&cmd->body.sid, &res);2361	if (unlikely(ret != 0))2362		return ret;2363 2364	binding.bi.ctx = ctx_node->ctx;2365	binding.bi.res = res;2366	binding.bi.bt = vmw_ctx_binding_ib;2367	binding.offset = cmd->body.offset;2368	binding.format = cmd->body.format;2369 2370	vmw_binding_add(ctx_node->staged, &binding.bi, 0, 0);2371 2372	return 0;2373}2374 2375/**2376 * vmw_cmd_dx_set_rendertargets - Validate SVGA_3D_CMD_DX_SET_RENDERTARGETS2377 * command2378 *2379 * @dev_priv: Pointer to a device private struct.2380 * @sw_context: The software context being used for this batch.2381 * @header: Pointer to the command header in the command stream.2382 */2383static int vmw_cmd_dx_set_rendertargets(struct vmw_private *dev_priv,2384					struct vmw_sw_context *sw_context,2385					SVGA3dCmdHeader *header)2386{2387	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXSetRenderTargets) =2388		container_of(header, typeof(*cmd), header);2389	u32 num_rt_view = (cmd->header.size - sizeof(cmd->body)) /2390		sizeof(SVGA3dRenderTargetViewId);2391	int ret;2392 2393	if (num_rt_view > SVGA3D_DX_MAX_RENDER_TARGETS) {2394		VMW_DEBUG_USER("Invalid DX Rendertarget binding.\n");2395		return -EINVAL;2396	}2397 2398	ret = vmw_view_bindings_add(sw_context, vmw_view_ds, vmw_ctx_binding_ds,2399				    0, &cmd->body.depthStencilViewId, 1, 0);2400	if (ret)2401		return ret;2402 2403	return vmw_view_bindings_add(sw_context, vmw_view_rt,2404				     vmw_ctx_binding_dx_rt, 0, (void *)&cmd[1],2405				     num_rt_view, 0);2406}2407 2408/**2409 * vmw_cmd_dx_clear_rendertarget_view - Validate2410 * SVGA_3D_CMD_DX_CLEAR_RENDERTARGET_VIEW command2411 *2412 * @dev_priv: Pointer to a device private struct.2413 * @sw_context: The software context being used for this batch.2414 * @header: Pointer to the command header in the command stream.2415 */2416static int vmw_cmd_dx_clear_rendertarget_view(struct vmw_private *dev_priv,2417					      struct vmw_sw_context *sw_context,2418					      SVGA3dCmdHeader *header)2419{2420	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXClearRenderTargetView) =2421		container_of(header, typeof(*cmd), header);2422	struct vmw_resource *ret;2423 2424	ret = vmw_view_id_val_add(sw_context, vmw_view_rt,2425				  cmd->body.renderTargetViewId);2426 2427	return PTR_ERR_OR_ZERO(ret);2428}2429 2430/**2431 * vmw_cmd_dx_clear_depthstencil_view - Validate2432 * SVGA_3D_CMD_DX_CLEAR_DEPTHSTENCIL_VIEW command2433 *2434 * @dev_priv: Pointer to a device private struct.2435 * @sw_context: The software context being used for this batch.2436 * @header: Pointer to the command header in the command stream.2437 */2438static int vmw_cmd_dx_clear_depthstencil_view(struct vmw_private *dev_priv,2439					      struct vmw_sw_context *sw_context,2440					      SVGA3dCmdHeader *header)2441{2442	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXClearDepthStencilView) =2443		container_of(header, typeof(*cmd), header);2444	struct vmw_resource *ret;2445 2446	ret = vmw_view_id_val_add(sw_context, vmw_view_ds,2447				  cmd->body.depthStencilViewId);2448 2449	return PTR_ERR_OR_ZERO(ret);2450}2451 2452static int vmw_cmd_dx_view_define(struct vmw_private *dev_priv,2453				  struct vmw_sw_context *sw_context,2454				  SVGA3dCmdHeader *header)2455{2456	struct vmw_ctx_validation_info *ctx_node = VMW_GET_CTX_NODE(sw_context);2457	struct vmw_resource *srf;2458	struct vmw_resource *res;2459	enum vmw_view_type view_type;2460	int ret;2461	/*2462	 * This is based on the fact that all affected define commands have the2463	 * same initial command body layout.2464	 */2465	struct {2466		SVGA3dCmdHeader header;2467		uint32 defined_id;2468		uint32 sid;2469	} *cmd;2470 2471	if (!ctx_node)2472		return -EINVAL;2473 2474	view_type = vmw_view_cmd_to_type(header->id);2475	if (view_type == vmw_view_max)2476		return -EINVAL;2477 2478	cmd = container_of(header, typeof(*cmd), header);2479	if (unlikely(cmd->sid == SVGA3D_INVALID_ID)) {2480		VMW_DEBUG_USER("Invalid surface id.\n");2481		return -EINVAL;2482	}2483	ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,2484				VMW_RES_DIRTY_NONE, user_surface_converter,2485				&cmd->sid, &srf);2486	if (unlikely(ret != 0))2487		return ret;2488 2489	res = vmw_context_cotable(ctx_node->ctx, vmw_view_cotables[view_type]);2490	if (IS_ERR_OR_NULL(res))2491		return res ? PTR_ERR(res) : -EINVAL;2492	ret = vmw_cotable_notify(res, cmd->defined_id);2493	if (unlikely(ret != 0))2494		return ret;2495 2496	return vmw_view_add(sw_context->man, ctx_node->ctx, srf, view_type,2497			    cmd->defined_id, header,2498			    header->size + sizeof(*header),2499			    &sw_context->staged_cmd_res);2500}2501 2502/**2503 * vmw_cmd_dx_set_so_targets - Validate SVGA_3D_CMD_DX_SET_SOTARGETS command.2504 *2505 * @dev_priv: Pointer to a device private struct.2506 * @sw_context: The software context being used for this batch.2507 * @header: Pointer to the command header in the command stream.2508 */2509static int vmw_cmd_dx_set_so_targets(struct vmw_private *dev_priv,2510				     struct vmw_sw_context *sw_context,2511				     SVGA3dCmdHeader *header)2512{2513	struct vmw_ctx_validation_info *ctx_node = VMW_GET_CTX_NODE(sw_context);2514	struct vmw_ctx_bindinfo_so_target binding;2515	struct vmw_resource *res;2516	struct {2517		SVGA3dCmdHeader header;2518		SVGA3dCmdDXSetSOTargets body;2519		SVGA3dSoTarget targets[];2520	} *cmd;2521	int i, ret, num;2522 2523	if (!ctx_node)2524		return -EINVAL;2525 2526	cmd = container_of(header, typeof(*cmd), header);2527	num = (cmd->header.size - sizeof(cmd->body)) / sizeof(SVGA3dSoTarget);2528 2529	if (num > SVGA3D_DX_MAX_SOTARGETS) {2530		VMW_DEBUG_USER("Invalid DX SO binding.\n");2531		return -EINVAL;2532	}2533 2534	for (i = 0; i < num; i++) {2535		ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,2536					VMW_RES_DIRTY_SET,2537					user_surface_converter,2538					&cmd->targets[i].sid, &res);2539		if (unlikely(ret != 0))2540			return ret;2541 2542		binding.bi.ctx = ctx_node->ctx;2543		binding.bi.res = res;2544		binding.bi.bt = vmw_ctx_binding_so_target;2545		binding.offset = cmd->targets[i].offset;2546		binding.size = cmd->targets[i].sizeInBytes;2547		binding.slot = i;2548 2549		vmw_binding_add(ctx_node->staged, &binding.bi, 0, binding.slot);2550	}2551 2552	return 0;2553}2554 2555static int vmw_cmd_dx_so_define(struct vmw_private *dev_priv,2556				struct vmw_sw_context *sw_context,2557				SVGA3dCmdHeader *header)2558{2559	struct vmw_ctx_validation_info *ctx_node = VMW_GET_CTX_NODE(sw_context);2560	struct vmw_resource *res;2561	/*2562	 * This is based on the fact that all affected define commands have2563	 * the same initial command body layout.2564	 */2565	struct {2566		SVGA3dCmdHeader header;2567		uint32 defined_id;2568	} *cmd;2569	enum vmw_so_type so_type;2570	int ret;2571 2572	if (!ctx_node)2573		return -EINVAL;2574 2575	so_type = vmw_so_cmd_to_type(header->id);2576	res = vmw_context_cotable(ctx_node->ctx, vmw_so_cotables[so_type]);2577	if (IS_ERR_OR_NULL(res))2578		return res ? PTR_ERR(res) : -EINVAL;2579	cmd = container_of(header, typeof(*cmd), header);2580	ret = vmw_cotable_notify(res, cmd->defined_id);2581 2582	return ret;2583}2584 2585/**2586 * vmw_cmd_dx_check_subresource - Validate SVGA_3D_CMD_DX_[X]_SUBRESOURCE2587 * command2588 *2589 * @dev_priv: Pointer to a device private struct.2590 * @sw_context: The software context being used for this batch.2591 * @header: Pointer to the command header in the command stream.2592 */2593static int vmw_cmd_dx_check_subresource(struct vmw_private *dev_priv,2594					struct vmw_sw_context *sw_context,2595					SVGA3dCmdHeader *header)2596{2597	struct {2598		SVGA3dCmdHeader header;2599		union {2600			SVGA3dCmdDXReadbackSubResource r_body;2601			SVGA3dCmdDXInvalidateSubResource i_body;2602			SVGA3dCmdDXUpdateSubResource u_body;2603			SVGA3dSurfaceId sid;2604		};2605	} *cmd;2606 2607	BUILD_BUG_ON(offsetof(typeof(*cmd), r_body.sid) !=2608		     offsetof(typeof(*cmd), sid));2609	BUILD_BUG_ON(offsetof(typeof(*cmd), i_body.sid) !=2610		     offsetof(typeof(*cmd), sid));2611	BUILD_BUG_ON(offsetof(typeof(*cmd), u_body.sid) !=2612		     offsetof(typeof(*cmd), sid));2613 2614	cmd = container_of(header, typeof(*cmd), header);2615	return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,2616				 VMW_RES_DIRTY_NONE, user_surface_converter,2617				 &cmd->sid, NULL);2618}2619 2620static int vmw_cmd_dx_cid_check(struct vmw_private *dev_priv,2621				struct vmw_sw_context *sw_context,2622				SVGA3dCmdHeader *header)2623{2624	struct vmw_ctx_validation_info *ctx_node = VMW_GET_CTX_NODE(sw_context);2625 2626	if (!ctx_node)2627		return -EINVAL;2628 2629	return 0;2630}2631 2632/**2633 * vmw_cmd_dx_view_remove - validate a view remove command and schedule the view2634 * resource for removal.2635 *2636 * @dev_priv: Pointer to a device private struct.2637 * @sw_context: The software context being used for this batch.2638 * @header: Pointer to the command header in the command stream.2639 *2640 * Check that the view exists, and if it was not created using this command2641 * batch, conditionally make this command a NOP.2642 */2643static int vmw_cmd_dx_view_remove(struct vmw_private *dev_priv,2644				  struct vmw_sw_context *sw_context,2645				  SVGA3dCmdHeader *header)2646{2647	struct vmw_ctx_validation_info *ctx_node = VMW_GET_CTX_NODE(sw_context);2648	struct {2649		SVGA3dCmdHeader header;2650		union vmw_view_destroy body;2651	} *cmd = container_of(header, typeof(*cmd), header);2652	enum vmw_view_type view_type = vmw_view_cmd_to_type(header->id);2653	struct vmw_resource *view;2654	int ret;2655 2656	if (!ctx_node)2657		return -EINVAL;2658 2659	ret = vmw_view_remove(sw_context->man, cmd->body.view_id, view_type,2660			      &sw_context->staged_cmd_res, &view);2661	if (ret || !view)2662		return ret;2663 2664	/*2665	 * If the view wasn't created during this command batch, it might2666	 * have been removed due to a context swapout, so add a2667	 * relocation to conditionally make this command a NOP to avoid2668	 * device errors.2669	 */2670	return vmw_resource_relocation_add(sw_context, view,2671					   vmw_ptr_diff(sw_context->buf_start,2672							&cmd->header.id),2673					   vmw_res_rel_cond_nop);2674}2675 2676/**2677 * vmw_cmd_dx_define_shader - Validate SVGA_3D_CMD_DX_DEFINE_SHADER command2678 *2679 * @dev_priv: Pointer to a device private struct.2680 * @sw_context: The software context being used for this batch.2681 * @header: Pointer to the command header in the command stream.2682 */2683static int vmw_cmd_dx_define_shader(struct vmw_private *dev_priv,2684				    struct vmw_sw_context *sw_context,2685				    SVGA3dCmdHeader *header)2686{2687	struct vmw_ctx_validation_info *ctx_node = VMW_GET_CTX_NODE(sw_context);2688	struct vmw_resource *res;2689	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXDefineShader) =2690		container_of(header, typeof(*cmd), header);2691	int ret;2692 2693	if (!ctx_node)2694		return -EINVAL;2695 2696	res = vmw_context_cotable(ctx_node->ctx, SVGA_COTABLE_DXSHADER);2697	if (IS_ERR_OR_NULL(res))2698		return res ? PTR_ERR(res) : -EINVAL;2699	ret = vmw_cotable_notify(res, cmd->body.shaderId);2700	if (ret)2701		return ret;2702 2703	return vmw_dx_shader_add(sw_context->man, ctx_node->ctx,2704				 cmd->body.shaderId, cmd->body.type,2705				 &sw_context->staged_cmd_res);2706}2707 2708/**2709 * vmw_cmd_dx_destroy_shader - Validate SVGA_3D_CMD_DX_DESTROY_SHADER command2710 *2711 * @dev_priv: Pointer to a device private struct.2712 * @sw_context: The software context being used for this batch.2713 * @header: Pointer to the command header in the command stream.2714 */2715static int vmw_cmd_dx_destroy_shader(struct vmw_private *dev_priv,2716				     struct vmw_sw_context *sw_context,2717				     SVGA3dCmdHeader *header)2718{2719	struct vmw_ctx_validation_info *ctx_node = VMW_GET_CTX_NODE(sw_context);2720	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXDestroyShader) =2721		container_of(header, typeof(*cmd), header);2722	int ret;2723 2724	if (!ctx_node)2725		return -EINVAL;2726 2727	ret = vmw_shader_remove(sw_context->man, cmd->body.shaderId, 0,2728				&sw_context->staged_cmd_res);2729 2730	return ret;2731}2732 2733/**2734 * vmw_cmd_dx_bind_shader - Validate SVGA_3D_CMD_DX_BIND_SHADER command2735 *2736 * @dev_priv: Pointer to a device private struct.2737 * @sw_context: The software context being used for this batch.2738 * @header: Pointer to the command header in the command stream.2739 */2740static int vmw_cmd_dx_bind_shader(struct vmw_private *dev_priv,2741				  struct vmw_sw_context *sw_context,2742				  SVGA3dCmdHeader *header)2743{2744	struct vmw_resource *ctx;2745	struct vmw_resource *res;2746	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXBindShader) =2747		container_of(header, typeof(*cmd), header);2748	int ret;2749 2750	if (cmd->body.cid != SVGA3D_INVALID_ID) {2751		ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,2752					VMW_RES_DIRTY_SET,2753					user_context_converter, &cmd->body.cid,2754					&ctx);2755		if (ret)2756			return ret;2757	} else {2758		struct vmw_ctx_validation_info *ctx_node =2759			VMW_GET_CTX_NODE(sw_context);2760 2761		if (!ctx_node)2762			return -EINVAL;2763 2764		ctx = ctx_node->ctx;2765	}2766 2767	res = vmw_shader_lookup(vmw_context_res_man(ctx), cmd->body.shid, 0);2768	if (IS_ERR(res)) {2769		VMW_DEBUG_USER("Could not find shader to bind.\n");2770		return PTR_ERR(res);2771	}2772 2773	ret = vmw_execbuf_res_val_add(sw_context, res, VMW_RES_DIRTY_NONE,2774				      vmw_val_add_flag_noctx);2775	if (ret) {2776		VMW_DEBUG_USER("Error creating resource validation node.\n");2777		return ret;2778	}2779 2780	return vmw_cmd_res_switch_backup(dev_priv, sw_context, res,2781					 &cmd->body.mobid,2782					 cmd->body.offsetInBytes);2783}2784 2785/**2786 * vmw_cmd_dx_genmips - Validate SVGA_3D_CMD_DX_GENMIPS command2787 *2788 * @dev_priv: Pointer to a device private struct.2789 * @sw_context: The software context being used for this batch.2790 * @header: Pointer to the command header in the command stream.2791 */2792static int vmw_cmd_dx_genmips(struct vmw_private *dev_priv,2793			      struct vmw_sw_context *sw_context,2794			      SVGA3dCmdHeader *header)2795{2796	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXGenMips) =2797		container_of(header, typeof(*cmd), header);2798	struct vmw_resource *view;2799	struct vmw_res_cache_entry *rcache;2800 2801	view = vmw_view_id_val_add(sw_context, vmw_view_sr,2802				   cmd->body.shaderResourceViewId);2803	if (IS_ERR(view))2804		return PTR_ERR(view);2805 2806	/*2807	 * Normally the shader-resource view is not gpu-dirtying, but for2808	 * this particular command it is...2809	 * So mark the last looked-up surface, which is the surface2810	 * the view points to, gpu-dirty.2811	 */2812	rcache = &sw_context->res_cache[vmw_res_surface];2813	vmw_validation_res_set_dirty(sw_context->ctx, rcache->private,2814				     VMW_RES_DIRTY_SET);2815	return 0;2816}2817 2818/**2819 * vmw_cmd_dx_transfer_from_buffer - Validate2820 * SVGA_3D_CMD_DX_TRANSFER_FROM_BUFFER command2821 *2822 * @dev_priv: Pointer to a device private struct.2823 * @sw_context: The software context being used for this batch.2824 * @header: Pointer to the command header in the command stream.2825 */2826static int vmw_cmd_dx_transfer_from_buffer(struct vmw_private *dev_priv,2827					   struct vmw_sw_context *sw_context,2828					   SVGA3dCmdHeader *header)2829{2830	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXTransferFromBuffer) =2831		container_of(header, typeof(*cmd), header);2832	int ret;2833 2834	ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,2835				VMW_RES_DIRTY_NONE, user_surface_converter,2836				&cmd->body.srcSid, NULL);2837	if (ret != 0)2838		return ret;2839 2840	return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,2841				 VMW_RES_DIRTY_SET, user_surface_converter,2842				 &cmd->body.destSid, NULL);2843}2844 2845/**2846 * vmw_cmd_intra_surface_copy - Validate SVGA_3D_CMD_INTRA_SURFACE_COPY command2847 *2848 * @dev_priv: Pointer to a device private struct.2849 * @sw_context: The software context being used for this batch.2850 * @header: Pointer to the command header in the command stream.2851 */2852static int vmw_cmd_intra_surface_copy(struct vmw_private *dev_priv,2853					   struct vmw_sw_context *sw_context,2854					   SVGA3dCmdHeader *header)2855{2856	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdIntraSurfaceCopy) =2857		container_of(header, typeof(*cmd), header);2858 2859	if (!(dev_priv->capabilities2 & SVGA_CAP2_INTRA_SURFACE_COPY))2860		return -EINVAL;2861 2862	return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,2863				 VMW_RES_DIRTY_SET, user_surface_converter,2864				 &cmd->body.surface.sid, NULL);2865}2866 2867static int vmw_cmd_sm5(struct vmw_private *dev_priv,2868		       struct vmw_sw_context *sw_context,2869		       SVGA3dCmdHeader *header)2870{2871	if (!has_sm5_context(dev_priv))2872		return -EINVAL;2873 2874	return 0;2875}2876 2877static int vmw_cmd_sm5_view_define(struct vmw_private *dev_priv,2878				   struct vmw_sw_context *sw_context,2879				   SVGA3dCmdHeader *header)2880{2881	if (!has_sm5_context(dev_priv))2882		return -EINVAL;2883 2884	return vmw_cmd_dx_view_define(dev_priv, sw_context, header);2885}2886 2887static int vmw_cmd_sm5_view_remove(struct vmw_private *dev_priv,2888				   struct vmw_sw_context *sw_context,2889				   SVGA3dCmdHeader *header)2890{2891	if (!has_sm5_context(dev_priv))2892		return -EINVAL;2893 2894	return vmw_cmd_dx_view_remove(dev_priv, sw_context, header);2895}2896 2897static int vmw_cmd_clear_uav_uint(struct vmw_private *dev_priv,2898				  struct vmw_sw_context *sw_context,2899				  SVGA3dCmdHeader *header)2900{2901	struct {2902		SVGA3dCmdHeader header;2903		SVGA3dCmdDXClearUAViewUint body;2904	} *cmd = container_of(header, typeof(*cmd), header);2905	struct vmw_resource *ret;2906 2907	if (!has_sm5_context(dev_priv))2908		return -EINVAL;2909 2910	ret = vmw_view_id_val_add(sw_context, vmw_view_ua,2911				  cmd->body.uaViewId);2912 2913	return PTR_ERR_OR_ZERO(ret);2914}2915 2916static int vmw_cmd_clear_uav_float(struct vmw_private *dev_priv,2917				   struct vmw_sw_context *sw_context,2918				   SVGA3dCmdHeader *header)2919{2920	struct {2921		SVGA3dCmdHeader header;2922		SVGA3dCmdDXClearUAViewFloat body;2923	} *cmd = container_of(header, typeof(*cmd), header);2924	struct vmw_resource *ret;2925 2926	if (!has_sm5_context(dev_priv))2927		return -EINVAL;2928 2929	ret = vmw_view_id_val_add(sw_context, vmw_view_ua,2930				  cmd->body.uaViewId);2931 2932	return PTR_ERR_OR_ZERO(ret);2933}2934 2935static int vmw_cmd_set_uav(struct vmw_private *dev_priv,2936			   struct vmw_sw_context *sw_context,2937			   SVGA3dCmdHeader *header)2938{2939	struct {2940		SVGA3dCmdHeader header;2941		SVGA3dCmdDXSetUAViews body;2942	} *cmd = container_of(header, typeof(*cmd), header);2943	u32 num_uav = (cmd->header.size - sizeof(cmd->body)) /2944		sizeof(SVGA3dUAViewId);2945	int ret;2946 2947	if (!has_sm5_context(dev_priv))2948		return -EINVAL;2949 2950	if (num_uav > vmw_max_num_uavs(dev_priv)) {2951		VMW_DEBUG_USER("Invalid UAV binding.\n");2952		return -EINVAL;2953	}2954 2955	ret = vmw_view_bindings_add(sw_context, vmw_view_ua,2956				    vmw_ctx_binding_uav, 0, (void *)&cmd[1],2957				    num_uav, 0);2958	if (ret)2959		return ret;2960 2961	vmw_binding_add_uav_index(sw_context->dx_ctx_node->staged, 0,2962					 cmd->body.uavSpliceIndex);2963 2964	return ret;2965}2966 2967static int vmw_cmd_set_cs_uav(struct vmw_private *dev_priv,2968			      struct vmw_sw_context *sw_context,2969			      SVGA3dCmdHeader *header)2970{2971	struct {2972		SVGA3dCmdHeader header;2973		SVGA3dCmdDXSetCSUAViews body;2974	} *cmd = container_of(header, typeof(*cmd), header);2975	u32 num_uav = (cmd->header.size - sizeof(cmd->body)) /2976		sizeof(SVGA3dUAViewId);2977	int ret;2978 2979	if (!has_sm5_context(dev_priv))2980		return -EINVAL;2981 2982	if (num_uav > vmw_max_num_uavs(dev_priv)) {2983		VMW_DEBUG_USER("Invalid UAV binding.\n");2984		return -EINVAL;2985	}2986 2987	ret = vmw_view_bindings_add(sw_context, vmw_view_ua,2988				    vmw_ctx_binding_cs_uav, 0, (void *)&cmd[1],2989				    num_uav, 0);2990	if (ret)2991		return ret;2992 2993	vmw_binding_add_uav_index(sw_context->dx_ctx_node->staged, 1,2994				  cmd->body.startIndex);2995 2996	return ret;2997}2998 2999static int vmw_cmd_dx_define_streamoutput(struct vmw_private *dev_priv,3000					  struct vmw_sw_context *sw_context,3001					  SVGA3dCmdHeader *header)3002{3003	struct vmw_ctx_validation_info *ctx_node = sw_context->dx_ctx_node;3004	struct vmw_resource *res;3005	struct {3006		SVGA3dCmdHeader header;3007		SVGA3dCmdDXDefineStreamOutputWithMob body;3008	} *cmd = container_of(header, typeof(*cmd), header);3009	int ret;3010 3011	if (!has_sm5_context(dev_priv))3012		return -EINVAL;3013 3014	if (!ctx_node) {3015		DRM_ERROR("DX Context not set.\n");3016		return -EINVAL;3017	}3018 3019	res = vmw_context_cotable(ctx_node->ctx, SVGA_COTABLE_STREAMOUTPUT);3020	if (IS_ERR_OR_NULL(res))3021		return res ? PTR_ERR(res) : -EINVAL;3022	ret = vmw_cotable_notify(res, cmd->body.soid);3023	if (ret)3024		return ret;3025 3026	return vmw_dx_streamoutput_add(sw_context->man, ctx_node->ctx,3027				       cmd->body.soid,3028				       &sw_context->staged_cmd_res);3029}3030 3031static int vmw_cmd_dx_destroy_streamoutput(struct vmw_private *dev_priv,3032					   struct vmw_sw_context *sw_context,3033					   SVGA3dCmdHeader *header)3034{3035	struct vmw_ctx_validation_info *ctx_node = sw_context->dx_ctx_node;3036	struct vmw_resource *res;3037	struct {3038		SVGA3dCmdHeader header;3039		SVGA3dCmdDXDestroyStreamOutput body;3040	} *cmd = container_of(header, typeof(*cmd), header);3041 3042	if (!ctx_node) {3043		DRM_ERROR("DX Context not set.\n");3044		return -EINVAL;3045	}3046 3047	/*3048	 * When device does not support SM5 then streamoutput with mob command is3049	 * not available to user-space. Simply return in this case.3050	 */3051	if (!has_sm5_context(dev_priv))3052		return 0;3053 3054	/*3055	 * With SM5 capable device if lookup fails then user-space probably used3056	 * old streamoutput define command. Return without an error.3057	 */3058	res = vmw_dx_streamoutput_lookup(vmw_context_res_man(ctx_node->ctx),3059					 cmd->body.soid);3060	if (IS_ERR(res))3061		return 0;3062 3063	return vmw_dx_streamoutput_remove(sw_context->man, cmd->body.soid,3064					  &sw_context->staged_cmd_res);3065}3066 3067static int vmw_cmd_dx_bind_streamoutput(struct vmw_private *dev_priv,3068					struct vmw_sw_context *sw_context,3069					SVGA3dCmdHeader *header)3070{3071	struct vmw_ctx_validation_info *ctx_node = sw_context->dx_ctx_node;3072	struct vmw_resource *res;3073	struct {3074		SVGA3dCmdHeader header;3075		SVGA3dCmdDXBindStreamOutput body;3076	} *cmd = container_of(header, typeof(*cmd), header);3077	int ret;3078 3079	if (!has_sm5_context(dev_priv))3080		return -EINVAL;3081 3082	if (!ctx_node) {3083		DRM_ERROR("DX Context not set.\n");3084		return -EINVAL;3085	}3086 3087	res = vmw_dx_streamoutput_lookup(vmw_context_res_man(ctx_node->ctx),3088					 cmd->body.soid);3089	if (IS_ERR(res)) {3090		DRM_ERROR("Could not find streamoutput to bind.\n");3091		return PTR_ERR(res);3092	}3093 3094	vmw_dx_streamoutput_set_size(res, cmd->body.sizeInBytes);3095 3096	ret = vmw_execbuf_res_val_add(sw_context, res, VMW_RES_DIRTY_NONE,3097				      vmw_val_add_flag_noctx);3098	if (ret) {3099		DRM_ERROR("Error creating resource validation node.\n");3100		return ret;3101	}3102 3103	return vmw_cmd_res_switch_backup(dev_priv, sw_context, res,3104					 &cmd->body.mobid,3105					 cmd->body.offsetInBytes);3106}3107 3108static int vmw_cmd_dx_set_streamoutput(struct vmw_private *dev_priv,3109				       struct vmw_sw_context *sw_context,3110				       SVGA3dCmdHeader *header)3111{3112	struct vmw_ctx_validation_info *ctx_node = sw_context->dx_ctx_node;3113	struct vmw_resource *res;3114	struct vmw_ctx_bindinfo_so binding;3115	struct {3116		SVGA3dCmdHeader header;3117		SVGA3dCmdDXSetStreamOutput body;3118	} *cmd = container_of(header, typeof(*cmd), header);3119	int ret;3120 3121	if (!ctx_node) {3122		DRM_ERROR("DX Context not set.\n");3123		return -EINVAL;3124	}3125 3126	if (cmd->body.soid == SVGA3D_INVALID_ID)3127		return 0;3128 3129	/*3130	 * When device does not support SM5 then streamoutput with mob command is3131	 * not available to user-space. Simply return in this case.3132	 */3133	if (!has_sm5_context(dev_priv))3134		return 0;3135 3136	/*3137	 * With SM5 capable device if lookup fails then user-space probably used3138	 * old streamoutput define command. Return without an error.3139	 */3140	res = vmw_dx_streamoutput_lookup(vmw_context_res_man(ctx_node->ctx),3141					 cmd->body.soid);3142	if (IS_ERR(res)) {3143		return 0;3144	}3145 3146	ret = vmw_execbuf_res_val_add(sw_context, res, VMW_RES_DIRTY_NONE,3147				      vmw_val_add_flag_noctx);3148	if (ret) {3149		DRM_ERROR("Error creating resource validation node.\n");3150		return ret;3151	}3152 3153	binding.bi.ctx = ctx_node->ctx;3154	binding.bi.res = res;3155	binding.bi.bt = vmw_ctx_binding_so;3156	binding.slot = 0; /* Only one SO set to context at a time. */3157 3158	vmw_binding_add(sw_context->dx_ctx_node->staged, &binding.bi, 0,3159			binding.slot);3160 3161	return ret;3162}3163 3164static int vmw_cmd_indexed_instanced_indirect(struct vmw_private *dev_priv,3165					      struct vmw_sw_context *sw_context,3166					      SVGA3dCmdHeader *header)3167{3168	struct vmw_draw_indexed_instanced_indirect_cmd {3169		SVGA3dCmdHeader header;3170		SVGA3dCmdDXDrawIndexedInstancedIndirect body;3171	} *cmd = container_of(header, typeof(*cmd), header);3172 3173	if (!has_sm5_context(dev_priv))3174		return -EINVAL;3175 3176	return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,3177				 VMW_RES_DIRTY_NONE, user_surface_converter,3178				 &cmd->body.argsBufferSid, NULL);3179}3180 3181static int vmw_cmd_instanced_indirect(struct vmw_private *dev_priv,3182				      struct vmw_sw_context *sw_context,3183				      SVGA3dCmdHeader *header)3184{3185	struct vmw_draw_instanced_indirect_cmd {3186		SVGA3dCmdHeader header;3187		SVGA3dCmdDXDrawInstancedIndirect body;3188	} *cmd = container_of(header, typeof(*cmd), header);3189 3190	if (!has_sm5_context(dev_priv))3191		return -EINVAL;3192 3193	return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,3194				 VMW_RES_DIRTY_NONE, user_surface_converter,3195				 &cmd->body.argsBufferSid, NULL);3196}3197 3198static int vmw_cmd_dispatch_indirect(struct vmw_private *dev_priv,3199				     struct vmw_sw_context *sw_context,3200				     SVGA3dCmdHeader *header)3201{3202	struct vmw_dispatch_indirect_cmd {3203		SVGA3dCmdHeader header;3204		SVGA3dCmdDXDispatchIndirect body;3205	} *cmd = container_of(header, typeof(*cmd), header);3206 3207	if (!has_sm5_context(dev_priv))3208		return -EINVAL;3209 3210	return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,3211				 VMW_RES_DIRTY_NONE, user_surface_converter,3212				 &cmd->body.argsBufferSid, NULL);3213}3214 3215static int vmw_cmd_check_not_3d(struct vmw_private *dev_priv,3216				struct vmw_sw_context *sw_context,3217				void *buf, uint32_t *size)3218{3219	uint32_t size_remaining = *size;3220	uint32_t cmd_id;3221 3222	cmd_id = ((uint32_t *)buf)[0];3223	switch (cmd_id) {3224	case SVGA_CMD_UPDATE:3225		*size = sizeof(uint32_t) + sizeof(SVGAFifoCmdUpdate);3226		break;3227	case SVGA_CMD_DEFINE_GMRFB:3228		*size = sizeof(uint32_t) + sizeof(SVGAFifoCmdDefineGMRFB);3229		break;3230	case SVGA_CMD_BLIT_GMRFB_TO_SCREEN:3231		*size = sizeof(uint32_t) + sizeof(SVGAFifoCmdBlitGMRFBToScreen);3232		break;3233	case SVGA_CMD_BLIT_SCREEN_TO_GMRFB:3234		*size = sizeof(uint32_t) + sizeof(SVGAFifoCmdBlitGMRFBToScreen);3235		break;3236	default:3237		VMW_DEBUG_USER("Unsupported SVGA command: %u.\n", cmd_id);3238		return -EINVAL;3239	}3240 3241	if (*size > size_remaining) {3242		VMW_DEBUG_USER("Invalid SVGA command (size mismatch): %u.\n",3243			       cmd_id);3244		return -EINVAL;3245	}3246 3247	if (unlikely(!sw_context->kernel)) {3248		VMW_DEBUG_USER("Kernel only SVGA command: %u.\n", cmd_id);3249		return -EPERM;3250	}3251 3252	if (cmd_id == SVGA_CMD_DEFINE_GMRFB)3253		return vmw_cmd_check_define_gmrfb(dev_priv, sw_context, buf);3254 3255	return 0;3256}3257 3258static const struct vmw_cmd_entry vmw_cmd_entries[SVGA_3D_CMD_MAX] = {3259	VMW_CMD_DEF(SVGA_3D_CMD_SURFACE_DEFINE, &vmw_cmd_invalid,3260		    false, false, false),3261	VMW_CMD_DEF(SVGA_3D_CMD_SURFACE_DESTROY, &vmw_cmd_invalid,3262		    false, false, false),3263	VMW_CMD_DEF(SVGA_3D_CMD_SURFACE_COPY, &vmw_cmd_surface_copy_check,3264		    true, false, false),3265	VMW_CMD_DEF(SVGA_3D_CMD_SURFACE_STRETCHBLT, &vmw_cmd_stretch_blt_check,3266		    true, false, false),3267	VMW_CMD_DEF(SVGA_3D_CMD_SURFACE_DMA, &vmw_cmd_dma,3268		    true, false, false),3269	VMW_CMD_DEF(SVGA_3D_CMD_CONTEXT_DEFINE, &vmw_cmd_invalid,3270		    false, false, false),3271	VMW_CMD_DEF(SVGA_3D_CMD_CONTEXT_DESTROY, &vmw_cmd_invalid,3272		    false, false, false),3273	VMW_CMD_DEF(SVGA_3D_CMD_SETTRANSFORM, &vmw_cmd_cid_check,3274		    true, false, false),3275	VMW_CMD_DEF(SVGA_3D_CMD_SETZRANGE, &vmw_cmd_cid_check,3276		    true, false, false),3277	VMW_CMD_DEF(SVGA_3D_CMD_SETRENDERSTATE, &vmw_cmd_cid_check,3278		    true, false, false),3279	VMW_CMD_DEF(SVGA_3D_CMD_SETRENDERTARGET,3280		    &vmw_cmd_set_render_target_check, true, false, false),3281	VMW_CMD_DEF(SVGA_3D_CMD_SETTEXTURESTATE, &vmw_cmd_tex_state,3282		    true, false, false),3283	VMW_CMD_DEF(SVGA_3D_CMD_SETMATERIAL, &vmw_cmd_cid_check,3284		    true, false, false),3285	VMW_CMD_DEF(SVGA_3D_CMD_SETLIGHTDATA, &vmw_cmd_cid_check,3286		    true, false, false),3287	VMW_CMD_DEF(SVGA_3D_CMD_SETLIGHTENABLED, &vmw_cmd_cid_check,3288		    true, false, false),3289	VMW_CMD_DEF(SVGA_3D_CMD_SETVIEWPORT, &vmw_cmd_cid_check,3290		    true, false, false),3291	VMW_CMD_DEF(SVGA_3D_CMD_SETCLIPPLANE, &vmw_cmd_cid_check,3292		    true, false, false),3293	VMW_CMD_DEF(SVGA_3D_CMD_CLEAR, &vmw_cmd_cid_check,3294		    true, false, false),3295	VMW_CMD_DEF(SVGA_3D_CMD_PRESENT, &vmw_cmd_present_check,3296		    false, false, false),3297	VMW_CMD_DEF(SVGA_3D_CMD_SHADER_DEFINE, &vmw_cmd_shader_define,3298		    true, false, false),3299	VMW_CMD_DEF(SVGA_3D_CMD_SHADER_DESTROY, &vmw_cmd_shader_destroy,3300		    true, false, false),3301	VMW_CMD_DEF(SVGA_3D_CMD_SET_SHADER, &vmw_cmd_set_shader,3302		    true, false, false),3303	VMW_CMD_DEF(SVGA_3D_CMD_SET_SHADER_CONST, &vmw_cmd_set_shader_const,3304		    true, false, false),3305	VMW_CMD_DEF(SVGA_3D_CMD_DRAW_PRIMITIVES, &vmw_cmd_draw,3306		    true, false, false),3307	VMW_CMD_DEF(SVGA_3D_CMD_SETSCISSORRECT, &vmw_cmd_cid_check,3308		    true, false, false),3309	VMW_CMD_DEF(SVGA_3D_CMD_BEGIN_QUERY, &vmw_cmd_begin_query,3310		    true, false, false),3311	VMW_CMD_DEF(SVGA_3D_CMD_END_QUERY, &vmw_cmd_end_query,3312		    true, false, false),3313	VMW_CMD_DEF(SVGA_3D_CMD_WAIT_FOR_QUERY, &vmw_cmd_wait_query,3314		    true, false, false),3315	VMW_CMD_DEF(SVGA_3D_CMD_PRESENT_READBACK, &vmw_cmd_ok,3316		    true, false, false),3317	VMW_CMD_DEF(SVGA_3D_CMD_BLIT_SURFACE_TO_SCREEN,3318		    &vmw_cmd_blt_surf_screen_check, false, false, false),3319	VMW_CMD_DEF(SVGA_3D_CMD_SURFACE_DEFINE_V2, &vmw_cmd_invalid,3320		    false, false, false),3321	VMW_CMD_DEF(SVGA_3D_CMD_GENERATE_MIPMAPS, &vmw_cmd_invalid,3322		    false, false, false),3323	VMW_CMD_DEF(SVGA_3D_CMD_ACTIVATE_SURFACE, &vmw_cmd_invalid,3324		    false, false, false),3325	VMW_CMD_DEF(SVGA_3D_CMD_DEACTIVATE_SURFACE, &vmw_cmd_invalid,3326		    false, false, false),3327	VMW_CMD_DEF(SVGA_3D_CMD_SCREEN_DMA, &vmw_cmd_invalid,3328		    false, false, false),3329	VMW_CMD_DEF(SVGA_3D_CMD_DEAD1, &vmw_cmd_invalid,3330		    false, false, false),3331	VMW_CMD_DEF(SVGA_3D_CMD_DEAD2, &vmw_cmd_invalid,3332		    false, false, false),3333	VMW_CMD_DEF(SVGA_3D_CMD_DEAD12, &vmw_cmd_invalid, false, false, false),3334	VMW_CMD_DEF(SVGA_3D_CMD_DEAD13, &vmw_cmd_invalid, false, false, false),3335	VMW_CMD_DEF(SVGA_3D_CMD_DEAD14, &vmw_cmd_invalid, false, false, false),3336	VMW_CMD_DEF(SVGA_3D_CMD_DEAD15, &vmw_cmd_invalid, false, false, false),3337	VMW_CMD_DEF(SVGA_3D_CMD_DEAD16, &vmw_cmd_invalid, false, false, false),3338	VMW_CMD_DEF(SVGA_3D_CMD_DEAD17, &vmw_cmd_invalid, false, false, false),3339	VMW_CMD_DEF(SVGA_3D_CMD_SET_OTABLE_BASE, &vmw_cmd_invalid,3340		    false, false, true),3341	VMW_CMD_DEF(SVGA_3D_CMD_READBACK_OTABLE, &vmw_cmd_invalid,3342		    false, false, true),3343	VMW_CMD_DEF(SVGA_3D_CMD_DEFINE_GB_MOB, &vmw_cmd_invalid,3344		    false, false, true),3345	VMW_CMD_DEF(SVGA_3D_CMD_DESTROY_GB_MOB, &vmw_cmd_invalid,3346		    false, false, true),3347	VMW_CMD_DEF(SVGA_3D_CMD_REDEFINE_GB_MOB64, &vmw_cmd_invalid,3348		    false, false, true),3349	VMW_CMD_DEF(SVGA_3D_CMD_UPDATE_GB_MOB_MAPPING, &vmw_cmd_invalid,3350		    false, false, true),3351	VMW_CMD_DEF(SVGA_3D_CMD_DEFINE_GB_SURFACE, &vmw_cmd_invalid,3352		    false, false, true),3353	VMW_CMD_DEF(SVGA_3D_CMD_DESTROY_GB_SURFACE, &vmw_cmd_invalid,3354		    false, false, true),3355	VMW_CMD_DEF(SVGA_3D_CMD_BIND_GB_SURFACE, &vmw_cmd_bind_gb_surface,3356		    true, false, true),3357	VMW_CMD_DEF(SVGA_3D_CMD_COND_BIND_GB_SURFACE, &vmw_cmd_invalid,3358		    false, false, true),3359	VMW_CMD_DEF(SVGA_3D_CMD_UPDATE_GB_IMAGE, &vmw_cmd_update_gb_image,3360		    true, false, true),3361	VMW_CMD_DEF(SVGA_3D_CMD_UPDATE_GB_SURFACE,3362		    &vmw_cmd_update_gb_surface, true, false, true),3363	VMW_CMD_DEF(SVGA_3D_CMD_READBACK_GB_IMAGE,3364		    &vmw_cmd_readback_gb_image, true, false, true),3365	VMW_CMD_DEF(SVGA_3D_CMD_READBACK_GB_SURFACE,3366		    &vmw_cmd_readback_gb_surface, true, false, true),3367	VMW_CMD_DEF(SVGA_3D_CMD_INVALIDATE_GB_IMAGE,3368		    &vmw_cmd_invalidate_gb_image, true, false, true),3369	VMW_CMD_DEF(SVGA_3D_CMD_INVALIDATE_GB_SURFACE,3370		    &vmw_cmd_invalidate_gb_surface, true, false, true),3371	VMW_CMD_DEF(SVGA_3D_CMD_DEFINE_GB_CONTEXT, &vmw_cmd_invalid,3372		    false, false, true),3373	VMW_CMD_DEF(SVGA_3D_CMD_DESTROY_GB_CONTEXT, &vmw_cmd_invalid,3374		    false, false, true),3375	VMW_CMD_DEF(SVGA_3D_CMD_BIND_GB_CONTEXT, &vmw_cmd_invalid,3376		    false, false, true),3377	VMW_CMD_DEF(SVGA_3D_CMD_READBACK_GB_CONTEXT, &vmw_cmd_invalid,3378		    false, false, true),3379	VMW_CMD_DEF(SVGA_3D_CMD_INVALIDATE_GB_CONTEXT, &vmw_cmd_invalid,3380		    false, false, true),3381	VMW_CMD_DEF(SVGA_3D_CMD_DEFINE_GB_SHADER, &vmw_cmd_invalid,3382		    false, false, true),3383	VMW_CMD_DEF(SVGA_3D_CMD_BIND_GB_SHADER, &vmw_cmd_bind_gb_shader,3384		    true, false, true),3385	VMW_CMD_DEF(SVGA_3D_CMD_DESTROY_GB_SHADER, &vmw_cmd_invalid,3386		    false, false, true),3387	VMW_CMD_DEF(SVGA_3D_CMD_SET_OTABLE_BASE64, &vmw_cmd_invalid,3388		    false, false, false),3389	VMW_CMD_DEF(SVGA_3D_CMD_BEGIN_GB_QUERY, &vmw_cmd_begin_gb_query,3390		    true, false, true),3391	VMW_CMD_DEF(SVGA_3D_CMD_END_GB_QUERY, &vmw_cmd_end_gb_query,3392		    true, false, true),3393	VMW_CMD_DEF(SVGA_3D_CMD_WAIT_FOR_GB_QUERY, &vmw_cmd_wait_gb_query,3394		    true, false, true),3395	VMW_CMD_DEF(SVGA_3D_CMD_NOP, &vmw_cmd_ok,3396		    true, false, true),3397	VMW_CMD_DEF(SVGA_3D_CMD_NOP_ERROR, &vmw_cmd_ok,3398		    true, false, true),3399	VMW_CMD_DEF(SVGA_3D_CMD_ENABLE_GART, &vmw_cmd_invalid,3400		    false, false, true),3401	VMW_CMD_DEF(SVGA_3D_CMD_DISABLE_GART, &vmw_cmd_invalid,3402		    false, false, true),3403	VMW_CMD_DEF(SVGA_3D_CMD_MAP_MOB_INTO_GART, &vmw_cmd_invalid,3404		    false, false, true),3405	VMW_CMD_DEF(SVGA_3D_CMD_UNMAP_GART_RANGE, &vmw_cmd_invalid,3406		    false, false, true),3407	VMW_CMD_DEF(SVGA_3D_CMD_DEFINE_GB_SCREENTARGET, &vmw_cmd_invalid,3408		    false, false, true),3409	VMW_CMD_DEF(SVGA_3D_CMD_DESTROY_GB_SCREENTARGET, &vmw_cmd_invalid,3410		    false, false, true),3411	VMW_CMD_DEF(SVGA_3D_CMD_BIND_GB_SCREENTARGET, &vmw_cmd_invalid,3412		    false, false, true),3413	VMW_CMD_DEF(SVGA_3D_CMD_UPDATE_GB_SCREENTARGET, &vmw_cmd_invalid,3414		    false, false, true),3415	VMW_CMD_DEF(SVGA_3D_CMD_READBACK_GB_IMAGE_PARTIAL, &vmw_cmd_invalid,3416		    false, false, true),3417	VMW_CMD_DEF(SVGA_3D_CMD_INVALIDATE_GB_IMAGE_PARTIAL, &vmw_cmd_invalid,3418		    false, false, true),3419	VMW_CMD_DEF(SVGA_3D_CMD_SET_GB_SHADERCONSTS_INLINE, &vmw_cmd_cid_check,3420		    true, false, true),3421	VMW_CMD_DEF(SVGA_3D_CMD_GB_SCREEN_DMA, &vmw_cmd_invalid,3422		    false, false, true),3423	VMW_CMD_DEF(SVGA_3D_CMD_BIND_GB_SURFACE_WITH_PITCH, &vmw_cmd_invalid,3424		    false, false, true),3425	VMW_CMD_DEF(SVGA_3D_CMD_GB_MOB_FENCE, &vmw_cmd_invalid,3426		    false, false, true),3427	VMW_CMD_DEF(SVGA_3D_CMD_DEFINE_GB_SURFACE_V2, &vmw_cmd_invalid,3428		    false, false, true),3429 3430	/* SM commands */3431	VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_CONTEXT, &vmw_cmd_invalid,3432		    false, false, true),3433	VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_CONTEXT, &vmw_cmd_invalid,3434		    false, false, true),3435	VMW_CMD_DEF(SVGA_3D_CMD_DX_BIND_CONTEXT, &vmw_cmd_invalid,3436		    false, false, true),3437	VMW_CMD_DEF(SVGA_3D_CMD_DX_READBACK_CONTEXT, &vmw_cmd_invalid,3438		    false, false, true),3439	VMW_CMD_DEF(SVGA_3D_CMD_DX_INVALIDATE_CONTEXT, &vmw_cmd_invalid,3440		    false, false, true),3441	VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_SINGLE_CONSTANT_BUFFER,3442		    &vmw_cmd_dx_set_single_constant_buffer, true, false, true),3443	VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_SHADER_RESOURCES,3444		    &vmw_cmd_dx_set_shader_res, true, false, true),3445	VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_SHADER, &vmw_cmd_dx_set_shader,3446		    true, false, true),3447	VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_SAMPLERS, &vmw_cmd_dx_cid_check,3448		    true, false, true),3449	VMW_CMD_DEF(SVGA_3D_CMD_DX_DRAW, &vmw_cmd_dx_cid_check,3450		    true, false, true),3451	VMW_CMD_DEF(SVGA_3D_CMD_DX_DRAW_INDEXED, &vmw_cmd_dx_cid_check,3452		    true, false, true),3453	VMW_CMD_DEF(SVGA_3D_CMD_DX_DRAW_INSTANCED, &vmw_cmd_dx_cid_check,3454		    true, false, true),3455	VMW_CMD_DEF(SVGA_3D_CMD_DX_DRAW_INDEXED_INSTANCED,3456		    &vmw_cmd_dx_cid_check, true, false, true),3457	VMW_CMD_DEF(SVGA_3D_CMD_DX_DRAW_AUTO, &vmw_cmd_dx_cid_check,3458		    true, false, true),3459	VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_VERTEX_BUFFERS,3460		    &vmw_cmd_dx_set_vertex_buffers, true, false, true),3461	VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_INDEX_BUFFER,3462		    &vmw_cmd_dx_set_index_buffer, true, false, true),3463	VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_RENDERTARGETS,3464		    &vmw_cmd_dx_set_rendertargets, true, false, true),3465	VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_BLEND_STATE, &vmw_cmd_dx_cid_check,3466		    true, false, true),3467	VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_DEPTHSTENCIL_STATE,3468		    &vmw_cmd_dx_cid_check, true, false, true),3469	VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_RASTERIZER_STATE,3470		    &vmw_cmd_dx_cid_check, true, false, true),3471	VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_QUERY, &vmw_cmd_dx_define_query,3472		    true, false, true),3473	VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_QUERY, &vmw_cmd_dx_cid_check,3474		    true, false, true),3475	VMW_CMD_DEF(SVGA_3D_CMD_DX_BIND_QUERY, &vmw_cmd_dx_bind_query,3476		    true, false, true),3477	VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_QUERY_OFFSET,3478		    &vmw_cmd_dx_cid_check, true, false, true),3479	VMW_CMD_DEF(SVGA_3D_CMD_DX_BEGIN_QUERY, &vmw_cmd_dx_cid_check,3480		    true, false, true),3481	VMW_CMD_DEF(SVGA_3D_CMD_DX_END_QUERY, &vmw_cmd_dx_cid_check,3482		    true, false, true),3483	VMW_CMD_DEF(SVGA_3D_CMD_DX_READBACK_QUERY, &vmw_cmd_invalid,3484		    true, false, true),3485	VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_PREDICATION, &vmw_cmd_dx_cid_check,3486		    true, false, true),3487	VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_VIEWPORTS, &vmw_cmd_dx_cid_check,3488		    true, false, true),3489	VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_SCISSORRECTS, &vmw_cmd_dx_cid_check,3490		    true, false, true),3491	VMW_CMD_DEF(SVGA_3D_CMD_DX_CLEAR_RENDERTARGET_VIEW,3492		    &vmw_cmd_dx_clear_rendertarget_view, true, false, true),3493	VMW_CMD_DEF(SVGA_3D_CMD_DX_CLEAR_DEPTHSTENCIL_VIEW,3494		    &vmw_cmd_dx_clear_depthstencil_view, true, false, true),3495	VMW_CMD_DEF(SVGA_3D_CMD_DX_PRED_COPY, &vmw_cmd_invalid,3496		    true, false, true),3497	VMW_CMD_DEF(SVGA_3D_CMD_DX_GENMIPS, &vmw_cmd_dx_genmips,3498		    true, false, true),3499	VMW_CMD_DEF(SVGA_3D_CMD_DX_UPDATE_SUBRESOURCE,3500		    &vmw_cmd_dx_check_subresource, true, false, true),3501	VMW_CMD_DEF(SVGA_3D_CMD_DX_READBACK_SUBRESOURCE,3502		    &vmw_cmd_dx_check_subresource, true, false, true),3503	VMW_CMD_DEF(SVGA_3D_CMD_DX_INVALIDATE_SUBRESOURCE,3504		    &vmw_cmd_dx_check_subresource, true, false, true),3505	VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_SHADERRESOURCE_VIEW,3506		    &vmw_cmd_dx_view_define, true, false, true),3507	VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_SHADERRESOURCE_VIEW,3508		    &vmw_cmd_dx_view_remove, true, false, true),3509	VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_RENDERTARGET_VIEW,3510		    &vmw_cmd_dx_view_define, true, false, true),3511	VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_RENDERTARGET_VIEW,3512		    &vmw_cmd_dx_view_remove, true, false, true),3513	VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_DEPTHSTENCIL_VIEW,3514		    &vmw_cmd_dx_view_define, true, false, true),3515	VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_DEPTHSTENCIL_VIEW,3516		    &vmw_cmd_dx_view_remove, true, false, true),3517	VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_ELEMENTLAYOUT,3518		    &vmw_cmd_dx_so_define, true, false, true),3519	VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_ELEMENTLAYOUT,3520		    &vmw_cmd_dx_cid_check, true, false, true),3521	VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_BLEND_STATE,3522		    &vmw_cmd_dx_so_define, true, false, true),3523	VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_BLEND_STATE,3524		    &vmw_cmd_dx_cid_check, true, false, true),3525	VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_DEPTHSTENCIL_STATE,3526		    &vmw_cmd_dx_so_define, true, false, true),3527	VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_DEPTHSTENCIL_STATE,3528		    &vmw_cmd_dx_cid_check, true, false, true),3529	VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_RASTERIZER_STATE,3530		    &vmw_cmd_dx_so_define, true, false, true),3531	VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_RASTERIZER_STATE,3532		    &vmw_cmd_dx_cid_check, true, false, true),3533	VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_SAMPLER_STATE,3534		    &vmw_cmd_dx_so_define, true, false, true),3535	VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_SAMPLER_STATE,3536		    &vmw_cmd_dx_cid_check, true, false, true),3537	VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_SHADER,3538		    &vmw_cmd_dx_define_shader, true, false, true),3539	VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_SHADER,3540		    &vmw_cmd_dx_destroy_shader, true, false, true),3541	VMW_CMD_DEF(SVGA_3D_CMD_DX_BIND_SHADER,3542		    &vmw_cmd_dx_bind_shader, true, false, true),3543	VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_STREAMOUTPUT,3544		    &vmw_cmd_dx_so_define, true, false, true),3545	VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_STREAMOUTPUT,3546		    &vmw_cmd_dx_destroy_streamoutput, true, false, true),3547	VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_STREAMOUTPUT,3548		    &vmw_cmd_dx_set_streamoutput, true, false, true),3549	VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_SOTARGETS,3550		    &vmw_cmd_dx_set_so_targets, true, false, true),3551	VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_INPUT_LAYOUT,3552		    &vmw_cmd_dx_cid_check, true, false, true),3553	VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_TOPOLOGY,3554		    &vmw_cmd_dx_cid_check, true, false, true),3555	VMW_CMD_DEF(SVGA_3D_CMD_DX_BUFFER_COPY,3556		    &vmw_cmd_buffer_copy_check, true, false, true),3557	VMW_CMD_DEF(SVGA_3D_CMD_DX_PRED_COPY_REGION,3558		    &vmw_cmd_pred_copy_check, true, false, true),3559	VMW_CMD_DEF(SVGA_3D_CMD_DX_TRANSFER_FROM_BUFFER,3560		    &vmw_cmd_dx_transfer_from_buffer,3561		    true, false, true),3562	VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_VS_CONSTANT_BUFFER_OFFSET,3563		    &vmw_cmd_dx_set_constant_buffer_offset,3564		    true, false, true),3565	VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_PS_CONSTANT_BUFFER_OFFSET,3566		    &vmw_cmd_dx_set_constant_buffer_offset,3567		    true, false, true),3568	VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_GS_CONSTANT_BUFFER_OFFSET,3569		    &vmw_cmd_dx_set_constant_buffer_offset,3570		    true, false, true),3571	VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_HS_CONSTANT_BUFFER_OFFSET,3572		    &vmw_cmd_dx_set_constant_buffer_offset,3573		    true, false, true),3574	VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_DS_CONSTANT_BUFFER_OFFSET,3575		    &vmw_cmd_dx_set_constant_buffer_offset,3576		    true, false, true),3577	VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_CS_CONSTANT_BUFFER_OFFSET,3578		    &vmw_cmd_dx_set_constant_buffer_offset,3579		    true, false, true),3580	VMW_CMD_DEF(SVGA_3D_CMD_INTRA_SURFACE_COPY, &vmw_cmd_intra_surface_copy,3581		    true, false, true),3582 3583	/*3584	 * SM5 commands3585	 */3586	VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_UA_VIEW, &vmw_cmd_sm5_view_define,3587		    true, false, true),3588	VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_UA_VIEW, &vmw_cmd_sm5_view_remove,3589		    true, false, true),3590	VMW_CMD_DEF(SVGA_3D_CMD_DX_CLEAR_UA_VIEW_UINT, &vmw_cmd_clear_uav_uint,3591		    true, false, true),3592	VMW_CMD_DEF(SVGA_3D_CMD_DX_CLEAR_UA_VIEW_FLOAT,3593		    &vmw_cmd_clear_uav_float, true, false, true),3594	VMW_CMD_DEF(SVGA_3D_CMD_DX_COPY_STRUCTURE_COUNT, &vmw_cmd_invalid, true,3595		    false, true),3596	VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_UA_VIEWS, &vmw_cmd_set_uav, true, false,3597		    true),3598	VMW_CMD_DEF(SVGA_3D_CMD_DX_DRAW_INDEXED_INSTANCED_INDIRECT,3599		    &vmw_cmd_indexed_instanced_indirect, true, false, true),3600	VMW_CMD_DEF(SVGA_3D_CMD_DX_DRAW_INSTANCED_INDIRECT,3601		    &vmw_cmd_instanced_indirect, true, false, true),3602	VMW_CMD_DEF(SVGA_3D_CMD_DX_DISPATCH, &vmw_cmd_sm5, true, false, true),3603	VMW_CMD_DEF(SVGA_3D_CMD_DX_DISPATCH_INDIRECT,3604		    &vmw_cmd_dispatch_indirect, true, false, true),3605	VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_CS_UA_VIEWS, &vmw_cmd_set_cs_uav, true,3606		    false, true),3607	VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_DEPTHSTENCIL_VIEW_V2,3608		    &vmw_cmd_sm5_view_define, true, false, true),3609	VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_STREAMOUTPUT_WITH_MOB,3610		    &vmw_cmd_dx_define_streamoutput, true, false, true),3611	VMW_CMD_DEF(SVGA_3D_CMD_DX_BIND_STREAMOUTPUT,3612		    &vmw_cmd_dx_bind_streamoutput, true, false, true),3613	VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_RASTERIZER_STATE_V2,3614		    &vmw_cmd_dx_so_define, true, false, true),3615	VMW_CMD_DEF(SVGA_3D_CMD_DEFINE_GB_SURFACE_V4,3616		    &vmw_cmd_invalid, false, false, true),3617};3618 3619bool vmw_cmd_describe(const void *buf, u32 *size, char const **cmd)3620{3621	u32 cmd_id = ((u32 *) buf)[0];3622 3623	if (cmd_id >= SVGA_CMD_MAX) {3624		SVGA3dCmdHeader *header = (SVGA3dCmdHeader *) buf;3625		const struct vmw_cmd_entry *entry;3626 3627		*size = header->size + sizeof(SVGA3dCmdHeader);3628		cmd_id = header->id;3629		if (cmd_id >= SVGA_3D_CMD_MAX)3630			return false;3631 3632		cmd_id -= SVGA_3D_CMD_BASE;3633		entry = &vmw_cmd_entries[cmd_id];3634		*cmd = entry->cmd_name;3635		return true;3636	}3637 3638	switch (cmd_id) {3639	case SVGA_CMD_UPDATE:3640		*cmd = "SVGA_CMD_UPDATE";3641		*size = sizeof(u32) + sizeof(SVGAFifoCmdUpdate);3642		break;3643	case SVGA_CMD_DEFINE_GMRFB:3644		*cmd = "SVGA_CMD_DEFINE_GMRFB";3645		*size = sizeof(u32) + sizeof(SVGAFifoCmdDefineGMRFB);3646		break;3647	case SVGA_CMD_BLIT_GMRFB_TO_SCREEN:3648		*cmd = "SVGA_CMD_BLIT_GMRFB_TO_SCREEN";3649		*size = sizeof(u32) + sizeof(SVGAFifoCmdBlitGMRFBToScreen);3650		break;3651	case SVGA_CMD_BLIT_SCREEN_TO_GMRFB:3652		*cmd = "SVGA_CMD_BLIT_SCREEN_TO_GMRFB";3653		*size = sizeof(u32) + sizeof(SVGAFifoCmdBlitGMRFBToScreen);3654		break;3655	default:3656		*cmd = "UNKNOWN";3657		*size = 0;3658		return false;3659	}3660 3661	return true;3662}3663 3664static int vmw_cmd_check(struct vmw_private *dev_priv,3665			 struct vmw_sw_context *sw_context, void *buf,3666			 uint32_t *size)3667{3668	uint32_t cmd_id;3669	uint32_t size_remaining = *size;3670	SVGA3dCmdHeader *header = (SVGA3dCmdHeader *) buf;3671	int ret;3672	const struct vmw_cmd_entry *entry;3673	bool gb = dev_priv->capabilities & SVGA_CAP_GBOBJECTS;3674 3675	cmd_id = ((uint32_t *)buf)[0];3676	/* Handle any none 3D commands */3677	if (unlikely(cmd_id < SVGA_CMD_MAX))3678		return vmw_cmd_check_not_3d(dev_priv, sw_context, buf, size);3679 3680 3681	cmd_id = header->id;3682	*size = header->size + sizeof(SVGA3dCmdHeader);3683 3684	cmd_id -= SVGA_3D_CMD_BASE;3685	if (unlikely(*size > size_remaining))3686		goto out_invalid;3687 3688	if (unlikely(cmd_id >= SVGA_3D_CMD_MAX - SVGA_3D_CMD_BASE))3689		goto out_invalid;3690 3691	entry = &vmw_cmd_entries[cmd_id];3692	if (unlikely(!entry->func))3693		goto out_invalid;3694 3695	if (unlikely(!entry->user_allow && !sw_context->kernel))3696		goto out_privileged;3697 3698	if (unlikely(entry->gb_disable && gb))3699		goto out_old;3700 3701	if (unlikely(entry->gb_enable && !gb))3702		goto out_new;3703 3704	ret = entry->func(dev_priv, sw_context, header);3705	if (unlikely(ret != 0)) {3706		VMW_DEBUG_USER("SVGA3D command: %d failed with error %d\n",3707			       cmd_id + SVGA_3D_CMD_BASE, ret);3708		return ret;3709	}3710 3711	return 0;3712out_invalid:3713	VMW_DEBUG_USER("Invalid SVGA3D command: %d\n",3714		       cmd_id + SVGA_3D_CMD_BASE);3715	return -EINVAL;3716out_privileged:3717	VMW_DEBUG_USER("Privileged SVGA3D command: %d\n",3718		       cmd_id + SVGA_3D_CMD_BASE);3719	return -EPERM;3720out_old:3721	VMW_DEBUG_USER("Deprecated (disallowed) SVGA3D command: %d\n",3722		       cmd_id + SVGA_3D_CMD_BASE);3723	return -EINVAL;3724out_new:3725	VMW_DEBUG_USER("SVGA3D command: %d not supported by virtual device.\n",3726		       cmd_id + SVGA_3D_CMD_BASE);3727	return -EINVAL;3728}3729 3730static int vmw_cmd_check_all(struct vmw_private *dev_priv,3731			     struct vmw_sw_context *sw_context, void *buf,3732			     uint32_t size)3733{3734	int32_t cur_size = size;3735	int ret;3736 3737	sw_context->buf_start = buf;3738 3739	while (cur_size > 0) {3740		size = cur_size;3741		ret = vmw_cmd_check(dev_priv, sw_context, buf, &size);3742		if (unlikely(ret != 0))3743			return ret;3744		buf = (void *)((unsigned long) buf + size);3745		cur_size -= size;3746	}3747 3748	if (unlikely(cur_size != 0)) {3749		VMW_DEBUG_USER("Command verifier out of sync.\n");3750		return -EINVAL;3751	}3752 3753	return 0;3754}3755 3756static void vmw_free_relocations(struct vmw_sw_context *sw_context)3757{3758	/* Memory is validation context memory, so no need to free it */3759	INIT_LIST_HEAD(&sw_context->bo_relocations);3760}3761 3762static void vmw_apply_relocations(struct vmw_sw_context *sw_context)3763{3764	struct vmw_relocation *reloc;3765	struct ttm_buffer_object *bo;3766 3767	list_for_each_entry(reloc, &sw_context->bo_relocations, head) {3768		bo = &reloc->vbo->tbo;3769		switch (bo->resource->mem_type) {3770		case TTM_PL_VRAM:3771			reloc->location->offset += bo->resource->start << PAGE_SHIFT;3772			reloc->location->gmrId = SVGA_GMR_FRAMEBUFFER;3773			break;3774		case VMW_PL_GMR:3775			reloc->location->gmrId = bo->resource->start;3776			break;3777		case VMW_PL_MOB:3778			*reloc->mob_loc = bo->resource->start;3779			break;3780		default:3781			BUG();3782		}3783	}3784	vmw_free_relocations(sw_context);3785}3786 3787static int vmw_resize_cmd_bounce(struct vmw_sw_context *sw_context,3788				 uint32_t size)3789{3790	if (likely(sw_context->cmd_bounce_size >= size))3791		return 0;3792 3793	if (sw_context->cmd_bounce_size == 0)3794		sw_context->cmd_bounce_size = VMWGFX_CMD_BOUNCE_INIT_SIZE;3795 3796	while (sw_context->cmd_bounce_size < size) {3797		sw_context->cmd_bounce_size =3798			PAGE_ALIGN(sw_context->cmd_bounce_size +3799				   (sw_context->cmd_bounce_size >> 1));3800	}3801 3802	vfree(sw_context->cmd_bounce);3803	sw_context->cmd_bounce = vmalloc(sw_context->cmd_bounce_size);3804 3805	if (sw_context->cmd_bounce == NULL) {3806		VMW_DEBUG_USER("Failed to allocate command bounce buffer.\n");3807		sw_context->cmd_bounce_size = 0;3808		return -ENOMEM;3809	}3810 3811	return 0;3812}3813 3814/*3815 * vmw_execbuf_fence_commands - create and submit a command stream fence3816 *3817 * Creates a fence object and submits a command stream marker.3818 * If this fails for some reason, We sync the fifo and return NULL.3819 * It is then safe to fence buffers with a NULL pointer.3820 *3821 * If @p_handle is not NULL @file_priv must also not be NULL. Creates a3822 * userspace handle if @p_handle is not NULL, otherwise not.3823 */3824 3825int vmw_execbuf_fence_commands(struct drm_file *file_priv,3826			       struct vmw_private *dev_priv,3827			       struct vmw_fence_obj **p_fence,3828			       uint32_t *p_handle)3829{3830	uint32_t sequence;3831	int ret;3832	bool synced = false;3833 3834	/* p_handle implies file_priv. */3835	BUG_ON(p_handle != NULL && file_priv == NULL);3836 3837	ret = vmw_cmd_send_fence(dev_priv, &sequence);3838	if (unlikely(ret != 0)) {3839		VMW_DEBUG_USER("Fence submission error. Syncing.\n");3840		synced = true;3841	}3842 3843	if (p_handle != NULL)3844		ret = vmw_user_fence_create(file_priv, dev_priv->fman,3845					    sequence, p_fence, p_handle);3846	else3847		ret = vmw_fence_create(dev_priv->fman, sequence, p_fence);3848 3849	if (unlikely(ret != 0 && !synced)) {3850		(void) vmw_fallback_wait(dev_priv, false, false, sequence,3851					 false, VMW_FENCE_WAIT_TIMEOUT);3852		*p_fence = NULL;3853	}3854 3855	return ret;3856}3857 3858/**3859 * vmw_execbuf_copy_fence_user - copy fence object information to user-space.3860 *3861 * @dev_priv: Pointer to a vmw_private struct.3862 * @vmw_fp: Pointer to the struct vmw_fpriv representing the calling file.3863 * @ret: Return value from fence object creation.3864 * @user_fence_rep: User space address of a struct drm_vmw_fence_rep to which3865 * the information should be copied.3866 * @fence: Pointer to the fenc object.3867 * @fence_handle: User-space fence handle.3868 * @out_fence_fd: exported file descriptor for the fence.  -1 if not used3869 *3870 * This function copies fence information to user-space. If copying fails, the3871 * user-space struct drm_vmw_fence_rep::error member is hopefully left3872 * untouched, and if it's preloaded with an -EFAULT by user-space, the error3873 * will hopefully be detected.3874 *3875 * Also if copying fails, user-space will be unable to signal the fence object3876 * so we wait for it immediately, and then unreference the user-space reference.3877 */3878int3879vmw_execbuf_copy_fence_user(struct vmw_private *dev_priv,3880			    struct vmw_fpriv *vmw_fp, int ret,3881			    struct drm_vmw_fence_rep __user *user_fence_rep,3882			    struct vmw_fence_obj *fence, uint32_t fence_handle,3883			    int32_t out_fence_fd)3884{3885	struct drm_vmw_fence_rep fence_rep;3886 3887	if (user_fence_rep == NULL)3888		return 0;3889 3890	memset(&fence_rep, 0, sizeof(fence_rep));3891 3892	fence_rep.error = ret;3893	fence_rep.fd = out_fence_fd;3894	if (ret == 0) {3895		BUG_ON(fence == NULL);3896 3897		fence_rep.handle = fence_handle;3898		fence_rep.seqno = fence->base.seqno;3899		vmw_update_seqno(dev_priv);3900		fence_rep.passed_seqno = dev_priv->last_read_seqno;3901	}3902 3903	/*3904	 * copy_to_user errors will be detected by user space not seeing3905	 * fence_rep::error filled in. Typically user-space would have pre-set3906	 * that member to -EFAULT.3907	 */3908	ret = copy_to_user(user_fence_rep, &fence_rep,3909			   sizeof(fence_rep));3910 3911	/*3912	 * User-space lost the fence object. We need to sync and unreference the3913	 * handle.3914	 */3915	if (unlikely(ret != 0) && (fence_rep.error == 0)) {3916		ttm_ref_object_base_unref(vmw_fp->tfile, fence_handle);3917		VMW_DEBUG_USER("Fence copy error. Syncing.\n");3918		(void) vmw_fence_obj_wait(fence, false, false,3919					  VMW_FENCE_WAIT_TIMEOUT);3920	}3921 3922	return ret ? -EFAULT : 0;3923}3924 3925/**3926 * vmw_execbuf_submit_fifo - Patch a command batch and submit it using the fifo.3927 *3928 * @dev_priv: Pointer to a device private structure.3929 * @kernel_commands: Pointer to the unpatched command batch.3930 * @command_size: Size of the unpatched command batch.3931 * @sw_context: Structure holding the relocation lists.3932 *3933 * Side effects: If this function returns 0, then the command batch pointed to3934 * by @kernel_commands will have been modified.3935 */3936static int vmw_execbuf_submit_fifo(struct vmw_private *dev_priv,3937				   void *kernel_commands, u32 command_size,3938				   struct vmw_sw_context *sw_context)3939{3940	void *cmd;3941 3942	if (sw_context->dx_ctx_node)3943		cmd = VMW_CMD_CTX_RESERVE(dev_priv, command_size,3944					  sw_context->dx_ctx_node->ctx->id);3945	else3946		cmd = VMW_CMD_RESERVE(dev_priv, command_size);3947 3948	if (!cmd)3949		return -ENOMEM;3950 3951	vmw_apply_relocations(sw_context);3952	memcpy(cmd, kernel_commands, command_size);3953	vmw_resource_relocations_apply(cmd, &sw_context->res_relocations);3954	vmw_resource_relocations_free(&sw_context->res_relocations);3955	vmw_cmd_commit(dev_priv, command_size);3956 3957	return 0;3958}3959 3960/**3961 * vmw_execbuf_submit_cmdbuf - Patch a command batch and submit it using the3962 * command buffer manager.3963 *3964 * @dev_priv: Pointer to a device private structure.3965 * @header: Opaque handle to the command buffer allocation.3966 * @command_size: Size of the unpatched command batch.3967 * @sw_context: Structure holding the relocation lists.3968 *3969 * Side effects: If this function returns 0, then the command buffer represented3970 * by @header will have been modified.3971 */3972static int vmw_execbuf_submit_cmdbuf(struct vmw_private *dev_priv,3973				     struct vmw_cmdbuf_header *header,3974				     u32 command_size,3975				     struct vmw_sw_context *sw_context)3976{3977	u32 id = ((sw_context->dx_ctx_node) ? sw_context->dx_ctx_node->ctx->id :3978		  SVGA3D_INVALID_ID);3979	void *cmd = vmw_cmdbuf_reserve(dev_priv->cman, command_size, id, false,3980				       header);3981 3982	vmw_apply_relocations(sw_context);3983	vmw_resource_relocations_apply(cmd, &sw_context->res_relocations);3984	vmw_resource_relocations_free(&sw_context->res_relocations);3985	vmw_cmdbuf_commit(dev_priv->cman, command_size, header, false);3986 3987	return 0;3988}3989 3990/**3991 * vmw_execbuf_cmdbuf - Prepare, if possible, a user-space command batch for3992 * submission using a command buffer.3993 *3994 * @dev_priv: Pointer to a device private structure.3995 * @user_commands: User-space pointer to the commands to be submitted.3996 * @command_size: Size of the unpatched command batch.3997 * @header: Out parameter returning the opaque pointer to the command buffer.3998 *3999 * This function checks whether we can use the command buffer manager for4000 * submission and if so, creates a command buffer of suitable size and copies4001 * the user data into that buffer.4002 *4003 * On successful return, the function returns a pointer to the data in the4004 * command buffer and *@header is set to non-NULL.4005 *4006 * @kernel_commands: If command buffers could not be used, the function will4007 * return the value of @kernel_commands on function call. That value may be4008 * NULL. In that case, the value of *@header will be set to NULL.4009 *4010 * If an error is encountered, the function will return a pointer error value.4011 * If the function is interrupted by a signal while sleeping, it will return4012 * -ERESTARTSYS casted to a pointer error value.4013 */4014static void *vmw_execbuf_cmdbuf(struct vmw_private *dev_priv,4015				void __user *user_commands,4016				void *kernel_commands, u32 command_size,4017				struct vmw_cmdbuf_header **header)4018{4019	size_t cmdbuf_size;4020	int ret;4021 4022	*header = NULL;4023	if (command_size > SVGA_CB_MAX_SIZE) {4024		VMW_DEBUG_USER("Command buffer is too large.\n");4025		return ERR_PTR(-EINVAL);4026	}4027 4028	if (!dev_priv->cman || kernel_commands)4029		return kernel_commands;4030 4031	/* If possible, add a little space for fencing. */4032	cmdbuf_size = command_size + 512;4033	cmdbuf_size = min_t(size_t, cmdbuf_size, SVGA_CB_MAX_SIZE);4034	kernel_commands = vmw_cmdbuf_alloc(dev_priv->cman, cmdbuf_size, true,4035					   header);4036	if (IS_ERR(kernel_commands))4037		return kernel_commands;4038 4039	ret = copy_from_user(kernel_commands, user_commands, command_size);4040	if (ret) {4041		VMW_DEBUG_USER("Failed copying commands.\n");4042		vmw_cmdbuf_header_free(*header);4043		*header = NULL;4044		return ERR_PTR(-EFAULT);4045	}4046 4047	return kernel_commands;4048}4049 4050static int vmw_execbuf_tie_context(struct vmw_private *dev_priv,4051				   struct vmw_sw_context *sw_context,4052				   uint32_t handle)4053{4054	struct vmw_resource *res;4055	int ret;4056	unsigned int size;4057 4058	if (handle == SVGA3D_INVALID_ID)4059		return 0;4060 4061	size = vmw_execbuf_res_size(dev_priv, vmw_res_dx_context);4062	ret = vmw_validation_preload_res(sw_context->ctx, size);4063	if (ret)4064		return ret;4065 4066	ret = vmw_user_resource_lookup_handle4067		(dev_priv, sw_context->fp->tfile, handle,4068		 user_context_converter, &res);4069	if (ret != 0) {4070		VMW_DEBUG_USER("Could not find or user DX context 0x%08x.\n",4071			       (unsigned int) handle);4072		return ret;4073	}4074 4075	ret = vmw_execbuf_res_val_add(sw_context, res, VMW_RES_DIRTY_SET,4076				      vmw_val_add_flag_none);4077	if (unlikely(ret != 0)) {4078		vmw_resource_unreference(&res);4079		return ret;4080	}4081 4082	sw_context->dx_ctx_node = vmw_execbuf_info_from_res(sw_context, res);4083	sw_context->man = vmw_context_res_man(res);4084 4085	vmw_resource_unreference(&res);4086	return 0;4087}4088 4089int vmw_execbuf_process(struct drm_file *file_priv,4090			struct vmw_private *dev_priv,4091			void __user *user_commands, void *kernel_commands,4092			uint32_t command_size, uint64_t throttle_us,4093			uint32_t dx_context_handle,4094			struct drm_vmw_fence_rep __user *user_fence_rep,4095			struct vmw_fence_obj **out_fence, uint32_t flags)4096{4097	struct vmw_sw_context *sw_context = &dev_priv->ctx;4098	struct vmw_fence_obj *fence = NULL;4099	struct vmw_cmdbuf_header *header;4100	uint32_t handle = 0;4101	int ret;4102	int32_t out_fence_fd = -1;4103	struct sync_file *sync_file = NULL;4104	DECLARE_VAL_CONTEXT(val_ctx, sw_context, 1);4105 4106	if (flags & DRM_VMW_EXECBUF_FLAG_EXPORT_FENCE_FD) {4107		out_fence_fd = get_unused_fd_flags(O_CLOEXEC);4108		if (out_fence_fd < 0) {4109			VMW_DEBUG_USER("Failed to get a fence fd.\n");4110			return out_fence_fd;4111		}4112	}4113 4114	if (throttle_us) {4115		VMW_DEBUG_USER("Throttling is no longer supported.\n");4116	}4117 4118	kernel_commands = vmw_execbuf_cmdbuf(dev_priv, user_commands,4119					     kernel_commands, command_size,4120					     &header);4121	if (IS_ERR(kernel_commands)) {4122		ret = PTR_ERR(kernel_commands);4123		goto out_free_fence_fd;4124	}4125 4126	ret = mutex_lock_interruptible(&dev_priv->cmdbuf_mutex);4127	if (ret) {4128		ret = -ERESTARTSYS;4129		goto out_free_header;4130	}4131 4132	sw_context->kernel = false;4133	if (kernel_commands == NULL) {4134		ret = vmw_resize_cmd_bounce(sw_context, command_size);4135		if (unlikely(ret != 0))4136			goto out_unlock;4137 4138		ret = copy_from_user(sw_context->cmd_bounce, user_commands,4139				     command_size);4140		if (unlikely(ret != 0)) {4141			ret = -EFAULT;4142			VMW_DEBUG_USER("Failed copying commands.\n");4143			goto out_unlock;4144		}4145 4146		kernel_commands = sw_context->cmd_bounce;4147	} else if (!header) {4148		sw_context->kernel = true;4149	}4150 4151	sw_context->filp = file_priv;4152	sw_context->fp = vmw_fpriv(file_priv);4153	INIT_LIST_HEAD(&sw_context->ctx_list);4154	sw_context->cur_query_bo = dev_priv->pinned_bo;4155	sw_context->last_query_ctx = NULL;4156	sw_context->needs_post_query_barrier = false;4157	sw_context->dx_ctx_node = NULL;4158	sw_context->dx_query_mob = NULL;4159	sw_context->dx_query_ctx = NULL;4160	memset(sw_context->res_cache, 0, sizeof(sw_context->res_cache));4161	INIT_LIST_HEAD(&sw_context->res_relocations);4162	INIT_LIST_HEAD(&sw_context->bo_relocations);4163 4164	if (sw_context->staged_bindings)4165		vmw_binding_state_reset(sw_context->staged_bindings);4166 4167	INIT_LIST_HEAD(&sw_context->staged_cmd_res);4168	sw_context->ctx = &val_ctx;4169	ret = vmw_execbuf_tie_context(dev_priv, sw_context, dx_context_handle);4170	if (unlikely(ret != 0))4171		goto out_err_nores;4172 4173	ret = vmw_cmd_check_all(dev_priv, sw_context, kernel_commands,4174				command_size);4175	if (unlikely(ret != 0))4176		goto out_err_nores;4177 4178	ret = vmw_resources_reserve(sw_context);4179	if (unlikely(ret != 0))4180		goto out_err_nores;4181 4182	ret = vmw_validation_bo_reserve(&val_ctx, true);4183	if (unlikely(ret != 0))4184		goto out_err_nores;4185 4186	ret = vmw_validation_bo_validate(&val_ctx, true);4187	if (unlikely(ret != 0))4188		goto out_err;4189 4190	ret = vmw_validation_res_validate(&val_ctx, true);4191	if (unlikely(ret != 0))4192		goto out_err;4193 4194	vmw_validation_drop_ht(&val_ctx);4195 4196	ret = mutex_lock_interruptible(&dev_priv->binding_mutex);4197	if (unlikely(ret != 0)) {4198		ret = -ERESTARTSYS;4199		goto out_err;4200	}4201 4202	if (dev_priv->has_mob) {4203		ret = vmw_rebind_contexts(sw_context);4204		if (unlikely(ret != 0))4205			goto out_unlock_binding;4206	}4207 4208	if (!header) {4209		ret = vmw_execbuf_submit_fifo(dev_priv, kernel_commands,4210					      command_size, sw_context);4211	} else {4212		ret = vmw_execbuf_submit_cmdbuf(dev_priv, header, command_size,4213						sw_context);4214		header = NULL;4215	}4216	mutex_unlock(&dev_priv->binding_mutex);4217	if (ret)4218		goto out_err;4219 4220	vmw_query_bo_switch_commit(dev_priv, sw_context);4221	ret = vmw_execbuf_fence_commands(file_priv, dev_priv, &fence,4222					 (user_fence_rep) ? &handle : NULL);4223	/*4224	 * This error is harmless, because if fence submission fails,4225	 * vmw_fifo_send_fence will sync. The error will be propagated to4226	 * user-space in @fence_rep4227	 */4228	if (ret != 0)4229		VMW_DEBUG_USER("Fence submission error. Syncing.\n");4230 4231	vmw_execbuf_bindings_commit(sw_context, false);4232	vmw_bind_dx_query_mob(sw_context);4233	vmw_validation_res_unreserve(&val_ctx, false);4234 4235	vmw_validation_bo_fence(sw_context->ctx, fence);4236 4237	if (unlikely(dev_priv->pinned_bo != NULL && !dev_priv->query_cid_valid))4238		__vmw_execbuf_release_pinned_bo(dev_priv, fence);4239 4240	/*4241	 * If anything fails here, give up trying to export the fence and do a4242	 * sync since the user mode will not be able to sync the fence itself.4243	 * This ensures we are still functionally correct.4244	 */4245	if (flags & DRM_VMW_EXECBUF_FLAG_EXPORT_FENCE_FD) {4246 4247		sync_file = sync_file_create(&fence->base);4248		if (!sync_file) {4249			VMW_DEBUG_USER("Sync file create failed for fence\n");4250			put_unused_fd(out_fence_fd);4251			out_fence_fd = -1;4252 4253			(void) vmw_fence_obj_wait(fence, false, false,4254						  VMW_FENCE_WAIT_TIMEOUT);4255		}4256	}4257 4258	ret = vmw_execbuf_copy_fence_user(dev_priv, vmw_fpriv(file_priv), ret,4259				    user_fence_rep, fence, handle, out_fence_fd);4260 4261	if (sync_file) {4262		if (ret) {4263			/* usercopy of fence failed, put the file object */4264			fput(sync_file->file);4265			put_unused_fd(out_fence_fd);4266		} else {4267			/* Link the fence with the FD created earlier */4268			fd_install(out_fence_fd, sync_file->file);4269		}4270	}4271 4272	/* Don't unreference when handing fence out */4273	if (unlikely(out_fence != NULL)) {4274		*out_fence = fence;4275		fence = NULL;4276	} else if (likely(fence != NULL)) {4277		vmw_fence_obj_unreference(&fence);4278	}4279 4280	vmw_cmdbuf_res_commit(&sw_context->staged_cmd_res);4281	mutex_unlock(&dev_priv->cmdbuf_mutex);4282 4283	/*4284	 * Unreference resources outside of the cmdbuf_mutex to avoid deadlocks4285	 * in resource destruction paths.4286	 */4287	vmw_validation_unref_lists(&val_ctx);4288 4289	return ret;4290 4291out_unlock_binding:4292	mutex_unlock(&dev_priv->binding_mutex);4293out_err:4294	vmw_validation_bo_backoff(&val_ctx);4295out_err_nores:4296	vmw_execbuf_bindings_commit(sw_context, true);4297	vmw_validation_res_unreserve(&val_ctx, true);4298	vmw_resource_relocations_free(&sw_context->res_relocations);4299	vmw_free_relocations(sw_context);4300	if (unlikely(dev_priv->pinned_bo != NULL && !dev_priv->query_cid_valid))4301		__vmw_execbuf_release_pinned_bo(dev_priv, NULL);4302out_unlock:4303	vmw_cmdbuf_res_revert(&sw_context->staged_cmd_res);4304	vmw_validation_drop_ht(&val_ctx);4305	WARN_ON(!list_empty(&sw_context->ctx_list));4306	mutex_unlock(&dev_priv->cmdbuf_mutex);4307 4308	/*4309	 * Unreference resources outside of the cmdbuf_mutex to avoid deadlocks4310	 * in resource destruction paths.4311	 */4312	vmw_validation_unref_lists(&val_ctx);4313out_free_header:4314	if (header)4315		vmw_cmdbuf_header_free(header);4316out_free_fence_fd:4317	if (out_fence_fd >= 0)4318		put_unused_fd(out_fence_fd);4319 4320	return ret;4321}4322 4323/**4324 * vmw_execbuf_unpin_panic - Idle the fifo and unpin the query buffer.4325 *4326 * @dev_priv: The device private structure.4327 *4328 * This function is called to idle the fifo and unpin the query buffer if the4329 * normal way to do this hits an error, which should typically be extremely4330 * rare.4331 */4332static void vmw_execbuf_unpin_panic(struct vmw_private *dev_priv)4333{4334	VMW_DEBUG_USER("Can't unpin query buffer. Trying to recover.\n");4335 4336	(void) vmw_fallback_wait(dev_priv, false, true, 0, false, 10*HZ);4337	vmw_bo_pin_reserved(dev_priv->pinned_bo, false);4338	if (dev_priv->dummy_query_bo_pinned) {4339		vmw_bo_pin_reserved(dev_priv->dummy_query_bo, false);4340		dev_priv->dummy_query_bo_pinned = false;4341	}4342}4343 4344 4345/**4346 * __vmw_execbuf_release_pinned_bo - Flush queries and unpin the pinned query4347 * bo.4348 *4349 * @dev_priv: The device private structure.4350 * @fence: If non-NULL should point to a struct vmw_fence_obj issued _after_ a4351 * query barrier that flushes all queries touching the current buffer pointed to4352 * by @dev_priv->pinned_bo4353 *4354 * This function should be used to unpin the pinned query bo, or as a query4355 * barrier when we need to make sure that all queries have finished before the4356 * next fifo command. (For example on hardware context destructions where the4357 * hardware may otherwise leak unfinished queries).4358 *4359 * This function does not return any failure codes, but make attempts to do safe4360 * unpinning in case of errors.4361 *4362 * The function will synchronize on the previous query barrier, and will thus4363 * not finish until that barrier has executed.4364 *4365 * the @dev_priv->cmdbuf_mutex needs to be held by the current thread before4366 * calling this function.4367 */4368void __vmw_execbuf_release_pinned_bo(struct vmw_private *dev_priv,4369				     struct vmw_fence_obj *fence)4370{4371	int ret = 0;4372	struct vmw_fence_obj *lfence = NULL;4373	DECLARE_VAL_CONTEXT(val_ctx, NULL, 0);4374 4375	if (dev_priv->pinned_bo == NULL)4376		goto out_unlock;4377 4378	vmw_bo_placement_set(dev_priv->pinned_bo,4379			     VMW_BO_DOMAIN_GMR | VMW_BO_DOMAIN_VRAM,4380			     VMW_BO_DOMAIN_GMR | VMW_BO_DOMAIN_VRAM);4381	ret = vmw_validation_add_bo(&val_ctx, dev_priv->pinned_bo);4382	if (ret)4383		goto out_no_reserve;4384 4385	vmw_bo_placement_set(dev_priv->dummy_query_bo,4386			     VMW_BO_DOMAIN_GMR | VMW_BO_DOMAIN_VRAM,4387			     VMW_BO_DOMAIN_GMR | VMW_BO_DOMAIN_VRAM);4388	ret = vmw_validation_add_bo(&val_ctx, dev_priv->dummy_query_bo);4389	if (ret)4390		goto out_no_reserve;4391 4392	ret = vmw_validation_bo_reserve(&val_ctx, false);4393	if (ret)4394		goto out_no_reserve;4395 4396	if (dev_priv->query_cid_valid) {4397		BUG_ON(fence != NULL);4398		ret = vmw_cmd_emit_dummy_query(dev_priv, dev_priv->query_cid);4399		if (ret)4400			goto out_no_emit;4401		dev_priv->query_cid_valid = false;4402	}4403 4404	vmw_bo_pin_reserved(dev_priv->pinned_bo, false);4405	if (dev_priv->dummy_query_bo_pinned) {4406		vmw_bo_pin_reserved(dev_priv->dummy_query_bo, false);4407		dev_priv->dummy_query_bo_pinned = false;4408	}4409	if (fence == NULL) {4410		(void) vmw_execbuf_fence_commands(NULL, dev_priv, &lfence,4411						  NULL);4412		fence = lfence;4413	}4414	vmw_validation_bo_fence(&val_ctx, fence);4415	if (lfence != NULL)4416		vmw_fence_obj_unreference(&lfence);4417 4418	vmw_validation_unref_lists(&val_ctx);4419	vmw_bo_unreference(&dev_priv->pinned_bo);4420 4421out_unlock:4422	return;4423out_no_emit:4424	vmw_validation_bo_backoff(&val_ctx);4425out_no_reserve:4426	vmw_validation_unref_lists(&val_ctx);4427	vmw_execbuf_unpin_panic(dev_priv);4428	vmw_bo_unreference(&dev_priv->pinned_bo);4429}4430 4431/**4432 * vmw_execbuf_release_pinned_bo - Flush queries and unpin the pinned query bo.4433 *4434 * @dev_priv: The device private structure.4435 *4436 * This function should be used to unpin the pinned query bo, or as a query4437 * barrier when we need to make sure that all queries have finished before the4438 * next fifo command. (For example on hardware context destructions where the4439 * hardware may otherwise leak unfinished queries).4440 *4441 * This function does not return any failure codes, but make attempts to do safe4442 * unpinning in case of errors.4443 *4444 * The function will synchronize on the previous query barrier, and will thus4445 * not finish until that barrier has executed.4446 */4447void vmw_execbuf_release_pinned_bo(struct vmw_private *dev_priv)4448{4449	mutex_lock(&dev_priv->cmdbuf_mutex);4450	if (dev_priv->query_cid_valid)4451		__vmw_execbuf_release_pinned_bo(dev_priv, NULL);4452	mutex_unlock(&dev_priv->cmdbuf_mutex);4453}4454 4455int vmw_execbuf_ioctl(struct drm_device *dev, void *data,4456		      struct drm_file *file_priv)4457{4458	struct vmw_private *dev_priv = vmw_priv(dev);4459	struct drm_vmw_execbuf_arg *arg = data;4460	int ret;4461	struct dma_fence *in_fence = NULL;4462 4463	MKS_STAT_TIME_DECL(MKSSTAT_KERN_EXECBUF);4464	MKS_STAT_TIME_PUSH(MKSSTAT_KERN_EXECBUF);4465 4466	/*4467	 * Extend the ioctl argument while maintaining backwards compatibility:4468	 * We take different code paths depending on the value of arg->version.4469	 *4470	 * Note: The ioctl argument is extended and zeropadded by core DRM.4471	 */4472	if (unlikely(arg->version > DRM_VMW_EXECBUF_VERSION ||4473		     arg->version == 0)) {4474		VMW_DEBUG_USER("Incorrect execbuf version.\n");4475		ret = -EINVAL;4476		goto mksstats_out;4477	}4478 4479	switch (arg->version) {4480	case 1:4481		/* For v1 core DRM have extended + zeropadded the data */4482		arg->context_handle = (uint32_t) -1;4483		break;4484	case 2:4485	default:4486		/* For v2 and later core DRM would have correctly copied it */4487		break;4488	}4489 4490	/* If imported a fence FD from elsewhere, then wait on it */4491	if (arg->flags & DRM_VMW_EXECBUF_FLAG_IMPORT_FENCE_FD) {4492		in_fence = sync_file_get_fence(arg->imported_fence_fd);4493 4494		if (!in_fence) {4495			VMW_DEBUG_USER("Cannot get imported fence\n");4496			ret = -EINVAL;4497			goto mksstats_out;4498		}4499 4500		ret = dma_fence_wait(in_fence, true);4501		if (ret)4502			goto out;4503	}4504 4505	ret = vmw_execbuf_process(file_priv, dev_priv,4506				  (void __user *)(unsigned long)arg->commands,4507				  NULL, arg->command_size, arg->throttle_us,4508				  arg->context_handle,4509				  (void __user *)(unsigned long)arg->fence_rep,4510				  NULL, arg->flags);4511 4512	if (unlikely(ret != 0))4513		goto out;4514 4515	vmw_kms_cursor_post_execbuf(dev_priv);4516 4517out:4518	if (in_fence)4519		dma_fence_put(in_fence);4520 4521mksstats_out:4522	MKS_STAT_TIME_POP(MKSSTAT_KERN_EXECBUF);4523	return ret;4524}4525