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1// SPDX-License-Identifier: GPL-2.0 OR MIT2/**************************************************************************3 * Copyright 2014-2015 VMware, Inc., Palo Alto, CA., USA4 *5 * Permission is hereby granted, free of charge, to any person obtaining a6 * copy of this software and associated documentation files (the7 * "Software"), to deal in the Software without restriction, including8 * without limitation the rights to use, copy, modify, merge, publish,9 * distribute, sub license, and/or sell copies of the Software, and to10 * permit persons to whom the Software is furnished to do so, subject to11 * the following conditions:12 *13 * The above copyright notice and this permission notice (including the14 * next paragraph) shall be included in all copies or substantial portions15 * of the Software.16 *17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR18 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,19 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL20 * THE COPYRIGHT HOLDERS, AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM,21 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR22 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE23 * USE OR OTHER DEALINGS IN THE SOFTWARE.24 *25 **************************************************************************/26 27#include "vmwgfx_bo.h"28#include "vmwgfx_drv.h"29#include "vmwgfx_resource_priv.h"30#include "vmwgfx_so.h"31#include "vmwgfx_binding.h"32 33/*34 * The currently only reason we need to keep track of views is that if we35 * destroy a hardware surface, all views pointing to it must also be destroyed,36 * otherwise the device will error.37 * So in particular if a surface is evicted, we must destroy all views pointing38 * to it, and all context bindings of that view. Similarly we must restore39 * the view bindings, views and surfaces pointed to by the views when a40 * context is referenced in the command stream.41 */42 43/**44 * struct vmw_view - view metadata45 *46 * @rcu: RCU callback head47 * @res: The struct vmw_resource we derive from48 * @ctx: Non-refcounted pointer to the context this view belongs to.49 * @srf: Refcounted pointer to the surface pointed to by this view.50 * @cotable: Refcounted pointer to the cotable holding this view.51 * @srf_head: List head for the surface-to-view list.52 * @cotable_head: List head for the cotable-to_view list.53 * @view_type: View type.54 * @view_id: User-space per context view id. Currently used also as per55 * context device view id.56 * @cmd_size: Size of the SVGA3D define view command that we've copied from the57 * command stream.58 * @committed: Whether the view is actually created or pending creation at the59 * device level.60 * @cmd: The SVGA3D define view command copied from the command stream.61 */62struct vmw_view {63	struct rcu_head rcu;64	struct vmw_resource res;65	struct vmw_resource *ctx;      /* Immutable */66	struct vmw_resource *srf;      /* Immutable */67	struct vmw_resource *cotable;  /* Immutable */68	struct list_head srf_head;     /* Protected by binding_mutex */69	struct list_head cotable_head; /* Protected by binding_mutex */70	unsigned view_type;            /* Immutable */71	unsigned view_id;              /* Immutable */72	u32 cmd_size;                  /* Immutable */73	bool committed;                /* Protected by binding_mutex */74	u32 cmd[];		       /* Immutable */75};76 77static int vmw_view_create(struct vmw_resource *res);78static int vmw_view_destroy(struct vmw_resource *res);79static void vmw_hw_view_destroy(struct vmw_resource *res);80static void vmw_view_commit_notify(struct vmw_resource *res,81				   enum vmw_cmdbuf_res_state state);82 83static const struct vmw_res_func vmw_view_func = {84	.res_type = vmw_res_view,85	.needs_guest_memory = false,86	.may_evict = false,87	.type_name = "DX view",88	.domain = VMW_BO_DOMAIN_SYS,89	.busy_domain = VMW_BO_DOMAIN_SYS,90	.create = vmw_view_create,91	.commit_notify = vmw_view_commit_notify,92};93 94/**95 * struct vmw_view_define - view define command body stub96 *97 * @view_id: The device id of the view being defined98 * @sid: The surface id of the view being defined99 *100 * This generic struct is used by the code to change @view_id and @sid of a101 * saved view define command.102 */103struct vmw_view_define {104	uint32 view_id;105	uint32 sid;106};107 108/**109 * vmw_view - Convert a struct vmw_resource to a struct vmw_view110 *111 * @res: Pointer to the resource to convert.112 *113 * Returns a pointer to a struct vmw_view.114 */115static struct vmw_view *vmw_view(struct vmw_resource *res)116{117	return container_of(res, struct vmw_view, res);118}119 120/**121 * vmw_view_commit_notify - Notify that a view operation has been committed to122 * hardware from a user-supplied command stream.123 *124 * @res: Pointer to the view resource.125 * @state: Indicating whether a creation or removal has been committed.126 *127 */128static void vmw_view_commit_notify(struct vmw_resource *res,129				   enum vmw_cmdbuf_res_state state)130{131	struct vmw_view *view = vmw_view(res);132	struct vmw_private *dev_priv = res->dev_priv;133 134	mutex_lock(&dev_priv->binding_mutex);135	if (state == VMW_CMDBUF_RES_ADD) {136		struct vmw_surface *srf = vmw_res_to_srf(view->srf);137 138		list_add_tail(&view->srf_head, &srf->view_list);139		vmw_cotable_add_resource(view->cotable, &view->cotable_head);140		view->committed = true;141		res->id = view->view_id;142 143	} else {144		list_del_init(&view->cotable_head);145		list_del_init(&view->srf_head);146		view->committed = false;147		res->id = -1;148	}149	mutex_unlock(&dev_priv->binding_mutex);150}151 152/**153 * vmw_view_create - Create a hardware view.154 *155 * @res: Pointer to the view resource.156 *157 * Create a hardware view. Typically used if that view has previously been158 * destroyed by an eviction operation.159 */160static int vmw_view_create(struct vmw_resource *res)161{162	struct vmw_view *view = vmw_view(res);163	struct vmw_surface *srf = vmw_res_to_srf(view->srf);164	struct vmw_private *dev_priv = res->dev_priv;165	struct {166		SVGA3dCmdHeader header;167		struct vmw_view_define body;168	} *cmd;169 170	mutex_lock(&dev_priv->binding_mutex);171	if (!view->committed) {172		mutex_unlock(&dev_priv->binding_mutex);173		return 0;174	}175 176	cmd = VMW_CMD_CTX_RESERVE(res->dev_priv, view->cmd_size, view->ctx->id);177	if (!cmd) {178		mutex_unlock(&dev_priv->binding_mutex);179		return -ENOMEM;180	}181 182	memcpy(cmd, &view->cmd, view->cmd_size);183	WARN_ON(cmd->body.view_id != view->view_id);184	/* Sid may have changed due to surface eviction. */185	WARN_ON(view->srf->id == SVGA3D_INVALID_ID);186	cmd->body.sid = view->srf->id;187	vmw_cmd_commit(res->dev_priv, view->cmd_size);188	res->id = view->view_id;189	list_add_tail(&view->srf_head, &srf->view_list);190	vmw_cotable_add_resource(view->cotable, &view->cotable_head);191	mutex_unlock(&dev_priv->binding_mutex);192 193	return 0;194}195 196/**197 * vmw_view_destroy - Destroy a hardware view.198 *199 * @res: Pointer to the view resource.200 *201 * Destroy a hardware view. Typically used on unexpected termination of the202 * owning process or if the surface the view is pointing to is destroyed.203 */204static int vmw_view_destroy(struct vmw_resource *res)205{206	struct vmw_private *dev_priv = res->dev_priv;207	struct vmw_view *view = vmw_view(res);208	struct {209		SVGA3dCmdHeader header;210		union vmw_view_destroy body;211	} *cmd;212 213	lockdep_assert_held_once(&dev_priv->binding_mutex);214	vmw_binding_res_list_scrub(&res->binding_head);215 216	if (!view->committed || res->id == -1)217		return 0;218 219	cmd = VMW_CMD_CTX_RESERVE(dev_priv, sizeof(*cmd), view->ctx->id);220	if (!cmd)221		return -ENOMEM;222 223	cmd->header.id = vmw_view_destroy_cmds[view->view_type];224	cmd->header.size = sizeof(cmd->body);225	cmd->body.view_id = view->view_id;226	vmw_cmd_commit(dev_priv, sizeof(*cmd));227	res->id = -1;228	list_del_init(&view->cotable_head);229	list_del_init(&view->srf_head);230 231	return 0;232}233 234/**235 * vmw_hw_view_destroy - Destroy a hardware view as part of resource cleanup.236 *237 * @res: Pointer to the view resource.238 *239 * Destroy a hardware view if it's still present.240 */241static void vmw_hw_view_destroy(struct vmw_resource *res)242{243	struct vmw_private *dev_priv = res->dev_priv;244 245	mutex_lock(&dev_priv->binding_mutex);246	WARN_ON(vmw_view_destroy(res));247	res->id = -1;248	mutex_unlock(&dev_priv->binding_mutex);249}250 251/**252 * vmw_view_key - Compute a view key suitable for the cmdbuf resource manager253 *254 * @user_key: The user-space id used for the view.255 * @view_type: The view type.256 *257 * Destroy a hardware view if it's still present.258 */259static u32 vmw_view_key(u32 user_key, enum vmw_view_type view_type)260{261	return user_key | (view_type << 20);262}263 264/**265 * vmw_view_id_ok - Basic view id and type range checks.266 *267 * @user_key: The user-space id used for the view.268 * @view_type: The view type.269 *270 * Checks that the view id and type (typically provided by user-space) is271 * valid.272 */273static bool vmw_view_id_ok(u32 user_key, enum vmw_view_type view_type)274{275	return (user_key < SVGA_COTABLE_MAX_IDS &&276		view_type < vmw_view_max);277}278 279/**280 * vmw_view_res_free - resource res_free callback for view resources281 *282 * @res: Pointer to a struct vmw_resource283 *284 * Frees memory held by the struct vmw_view.285 */286static void vmw_view_res_free(struct vmw_resource *res)287{288	struct vmw_view *view = vmw_view(res);289 290	vmw_resource_unreference(&view->cotable);291	vmw_resource_unreference(&view->srf);292	kfree_rcu(view, rcu);293}294 295/**296 * vmw_view_add - Create a view resource and stage it for addition297 * as a command buffer managed resource.298 *299 * @man: Pointer to the compat shader manager identifying the shader namespace.300 * @ctx: Pointer to a struct vmw_resource identifying the active context.301 * @srf: Pointer to a struct vmw_resource identifying the surface the view302 * points to.303 * @view_type: The view type deduced from the view create command.304 * @user_key: The key that is used to identify the shader. The key is305 * unique to the view type and to the context.306 * @cmd: Pointer to the view create command in the command stream.307 * @cmd_size: Size of the view create command in the command stream.308 * @list: Caller's list of staged command buffer resource actions.309 */310int vmw_view_add(struct vmw_cmdbuf_res_manager *man,311		 struct vmw_resource *ctx,312		 struct vmw_resource *srf,313		 enum vmw_view_type view_type,314		 u32 user_key,315		 const void *cmd,316		 size_t cmd_size,317		 struct list_head *list)318{319	static const size_t vmw_view_define_sizes[] = {320		[vmw_view_sr] = sizeof(SVGA3dCmdDXDefineShaderResourceView),321		[vmw_view_rt] = sizeof(SVGA3dCmdDXDefineRenderTargetView),322		[vmw_view_ds] = sizeof(SVGA3dCmdDXDefineDepthStencilView),323		[vmw_view_ua] = sizeof(SVGA3dCmdDXDefineUAView)324	};325 326	struct vmw_private *dev_priv = ctx->dev_priv;327	struct vmw_resource *res;328	struct vmw_view *view;329	size_t size;330	int ret;331 332	if (cmd_size != vmw_view_define_sizes[view_type] +333	    sizeof(SVGA3dCmdHeader)) {334		VMW_DEBUG_USER("Illegal view create command size.\n");335		return -EINVAL;336	}337 338	if (!vmw_view_id_ok(user_key, view_type)) {339		VMW_DEBUG_USER("Illegal view add view id.\n");340		return -EINVAL;341	}342 343	size = offsetof(struct vmw_view, cmd) + cmd_size;344 345	view = kmalloc(size, GFP_KERNEL);346	if (!view) {347		return -ENOMEM;348	}349 350	res = &view->res;351	view->ctx = ctx;352	view->srf = vmw_resource_reference(srf);353	view->cotable = vmw_resource_reference354		(vmw_context_cotable(ctx, vmw_view_cotables[view_type]));355	view->view_type = view_type;356	view->view_id = user_key;357	view->cmd_size = cmd_size;358	view->committed = false;359	INIT_LIST_HEAD(&view->srf_head);360	INIT_LIST_HEAD(&view->cotable_head);361	memcpy(&view->cmd, cmd, cmd_size);362	ret = vmw_resource_init(dev_priv, res, true,363				vmw_view_res_free, &vmw_view_func);364	if (ret)365		goto out_resource_init;366 367	ret = vmw_cmdbuf_res_add(man, vmw_cmdbuf_res_view,368				 vmw_view_key(user_key, view_type),369				 res, list);370	if (ret)371		goto out_resource_init;372 373	res->id = view->view_id;374	res->hw_destroy = vmw_hw_view_destroy;375 376out_resource_init:377	vmw_resource_unreference(&res);378 379	return ret;380}381 382/**383 * vmw_view_remove - Stage a view for removal.384 *385 * @man: Pointer to the view manager identifying the shader namespace.386 * @user_key: The key that is used to identify the view. The key is387 * unique to the view type.388 * @view_type: View type389 * @list: Caller's list of staged command buffer resource actions.390 * @res_p: If the resource is in an already committed state, points to the391 * struct vmw_resource on successful return. The pointer will be392 * non ref-counted.393 */394int vmw_view_remove(struct vmw_cmdbuf_res_manager *man,395		    u32 user_key, enum vmw_view_type view_type,396		    struct list_head *list,397		    struct vmw_resource **res_p)398{399	if (!vmw_view_id_ok(user_key, view_type)) {400		VMW_DEBUG_USER("Illegal view remove view id.\n");401		return -EINVAL;402	}403 404	return vmw_cmdbuf_res_remove(man, vmw_cmdbuf_res_view,405				     vmw_view_key(user_key, view_type),406				     list, res_p);407}408 409/**410 * vmw_view_cotable_list_destroy - Evict all views belonging to a cotable.411 *412 * @dev_priv: Pointer to a device private struct.413 * @list: List of views belonging to a cotable.414 * @readback: Unused. Needed for function interface only.415 *416 * This function evicts all views belonging to a cotable.417 * It must be called with the binding_mutex held, and the caller must hold418 * a reference to the view resource. This is typically called before the419 * cotable is paged out.420 */421void vmw_view_cotable_list_destroy(struct vmw_private *dev_priv,422				   struct list_head *list,423				   bool readback)424{425	struct vmw_view *entry, *next;426 427	lockdep_assert_held_once(&dev_priv->binding_mutex);428 429	list_for_each_entry_safe(entry, next, list, cotable_head)430		WARN_ON(vmw_view_destroy(&entry->res));431}432 433/**434 * vmw_view_surface_list_destroy - Evict all views pointing to a surface435 *436 * @dev_priv: Pointer to a device private struct.437 * @list: List of views pointing to a surface.438 *439 * This function evicts all views pointing to a surface. This is typically440 * called before the surface is evicted.441 */442void vmw_view_surface_list_destroy(struct vmw_private *dev_priv,443				   struct list_head *list)444{445	struct vmw_view *entry, *next;446 447	lockdep_assert_held_once(&dev_priv->binding_mutex);448 449	list_for_each_entry_safe(entry, next, list, srf_head)450		WARN_ON(vmw_view_destroy(&entry->res));451}452 453/**454 * vmw_view_srf - Return a non-refcounted pointer to the surface a view is455 * pointing to.456 *457 * @res: pointer to a view resource.458 *459 * Note that the view itself is holding a reference, so as long460 * the view resource is alive, the surface resource will be.461 */462struct vmw_resource *vmw_view_srf(struct vmw_resource *res)463{464	return vmw_view(res)->srf;465}466 467/**468 * vmw_view_lookup - Look up a view.469 *470 * @man: The context's cmdbuf ref manager.471 * @view_type: The view type.472 * @user_key: The view user id.473 *474 * returns a refcounted pointer to a view or an error pointer if not found.475 */476struct vmw_resource *vmw_view_lookup(struct vmw_cmdbuf_res_manager *man,477				     enum vmw_view_type view_type,478				     u32 user_key)479{480	return vmw_cmdbuf_res_lookup(man, vmw_cmdbuf_res_view,481				     vmw_view_key(user_key, view_type));482}483 484/**485 * vmw_view_dirtying - Return whether a view type is dirtying its resource486 * @res: Pointer to the view487 *488 * Each time a resource is put on the validation list as the result of a489 * view pointing to it, we need to determine whether that resource will490 * be dirtied (written to by the GPU) as a result of the corresponding491 * GPU operation. Currently only rendertarget-, depth-stencil and unordered492 * access views are capable of dirtying its resource.493 *494 * Return: Whether the view type of @res dirties the resource it points to.495 */496u32 vmw_view_dirtying(struct vmw_resource *res)497{498	static u32 view_is_dirtying[vmw_view_max] = {499		[vmw_view_rt] = VMW_RES_DIRTY_SET,500		[vmw_view_ds] = VMW_RES_DIRTY_SET,501		[vmw_view_ua] = VMW_RES_DIRTY_SET,502	};503 504	/* Update this function as we add more view types */505	BUILD_BUG_ON(vmw_view_max != 4);506	return view_is_dirtying[vmw_view(res)->view_type];507}508 509const u32 vmw_view_destroy_cmds[] = {510	[vmw_view_sr] = SVGA_3D_CMD_DX_DESTROY_SHADERRESOURCE_VIEW,511	[vmw_view_rt] = SVGA_3D_CMD_DX_DESTROY_RENDERTARGET_VIEW,512	[vmw_view_ds] = SVGA_3D_CMD_DX_DESTROY_DEPTHSTENCIL_VIEW,513	[vmw_view_ua] = SVGA_3D_CMD_DX_DESTROY_UA_VIEW,514};515 516const SVGACOTableType vmw_view_cotables[] = {517	[vmw_view_sr] = SVGA_COTABLE_SRVIEW,518	[vmw_view_rt] = SVGA_COTABLE_RTVIEW,519	[vmw_view_ds] = SVGA_COTABLE_DSVIEW,520	[vmw_view_ua] = SVGA_COTABLE_UAVIEW,521};522 523const SVGACOTableType vmw_so_cotables[] = {524	[vmw_so_el] = SVGA_COTABLE_ELEMENTLAYOUT,525	[vmw_so_bs] = SVGA_COTABLE_BLENDSTATE,526	[vmw_so_ds] = SVGA_COTABLE_DEPTHSTENCIL,527	[vmw_so_rs] = SVGA_COTABLE_RASTERIZERSTATE,528	[vmw_so_ss] = SVGA_COTABLE_SAMPLER,529	[vmw_so_so] = SVGA_COTABLE_STREAMOUTPUT,530	[vmw_so_max]= SVGA_COTABLE_MAX531};532 533 534/* To remove unused function warning */535static void vmw_so_build_asserts(void) __attribute__((used));536 537 538/*539 * This function is unused at run-time, and only used to dump various build540 * asserts important for code optimization assumptions.541 */542static void vmw_so_build_asserts(void)543{544	/* Assert that our vmw_view_cmd_to_type() function is correct. */545	BUILD_BUG_ON(SVGA_3D_CMD_DX_DESTROY_SHADERRESOURCE_VIEW !=546		     SVGA_3D_CMD_DX_DEFINE_SHADERRESOURCE_VIEW + 1);547	BUILD_BUG_ON(SVGA_3D_CMD_DX_DEFINE_RENDERTARGET_VIEW !=548		     SVGA_3D_CMD_DX_DEFINE_SHADERRESOURCE_VIEW + 2);549	BUILD_BUG_ON(SVGA_3D_CMD_DX_DESTROY_RENDERTARGET_VIEW !=550		     SVGA_3D_CMD_DX_DEFINE_SHADERRESOURCE_VIEW + 3);551	BUILD_BUG_ON(SVGA_3D_CMD_DX_DEFINE_DEPTHSTENCIL_VIEW !=552		     SVGA_3D_CMD_DX_DEFINE_SHADERRESOURCE_VIEW + 4);553	BUILD_BUG_ON(SVGA_3D_CMD_DX_DESTROY_DEPTHSTENCIL_VIEW !=554		     SVGA_3D_CMD_DX_DEFINE_SHADERRESOURCE_VIEW + 5);555 556	/* Assert that our "one body fits all" assumption is valid */557	BUILD_BUG_ON(sizeof(union vmw_view_destroy) != sizeof(u32));558 559	/* Assert that the view key space can hold all view ids. */560	BUILD_BUG_ON(SVGA_COTABLE_MAX_IDS >= ((1 << 20) - 1));561 562	/*563	 * Assert that the offset of sid in all view define commands564	 * is what we assume it to be.565	 */566	BUILD_BUG_ON(offsetof(struct vmw_view_define, sid) !=567		     offsetof(SVGA3dCmdDXDefineShaderResourceView, sid));568	BUILD_BUG_ON(offsetof(struct vmw_view_define, sid) !=569		     offsetof(SVGA3dCmdDXDefineRenderTargetView, sid));570	BUILD_BUG_ON(offsetof(struct vmw_view_define, sid) !=571		     offsetof(SVGA3dCmdDXDefineDepthStencilView, sid));572	BUILD_BUG_ON(offsetof(struct vmw_view_define, sid) !=573		     offsetof(SVGA3dCmdDXDefineUAView, sid));574	BUILD_BUG_ON(offsetof(struct vmw_view_define, sid) !=575		     offsetof(SVGA3dCmdDXDefineDepthStencilView_v2, sid));576}577