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1/* SPDX-License-Identifier: MIT */2/*3 * Copyright © 2023 Intel Corporation4 */5 6#ifndef _XE_GFXPIPE_COMMANDS_H_7#define _XE_GFXPIPE_COMMANDS_H_8 9#include "instructions/xe_instr_defs.h"10 11#define GFXPIPE_PIPELINE		REG_GENMASK(28, 27)12#define   PIPELINE_COMMON		REG_FIELD_PREP(GFXPIPE_PIPELINE, 0x0)13#define   PIPELINE_SINGLE_DW		REG_FIELD_PREP(GFXPIPE_PIPELINE, 0x1)14#define   PIPELINE_COMPUTE		REG_FIELD_PREP(GFXPIPE_PIPELINE, 0x2)15#define   PIPELINE_3D			REG_FIELD_PREP(GFXPIPE_PIPELINE, 0x3)16 17#define GFXPIPE_OPCODE			REG_GENMASK(26, 24)18#define GFXPIPE_SUBOPCODE		REG_GENMASK(23, 16)19 20#define GFXPIPE_MATCH_MASK		(XE_INSTR_CMD_TYPE | \21					 GFXPIPE_PIPELINE | \22					 GFXPIPE_OPCODE | \23					 GFXPIPE_SUBOPCODE)24 25#define GFXPIPE_COMMON_CMD(opcode, subopcode) \26	(XE_INSTR_GFXPIPE | PIPELINE_COMMON | \27	 REG_FIELD_PREP(GFXPIPE_OPCODE, opcode) | \28	 REG_FIELD_PREP(GFXPIPE_SUBOPCODE, subopcode))29 30#define GFXPIPE_SINGLE_DW_CMD(opcode, subopcode) \31	(XE_INSTR_GFXPIPE | PIPELINE_SINGLE_DW | \32	 REG_FIELD_PREP(GFXPIPE_OPCODE, opcode) | \33	 REG_FIELD_PREP(GFXPIPE_SUBOPCODE, subopcode))34 35#define GFXPIPE_3D_CMD(opcode, subopcode) \36	(XE_INSTR_GFXPIPE | PIPELINE_3D | \37	 REG_FIELD_PREP(GFXPIPE_OPCODE, opcode) | \38	 REG_FIELD_PREP(GFXPIPE_SUBOPCODE, subopcode))39 40#define GFXPIPE_COMPUTE_CMD(opcode, subopcode) \41	(XE_INSTR_GFXPIPE | PIPELINE_COMPUTE | \42	 REG_FIELD_PREP(GFXPIPE_OPCODE, opcode) | \43	 REG_FIELD_PREP(GFXPIPE_SUBOPCODE, subopcode))44 45#define STATE_BASE_ADDRESS			GFXPIPE_COMMON_CMD(0x1, 0x1)46#define STATE_SIP				GFXPIPE_COMMON_CMD(0x1, 0x2)47#define GPGPU_CSR_BASE_ADDRESS			GFXPIPE_COMMON_CMD(0x1, 0x4)48#define STATE_COMPUTE_MODE			GFXPIPE_COMMON_CMD(0x1, 0x5)49#define CMD_3DSTATE_BTD				GFXPIPE_COMMON_CMD(0x1, 0x6)50#define STATE_SYSTEM_MEM_FENCE_ADDRESS		GFXPIPE_COMMON_CMD(0x1, 0x9)51#define STATE_CONTEXT_DATA_BASE_ADDRESS		GFXPIPE_COMMON_CMD(0x1, 0xB)52 53#define CMD_3DSTATE_VF_STATISTICS		GFXPIPE_SINGLE_DW_CMD(0x0, 0xB)54 55#define PIPELINE_SELECT				GFXPIPE_SINGLE_DW_CMD(0x1, 0x4)56 57#define CMD_3DSTATE_DRAWING_RECTANGLE_FAST	GFXPIPE_3D_CMD(0x0, 0x0)58#define CMD_3DSTATE_CLEAR_PARAMS		GFXPIPE_3D_CMD(0x0, 0x4)59#define CMD_3DSTATE_DEPTH_BUFFER		GFXPIPE_3D_CMD(0x0, 0x5)60#define CMD_3DSTATE_STENCIL_BUFFER		GFXPIPE_3D_CMD(0x0, 0x6)61#define CMD_3DSTATE_HIER_DEPTH_BUFFER		GFXPIPE_3D_CMD(0x0, 0x7)62#define CMD_3DSTATE_VERTEX_BUFFERS		GFXPIPE_3D_CMD(0x0, 0x8)63#define CMD_3DSTATE_VERTEX_ELEMENTS		GFXPIPE_3D_CMD(0x0, 0x9)64#define CMD_3DSTATE_INDEX_BUFFER		GFXPIPE_3D_CMD(0x0, 0xA)65#define CMD_3DSTATE_VF				GFXPIPE_3D_CMD(0x0, 0xC)66#define CMD_3DSTATE_MULTISAMPLE			GFXPIPE_3D_CMD(0x0, 0xD)67#define CMD_3DSTATE_CC_STATE_POINTERS		GFXPIPE_3D_CMD(0x0, 0xE)68#define CMD_3DSTATE_SCISSOR_STATE_POINTERS	GFXPIPE_3D_CMD(0x0, 0xF)69#define CMD_3DSTATE_VS				GFXPIPE_3D_CMD(0x0, 0x10)70#define CMD_3DSTATE_GS				GFXPIPE_3D_CMD(0x0, 0x11)71#define CMD_3DSTATE_CLIP			GFXPIPE_3D_CMD(0x0, 0x12)72#define CMD_3DSTATE_SF				GFXPIPE_3D_CMD(0x0, 0x13)73#define CMD_3DSTATE_WM				GFXPIPE_3D_CMD(0x0, 0x14)74#define CMD_3DSTATE_CONSTANT_VS			GFXPIPE_3D_CMD(0x0, 0x15)75#define CMD_3DSTATE_CONSTANT_GS			GFXPIPE_3D_CMD(0x0, 0x16)76#define CMD_3DSTATE_CONSTANT_PS			GFXPIPE_3D_CMD(0x0, 0x17)77#define CMD_3DSTATE_SAMPLE_MASK			GFXPIPE_3D_CMD(0x0, 0x18)78#define CMD_3DSTATE_CONSTANT_HS			GFXPIPE_3D_CMD(0x0, 0x19)79#define CMD_3DSTATE_CONSTANT_DS			GFXPIPE_3D_CMD(0x0, 0x1A)80#define CMD_3DSTATE_HS				GFXPIPE_3D_CMD(0x0, 0x1B)81#define CMD_3DSTATE_TE				GFXPIPE_3D_CMD(0x0, 0x1C)82#define CMD_3DSTATE_DS				GFXPIPE_3D_CMD(0x0, 0x1D)83#define CMD_3DSTATE_STREAMOUT			GFXPIPE_3D_CMD(0x0, 0x1E)84#define CMD_3DSTATE_SBE				GFXPIPE_3D_CMD(0x0, 0x1F)85#define CMD_3DSTATE_PS				GFXPIPE_3D_CMD(0x0, 0x20)86#define CMD_3DSTATE_VIEWPORT_STATE_POINTERS_SF_CLIP	GFXPIPE_3D_CMD(0x0, 0x21)87#define CMD_3DSTATE_CPS_POINTERS		GFXPIPE_3D_CMD(0x0, 0x22)88#define CMD_3DSTATE_VIEWPORT_STATE_POINTERS_CC	GFXPIPE_3D_CMD(0x0, 0x23)89#define CMD_3DSTATE_BLEND_STATE_POINTERS	GFXPIPE_3D_CMD(0x0, 0x24)90#define CMD_3DSTATE_BINDING_TABLE_POINTERS_VS	GFXPIPE_3D_CMD(0x0, 0x26)91#define CMD_3DSTATE_BINDING_TABLE_POINTERS_HS	GFXPIPE_3D_CMD(0x0, 0x27)92#define CMD_3DSTATE_BINDING_TABLE_POINTERS_DS	GFXPIPE_3D_CMD(0x0, 0x28)93#define CMD_3DSTATE_BINDING_TABLE_POINTERS_GS	GFXPIPE_3D_CMD(0x0, 0x29)94#define CMD_3DSTATE_BINDING_TABLE_POINTERS_PS	GFXPIPE_3D_CMD(0x0, 0x2A)95#define CMD_3DSTATE_SAMPLER_STATE_POINTERS_VS	GFXPIPE_3D_CMD(0x0, 0x2B)96#define CMD_3DSTATE_SAMPLER_STATE_POINTERS_HS	GFXPIPE_3D_CMD(0x0, 0x2C)97#define CMD_3DSTATE_SAMPLER_STATE_POINTERS_DS	GFXPIPE_3D_CMD(0x0, 0x2D)98#define CMD_3DSTATE_SAMPLER_STATE_POINTERS_GS	GFXPIPE_3D_CMD(0x0, 0x2E)99#define CMD_3DSTATE_SAMPLER_STATE_POINTERS_PS	GFXPIPE_3D_CMD(0x0, 0x2F)100#define CMD_3DSTATE_VF_INSTANCING		GFXPIPE_3D_CMD(0x0, 0x49)101#define CMD_3DSTATE_VF_SGVS			GFXPIPE_3D_CMD(0x0, 0x4A)102#define CMD_3DSTATE_VF_TOPOLOGY			GFXPIPE_3D_CMD(0x0, 0x4B)103#define CMD_3DSTATE_WM_CHROMAKEY		GFXPIPE_3D_CMD(0x0, 0x4C)104#define CMD_3DSTATE_PS_BLEND			GFXPIPE_3D_CMD(0x0, 0x4D)105#define CMD_3DSTATE_WM_DEPTH_STENCIL		GFXPIPE_3D_CMD(0x0, 0x4E)106#define CMD_3DSTATE_PS_EXTRA			GFXPIPE_3D_CMD(0x0, 0x4F)107#define CMD_3DSTATE_RASTER			GFXPIPE_3D_CMD(0x0, 0x50)108#define CMD_3DSTATE_SBE_SWIZ			GFXPIPE_3D_CMD(0x0, 0x51)109#define CMD_3DSTATE_WM_HZ_OP			GFXPIPE_3D_CMD(0x0, 0x52)110#define CMD_3DSTATE_VF_COMPONENT_PACKING	GFXPIPE_3D_CMD(0x0, 0x55)111#define CMD_3DSTATE_VF_SGVS_2			GFXPIPE_3D_CMD(0x0, 0x56)112#define CMD_3DSTATE_VFG				GFXPIPE_3D_CMD(0x0, 0x57)113#define CMD_3DSTATE_URB_ALLOC_VS		GFXPIPE_3D_CMD(0x0, 0x58)114#define CMD_3DSTATE_URB_ALLOC_HS		GFXPIPE_3D_CMD(0x0, 0x59)115#define CMD_3DSTATE_URB_ALLOC_DS		GFXPIPE_3D_CMD(0x0, 0x5A)116#define CMD_3DSTATE_URB_ALLOC_GS		GFXPIPE_3D_CMD(0x0, 0x5B)117#define CMD_3DSTATE_SO_BUFFER_INDEX_0		GFXPIPE_3D_CMD(0x0, 0x60)118#define CMD_3DSTATE_SO_BUFFER_INDEX_1		GFXPIPE_3D_CMD(0x0, 0x61)119#define CMD_3DSTATE_SO_BUFFER_INDEX_2		GFXPIPE_3D_CMD(0x0, 0x62)120#define CMD_3DSTATE_SO_BUFFER_INDEX_3		GFXPIPE_3D_CMD(0x0, 0x63)121#define CMD_3DSTATE_PRIMITIVE_REPLICATION	GFXPIPE_3D_CMD(0x0, 0x6C)122#define CMD_3DSTATE_TBIMR_TILE_PASS_INFO	GFXPIPE_3D_CMD(0x0, 0x6E)123#define CMD_3DSTATE_AMFS			GFXPIPE_3D_CMD(0x0, 0x6F)124#define CMD_3DSTATE_DEPTH_BOUNDS		GFXPIPE_3D_CMD(0x0, 0x71)125#define CMD_3DSTATE_AMFS_TEXTURE_POINTERS	GFXPIPE_3D_CMD(0x0, 0x72)126#define CMD_3DSTATE_CONSTANT_TS_POINTER		GFXPIPE_3D_CMD(0x0, 0x73)127#define CMD_3DSTATE_MESH_CONTROL		GFXPIPE_3D_CMD(0x0, 0x77)128#define CMD_3DSTATE_MESH_DISTRIB		GFXPIPE_3D_CMD(0x0, 0x78)129#define CMD_3DSTATE_TASK_REDISTRIB		GFXPIPE_3D_CMD(0x0, 0x79)130#define CMD_3DSTATE_MESH_SHADER			GFXPIPE_3D_CMD(0x0, 0x7A)131#define CMD_3DSTATE_MESH_SHADER_DATA		GFXPIPE_3D_CMD(0x0, 0x7B)132#define CMD_3DSTATE_TASK_CONTROL		GFXPIPE_3D_CMD(0x0, 0x7C)133#define CMD_3DSTATE_TASK_SHADER			GFXPIPE_3D_CMD(0x0, 0x7D)134#define CMD_3DSTATE_TASK_SHADER_DATA		GFXPIPE_3D_CMD(0x0, 0x7E)135#define CMD_3DSTATE_URB_ALLOC_MESH		GFXPIPE_3D_CMD(0x0, 0x7F)136#define CMD_3DSTATE_URB_ALLOC_TASK		GFXPIPE_3D_CMD(0x0, 0x80)137#define CMD_3DSTATE_CLIP_MESH			GFXPIPE_3D_CMD(0x0, 0x81)138#define CMD_3DSTATE_SBE_MESH			GFXPIPE_3D_CMD(0x0, 0x82)139#define CMD_3DSTATE_CPSIZE_CONTROL_BUFFER	GFXPIPE_3D_CMD(0x0, 0x83)140 141#define CMD_3DSTATE_DRAWING_RECTANGLE		GFXPIPE_3D_CMD(0x1, 0x0)142#define CMD_3DSTATE_CHROMA_KEY			GFXPIPE_3D_CMD(0x1, 0x4)143#define CMD_3DSTATE_POLY_STIPPLE_OFFSET		GFXPIPE_3D_CMD(0x1, 0x6)144#define CMD_3DSTATE_POLY_STIPPLE_PATTERN	GFXPIPE_3D_CMD(0x1, 0x7)145#define CMD_3DSTATE_LINE_STIPPLE		GFXPIPE_3D_CMD(0x1, 0x8)146#define CMD_3DSTATE_AA_LINE_PARAMETERS		GFXPIPE_3D_CMD(0x1, 0xA)147#define CMD_3DSTATE_MONOFILTER_SIZE		GFXPIPE_3D_CMD(0x1, 0x11)148#define CMD_3DSTATE_PUSH_CONSTANT_ALLOC_VS	GFXPIPE_3D_CMD(0x1, 0x12)149#define CMD_3DSTATE_PUSH_CONSTANT_ALLOC_HS	GFXPIPE_3D_CMD(0x1, 0x13)150#define CMD_3DSTATE_PUSH_CONSTANT_ALLOC_DS	GFXPIPE_3D_CMD(0x1, 0x14)151#define CMD_3DSTATE_PUSH_CONSTANT_ALLOC_GS	GFXPIPE_3D_CMD(0x1, 0x15)152#define CMD_3DSTATE_PUSH_CONSTANT_ALLOC_PS	GFXPIPE_3D_CMD(0x1, 0x16)153#define CMD_3DSTATE_SO_DECL_LIST		GFXPIPE_3D_CMD(0x1, 0x17)154#define   CMD_3DSTATE_SO_DECL_LIST_DW_LEN	REG_GENMASK(8, 0)155#define CMD_3DSTATE_SO_BUFFER			GFXPIPE_3D_CMD(0x1, 0x18)156#define CMD_3DSTATE_BINDING_TABLE_POOL_ALLOC	GFXPIPE_3D_CMD(0x1, 0x19)157#define CMD_3DSTATE_SAMPLE_PATTERN		GFXPIPE_3D_CMD(0x1, 0x1C)158#define CMD_3DSTATE_3D_MODE			GFXPIPE_3D_CMD(0x1, 0x1E)159#define CMD_3DSTATE_SUBSLICE_HASH_TABLE		GFXPIPE_3D_CMD(0x1, 0x1F)160#define CMD_3DSTATE_SLICE_TABLE_STATE_POINTERS	GFXPIPE_3D_CMD(0x1, 0x20)161#define CMD_3DSTATE_PTBR_TILE_PASS_INFO		GFXPIPE_3D_CMD(0x1, 0x22)162 163#endif164