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1/* SPDX-License-Identifier: MIT */2/*3 * Copyright © 2023 Intel Corporation4 */5 6#ifndef _XE_GPU_SCHEDULER_H_7#define _XE_GPU_SCHEDULER_H_8 9#include "xe_gpu_scheduler_types.h"10#include "xe_sched_job_types.h"11 12int xe_sched_init(struct xe_gpu_scheduler *sched,13		  const struct drm_sched_backend_ops *ops,14		  const struct xe_sched_backend_ops *xe_ops,15		  struct workqueue_struct *submit_wq,16		  uint32_t hw_submission, unsigned hang_limit,17		  long timeout, struct workqueue_struct *timeout_wq,18		  atomic_t *score, const char *name,19		  struct device *dev);20void xe_sched_fini(struct xe_gpu_scheduler *sched);21 22void xe_sched_submission_start(struct xe_gpu_scheduler *sched);23void xe_sched_submission_stop(struct xe_gpu_scheduler *sched);24 25void xe_sched_submission_resume_tdr(struct xe_gpu_scheduler *sched);26 27void xe_sched_add_msg(struct xe_gpu_scheduler *sched,28		      struct xe_sched_msg *msg);29void xe_sched_add_msg_locked(struct xe_gpu_scheduler *sched,30			     struct xe_sched_msg *msg);31 32static inline void xe_sched_msg_lock(struct xe_gpu_scheduler *sched)33{34	spin_lock(&sched->base.job_list_lock);35}36 37static inline void xe_sched_msg_unlock(struct xe_gpu_scheduler *sched)38{39	spin_unlock(&sched->base.job_list_lock);40}41 42static inline void xe_sched_stop(struct xe_gpu_scheduler *sched)43{44	drm_sched_stop(&sched->base, NULL);45}46 47static inline void xe_sched_tdr_queue_imm(struct xe_gpu_scheduler *sched)48{49	drm_sched_tdr_queue_imm(&sched->base);50}51 52static inline void xe_sched_resubmit_jobs(struct xe_gpu_scheduler *sched)53{54	drm_sched_resubmit_jobs(&sched->base);55}56 57static inline bool58xe_sched_invalidate_job(struct xe_sched_job *job, int threshold)59{60	return drm_sched_invalidate_job(&job->drm, threshold);61}62 63static inline void xe_sched_add_pending_job(struct xe_gpu_scheduler *sched,64					    struct xe_sched_job *job)65{66	spin_lock(&sched->base.job_list_lock);67	list_add(&job->drm.list, &sched->base.pending_list);68	spin_unlock(&sched->base.job_list_lock);69}70 71static inline72struct xe_sched_job *xe_sched_first_pending_job(struct xe_gpu_scheduler *sched)73{74	return list_first_entry_or_null(&sched->base.pending_list,75					struct xe_sched_job, drm.list);76}77 78static inline int79xe_sched_entity_init(struct xe_sched_entity *entity,80		     struct xe_gpu_scheduler *sched)81{82	return drm_sched_entity_init(entity, 0,83				     (struct drm_gpu_scheduler **)&sched,84				     1, NULL);85}86 87#define xe_sched_entity_fini drm_sched_entity_fini88 89#endif90