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1// SPDX-License-Identifier: GPL-2.0+2/*3 * HID driver for Valve Steam Controller4 *5 * Copyright (c) 2018 Rodrigo Rivas Costa <rodrigorivascosta@gmail.com>6 * Copyright (c) 2022 Valve Software7 *8 * Supports both the wired and wireless interfaces.9 *10 * This controller has a builtin emulation of mouse and keyboard: the right pad11 * can be used as a mouse, the shoulder buttons are mouse buttons, A and B12 * buttons are ENTER and ESCAPE, and so on. This is implemented as additional13 * HID interfaces.14 *15 * This is known as the "lizard mode", because apparently lizards like to use16 * the computer from the coach, without a proper mouse and keyboard.17 *18 * This driver will disable the lizard mode when the input device is opened19 * and re-enable it when the input device is closed, so as not to break user20 * mode behaviour. The lizard_mode parameter can be used to change that.21 *22 * There are a few user space applications (notably Steam Client) that use23 * the hidraw interface directly to create input devices (XTest, uinput...).24 * In order to avoid breaking them this driver creates a layered hidraw device,25 * so it can detect when the client is running and then:26 *  - it will not send any command to the controller.27 *  - this input device will be removed, to avoid double input of the same28 *    user action.29 * When the client is closed, this input device will be created again.30 *31 * For additional functions, such as changing the right-pad margin or switching32 * the led, you can use the user-space tool at:33 *34 *   https://github.com/rodrigorc/steamctrl35 */36 37#include <linux/device.h>38#include <linux/input.h>39#include <linux/hid.h>40#include <linux/module.h>41#include <linux/workqueue.h>42#include <linux/mutex.h>43#include <linux/rcupdate.h>44#include <linux/delay.h>45#include <linux/power_supply.h>46#include "hid-ids.h"47 48MODULE_DESCRIPTION("HID driver for Valve Steam Controller");49MODULE_LICENSE("GPL");50MODULE_AUTHOR("Rodrigo Rivas Costa <rodrigorivascosta@gmail.com>");51 52static bool lizard_mode = true;53 54static DEFINE_MUTEX(steam_devices_lock);55static LIST_HEAD(steam_devices);56 57#define STEAM_QUIRK_WIRELESS		BIT(0)58#define STEAM_QUIRK_DECK		BIT(1)59 60/* Touch pads are 40 mm in diameter and 65535 units */61#define STEAM_PAD_RESOLUTION 163862/* Trigger runs are about 5 mm and 256 units */63#define STEAM_TRIGGER_RESOLUTION 5164/* Joystick runs are about 5 mm and 256 units */65#define STEAM_JOYSTICK_RESOLUTION 5166/* Trigger runs are about 6 mm and 32768 units */67#define STEAM_DECK_TRIGGER_RESOLUTION 546168/* Joystick runs are about 5 mm and 32768 units */69#define STEAM_DECK_JOYSTICK_RESOLUTION 655370/* Accelerometer has 16 bit resolution and a range of +/- 2g */71#define STEAM_DECK_ACCEL_RES_PER_G 1638472#define STEAM_DECK_ACCEL_RANGE 3276873#define STEAM_DECK_ACCEL_FUZZ 3274/* Gyroscope has 16 bit resolution and a range of +/- 2000 dps */75#define STEAM_DECK_GYRO_RES_PER_DPS 1676#define STEAM_DECK_GYRO_RANGE 3276877#define STEAM_DECK_GYRO_FUZZ 178 79#define STEAM_PAD_FUZZ 25680 81/*82 * Commands that can be sent in a feature report.83 * Thanks to Valve and SDL for the names.84 */85enum {86	ID_SET_DIGITAL_MAPPINGS		= 0x80,87	ID_CLEAR_DIGITAL_MAPPINGS	= 0x81,88	ID_GET_DIGITAL_MAPPINGS		= 0x82,89	ID_GET_ATTRIBUTES_VALUES	= 0x83,90	ID_GET_ATTRIBUTE_LABEL		= 0x84,91	ID_SET_DEFAULT_DIGITAL_MAPPINGS	= 0x85,92	ID_FACTORY_RESET		= 0x86,93	ID_SET_SETTINGS_VALUES		= 0x87,94	ID_CLEAR_SETTINGS_VALUES	= 0x88,95	ID_GET_SETTINGS_VALUES		= 0x89,96	ID_GET_SETTING_LABEL		= 0x8A,97	ID_GET_SETTINGS_MAXS		= 0x8B,98	ID_GET_SETTINGS_DEFAULTS	= 0x8C,99	ID_SET_CONTROLLER_MODE		= 0x8D,100	ID_LOAD_DEFAULT_SETTINGS	= 0x8E,101	ID_TRIGGER_HAPTIC_PULSE		= 0x8F,102	ID_TURN_OFF_CONTROLLER		= 0x9F,103 104	ID_GET_DEVICE_INFO		= 0xA1,105 106	ID_CALIBRATE_TRACKPADS		= 0xA7,107	ID_RESERVED_0			= 0xA8,108	ID_SET_SERIAL_NUMBER		= 0xA9,109	ID_GET_TRACKPAD_CALIBRATION	= 0xAA,110	ID_GET_TRACKPAD_FACTORY_CALIBRATION = 0xAB,111	ID_GET_TRACKPAD_RAW_DATA	= 0xAC,112	ID_ENABLE_PAIRING		= 0xAD,113	ID_GET_STRING_ATTRIBUTE		= 0xAE,114	ID_RADIO_ERASE_RECORDS		= 0xAF,115	ID_RADIO_WRITE_RECORD		= 0xB0,116	ID_SET_DONGLE_SETTING		= 0xB1,117	ID_DONGLE_DISCONNECT_DEVICE	= 0xB2,118	ID_DONGLE_COMMIT_DEVICE		= 0xB3,119	ID_DONGLE_GET_WIRELESS_STATE	= 0xB4,120	ID_CALIBRATE_GYRO		= 0xB5,121	ID_PLAY_AUDIO			= 0xB6,122	ID_AUDIO_UPDATE_START		= 0xB7,123	ID_AUDIO_UPDATE_DATA		= 0xB8,124	ID_AUDIO_UPDATE_COMPLETE	= 0xB9,125	ID_GET_CHIPID			= 0xBA,126 127	ID_CALIBRATE_JOYSTICK		= 0xBF,128	ID_CALIBRATE_ANALOG_TRIGGERS	= 0xC0,129	ID_SET_AUDIO_MAPPING		= 0xC1,130	ID_CHECK_GYRO_FW_LOAD		= 0xC2,131	ID_CALIBRATE_ANALOG		= 0xC3,132	ID_DONGLE_GET_CONNECTED_SLOTS	= 0xC4,133 134	ID_RESET_IMU			= 0xCE,135 136	ID_TRIGGER_HAPTIC_CMD		= 0xEA,137	ID_TRIGGER_RUMBLE_CMD		= 0xEB,138};139 140/* Settings IDs */141enum {142	/* 0 */143	SETTING_MOUSE_SENSITIVITY,144	SETTING_MOUSE_ACCELERATION,145	SETTING_TRACKBALL_ROTATION_ANGLE,146	SETTING_HAPTIC_INTENSITY_UNUSED,147	SETTING_LEFT_GAMEPAD_STICK_ENABLED,148	SETTING_RIGHT_GAMEPAD_STICK_ENABLED,149	SETTING_USB_DEBUG_MODE,150	SETTING_LEFT_TRACKPAD_MODE,151	SETTING_RIGHT_TRACKPAD_MODE,152	SETTING_MOUSE_POINTER_ENABLED,153 154	/* 10 */155	SETTING_DPAD_DEADZONE,156	SETTING_MINIMUM_MOMENTUM_VEL,157	SETTING_MOMENTUM_DECAY_AMMOUNT,158	SETTING_TRACKPAD_RELATIVE_MODE_TICKS_PER_PIXEL,159	SETTING_HAPTIC_INCREMENT,160	SETTING_DPAD_ANGLE_SIN,161	SETTING_DPAD_ANGLE_COS,162	SETTING_MOMENTUM_VERTICAL_DIVISOR,163	SETTING_MOMENTUM_MAXIMUM_VELOCITY,164	SETTING_TRACKPAD_Z_ON,165 166	/* 20 */167	SETTING_TRACKPAD_Z_OFF,168	SETTING_SENSITIVY_SCALE_AMMOUNT,169	SETTING_LEFT_TRACKPAD_SECONDARY_MODE,170	SETTING_RIGHT_TRACKPAD_SECONDARY_MODE,171	SETTING_SMOOTH_ABSOLUTE_MOUSE,172	SETTING_STEAMBUTTON_POWEROFF_TIME,173	SETTING_UNUSED_1,174	SETTING_TRACKPAD_OUTER_RADIUS,175	SETTING_TRACKPAD_Z_ON_LEFT,176	SETTING_TRACKPAD_Z_OFF_LEFT,177 178	/* 30 */179	SETTING_TRACKPAD_OUTER_SPIN_VEL,180	SETTING_TRACKPAD_OUTER_SPIN_RADIUS,181	SETTING_TRACKPAD_OUTER_SPIN_HORIZONTAL_ONLY,182	SETTING_TRACKPAD_RELATIVE_MODE_DEADZONE,183	SETTING_TRACKPAD_RELATIVE_MODE_MAX_VEL,184	SETTING_TRACKPAD_RELATIVE_MODE_INVERT_Y,185	SETTING_TRACKPAD_DOUBLE_TAP_BEEP_ENABLED,186	SETTING_TRACKPAD_DOUBLE_TAP_BEEP_PERIOD,187	SETTING_TRACKPAD_DOUBLE_TAP_BEEP_COUNT,188	SETTING_TRACKPAD_OUTER_RADIUS_RELEASE_ON_TRANSITION,189 190	/* 40 */191	SETTING_RADIAL_MODE_ANGLE,192	SETTING_HAPTIC_INTENSITY_MOUSE_MODE,193	SETTING_LEFT_DPAD_REQUIRES_CLICK,194	SETTING_RIGHT_DPAD_REQUIRES_CLICK,195	SETTING_LED_BASELINE_BRIGHTNESS,196	SETTING_LED_USER_BRIGHTNESS,197	SETTING_ENABLE_RAW_JOYSTICK,198	SETTING_ENABLE_FAST_SCAN,199	SETTING_IMU_MODE,200	SETTING_WIRELESS_PACKET_VERSION,201 202	/* 50 */203	SETTING_SLEEP_INACTIVITY_TIMEOUT,204	SETTING_TRACKPAD_NOISE_THRESHOLD,205	SETTING_LEFT_TRACKPAD_CLICK_PRESSURE,206	SETTING_RIGHT_TRACKPAD_CLICK_PRESSURE,207	SETTING_LEFT_BUMPER_CLICK_PRESSURE,208	SETTING_RIGHT_BUMPER_CLICK_PRESSURE,209	SETTING_LEFT_GRIP_CLICK_PRESSURE,210	SETTING_RIGHT_GRIP_CLICK_PRESSURE,211	SETTING_LEFT_GRIP2_CLICK_PRESSURE,212	SETTING_RIGHT_GRIP2_CLICK_PRESSURE,213 214	/* 60 */215	SETTING_PRESSURE_MODE,216	SETTING_CONTROLLER_TEST_MODE,217	SETTING_TRIGGER_MODE,218	SETTING_TRACKPAD_Z_THRESHOLD,219	SETTING_FRAME_RATE,220	SETTING_TRACKPAD_FILT_CTRL,221	SETTING_TRACKPAD_CLIP,222	SETTING_DEBUG_OUTPUT_SELECT,223	SETTING_TRIGGER_THRESHOLD_PERCENT,224	SETTING_TRACKPAD_FREQUENCY_HOPPING,225 226	/* 70 */227	SETTING_HAPTICS_ENABLED,228	SETTING_STEAM_WATCHDOG_ENABLE,229	SETTING_TIMP_TOUCH_THRESHOLD_ON,230	SETTING_TIMP_TOUCH_THRESHOLD_OFF,231	SETTING_FREQ_HOPPING,232	SETTING_TEST_CONTROL,233	SETTING_HAPTIC_MASTER_GAIN_DB,234	SETTING_THUMB_TOUCH_THRESH,235	SETTING_DEVICE_POWER_STATUS,236	SETTING_HAPTIC_INTENSITY,237 238	/* 80 */239	SETTING_STABILIZER_ENABLED,240	SETTING_TIMP_MODE_MTE,241};242 243/* Input report identifiers */244enum245{246	ID_CONTROLLER_STATE = 1,247	ID_CONTROLLER_DEBUG = 2,248	ID_CONTROLLER_WIRELESS = 3,249	ID_CONTROLLER_STATUS = 4,250	ID_CONTROLLER_DEBUG2 = 5,251	ID_CONTROLLER_SECONDARY_STATE = 6,252	ID_CONTROLLER_BLE_STATE = 7,253	ID_CONTROLLER_DECK_STATE = 9254};255 256/* String attribute idenitifiers */257enum {258	ATTRIB_STR_BOARD_SERIAL,259	ATTRIB_STR_UNIT_SERIAL,260};261 262/* Values for GYRO_MODE (bitmask) */263enum {264	SETTING_GYRO_MODE_OFF			= 0,265	SETTING_GYRO_MODE_STEERING		= BIT(0),266	SETTING_GYRO_MODE_TILT			= BIT(1),267	SETTING_GYRO_MODE_SEND_ORIENTATION	= BIT(2),268	SETTING_GYRO_MODE_SEND_RAW_ACCEL	= BIT(3),269	SETTING_GYRO_MODE_SEND_RAW_GYRO		= BIT(4),270};271 272/* Trackpad modes */273enum {274	TRACKPAD_ABSOLUTE_MOUSE,275	TRACKPAD_RELATIVE_MOUSE,276	TRACKPAD_DPAD_FOUR_WAY_DISCRETE,277	TRACKPAD_DPAD_FOUR_WAY_OVERLAP,278	TRACKPAD_DPAD_EIGHT_WAY,279	TRACKPAD_RADIAL_MODE,280	TRACKPAD_ABSOLUTE_DPAD,281	TRACKPAD_NONE,282	TRACKPAD_GESTURE_KEYBOARD,283};284 285/* Pad identifiers for the deck */286#define STEAM_PAD_LEFT 0287#define STEAM_PAD_RIGHT 1288#define STEAM_PAD_BOTH 2289 290/* Other random constants */291#define STEAM_SERIAL_LEN 0x15292 293struct steam_device {294	struct list_head list;295	spinlock_t lock;296	struct hid_device *hdev, *client_hdev;297	struct mutex report_mutex;298	unsigned long client_opened;299	struct input_dev __rcu *input;300	struct input_dev __rcu *sensors;301	unsigned long quirks;302	struct work_struct work_connect;303	bool connected;304	char serial_no[STEAM_SERIAL_LEN + 1];305	struct power_supply_desc battery_desc;306	struct power_supply __rcu *battery;307	u8 battery_charge;308	u16 voltage;309	struct delayed_work mode_switch;310	bool did_mode_switch;311	bool gamepad_mode;312	struct work_struct rumble_work;313	u16 rumble_left;314	u16 rumble_right;315	unsigned int sensor_timestamp_us;316};317 318static int steam_recv_report(struct steam_device *steam,319		u8 *data, int size)320{321	struct hid_report *r;322	u8 *buf;323	int ret;324 325	r = steam->hdev->report_enum[HID_FEATURE_REPORT].report_id_hash[0];326	if (!r) {327		hid_err(steam->hdev, "No HID_FEATURE_REPORT submitted -  nothing to read\n");328		return -EINVAL;329	}330 331	if (hid_report_len(r) < 64)332		return -EINVAL;333 334	buf = hid_alloc_report_buf(r, GFP_KERNEL);335	if (!buf)336		return -ENOMEM;337 338	/*339	 * The report ID is always 0, so strip the first byte from the output.340	 * hid_report_len() is not counting the report ID, so +1 to the length341	 * or else we get a EOVERFLOW. We are safe from a buffer overflow342	 * because hid_alloc_report_buf() allocates +7 bytes.343	 */344	ret = hid_hw_raw_request(steam->hdev, 0x00,345			buf, hid_report_len(r) + 1,346			HID_FEATURE_REPORT, HID_REQ_GET_REPORT);347	if (ret > 0)348		memcpy(data, buf + 1, min(size, ret - 1));349	kfree(buf);350	return ret;351}352 353static int steam_send_report(struct steam_device *steam,354		u8 *cmd, int size)355{356	struct hid_report *r;357	u8 *buf;358	unsigned int retries = 50;359	int ret;360 361	r = steam->hdev->report_enum[HID_FEATURE_REPORT].report_id_hash[0];362	if (!r) {363		hid_err(steam->hdev, "No HID_FEATURE_REPORT submitted -  nothing to read\n");364		return -EINVAL;365	}366 367	if (hid_report_len(r) < 64)368		return -EINVAL;369 370	buf = hid_alloc_report_buf(r, GFP_KERNEL);371	if (!buf)372		return -ENOMEM;373 374	/* The report ID is always 0 */375	memcpy(buf + 1, cmd, size);376 377	/*378	 * Sometimes the wireless controller fails with EPIPE379	 * when sending a feature report.380	 * Doing a HID_REQ_GET_REPORT and waiting for a while381	 * seems to fix that.382	 */383	do {384		ret = hid_hw_raw_request(steam->hdev, 0,385				buf, max(size, 64) + 1,386				HID_FEATURE_REPORT, HID_REQ_SET_REPORT);387		if (ret != -EPIPE)388			break;389		msleep(20);390	} while (--retries);391 392	kfree(buf);393	if (ret < 0)394		hid_err(steam->hdev, "%s: error %d (%*ph)\n", __func__,395				ret, size, cmd);396	return ret;397}398 399static inline int steam_send_report_byte(struct steam_device *steam, u8 cmd)400{401	return steam_send_report(steam, &cmd, 1);402}403 404static int steam_write_settings(struct steam_device *steam,405		/* u8 reg, u16 val */...)406{407	/* Send: 0x87 len (reg valLo valHi)* */408	u8 reg;409	u16 val;410	u8 cmd[64] = {ID_SET_SETTINGS_VALUES, 0x00};411	int ret;412	va_list args;413 414	va_start(args, steam);415	for (;;) {416		reg = va_arg(args, int);417		if (reg == 0)418			break;419		val = va_arg(args, int);420		cmd[cmd[1] + 2] = reg;421		cmd[cmd[1] + 3] = val & 0xff;422		cmd[cmd[1] + 4] = val >> 8;423		cmd[1] += 3;424	}425	va_end(args);426 427	ret = steam_send_report(steam, cmd, 2 + cmd[1]);428	if (ret < 0)429		return ret;430 431	/*432	 * Sometimes a lingering report for this command can433	 * get read back instead of the last set report if434	 * this isn't explicitly queried435	 */436	return steam_recv_report(steam, cmd, 2 + cmd[1]);437}438 439static int steam_get_serial(struct steam_device *steam)440{441	/*442	 * Send: 0xae 0x15 0x01443	 * Recv: 0xae 0x15 0x01 serialnumber444	 */445	int ret = 0;446	u8 cmd[] = {ID_GET_STRING_ATTRIBUTE, sizeof(steam->serial_no), ATTRIB_STR_UNIT_SERIAL};447	u8 reply[3 + STEAM_SERIAL_LEN + 1];448 449	mutex_lock(&steam->report_mutex);450	ret = steam_send_report(steam, cmd, sizeof(cmd));451	if (ret < 0)452		goto out;453	ret = steam_recv_report(steam, reply, sizeof(reply));454	if (ret < 0)455		goto out;456	if (reply[0] != ID_GET_STRING_ATTRIBUTE || reply[1] < 1 ||457	    reply[1] > sizeof(steam->serial_no) || reply[2] != ATTRIB_STR_UNIT_SERIAL) {458		ret = -EIO;459		goto out;460	}461	reply[3 + STEAM_SERIAL_LEN] = 0;462	strscpy(steam->serial_no, reply + 3, reply[1]);463out:464	mutex_unlock(&steam->report_mutex);465	return ret;466}467 468/*469 * This command requests the wireless adaptor to post an event470 * with the connection status. Useful if this driver is loaded when471 * the controller is already connected.472 */473static inline int steam_request_conn_status(struct steam_device *steam)474{475	int ret;476	mutex_lock(&steam->report_mutex);477	ret = steam_send_report_byte(steam, ID_DONGLE_GET_WIRELESS_STATE);478	mutex_unlock(&steam->report_mutex);479	return ret;480}481 482/*483 * Send a haptic pulse to the trackpads484 * Duration and interval are measured in microseconds, count is the number485 * of pulses to send for duration time with interval microseconds between them486 * and gain is measured in decibels, ranging from -24 to +6487 */488static inline int steam_haptic_pulse(struct steam_device *steam, u8 pad,489				u16 duration, u16 interval, u16 count, u8 gain)490{491	int ret;492	u8 report[10] = {ID_TRIGGER_HAPTIC_PULSE, 8};493 494	/* Left and right are swapped on this report for legacy reasons */495	if (pad < STEAM_PAD_BOTH)496		pad ^= 1;497 498	report[2] = pad;499	report[3] = duration & 0xFF;500	report[4] = duration >> 8;501	report[5] = interval & 0xFF;502	report[6] = interval >> 8;503	report[7] = count & 0xFF;504	report[8] = count >> 8;505	report[9] = gain;506 507	mutex_lock(&steam->report_mutex);508	ret = steam_send_report(steam, report, sizeof(report));509	mutex_unlock(&steam->report_mutex);510	return ret;511}512 513static inline int steam_haptic_rumble(struct steam_device *steam,514				u16 intensity, u16 left_speed, u16 right_speed,515				u8 left_gain, u8 right_gain)516{517	int ret;518	u8 report[11] = {ID_TRIGGER_RUMBLE_CMD, 9};519 520	report[3] = intensity & 0xFF;521	report[4] = intensity >> 8;522	report[5] = left_speed & 0xFF;523	report[6] = left_speed >> 8;524	report[7] = right_speed & 0xFF;525	report[8] = right_speed >> 8;526	report[9] = left_gain;527	report[10] = right_gain;528 529	mutex_lock(&steam->report_mutex);530	ret = steam_send_report(steam, report, sizeof(report));531	mutex_unlock(&steam->report_mutex);532	return ret;533}534 535static void steam_haptic_rumble_cb(struct work_struct *work)536{537	struct steam_device *steam = container_of(work, struct steam_device,538							rumble_work);539	steam_haptic_rumble(steam, 0, steam->rumble_left,540		steam->rumble_right, 2, 0);541}542 543#ifdef CONFIG_STEAM_FF544static int steam_play_effect(struct input_dev *dev, void *data,545				struct ff_effect *effect)546{547	struct steam_device *steam = input_get_drvdata(dev);548 549	steam->rumble_left = effect->u.rumble.strong_magnitude;550	steam->rumble_right = effect->u.rumble.weak_magnitude;551 552	return schedule_work(&steam->rumble_work);553}554#endif555 556static void steam_set_lizard_mode(struct steam_device *steam, bool enable)557{558	if (steam->gamepad_mode)559		enable = false;560 561	if (enable) {562		mutex_lock(&steam->report_mutex);563		/* enable esc, enter, cursors */564		steam_send_report_byte(steam, ID_SET_DEFAULT_DIGITAL_MAPPINGS);565		/* reset settings */566		steam_send_report_byte(steam, ID_LOAD_DEFAULT_SETTINGS);567		mutex_unlock(&steam->report_mutex);568	} else {569		mutex_lock(&steam->report_mutex);570		/* disable esc, enter, cursor */571		steam_send_report_byte(steam, ID_CLEAR_DIGITAL_MAPPINGS);572 573		if (steam->quirks & STEAM_QUIRK_DECK) {574			steam_write_settings(steam,575				SETTING_LEFT_TRACKPAD_MODE, TRACKPAD_NONE, /* disable mouse */576				SETTING_RIGHT_TRACKPAD_MODE, TRACKPAD_NONE, /* disable mouse */577				SETTING_LEFT_TRACKPAD_CLICK_PRESSURE, 0xFFFF, /* disable haptic click */578				SETTING_RIGHT_TRACKPAD_CLICK_PRESSURE, 0xFFFF, /* disable haptic click */579				SETTING_STEAM_WATCHDOG_ENABLE, 0, /* disable watchdog that tests if Steam is active */580				0);581			mutex_unlock(&steam->report_mutex);582		} else {583			steam_write_settings(steam,584				SETTING_LEFT_TRACKPAD_MODE, TRACKPAD_NONE, /* disable mouse */585				SETTING_RIGHT_TRACKPAD_MODE, TRACKPAD_NONE, /* disable mouse */586				0);587			mutex_unlock(&steam->report_mutex);588		}589	}590}591 592static int steam_input_open(struct input_dev *dev)593{594	struct steam_device *steam = input_get_drvdata(dev);595	unsigned long flags;596	bool set_lizard_mode;597 598	/*599	 * Disabling lizard mode automatically is only done on the Steam600	 * Controller. On the Steam Deck, this is toggled manually by holding601	 * the options button instead, handled by steam_mode_switch_cb.602	 */603	if (!(steam->quirks & STEAM_QUIRK_DECK)) {604		spin_lock_irqsave(&steam->lock, flags);605		set_lizard_mode = !steam->client_opened && lizard_mode;606		spin_unlock_irqrestore(&steam->lock, flags);607		if (set_lizard_mode)608			steam_set_lizard_mode(steam, false);609	}610 611	return 0;612}613 614static void steam_input_close(struct input_dev *dev)615{616	struct steam_device *steam = input_get_drvdata(dev);617	unsigned long flags;618	bool set_lizard_mode;619 620	if (!(steam->quirks & STEAM_QUIRK_DECK)) {621		spin_lock_irqsave(&steam->lock, flags);622		set_lizard_mode = !steam->client_opened && lizard_mode;623		spin_unlock_irqrestore(&steam->lock, flags);624		if (set_lizard_mode)625			steam_set_lizard_mode(steam, true);626	}627}628 629static enum power_supply_property steam_battery_props[] = {630	POWER_SUPPLY_PROP_PRESENT,631	POWER_SUPPLY_PROP_SCOPE,632	POWER_SUPPLY_PROP_VOLTAGE_NOW,633	POWER_SUPPLY_PROP_CAPACITY,634};635 636static int steam_battery_get_property(struct power_supply *psy,637				enum power_supply_property psp,638				union power_supply_propval *val)639{640	struct steam_device *steam = power_supply_get_drvdata(psy);641	unsigned long flags;642	s16 volts;643	u8 batt;644	int ret = 0;645 646	spin_lock_irqsave(&steam->lock, flags);647	volts = steam->voltage;648	batt = steam->battery_charge;649	spin_unlock_irqrestore(&steam->lock, flags);650 651	switch (psp) {652	case POWER_SUPPLY_PROP_PRESENT:653		val->intval = 1;654		break;655	case POWER_SUPPLY_PROP_SCOPE:656		val->intval = POWER_SUPPLY_SCOPE_DEVICE;657		break;658	case POWER_SUPPLY_PROP_VOLTAGE_NOW:659		val->intval = volts * 1000; /* mV -> uV */660		break;661	case POWER_SUPPLY_PROP_CAPACITY:662		val->intval = batt;663		break;664	default:665		ret = -EINVAL;666		break;667	}668	return ret;669}670 671static int steam_battery_register(struct steam_device *steam)672{673	struct power_supply *battery;674	struct power_supply_config battery_cfg = { .drv_data = steam, };675	unsigned long flags;676	int ret;677 678	steam->battery_desc.type = POWER_SUPPLY_TYPE_BATTERY;679	steam->battery_desc.properties = steam_battery_props;680	steam->battery_desc.num_properties = ARRAY_SIZE(steam_battery_props);681	steam->battery_desc.get_property = steam_battery_get_property;682	steam->battery_desc.name = devm_kasprintf(&steam->hdev->dev,683			GFP_KERNEL, "steam-controller-%s-battery",684			steam->serial_no);685	if (!steam->battery_desc.name)686		return -ENOMEM;687 688	/* avoid the warning of 0% battery while waiting for the first info */689	spin_lock_irqsave(&steam->lock, flags);690	steam->voltage = 3000;691	steam->battery_charge = 100;692	spin_unlock_irqrestore(&steam->lock, flags);693 694	battery = power_supply_register(&steam->hdev->dev,695			&steam->battery_desc, &battery_cfg);696	if (IS_ERR(battery)) {697		ret = PTR_ERR(battery);698		hid_err(steam->hdev,699				"%s:power_supply_register failed with error %d\n",700				__func__, ret);701		return ret;702	}703	rcu_assign_pointer(steam->battery, battery);704	power_supply_powers(battery, &steam->hdev->dev);705	return 0;706}707 708static int steam_input_register(struct steam_device *steam)709{710	struct hid_device *hdev = steam->hdev;711	struct input_dev *input;712	int ret;713 714	rcu_read_lock();715	input = rcu_dereference(steam->input);716	rcu_read_unlock();717	if (input) {718		dbg_hid("%s: already connected\n", __func__);719		return 0;720	}721 722	input = input_allocate_device();723	if (!input)724		return -ENOMEM;725 726	input_set_drvdata(input, steam);727	input->dev.parent = &hdev->dev;728	input->open = steam_input_open;729	input->close = steam_input_close;730 731	input->name = (steam->quirks & STEAM_QUIRK_WIRELESS) ? "Wireless Steam Controller" :732		(steam->quirks & STEAM_QUIRK_DECK) ? "Steam Deck" :733		"Steam Controller";734	input->phys = hdev->phys;735	input->uniq = steam->serial_no;736	input->id.bustype = hdev->bus;737	input->id.vendor = hdev->vendor;738	input->id.product = hdev->product;739	input->id.version = hdev->version;740 741	input_set_capability(input, EV_KEY, BTN_TR2);742	input_set_capability(input, EV_KEY, BTN_TL2);743	input_set_capability(input, EV_KEY, BTN_TR);744	input_set_capability(input, EV_KEY, BTN_TL);745	input_set_capability(input, EV_KEY, BTN_Y);746	input_set_capability(input, EV_KEY, BTN_B);747	input_set_capability(input, EV_KEY, BTN_X);748	input_set_capability(input, EV_KEY, BTN_A);749	input_set_capability(input, EV_KEY, BTN_DPAD_UP);750	input_set_capability(input, EV_KEY, BTN_DPAD_RIGHT);751	input_set_capability(input, EV_KEY, BTN_DPAD_LEFT);752	input_set_capability(input, EV_KEY, BTN_DPAD_DOWN);753	input_set_capability(input, EV_KEY, BTN_SELECT);754	input_set_capability(input, EV_KEY, BTN_MODE);755	input_set_capability(input, EV_KEY, BTN_START);756	input_set_capability(input, EV_KEY, BTN_THUMBR);757	input_set_capability(input, EV_KEY, BTN_THUMBL);758	input_set_capability(input, EV_KEY, BTN_THUMB);759	input_set_capability(input, EV_KEY, BTN_THUMB2);760	if (steam->quirks & STEAM_QUIRK_DECK) {761		input_set_capability(input, EV_KEY, BTN_BASE);762		input_set_capability(input, EV_KEY, BTN_TRIGGER_HAPPY1);763		input_set_capability(input, EV_KEY, BTN_TRIGGER_HAPPY2);764		input_set_capability(input, EV_KEY, BTN_TRIGGER_HAPPY3);765		input_set_capability(input, EV_KEY, BTN_TRIGGER_HAPPY4);766	} else {767		input_set_capability(input, EV_KEY, BTN_GEAR_DOWN);768		input_set_capability(input, EV_KEY, BTN_GEAR_UP);769	}770 771	input_set_abs_params(input, ABS_X, -32767, 32767, 0, 0);772	input_set_abs_params(input, ABS_Y, -32767, 32767, 0, 0);773 774	input_set_abs_params(input, ABS_HAT0X, -32767, 32767,775			STEAM_PAD_FUZZ, 0);776	input_set_abs_params(input, ABS_HAT0Y, -32767, 32767,777			STEAM_PAD_FUZZ, 0);778 779	if (steam->quirks & STEAM_QUIRK_DECK) {780		input_set_abs_params(input, ABS_HAT2Y, 0, 32767, 0, 0);781		input_set_abs_params(input, ABS_HAT2X, 0, 32767, 0, 0);782 783		input_set_abs_params(input, ABS_RX, -32767, 32767, 0, 0);784		input_set_abs_params(input, ABS_RY, -32767, 32767, 0, 0);785 786		input_set_abs_params(input, ABS_HAT1X, -32767, 32767,787				STEAM_PAD_FUZZ, 0);788		input_set_abs_params(input, ABS_HAT1Y, -32767, 32767,789				STEAM_PAD_FUZZ, 0);790 791		input_abs_set_res(input, ABS_X, STEAM_DECK_JOYSTICK_RESOLUTION);792		input_abs_set_res(input, ABS_Y, STEAM_DECK_JOYSTICK_RESOLUTION);793		input_abs_set_res(input, ABS_RX, STEAM_DECK_JOYSTICK_RESOLUTION);794		input_abs_set_res(input, ABS_RY, STEAM_DECK_JOYSTICK_RESOLUTION);795		input_abs_set_res(input, ABS_HAT1X, STEAM_PAD_RESOLUTION);796		input_abs_set_res(input, ABS_HAT1Y, STEAM_PAD_RESOLUTION);797		input_abs_set_res(input, ABS_HAT2Y, STEAM_DECK_TRIGGER_RESOLUTION);798		input_abs_set_res(input, ABS_HAT2X, STEAM_DECK_TRIGGER_RESOLUTION);799	} else {800		input_set_abs_params(input, ABS_HAT2Y, 0, 255, 0, 0);801		input_set_abs_params(input, ABS_HAT2X, 0, 255, 0, 0);802 803		input_set_abs_params(input, ABS_RX, -32767, 32767,804				STEAM_PAD_FUZZ, 0);805		input_set_abs_params(input, ABS_RY, -32767, 32767,806				STEAM_PAD_FUZZ, 0);807 808		input_abs_set_res(input, ABS_X, STEAM_JOYSTICK_RESOLUTION);809		input_abs_set_res(input, ABS_Y, STEAM_JOYSTICK_RESOLUTION);810		input_abs_set_res(input, ABS_RX, STEAM_PAD_RESOLUTION);811		input_abs_set_res(input, ABS_RY, STEAM_PAD_RESOLUTION);812		input_abs_set_res(input, ABS_HAT2Y, STEAM_TRIGGER_RESOLUTION);813		input_abs_set_res(input, ABS_HAT2X, STEAM_TRIGGER_RESOLUTION);814	}815	input_abs_set_res(input, ABS_HAT0X, STEAM_PAD_RESOLUTION);816	input_abs_set_res(input, ABS_HAT0Y, STEAM_PAD_RESOLUTION);817 818#ifdef CONFIG_STEAM_FF819	if (steam->quirks & STEAM_QUIRK_DECK) {820		input_set_capability(input, EV_FF, FF_RUMBLE);821		ret = input_ff_create_memless(input, NULL, steam_play_effect);822		if (ret)823			goto input_register_fail;824	}825#endif826 827	ret = input_register_device(input);828	if (ret)829		goto input_register_fail;830 831	rcu_assign_pointer(steam->input, input);832	return 0;833 834input_register_fail:835	input_free_device(input);836	return ret;837}838 839static int steam_sensors_register(struct steam_device *steam)840{841	struct hid_device *hdev = steam->hdev;842	struct input_dev *sensors;843	int ret;844 845	if (!(steam->quirks & STEAM_QUIRK_DECK))846		return 0;847 848	rcu_read_lock();849	sensors = rcu_dereference(steam->sensors);850	rcu_read_unlock();851	if (sensors) {852		dbg_hid("%s: already connected\n", __func__);853		return 0;854	}855 856	sensors = input_allocate_device();857	if (!sensors)858		return -ENOMEM;859 860	input_set_drvdata(sensors, steam);861	sensors->dev.parent = &hdev->dev;862 863	sensors->name = "Steam Deck Motion Sensors";864	sensors->phys = hdev->phys;865	sensors->uniq = steam->serial_no;866	sensors->id.bustype = hdev->bus;867	sensors->id.vendor = hdev->vendor;868	sensors->id.product = hdev->product;869	sensors->id.version = hdev->version;870 871	__set_bit(INPUT_PROP_ACCELEROMETER, sensors->propbit);872	__set_bit(EV_MSC, sensors->evbit);873	__set_bit(MSC_TIMESTAMP, sensors->mscbit);874 875	input_set_abs_params(sensors, ABS_X, -STEAM_DECK_ACCEL_RANGE,876			STEAM_DECK_ACCEL_RANGE, STEAM_DECK_ACCEL_FUZZ, 0);877	input_set_abs_params(sensors, ABS_Y, -STEAM_DECK_ACCEL_RANGE,878			STEAM_DECK_ACCEL_RANGE, STEAM_DECK_ACCEL_FUZZ, 0);879	input_set_abs_params(sensors, ABS_Z, -STEAM_DECK_ACCEL_RANGE,880			STEAM_DECK_ACCEL_RANGE, STEAM_DECK_ACCEL_FUZZ, 0);881	input_abs_set_res(sensors, ABS_X, STEAM_DECK_ACCEL_RES_PER_G);882	input_abs_set_res(sensors, ABS_Y, STEAM_DECK_ACCEL_RES_PER_G);883	input_abs_set_res(sensors, ABS_Z, STEAM_DECK_ACCEL_RES_PER_G);884 885	input_set_abs_params(sensors, ABS_RX, -STEAM_DECK_GYRO_RANGE,886			STEAM_DECK_GYRO_RANGE, STEAM_DECK_GYRO_FUZZ, 0);887	input_set_abs_params(sensors, ABS_RY, -STEAM_DECK_GYRO_RANGE,888			STEAM_DECK_GYRO_RANGE, STEAM_DECK_GYRO_FUZZ, 0);889	input_set_abs_params(sensors, ABS_RZ, -STEAM_DECK_GYRO_RANGE,890			STEAM_DECK_GYRO_RANGE, STEAM_DECK_GYRO_FUZZ, 0);891	input_abs_set_res(sensors, ABS_RX, STEAM_DECK_GYRO_RES_PER_DPS);892	input_abs_set_res(sensors, ABS_RY, STEAM_DECK_GYRO_RES_PER_DPS);893	input_abs_set_res(sensors, ABS_RZ, STEAM_DECK_GYRO_RES_PER_DPS);894 895	ret = input_register_device(sensors);896	if (ret)897		goto sensors_register_fail;898 899	rcu_assign_pointer(steam->sensors, sensors);900	return 0;901 902sensors_register_fail:903	input_free_device(sensors);904	return ret;905}906 907static void steam_input_unregister(struct steam_device *steam)908{909	struct input_dev *input;910	rcu_read_lock();911	input = rcu_dereference(steam->input);912	rcu_read_unlock();913	if (!input)914		return;915	RCU_INIT_POINTER(steam->input, NULL);916	synchronize_rcu();917	input_unregister_device(input);918}919 920static void steam_sensors_unregister(struct steam_device *steam)921{922	struct input_dev *sensors;923 924	if (!(steam->quirks & STEAM_QUIRK_DECK))925		return;926 927	rcu_read_lock();928	sensors = rcu_dereference(steam->sensors);929	rcu_read_unlock();930 931	if (!sensors)932		return;933	RCU_INIT_POINTER(steam->sensors, NULL);934	synchronize_rcu();935	input_unregister_device(sensors);936}937 938static void steam_battery_unregister(struct steam_device *steam)939{940	struct power_supply *battery;941 942	rcu_read_lock();943	battery = rcu_dereference(steam->battery);944	rcu_read_unlock();945 946	if (!battery)947		return;948	RCU_INIT_POINTER(steam->battery, NULL);949	synchronize_rcu();950	power_supply_unregister(battery);951}952 953static int steam_register(struct steam_device *steam)954{955	int ret;956	unsigned long client_opened;957	unsigned long flags;958 959	/*960	 * This function can be called several times in a row with the961	 * wireless adaptor, without steam_unregister() between them, because962	 * another client send a get_connection_status command, for example.963	 * The battery and serial number are set just once per device.964	 */965	if (!steam->serial_no[0]) {966		/*967		 * Unlikely, but getting the serial could fail, and it is not so968		 * important, so make up a serial number and go on.969		 */970		if (steam_get_serial(steam) < 0)971			strscpy(steam->serial_no, "XXXXXXXXXX",972					sizeof(steam->serial_no));973 974		hid_info(steam->hdev, "Steam Controller '%s' connected",975				steam->serial_no);976 977		/* ignore battery errors, we can live without it */978		if (steam->quirks & STEAM_QUIRK_WIRELESS)979			steam_battery_register(steam);980 981		mutex_lock(&steam_devices_lock);982		if (list_empty(&steam->list))983			list_add(&steam->list, &steam_devices);984		mutex_unlock(&steam_devices_lock);985	}986 987	spin_lock_irqsave(&steam->lock, flags);988	client_opened = steam->client_opened;989	spin_unlock_irqrestore(&steam->lock, flags);990 991	if (!client_opened) {992		steam_set_lizard_mode(steam, lizard_mode);993		ret = steam_input_register(steam);994		if (ret != 0)995			goto steam_register_input_fail;996		ret = steam_sensors_register(steam);997		if (ret != 0)998			goto steam_register_sensors_fail;999	}1000	return 0;1001 1002steam_register_sensors_fail:1003	steam_input_unregister(steam);1004steam_register_input_fail:1005	return ret;1006}1007 1008static void steam_unregister(struct steam_device *steam)1009{1010	steam_battery_unregister(steam);1011	steam_sensors_unregister(steam);1012	steam_input_unregister(steam);1013	if (steam->serial_no[0]) {1014		hid_info(steam->hdev, "Steam Controller '%s' disconnected",1015				steam->serial_no);1016		mutex_lock(&steam_devices_lock);1017		list_del_init(&steam->list);1018		mutex_unlock(&steam_devices_lock);1019		steam->serial_no[0] = 0;1020	}1021}1022 1023static void steam_work_connect_cb(struct work_struct *work)1024{1025	struct steam_device *steam = container_of(work, struct steam_device,1026							work_connect);1027	unsigned long flags;1028	bool connected;1029	int ret;1030 1031	spin_lock_irqsave(&steam->lock, flags);1032	connected = steam->connected;1033	spin_unlock_irqrestore(&steam->lock, flags);1034 1035	if (connected) {1036		ret = steam_register(steam);1037		if (ret) {1038			hid_err(steam->hdev,1039				"%s:steam_register failed with error %d\n",1040				__func__, ret);1041		}1042	} else {1043		steam_unregister(steam);1044	}1045}1046 1047static void steam_mode_switch_cb(struct work_struct *work)1048{1049	struct steam_device *steam = container_of(to_delayed_work(work),1050							struct steam_device, mode_switch);1051	unsigned long flags;1052	bool client_opened;1053	steam->gamepad_mode = !steam->gamepad_mode;1054	if (!lizard_mode)1055		return;1056 1057	if (steam->gamepad_mode)1058		steam_set_lizard_mode(steam, false);1059	else {1060		spin_lock_irqsave(&steam->lock, flags);1061		client_opened = steam->client_opened;1062		spin_unlock_irqrestore(&steam->lock, flags);1063		if (!client_opened)1064			steam_set_lizard_mode(steam, lizard_mode);1065	}1066 1067	steam_haptic_pulse(steam, STEAM_PAD_RIGHT, 0x190, 0, 1, 0);1068	if (steam->gamepad_mode) {1069		steam_haptic_pulse(steam, STEAM_PAD_LEFT, 0x14D, 0x14D, 0x2D, 0);1070	} else {1071		steam_haptic_pulse(steam, STEAM_PAD_LEFT, 0x1F4, 0x1F4, 0x1E, 0);1072	}1073}1074 1075static bool steam_is_valve_interface(struct hid_device *hdev)1076{1077	struct hid_report_enum *rep_enum;1078 1079	/*1080	 * The wired device creates 3 interfaces:1081	 *  0: emulated mouse.1082	 *  1: emulated keyboard.1083	 *  2: the real game pad.1084	 * The wireless device creates 5 interfaces:1085	 *  0: emulated keyboard.1086	 *  1-4: slots where up to 4 real game pads will be connected to.1087	 * We know which one is the real gamepad interface because they are the1088	 * only ones with a feature report.1089	 */1090	rep_enum = &hdev->report_enum[HID_FEATURE_REPORT];1091	return !list_empty(&rep_enum->report_list);1092}1093 1094static int steam_client_ll_parse(struct hid_device *hdev)1095{1096	struct steam_device *steam = hdev->driver_data;1097 1098	return hid_parse_report(hdev, steam->hdev->dev_rdesc,1099			steam->hdev->dev_rsize);1100}1101 1102static int steam_client_ll_start(struct hid_device *hdev)1103{1104	return 0;1105}1106 1107static void steam_client_ll_stop(struct hid_device *hdev)1108{1109}1110 1111static int steam_client_ll_open(struct hid_device *hdev)1112{1113	struct steam_device *steam = hdev->driver_data;1114	unsigned long flags;1115 1116	spin_lock_irqsave(&steam->lock, flags);1117	steam->client_opened++;1118	spin_unlock_irqrestore(&steam->lock, flags);1119 1120	steam_sensors_unregister(steam);1121	steam_input_unregister(steam);1122 1123	return 0;1124}1125 1126static void steam_client_ll_close(struct hid_device *hdev)1127{1128	struct steam_device *steam = hdev->driver_data;1129 1130	unsigned long flags;1131	bool connected;1132 1133	spin_lock_irqsave(&steam->lock, flags);1134	steam->client_opened--;1135	connected = steam->connected && !steam->client_opened;1136	spin_unlock_irqrestore(&steam->lock, flags);1137 1138	if (connected) {1139		steam_set_lizard_mode(steam, lizard_mode);1140		steam_input_register(steam);1141		steam_sensors_register(steam);1142	}1143}1144 1145static int steam_client_ll_raw_request(struct hid_device *hdev,1146				unsigned char reportnum, u8 *buf,1147				size_t count, unsigned char report_type,1148				int reqtype)1149{1150	struct steam_device *steam = hdev->driver_data;1151 1152	return hid_hw_raw_request(steam->hdev, reportnum, buf, count,1153			report_type, reqtype);1154}1155 1156static const struct hid_ll_driver steam_client_ll_driver = {1157	.parse = steam_client_ll_parse,1158	.start = steam_client_ll_start,1159	.stop = steam_client_ll_stop,1160	.open = steam_client_ll_open,1161	.close = steam_client_ll_close,1162	.raw_request = steam_client_ll_raw_request,1163};1164 1165static struct hid_device *steam_create_client_hid(struct hid_device *hdev)1166{1167	struct hid_device *client_hdev;1168 1169	client_hdev = hid_allocate_device();1170	if (IS_ERR(client_hdev))1171		return client_hdev;1172 1173	client_hdev->ll_driver = &steam_client_ll_driver;1174	client_hdev->dev.parent = hdev->dev.parent;1175	client_hdev->bus = hdev->bus;1176	client_hdev->vendor = hdev->vendor;1177	client_hdev->product = hdev->product;1178	client_hdev->version = hdev->version;1179	client_hdev->type = hdev->type;1180	client_hdev->country = hdev->country;1181	strscpy(client_hdev->name, hdev->name,1182			sizeof(client_hdev->name));1183	strscpy(client_hdev->phys, hdev->phys,1184			sizeof(client_hdev->phys));1185	/*1186	 * Since we use the same device info than the real interface to1187	 * trick userspace, we will be calling steam_probe recursively.1188	 * We need to recognize the client interface somehow.1189	 */1190	client_hdev->group = HID_GROUP_STEAM;1191	return client_hdev;1192}1193 1194static int steam_probe(struct hid_device *hdev,1195				const struct hid_device_id *id)1196{1197	struct steam_device *steam;1198	int ret;1199 1200	ret = hid_parse(hdev);1201	if (ret) {1202		hid_err(hdev,1203			"%s:parse of hid interface failed\n", __func__);1204		return ret;1205	}1206 1207	/*1208	 * The virtual client_dev is only used for hidraw.1209	 * Also avoid the recursive probe.1210	 */1211	if (hdev->group == HID_GROUP_STEAM)1212		return hid_hw_start(hdev, HID_CONNECT_HIDRAW);1213	/*1214	 * The non-valve interfaces (mouse and keyboard emulation) are1215	 * connected without changes.1216	 */1217	if (!steam_is_valve_interface(hdev))1218		return hid_hw_start(hdev, HID_CONNECT_DEFAULT);1219 1220	steam = devm_kzalloc(&hdev->dev, sizeof(*steam), GFP_KERNEL);1221	if (!steam)1222		return -ENOMEM;1223 1224	steam->hdev = hdev;1225	hid_set_drvdata(hdev, steam);1226	spin_lock_init(&steam->lock);1227	mutex_init(&steam->report_mutex);1228	steam->quirks = id->driver_data;1229	INIT_WORK(&steam->work_connect, steam_work_connect_cb);1230	INIT_DELAYED_WORK(&steam->mode_switch, steam_mode_switch_cb);1231	INIT_LIST_HEAD(&steam->list);1232	INIT_WORK(&steam->rumble_work, steam_haptic_rumble_cb);1233	steam->sensor_timestamp_us = 0;1234 1235	/*1236	 * With the real steam controller interface, do not connect hidraw.1237	 * Instead, create the client_hid and connect that.1238	 */1239	ret = hid_hw_start(hdev, HID_CONNECT_DEFAULT & ~HID_CONNECT_HIDRAW);1240	if (ret)1241		goto err_cancel_work;1242 1243	ret = hid_hw_open(hdev);1244	if (ret) {1245		hid_err(hdev,1246			"%s:hid_hw_open\n",1247			__func__);1248		goto err_hw_stop;1249	}1250 1251	if (steam->quirks & STEAM_QUIRK_WIRELESS) {1252		hid_info(hdev, "Steam wireless receiver connected");1253		/* If using a wireless adaptor ask for connection status */1254		steam->connected = false;1255		steam_request_conn_status(steam);1256	} else {1257		/* A wired connection is always present */1258		steam->connected = true;1259		ret = steam_register(steam);1260		if (ret) {1261			hid_err(hdev,1262				"%s:steam_register failed with error %d\n",1263				__func__, ret);1264			goto err_hw_close;1265		}1266	}1267 1268	steam->client_hdev = steam_create_client_hid(hdev);1269	if (IS_ERR(steam->client_hdev)) {1270		ret = PTR_ERR(steam->client_hdev);1271		goto err_steam_unregister;1272	}1273	steam->client_hdev->driver_data = steam;1274 1275	ret = hid_add_device(steam->client_hdev);1276	if (ret)1277		goto err_destroy;1278 1279	return 0;1280 1281err_destroy:1282	hid_destroy_device(steam->client_hdev);1283err_steam_unregister:1284	if (steam->connected)1285		steam_unregister(steam);1286err_hw_close:1287	hid_hw_close(hdev);1288err_hw_stop:1289	hid_hw_stop(hdev);1290err_cancel_work:1291	cancel_work_sync(&steam->work_connect);1292	cancel_delayed_work_sync(&steam->mode_switch);1293	cancel_work_sync(&steam->rumble_work);1294 1295	return ret;1296}1297 1298static void steam_remove(struct hid_device *hdev)1299{1300	struct steam_device *steam = hid_get_drvdata(hdev);1301 1302	if (!steam || hdev->group == HID_GROUP_STEAM) {1303		hid_hw_stop(hdev);1304		return;1305	}1306 1307	cancel_delayed_work_sync(&steam->mode_switch);1308	cancel_work_sync(&steam->work_connect);1309	hid_destroy_device(steam->client_hdev);1310	steam->client_hdev = NULL;1311	steam->client_opened = 0;1312	if (steam->quirks & STEAM_QUIRK_WIRELESS) {1313		hid_info(hdev, "Steam wireless receiver disconnected");1314	}1315	hid_hw_close(hdev);1316	hid_hw_stop(hdev);1317	steam_unregister(steam);1318}1319 1320static void steam_do_connect_event(struct steam_device *steam, bool connected)1321{1322	unsigned long flags;1323	bool changed;1324 1325	spin_lock_irqsave(&steam->lock, flags);1326	changed = steam->connected != connected;1327	steam->connected = connected;1328	spin_unlock_irqrestore(&steam->lock, flags);1329 1330	if (changed && schedule_work(&steam->work_connect) == 0)1331		dbg_hid("%s: connected=%d event already queued\n",1332				__func__, connected);1333}1334 1335/*1336 * Some input data in the protocol has the opposite sign.1337 * Clamp the values to 32767..-32767 so that the range is1338 * symmetrical and can be negated safely.1339 */1340static inline s16 steam_le16(u8 *data)1341{1342	s16 x = (s16) le16_to_cpup((__le16 *)data);1343 1344	return x == -32768 ? -32767 : x;1345}1346 1347/*1348 * The size for this message payload is 60.1349 * The known values are:1350 *  (* values are not sent through wireless)1351 *  (* accelerator/gyro is disabled by default)1352 *  Offset| Type  | Mapped to |Meaning1353 * -------+-------+-----------+--------------------------1354 *  4-7   | u32   | --        | sequence number1355 *  8-10  | 24bit | see below | buttons1356 *  11    | u8    | ABS_HAT2Y | left trigger1357 *  12    | u8    | ABS_HAT2X | right trigger1358 *  13-15 | --    | --        | always 01359 *  16-17 | s16   | ABS_X/ABS_HAT0X     | X value1360 *  18-19 | s16   | ABS_Y/ABS_HAT0Y     | Y value1361 *  20-21 | s16   | ABS_RX    | right-pad X value1362 *  22-23 | s16   | ABS_RY    | right-pad Y value1363 *  24-25 | s16   | --        | * left trigger1364 *  26-27 | s16   | --        | * right trigger1365 *  28-29 | s16   | --        | * accelerometer X value1366 *  30-31 | s16   | --        | * accelerometer Y value1367 *  32-33 | s16   | --        | * accelerometer Z value1368 *  34-35 | s16   | --        | gyro X value1369 *  36-36 | s16   | --        | gyro Y value1370 *  38-39 | s16   | --        | gyro Z value1371 *  40-41 | s16   | --        | quaternion W value1372 *  42-43 | s16   | --        | quaternion X value1373 *  44-45 | s16   | --        | quaternion Y value1374 *  46-47 | s16   | --        | quaternion Z value1375 *  48-49 | --    | --        | always 01376 *  50-51 | s16   | --        | * left trigger (uncalibrated)1377 *  52-53 | s16   | --        | * right trigger (uncalibrated)1378 *  54-55 | s16   | --        | * joystick X value (uncalibrated)1379 *  56-57 | s16   | --        | * joystick Y value (uncalibrated)1380 *  58-59 | s16   | --        | * left-pad X value1381 *  60-61 | s16   | --        | * left-pad Y value1382 *  62-63 | u16   | --        | * battery voltage1383 *1384 * The buttons are:1385 *  Bit  | Mapped to  | Description1386 * ------+------------+--------------------------------1387 *  8.0  | BTN_TR2    | right trigger fully pressed1388 *  8.1  | BTN_TL2    | left trigger fully pressed1389 *  8.2  | BTN_TR     | right shoulder1390 *  8.3  | BTN_TL     | left shoulder1391 *  8.4  | BTN_Y      | button Y1392 *  8.5  | BTN_B      | button B1393 *  8.6  | BTN_X      | button X1394 *  8.7  | BTN_A      | button A1395 *  9.0  | BTN_DPAD_UP    | left-pad up1396 *  9.1  | BTN_DPAD_RIGHT | left-pad right1397 *  9.2  | BTN_DPAD_LEFT  | left-pad left1398 *  9.3  | BTN_DPAD_DOWN  | left-pad down1399 *  9.4  | BTN_SELECT | menu left1400 *  9.5  | BTN_MODE   | steam logo1401 *  9.6  | BTN_START  | menu right1402 *  9.7  | BTN_GEAR_DOWN | left back lever1403 * 10.0  | BTN_GEAR_UP   | right back lever1404 * 10.1  | --         | left-pad clicked1405 * 10.2  | BTN_THUMBR | right-pad clicked1406 * 10.3  | BTN_THUMB  | left-pad touched (but see explanation below)1407 * 10.4  | BTN_THUMB2 | right-pad touched1408 * 10.5  | --         | unknown1409 * 10.6  | BTN_THUMBL | joystick clicked1410 * 10.7  | --         | lpad_and_joy1411 */1412 1413static void steam_do_input_event(struct steam_device *steam,1414		struct input_dev *input, u8 *data)1415{1416	/* 24 bits of buttons */1417	u8 b8, b9, b10;1418	s16 x, y;1419	bool lpad_touched, lpad_and_joy;1420 1421	b8 = data[8];1422	b9 = data[9];1423	b10 = data[10];1424 1425	input_report_abs(input, ABS_HAT2Y, data[11]);1426	input_report_abs(input, ABS_HAT2X, data[12]);1427 1428	/*1429	 * These two bits tells how to interpret the values X and Y.1430	 * lpad_and_joy tells that the joystick and the lpad are used at the1431	 * same time.1432	 * lpad_touched tells whether X/Y are to be read as lpad coord or1433	 * joystick values.1434	 * (lpad_touched || lpad_and_joy) tells if the lpad is really touched.1435	 */1436	lpad_touched = b10 & BIT(3);1437	lpad_and_joy = b10 & BIT(7);1438	x = steam_le16(data + 16);1439	y = -steam_le16(data + 18);1440 1441	input_report_abs(input, lpad_touched ? ABS_HAT0X : ABS_X, x);1442	input_report_abs(input, lpad_touched ? ABS_HAT0Y : ABS_Y, y);1443	/* Check if joystick is centered */1444	if (lpad_touched && !lpad_and_joy) {1445		input_report_abs(input, ABS_X, 0);1446		input_report_abs(input, ABS_Y, 0);1447	}1448	/* Check if lpad is untouched */1449	if (!(lpad_touched || lpad_and_joy)) {1450		input_report_abs(input, ABS_HAT0X, 0);1451		input_report_abs(input, ABS_HAT0Y, 0);1452	}1453 1454	input_report_abs(input, ABS_RX, steam_le16(data + 20));1455	input_report_abs(input, ABS_RY, -steam_le16(data + 22));1456 1457	input_event(input, EV_KEY, BTN_TR2, !!(b8 & BIT(0)));1458	input_event(input, EV_KEY, BTN_TL2, !!(b8 & BIT(1)));1459	input_event(input, EV_KEY, BTN_TR, !!(b8 & BIT(2)));1460	input_event(input, EV_KEY, BTN_TL, !!(b8 & BIT(3)));1461	input_event(input, EV_KEY, BTN_Y, !!(b8 & BIT(4)));1462	input_event(input, EV_KEY, BTN_B, !!(b8 & BIT(5)));1463	input_event(input, EV_KEY, BTN_X, !!(b8 & BIT(6)));1464	input_event(input, EV_KEY, BTN_A, !!(b8 & BIT(7)));1465	input_event(input, EV_KEY, BTN_SELECT, !!(b9 & BIT(4)));1466	input_event(input, EV_KEY, BTN_MODE, !!(b9 & BIT(5)));1467	input_event(input, EV_KEY, BTN_START, !!(b9 & BIT(6)));1468	input_event(input, EV_KEY, BTN_GEAR_DOWN, !!(b9 & BIT(7)));1469	input_event(input, EV_KEY, BTN_GEAR_UP, !!(b10 & BIT(0)));1470	input_event(input, EV_KEY, BTN_THUMBR, !!(b10 & BIT(2)));1471	input_event(input, EV_KEY, BTN_THUMBL, !!(b10 & BIT(6)));1472	input_event(input, EV_KEY, BTN_THUMB, lpad_touched || lpad_and_joy);1473	input_event(input, EV_KEY, BTN_THUMB2, !!(b10 & BIT(4)));1474	input_event(input, EV_KEY, BTN_DPAD_UP, !!(b9 & BIT(0)));1475	input_event(input, EV_KEY, BTN_DPAD_RIGHT, !!(b9 & BIT(1)));1476	input_event(input, EV_KEY, BTN_DPAD_LEFT, !!(b9 & BIT(2)));1477	input_event(input, EV_KEY, BTN_DPAD_DOWN, !!(b9 & BIT(3)));1478 1479	input_sync(input);1480}1481 1482/*1483 * The size for this message payload is 56.1484 * The known values are:1485 *  Offset| Type  | Mapped to |Meaning1486 * -------+-------+-----------+--------------------------1487 *  4-7   | u32   | --        | sequence number1488 *  8-15  | u64   | see below | buttons1489 *  16-17 | s16   | ABS_HAT0X | left-pad X value1490 *  18-19 | s16   | ABS_HAT0Y | left-pad Y value1491 *  20-21 | s16   | ABS_HAT1X | right-pad X value1492 *  22-23 | s16   | ABS_HAT1Y | right-pad Y value1493 *  24-25 | s16   | IMU ABS_X | accelerometer X value1494 *  26-27 | s16   | IMU ABS_Z | accelerometer Y value1495 *  28-29 | s16   | IMU ABS_Y | accelerometer Z value1496 *  30-31 | s16   | IMU ABS_RX | gyro X value1497 *  32-33 | s16   | IMU ABS_RZ | gyro Y value1498 *  34-35 | s16   | IMU ABS_RY | gyro Z value1499 *  36-37 | s16   | --        | quaternion W value1500 *  38-39 | s16   | --        | quaternion X value1501 *  40-41 | s16   | --        | quaternion Y value1502 *  42-43 | s16   | --        | quaternion Z value1503 *  44-45 | u16   | ABS_HAT2Y | left trigger (uncalibrated)1504 *  46-47 | u16   | ABS_HAT2X | right trigger (uncalibrated)1505 *  48-49 | s16   | ABS_X     | left joystick X1506 *  50-51 | s16   | ABS_Y     | left joystick Y1507 *  52-53 | s16   | ABS_RX    | right joystick X1508 *  54-55 | s16   | ABS_RY    | right joystick Y1509 *  56-57 | u16   | --        | left pad pressure1510 *  58-59 | u16   | --        | right pad pressure1511 *1512 * The buttons are:1513 *  Bit  | Mapped to  | Description1514 * ------+------------+--------------------------------1515 *  8.0  | BTN_TR2    | right trigger fully pressed1516 *  8.1  | BTN_TL2    | left trigger fully pressed1517 *  8.2  | BTN_TR     | right shoulder1518 *  8.3  | BTN_TL     | left shoulder1519 *  8.4  | BTN_Y      | button Y1520 *  8.5  | BTN_B      | button B1521 *  8.6  | BTN_X      | button X1522 *  8.7  | BTN_A      | button A1523 *  9.0  | BTN_DPAD_UP    | left-pad up1524 *  9.1  | BTN_DPAD_RIGHT | left-pad right1525 *  9.2  | BTN_DPAD_LEFT  | left-pad left1526 *  9.3  | BTN_DPAD_DOWN  | left-pad down1527 *  9.4  | BTN_SELECT | menu left1528 *  9.5  | BTN_MODE   | steam logo1529 *  9.6  | BTN_START  | menu right1530 *  9.7  | BTN_TRIGGER_HAPPY3 | left bottom grip button1531 *  10.0 | BTN_TRIGGER_HAPPY4 | right bottom grip button1532 *  10.1 | BTN_THUMB  | left pad pressed1533 *  10.2 | BTN_THUMB2 | right pad pressed1534 *  10.3 | --         | left pad touched1535 *  10.4 | --         | right pad touched1536 *  10.5 | --         | unknown1537 *  10.6 | BTN_THUMBL | left joystick clicked1538 *  10.7 | --         | unknown1539 *  11.0 | --         | unknown1540 *  11.1 | --         | unknown1541 *  11.2 | BTN_THUMBR | right joystick clicked1542 *  11.3 | --         | unknown1543 *  11.4 | --         | unknown1544 *  11.5 | --         | unknown1545 *  11.6 | --         | unknown1546 *  11.7 | --         | unknown1547 *  12.0 | --         | unknown1548 *  12.1 | --         | unknown1549 *  12.2 | --         | unknown1550 *  12.3 | --         | unknown1551 *  12.4 | --         | unknown1552 *  12.5 | --         | unknown1553 *  12.6 | --         | unknown1554 *  12.7 | --         | unknown1555 *  13.0 | --         | unknown1556 *  13.1 | BTN_TRIGGER_HAPPY1 | left top grip button1557 *  13.2 | BTN_TRIGGER_HAPPY2 | right top grip button1558 *  13.3 | --         | unknown1559 *  13.4 | --         | unknown1560 *  13.5 | --         | unknown1561 *  13.6 | --         | left joystick touched1562 *  13.7 | --         | right joystick touched1563 *  14.0 | --         | unknown1564 *  14.1 | --         | unknown1565 *  14.2 | BTN_BASE   | quick access button1566 *  14.3 | --         | unknown1567 *  14.4 | --         | unknown1568 *  14.5 | --         | unknown1569 *  14.6 | --         | unknown1570 *  14.7 | --         | unknown1571 *  15.0 | --         | unknown1572 *  15.1 | --         | unknown1573 *  15.2 | --         | unknown1574 *  15.3 | --         | unknown1575 *  15.4 | --         | unknown1576 *  15.5 | --         | unknown1577 *  15.6 | --         | unknown1578 *  15.7 | --         | unknown1579 */1580static void steam_do_deck_input_event(struct steam_device *steam,1581		struct input_dev *input, u8 *data)1582{1583	u8 b8, b9, b10, b11, b13, b14;1584	bool lpad_touched, rpad_touched;1585 1586	b8 = data[8];1587	b9 = data[9];1588	b10 = data[10];1589	b11 = data[11];1590	b13 = data[13];1591	b14 = data[14];1592 1593	if (!(b9 & BIT(6)) && steam->did_mode_switch) {1594		steam->did_mode_switch = false;1595		cancel_delayed_work_sync(&steam->mode_switch);1596	} else if (!steam->client_opened && (b9 & BIT(6)) && !steam->did_mode_switch) {1597		steam->did_mode_switch = true;1598		schedule_delayed_work(&steam->mode_switch, 45 * HZ / 100);1599	}1600 1601	if (!steam->gamepad_mode)1602		return;1603 1604	lpad_touched = b10 & BIT(3);1605	rpad_touched = b10 & BIT(4);1606 1607	if (lpad_touched) {1608		input_report_abs(input, ABS_HAT0X, steam_le16(data + 16));1609		input_report_abs(input, ABS_HAT0Y, steam_le16(data + 18));1610	} else {1611		input_report_abs(input, ABS_HAT0X, 0);1612		input_report_abs(input, ABS_HAT0Y, 0);1613	}1614 1615	if (rpad_touched) {1616		input_report_abs(input, ABS_HAT1X, steam_le16(data + 20));1617		input_report_abs(input, ABS_HAT1Y, steam_le16(data + 22));1618	} else {1619		input_report_abs(input, ABS_HAT1X, 0);1620		input_report_abs(input, ABS_HAT1Y, 0);1621	}1622 1623	input_report_abs(input, ABS_X, steam_le16(data + 48));1624	input_report_abs(input, ABS_Y, -steam_le16(data + 50));1625	input_report_abs(input, ABS_RX, steam_le16(data + 52));1626	input_report_abs(input, ABS_RY, -steam_le16(data + 54));1627 1628	input_report_abs(input, ABS_HAT2Y, steam_le16(data + 44));1629	input_report_abs(input, ABS_HAT2X, steam_le16(data + 46));1630 1631	input_event(input, EV_KEY, BTN_TR2, !!(b8 & BIT(0)));1632	input_event(input, EV_KEY, BTN_TL2, !!(b8 & BIT(1)));1633	input_event(input, EV_KEY, BTN_TR, !!(b8 & BIT(2)));1634	input_event(input, EV_KEY, BTN_TL, !!(b8 & BIT(3)));1635	input_event(input, EV_KEY, BTN_Y, !!(b8 & BIT(4)));1636	input_event(input, EV_KEY, BTN_B, !!(b8 & BIT(5)));1637	input_event(input, EV_KEY, BTN_X, !!(b8 & BIT(6)));1638	input_event(input, EV_KEY, BTN_A, !!(b8 & BIT(7)));1639	input_event(input, EV_KEY, BTN_SELECT, !!(b9 & BIT(4)));1640	input_event(input, EV_KEY, BTN_MODE, !!(b9 & BIT(5)));1641	input_event(input, EV_KEY, BTN_START, !!(b9 & BIT(6)));1642	input_event(input, EV_KEY, BTN_TRIGGER_HAPPY3, !!(b9 & BIT(7)));1643	input_event(input, EV_KEY, BTN_TRIGGER_HAPPY4, !!(b10 & BIT(0)));1644	input_event(input, EV_KEY, BTN_THUMBL, !!(b10 & BIT(6)));1645	input_event(input, EV_KEY, BTN_THUMBR, !!(b11 & BIT(2)));1646	input_event(input, EV_KEY, BTN_DPAD_UP, !!(b9 & BIT(0)));1647	input_event(input, EV_KEY, BTN_DPAD_RIGHT, !!(b9 & BIT(1)));1648	input_event(input, EV_KEY, BTN_DPAD_LEFT, !!(b9 & BIT(2)));1649	input_event(input, EV_KEY, BTN_DPAD_DOWN, !!(b9 & BIT(3)));1650	input_event(input, EV_KEY, BTN_THUMB, !!(b10 & BIT(1)));1651	input_event(input, EV_KEY, BTN_THUMB2, !!(b10 & BIT(2)));1652	input_event(input, EV_KEY, BTN_TRIGGER_HAPPY1, !!(b13 & BIT(1)));1653	input_event(input, EV_KEY, BTN_TRIGGER_HAPPY2, !!(b13 & BIT(2)));1654	input_event(input, EV_KEY, BTN_BASE, !!(b14 & BIT(2)));1655 1656	input_sync(input);1657}1658 1659static void steam_do_deck_sensors_event(struct steam_device *steam,1660		struct input_dev *sensors, u8 *data)1661{1662	/*1663	 * The deck input report is received every 4 ms on average,1664	 * with a jitter of +/- 4 ms even though the USB descriptor claims1665	 * that it uses 1 kHz.1666	 * Since the HID report does not include a sensor timestamp,1667	 * use a fixed increment here.1668	 */1669	steam->sensor_timestamp_us += 4000;1670 1671	if (!steam->gamepad_mode)1672		return;1673 1674	input_event(sensors, EV_MSC, MSC_TIMESTAMP, steam->sensor_timestamp_us);1675	input_report_abs(sensors, ABS_X, steam_le16(data + 24));1676	input_report_abs(sensors, ABS_Z, -steam_le16(data + 26));1677	input_report_abs(sensors, ABS_Y, steam_le16(data + 28));1678	input_report_abs(sensors, ABS_RX, steam_le16(data + 30));1679	input_report_abs(sensors, ABS_RZ, -steam_le16(data + 32));1680	input_report_abs(sensors, ABS_RY, steam_le16(data + 34));1681 1682	input_sync(sensors);1683}1684 1685/*1686 * The size for this message payload is 11.1687 * The known values are:1688 *  Offset| Type  | Meaning1689 * -------+-------+---------------------------1690 *  4-7   | u32   | sequence number1691 *  8-11  | --    | always 01692 *  12-13 | u16   | voltage (mV)1693 *  14    | u8    | battery percent1694 */1695static void steam_do_battery_event(struct steam_device *steam,1696		struct power_supply *battery, u8 *data)1697{1698	unsigned long flags;1699 1700	s16 volts = steam_le16(data + 12);1701	u8 batt = data[14];1702 1703	/* Creating the battery may have failed */1704	rcu_read_lock();1705	battery = rcu_dereference(steam->battery);1706	if (likely(battery)) {1707		spin_lock_irqsave(&steam->lock, flags);1708		steam->voltage = volts;1709		steam->battery_charge = batt;1710		spin_unlock_irqrestore(&steam->lock, flags);1711		power_supply_changed(battery);1712	}1713	rcu_read_unlock();1714}1715 1716static int steam_raw_event(struct hid_device *hdev,1717			struct hid_report *report, u8 *data,1718			int size)1719{1720	struct steam_device *steam = hid_get_drvdata(hdev);1721	struct input_dev *input;1722	struct input_dev *sensors;1723	struct power_supply *battery;1724 1725	if (!steam)1726		return 0;1727 1728	if (steam->client_opened)1729		hid_input_report(steam->client_hdev, HID_FEATURE_REPORT,1730				data, size, 0);1731	/*1732	 * All messages are size=64, all values little-endian.1733	 * The format is:1734	 *  Offset| Meaning1735	 * -------+--------------------------------------------1736	 *  0-1   | always 0x01, 0x00, maybe protocol version?1737	 *  2     | type of message1738	 *  3     | length of the real payload (not checked)1739	 *  4-n   | payload data, depends on the type1740	 *1741	 * There are these known types of message:1742	 *  0x01: input data (60 bytes)1743	 *  0x03: wireless connect/disconnect (1 byte)1744	 *  0x04: battery status (11 bytes)1745	 *  0x09: Steam Deck input data (56 bytes)1746	 */1747 1748	if (size != 64 || data[0] != 1 || data[1] != 0)1749		return 0;1750 1751	switch (data[2]) {1752	case ID_CONTROLLER_STATE:1753		if (steam->client_opened)1754			return 0;1755		rcu_read_lock();1756		input = rcu_dereference(steam->input);1757		if (likely(input))1758			steam_do_input_event(steam, input, data);1759		rcu_read_unlock();1760		break;1761	case ID_CONTROLLER_DECK_STATE:1762		if (steam->client_opened)1763			return 0;1764		rcu_read_lock();1765		input = rcu_dereference(steam->input);1766		if (likely(input))1767			steam_do_deck_input_event(steam, input, data);1768		sensors = rcu_dereference(steam->sensors);1769		if (likely(sensors))1770			steam_do_deck_sensors_event(steam, sensors, data);1771		rcu_read_unlock();1772		break;1773	case ID_CONTROLLER_WIRELESS:1774		/*1775		 * The payload of this event is a single byte:1776		 *  0x01: disconnected.1777		 *  0x02: connected.1778		 */1779		switch (data[4]) {1780		case 0x01:1781			steam_do_connect_event(steam, false);1782			break;1783		case 0x02:1784			steam_do_connect_event(steam, true);1785			break;1786		}1787		break;1788	case ID_CONTROLLER_STATUS:1789		if (steam->quirks & STEAM_QUIRK_WIRELESS) {1790			rcu_read_lock();1791			battery = rcu_dereference(steam->battery);1792			if (likely(battery)) {1793				steam_do_battery_event(steam, battery, data);1794			} else {1795				dbg_hid(1796					"%s: battery data without connect event\n",1797					__func__);1798				steam_do_connect_event(steam, true);1799			}1800			rcu_read_unlock();1801		}1802		break;1803	}1804	return 0;1805}1806 1807static int steam_param_set_lizard_mode(const char *val,1808					const struct kernel_param *kp)1809{1810	struct steam_device *steam;1811	int ret;1812 1813	ret = param_set_bool(val, kp);1814	if (ret)1815		return ret;1816 1817	mutex_lock(&steam_devices_lock);1818	list_for_each_entry(steam, &steam_devices, list) {1819		if (!steam->client_opened)1820			steam_set_lizard_mode(steam, lizard_mode);1821	}1822	mutex_unlock(&steam_devices_lock);1823	return 0;1824}1825 1826static const struct kernel_param_ops steam_lizard_mode_ops = {1827	.set	= steam_param_set_lizard_mode,1828	.get	= param_get_bool,1829};1830 1831module_param_cb(lizard_mode, &steam_lizard_mode_ops, &lizard_mode, 0644);1832MODULE_PARM_DESC(lizard_mode,1833	"Enable mouse and keyboard emulation (lizard mode) when the gamepad is not in use");1834 1835static const struct hid_device_id steam_controllers[] = {1836	{ /* Wired Steam Controller */1837	  HID_USB_DEVICE(USB_VENDOR_ID_VALVE,1838		USB_DEVICE_ID_STEAM_CONTROLLER)1839	},1840	{ /* Wireless Steam Controller */1841	  HID_USB_DEVICE(USB_VENDOR_ID_VALVE,1842		USB_DEVICE_ID_STEAM_CONTROLLER_WIRELESS),1843	  .driver_data = STEAM_QUIRK_WIRELESS1844	},1845	{ /* Steam Deck */1846	  HID_USB_DEVICE(USB_VENDOR_ID_VALVE,1847		USB_DEVICE_ID_STEAM_DECK),1848	  .driver_data = STEAM_QUIRK_DECK1849	},1850	{}1851};1852 1853MODULE_DEVICE_TABLE(hid, steam_controllers);1854 1855static struct hid_driver steam_controller_driver = {1856	.name = "hid-steam",1857	.id_table = steam_controllers,1858	.probe = steam_probe,1859	.remove = steam_remove,1860	.raw_event = steam_raw_event,1861};1862 1863module_hid_driver(steam_controller_driver);1864