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1# SPDX-License-Identifier: GPL-2.0-only2#3# Input device configuration4#5 6menu "Input device support"7 8config INPUT9	tristate "Generic input layer (needed for keyboard, mouse, ...)" if EXPERT10	default y11	help12	  Say Y here if you have any input device (mouse, keyboard, tablet,13	  joystick, steering wheel ...) connected to your system and want14	  it to be available to applications. This includes standard PS/215	  keyboard and mouse.16 17	  Say N here if you have a headless (no monitor, no keyboard) system.18 19	  More information is available: <file:Documentation/input/input.rst>20 21	  If unsure, say Y.22 23	  To compile this driver as a module, choose M here: the24	  module will be called input.25 26if INPUT27 28config INPUT_LEDS29	tristate "Export input device LEDs in sysfs"30	depends on LEDS_CLASS31	default INPUT32	help33	  Say Y here if you would like to export LEDs on input devices34	  as standard LED class devices in sysfs.35 36	  If unsure, say Y.37 38	  To compile this driver as a module, choose M here: the39	  module will be called input-leds.40 41config INPUT_FF_MEMLESS42	tristate "Support for memoryless force-feedback devices"43	help44	  Say Y here if you have memoryless force-feedback input device45	  such as Logitech WingMan Force 3D, ThrustMaster FireStorm Dual46	  Power 2, or similar. You will also need to enable hardware-specific47	  driver.48 49	  If unsure, say N.50 51	  To compile this driver as a module, choose M here: the52	  module will be called ff-memless.53 54config INPUT_SPARSEKMAP55	tristate "Sparse keymap support library"56	help57	  Say Y here if you are using a driver for an input58	  device that uses sparse keymap. This option is only59	  useful for out-of-tree drivers since in-tree drivers60	  select it automatically.61 62	  If unsure, say N.63 64	  To compile this driver as a module, choose M here: the65	  module will be called sparse-keymap.66 67config INPUT_MATRIXKMAP68	tristate "Matrix keymap support library"69	help70	  Say Y here if you are using a driver for an input71	  device that uses matrix keymap. This option is only72	  useful for out-of-tree drivers since in-tree drivers73	  select it automatically.74 75	  If unsure, say N.76 77	  To compile this driver as a module, choose M here: the78	  module will be called matrix-keymap.79 80config INPUT_VIVALDIFMAP81	tristate82	help83	  ChromeOS Vivaldi keymap support library. This is a hidden84	  option so that drivers can use common code to parse and85	  expose the vivaldi function row keymap.86 87comment "Userland interfaces"88 89config INPUT_MOUSEDEV90	tristate "Mouse interface"91	help92	  Say Y here if you want your mouse to be accessible as char devices93	  13:32+ - /dev/input/mouseX and 13:63 - /dev/input/mice as an94	  emulated IntelliMouse Explorer PS/2 mouse. That way, all user space95	  programs (including SVGAlib, GPM and X) will be able to use your96	  mouse.97 98	  If unsure, say Y.99 100	  To compile this driver as a module, choose M here: the101	  module will be called mousedev.102 103config INPUT_MOUSEDEV_PSAUX104	bool "Provide legacy /dev/psaux device"105	depends on INPUT_MOUSEDEV106	help107	  Say Y here if you want your mouse also be accessible as char device108	  10:1 - /dev/psaux. The data available through /dev/psaux is exactly109	  the same as the data from /dev/input/mice.110 111	  If unsure, say Y.112 113config INPUT_MOUSEDEV_SCREEN_X114	int "Horizontal screen resolution"115	depends on INPUT_MOUSEDEV116	default "1024"117	help118	  If you're using a digitizer, or a graphic tablet, and want to use119	  it as a mouse then the mousedev driver needs to know the X window120	  screen resolution you are using to correctly scale the data. If121	  you're not using a digitizer, this value is ignored.122 123config INPUT_MOUSEDEV_SCREEN_Y124	int "Vertical screen resolution"125	depends on INPUT_MOUSEDEV126	default "768"127	help128	  If you're using a digitizer, or a graphic tablet, and want to use129	  it as a mouse then the mousedev driver needs to know the X window130	  screen resolution you are using to correctly scale the data. If131	  you're not using a digitizer, this value is ignored.132 133config INPUT_JOYDEV134	tristate "Joystick interface"135	help136	  Say Y here if you want your joystick or gamepad to be137	  accessible as char device 13:0+ - /dev/input/jsX device.138 139	  If unsure, say Y.140 141	  More information is available: <file:Documentation/input/joydev/joystick.rst>142 143	  To compile this driver as a module, choose M here: the144	  module will be called joydev.145 146config INPUT_EVDEV147	tristate "Event interface"148	help149	  Say Y here if you want your input device events be accessible150	  under char device 13:64+ - /dev/input/eventX in a generic way.151 152	  To compile this driver as a module, choose M here: the153	  module will be called evdev.154 155config INPUT_EVBUG156	tristate "Event debugging"157	help158	  Say Y here if you have a problem with the input subsystem and159	  want all events (keypresses, mouse movements), to be output to160	  the system log. While this is useful for debugging, it's also161	  a security threat - your keypresses include your passwords, of162	  course.163 164	  If unsure, say N.165 166	  To compile this driver as a module, choose M here: the167	  module will be called evbug.168 169config INPUT_KUNIT_TEST170	tristate "KUnit tests for Input" if !KUNIT_ALL_TESTS171	depends on INPUT && KUNIT172	default KUNIT_ALL_TESTS173	help174	  Say Y here if you want to build the KUnit tests for the input175	  subsystem.176 177	  If in doubt, say "N".178 179config INPUT_APMPOWER180	tristate "Input Power Event -> APM Bridge" if EXPERT181	depends on INPUT && APM_EMULATION182	help183	  Say Y here if you want suspend key events to trigger a user184	  requested suspend through APM. This is useful on embedded185	  systems where such behaviour is desired without userspace186	  interaction. If unsure, say N.187 188	  To compile this driver as a module, choose M here: the189	  module will be called apm-power.190 191comment "Input Device Drivers"192 193source "drivers/input/keyboard/Kconfig"194 195source "drivers/input/mouse/Kconfig"196 197source "drivers/input/joystick/Kconfig"198 199source "drivers/input/tablet/Kconfig"200 201source "drivers/input/touchscreen/Kconfig"202 203source "drivers/input/misc/Kconfig"204 205source "drivers/input/rmi4/Kconfig"206 207endif208 209menu "Hardware I/O ports"210 211source "drivers/input/serio/Kconfig"212 213source "drivers/input/gameport/Kconfig"214 215endmenu216 217endmenu218 219