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1/* SPDX-License-Identifier: GPL-2.0-or-later */2/*3 * SpanDSP - a series of DSP components for telephony4 *5 * ec_disable_detector.h - A detector which should eventually meet the6 *                         G.164/G.165 requirements for detecting the7 *                         2100Hz echo cancellor disable tone.8 *9 * Written by Steve Underwood <steveu@coppice.org>10 *11 * Copyright (C) 2001 Steve Underwood12 *13 * All rights reserved.14 */15 16#include "dsp_biquad.h"17 18struct ec_disable_detector_state {19	struct biquad2_state notch;20	int notch_level;21	int channel_level;22	int tone_present;23	int tone_cycle_duration;24	int good_cycles;25	int hit;26};27 28 29#define FALSE 030#define TRUE (!FALSE)31 32static inline void33echo_can_disable_detector_init(struct ec_disable_detector_state *det)34{35	/* Elliptic notch */36	/* This is actually centred at 2095Hz, but gets the balance we want, due37	   to the asymmetric walls of the notch */38	biquad2_init(&det->notch,39		     (int32_t)(-0.7600000 * 32768.0),40		     (int32_t)(-0.1183852 * 32768.0),41		     (int32_t)(-0.5104039 * 32768.0),42		     (int32_t)(0.1567596 * 32768.0),43		     (int32_t)(1.0000000 * 32768.0));44 45	det->channel_level = 0;46	det->notch_level = 0;47	det->tone_present = FALSE;48	det->tone_cycle_duration = 0;49	det->good_cycles = 0;50	det->hit = 0;51}52/*- End of function --------------------------------------------------------*/53 54static inline int55echo_can_disable_detector_update(struct ec_disable_detector_state *det,56				 int16_t amp)57{58	int16_t notched;59 60	notched = biquad2(&det->notch, amp);61	/* Estimate the overall energy in the channel, and the energy in62	   the notch (i.e. overall channel energy - tone energy => noise).63	   Use abs instead of multiply for speed (is it really faster?).64	   Damp the overall energy a little more for a stable result.65	   Damp the notch energy a little less, so we don't damp out the66	   blip every time the phase reverses */67	det->channel_level += ((abs(amp) - det->channel_level) >> 5);68	det->notch_level += ((abs(notched) - det->notch_level) >> 4);69	if (det->channel_level > 280) {70		/* There is adequate energy in the channel.71		   Is it mostly at 2100Hz? */72		if (det->notch_level * 6 < det->channel_level) {73			/* The notch says yes, so we have the tone. */74			if (!det->tone_present) {75				/* Do we get a kick every 450+-25ms? */76				if (det->tone_cycle_duration >= 425 * 877				    && det->tone_cycle_duration <= 475 * 8) {78					det->good_cycles++;79					if (det->good_cycles > 2)80						det->hit = TRUE;81				}82				det->tone_cycle_duration = 0;83			}84			det->tone_present = TRUE;85		} else86			det->tone_present = FALSE;87		det->tone_cycle_duration++;88	} else {89		det->tone_present = FALSE;90		det->tone_cycle_duration = 0;91		det->good_cycles = 0;92	}93	return det->hit;94}95/*- End of function --------------------------------------------------------*/96/*- End of file ------------------------------------------------------------*/97