brintos

brintos / linux-shallow public Read only

0
0
Text · 11.0 KiB · 8f3396e Raw
402 lines · c
1/* SPDX-License-Identifier: GPL-2.0 */2#ifndef _VIDEO_ATAFB_UTILS_H3#define _VIDEO_ATAFB_UTILS_H4 5/* ================================================================= */6/*                      Utility Assembler Functions                  */7/* ================================================================= */8 9/* ====================================================================== */10 11/* Those of a delicate disposition might like to skip the next couple of12 * pages.13 *14 * These functions are drop in replacements for memmove and15 * memset(_, 0, _). However their five instances add at least a kilobyte16 * to the object file. You have been warned.17 *18 * Not a great fan of assembler for the sake of it, but I think19 * that these routines are at least 10 times faster than their C20 * equivalents for large blits, and that's important to the lowest level of21 * a graphics driver. Question is whether some scheme with the blitter22 * would be faster. I suspect not for simple text system - not much23 * asynchrony.24 *25 * Code is very simple, just gruesome expansion. Basic strategy is to26 * increase data moved/cleared at each step to 16 bytes to reduce27 * instruction per data move overhead. movem might be faster still28 * For more than 15 bytes, we try to align the write direction on a29 * longword boundary to get maximum speed. This is even more gruesome.30 * Unaligned read/write used requires 68020+ - think this is a problem?31 *32 * Sorry!33 */34 35 36/* ++roman: I've optimized Robert's original versions in some minor37 * aspects, e.g. moveq instead of movel, let gcc choose the registers,38 * use movem in some places...39 * For other modes than 1 plane, lots of more such assembler functions40 * were needed (e.g. the ones using movep or expanding color values).41 */42 43/* ++andreas: more optimizations:44   subl #65536,d0 replaced by clrw d0; subql #1,d0 for dbcc45   addal is faster than addaw46   movep is rather expensive compared to ordinary move's47   some functions rewritten in C for clarity, no speed loss */48 49static inline void *fb_memclear_small(void *s, size_t count)50{51	if (!count)52		return 0;53 54	asm volatile ("\n"55		"	lsr.l	#1,%1 ; jcc 1f ; move.b %2,-(%0)\n"56		"1:	lsr.l	#1,%1 ; jcc 1f ; move.w %2,-(%0)\n"57		"1:	lsr.l	#1,%1 ; jcc 1f ; move.l %2,-(%0)\n"58		"1:	lsr.l	#1,%1 ; jcc 1f ; move.l %2,-(%0) ; move.l %2,-(%0)\n"59		"1:"60		: "=a" (s), "=d" (count)61		: "d" (0), "0" ((char *)s + count), "1" (count));62	asm volatile ("\n"63		"	subq.l  #1,%1\n"64		"	jcs	3f\n"65		"	move.l	%2,%%d4; move.l %2,%%d5; move.l %2,%%d6\n"66		"2:	movem.l	%2/%%d4/%%d5/%%d6,-(%0)\n"67		"	dbra	%1,2b\n"68		"3:"69		: "=a" (s), "=d" (count)70		: "d" (0), "0" (s), "1" (count)71		: "d4", "d5", "d6"72		);73 74	return 0;75}76 77 78static inline void *fb_memclear(void *s, size_t count)79{80	if (!count)81		return 0;82 83	if (count < 16) {84		asm volatile ("\n"85			"	lsr.l	#1,%1 ; jcc 1f ; clr.b (%0)+\n"86			"1:	lsr.l	#1,%1 ; jcc 1f ; clr.w (%0)+\n"87			"1:	lsr.l	#1,%1 ; jcc 1f ; clr.l (%0)+\n"88			"1:	lsr.l	#1,%1 ; jcc 1f ; clr.l (%0)+ ; clr.l (%0)+\n"89			"1:"90			: "=a" (s), "=d" (count)91			: "0" (s), "1" (count));92	} else {93		long tmp;94		asm volatile ("\n"95			"	move.l	%1,%2\n"96			"	lsr.l	#1,%2 ; jcc 1f ; clr.b (%0)+ ; subq.w #1,%1\n"97			"	lsr.l	#1,%2 ; jcs 2f\n"  /* %0 increased=>bit 2 switched*/98			"	clr.w	(%0)+  ; subq.w  #2,%1 ; jra 2f\n"99			"1:	lsr.l	#1,%2 ; jcc 2f\n"100			"	clr.w	(%0)+  ; subq.w  #2,%1\n"101			"2:	move.w	%1,%2; lsr.l #2,%1 ; jeq 6f\n"102			"	lsr.l	#1,%1 ; jcc 3f ; clr.l (%0)+\n"103			"3:	lsr.l	#1,%1 ; jcc 4f ; clr.l (%0)+ ; clr.l (%0)+\n"104			"4:	subq.l	#1,%1 ; jcs 6f\n"105			"5:	clr.l	(%0)+; clr.l (%0)+ ; clr.l (%0)+ ; clr.l (%0)+\n"106			"	dbra	%1,5b ; clr.w %1; subq.l #1,%1; jcc 5b\n"107			"6:	move.w	%2,%1; btst #1,%1 ; jeq 7f ; clr.w (%0)+\n"108			"7:	btst	#0,%1 ; jeq 8f ; clr.b (%0)+\n"109			"8:"110			: "=a" (s), "=d" (count), "=d" (tmp)111			: "0" (s), "1" (count));112	}113 114	return 0;115}116 117 118static inline void *fb_memset255(void *s, size_t count)119{120	if (!count)121		return 0;122 123	asm volatile ("\n"124		"	lsr.l	#1,%1 ; jcc 1f ; move.b %2,-(%0)\n"125		"1:	lsr.l	#1,%1 ; jcc 1f ; move.w %2,-(%0)\n"126		"1:	lsr.l	#1,%1 ; jcc 1f ; move.l %2,-(%0)\n"127		"1:	lsr.l	#1,%1 ; jcc 1f ; move.l %2,-(%0) ; move.l %2,-(%0)\n"128		"1:"129		: "=a" (s), "=d" (count)130		: "d" (-1), "0" ((char *)s+count), "1" (count));131	asm volatile ("\n"132		"	subq.l	#1,%1 ; jcs 3f\n"133		"	move.l	%2,%%d4; move.l %2,%%d5; move.l %2,%%d6\n"134		"2:	movem.l	%2/%%d4/%%d5/%%d6,-(%0)\n"135		"	dbra	%1,2b\n"136		"3:"137		: "=a" (s), "=d" (count)138		: "d" (-1), "0" (s), "1" (count)139		: "d4", "d5", "d6");140 141	return 0;142}143 144 145static inline void *fb_memmove(void *d, const void *s, size_t count)146{147	if (d < s) {148		if (count < 16) {149			asm volatile ("\n"150				"	lsr.l	#1,%2 ; jcc 1f ; move.b (%1)+,(%0)+\n"151				"1:	lsr.l	#1,%2 ; jcc 1f ; move.w (%1)+,(%0)+\n"152				"1:	lsr.l	#1,%2 ; jcc 1f ; move.l (%1)+,(%0)+\n"153				"1:	lsr.l	#1,%2 ; jcc 1f ; move.l (%1)+,(%0)+ ; move.l (%1)+,(%0)+\n"154				"1:"155				: "=a" (d), "=a" (s), "=d" (count)156				: "0" (d), "1" (s), "2" (count));157		} else {158			long tmp;159			asm volatile ("\n"160				"	move.l	%0,%3\n"161				"	lsr.l	#1,%3 ; jcc 1f ; move.b (%1)+,(%0)+ ; subqw #1,%2\n"162				"	lsr.l	#1,%3 ; jcs 2f\n"  /* %0 increased=>bit 2 switched*/163				"	move.w	(%1)+,(%0)+  ; subqw  #2,%2 ; jra 2f\n"164				"1:	lsr.l   #1,%3 ; jcc 2f\n"165				"	move.w	(%1)+,(%0)+  ; subqw  #2,%2\n"166				"2:	move.w	%2,%-; lsr.l #2,%2 ; jeq 6f\n"167				"	lsr.l	#1,%2 ; jcc 3f ; move.l (%1)+,(%0)+\n"168				"3:	lsr.l	#1,%2 ; jcc 4f ; move.l (%1)+,(%0)+ ; move.l (%1)+,(%0)+\n"169				"4:	subq.l	#1,%2 ; jcs 6f\n"170				"5:	move.l	(%1)+,(%0)+; move.l (%1)+,(%0)+\n"171				"	move.l	(%1)+,(%0)+; move.l (%1)+,(%0)+\n"172				"	dbra	%2,5b ; clr.w %2; subq.l #1,%2; jcc 5b\n"173				"6:	move.w	%+,%2; btst #1,%2 ; jeq 7f ; move.w (%1)+,(%0)+\n"174				"7:	btst	#0,%2 ; jeq 8f ; move.b (%1)+,(%0)+\n"175				"8:"176				: "=a" (d), "=a" (s), "=d" (count), "=d" (tmp)177				: "0" (d), "1" (s), "2" (count));178		}179	} else {180		if (count < 16) {181			asm volatile ("\n"182				"	lsr.l	#1,%2 ; jcc 1f ; move.b -(%1),-(%0)\n"183				"1:	lsr.l	#1,%2 ; jcc 1f ; move.w -(%1),-(%0)\n"184				"1:	lsr.l	#1,%2 ; jcc 1f ; move.l -(%1),-(%0)\n"185				"1:	lsr.l	#1,%2 ; jcc 1f ; move.l -(%1),-(%0) ; move.l -(%1),-(%0)\n"186				"1:"187				: "=a" (d), "=a" (s), "=d" (count)188				: "0" ((char *) d + count), "1" ((char *) s + count), "2" (count));189		} else {190			long tmp;191 192			asm volatile ("\n"193				"	move.l	%0,%3\n"194				"	lsr.l	#1,%3 ; jcc 1f ; move.b -(%1),-(%0) ; subqw #1,%2\n"195				"	lsr.l	#1,%3 ; jcs 2f\n"  /* %0 increased=>bit 2 switched*/196				"	move.w	-(%1),-(%0) ; subqw  #2,%2 ; jra 2f\n"197				"1:	lsr.l	#1,%3 ; jcc 2f\n"198				"	move.w	-(%1),-(%0) ; subqw  #2,%2\n"199				"2:	move.w	%2,%-; lsr.l #2,%2 ; jeq 6f\n"200				"	lsr.l	#1,%2 ; jcc 3f ; move.l -(%1),-(%0)\n"201				"3:	lsr.l	#1,%2 ; jcc 4f ; move.l -(%1),-(%0) ; move.l -(%1),-(%0)\n"202				"4:	subq.l	#1,%2 ; jcs 6f\n"203				"5:	move.l	-(%1),-(%0); move.l -(%1),-(%0)\n"204				"	move.l	-(%1),-(%0); move.l -(%1),-(%0)\n"205				"	dbra	%2,5b ; clr.w %2; subq.l #1,%2; jcc 5b\n"206				"6:	move.w	%+,%2; btst #1,%2 ; jeq 7f ; move.w -(%1),-(%0)\n"207				"7:	btst	#0,%2 ; jeq 8f ; move.b -(%1),-(%0)\n"208				"8:"209				: "=a" (d), "=a" (s), "=d" (count), "=d" (tmp)210				: "0" ((char *) d + count), "1" ((char *) s + count), "2" (count));211		}212	}213 214	return 0;215}216 217 218/* ++andreas: Simple and fast version of memmove, assumes size is219   divisible by 16, suitable for moving the whole screen bitplane */220static inline void fast_memmove(char *dst, const char *src, size_t size)221{222	if (!size)223		return;224	if (dst < src)225		asm volatile ("\n"226			"1:	movem.l	(%0)+,%%d0/%%d1/%%a0/%%a1\n"227			"	movem.l	%%d0/%%d1/%%a0/%%a1,%1@\n"228			"	addq.l	#8,%1; addq.l #8,%1\n"229			"	dbra	%2,1b\n"230			"	clr.w	%2; subq.l #1,%2\n"231			"	jcc	1b"232			: "=a" (src), "=a" (dst), "=d" (size)233			: "0" (src), "1" (dst), "2" (size / 16 - 1)234			: "d0", "d1", "a0", "a1", "memory");235	else236		asm volatile ("\n"237			"1:	subq.l	#8,%0; subq.l #8,%0\n"238			"	movem.l	%0@,%%d0/%%d1/%%a0/%%a1\n"239			"	movem.l	%%d0/%%d1/%%a0/%%a1,-(%1)\n"240			"	dbra	%2,1b\n"241			"	clr.w	%2; subq.l #1,%2\n"242			"	jcc 1b"243			: "=a" (src), "=a" (dst), "=d" (size)244			: "0" (src + size), "1" (dst + size), "2" (size / 16 - 1)245			: "d0", "d1", "a0", "a1", "memory");246}247 248#ifdef BPL249 250/*251 * This expands a up to 8 bit color into two longs252 * for movel operations.253 */254static const u32 four2long[] = {255	0x00000000, 0x000000ff, 0x0000ff00, 0x0000ffff,256	0x00ff0000, 0x00ff00ff, 0x00ffff00, 0x00ffffff,257	0xff000000, 0xff0000ff, 0xff00ff00, 0xff00ffff,258	0xffff0000, 0xffff00ff, 0xffffff00, 0xffffffff,259};260 261static inline void expand8_col2mask(u8 c, u32 m[])262{263	m[0] = four2long[c & 15];264#if BPL > 4265	m[1] = four2long[c >> 4];266#endif267}268 269static inline void expand8_2col2mask(u8 fg, u8 bg, u32 fgm[], u32 bgm[])270{271	fgm[0] = four2long[fg & 15] ^ (bgm[0] = four2long[bg & 15]);272#if BPL > 4273	fgm[1] = four2long[fg >> 4] ^ (bgm[1] = four2long[bg >> 4]);274#endif275}276 277/*278 * set an 8bit value to a color279 */280static inline void fill8_col(u8 *dst, u32 m[])281{282	u32 tmp = m[0];283	dst[0] = tmp;284	dst[2] = (tmp >>= 8);285#if BPL > 2286	dst[4] = (tmp >>= 8);287	dst[6] = tmp >> 8;288#endif289#if BPL > 4290	tmp = m[1];291	dst[8] = tmp;292	dst[10] = (tmp >>= 8);293	dst[12] = (tmp >>= 8);294	dst[14] = tmp >> 8;295#endif296}297 298/*299 * set an 8bit value according to foreground/background color300 */301static inline void fill8_2col(u8 *dst, u8 fg, u8 bg, u32 mask)302{303	u32 fgm[2], bgm[2], tmp;304 305	expand8_2col2mask(fg, bg, fgm, bgm);306 307	mask |= mask << 8;308#if BPL > 2309	mask |= mask << 16;310#endif311	tmp = (mask & fgm[0]) ^ bgm[0];312	dst[0] = tmp;313	dst[2] = (tmp >>= 8);314#if BPL > 2315	dst[4] = (tmp >>= 8);316	dst[6] = tmp >> 8;317#endif318#if BPL > 4319	tmp = (mask & fgm[1]) ^ bgm[1];320	dst[8] = tmp;321	dst[10] = (tmp >>= 8);322	dst[12] = (tmp >>= 8);323	dst[14] = tmp >> 8;324#endif325}326 327static const u32 two2word[] = {328	0x00000000, 0xffff0000, 0x0000ffff, 0xffffffff329};330 331static inline void expand16_col2mask(u8 c, u32 m[])332{333	m[0] = two2word[c & 3];334#if BPL > 2335	m[1] = two2word[(c >> 2) & 3];336#endif337#if BPL > 4338	m[2] = two2word[(c >> 4) & 3];339	m[3] = two2word[c >> 6];340#endif341}342 343static inline void expand16_2col2mask(u8 fg, u8 bg, u32 fgm[], u32 bgm[])344{345	bgm[0] = two2word[bg & 3];346	fgm[0] = two2word[fg & 3] ^ bgm[0];347#if BPL > 2348	bgm[1] = two2word[(bg >> 2) & 3];349	fgm[1] = two2word[(fg >> 2) & 3] ^ bgm[1];350#endif351#if BPL > 4352	bgm[2] = two2word[(bg >> 4) & 3];353	fgm[2] = two2word[(fg >> 4) & 3] ^ bgm[2];354	bgm[3] = two2word[bg >> 6];355	fgm[3] = two2word[fg >> 6] ^ bgm[3];356#endif357}358 359static inline u32 *fill16_col(u32 *dst, int rows, u32 m[])360{361	while (rows) {362		*dst++ = m[0];363#if BPL > 2364		*dst++ = m[1];365#endif366#if BPL > 4367		*dst++ = m[2];368		*dst++ = m[3];369#endif370		rows--;371	}372	return dst;373}374 375static inline void memmove32_col(void *dst, void *src, u32 mask, u32 h, u32 bytes)376{377	u32 *s, *d, v;378 379        s = src;380        d = dst;381        do {382                v = (*s++ & mask) | (*d  & ~mask);383                *d++ = v;384#if BPL > 2385                v = (*s++ & mask) | (*d  & ~mask);386                *d++ = v;387#endif388#if BPL > 4389                v = (*s++ & mask) | (*d  & ~mask);390                *d++ = v;391                v = (*s++ & mask) | (*d  & ~mask);392                *d++ = v;393#endif394                d = (u32 *)((u8 *)d + bytes);395                s = (u32 *)((u8 *)s + bytes);396        } while (--h);397}398 399#endif400 401#endif /* _VIDEO_ATAFB_UTILS_H */402