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1/* SPDX-License-Identifier: GPL-2.0-or-later */2/*3 * Copyright 1998-2008 VIA Technologies, Inc. All Rights Reserved.4 * Copyright 2001-2008 S3 Graphics, Inc. All Rights Reserved.5 6 */7 8#ifndef __ACCEL_H__9#define __ACCEL_H__10 11#define FB_ACCEL_VIA_UNICHROME  5012 13/* MMIO Base Address Definition */14#define MMIO_VGABASE                0x800015#define MMIO_CR_READ                (MMIO_VGABASE + 0x3D4)16#define MMIO_CR_WRITE               (MMIO_VGABASE + 0x3D5)17#define MMIO_SR_READ                (MMIO_VGABASE + 0x3C4)18#define MMIO_SR_WRITE               (MMIO_VGABASE + 0x3C5)19 20/* HW Cursor Status Define */21#define HW_Cursor_ON    022#define HW_Cursor_OFF   123 24#define CURSOR_SIZE     (8 * 1024)25#define VQ_SIZE         (256 * 1024)26 27#define VIA_MMIO_BLTBASE        0x20000028#define VIA_MMIO_BLTSIZE        0x20000029 30/* Defines for 2D registers */31#define VIA_REG_GECMD           0x00032#define VIA_REG_GEMODE          0x00433#define VIA_REG_SRCPOS          0x00834#define VIA_REG_DSTPOS          0x00C35/* width and height */36#define VIA_REG_DIMENSION       0x01037#define VIA_REG_PATADDR         0x01438#define VIA_REG_FGCOLOR         0x01839#define VIA_REG_BGCOLOR         0x01C40/* top and left of clipping */41#define VIA_REG_CLIPTL          0x02042/* bottom and right of clipping */43#define VIA_REG_CLIPBR          0x02444#define VIA_REG_OFFSET          0x02845/* color key control */46#define VIA_REG_KEYCONTROL      0x02C47#define VIA_REG_SRCBASE         0x03048#define VIA_REG_DSTBASE         0x03449/* pitch of src and dst */50#define VIA_REG_PITCH           0x03851#define VIA_REG_MONOPAT0        0x03C52#define VIA_REG_MONOPAT1        0x04053/* from 0x100 to 0x1ff */54#define VIA_REG_COLORPAT        0x10055 56/* defines for VIA 2D registers for vt3353/3409 (M1 engine)*/57#define VIA_REG_GECMD_M1        0x00058#define VIA_REG_GEMODE_M1       0x00459#define VIA_REG_GESTATUS_M1     0x004       /* as same as VIA_REG_GEMODE */60#define VIA_REG_PITCH_M1        0x008       /* pitch of src and dst */61#define VIA_REG_DIMENSION_M1    0x00C       /* width and height */62#define VIA_REG_DSTPOS_M1       0x01063#define VIA_REG_LINE_XY_M1      0x01064#define VIA_REG_DSTBASE_M1      0x01465#define VIA_REG_SRCPOS_M1       0x01866#define VIA_REG_LINE_K1K2_M1    0x01867#define VIA_REG_SRCBASE_M1      0x01C68#define VIA_REG_PATADDR_M1      0x02069#define VIA_REG_MONOPAT0_M1     0x02470#define VIA_REG_MONOPAT1_M1     0x02871#define VIA_REG_OFFSET_M1       0x02C72#define VIA_REG_LINE_ERROR_M1   0x02C73#define VIA_REG_CLIPTL_M1       0x040       /* top and left of clipping */74#define VIA_REG_CLIPBR_M1       0x044       /* bottom and right of clipping */75#define VIA_REG_KEYCONTROL_M1   0x048       /* color key control */76#define VIA_REG_FGCOLOR_M1      0x04C77#define VIA_REG_DSTCOLORKEY_M1  0x04C       /* as same as VIA_REG_FG */78#define VIA_REG_BGCOLOR_M1      0x05079#define VIA_REG_SRCCOLORKEY_M1  0x050       /* as same as VIA_REG_BG */80#define VIA_REG_MONOPATFGC_M1   0x058       /* Add BG color of Pattern. */81#define VIA_REG_MONOPATBGC_M1   0x05C       /* Add FG color of Pattern. */82#define VIA_REG_COLORPAT_M1     0x100       /* from 0x100 to 0x1ff */83 84/* VIA_REG_PITCH(0x38): Pitch Setting */85#define VIA_PITCH_ENABLE        0x8000000086 87/* defines for VIA HW cursor registers */88#define VIA_REG_CURSOR_MODE     0x2D089#define VIA_REG_CURSOR_POS      0x2D490#define VIA_REG_CURSOR_ORG      0x2D891#define VIA_REG_CURSOR_BG       0x2DC92#define VIA_REG_CURSOR_FG       0x2E093 94/* VIA_REG_GEMODE(0x04): GE mode */95#define VIA_GEM_8bpp            0x0000000096#define VIA_GEM_16bpp           0x0000010097#define VIA_GEM_32bpp           0x0000030098 99/* VIA_REG_GECMD(0x00): 2D Engine Command  */100#define VIA_GEC_NOOP            0x00000000101#define VIA_GEC_BLT             0x00000001102#define VIA_GEC_LINE            0x00000005103 104/* Rotate Command */105#define VIA_GEC_ROT             0x00000008106 107#define VIA_GEC_SRC_XY          0x00000000108#define VIA_GEC_SRC_LINEAR      0x00000010109#define VIA_GEC_DST_XY          0x00000000110#define VIA_GEC_DST_LINRAT      0x00000020111 112#define VIA_GEC_SRC_FB          0x00000000113#define VIA_GEC_SRC_SYS         0x00000040114#define VIA_GEC_DST_FB          0x00000000115#define VIA_GEC_DST_SYS         0x00000080116 117/* source is mono */118#define VIA_GEC_SRC_MONO        0x00000100119/* pattern is mono */120#define VIA_GEC_PAT_MONO        0x00000200121/* mono src is opaque */122#define VIA_GEC_MSRC_OPAQUE     0x00000000123/* mono src is transparent */124#define VIA_GEC_MSRC_TRANS      0x00000400125/* pattern is in frame buffer */126#define VIA_GEC_PAT_FB          0x00000000127/* pattern is from reg setting */128#define VIA_GEC_PAT_REG         0x00000800129 130#define VIA_GEC_CLIP_DISABLE    0x00000000131#define VIA_GEC_CLIP_ENABLE     0x00001000132 133#define VIA_GEC_FIXCOLOR_PAT    0x00002000134 135#define VIA_GEC_INCX            0x00000000136#define VIA_GEC_DECY            0x00004000137#define VIA_GEC_INCY            0x00000000138#define VIA_GEC_DECX            0x00008000139/* mono pattern is opaque */140#define VIA_GEC_MPAT_OPAQUE     0x00000000141/* mono pattern is transparent */142#define VIA_GEC_MPAT_TRANS      0x00010000143 144#define VIA_GEC_MONO_UNPACK     0x00000000145#define VIA_GEC_MONO_PACK       0x00020000146#define VIA_GEC_MONO_DWORD      0x00000000147#define VIA_GEC_MONO_WORD       0x00040000148#define VIA_GEC_MONO_BYTE       0x00080000149 150#define VIA_GEC_LASTPIXEL_ON    0x00000000151#define VIA_GEC_LASTPIXEL_OFF   0x00100000152#define VIA_GEC_X_MAJOR         0x00000000153#define VIA_GEC_Y_MAJOR         0x00200000154#define VIA_GEC_QUICK_START     0x00800000155 156/* defines for VIA 3D registers */157#define VIA_REG_STATUS          0x400158#define VIA_REG_CR_TRANSET      0x41C159#define VIA_REG_CR_TRANSPACE	0x420160#define VIA_REG_TRANSET         0x43C161#define VIA_REG_TRANSPACE       0x440162 163/* VIA_REG_STATUS(0x400): Engine Status */164 165/* Command Regulator is busy */166#define VIA_CMD_RGTR_BUSY       0x00000080167/* 2D Engine is busy */168#define VIA_2D_ENG_BUSY         0x00000002169/* 3D Engine is busy */170#define VIA_3D_ENG_BUSY         0x00000001171/* Virtual Queue is busy */172#define VIA_VR_QUEUE_BUSY       0x00020000173 174/* VIA_REG_STATUS(0x400): Engine Status for H5 */175#define VIA_CMD_RGTR_BUSY_H5   0x00000010  /* Command Regulator is busy */176#define VIA_2D_ENG_BUSY_H5     0x00000002  /* 2D Engine is busy */177#define VIA_3D_ENG_BUSY_H5     0x00001FE1  /* 3D Engine is busy */178#define VIA_VR_QUEUE_BUSY_H5   0x00000004  /* Virtual Queue is busy */179 180/* VIA_REG_STATUS(0x400): Engine Status for VT3353/3409 */181#define VIA_CMD_RGTR_BUSY_M1   0x00000010  /* Command Regulator is busy */182#define VIA_2D_ENG_BUSY_M1     0x00000002  /* 2D Engine is busy */183#define VIA_3D_ENG_BUSY_M1     0x00001FE1  /* 3D Engine is busy */184#define VIA_VR_QUEUE_BUSY_M1   0x00000004  /* Virtual Queue is busy */185 186#define MAXLOOP                 0xFFFFFF187 188#define VIA_BITBLT_COLOR	1189#define VIA_BITBLT_MONO		2190#define VIA_BITBLT_FILL		3191 192int viafb_setup_engine(struct fb_info *info);193void viafb_reset_engine(struct viafb_par *viapar);194void viafb_show_hw_cursor(struct fb_info *info, int Status);195void viafb_wait_engine_idle(struct fb_info *info);196 197#endif /* __ACCEL_H__ */198