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1/* SPDX-License-Identifier: GPL-2.0 */2#ifndef __LINUX_BITMAP_H3#define __LINUX_BITMAP_H4 5#ifndef __ASSEMBLY__6 7#include <linux/align.h>8#include <linux/bitops.h>9#include <linux/cleanup.h>10#include <linux/errno.h>11#include <linux/find.h>12#include <linux/limits.h>13#include <linux/string.h>14#include <linux/types.h>15#include <linux/bitmap-str.h>16 17struct device;18 19/*20 * bitmaps provide bit arrays that consume one or more unsigned21 * longs.  The bitmap interface and available operations are listed22 * here, in bitmap.h23 *24 * Function implementations generic to all architectures are in25 * lib/bitmap.c.  Functions implementations that are architecture26 * specific are in various include/asm-<arch>/bitops.h headers27 * and other arch/<arch> specific files.28 *29 * See lib/bitmap.c for more details.30 */31 32/**33 * DOC: bitmap overview34 *35 * The available bitmap operations and their rough meaning in the36 * case that the bitmap is a single unsigned long are thus:37 *38 * The generated code is more efficient when nbits is known at39 * compile-time and at most BITS_PER_LONG.40 *41 * ::42 *43 *  bitmap_zero(dst, nbits)                     *dst = 0UL44 *  bitmap_fill(dst, nbits)                     *dst = ~0UL45 *  bitmap_copy(dst, src, nbits)                *dst = *src46 *  bitmap_and(dst, src1, src2, nbits)          *dst = *src1 & *src247 *  bitmap_or(dst, src1, src2, nbits)           *dst = *src1 | *src248 *  bitmap_xor(dst, src1, src2, nbits)          *dst = *src1 ^ *src249 *  bitmap_andnot(dst, src1, src2, nbits)       *dst = *src1 & ~(*src2)50 *  bitmap_complement(dst, src, nbits)          *dst = ~(*src)51 *  bitmap_equal(src1, src2, nbits)             Are *src1 and *src2 equal?52 *  bitmap_intersects(src1, src2, nbits)        Do *src1 and *src2 overlap?53 *  bitmap_subset(src1, src2, nbits)            Is *src1 a subset of *src2?54 *  bitmap_empty(src, nbits)                    Are all bits zero in *src?55 *  bitmap_full(src, nbits)                     Are all bits set in *src?56 *  bitmap_weight(src, nbits)                   Hamming Weight: number set bits57 *  bitmap_weight_and(src1, src2, nbits)        Hamming Weight of and'ed bitmap58 *  bitmap_weight_andnot(src1, src2, nbits)     Hamming Weight of andnot'ed bitmap59 *  bitmap_set(dst, pos, nbits)                 Set specified bit area60 *  bitmap_clear(dst, pos, nbits)               Clear specified bit area61 *  bitmap_find_next_zero_area(buf, len, pos, n, mask)  Find bit free area62 *  bitmap_find_next_zero_area_off(buf, len, pos, n, mask, mask_off)  as above63 *  bitmap_shift_right(dst, src, n, nbits)      *dst = *src >> n64 *  bitmap_shift_left(dst, src, n, nbits)       *dst = *src << n65 *  bitmap_cut(dst, src, first, n, nbits)       Cut n bits from first, copy rest66 *  bitmap_replace(dst, old, new, mask, nbits)  *dst = (*old & ~(*mask)) | (*new & *mask)67 *  bitmap_scatter(dst, src, mask, nbits)	*dst = map(dense, sparse)(src)68 *  bitmap_gather(dst, src, mask, nbits)	*dst = map(sparse, dense)(src)69 *  bitmap_remap(dst, src, old, new, nbits)     *dst = map(old, new)(src)70 *  bitmap_bitremap(oldbit, old, new, nbits)    newbit = map(old, new)(oldbit)71 *  bitmap_onto(dst, orig, relmap, nbits)       *dst = orig relative to relmap72 *  bitmap_fold(dst, orig, sz, nbits)           dst bits = orig bits mod sz73 *  bitmap_parse(buf, buflen, dst, nbits)       Parse bitmap dst from kernel buf74 *  bitmap_parse_user(ubuf, ulen, dst, nbits)   Parse bitmap dst from user buf75 *  bitmap_parselist(buf, dst, nbits)           Parse bitmap dst from kernel buf76 *  bitmap_parselist_user(buf, dst, nbits)      Parse bitmap dst from user buf77 *  bitmap_find_free_region(bitmap, bits, order)  Find and allocate bit region78 *  bitmap_release_region(bitmap, pos, order)   Free specified bit region79 *  bitmap_allocate_region(bitmap, pos, order)  Allocate specified bit region80 *  bitmap_from_arr32(dst, buf, nbits)          Copy nbits from u32[] buf to dst81 *  bitmap_from_arr64(dst, buf, nbits)          Copy nbits from u64[] buf to dst82 *  bitmap_to_arr32(buf, src, nbits)            Copy nbits from buf to u32[] dst83 *  bitmap_to_arr64(buf, src, nbits)            Copy nbits from buf to u64[] dst84 *  bitmap_get_value8(map, start)               Get 8bit value from map at start85 *  bitmap_set_value8(map, value, start)        Set 8bit value to map at start86 *  bitmap_read(map, start, nbits)              Read an nbits-sized value from87 *                                              map at start88 *  bitmap_write(map, value, start, nbits)      Write an nbits-sized value to89 *                                              map at start90 *91 * Note, bitmap_zero() and bitmap_fill() operate over the region of92 * unsigned longs, that is, bits behind bitmap till the unsigned long93 * boundary will be zeroed or filled as well. Consider to use94 * bitmap_clear() or bitmap_set() to make explicit zeroing or filling95 * respectively.96 */97 98/**99 * DOC: bitmap bitops100 *101 * Also the following operations in asm/bitops.h apply to bitmaps.::102 *103 *  set_bit(bit, addr)                  *addr |= bit104 *  clear_bit(bit, addr)                *addr &= ~bit105 *  change_bit(bit, addr)               *addr ^= bit106 *  test_bit(bit, addr)                 Is bit set in *addr?107 *  test_and_set_bit(bit, addr)         Set bit and return old value108 *  test_and_clear_bit(bit, addr)       Clear bit and return old value109 *  test_and_change_bit(bit, addr)      Change bit and return old value110 *  find_first_zero_bit(addr, nbits)    Position first zero bit in *addr111 *  find_first_bit(addr, nbits)         Position first set bit in *addr112 *  find_next_zero_bit(addr, nbits, bit)113 *                                      Position next zero bit in *addr >= bit114 *  find_next_bit(addr, nbits, bit)     Position next set bit in *addr >= bit115 *  find_next_and_bit(addr1, addr2, nbits, bit)116 *                                      Same as find_next_bit, but in117 *                                      (*addr1 & *addr2)118 *119 */120 121/**122 * DOC: declare bitmap123 * The DECLARE_BITMAP(name,bits) macro, in linux/types.h, can be used124 * to declare an array named 'name' of just enough unsigned longs to125 * contain all bit positions from 0 to 'bits' - 1.126 */127 128/*129 * Allocation and deallocation of bitmap.130 * Provided in lib/bitmap.c to avoid circular dependency.131 */132unsigned long *bitmap_alloc(unsigned int nbits, gfp_t flags);133unsigned long *bitmap_zalloc(unsigned int nbits, gfp_t flags);134unsigned long *bitmap_alloc_node(unsigned int nbits, gfp_t flags, int node);135unsigned long *bitmap_zalloc_node(unsigned int nbits, gfp_t flags, int node);136void bitmap_free(const unsigned long *bitmap);137 138DEFINE_FREE(bitmap, unsigned long *, if (_T) bitmap_free(_T))139 140/* Managed variants of the above. */141unsigned long *devm_bitmap_alloc(struct device *dev,142				 unsigned int nbits, gfp_t flags);143unsigned long *devm_bitmap_zalloc(struct device *dev,144				  unsigned int nbits, gfp_t flags);145 146/*147 * lib/bitmap.c provides these functions:148 */149 150bool __bitmap_equal(const unsigned long *bitmap1,151		    const unsigned long *bitmap2, unsigned int nbits);152bool __pure __bitmap_or_equal(const unsigned long *src1,153			      const unsigned long *src2,154			      const unsigned long *src3,155			      unsigned int nbits);156void __bitmap_complement(unsigned long *dst, const unsigned long *src,157			 unsigned int nbits);158void __bitmap_shift_right(unsigned long *dst, const unsigned long *src,159			  unsigned int shift, unsigned int nbits);160void __bitmap_shift_left(unsigned long *dst, const unsigned long *src,161			 unsigned int shift, unsigned int nbits);162void bitmap_cut(unsigned long *dst, const unsigned long *src,163		unsigned int first, unsigned int cut, unsigned int nbits);164bool __bitmap_and(unsigned long *dst, const unsigned long *bitmap1,165		 const unsigned long *bitmap2, unsigned int nbits);166void __bitmap_or(unsigned long *dst, const unsigned long *bitmap1,167		 const unsigned long *bitmap2, unsigned int nbits);168void __bitmap_xor(unsigned long *dst, const unsigned long *bitmap1,169		  const unsigned long *bitmap2, unsigned int nbits);170bool __bitmap_andnot(unsigned long *dst, const unsigned long *bitmap1,171		    const unsigned long *bitmap2, unsigned int nbits);172void __bitmap_replace(unsigned long *dst,173		      const unsigned long *old, const unsigned long *new,174		      const unsigned long *mask, unsigned int nbits);175bool __bitmap_intersects(const unsigned long *bitmap1,176			 const unsigned long *bitmap2, unsigned int nbits);177bool __bitmap_subset(const unsigned long *bitmap1,178		     const unsigned long *bitmap2, unsigned int nbits);179unsigned int __bitmap_weight(const unsigned long *bitmap, unsigned int nbits);180unsigned int __bitmap_weight_and(const unsigned long *bitmap1,181				 const unsigned long *bitmap2, unsigned int nbits);182unsigned int __bitmap_weight_andnot(const unsigned long *bitmap1,183				    const unsigned long *bitmap2, unsigned int nbits);184void __bitmap_set(unsigned long *map, unsigned int start, int len);185void __bitmap_clear(unsigned long *map, unsigned int start, int len);186 187unsigned long bitmap_find_next_zero_area_off(unsigned long *map,188					     unsigned long size,189					     unsigned long start,190					     unsigned int nr,191					     unsigned long align_mask,192					     unsigned long align_offset);193 194/**195 * bitmap_find_next_zero_area - find a contiguous aligned zero area196 * @map: The address to base the search on197 * @size: The bitmap size in bits198 * @start: The bitnumber to start searching at199 * @nr: The number of zeroed bits we're looking for200 * @align_mask: Alignment mask for zero area201 *202 * The @align_mask should be one less than a power of 2; the effect is that203 * the bit offset of all zero areas this function finds is multiples of that204 * power of 2. A @align_mask of 0 means no alignment is required.205 */206static __always_inline207unsigned long bitmap_find_next_zero_area(unsigned long *map,208					 unsigned long size,209					 unsigned long start,210					 unsigned int nr,211					 unsigned long align_mask)212{213	return bitmap_find_next_zero_area_off(map, size, start, nr,214					      align_mask, 0);215}216 217void bitmap_remap(unsigned long *dst, const unsigned long *src,218		const unsigned long *old, const unsigned long *new, unsigned int nbits);219int bitmap_bitremap(int oldbit,220		const unsigned long *old, const unsigned long *new, int bits);221void bitmap_onto(unsigned long *dst, const unsigned long *orig,222		const unsigned long *relmap, unsigned int bits);223void bitmap_fold(unsigned long *dst, const unsigned long *orig,224		unsigned int sz, unsigned int nbits);225 226#define BITMAP_FIRST_WORD_MASK(start) (~0UL << ((start) & (BITS_PER_LONG - 1)))227#define BITMAP_LAST_WORD_MASK(nbits) (~0UL >> (-(nbits) & (BITS_PER_LONG - 1)))228 229#define bitmap_size(nbits)	(ALIGN(nbits, BITS_PER_LONG) / BITS_PER_BYTE)230 231static __always_inline void bitmap_zero(unsigned long *dst, unsigned int nbits)232{233	unsigned int len = bitmap_size(nbits);234 235	if (small_const_nbits(nbits))236		*dst = 0;237	else238		memset(dst, 0, len);239}240 241static __always_inline void bitmap_fill(unsigned long *dst, unsigned int nbits)242{243	unsigned int len = bitmap_size(nbits);244 245	if (small_const_nbits(nbits))246		*dst = ~0UL;247	else248		memset(dst, 0xff, len);249}250 251static __always_inline252void bitmap_copy(unsigned long *dst, const unsigned long *src, unsigned int nbits)253{254	unsigned int len = bitmap_size(nbits);255 256	if (small_const_nbits(nbits))257		*dst = *src;258	else259		memcpy(dst, src, len);260}261 262/*263 * Copy bitmap and clear tail bits in last word.264 */265static __always_inline266void bitmap_copy_clear_tail(unsigned long *dst, const unsigned long *src, unsigned int nbits)267{268	bitmap_copy(dst, src, nbits);269	if (nbits % BITS_PER_LONG)270		dst[nbits / BITS_PER_LONG] &= BITMAP_LAST_WORD_MASK(nbits);271}272 273static inline void bitmap_copy_and_extend(unsigned long *to,274					  const unsigned long *from,275					  unsigned int count, unsigned int size)276{277	unsigned int copy = BITS_TO_LONGS(count);278 279	memcpy(to, from, copy * sizeof(long));280	if (count % BITS_PER_LONG)281		to[copy - 1] &= BITMAP_LAST_WORD_MASK(count);282	memset(to + copy, 0, bitmap_size(size) - copy * sizeof(long));283}284 285/*286 * On 32-bit systems bitmaps are represented as u32 arrays internally. On LE64287 * machines the order of hi and lo parts of numbers match the bitmap structure.288 * In both cases conversion is not needed when copying data from/to arrays of289 * u32. But in LE64 case, typecast in bitmap_copy_clear_tail() may lead290 * to out-of-bound access. To avoid that, both LE and BE variants of 64-bit291 * architectures are not using bitmap_copy_clear_tail().292 */293#if BITS_PER_LONG == 64294void bitmap_from_arr32(unsigned long *bitmap, const u32 *buf,295							unsigned int nbits);296void bitmap_to_arr32(u32 *buf, const unsigned long *bitmap,297							unsigned int nbits);298#else299#define bitmap_from_arr32(bitmap, buf, nbits)			\300	bitmap_copy_clear_tail((unsigned long *) (bitmap),	\301			(const unsigned long *) (buf), (nbits))302#define bitmap_to_arr32(buf, bitmap, nbits)			\303	bitmap_copy_clear_tail((unsigned long *) (buf),		\304			(const unsigned long *) (bitmap), (nbits))305#endif306 307/*308 * On 64-bit systems bitmaps are represented as u64 arrays internally. So,309 * the conversion is not needed when copying data from/to arrays of u64.310 */311#if BITS_PER_LONG == 32312void bitmap_from_arr64(unsigned long *bitmap, const u64 *buf, unsigned int nbits);313void bitmap_to_arr64(u64 *buf, const unsigned long *bitmap, unsigned int nbits);314#else315#define bitmap_from_arr64(bitmap, buf, nbits)			\316	bitmap_copy_clear_tail((unsigned long *)(bitmap), (const unsigned long *)(buf), (nbits))317#define bitmap_to_arr64(buf, bitmap, nbits)			\318	bitmap_copy_clear_tail((unsigned long *)(buf), (const unsigned long *)(bitmap), (nbits))319#endif320 321static __always_inline322bool bitmap_and(unsigned long *dst, const unsigned long *src1,323		const unsigned long *src2, unsigned int nbits)324{325	if (small_const_nbits(nbits))326		return (*dst = *src1 & *src2 & BITMAP_LAST_WORD_MASK(nbits)) != 0;327	return __bitmap_and(dst, src1, src2, nbits);328}329 330static __always_inline331void bitmap_or(unsigned long *dst, const unsigned long *src1,332	       const unsigned long *src2, unsigned int nbits)333{334	if (small_const_nbits(nbits))335		*dst = *src1 | *src2;336	else337		__bitmap_or(dst, src1, src2, nbits);338}339 340static __always_inline341void bitmap_xor(unsigned long *dst, const unsigned long *src1,342		const unsigned long *src2, unsigned int nbits)343{344	if (small_const_nbits(nbits))345		*dst = *src1 ^ *src2;346	else347		__bitmap_xor(dst, src1, src2, nbits);348}349 350static __always_inline351bool bitmap_andnot(unsigned long *dst, const unsigned long *src1,352		   const unsigned long *src2, unsigned int nbits)353{354	if (small_const_nbits(nbits))355		return (*dst = *src1 & ~(*src2) & BITMAP_LAST_WORD_MASK(nbits)) != 0;356	return __bitmap_andnot(dst, src1, src2, nbits);357}358 359static __always_inline360void bitmap_complement(unsigned long *dst, const unsigned long *src, unsigned int nbits)361{362	if (small_const_nbits(nbits))363		*dst = ~(*src);364	else365		__bitmap_complement(dst, src, nbits);366}367 368#ifdef __LITTLE_ENDIAN369#define BITMAP_MEM_ALIGNMENT 8370#else371#define BITMAP_MEM_ALIGNMENT (8 * sizeof(unsigned long))372#endif373#define BITMAP_MEM_MASK (BITMAP_MEM_ALIGNMENT - 1)374 375static __always_inline376bool bitmap_equal(const unsigned long *src1, const unsigned long *src2, unsigned int nbits)377{378	if (small_const_nbits(nbits))379		return !((*src1 ^ *src2) & BITMAP_LAST_WORD_MASK(nbits));380	if (__builtin_constant_p(nbits & BITMAP_MEM_MASK) &&381	    IS_ALIGNED(nbits, BITMAP_MEM_ALIGNMENT))382		return !memcmp(src1, src2, nbits / 8);383	return __bitmap_equal(src1, src2, nbits);384}385 386/**387 * bitmap_or_equal - Check whether the or of two bitmaps is equal to a third388 * @src1:	Pointer to bitmap 1389 * @src2:	Pointer to bitmap 2 will be or'ed with bitmap 1390 * @src3:	Pointer to bitmap 3. Compare to the result of *@src1 | *@src2391 * @nbits:	number of bits in each of these bitmaps392 *393 * Returns: True if (*@src1 | *@src2) == *@src3, false otherwise394 */395static __always_inline396bool bitmap_or_equal(const unsigned long *src1, const unsigned long *src2,397		     const unsigned long *src3, unsigned int nbits)398{399	if (!small_const_nbits(nbits))400		return __bitmap_or_equal(src1, src2, src3, nbits);401 402	return !(((*src1 | *src2) ^ *src3) & BITMAP_LAST_WORD_MASK(nbits));403}404 405static __always_inline406bool bitmap_intersects(const unsigned long *src1, const unsigned long *src2, unsigned int nbits)407{408	if (small_const_nbits(nbits))409		return ((*src1 & *src2) & BITMAP_LAST_WORD_MASK(nbits)) != 0;410	else411		return __bitmap_intersects(src1, src2, nbits);412}413 414static __always_inline415bool bitmap_subset(const unsigned long *src1, const unsigned long *src2, unsigned int nbits)416{417	if (small_const_nbits(nbits))418		return ! ((*src1 & ~(*src2)) & BITMAP_LAST_WORD_MASK(nbits));419	else420		return __bitmap_subset(src1, src2, nbits);421}422 423static __always_inline424bool bitmap_empty(const unsigned long *src, unsigned nbits)425{426	if (small_const_nbits(nbits))427		return ! (*src & BITMAP_LAST_WORD_MASK(nbits));428 429	return find_first_bit(src, nbits) == nbits;430}431 432static __always_inline433bool bitmap_full(const unsigned long *src, unsigned int nbits)434{435	if (small_const_nbits(nbits))436		return ! (~(*src) & BITMAP_LAST_WORD_MASK(nbits));437 438	return find_first_zero_bit(src, nbits) == nbits;439}440 441static __always_inline442unsigned int bitmap_weight(const unsigned long *src, unsigned int nbits)443{444	if (small_const_nbits(nbits))445		return hweight_long(*src & BITMAP_LAST_WORD_MASK(nbits));446	return __bitmap_weight(src, nbits);447}448 449static __always_inline450unsigned long bitmap_weight_and(const unsigned long *src1,451				const unsigned long *src2, unsigned int nbits)452{453	if (small_const_nbits(nbits))454		return hweight_long(*src1 & *src2 & BITMAP_LAST_WORD_MASK(nbits));455	return __bitmap_weight_and(src1, src2, nbits);456}457 458static __always_inline459unsigned long bitmap_weight_andnot(const unsigned long *src1,460				   const unsigned long *src2, unsigned int nbits)461{462	if (small_const_nbits(nbits))463		return hweight_long(*src1 & ~(*src2) & BITMAP_LAST_WORD_MASK(nbits));464	return __bitmap_weight_andnot(src1, src2, nbits);465}466 467static __always_inline468void bitmap_set(unsigned long *map, unsigned int start, unsigned int nbits)469{470	if (__builtin_constant_p(nbits) && nbits == 1)471		__set_bit(start, map);472	else if (small_const_nbits(start + nbits))473		*map |= GENMASK(start + nbits - 1, start);474	else if (__builtin_constant_p(start & BITMAP_MEM_MASK) &&475		 IS_ALIGNED(start, BITMAP_MEM_ALIGNMENT) &&476		 __builtin_constant_p(nbits & BITMAP_MEM_MASK) &&477		 IS_ALIGNED(nbits, BITMAP_MEM_ALIGNMENT))478		memset((char *)map + start / 8, 0xff, nbits / 8);479	else480		__bitmap_set(map, start, nbits);481}482 483static __always_inline484void bitmap_clear(unsigned long *map, unsigned int start, unsigned int nbits)485{486	if (__builtin_constant_p(nbits) && nbits == 1)487		__clear_bit(start, map);488	else if (small_const_nbits(start + nbits))489		*map &= ~GENMASK(start + nbits - 1, start);490	else if (__builtin_constant_p(start & BITMAP_MEM_MASK) &&491		 IS_ALIGNED(start, BITMAP_MEM_ALIGNMENT) &&492		 __builtin_constant_p(nbits & BITMAP_MEM_MASK) &&493		 IS_ALIGNED(nbits, BITMAP_MEM_ALIGNMENT))494		memset((char *)map + start / 8, 0, nbits / 8);495	else496		__bitmap_clear(map, start, nbits);497}498 499static __always_inline500void bitmap_shift_right(unsigned long *dst, const unsigned long *src,501			unsigned int shift, unsigned int nbits)502{503	if (small_const_nbits(nbits))504		*dst = (*src & BITMAP_LAST_WORD_MASK(nbits)) >> shift;505	else506		__bitmap_shift_right(dst, src, shift, nbits);507}508 509static __always_inline510void bitmap_shift_left(unsigned long *dst, const unsigned long *src,511		       unsigned int shift, unsigned int nbits)512{513	if (small_const_nbits(nbits))514		*dst = (*src << shift) & BITMAP_LAST_WORD_MASK(nbits);515	else516		__bitmap_shift_left(dst, src, shift, nbits);517}518 519static __always_inline520void bitmap_replace(unsigned long *dst,521		    const unsigned long *old,522		    const unsigned long *new,523		    const unsigned long *mask,524		    unsigned int nbits)525{526	if (small_const_nbits(nbits))527		*dst = (*old & ~(*mask)) | (*new & *mask);528	else529		__bitmap_replace(dst, old, new, mask, nbits);530}531 532/**533 * bitmap_scatter - Scatter a bitmap according to the given mask534 * @dst: scattered bitmap535 * @src: gathered bitmap536 * @mask: mask representing bits to assign to in the scattered bitmap537 * @nbits: number of bits in each of these bitmaps538 *539 * Scatters bitmap with sequential bits according to the given @mask.540 *541 * Example:542 * If @src bitmap = 0x005a, with @mask = 0x1313, @dst will be 0x0302.543 *544 * Or in binary form545 * @src			@mask			@dst546 * 0000000001011010	0001001100010011	0000001100000010547 *548 * (Bits 0, 1, 2, 3, 4, 5 are copied to the bits 0, 1, 4, 8, 9, 12)549 *550 * A more 'visual' description of the operation::551 *552 *	src:  0000000001011010553 *	                ||||||554 *	         +------+|||||555 *	         |  +----+||||556 *	         |  |+----+|||557 *	         |  ||   +-+||558 *	         |  ||   |  ||559 *	mask: ...v..vv...v..vv560 *	      ...0..11...0..10561 *	dst:  0000001100000010562 *563 * A relationship exists between bitmap_scatter() and bitmap_gather().564 * bitmap_gather() can be seen as the 'reverse' bitmap_scatter() operation.565 * See bitmap_scatter() for details related to this relationship.566 */567static __always_inline568void bitmap_scatter(unsigned long *dst, const unsigned long *src,569		    const unsigned long *mask, unsigned int nbits)570{571	unsigned int n = 0;572	unsigned int bit;573 574	bitmap_zero(dst, nbits);575 576	for_each_set_bit(bit, mask, nbits)577		__assign_bit(bit, dst, test_bit(n++, src));578}579 580/**581 * bitmap_gather - Gather a bitmap according to given mask582 * @dst: gathered bitmap583 * @src: scattered bitmap584 * @mask: mask representing bits to extract from in the scattered bitmap585 * @nbits: number of bits in each of these bitmaps586 *587 * Gathers bitmap with sparse bits according to the given @mask.588 *589 * Example:590 * If @src bitmap = 0x0302, with @mask = 0x1313, @dst will be 0x001a.591 *592 * Or in binary form593 * @src			@mask			@dst594 * 0000001100000010	0001001100010011	0000000000011010595 *596 * (Bits 0, 1, 4, 8, 9, 12 are copied to the bits 0, 1, 2, 3, 4, 5)597 *598 * A more 'visual' description of the operation::599 *600 *	mask: ...v..vv...v..vv601 *	src:  0000001100000010602 *	         ^  ^^   ^   0603 *	         |  ||   |  10604 *	         |  ||   > 010605 *	         |  |+--> 1010606 *	         |  +--> 11010607 *	         +----> 011010608 *	dst:  0000000000011010609 *610 * A relationship exists between bitmap_gather() and bitmap_scatter(). See611 * bitmap_scatter() for the bitmap scatter detailed operations.612 * Suppose scattered computed using bitmap_scatter(scattered, src, mask, n).613 * The operation bitmap_gather(result, scattered, mask, n) leads to a result614 * equal or equivalent to src.615 *616 * The result can be 'equivalent' because bitmap_scatter() and bitmap_gather()617 * are not bijective.618 * The result and src values are equivalent in that sense that a call to619 * bitmap_scatter(res, src, mask, n) and a call to620 * bitmap_scatter(res, result, mask, n) will lead to the same res value.621 */622static __always_inline623void bitmap_gather(unsigned long *dst, const unsigned long *src,624		   const unsigned long *mask, unsigned int nbits)625{626	unsigned int n = 0;627	unsigned int bit;628 629	bitmap_zero(dst, nbits);630 631	for_each_set_bit(bit, mask, nbits)632		__assign_bit(n++, dst, test_bit(bit, src));633}634 635static __always_inline636void bitmap_next_set_region(unsigned long *bitmap, unsigned int *rs,637			    unsigned int *re, unsigned int end)638{639	*rs = find_next_bit(bitmap, end, *rs);640	*re = find_next_zero_bit(bitmap, end, *rs + 1);641}642 643/**644 * bitmap_release_region - release allocated bitmap region645 *	@bitmap: array of unsigned longs corresponding to the bitmap646 *	@pos: beginning of bit region to release647 *	@order: region size (log base 2 of number of bits) to release648 *649 * This is the complement to __bitmap_find_free_region() and releases650 * the found region (by clearing it in the bitmap).651 */652static __always_inline653void bitmap_release_region(unsigned long *bitmap, unsigned int pos, int order)654{655	bitmap_clear(bitmap, pos, BIT(order));656}657 658/**659 * bitmap_allocate_region - allocate bitmap region660 *	@bitmap: array of unsigned longs corresponding to the bitmap661 *	@pos: beginning of bit region to allocate662 *	@order: region size (log base 2 of number of bits) to allocate663 *664 * Allocate (set bits in) a specified region of a bitmap.665 *666 * Returns: 0 on success, or %-EBUSY if specified region wasn't667 * free (not all bits were zero).668 */669static __always_inline670int bitmap_allocate_region(unsigned long *bitmap, unsigned int pos, int order)671{672	unsigned int len = BIT(order);673 674	if (find_next_bit(bitmap, pos + len, pos) < pos + len)675		return -EBUSY;676	bitmap_set(bitmap, pos, len);677	return 0;678}679 680/**681 * bitmap_find_free_region - find a contiguous aligned mem region682 *	@bitmap: array of unsigned longs corresponding to the bitmap683 *	@bits: number of bits in the bitmap684 *	@order: region size (log base 2 of number of bits) to find685 *686 * Find a region of free (zero) bits in a @bitmap of @bits bits and687 * allocate them (set them to one).  Only consider regions of length688 * a power (@order) of two, aligned to that power of two, which689 * makes the search algorithm much faster.690 *691 * Returns: the bit offset in bitmap of the allocated region,692 * or -errno on failure.693 */694static __always_inline695int bitmap_find_free_region(unsigned long *bitmap, unsigned int bits, int order)696{697	unsigned int pos, end;		/* scans bitmap by regions of size order */698 699	for (pos = 0; (end = pos + BIT(order)) <= bits; pos = end) {700		if (!bitmap_allocate_region(bitmap, pos, order))701			return pos;702	}703	return -ENOMEM;704}705 706/**707 * BITMAP_FROM_U64() - Represent u64 value in the format suitable for bitmap.708 * @n: u64 value709 *710 * Linux bitmaps are internally arrays of unsigned longs, i.e. 32-bit711 * integers in 32-bit environment, and 64-bit integers in 64-bit one.712 *713 * There are four combinations of endianness and length of the word in linux714 * ABIs: LE64, BE64, LE32 and BE32.715 *716 * On 64-bit kernels 64-bit LE and BE numbers are naturally ordered in717 * bitmaps and therefore don't require any special handling.718 *719 * On 32-bit kernels 32-bit LE ABI orders lo word of 64-bit number in memory720 * prior to hi, and 32-bit BE orders hi word prior to lo. The bitmap on the721 * other hand is represented as an array of 32-bit words and the position of722 * bit N may therefore be calculated as: word #(N/32) and bit #(N%32) in that723 * word.  For example, bit #42 is located at 10th position of 2nd word.724 * It matches 32-bit LE ABI, and we can simply let the compiler store 64-bit725 * values in memory as it usually does. But for BE we need to swap hi and lo726 * words manually.727 *728 * With all that, the macro BITMAP_FROM_U64() does explicit reordering of hi and729 * lo parts of u64.  For LE32 it does nothing, and for BE environment it swaps730 * hi and lo words, as is expected by bitmap.731 */732#if __BITS_PER_LONG == 64733#define BITMAP_FROM_U64(n) (n)734#else735#define BITMAP_FROM_U64(n) ((unsigned long) ((u64)(n) & ULONG_MAX)), \736				((unsigned long) ((u64)(n) >> 32))737#endif738 739/**740 * bitmap_from_u64 - Check and swap words within u64.741 *  @mask: source bitmap742 *  @dst:  destination bitmap743 *744 * In 32-bit Big Endian kernel, when using ``(u32 *)(&val)[*]``745 * to read u64 mask, we will get the wrong word.746 * That is ``(u32 *)(&val)[0]`` gets the upper 32 bits,747 * but we expect the lower 32-bits of u64.748 */749static __always_inline void bitmap_from_u64(unsigned long *dst, u64 mask)750{751	bitmap_from_arr64(dst, &mask, 64);752}753 754/**755 * bitmap_read - read a value of n-bits from the memory region756 * @map: address to the bitmap memory region757 * @start: bit offset of the n-bit value758 * @nbits: size of value in bits, nonzero, up to BITS_PER_LONG759 *760 * Returns: value of @nbits bits located at the @start bit offset within the761 * @map memory region. For @nbits = 0 and @nbits > BITS_PER_LONG the return762 * value is undefined.763 */764static __always_inline765unsigned long bitmap_read(const unsigned long *map, unsigned long start, unsigned long nbits)766{767	size_t index = BIT_WORD(start);768	unsigned long offset = start % BITS_PER_LONG;769	unsigned long space = BITS_PER_LONG - offset;770	unsigned long value_low, value_high;771 772	if (unlikely(!nbits || nbits > BITS_PER_LONG))773		return 0;774 775	if (space >= nbits)776		return (map[index] >> offset) & BITMAP_LAST_WORD_MASK(nbits);777 778	value_low = map[index] & BITMAP_FIRST_WORD_MASK(start);779	value_high = map[index + 1] & BITMAP_LAST_WORD_MASK(start + nbits);780	return (value_low >> offset) | (value_high << space);781}782 783/**784 * bitmap_write - write n-bit value within a memory region785 * @map: address to the bitmap memory region786 * @value: value to write, clamped to nbits787 * @start: bit offset of the n-bit value788 * @nbits: size of value in bits, nonzero, up to BITS_PER_LONG.789 *790 * bitmap_write() behaves as-if implemented as @nbits calls of __assign_bit(),791 * i.e. bits beyond @nbits are ignored:792 *793 *   for (bit = 0; bit < nbits; bit++)794 *           __assign_bit(start + bit, bitmap, val & BIT(bit));795 *796 * For @nbits == 0 and @nbits > BITS_PER_LONG no writes are performed.797 */798static __always_inline799void bitmap_write(unsigned long *map, unsigned long value,800		  unsigned long start, unsigned long nbits)801{802	size_t index;803	unsigned long offset;804	unsigned long space;805	unsigned long mask;806	bool fit;807 808	if (unlikely(!nbits || nbits > BITS_PER_LONG))809		return;810 811	mask = BITMAP_LAST_WORD_MASK(nbits);812	value &= mask;813	offset = start % BITS_PER_LONG;814	space = BITS_PER_LONG - offset;815	fit = space >= nbits;816	index = BIT_WORD(start);817 818	map[index] &= (fit ? (~(mask << offset)) : ~BITMAP_FIRST_WORD_MASK(start));819	map[index] |= value << offset;820	if (fit)821		return;822 823	map[index + 1] &= BITMAP_FIRST_WORD_MASK(start + nbits);824	map[index + 1] |= (value >> space);825}826 827#define bitmap_get_value8(map, start)			\828	bitmap_read(map, start, BITS_PER_BYTE)829#define bitmap_set_value8(map, value, start)		\830	bitmap_write(map, value, start, BITS_PER_BYTE)831 832#endif /* __ASSEMBLY__ */833 834#endif /* __LINUX_BITMAP_H */835