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brintos / linux-shallow public Read only

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1/*2 * Copyright 2011 Intel Corporation3 *4 * Permission is hereby granted, free of charge, to any person obtaining a5 * copy of this software and associated documentation files (the "Software"),6 * to deal in the Software without restriction, including without limitation7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,8 * and/or sell copies of the Software, and to permit persons to whom the9 * Software is furnished to do so, subject to the following conditions:10 *11 * The above copyright notice and this permission notice (including the next12 * paragraph) shall be included in all copies or substantial portions of the13 * Software.14 *15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL18 * VA LINUX SYSTEMS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR19 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,20 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR21 * OTHER DEALINGS IN THE SOFTWARE.22 */23 24#ifndef DRM_FOURCC_H25#define DRM_FOURCC_H26 27#include "drm.h"28 29#if defined(__cplusplus)30extern "C" {31#endif32 33/**34 * DOC: overview35 *36 * In the DRM subsystem, framebuffer pixel formats are described using the37 * fourcc codes defined in `include/uapi/drm/drm_fourcc.h`. In addition to the38 * fourcc code, a Format Modifier may optionally be provided, in order to39 * further describe the buffer's format - for example tiling or compression.40 *41 * Format Modifiers42 * ----------------43 *44 * Format modifiers are used in conjunction with a fourcc code, forming a45 * unique fourcc:modifier pair. This format:modifier pair must fully define the46 * format and data layout of the buffer, and should be the only way to describe47 * that particular buffer.48 *49 * Having multiple fourcc:modifier pairs which describe the same layout should50 * be avoided, as such aliases run the risk of different drivers exposing51 * different names for the same data format, forcing userspace to understand52 * that they are aliases.53 *54 * Format modifiers may change any property of the buffer, including the number55 * of planes and/or the required allocation size. Format modifiers are56 * vendor-namespaced, and as such the relationship between a fourcc code and a57 * modifier is specific to the modifier being used. For example, some modifiers58 * may preserve meaning - such as number of planes - from the fourcc code,59 * whereas others may not.60 *61 * Modifiers must uniquely encode buffer layout. In other words, a buffer must62 * match only a single modifier. A modifier must not be a subset of layouts of63 * another modifier. For instance, it's incorrect to encode pitch alignment in64 * a modifier: a buffer may match a 64-pixel aligned modifier and a 32-pixel65 * aligned modifier. That said, modifiers can have implicit minimal66 * requirements.67 *68 * For modifiers where the combination of fourcc code and modifier can alias,69 * a canonical pair needs to be defined and used by all drivers. Preferred70 * combinations are also encouraged where all combinations might lead to71 * confusion and unnecessarily reduced interoperability. An example for the72 * latter is AFBC, where the ABGR layouts are preferred over ARGB layouts.73 *74 * There are two kinds of modifier users:75 *76 * - Kernel and user-space drivers: for drivers it's important that modifiers77 *   don't alias, otherwise two drivers might support the same format but use78 *   different aliases, preventing them from sharing buffers in an efficient79 *   format.80 * - Higher-level programs interfacing with KMS/GBM/EGL/Vulkan/etc: these users81 *   see modifiers as opaque tokens they can check for equality and intersect.82 *   These users mustn't need to know to reason about the modifier value83 *   (i.e. they are not expected to extract information out of the modifier).84 *85 * Vendors should document their modifier usage in as much detail as86 * possible, to ensure maximum compatibility across devices, drivers and87 * applications.88 *89 * The authoritative list of format modifier codes is found in90 * `include/uapi/drm/drm_fourcc.h`91 *92 * Open Source User Waiver93 * -----------------------94 *95 * Because this is the authoritative source for pixel formats and modifiers96 * referenced by GL, Vulkan extensions and other standards and hence used both97 * by open source and closed source driver stacks, the usual requirement for an98 * upstream in-kernel or open source userspace user does not apply.99 *100 * To ensure, as much as feasible, compatibility across stacks and avoid101 * confusion with incompatible enumerations stakeholders for all relevant driver102 * stacks should approve additions.103 */104 105#define fourcc_code(a, b, c, d) ((__u32)(a) | ((__u32)(b) << 8) | \106				 ((__u32)(c) << 16) | ((__u32)(d) << 24))107 108#define DRM_FORMAT_BIG_ENDIAN (1U<<31) /* format is big endian instead of little endian */109 110/* Reserve 0 for the invalid format specifier */111#define DRM_FORMAT_INVALID	0112 113/* color index */114#define DRM_FORMAT_C1		fourcc_code('C', '1', ' ', ' ') /* [7:0] C0:C1:C2:C3:C4:C5:C6:C7 1:1:1:1:1:1:1:1 eight pixels/byte */115#define DRM_FORMAT_C2		fourcc_code('C', '2', ' ', ' ') /* [7:0] C0:C1:C2:C3 2:2:2:2 four pixels/byte */116#define DRM_FORMAT_C4		fourcc_code('C', '4', ' ', ' ') /* [7:0] C0:C1 4:4 two pixels/byte */117#define DRM_FORMAT_C8		fourcc_code('C', '8', ' ', ' ') /* [7:0] C */118 119/* 1 bpp Darkness (inverse relationship between channel value and brightness) */120#define DRM_FORMAT_D1		fourcc_code('D', '1', ' ', ' ') /* [7:0] D0:D1:D2:D3:D4:D5:D6:D7 1:1:1:1:1:1:1:1 eight pixels/byte */121 122/* 2 bpp Darkness (inverse relationship between channel value and brightness) */123#define DRM_FORMAT_D2		fourcc_code('D', '2', ' ', ' ') /* [7:0] D0:D1:D2:D3 2:2:2:2 four pixels/byte */124 125/* 4 bpp Darkness (inverse relationship between channel value and brightness) */126#define DRM_FORMAT_D4		fourcc_code('D', '4', ' ', ' ') /* [7:0] D0:D1 4:4 two pixels/byte */127 128/* 8 bpp Darkness (inverse relationship between channel value and brightness) */129#define DRM_FORMAT_D8		fourcc_code('D', '8', ' ', ' ') /* [7:0] D */130 131/* 1 bpp Red (direct relationship between channel value and brightness) */132#define DRM_FORMAT_R1		fourcc_code('R', '1', ' ', ' ') /* [7:0] R0:R1:R2:R3:R4:R5:R6:R7 1:1:1:1:1:1:1:1 eight pixels/byte */133 134/* 2 bpp Red (direct relationship between channel value and brightness) */135#define DRM_FORMAT_R2		fourcc_code('R', '2', ' ', ' ') /* [7:0] R0:R1:R2:R3 2:2:2:2 four pixels/byte */136 137/* 4 bpp Red (direct relationship between channel value and brightness) */138#define DRM_FORMAT_R4		fourcc_code('R', '4', ' ', ' ') /* [7:0] R0:R1 4:4 two pixels/byte */139 140/* 8 bpp Red (direct relationship between channel value and brightness) */141#define DRM_FORMAT_R8		fourcc_code('R', '8', ' ', ' ') /* [7:0] R */142 143/* 10 bpp Red (direct relationship between channel value and brightness) */144#define DRM_FORMAT_R10		fourcc_code('R', '1', '0', ' ') /* [15:0] x:R 6:10 little endian */145 146/* 12 bpp Red (direct relationship between channel value and brightness) */147#define DRM_FORMAT_R12		fourcc_code('R', '1', '2', ' ') /* [15:0] x:R 4:12 little endian */148 149/* 16 bpp Red (direct relationship between channel value and brightness) */150#define DRM_FORMAT_R16		fourcc_code('R', '1', '6', ' ') /* [15:0] R little endian */151 152/* 16 bpp RG */153#define DRM_FORMAT_RG88		fourcc_code('R', 'G', '8', '8') /* [15:0] R:G 8:8 little endian */154#define DRM_FORMAT_GR88		fourcc_code('G', 'R', '8', '8') /* [15:0] G:R 8:8 little endian */155 156/* 32 bpp RG */157#define DRM_FORMAT_RG1616	fourcc_code('R', 'G', '3', '2') /* [31:0] R:G 16:16 little endian */158#define DRM_FORMAT_GR1616	fourcc_code('G', 'R', '3', '2') /* [31:0] G:R 16:16 little endian */159 160/* 8 bpp RGB */161#define DRM_FORMAT_RGB332	fourcc_code('R', 'G', 'B', '8') /* [7:0] R:G:B 3:3:2 */162#define DRM_FORMAT_BGR233	fourcc_code('B', 'G', 'R', '8') /* [7:0] B:G:R 2:3:3 */163 164/* 16 bpp RGB */165#define DRM_FORMAT_XRGB4444	fourcc_code('X', 'R', '1', '2') /* [15:0] x:R:G:B 4:4:4:4 little endian */166#define DRM_FORMAT_XBGR4444	fourcc_code('X', 'B', '1', '2') /* [15:0] x:B:G:R 4:4:4:4 little endian */167#define DRM_FORMAT_RGBX4444	fourcc_code('R', 'X', '1', '2') /* [15:0] R:G:B:x 4:4:4:4 little endian */168#define DRM_FORMAT_BGRX4444	fourcc_code('B', 'X', '1', '2') /* [15:0] B:G:R:x 4:4:4:4 little endian */169 170#define DRM_FORMAT_ARGB4444	fourcc_code('A', 'R', '1', '2') /* [15:0] A:R:G:B 4:4:4:4 little endian */171#define DRM_FORMAT_ABGR4444	fourcc_code('A', 'B', '1', '2') /* [15:0] A:B:G:R 4:4:4:4 little endian */172#define DRM_FORMAT_RGBA4444	fourcc_code('R', 'A', '1', '2') /* [15:0] R:G:B:A 4:4:4:4 little endian */173#define DRM_FORMAT_BGRA4444	fourcc_code('B', 'A', '1', '2') /* [15:0] B:G:R:A 4:4:4:4 little endian */174 175#define DRM_FORMAT_XRGB1555	fourcc_code('X', 'R', '1', '5') /* [15:0] x:R:G:B 1:5:5:5 little endian */176#define DRM_FORMAT_XBGR1555	fourcc_code('X', 'B', '1', '5') /* [15:0] x:B:G:R 1:5:5:5 little endian */177#define DRM_FORMAT_RGBX5551	fourcc_code('R', 'X', '1', '5') /* [15:0] R:G:B:x 5:5:5:1 little endian */178#define DRM_FORMAT_BGRX5551	fourcc_code('B', 'X', '1', '5') /* [15:0] B:G:R:x 5:5:5:1 little endian */179 180#define DRM_FORMAT_ARGB1555	fourcc_code('A', 'R', '1', '5') /* [15:0] A:R:G:B 1:5:5:5 little endian */181#define DRM_FORMAT_ABGR1555	fourcc_code('A', 'B', '1', '5') /* [15:0] A:B:G:R 1:5:5:5 little endian */182#define DRM_FORMAT_RGBA5551	fourcc_code('R', 'A', '1', '5') /* [15:0] R:G:B:A 5:5:5:1 little endian */183#define DRM_FORMAT_BGRA5551	fourcc_code('B', 'A', '1', '5') /* [15:0] B:G:R:A 5:5:5:1 little endian */184 185#define DRM_FORMAT_RGB565	fourcc_code('R', 'G', '1', '6') /* [15:0] R:G:B 5:6:5 little endian */186#define DRM_FORMAT_BGR565	fourcc_code('B', 'G', '1', '6') /* [15:0] B:G:R 5:6:5 little endian */187 188/* 24 bpp RGB */189#define DRM_FORMAT_RGB888	fourcc_code('R', 'G', '2', '4') /* [23:0] R:G:B little endian */190#define DRM_FORMAT_BGR888	fourcc_code('B', 'G', '2', '4') /* [23:0] B:G:R little endian */191 192/* 32 bpp RGB */193#define DRM_FORMAT_XRGB8888	fourcc_code('X', 'R', '2', '4') /* [31:0] x:R:G:B 8:8:8:8 little endian */194#define DRM_FORMAT_XBGR8888	fourcc_code('X', 'B', '2', '4') /* [31:0] x:B:G:R 8:8:8:8 little endian */195#define DRM_FORMAT_RGBX8888	fourcc_code('R', 'X', '2', '4') /* [31:0] R:G:B:x 8:8:8:8 little endian */196#define DRM_FORMAT_BGRX8888	fourcc_code('B', 'X', '2', '4') /* [31:0] B:G:R:x 8:8:8:8 little endian */197 198#define DRM_FORMAT_ARGB8888	fourcc_code('A', 'R', '2', '4') /* [31:0] A:R:G:B 8:8:8:8 little endian */199#define DRM_FORMAT_ABGR8888	fourcc_code('A', 'B', '2', '4') /* [31:0] A:B:G:R 8:8:8:8 little endian */200#define DRM_FORMAT_RGBA8888	fourcc_code('R', 'A', '2', '4') /* [31:0] R:G:B:A 8:8:8:8 little endian */201#define DRM_FORMAT_BGRA8888	fourcc_code('B', 'A', '2', '4') /* [31:0] B:G:R:A 8:8:8:8 little endian */202 203#define DRM_FORMAT_XRGB2101010	fourcc_code('X', 'R', '3', '0') /* [31:0] x:R:G:B 2:10:10:10 little endian */204#define DRM_FORMAT_XBGR2101010	fourcc_code('X', 'B', '3', '0') /* [31:0] x:B:G:R 2:10:10:10 little endian */205#define DRM_FORMAT_RGBX1010102	fourcc_code('R', 'X', '3', '0') /* [31:0] R:G:B:x 10:10:10:2 little endian */206#define DRM_FORMAT_BGRX1010102	fourcc_code('B', 'X', '3', '0') /* [31:0] B:G:R:x 10:10:10:2 little endian */207 208#define DRM_FORMAT_ARGB2101010	fourcc_code('A', 'R', '3', '0') /* [31:0] A:R:G:B 2:10:10:10 little endian */209#define DRM_FORMAT_ABGR2101010	fourcc_code('A', 'B', '3', '0') /* [31:0] A:B:G:R 2:10:10:10 little endian */210#define DRM_FORMAT_RGBA1010102	fourcc_code('R', 'A', '3', '0') /* [31:0] R:G:B:A 10:10:10:2 little endian */211#define DRM_FORMAT_BGRA1010102	fourcc_code('B', 'A', '3', '0') /* [31:0] B:G:R:A 10:10:10:2 little endian */212 213/* 64 bpp RGB */214#define DRM_FORMAT_XRGB16161616	fourcc_code('X', 'R', '4', '8') /* [63:0] x:R:G:B 16:16:16:16 little endian */215#define DRM_FORMAT_XBGR16161616	fourcc_code('X', 'B', '4', '8') /* [63:0] x:B:G:R 16:16:16:16 little endian */216 217#define DRM_FORMAT_ARGB16161616	fourcc_code('A', 'R', '4', '8') /* [63:0] A:R:G:B 16:16:16:16 little endian */218#define DRM_FORMAT_ABGR16161616	fourcc_code('A', 'B', '4', '8') /* [63:0] A:B:G:R 16:16:16:16 little endian */219 220/*221 * Floating point 64bpp RGB222 * IEEE 754-2008 binary16 half-precision float223 * [15:0] sign:exponent:mantissa 1:5:10224 */225#define DRM_FORMAT_XRGB16161616F fourcc_code('X', 'R', '4', 'H') /* [63:0] x:R:G:B 16:16:16:16 little endian */226#define DRM_FORMAT_XBGR16161616F fourcc_code('X', 'B', '4', 'H') /* [63:0] x:B:G:R 16:16:16:16 little endian */227 228#define DRM_FORMAT_ARGB16161616F fourcc_code('A', 'R', '4', 'H') /* [63:0] A:R:G:B 16:16:16:16 little endian */229#define DRM_FORMAT_ABGR16161616F fourcc_code('A', 'B', '4', 'H') /* [63:0] A:B:G:R 16:16:16:16 little endian */230 231/*232 * RGBA format with 10-bit components packed in 64-bit per pixel, with 6 bits233 * of unused padding per component:234 */235#define DRM_FORMAT_AXBXGXRX106106106106 fourcc_code('A', 'B', '1', '0') /* [63:0] A:x:B:x:G:x:R:x 10:6:10:6:10:6:10:6 little endian */236 237/* packed YCbCr */238#define DRM_FORMAT_YUYV		fourcc_code('Y', 'U', 'Y', 'V') /* [31:0] Cr0:Y1:Cb0:Y0 8:8:8:8 little endian */239#define DRM_FORMAT_YVYU		fourcc_code('Y', 'V', 'Y', 'U') /* [31:0] Cb0:Y1:Cr0:Y0 8:8:8:8 little endian */240#define DRM_FORMAT_UYVY		fourcc_code('U', 'Y', 'V', 'Y') /* [31:0] Y1:Cr0:Y0:Cb0 8:8:8:8 little endian */241#define DRM_FORMAT_VYUY		fourcc_code('V', 'Y', 'U', 'Y') /* [31:0] Y1:Cb0:Y0:Cr0 8:8:8:8 little endian */242 243#define DRM_FORMAT_AYUV		fourcc_code('A', 'Y', 'U', 'V') /* [31:0] A:Y:Cb:Cr 8:8:8:8 little endian */244#define DRM_FORMAT_AVUY8888	fourcc_code('A', 'V', 'U', 'Y') /* [31:0] A:Cr:Cb:Y 8:8:8:8 little endian */245#define DRM_FORMAT_XYUV8888	fourcc_code('X', 'Y', 'U', 'V') /* [31:0] X:Y:Cb:Cr 8:8:8:8 little endian */246#define DRM_FORMAT_XVUY8888	fourcc_code('X', 'V', 'U', 'Y') /* [31:0] X:Cr:Cb:Y 8:8:8:8 little endian */247#define DRM_FORMAT_VUY888	fourcc_code('V', 'U', '2', '4') /* [23:0] Cr:Cb:Y 8:8:8 little endian */248#define DRM_FORMAT_VUY101010	fourcc_code('V', 'U', '3', '0') /* Y followed by U then V, 10:10:10. Non-linear modifier only */249 250/*251 * packed Y2xx indicate for each component, xx valid data occupy msb252 * 16-xx padding occupy lsb253 */254#define DRM_FORMAT_Y210         fourcc_code('Y', '2', '1', '0') /* [63:0] Cr0:0:Y1:0:Cb0:0:Y0:0 10:6:10:6:10:6:10:6 little endian per 2 Y pixels */255#define DRM_FORMAT_Y212         fourcc_code('Y', '2', '1', '2') /* [63:0] Cr0:0:Y1:0:Cb0:0:Y0:0 12:4:12:4:12:4:12:4 little endian per 2 Y pixels */256#define DRM_FORMAT_Y216         fourcc_code('Y', '2', '1', '6') /* [63:0] Cr0:Y1:Cb0:Y0 16:16:16:16 little endian per 2 Y pixels */257 258/*259 * packed Y4xx indicate for each component, xx valid data occupy msb260 * 16-xx padding occupy lsb except Y410261 */262#define DRM_FORMAT_Y410         fourcc_code('Y', '4', '1', '0') /* [31:0] A:Cr:Y:Cb 2:10:10:10 little endian */263#define DRM_FORMAT_Y412         fourcc_code('Y', '4', '1', '2') /* [63:0] A:0:Cr:0:Y:0:Cb:0 12:4:12:4:12:4:12:4 little endian */264#define DRM_FORMAT_Y416         fourcc_code('Y', '4', '1', '6') /* [63:0] A:Cr:Y:Cb 16:16:16:16 little endian */265 266#define DRM_FORMAT_XVYU2101010	fourcc_code('X', 'V', '3', '0') /* [31:0] X:Cr:Y:Cb 2:10:10:10 little endian */267#define DRM_FORMAT_XVYU12_16161616	fourcc_code('X', 'V', '3', '6') /* [63:0] X:0:Cr:0:Y:0:Cb:0 12:4:12:4:12:4:12:4 little endian */268#define DRM_FORMAT_XVYU16161616	fourcc_code('X', 'V', '4', '8') /* [63:0] X:Cr:Y:Cb 16:16:16:16 little endian */269 270/*271 * packed YCbCr420 2x2 tiled formats272 * first 64 bits will contain Y,Cb,Cr components for a 2x2 tile273 */274/* [63:0]   A3:A2:Y3:0:Cr0:0:Y2:0:A1:A0:Y1:0:Cb0:0:Y0:0  1:1:8:2:8:2:8:2:1:1:8:2:8:2:8:2 little endian */275#define DRM_FORMAT_Y0L0		fourcc_code('Y', '0', 'L', '0')276/* [63:0]   X3:X2:Y3:0:Cr0:0:Y2:0:X1:X0:Y1:0:Cb0:0:Y0:0  1:1:8:2:8:2:8:2:1:1:8:2:8:2:8:2 little endian */277#define DRM_FORMAT_X0L0		fourcc_code('X', '0', 'L', '0')278 279/* [63:0]   A3:A2:Y3:Cr0:Y2:A1:A0:Y1:Cb0:Y0  1:1:10:10:10:1:1:10:10:10 little endian */280#define DRM_FORMAT_Y0L2		fourcc_code('Y', '0', 'L', '2')281/* [63:0]   X3:X2:Y3:Cr0:Y2:X1:X0:Y1:Cb0:Y0  1:1:10:10:10:1:1:10:10:10 little endian */282#define DRM_FORMAT_X0L2		fourcc_code('X', '0', 'L', '2')283 284/*285 * 1-plane YUV 4:2:0286 * In these formats, the component ordering is specified (Y, followed by U287 * then V), but the exact Linear layout is undefined.288 * These formats can only be used with a non-Linear modifier.289 */290#define DRM_FORMAT_YUV420_8BIT	fourcc_code('Y', 'U', '0', '8')291#define DRM_FORMAT_YUV420_10BIT	fourcc_code('Y', 'U', '1', '0')292 293/*294 * 2 plane RGB + A295 * index 0 = RGB plane, same format as the corresponding non _A8 format has296 * index 1 = A plane, [7:0] A297 */298#define DRM_FORMAT_XRGB8888_A8	fourcc_code('X', 'R', 'A', '8')299#define DRM_FORMAT_XBGR8888_A8	fourcc_code('X', 'B', 'A', '8')300#define DRM_FORMAT_RGBX8888_A8	fourcc_code('R', 'X', 'A', '8')301#define DRM_FORMAT_BGRX8888_A8	fourcc_code('B', 'X', 'A', '8')302#define DRM_FORMAT_RGB888_A8	fourcc_code('R', '8', 'A', '8')303#define DRM_FORMAT_BGR888_A8	fourcc_code('B', '8', 'A', '8')304#define DRM_FORMAT_RGB565_A8	fourcc_code('R', '5', 'A', '8')305#define DRM_FORMAT_BGR565_A8	fourcc_code('B', '5', 'A', '8')306 307/*308 * 2 plane YCbCr309 * index 0 = Y plane, [7:0] Y310 * index 1 = Cr:Cb plane, [15:0] Cr:Cb little endian311 * or312 * index 1 = Cb:Cr plane, [15:0] Cb:Cr little endian313 */314#define DRM_FORMAT_NV12		fourcc_code('N', 'V', '1', '2') /* 2x2 subsampled Cr:Cb plane */315#define DRM_FORMAT_NV21		fourcc_code('N', 'V', '2', '1') /* 2x2 subsampled Cb:Cr plane */316#define DRM_FORMAT_NV16		fourcc_code('N', 'V', '1', '6') /* 2x1 subsampled Cr:Cb plane */317#define DRM_FORMAT_NV61		fourcc_code('N', 'V', '6', '1') /* 2x1 subsampled Cb:Cr plane */318#define DRM_FORMAT_NV24		fourcc_code('N', 'V', '2', '4') /* non-subsampled Cr:Cb plane */319#define DRM_FORMAT_NV42		fourcc_code('N', 'V', '4', '2') /* non-subsampled Cb:Cr plane */320/*321 * 2 plane YCbCr322 * index 0 = Y plane, [39:0] Y3:Y2:Y1:Y0 little endian323 * index 1 = Cr:Cb plane, [39:0] Cr1:Cb1:Cr0:Cb0 little endian324 */325#define DRM_FORMAT_NV15		fourcc_code('N', 'V', '1', '5') /* 2x2 subsampled Cr:Cb plane */326#define DRM_FORMAT_NV20		fourcc_code('N', 'V', '2', '0') /* 2x1 subsampled Cr:Cb plane */327#define DRM_FORMAT_NV30		fourcc_code('N', 'V', '3', '0') /* non-subsampled Cr:Cb plane */328 329/*330 * 2 plane YCbCr MSB aligned331 * index 0 = Y plane, [15:0] Y:x [10:6] little endian332 * index 1 = Cr:Cb plane, [31:0] Cr:x:Cb:x [10:6:10:6] little endian333 */334#define DRM_FORMAT_P210		fourcc_code('P', '2', '1', '0') /* 2x1 subsampled Cr:Cb plane, 10 bit per channel */335 336/*337 * 2 plane YCbCr MSB aligned338 * index 0 = Y plane, [15:0] Y:x [10:6] little endian339 * index 1 = Cr:Cb plane, [31:0] Cr:x:Cb:x [10:6:10:6] little endian340 */341#define DRM_FORMAT_P010		fourcc_code('P', '0', '1', '0') /* 2x2 subsampled Cr:Cb plane 10 bits per channel */342 343/*344 * 2 plane YCbCr MSB aligned345 * index 0 = Y plane, [15:0] Y:x [12:4] little endian346 * index 1 = Cr:Cb plane, [31:0] Cr:x:Cb:x [12:4:12:4] little endian347 */348#define DRM_FORMAT_P012		fourcc_code('P', '0', '1', '2') /* 2x2 subsampled Cr:Cb plane 12 bits per channel */349 350/*351 * 2 plane YCbCr MSB aligned352 * index 0 = Y plane, [15:0] Y little endian353 * index 1 = Cr:Cb plane, [31:0] Cr:Cb [16:16] little endian354 */355#define DRM_FORMAT_P016		fourcc_code('P', '0', '1', '6') /* 2x2 subsampled Cr:Cb plane 16 bits per channel */356 357/* 2 plane YCbCr420.358 * 3 10 bit components and 2 padding bits packed into 4 bytes.359 * index 0 = Y plane, [31:0] x:Y2:Y1:Y0 2:10:10:10 little endian360 * index 1 = Cr:Cb plane, [63:0] x:Cr2:Cb2:Cr1:x:Cb1:Cr0:Cb0 [2:10:10:10:2:10:10:10] little endian361 */362#define DRM_FORMAT_P030		fourcc_code('P', '0', '3', '0') /* 2x2 subsampled Cr:Cb plane 10 bits per channel packed */363 364/* 3 plane non-subsampled (444) YCbCr365 * 16 bits per component, but only 10 bits are used and 6 bits are padded366 * index 0: Y plane, [15:0] Y:x [10:6] little endian367 * index 1: Cb plane, [15:0] Cb:x [10:6] little endian368 * index 2: Cr plane, [15:0] Cr:x [10:6] little endian369 */370#define DRM_FORMAT_Q410		fourcc_code('Q', '4', '1', '0')371 372/* 3 plane non-subsampled (444) YCrCb373 * 16 bits per component, but only 10 bits are used and 6 bits are padded374 * index 0: Y plane, [15:0] Y:x [10:6] little endian375 * index 1: Cr plane, [15:0] Cr:x [10:6] little endian376 * index 2: Cb plane, [15:0] Cb:x [10:6] little endian377 */378#define DRM_FORMAT_Q401		fourcc_code('Q', '4', '0', '1')379 380/*381 * 3 plane YCbCr382 * index 0: Y plane, [7:0] Y383 * index 1: Cb plane, [7:0] Cb384 * index 2: Cr plane, [7:0] Cr385 * or386 * index 1: Cr plane, [7:0] Cr387 * index 2: Cb plane, [7:0] Cb388 */389#define DRM_FORMAT_YUV410	fourcc_code('Y', 'U', 'V', '9') /* 4x4 subsampled Cb (1) and Cr (2) planes */390#define DRM_FORMAT_YVU410	fourcc_code('Y', 'V', 'U', '9') /* 4x4 subsampled Cr (1) and Cb (2) planes */391#define DRM_FORMAT_YUV411	fourcc_code('Y', 'U', '1', '1') /* 4x1 subsampled Cb (1) and Cr (2) planes */392#define DRM_FORMAT_YVU411	fourcc_code('Y', 'V', '1', '1') /* 4x1 subsampled Cr (1) and Cb (2) planes */393#define DRM_FORMAT_YUV420	fourcc_code('Y', 'U', '1', '2') /* 2x2 subsampled Cb (1) and Cr (2) planes */394#define DRM_FORMAT_YVU420	fourcc_code('Y', 'V', '1', '2') /* 2x2 subsampled Cr (1) and Cb (2) planes */395#define DRM_FORMAT_YUV422	fourcc_code('Y', 'U', '1', '6') /* 2x1 subsampled Cb (1) and Cr (2) planes */396#define DRM_FORMAT_YVU422	fourcc_code('Y', 'V', '1', '6') /* 2x1 subsampled Cr (1) and Cb (2) planes */397#define DRM_FORMAT_YUV444	fourcc_code('Y', 'U', '2', '4') /* non-subsampled Cb (1) and Cr (2) planes */398#define DRM_FORMAT_YVU444	fourcc_code('Y', 'V', '2', '4') /* non-subsampled Cr (1) and Cb (2) planes */399 400 401/*402 * Format Modifiers:403 *404 * Format modifiers describe, typically, a re-ordering or modification405 * of the data in a plane of an FB.  This can be used to express tiled/406 * swizzled formats, or compression, or a combination of the two.407 *408 * The upper 8 bits of the format modifier are a vendor-id as assigned409 * below.  The lower 56 bits are assigned as vendor sees fit.410 */411 412/* Vendor Ids: */413#define DRM_FORMAT_MOD_VENDOR_NONE    0414#define DRM_FORMAT_MOD_VENDOR_INTEL   0x01415#define DRM_FORMAT_MOD_VENDOR_AMD     0x02416#define DRM_FORMAT_MOD_VENDOR_NVIDIA  0x03417#define DRM_FORMAT_MOD_VENDOR_SAMSUNG 0x04418#define DRM_FORMAT_MOD_VENDOR_QCOM    0x05419#define DRM_FORMAT_MOD_VENDOR_VIVANTE 0x06420#define DRM_FORMAT_MOD_VENDOR_BROADCOM 0x07421#define DRM_FORMAT_MOD_VENDOR_ARM     0x08422#define DRM_FORMAT_MOD_VENDOR_ALLWINNER 0x09423#define DRM_FORMAT_MOD_VENDOR_AMLOGIC 0x0a424 425/* add more to the end as needed */426 427#define DRM_FORMAT_RESERVED	      ((1ULL << 56) - 1)428 429#define fourcc_mod_get_vendor(modifier) \430	(((modifier) >> 56) & 0xff)431 432#define fourcc_mod_is_vendor(modifier, vendor) \433	(fourcc_mod_get_vendor(modifier) == DRM_FORMAT_MOD_VENDOR_## vendor)434 435#define fourcc_mod_code(vendor, val) \436	((((__u64)DRM_FORMAT_MOD_VENDOR_## vendor) << 56) | ((val) & 0x00ffffffffffffffULL))437 438/*439 * Format Modifier tokens:440 *441 * When adding a new token please document the layout with a code comment,442 * similar to the fourcc codes above. drm_fourcc.h is considered the443 * authoritative source for all of these.444 *445 * Generic modifier names:446 *447 * DRM_FORMAT_MOD_GENERIC_* definitions are used to provide vendor-neutral names448 * for layouts which are common across multiple vendors. To preserve449 * compatibility, in cases where a vendor-specific definition already exists and450 * a generic name for it is desired, the common name is a purely symbolic alias451 * and must use the same numerical value as the original definition.452 *453 * Note that generic names should only be used for modifiers which describe454 * generic layouts (such as pixel re-ordering), which may have455 * independently-developed support across multiple vendors.456 *457 * In future cases where a generic layout is identified before merging with a458 * vendor-specific modifier, a new 'GENERIC' vendor or modifier using vendor459 * 'NONE' could be considered. This should only be for obvious, exceptional460 * cases to avoid polluting the 'GENERIC' namespace with modifiers which only461 * apply to a single vendor.462 *463 * Generic names should not be used for cases where multiple hardware vendors464 * have implementations of the same standardised compression scheme (such as465 * AFBC). In those cases, all implementations should use the same format466 * modifier(s), reflecting the vendor of the standard.467 */468 469#define DRM_FORMAT_MOD_GENERIC_16_16_TILE DRM_FORMAT_MOD_SAMSUNG_16_16_TILE470 471/*472 * Invalid Modifier473 *474 * This modifier can be used as a sentinel to terminate the format modifiers475 * list, or to initialize a variable with an invalid modifier. It might also be476 * used to report an error back to userspace for certain APIs.477 */478#define DRM_FORMAT_MOD_INVALID	fourcc_mod_code(NONE, DRM_FORMAT_RESERVED)479 480/*481 * Linear Layout482 *483 * Just plain linear layout. Note that this is different from no specifying any484 * modifier (e.g. not setting DRM_MODE_FB_MODIFIERS in the DRM_ADDFB2 ioctl),485 * which tells the driver to also take driver-internal information into account486 * and so might actually result in a tiled framebuffer.487 */488#define DRM_FORMAT_MOD_LINEAR	fourcc_mod_code(NONE, 0)489 490/*491 * Deprecated: use DRM_FORMAT_MOD_LINEAR instead492 *493 * The "none" format modifier doesn't actually mean that the modifier is494 * implicit, instead it means that the layout is linear. Whether modifiers are495 * used is out-of-band information carried in an API-specific way (e.g. in a496 * flag for drm_mode_fb_cmd2).497 */498#define DRM_FORMAT_MOD_NONE	0499 500/* Intel framebuffer modifiers */501 502/*503 * Intel X-tiling layout504 *505 * This is a tiled layout using 4Kb tiles (except on gen2 where the tiles 2Kb)506 * in row-major layout. Within the tile bytes are laid out row-major, with507 * a platform-dependent stride. On top of that the memory can apply508 * platform-depending swizzling of some higher address bits into bit6.509 *510 * Note that this layout is only accurate on intel gen 8+ or valleyview chipsets.511 * On earlier platforms the is highly platforms specific and not useful for512 * cross-driver sharing. It exists since on a given platform it does uniquely513 * identify the layout in a simple way for i915-specific userspace, which514 * facilitated conversion of userspace to modifiers. Additionally the exact515 * format on some really old platforms is not known.516 */517#define I915_FORMAT_MOD_X_TILED	fourcc_mod_code(INTEL, 1)518 519/*520 * Intel Y-tiling layout521 *522 * This is a tiled layout using 4Kb tiles (except on gen2 where the tiles 2Kb)523 * in row-major layout. Within the tile bytes are laid out in OWORD (16 bytes)524 * chunks column-major, with a platform-dependent height. On top of that the525 * memory can apply platform-depending swizzling of some higher address bits526 * into bit6.527 *528 * Note that this layout is only accurate on intel gen 8+ or valleyview chipsets.529 * On earlier platforms the is highly platforms specific and not useful for530 * cross-driver sharing. It exists since on a given platform it does uniquely531 * identify the layout in a simple way for i915-specific userspace, which532 * facilitated conversion of userspace to modifiers. Additionally the exact533 * format on some really old platforms is not known.534 */535#define I915_FORMAT_MOD_Y_TILED	fourcc_mod_code(INTEL, 2)536 537/*538 * Intel Yf-tiling layout539 *540 * This is a tiled layout using 4Kb tiles in row-major layout.541 * Within the tile pixels are laid out in 16 256 byte units / sub-tiles which542 * are arranged in four groups (two wide, two high) with column-major layout.543 * Each group therefore consists out of four 256 byte units, which are also laid544 * out as 2x2 column-major.545 * 256 byte units are made out of four 64 byte blocks of pixels, producing546 * either a square block or a 2:1 unit.547 * 64 byte blocks of pixels contain four pixel rows of 16 bytes, where the width548 * in pixel depends on the pixel depth.549 */550#define I915_FORMAT_MOD_Yf_TILED fourcc_mod_code(INTEL, 3)551 552/*553 * Intel color control surface (CCS) for render compression554 *555 * The framebuffer format must be one of the 8:8:8:8 RGB formats.556 * The main surface will be plane index 0 and must be Y/Yf-tiled,557 * the CCS will be plane index 1.558 *559 * Each CCS tile matches a 1024x512 pixel area of the main surface.560 * To match certain aspects of the 3D hardware the CCS is561 * considered to be made up of normal 128Bx32 Y tiles, Thus562 * the CCS pitch must be specified in multiples of 128 bytes.563 *564 * In reality the CCS tile appears to be a 64Bx64 Y tile, composed565 * of QWORD (8 bytes) chunks instead of OWORD (16 bytes) chunks.566 * But that fact is not relevant unless the memory is accessed567 * directly.568 */569#define I915_FORMAT_MOD_Y_TILED_CCS	fourcc_mod_code(INTEL, 4)570#define I915_FORMAT_MOD_Yf_TILED_CCS	fourcc_mod_code(INTEL, 5)571 572/*573 * Intel color control surfaces (CCS) for Gen-12 render compression.574 *575 * The main surface is Y-tiled and at plane index 0, the CCS is linear and576 * at index 1. A 64B CCS cache line corresponds to an area of 4x1 tiles in577 * main surface. In other words, 4 bits in CCS map to a main surface cache578 * line pair. The main surface pitch is required to be a multiple of four579 * Y-tile widths.580 */581#define I915_FORMAT_MOD_Y_TILED_GEN12_RC_CCS fourcc_mod_code(INTEL, 6)582 583/*584 * Intel color control surfaces (CCS) for Gen-12 media compression585 *586 * The main surface is Y-tiled and at plane index 0, the CCS is linear and587 * at index 1. A 64B CCS cache line corresponds to an area of 4x1 tiles in588 * main surface. In other words, 4 bits in CCS map to a main surface cache589 * line pair. The main surface pitch is required to be a multiple of four590 * Y-tile widths. For semi-planar formats like NV12, CCS planes follow the591 * Y and UV planes i.e., planes 0 and 1 are used for Y and UV surfaces,592 * planes 2 and 3 for the respective CCS.593 */594#define I915_FORMAT_MOD_Y_TILED_GEN12_MC_CCS fourcc_mod_code(INTEL, 7)595 596/*597 * Intel Color Control Surface with Clear Color (CCS) for Gen-12 render598 * compression.599 *600 * The main surface is Y-tiled and is at plane index 0 whereas CCS is linear601 * and at index 1. The clear color is stored at index 2, and the pitch should602 * be 64 bytes aligned. The clear color structure is 256 bits. The first 128 bits603 * represents Raw Clear Color Red, Green, Blue and Alpha color each represented604 * by 32 bits. The raw clear color is consumed by the 3d engine and generates605 * the converted clear color of size 64 bits. The first 32 bits store the Lower606 * Converted Clear Color value and the next 32 bits store the Higher Converted607 * Clear Color value when applicable. The Converted Clear Color values are608 * consumed by the DE. The last 64 bits are used to store Color Discard Enable609 * and Depth Clear Value Valid which are ignored by the DE. A CCS cache line610 * corresponds to an area of 4x1 tiles in the main surface. The main surface611 * pitch is required to be a multiple of 4 tile widths.612 */613#define I915_FORMAT_MOD_Y_TILED_GEN12_RC_CCS_CC fourcc_mod_code(INTEL, 8)614 615/*616 * Intel Tile 4 layout617 *618 * This is a tiled layout using 4KB tiles in a row-major layout. It has the same619 * shape as Tile Y at two granularities: 4KB (128B x 32) and 64B (16B x 4). It620 * only differs from Tile Y at the 256B granularity in between. At this621 * granularity, Tile Y has a shape of 16B x 32 rows, but this tiling has a shape622 * of 64B x 8 rows.623 */624#define I915_FORMAT_MOD_4_TILED         fourcc_mod_code(INTEL, 9)625 626/*627 * Intel color control surfaces (CCS) for DG2 render compression.628 *629 * The main surface is Tile 4 and at plane index 0. The CCS data is stored630 * outside of the GEM object in a reserved memory area dedicated for the631 * storage of the CCS data for all RC/RC_CC/MC compressible GEM objects. The632 * main surface pitch is required to be a multiple of four Tile 4 widths.633 */634#define I915_FORMAT_MOD_4_TILED_DG2_RC_CCS fourcc_mod_code(INTEL, 10)635 636/*637 * Intel color control surfaces (CCS) for DG2 media compression.638 *639 * The main surface is Tile 4 and at plane index 0. For semi-planar formats640 * like NV12, the Y and UV planes are Tile 4 and are located at plane indices641 * 0 and 1, respectively. The CCS for all planes are stored outside of the642 * GEM object in a reserved memory area dedicated for the storage of the643 * CCS data for all RC/RC_CC/MC compressible GEM objects. The main surface644 * pitch is required to be a multiple of four Tile 4 widths.645 */646#define I915_FORMAT_MOD_4_TILED_DG2_MC_CCS fourcc_mod_code(INTEL, 11)647 648/*649 * Intel Color Control Surface with Clear Color (CCS) for DG2 render compression.650 *651 * The main surface is Tile 4 and at plane index 0. The CCS data is stored652 * outside of the GEM object in a reserved memory area dedicated for the653 * storage of the CCS data for all RC/RC_CC/MC compressible GEM objects. The654 * main surface pitch is required to be a multiple of four Tile 4 widths. The655 * clear color is stored at plane index 1 and the pitch should be 64 bytes656 * aligned. The format of the 256 bits of clear color data matches the one used657 * for the I915_FORMAT_MOD_Y_TILED_GEN12_RC_CCS_CC modifier, see its description658 * for details.659 */660#define I915_FORMAT_MOD_4_TILED_DG2_RC_CCS_CC fourcc_mod_code(INTEL, 12)661 662/*663 * Intel Color Control Surfaces (CCS) for display ver. 14 render compression.664 *665 * The main surface is tile4 and at plane index 0, the CCS is linear and666 * at index 1. A 64B CCS cache line corresponds to an area of 4x1 tiles in667 * main surface. In other words, 4 bits in CCS map to a main surface cache668 * line pair. The main surface pitch is required to be a multiple of four669 * tile4 widths.670 */671#define I915_FORMAT_MOD_4_TILED_MTL_RC_CCS fourcc_mod_code(INTEL, 13)672 673/*674 * Intel Color Control Surfaces (CCS) for display ver. 14 media compression675 *676 * The main surface is tile4 and at plane index 0, the CCS is linear and677 * at index 1. A 64B CCS cache line corresponds to an area of 4x1 tiles in678 * main surface. In other words, 4 bits in CCS map to a main surface cache679 * line pair. The main surface pitch is required to be a multiple of four680 * tile4 widths. For semi-planar formats like NV12, CCS planes follow the681 * Y and UV planes i.e., planes 0 and 1 are used for Y and UV surfaces,682 * planes 2 and 3 for the respective CCS.683 */684#define I915_FORMAT_MOD_4_TILED_MTL_MC_CCS fourcc_mod_code(INTEL, 14)685 686/*687 * Intel Color Control Surface with Clear Color (CCS) for display ver. 14 render688 * compression.689 *690 * The main surface is tile4 and is at plane index 0 whereas CCS is linear691 * and at index 1. The clear color is stored at index 2, and the pitch should692 * be ignored. The clear color structure is 256 bits. The first 128 bits693 * represents Raw Clear Color Red, Green, Blue and Alpha color each represented694 * by 32 bits. The raw clear color is consumed by the 3d engine and generates695 * the converted clear color of size 64 bits. The first 32 bits store the Lower696 * Converted Clear Color value and the next 32 bits store the Higher Converted697 * Clear Color value when applicable. The Converted Clear Color values are698 * consumed by the DE. The last 64 bits are used to store Color Discard Enable699 * and Depth Clear Value Valid which are ignored by the DE. A CCS cache line700 * corresponds to an area of 4x1 tiles in the main surface. The main surface701 * pitch is required to be a multiple of 4 tile widths.702 */703#define I915_FORMAT_MOD_4_TILED_MTL_RC_CCS_CC fourcc_mod_code(INTEL, 15)704 705/*706 * Intel Color Control Surfaces (CCS) for graphics ver. 20 unified compression707 * on integrated graphics708 *709 * The main surface is Tile 4 and at plane index 0. For semi-planar formats710 * like NV12, the Y and UV planes are Tile 4 and are located at plane indices711 * 0 and 1, respectively. The CCS for all planes are stored outside of the712 * GEM object in a reserved memory area dedicated for the storage of the713 * CCS data for all compressible GEM objects.714 */715#define I915_FORMAT_MOD_4_TILED_LNL_CCS fourcc_mod_code(INTEL, 16)716 717/*718 * Intel Color Control Surfaces (CCS) for graphics ver. 20 unified compression719 * on discrete graphics720 *721 * The main surface is Tile 4 and at plane index 0. For semi-planar formats722 * like NV12, the Y and UV planes are Tile 4 and are located at plane indices723 * 0 and 1, respectively. The CCS for all planes are stored outside of the724 * GEM object in a reserved memory area dedicated for the storage of the725 * CCS data for all compressible GEM objects. The GEM object must be stored in726 * contiguous memory with a size aligned to 64KB727 */728#define I915_FORMAT_MOD_4_TILED_BMG_CCS fourcc_mod_code(INTEL, 17)729 730/*731 * Tiled, NV12MT, grouped in 64 (pixels) x 32 (lines) -sized macroblocks732 *733 * Macroblocks are laid in a Z-shape, and each pixel data is following the734 * standard NV12 style.735 * As for NV12, an image is the result of two frame buffers: one for Y,736 * one for the interleaved Cb/Cr components (1/2 the height of the Y buffer).737 * Alignment requirements are (for each buffer):738 * - multiple of 128 pixels for the width739 * - multiple of  32 pixels for the height740 *741 * For more information: see https://linuxtv.org/downloads/v4l-dvb-apis/re32.html742 */743#define DRM_FORMAT_MOD_SAMSUNG_64_32_TILE	fourcc_mod_code(SAMSUNG, 1)744 745/*746 * Tiled, 16 (pixels) x 16 (lines) - sized macroblocks747 *748 * This is a simple tiled layout using tiles of 16x16 pixels in a row-major749 * layout. For YCbCr formats Cb/Cr components are taken in such a way that750 * they correspond to their 16x16 luma block.751 */752#define DRM_FORMAT_MOD_SAMSUNG_16_16_TILE	fourcc_mod_code(SAMSUNG, 2)753 754/*755 * Qualcomm Compressed Format756 *757 * Refers to a compressed variant of the base format that is compressed.758 * Implementation may be platform and base-format specific.759 *760 * Each macrotile consists of m x n (mostly 4 x 4) tiles.761 * Pixel data pitch/stride is aligned with macrotile width.762 * Pixel data height is aligned with macrotile height.763 * Entire pixel data buffer is aligned with 4k(bytes).764 */765#define DRM_FORMAT_MOD_QCOM_COMPRESSED	fourcc_mod_code(QCOM, 1)766 767/*768 * Qualcomm Tiled Format769 *770 * Similar to DRM_FORMAT_MOD_QCOM_COMPRESSED but not compressed.771 * Implementation may be platform and base-format specific.772 *773 * Each macrotile consists of m x n (mostly 4 x 4) tiles.774 * Pixel data pitch/stride is aligned with macrotile width.775 * Pixel data height is aligned with macrotile height.776 * Entire pixel data buffer is aligned with 4k(bytes).777 */778#define DRM_FORMAT_MOD_QCOM_TILED3	fourcc_mod_code(QCOM, 3)779 780/*781 * Qualcomm Alternate Tiled Format782 *783 * Alternate tiled format typically only used within GMEM.784 * Implementation may be platform and base-format specific.785 */786#define DRM_FORMAT_MOD_QCOM_TILED2	fourcc_mod_code(QCOM, 2)787 788 789/* Vivante framebuffer modifiers */790 791/*792 * Vivante 4x4 tiling layout793 *794 * This is a simple tiled layout using tiles of 4x4 pixels in a row-major795 * layout.796 */797#define DRM_FORMAT_MOD_VIVANTE_TILED		fourcc_mod_code(VIVANTE, 1)798 799/*800 * Vivante 64x64 super-tiling layout801 *802 * This is a tiled layout using 64x64 pixel super-tiles, where each super-tile803 * contains 8x4 groups of 2x4 tiles of 4x4 pixels (like above) each, all in row-804 * major layout.805 *806 * For more information: see807 * https://github.com/etnaviv/etna_viv/blob/master/doc/hardware.md#texture-tiling808 */809#define DRM_FORMAT_MOD_VIVANTE_SUPER_TILED	fourcc_mod_code(VIVANTE, 2)810 811/*812 * Vivante 4x4 tiling layout for dual-pipe813 *814 * Same as the 4x4 tiling layout, except every second 4x4 pixel tile starts at a815 * different base address. Offsets from the base addresses are therefore halved816 * compared to the non-split tiled layout.817 */818#define DRM_FORMAT_MOD_VIVANTE_SPLIT_TILED	fourcc_mod_code(VIVANTE, 3)819 820/*821 * Vivante 64x64 super-tiling layout for dual-pipe822 *823 * Same as the 64x64 super-tiling layout, except every second 4x4 pixel tile824 * starts at a different base address. Offsets from the base addresses are825 * therefore halved compared to the non-split super-tiled layout.826 */827#define DRM_FORMAT_MOD_VIVANTE_SPLIT_SUPER_TILED fourcc_mod_code(VIVANTE, 4)828 829/*830 * Vivante TS (tile-status) buffer modifiers. They can be combined with all of831 * the color buffer tiling modifiers defined above. When TS is present it's a832 * separate buffer containing the clear/compression status of each tile. The833 * modifiers are defined as VIVANTE_MOD_TS_c_s, where c is the color buffer834 * tile size in bytes covered by one entry in the status buffer and s is the835 * number of status bits per entry.836 * We reserve the top 8 bits of the Vivante modifier space for tile status837 * clear/compression modifiers, as future cores might add some more TS layout838 * variations.839 */840#define VIVANTE_MOD_TS_64_4               (1ULL << 48)841#define VIVANTE_MOD_TS_64_2               (2ULL << 48)842#define VIVANTE_MOD_TS_128_4              (3ULL << 48)843#define VIVANTE_MOD_TS_256_4              (4ULL << 48)844#define VIVANTE_MOD_TS_MASK               (0xfULL << 48)845 846/*847 * Vivante compression modifiers. Those depend on a TS modifier being present848 * as the TS bits get reinterpreted as compression tags instead of simple849 * clear markers when compression is enabled.850 */851#define VIVANTE_MOD_COMP_DEC400           (1ULL << 52)852#define VIVANTE_MOD_COMP_MASK             (0xfULL << 52)853 854/* Masking out the extension bits will yield the base modifier. */855#define VIVANTE_MOD_EXT_MASK              (VIVANTE_MOD_TS_MASK | \856                                           VIVANTE_MOD_COMP_MASK)857 858/* NVIDIA frame buffer modifiers */859 860/*861 * Tegra Tiled Layout, used by Tegra 2, 3 and 4.862 *863 * Pixels are arranged in simple tiles of 16 x 16 bytes.864 */865#define DRM_FORMAT_MOD_NVIDIA_TEGRA_TILED fourcc_mod_code(NVIDIA, 1)866 867/*868 * Generalized Block Linear layout, used by desktop GPUs starting with NV50/G80,869 * and Tegra GPUs starting with Tegra K1.870 *871 * Pixels are arranged in Groups of Bytes (GOBs).  GOB size and layout varies872 * based on the architecture generation.  GOBs themselves are then arranged in873 * 3D blocks, with the block dimensions (in terms of GOBs) always being a power874 * of two, and hence expressible as their log2 equivalent (E.g., "2" represents875 * a block depth or height of "4").876 *877 * Chapter 20 "Pixel Memory Formats" of the Tegra X1 TRM describes this format878 * in full detail.879 *880 *       Macro881 * Bits  Param Description882 * ----  ----- -----------------------------------------------------------------883 *884 *  3:0  h     log2(height) of each block, in GOBs.  Placed here for885 *             compatibility with the existing886 *             DRM_FORMAT_MOD_NVIDIA_16BX2_BLOCK()-based modifiers.887 *888 *  4:4  -     Must be 1, to indicate block-linear layout.  Necessary for889 *             compatibility with the existing890 *             DRM_FORMAT_MOD_NVIDIA_16BX2_BLOCK()-based modifiers.891 *892 *  8:5  -     Reserved (To support 3D-surfaces with variable log2(depth) block893 *             size).  Must be zero.894 *895 *             Note there is no log2(width) parameter.  Some portions of the896 *             hardware support a block width of two gobs, but it is impractical897 *             to use due to lack of support elsewhere, and has no known898 *             benefits.899 *900 * 11:9  -     Reserved (To support 2D-array textures with variable array stride901 *             in blocks, specified via log2(tile width in blocks)).  Must be902 *             zero.903 *904 * 19:12 k     Page Kind.  This value directly maps to a field in the page905 *             tables of all GPUs >= NV50.  It affects the exact layout of bits906 *             in memory and can be derived from the tuple907 *908 *               (format, GPU model, compression type, samples per pixel)909 *910 *             Where compression type is defined below.  If GPU model were911 *             implied by the format modifier, format, or memory buffer, page912 *             kind would not need to be included in the modifier itself, but913 *             since the modifier should define the layout of the associated914 *             memory buffer independent from any device or other context, it915 *             must be included here.916 *917 * 21:20 g     GOB Height and Page Kind Generation.  The height of a GOB changed918 *             starting with Fermi GPUs.  Additionally, the mapping between page919 *             kind and bit layout has changed at various points.920 *921 *               0 = Gob Height 8, Fermi - Volta, Tegra K1+ Page Kind mapping922 *               1 = Gob Height 4, G80 - GT2XX Page Kind mapping923 *               2 = Gob Height 8, Turing+ Page Kind mapping924 *               3 = Reserved for future use.925 *926 * 22:22 s     Sector layout.  On Tegra GPUs prior to Xavier, there is a further927 *             bit remapping step that occurs at an even lower level than the928 *             page kind and block linear swizzles.  This causes the layout of929 *             surfaces mapped in those SOC's GPUs to be incompatible with the930 *             equivalent mapping on other GPUs in the same system.931 *932 *               0 = Tegra K1 - Tegra Parker/TX2 Layout.933 *               1 = Desktop GPU and Tegra Xavier+ Layout934 *935 * 25:23 c     Lossless Framebuffer Compression type.936 *937 *               0 = none938 *               1 = ROP/3D, layout 1, exact compression format implied by Page939 *                   Kind field940 *               2 = ROP/3D, layout 2, exact compression format implied by Page941 *                   Kind field942 *               3 = CDE horizontal943 *               4 = CDE vertical944 *               5 = Reserved for future use945 *               6 = Reserved for future use946 *               7 = Reserved for future use947 *948 * 55:25 -     Reserved for future use.  Must be zero.949 */950#define DRM_FORMAT_MOD_NVIDIA_BLOCK_LINEAR_2D(c, s, g, k, h) \951	fourcc_mod_code(NVIDIA, (0x10 | \952				 ((h) & 0xf) | \953				 (((k) & 0xff) << 12) | \954				 (((g) & 0x3) << 20) | \955				 (((s) & 0x1) << 22) | \956				 (((c) & 0x7) << 23)))957 958/* To grandfather in prior block linear format modifiers to the above layout,959 * the page kind "0", which corresponds to "pitch/linear" and hence is unusable960 * with block-linear layouts, is remapped within drivers to the value 0xfe,961 * which corresponds to the "generic" kind used for simple single-sample962 * uncompressed color formats on Fermi - Volta GPUs.963 */964static inline __u64965drm_fourcc_canonicalize_nvidia_format_mod(__u64 modifier)966{967	if (!(modifier & 0x10) || (modifier & (0xff << 12)))968		return modifier;969	else970		return modifier | (0xfe << 12);971}972 973/*974 * 16Bx2 Block Linear layout, used by Tegra K1 and later975 *976 * Pixels are arranged in 64x8 Groups Of Bytes (GOBs). GOBs are then stacked977 * vertically by a power of 2 (1 to 32 GOBs) to form a block.978 *979 * Within a GOB, data is ordered as 16B x 2 lines sectors laid in Z-shape.980 *981 * Parameter 'v' is the log2 encoding of the number of GOBs stacked vertically.982 * Valid values are:983 *984 * 0 == ONE_GOB985 * 1 == TWO_GOBS986 * 2 == FOUR_GOBS987 * 3 == EIGHT_GOBS988 * 4 == SIXTEEN_GOBS989 * 5 == THIRTYTWO_GOBS990 *991 * Chapter 20 "Pixel Memory Formats" of the Tegra X1 TRM describes this format992 * in full detail.993 */994#define DRM_FORMAT_MOD_NVIDIA_16BX2_BLOCK(v) \995	DRM_FORMAT_MOD_NVIDIA_BLOCK_LINEAR_2D(0, 0, 0, 0, (v))996 997#define DRM_FORMAT_MOD_NVIDIA_16BX2_BLOCK_ONE_GOB \998	DRM_FORMAT_MOD_NVIDIA_16BX2_BLOCK(0)999#define DRM_FORMAT_MOD_NVIDIA_16BX2_BLOCK_TWO_GOB \1000	DRM_FORMAT_MOD_NVIDIA_16BX2_BLOCK(1)1001#define DRM_FORMAT_MOD_NVIDIA_16BX2_BLOCK_FOUR_GOB \1002	DRM_FORMAT_MOD_NVIDIA_16BX2_BLOCK(2)1003#define DRM_FORMAT_MOD_NVIDIA_16BX2_BLOCK_EIGHT_GOB \1004	DRM_FORMAT_MOD_NVIDIA_16BX2_BLOCK(3)1005#define DRM_FORMAT_MOD_NVIDIA_16BX2_BLOCK_SIXTEEN_GOB \1006	DRM_FORMAT_MOD_NVIDIA_16BX2_BLOCK(4)1007#define DRM_FORMAT_MOD_NVIDIA_16BX2_BLOCK_THIRTYTWO_GOB \1008	DRM_FORMAT_MOD_NVIDIA_16BX2_BLOCK(5)1009 1010/*1011 * Some Broadcom modifiers take parameters, for example the number of1012 * vertical lines in the image. Reserve the lower 32 bits for modifier1013 * type, and the next 24 bits for parameters. Top 8 bits are the1014 * vendor code.1015 */1016#define __fourcc_mod_broadcom_param_shift 81017#define __fourcc_mod_broadcom_param_bits 481018#define fourcc_mod_broadcom_code(val, params) \1019	fourcc_mod_code(BROADCOM, ((((__u64)params) << __fourcc_mod_broadcom_param_shift) | val))1020#define fourcc_mod_broadcom_param(m) \1021	((int)(((m) >> __fourcc_mod_broadcom_param_shift) &	\1022	       ((1ULL << __fourcc_mod_broadcom_param_bits) - 1)))1023#define fourcc_mod_broadcom_mod(m) \1024	((m) & ~(((1ULL << __fourcc_mod_broadcom_param_bits) - 1) <<	\1025		 __fourcc_mod_broadcom_param_shift))1026 1027/*1028 * Broadcom VC4 "T" format1029 *1030 * This is the primary layout that the V3D GPU can texture from (it1031 * can't do linear).  The T format has:1032 *1033 * - 64b utiles of pixels in a raster-order grid according to cpp.  It's 4x41034 *   pixels at 32 bit depth.1035 *1036 * - 1k subtiles made of a 4x4 raster-order grid of 64b utiles (so usually1037 *   16x16 pixels).1038 *1039 * - 4k tiles made of a 2x2 grid of 1k subtiles (so usually 32x32 pixels).  On1040 *   even 4k tile rows, they're arranged as (BL, TL, TR, BR), and on odd rows1041 *   they're (TR, BR, BL, TL), where bottom left is start of memory.1042 *1043 * - an image made of 4k tiles in rows either left-to-right (even rows of 4k1044 *   tiles) or right-to-left (odd rows of 4k tiles).1045 */1046#define DRM_FORMAT_MOD_BROADCOM_VC4_T_TILED fourcc_mod_code(BROADCOM, 1)1047 1048/*1049 * Broadcom SAND format1050 *1051 * This is the native format that the H.264 codec block uses.  For VC41052 * HVS, it is only valid for H.264 (NV12/21) and RGBA modes.1053 *1054 * The image can be considered to be split into columns, and the1055 * columns are placed consecutively into memory.  The width of those1056 * columns can be either 32, 64, 128, or 256 pixels, but in practice1057 * only 128 pixel columns are used.1058 *1059 * The pitch between the start of each column is set to optimally1060 * switch between SDRAM banks. This is passed as the number of lines1061 * of column width in the modifier (we can't use the stride value due1062 * to various core checks that look at it , so you should set the1063 * stride to width*cpp).1064 *1065 * Note that the column height for this format modifier is the same1066 * for all of the planes, assuming that each column contains both Y1067 * and UV.  Some SAND-using hardware stores UV in a separate tiled1068 * image from Y to reduce the column height, which is not supported1069 * with these modifiers.1070 *1071 * The DRM_FORMAT_MOD_BROADCOM_SAND128_COL_HEIGHT modifier is also1072 * supported for DRM_FORMAT_P030 where the columns remain as 128 bytes1073 * wide, but as this is a 10 bpp format that translates to 96 pixels.1074 */1075 1076#define DRM_FORMAT_MOD_BROADCOM_SAND32_COL_HEIGHT(v) \1077	fourcc_mod_broadcom_code(2, v)1078#define DRM_FORMAT_MOD_BROADCOM_SAND64_COL_HEIGHT(v) \1079	fourcc_mod_broadcom_code(3, v)1080#define DRM_FORMAT_MOD_BROADCOM_SAND128_COL_HEIGHT(v) \1081	fourcc_mod_broadcom_code(4, v)1082#define DRM_FORMAT_MOD_BROADCOM_SAND256_COL_HEIGHT(v) \1083	fourcc_mod_broadcom_code(5, v)1084 1085#define DRM_FORMAT_MOD_BROADCOM_SAND32 \1086	DRM_FORMAT_MOD_BROADCOM_SAND32_COL_HEIGHT(0)1087#define DRM_FORMAT_MOD_BROADCOM_SAND64 \1088	DRM_FORMAT_MOD_BROADCOM_SAND64_COL_HEIGHT(0)1089#define DRM_FORMAT_MOD_BROADCOM_SAND128 \1090	DRM_FORMAT_MOD_BROADCOM_SAND128_COL_HEIGHT(0)1091#define DRM_FORMAT_MOD_BROADCOM_SAND256 \1092	DRM_FORMAT_MOD_BROADCOM_SAND256_COL_HEIGHT(0)1093 1094/* Broadcom UIF format1095 *1096 * This is the common format for the current Broadcom multimedia1097 * blocks, including V3D 3.x and newer, newer video codecs, and1098 * displays.1099 *1100 * The image consists of utiles (64b blocks), UIF blocks (2x2 utiles),1101 * and macroblocks (4x4 UIF blocks).  Those 4x4 UIF block groups are1102 * stored in columns, with padding between the columns to ensure that1103 * moving from one column to the next doesn't hit the same SDRAM page1104 * bank.1105 *1106 * To calculate the padding, it is assumed that each hardware block1107 * and the software driving it knows the platform's SDRAM page size,1108 * number of banks, and XOR address, and that it's identical between1109 * all blocks using the format.  This tiling modifier will use XOR as1110 * necessary to reduce the padding.  If a hardware block can't do XOR,1111 * the assumption is that a no-XOR tiling modifier will be created.1112 */1113#define DRM_FORMAT_MOD_BROADCOM_UIF fourcc_mod_code(BROADCOM, 6)1114 1115/*1116 * Arm Framebuffer Compression (AFBC) modifiers1117 *1118 * AFBC is a proprietary lossless image compression protocol and format.1119 * It provides fine-grained random access and minimizes the amount of data1120 * transferred between IP blocks.1121 *1122 * AFBC has several features which may be supported and/or used, which are1123 * represented using bits in the modifier. Not all combinations are valid,1124 * and different devices or use-cases may support different combinations.1125 *1126 * Further information on the use of AFBC modifiers can be found in1127 * Documentation/gpu/afbc.rst1128 */1129 1130/*1131 * The top 4 bits (out of the 56 bits allotted for specifying vendor specific1132 * modifiers) denote the category for modifiers. Currently we have three1133 * categories of modifiers ie AFBC, MISC and AFRC. We can have a maximum of1134 * sixteen different categories.1135 */1136#define DRM_FORMAT_MOD_ARM_CODE(__type, __val) \1137	fourcc_mod_code(ARM, ((__u64)(__type) << 52) | ((__val) & 0x000fffffffffffffULL))1138 1139#define DRM_FORMAT_MOD_ARM_TYPE_AFBC 0x001140#define DRM_FORMAT_MOD_ARM_TYPE_MISC 0x011141 1142#define DRM_FORMAT_MOD_ARM_AFBC(__afbc_mode) \1143	DRM_FORMAT_MOD_ARM_CODE(DRM_FORMAT_MOD_ARM_TYPE_AFBC, __afbc_mode)1144 1145/*1146 * AFBC superblock size1147 *1148 * Indicates the superblock size(s) used for the AFBC buffer. The buffer1149 * size (in pixels) must be aligned to a multiple of the superblock size.1150 * Four lowest significant bits(LSBs) are reserved for block size.1151 *1152 * Where one superblock size is specified, it applies to all planes of the1153 * buffer (e.g. 16x16, 32x8). When multiple superblock sizes are specified,1154 * the first applies to the Luma plane and the second applies to the Chroma1155 * plane(s). e.g. (32x8_64x4 means 32x8 Luma, with 64x4 Chroma).1156 * Multiple superblock sizes are only valid for multi-plane YCbCr formats.1157 */1158#define AFBC_FORMAT_MOD_BLOCK_SIZE_MASK      0xf1159#define AFBC_FORMAT_MOD_BLOCK_SIZE_16x16     (1ULL)1160#define AFBC_FORMAT_MOD_BLOCK_SIZE_32x8      (2ULL)1161#define AFBC_FORMAT_MOD_BLOCK_SIZE_64x4      (3ULL)1162#define AFBC_FORMAT_MOD_BLOCK_SIZE_32x8_64x4 (4ULL)1163 1164/*1165 * AFBC lossless colorspace transform1166 *1167 * Indicates that the buffer makes use of the AFBC lossless colorspace1168 * transform.1169 */1170#define AFBC_FORMAT_MOD_YTR     (1ULL <<  4)1171 1172/*1173 * AFBC block-split1174 *1175 * Indicates that the payload of each superblock is split. The second1176 * half of the payload is positioned at a predefined offset from the start1177 * of the superblock payload.1178 */1179#define AFBC_FORMAT_MOD_SPLIT   (1ULL <<  5)1180 1181/*1182 * AFBC sparse layout1183 *1184 * This flag indicates that the payload of each superblock must be stored at a1185 * predefined position relative to the other superblocks in the same AFBC1186 * buffer. This order is the same order used by the header buffer. In this mode1187 * each superblock is given the same amount of space as an uncompressed1188 * superblock of the particular format would require, rounding up to the next1189 * multiple of 128 bytes in size.1190 */1191#define AFBC_FORMAT_MOD_SPARSE  (1ULL <<  6)1192 1193/*1194 * AFBC copy-block restrict1195 *1196 * Buffers with this flag must obey the copy-block restriction. The restriction1197 * is such that there are no copy-blocks referring across the border of 8x81198 * blocks. For the subsampled data the 8x8 limitation is also subsampled.1199 */1200#define AFBC_FORMAT_MOD_CBR     (1ULL <<  7)1201 1202/*1203 * AFBC tiled layout1204 *1205 * The tiled layout groups superblocks in 8x8 or 4x4 tiles, where all1206 * superblocks inside a tile are stored together in memory. 8x8 tiles are used1207 * for pixel formats up to and including 32 bpp while 4x4 tiles are used for1208 * larger bpp formats. The order between the tiles is scan line.1209 * When the tiled layout is used, the buffer size (in pixels) must be aligned1210 * to the tile size.1211 */1212#define AFBC_FORMAT_MOD_TILED   (1ULL <<  8)1213 1214/*1215 * AFBC solid color blocks1216 *1217 * Indicates that the buffer makes use of solid-color blocks, whereby bandwidth1218 * can be reduced if a whole superblock is a single color.1219 */1220#define AFBC_FORMAT_MOD_SC      (1ULL <<  9)1221 1222/*1223 * AFBC double-buffer1224 *1225 * Indicates that the buffer is allocated in a layout safe for front-buffer1226 * rendering.1227 */1228#define AFBC_FORMAT_MOD_DB      (1ULL << 10)1229 1230/*1231 * AFBC buffer content hints1232 *1233 * Indicates that the buffer includes per-superblock content hints.1234 */1235#define AFBC_FORMAT_MOD_BCH     (1ULL << 11)1236 1237/* AFBC uncompressed storage mode1238 *1239 * Indicates that the buffer is using AFBC uncompressed storage mode.1240 * In this mode all superblock payloads in the buffer use the uncompressed1241 * storage mode, which is usually only used for data which cannot be compressed.1242 * The buffer layout is the same as for AFBC buffers without USM set, this only1243 * affects the storage mode of the individual superblocks. Note that even a1244 * buffer without USM set may use uncompressed storage mode for some or all1245 * superblocks, USM just guarantees it for all.1246 */1247#define AFBC_FORMAT_MOD_USM	(1ULL << 12)1248 1249/*1250 * Arm Fixed-Rate Compression (AFRC) modifiers1251 *1252 * AFRC is a proprietary fixed rate image compression protocol and format,1253 * designed to provide guaranteed bandwidth and memory footprint1254 * reductions in graphics and media use-cases.1255 *1256 * AFRC buffers consist of one or more planes, with the same components1257 * and meaning as an uncompressed buffer using the same pixel format.1258 *1259 * Within each plane, the pixel/luma/chroma values are grouped into1260 * "coding unit" blocks which are individually compressed to a1261 * fixed size (in bytes). All coding units within a given plane of a buffer1262 * store the same number of values, and have the same compressed size.1263 *1264 * The coding unit size is configurable, allowing different rates of compression.1265 *1266 * The start of each AFRC buffer plane must be aligned to an alignment granule which1267 * depends on the coding unit size.1268 *1269 * Coding Unit Size   Plane Alignment1270 * ----------------   ---------------1271 * 16 bytes           1024 bytes1272 * 24 bytes           512  bytes1273 * 32 bytes           2048 bytes1274 *1275 * Coding units are grouped into paging tiles. AFRC buffer dimensions must be aligned1276 * to a multiple of the paging tile dimensions.1277 * The dimensions of each paging tile depend on whether the buffer is optimised for1278 * scanline (SCAN layout) or rotated (ROT layout) access.1279 *1280 * Layout   Paging Tile Width   Paging Tile Height1281 * ------   -----------------   ------------------1282 * SCAN     16 coding units     4 coding units1283 * ROT      8  coding units     8 coding units1284 *1285 * The dimensions of each coding unit depend on the number of components1286 * in the compressed plane and whether the buffer is optimised for1287 * scanline (SCAN layout) or rotated (ROT layout) access.1288 *1289 * Number of Components in Plane   Layout      Coding Unit Width   Coding Unit Height1290 * -----------------------------   ---------   -----------------   ------------------1291 * 1                               SCAN        16 samples          4 samples1292 * Example: 16x4 luma samples in a 'Y' plane1293 *          16x4 chroma 'V' values, in the 'V' plane of a fully-planar YUV buffer1294 * -----------------------------   ---------   -----------------   ------------------1295 * 1                               ROT         8 samples           8 samples1296 * Example: 8x8 luma samples in a 'Y' plane1297 *          8x8 chroma 'V' values, in the 'V' plane of a fully-planar YUV buffer1298 * -----------------------------   ---------   -----------------   ------------------1299 * 2                               DONT CARE   8 samples           4 samples1300 * Example: 8x4 chroma pairs in the 'UV' plane of a semi-planar YUV buffer1301 * -----------------------------   ---------   -----------------   ------------------1302 * 3                               DONT CARE   4 samples           4 samples1303 * Example: 4x4 pixels in an RGB buffer without alpha1304 * -----------------------------   ---------   -----------------   ------------------1305 * 4                               DONT CARE   4 samples           4 samples1306 * Example: 4x4 pixels in an RGB buffer with alpha1307 */1308 1309#define DRM_FORMAT_MOD_ARM_TYPE_AFRC 0x021310 1311#define DRM_FORMAT_MOD_ARM_AFRC(__afrc_mode) \1312	DRM_FORMAT_MOD_ARM_CODE(DRM_FORMAT_MOD_ARM_TYPE_AFRC, __afrc_mode)1313 1314/*1315 * AFRC coding unit size modifier.1316 *1317 * Indicates the number of bytes used to store each compressed coding unit for1318 * one or more planes in an AFRC encoded buffer. The coding unit size for chrominance1319 * is the same for both Cb and Cr, which may be stored in separate planes.1320 *1321 * AFRC_FORMAT_MOD_CU_SIZE_P0 indicates the number of bytes used to store1322 * each compressed coding unit in the first plane of the buffer. For RGBA buffers1323 * this is the only plane, while for semi-planar and fully-planar YUV buffers,1324 * this corresponds to the luma plane.1325 *1326 * AFRC_FORMAT_MOD_CU_SIZE_P12 indicates the number of bytes used to store1327 * each compressed coding unit in the second and third planes in the buffer.1328 * For semi-planar and fully-planar YUV buffers, this corresponds to the chroma plane(s).1329 *1330 * For single-plane buffers, AFRC_FORMAT_MOD_CU_SIZE_P0 must be specified1331 * and AFRC_FORMAT_MOD_CU_SIZE_P12 must be zero.1332 * For semi-planar and fully-planar buffers, both AFRC_FORMAT_MOD_CU_SIZE_P0 and1333 * AFRC_FORMAT_MOD_CU_SIZE_P12 must be specified.1334 */1335#define AFRC_FORMAT_MOD_CU_SIZE_MASK 0xf1336#define AFRC_FORMAT_MOD_CU_SIZE_16 (1ULL)1337#define AFRC_FORMAT_MOD_CU_SIZE_24 (2ULL)1338#define AFRC_FORMAT_MOD_CU_SIZE_32 (3ULL)1339 1340#define AFRC_FORMAT_MOD_CU_SIZE_P0(__afrc_cu_size) (__afrc_cu_size)1341#define AFRC_FORMAT_MOD_CU_SIZE_P12(__afrc_cu_size) ((__afrc_cu_size) << 4)1342 1343/*1344 * AFRC scanline memory layout.1345 *1346 * Indicates if the buffer uses the scanline-optimised layout1347 * for an AFRC encoded buffer, otherwise, it uses the rotation-optimised layout.1348 * The memory layout is the same for all planes.1349 */1350#define AFRC_FORMAT_MOD_LAYOUT_SCAN (1ULL << 8)1351 1352/*1353 * Arm 16x16 Block U-Interleaved modifier1354 *1355 * This is used by Arm Mali Utgard and Midgard GPUs. It divides the image1356 * into 16x16 pixel blocks. Blocks are stored linearly in order, but pixels1357 * in the block are reordered.1358 */1359#define DRM_FORMAT_MOD_ARM_16X16_BLOCK_U_INTERLEAVED \1360	DRM_FORMAT_MOD_ARM_CODE(DRM_FORMAT_MOD_ARM_TYPE_MISC, 1ULL)1361 1362/*1363 * Allwinner tiled modifier1364 *1365 * This tiling mode is implemented by the VPU found on all Allwinner platforms,1366 * codenamed sunxi. It is associated with a YUV format that uses either 2 or 31367 * planes.1368 *1369 * With this tiling, the luminance samples are disposed in tiles representing1370 * 32x32 pixels and the chrominance samples in tiles representing 32x64 pixels.1371 * The pixel order in each tile is linear and the tiles are disposed linearly,1372 * both in row-major order.1373 */1374#define DRM_FORMAT_MOD_ALLWINNER_TILED fourcc_mod_code(ALLWINNER, 1)1375 1376/*1377 * Amlogic Video Framebuffer Compression modifiers1378 *1379 * Amlogic uses a proprietary lossless image compression protocol and format1380 * for their hardware video codec accelerators, either video decoders or1381 * video input encoders.1382 *1383 * It considerably reduces memory bandwidth while writing and reading1384 * frames in memory.1385 *1386 * The underlying storage is considered to be 3 components, 8bit or 10-bit1387 * per component YCbCr 420, single plane :1388 * - DRM_FORMAT_YUV420_8BIT1389 * - DRM_FORMAT_YUV420_10BIT1390 *1391 * The first 8 bits of the mode defines the layout, then the following 8 bits1392 * defines the options changing the layout.1393 *1394 * Not all combinations are valid, and different SoCs may support different1395 * combinations of layout and options.1396 */1397#define __fourcc_mod_amlogic_layout_mask 0xff1398#define __fourcc_mod_amlogic_options_shift 81399#define __fourcc_mod_amlogic_options_mask 0xff1400 1401#define DRM_FORMAT_MOD_AMLOGIC_FBC(__layout, __options) \1402	fourcc_mod_code(AMLOGIC, \1403			((__layout) & __fourcc_mod_amlogic_layout_mask) | \1404			(((__options) & __fourcc_mod_amlogic_options_mask) \1405			 << __fourcc_mod_amlogic_options_shift))1406 1407/* Amlogic FBC Layouts */1408 1409/*1410 * Amlogic FBC Basic Layout1411 *1412 * The basic layout is composed of:1413 * - a body content organized in 64x32 superblocks with 4096 bytes per1414 *   superblock in default mode.1415 * - a 32 bytes per 128x64 header block1416 *1417 * This layout is transferrable between Amlogic SoCs supporting this modifier.1418 */1419#define AMLOGIC_FBC_LAYOUT_BASIC		(1ULL)1420 1421/*1422 * Amlogic FBC Scatter Memory layout1423 *1424 * Indicates the header contains IOMMU references to the compressed1425 * frames content to optimize memory access and layout.1426 *1427 * In this mode, only the header memory address is needed, thus the1428 * content memory organization is tied to the current producer1429 * execution and cannot be saved/dumped neither transferrable between1430 * Amlogic SoCs supporting this modifier.1431 *1432 * Due to the nature of the layout, these buffers are not expected to1433 * be accessible by the user-space clients, but only accessible by the1434 * hardware producers and consumers.1435 *1436 * The user-space clients should expect a failure while trying to mmap1437 * the DMA-BUF handle returned by the producer.1438 */1439#define AMLOGIC_FBC_LAYOUT_SCATTER		(2ULL)1440 1441/* Amlogic FBC Layout Options Bit Mask */1442 1443/*1444 * Amlogic FBC Memory Saving mode1445 *1446 * Indicates the storage is packed when pixel size is multiple of word1447 * boundaries, i.e. 8bit should be stored in this mode to save allocation1448 * memory.1449 *1450 * This mode reduces body layout to 3072 bytes per 64x32 superblock with1451 * the basic layout and 3200 bytes per 64x32 superblock combined with1452 * the scatter layout.1453 */1454#define AMLOGIC_FBC_OPTION_MEM_SAVING		(1ULL << 0)1455 1456/*1457 * AMD modifiers1458 *1459 * Memory layout:1460 *1461 * without DCC:1462 *   - main surface1463 *1464 * with DCC & without DCC_RETILE:1465 *   - main surface in plane 01466 *   - DCC surface in plane 1 (RB-aligned, pipe-aligned if DCC_PIPE_ALIGN is set)1467 *1468 * with DCC & DCC_RETILE:1469 *   - main surface in plane 01470 *   - displayable DCC surface in plane 1 (not RB-aligned & not pipe-aligned)1471 *   - pipe-aligned DCC surface in plane 2 (RB-aligned & pipe-aligned)1472 *1473 * For multi-plane formats the above surfaces get merged into one plane for1474 * each format plane, based on the required alignment only.1475 *1476 * Bits  Parameter                Notes1477 * ----- ------------------------ ---------------------------------------------1478 *1479 *   7:0 TILE_VERSION             Values are AMD_FMT_MOD_TILE_VER_*1480 *  12:8 TILE                     Values are AMD_FMT_MOD_TILE_<version>_*1481 *    13 DCC1482 *    14 DCC_RETILE1483 *    15 DCC_PIPE_ALIGN1484 *    16 DCC_INDEPENDENT_64B1485 *    17 DCC_INDEPENDENT_128B1486 * 19:18 DCC_MAX_COMPRESSED_BLOCK Values are AMD_FMT_MOD_DCC_BLOCK_*1487 *    20 DCC_CONSTANT_ENCODE1488 * 23:21 PIPE_XOR_BITS            Only for some chips1489 * 26:24 BANK_XOR_BITS            Only for some chips1490 * 29:27 PACKERS                  Only for some chips1491 * 32:30 RB                       Only for some chips1492 * 35:33 PIPE                     Only for some chips1493 * 55:36 -                        Reserved for future use, must be zero1494 */1495#define AMD_FMT_MOD fourcc_mod_code(AMD, 0)1496 1497#define IS_AMD_FMT_MOD(val) (((val) >> 56) == DRM_FORMAT_MOD_VENDOR_AMD)1498 1499/* Reserve 0 for GFX8 and older */1500#define AMD_FMT_MOD_TILE_VER_GFX9 11501#define AMD_FMT_MOD_TILE_VER_GFX10 21502#define AMD_FMT_MOD_TILE_VER_GFX10_RBPLUS 31503#define AMD_FMT_MOD_TILE_VER_GFX11 41504#define AMD_FMT_MOD_TILE_VER_GFX12 51505 1506/*1507 * 64K_S is the same for GFX9/GFX10/GFX10_RBPLUS and hence has GFX9 as canonical1508 * version.1509 */1510#define AMD_FMT_MOD_TILE_GFX9_64K_S 91511 1512/*1513 * 64K_D for non-32 bpp is the same for GFX9/GFX10/GFX10_RBPLUS and hence has1514 * GFX9 as canonical version.1515 *1516 * 64K_D_2D on GFX12 is identical to 64K_D on GFX11.1517 */1518#define AMD_FMT_MOD_TILE_GFX9_64K_D 101519#define AMD_FMT_MOD_TILE_GFX9_64K_S_X 251520#define AMD_FMT_MOD_TILE_GFX9_64K_D_X 261521#define AMD_FMT_MOD_TILE_GFX9_64K_R_X 271522#define AMD_FMT_MOD_TILE_GFX11_256K_R_X 311523 1524/* Gfx12 swizzle modes:1525 *    0 - LINEAR1526 *    1 - 256B_2D  - 2D block dimensions1527 *    2 - 4KB_2D1528 *    3 - 64KB_2D1529 *    4 - 256KB_2D1530 *    5 - 4KB_3D   - 3D block dimensions1531 *    6 - 64KB_3D1532 *    7 - 256KB_3D1533 */1534#define AMD_FMT_MOD_TILE_GFX12_256B_2D 11535#define AMD_FMT_MOD_TILE_GFX12_4K_2D 21536#define AMD_FMT_MOD_TILE_GFX12_64K_2D 31537#define AMD_FMT_MOD_TILE_GFX12_256K_2D 41538 1539#define AMD_FMT_MOD_DCC_BLOCK_64B 01540#define AMD_FMT_MOD_DCC_BLOCK_128B 11541#define AMD_FMT_MOD_DCC_BLOCK_256B 21542 1543#define AMD_FMT_MOD_TILE_VERSION_SHIFT 01544#define AMD_FMT_MOD_TILE_VERSION_MASK 0xFF1545#define AMD_FMT_MOD_TILE_SHIFT 81546#define AMD_FMT_MOD_TILE_MASK 0x1F1547 1548/* Whether DCC compression is enabled. */1549#define AMD_FMT_MOD_DCC_SHIFT 131550#define AMD_FMT_MOD_DCC_MASK 0x11551 1552/*1553 * Whether to include two DCC surfaces, one which is rb & pipe aligned, and1554 * one which is not-aligned.1555 */1556#define AMD_FMT_MOD_DCC_RETILE_SHIFT 141557#define AMD_FMT_MOD_DCC_RETILE_MASK 0x11558 1559/* Only set if DCC_RETILE = false */1560#define AMD_FMT_MOD_DCC_PIPE_ALIGN_SHIFT 151561#define AMD_FMT_MOD_DCC_PIPE_ALIGN_MASK 0x11562 1563#define AMD_FMT_MOD_DCC_INDEPENDENT_64B_SHIFT 161564#define AMD_FMT_MOD_DCC_INDEPENDENT_64B_MASK 0x11565#define AMD_FMT_MOD_DCC_INDEPENDENT_128B_SHIFT 171566#define AMD_FMT_MOD_DCC_INDEPENDENT_128B_MASK 0x11567#define AMD_FMT_MOD_DCC_MAX_COMPRESSED_BLOCK_SHIFT 181568#define AMD_FMT_MOD_DCC_MAX_COMPRESSED_BLOCK_MASK 0x31569 1570/*1571 * DCC supports embedding some clear colors directly in the DCC surface.1572 * However, on older GPUs the rendering HW ignores the embedded clear color1573 * and prefers the driver provided color. This necessitates doing a fastclear1574 * eliminate operation before a process transfers control.1575 *1576 * If this bit is set that means the fastclear eliminate is not needed for these1577 * embeddable colors.1578 */1579#define AMD_FMT_MOD_DCC_CONSTANT_ENCODE_SHIFT 201580#define AMD_FMT_MOD_DCC_CONSTANT_ENCODE_MASK 0x11581 1582/*1583 * The below fields are for accounting for per GPU differences. These are only1584 * relevant for GFX9 and later and if the tile field is *_X/_T.1585 *1586 * PIPE_XOR_BITS = always needed1587 * BANK_XOR_BITS = only for TILE_VER_GFX91588 * PACKERS = only for TILE_VER_GFX10_RBPLUS1589 * RB = only for TILE_VER_GFX9 & DCC1590 * PIPE = only for TILE_VER_GFX9 & DCC & (DCC_RETILE | DCC_PIPE_ALIGN)1591 */1592#define AMD_FMT_MOD_PIPE_XOR_BITS_SHIFT 211593#define AMD_FMT_MOD_PIPE_XOR_BITS_MASK 0x71594#define AMD_FMT_MOD_BANK_XOR_BITS_SHIFT 241595#define AMD_FMT_MOD_BANK_XOR_BITS_MASK 0x71596#define AMD_FMT_MOD_PACKERS_SHIFT 271597#define AMD_FMT_MOD_PACKERS_MASK 0x71598#define AMD_FMT_MOD_RB_SHIFT 301599#define AMD_FMT_MOD_RB_MASK 0x71600#define AMD_FMT_MOD_PIPE_SHIFT 331601#define AMD_FMT_MOD_PIPE_MASK 0x71602 1603#define AMD_FMT_MOD_SET(field, value) \1604	((__u64)(value) << AMD_FMT_MOD_##field##_SHIFT)1605#define AMD_FMT_MOD_GET(field, value) \1606	(((value) >> AMD_FMT_MOD_##field##_SHIFT) & AMD_FMT_MOD_##field##_MASK)1607#define AMD_FMT_MOD_CLEAR(field) \1608	(~((__u64)AMD_FMT_MOD_##field##_MASK << AMD_FMT_MOD_##field##_SHIFT))1609 1610#if defined(__cplusplus)1611}1612#endif1613 1614#endif /* DRM_FOURCC_H */1615