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1// SPDX-License-Identifier: GPL-2.0-or-later2/*3  Red Black Trees4  (C) 1999  Andrea Arcangeli <andrea@suse.de>5  (C) 2002  David Woodhouse <dwmw2@infradead.org>6  (C) 2012  Michel Lespinasse <walken@google.com>7 8 9  linux/lib/rbtree.c10*/11 12#include <linux/rbtree_augmented.h>13#include <linux/export.h>14 15/*16 * red-black trees properties:  https://en.wikipedia.org/wiki/Rbtree17 *18 *  1) A node is either red or black19 *  2) The root is black20 *  3) All leaves (NULL) are black21 *  4) Both children of every red node are black22 *  5) Every simple path from root to leaves contains the same number23 *     of black nodes.24 *25 *  4 and 5 give the O(log n) guarantee, since 4 implies you cannot have two26 *  consecutive red nodes in a path and every red node is therefore followed by27 *  a black. So if B is the number of black nodes on every simple path (as per28 *  5), then the longest possible path due to 4 is 2B.29 *30 *  We shall indicate color with case, where black nodes are uppercase and red31 *  nodes will be lowercase. Unknown color nodes shall be drawn as red within32 *  parentheses and have some accompanying text comment.33 */34 35/*36 * Notes on lockless lookups:37 *38 * All stores to the tree structure (rb_left and rb_right) must be done using39 * WRITE_ONCE(). And we must not inadvertently cause (temporary) loops in the40 * tree structure as seen in program order.41 *42 * These two requirements will allow lockless iteration of the tree -- not43 * correct iteration mind you, tree rotations are not atomic so a lookup might44 * miss entire subtrees.45 *46 * But they do guarantee that any such traversal will only see valid elements47 * and that it will indeed complete -- does not get stuck in a loop.48 *49 * It also guarantees that if the lookup returns an element it is the 'correct'50 * one. But not returning an element does _NOT_ mean it's not present.51 *52 * NOTE:53 *54 * Stores to __rb_parent_color are not important for simple lookups so those55 * are left undone as of now. Nor did I check for loops involving parent56 * pointers.57 */58 59static inline void rb_set_black(struct rb_node *rb)60{61	rb->__rb_parent_color += RB_BLACK;62}63 64static inline struct rb_node *rb_red_parent(struct rb_node *red)65{66	return (struct rb_node *)red->__rb_parent_color;67}68 69/*70 * Helper function for rotations:71 * - old's parent and color get assigned to new72 * - old gets assigned new as a parent and 'color' as a color.73 */74static inline void75__rb_rotate_set_parents(struct rb_node *old, struct rb_node *new,76			struct rb_root *root, int color)77{78	struct rb_node *parent = rb_parent(old);79	new->__rb_parent_color = old->__rb_parent_color;80	rb_set_parent_color(old, new, color);81	__rb_change_child(old, new, parent, root);82}83 84static __always_inline void85__rb_insert(struct rb_node *node, struct rb_root *root,86	    void (*augment_rotate)(struct rb_node *old, struct rb_node *new))87{88	struct rb_node *parent = rb_red_parent(node), *gparent, *tmp;89 90	while (true) {91		/*92		 * Loop invariant: node is red.93		 */94		if (unlikely(!parent)) {95			/*96			 * The inserted node is root. Either this is the97			 * first node, or we recursed at Case 1 below and98			 * are no longer violating 4).99			 */100			rb_set_parent_color(node, NULL, RB_BLACK);101			break;102		}103 104		/*105		 * If there is a black parent, we are done.106		 * Otherwise, take some corrective action as,107		 * per 4), we don't want a red root or two108		 * consecutive red nodes.109		 */110		if(rb_is_black(parent))111			break;112 113		gparent = rb_red_parent(parent);114 115		tmp = gparent->rb_right;116		if (parent != tmp) {	/* parent == gparent->rb_left */117			if (tmp && rb_is_red(tmp)) {118				/*119				 * Case 1 - node's uncle is red (color flips).120				 *121				 *       G            g122				 *      / \          / \123				 *     p   u  -->   P   U124				 *    /            /125				 *   n            n126				 *127				 * However, since g's parent might be red, and128				 * 4) does not allow this, we need to recurse129				 * at g.130				 */131				rb_set_parent_color(tmp, gparent, RB_BLACK);132				rb_set_parent_color(parent, gparent, RB_BLACK);133				node = gparent;134				parent = rb_parent(node);135				rb_set_parent_color(node, parent, RB_RED);136				continue;137			}138 139			tmp = parent->rb_right;140			if (node == tmp) {141				/*142				 * Case 2 - node's uncle is black and node is143				 * the parent's right child (left rotate at parent).144				 *145				 *      G             G146				 *     / \           / \147				 *    p   U  -->    n   U148				 *     \           /149				 *      n         p150				 *151				 * This still leaves us in violation of 4), the152				 * continuation into Case 3 will fix that.153				 */154				tmp = node->rb_left;155				WRITE_ONCE(parent->rb_right, tmp);156				WRITE_ONCE(node->rb_left, parent);157				if (tmp)158					rb_set_parent_color(tmp, parent,159							    RB_BLACK);160				rb_set_parent_color(parent, node, RB_RED);161				augment_rotate(parent, node);162				parent = node;163				tmp = node->rb_right;164			}165 166			/*167			 * Case 3 - node's uncle is black and node is168			 * the parent's left child (right rotate at gparent).169			 *170			 *        G           P171			 *       / \         / \172			 *      p   U  -->  n   g173			 *     /                 \174			 *    n                   U175			 */176			WRITE_ONCE(gparent->rb_left, tmp); /* == parent->rb_right */177			WRITE_ONCE(parent->rb_right, gparent);178			if (tmp)179				rb_set_parent_color(tmp, gparent, RB_BLACK);180			__rb_rotate_set_parents(gparent, parent, root, RB_RED);181			augment_rotate(gparent, parent);182			break;183		} else {184			tmp = gparent->rb_left;185			if (tmp && rb_is_red(tmp)) {186				/* Case 1 - color flips */187				rb_set_parent_color(tmp, gparent, RB_BLACK);188				rb_set_parent_color(parent, gparent, RB_BLACK);189				node = gparent;190				parent = rb_parent(node);191				rb_set_parent_color(node, parent, RB_RED);192				continue;193			}194 195			tmp = parent->rb_left;196			if (node == tmp) {197				/* Case 2 - right rotate at parent */198				tmp = node->rb_right;199				WRITE_ONCE(parent->rb_left, tmp);200				WRITE_ONCE(node->rb_right, parent);201				if (tmp)202					rb_set_parent_color(tmp, parent,203							    RB_BLACK);204				rb_set_parent_color(parent, node, RB_RED);205				augment_rotate(parent, node);206				parent = node;207				tmp = node->rb_left;208			}209 210			/* Case 3 - left rotate at gparent */211			WRITE_ONCE(gparent->rb_right, tmp); /* == parent->rb_left */212			WRITE_ONCE(parent->rb_left, gparent);213			if (tmp)214				rb_set_parent_color(tmp, gparent, RB_BLACK);215			__rb_rotate_set_parents(gparent, parent, root, RB_RED);216			augment_rotate(gparent, parent);217			break;218		}219	}220}221 222/*223 * Inline version for rb_erase() use - we want to be able to inline224 * and eliminate the dummy_rotate callback there225 */226static __always_inline void227____rb_erase_color(struct rb_node *parent, struct rb_root *root,228	void (*augment_rotate)(struct rb_node *old, struct rb_node *new))229{230	struct rb_node *node = NULL, *sibling, *tmp1, *tmp2;231 232	while (true) {233		/*234		 * Loop invariants:235		 * - node is black (or NULL on first iteration)236		 * - node is not the root (parent is not NULL)237		 * - All leaf paths going through parent and node have a238		 *   black node count that is 1 lower than other leaf paths.239		 */240		sibling = parent->rb_right;241		if (node != sibling) {	/* node == parent->rb_left */242			if (rb_is_red(sibling)) {243				/*244				 * Case 1 - left rotate at parent245				 *246				 *     P               S247				 *    / \             / \248				 *   N   s    -->    p   Sr249				 *      / \         / \250				 *     Sl  Sr      N   Sl251				 */252				tmp1 = sibling->rb_left;253				WRITE_ONCE(parent->rb_right, tmp1);254				WRITE_ONCE(sibling->rb_left, parent);255				rb_set_parent_color(tmp1, parent, RB_BLACK);256				__rb_rotate_set_parents(parent, sibling, root,257							RB_RED);258				augment_rotate(parent, sibling);259				sibling = tmp1;260			}261			tmp1 = sibling->rb_right;262			if (!tmp1 || rb_is_black(tmp1)) {263				tmp2 = sibling->rb_left;264				if (!tmp2 || rb_is_black(tmp2)) {265					/*266					 * Case 2 - sibling color flip267					 * (p could be either color here)268					 *269					 *    (p)           (p)270					 *    / \           / \271					 *   N   S    -->  N   s272					 *      / \           / \273					 *     Sl  Sr        Sl  Sr274					 *275					 * This leaves us violating 5) which276					 * can be fixed by flipping p to black277					 * if it was red, or by recursing at p.278					 * p is red when coming from Case 1.279					 */280					rb_set_parent_color(sibling, parent,281							    RB_RED);282					if (rb_is_red(parent))283						rb_set_black(parent);284					else {285						node = parent;286						parent = rb_parent(node);287						if (parent)288							continue;289					}290					break;291				}292				/*293				 * Case 3 - right rotate at sibling294				 * (p could be either color here)295				 *296				 *   (p)           (p)297				 *   / \           / \298				 *  N   S    -->  N   sl299				 *     / \             \300				 *    sl  sr            S301				 *                       \302				 *                        sr303				 *304				 * Note: p might be red, and then both305				 * p and sl are red after rotation(which306				 * breaks property 4). This is fixed in307				 * Case 4 (in __rb_rotate_set_parents()308				 *         which set sl the color of p309				 *         and set p RB_BLACK)310				 *311				 *   (p)            (sl)312				 *   / \            /  \313				 *  N   sl   -->   P    S314				 *       \        /      \315				 *        S      N        sr316				 *         \317				 *          sr318				 */319				tmp1 = tmp2->rb_right;320				WRITE_ONCE(sibling->rb_left, tmp1);321				WRITE_ONCE(tmp2->rb_right, sibling);322				WRITE_ONCE(parent->rb_right, tmp2);323				if (tmp1)324					rb_set_parent_color(tmp1, sibling,325							    RB_BLACK);326				augment_rotate(sibling, tmp2);327				tmp1 = sibling;328				sibling = tmp2;329			}330			/*331			 * Case 4 - left rotate at parent + color flips332			 * (p and sl could be either color here.333			 *  After rotation, p becomes black, s acquires334			 *  p's color, and sl keeps its color)335			 *336			 *      (p)             (s)337			 *      / \             / \338			 *     N   S     -->   P   Sr339			 *        / \         / \340			 *      (sl) sr      N  (sl)341			 */342			tmp2 = sibling->rb_left;343			WRITE_ONCE(parent->rb_right, tmp2);344			WRITE_ONCE(sibling->rb_left, parent);345			rb_set_parent_color(tmp1, sibling, RB_BLACK);346			if (tmp2)347				rb_set_parent(tmp2, parent);348			__rb_rotate_set_parents(parent, sibling, root,349						RB_BLACK);350			augment_rotate(parent, sibling);351			break;352		} else {353			sibling = parent->rb_left;354			if (rb_is_red(sibling)) {355				/* Case 1 - right rotate at parent */356				tmp1 = sibling->rb_right;357				WRITE_ONCE(parent->rb_left, tmp1);358				WRITE_ONCE(sibling->rb_right, parent);359				rb_set_parent_color(tmp1, parent, RB_BLACK);360				__rb_rotate_set_parents(parent, sibling, root,361							RB_RED);362				augment_rotate(parent, sibling);363				sibling = tmp1;364			}365			tmp1 = sibling->rb_left;366			if (!tmp1 || rb_is_black(tmp1)) {367				tmp2 = sibling->rb_right;368				if (!tmp2 || rb_is_black(tmp2)) {369					/* Case 2 - sibling color flip */370					rb_set_parent_color(sibling, parent,371							    RB_RED);372					if (rb_is_red(parent))373						rb_set_black(parent);374					else {375						node = parent;376						parent = rb_parent(node);377						if (parent)378							continue;379					}380					break;381				}382				/* Case 3 - left rotate at sibling */383				tmp1 = tmp2->rb_left;384				WRITE_ONCE(sibling->rb_right, tmp1);385				WRITE_ONCE(tmp2->rb_left, sibling);386				WRITE_ONCE(parent->rb_left, tmp2);387				if (tmp1)388					rb_set_parent_color(tmp1, sibling,389							    RB_BLACK);390				augment_rotate(sibling, tmp2);391				tmp1 = sibling;392				sibling = tmp2;393			}394			/* Case 4 - right rotate at parent + color flips */395			tmp2 = sibling->rb_right;396			WRITE_ONCE(parent->rb_left, tmp2);397			WRITE_ONCE(sibling->rb_right, parent);398			rb_set_parent_color(tmp1, sibling, RB_BLACK);399			if (tmp2)400				rb_set_parent(tmp2, parent);401			__rb_rotate_set_parents(parent, sibling, root,402						RB_BLACK);403			augment_rotate(parent, sibling);404			break;405		}406	}407}408 409/* Non-inline version for rb_erase_augmented() use */410void __rb_erase_color(struct rb_node *parent, struct rb_root *root,411	void (*augment_rotate)(struct rb_node *old, struct rb_node *new))412{413	____rb_erase_color(parent, root, augment_rotate);414}415EXPORT_SYMBOL(__rb_erase_color);416 417/*418 * Non-augmented rbtree manipulation functions.419 *420 * We use dummy augmented callbacks here, and have the compiler optimize them421 * out of the rb_insert_color() and rb_erase() function definitions.422 */423 424static inline void dummy_propagate(struct rb_node *node, struct rb_node *stop) {}425static inline void dummy_copy(struct rb_node *old, struct rb_node *new) {}426static inline void dummy_rotate(struct rb_node *old, struct rb_node *new) {}427 428static const struct rb_augment_callbacks dummy_callbacks = {429	.propagate = dummy_propagate,430	.copy = dummy_copy,431	.rotate = dummy_rotate432};433 434void rb_insert_color(struct rb_node *node, struct rb_root *root)435{436	__rb_insert(node, root, dummy_rotate);437}438EXPORT_SYMBOL(rb_insert_color);439 440void rb_erase(struct rb_node *node, struct rb_root *root)441{442	struct rb_node *rebalance;443	rebalance = __rb_erase_augmented(node, root, &dummy_callbacks);444	if (rebalance)445		____rb_erase_color(rebalance, root, dummy_rotate);446}447EXPORT_SYMBOL(rb_erase);448 449/*450 * Augmented rbtree manipulation functions.451 *452 * This instantiates the same __always_inline functions as in the non-augmented453 * case, but this time with user-defined callbacks.454 */455 456void __rb_insert_augmented(struct rb_node *node, struct rb_root *root,457	void (*augment_rotate)(struct rb_node *old, struct rb_node *new))458{459	__rb_insert(node, root, augment_rotate);460}461EXPORT_SYMBOL(__rb_insert_augmented);462 463/*464 * This function returns the first node (in sort order) of the tree.465 */466struct rb_node *rb_first(const struct rb_root *root)467{468	struct rb_node	*n;469 470	n = root->rb_node;471	if (!n)472		return NULL;473	while (n->rb_left)474		n = n->rb_left;475	return n;476}477EXPORT_SYMBOL(rb_first);478 479struct rb_node *rb_last(const struct rb_root *root)480{481	struct rb_node	*n;482 483	n = root->rb_node;484	if (!n)485		return NULL;486	while (n->rb_right)487		n = n->rb_right;488	return n;489}490EXPORT_SYMBOL(rb_last);491 492struct rb_node *rb_next(const struct rb_node *node)493{494	struct rb_node *parent;495 496	if (RB_EMPTY_NODE(node))497		return NULL;498 499	/*500	 * If we have a right-hand child, go down and then left as far501	 * as we can.502	 */503	if (node->rb_right) {504		node = node->rb_right;505		while (node->rb_left)506			node = node->rb_left;507		return (struct rb_node *)node;508	}509 510	/*511	 * No right-hand children. Everything down and left is smaller than us,512	 * so any 'next' node must be in the general direction of our parent.513	 * Go up the tree; any time the ancestor is a right-hand child of its514	 * parent, keep going up. First time it's a left-hand child of its515	 * parent, said parent is our 'next' node.516	 */517	while ((parent = rb_parent(node)) && node == parent->rb_right)518		node = parent;519 520	return parent;521}522EXPORT_SYMBOL(rb_next);523 524struct rb_node *rb_prev(const struct rb_node *node)525{526	struct rb_node *parent;527 528	if (RB_EMPTY_NODE(node))529		return NULL;530 531	/*532	 * If we have a left-hand child, go down and then right as far533	 * as we can.534	 */535	if (node->rb_left) {536		node = node->rb_left;537		while (node->rb_right)538			node = node->rb_right;539		return (struct rb_node *)node;540	}541 542	/*543	 * No left-hand children. Go up till we find an ancestor which544	 * is a right-hand child of its parent.545	 */546	while ((parent = rb_parent(node)) && node == parent->rb_left)547		node = parent;548 549	return parent;550}551EXPORT_SYMBOL(rb_prev);552 553void rb_replace_node(struct rb_node *victim, struct rb_node *new,554		     struct rb_root *root)555{556	struct rb_node *parent = rb_parent(victim);557 558	/* Copy the pointers/colour from the victim to the replacement */559	*new = *victim;560 561	/* Set the surrounding nodes to point to the replacement */562	if (victim->rb_left)563		rb_set_parent(victim->rb_left, new);564	if (victim->rb_right)565		rb_set_parent(victim->rb_right, new);566	__rb_change_child(victim, new, parent, root);567}568EXPORT_SYMBOL(rb_replace_node);569 570void rb_replace_node_rcu(struct rb_node *victim, struct rb_node *new,571			 struct rb_root *root)572{573	struct rb_node *parent = rb_parent(victim);574 575	/* Copy the pointers/colour from the victim to the replacement */576	*new = *victim;577 578	/* Set the surrounding nodes to point to the replacement */579	if (victim->rb_left)580		rb_set_parent(victim->rb_left, new);581	if (victim->rb_right)582		rb_set_parent(victim->rb_right, new);583 584	/* Set the parent's pointer to the new node last after an RCU barrier585	 * so that the pointers onwards are seen to be set correctly when doing586	 * an RCU walk over the tree.587	 */588	__rb_change_child_rcu(victim, new, parent, root);589}590EXPORT_SYMBOL(rb_replace_node_rcu);591 592static struct rb_node *rb_left_deepest_node(const struct rb_node *node)593{594	for (;;) {595		if (node->rb_left)596			node = node->rb_left;597		else if (node->rb_right)598			node = node->rb_right;599		else600			return (struct rb_node *)node;601	}602}603 604struct rb_node *rb_next_postorder(const struct rb_node *node)605{606	const struct rb_node *parent;607	if (!node)608		return NULL;609	parent = rb_parent(node);610 611	/* If we're sitting on node, we've already seen our children */612	if (parent && node == parent->rb_left && parent->rb_right) {613		/* If we are the parent's left node, go to the parent's right614		 * node then all the way down to the left */615		return rb_left_deepest_node(parent->rb_right);616	} else617		/* Otherwise we are the parent's right node, and the parent618		 * should be next */619		return (struct rb_node *)parent;620}621EXPORT_SYMBOL(rb_next_postorder);622 623struct rb_node *rb_first_postorder(const struct rb_root *root)624{625	if (!root->rb_node)626		return NULL;627 628	return rb_left_deepest_node(root->rb_node);629}630EXPORT_SYMBOL(rb_first_postorder);631