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1// SPDX-License-Identifier: GPL-2.0-only2/*3 * Copyright (C) 2016 Facebook4 * Copyright (C) 2013-2014 Jens Axboe5 */6 7#include <linux/sched.h>8#include <linux/random.h>9#include <linux/sbitmap.h>10#include <linux/seq_file.h>11 12static int init_alloc_hint(struct sbitmap *sb, gfp_t flags)13{14	unsigned depth = sb->depth;15 16	sb->alloc_hint = alloc_percpu_gfp(unsigned int, flags);17	if (!sb->alloc_hint)18		return -ENOMEM;19 20	if (depth && !sb->round_robin) {21		int i;22 23		for_each_possible_cpu(i)24			*per_cpu_ptr(sb->alloc_hint, i) = get_random_u32_below(depth);25	}26	return 0;27}28 29static inline unsigned update_alloc_hint_before_get(struct sbitmap *sb,30						    unsigned int depth)31{32	unsigned hint;33 34	hint = this_cpu_read(*sb->alloc_hint);35	if (unlikely(hint >= depth)) {36		hint = depth ? get_random_u32_below(depth) : 0;37		this_cpu_write(*sb->alloc_hint, hint);38	}39 40	return hint;41}42 43static inline void update_alloc_hint_after_get(struct sbitmap *sb,44					       unsigned int depth,45					       unsigned int hint,46					       unsigned int nr)47{48	if (nr == -1) {49		/* If the map is full, a hint won't do us much good. */50		this_cpu_write(*sb->alloc_hint, 0);51	} else if (nr == hint || unlikely(sb->round_robin)) {52		/* Only update the hint if we used it. */53		hint = nr + 1;54		if (hint >= depth - 1)55			hint = 0;56		this_cpu_write(*sb->alloc_hint, hint);57	}58}59 60/*61 * See if we have deferred clears that we can batch move62 */63static inline bool sbitmap_deferred_clear(struct sbitmap_word *map,64		unsigned int depth, unsigned int alloc_hint, bool wrap)65{66	unsigned long mask, word_mask;67 68	guard(raw_spinlock_irqsave)(&map->swap_lock);69 70	if (!map->cleared) {71		if (depth == 0)72			return false;73 74		word_mask = (~0UL) >> (BITS_PER_LONG - depth);75		/*76		 * The current behavior is to always retry after moving77		 * ->cleared to word, and we change it to retry in case78		 * of any free bits. To avoid an infinite loop, we need79		 * to take wrap & alloc_hint into account, otherwise a80		 * soft lockup may occur.81		 */82		if (!wrap && alloc_hint)83			word_mask &= ~((1UL << alloc_hint) - 1);84 85		return (READ_ONCE(map->word) & word_mask) != word_mask;86	}87 88	/*89	 * First get a stable cleared mask, setting the old mask to 0.90	 */91	mask = xchg(&map->cleared, 0);92 93	/*94	 * Now clear the masked bits in our free word95	 */96	atomic_long_andnot(mask, (atomic_long_t *)&map->word);97	BUILD_BUG_ON(sizeof(atomic_long_t) != sizeof(map->word));98	return true;99}100 101int sbitmap_init_node(struct sbitmap *sb, unsigned int depth, int shift,102		      gfp_t flags, int node, bool round_robin,103		      bool alloc_hint)104{105	unsigned int bits_per_word;106	int i;107 108	if (shift < 0)109		shift = sbitmap_calculate_shift(depth);110 111	bits_per_word = 1U << shift;112	if (bits_per_word > BITS_PER_LONG)113		return -EINVAL;114 115	sb->shift = shift;116	sb->depth = depth;117	sb->map_nr = DIV_ROUND_UP(sb->depth, bits_per_word);118	sb->round_robin = round_robin;119 120	if (depth == 0) {121		sb->map = NULL;122		return 0;123	}124 125	if (alloc_hint) {126		if (init_alloc_hint(sb, flags))127			return -ENOMEM;128	} else {129		sb->alloc_hint = NULL;130	}131 132	sb->map = kvzalloc_node(sb->map_nr * sizeof(*sb->map), flags, node);133	if (!sb->map) {134		free_percpu(sb->alloc_hint);135		return -ENOMEM;136	}137 138	for (i = 0; i < sb->map_nr; i++)139		raw_spin_lock_init(&sb->map[i].swap_lock);140 141	return 0;142}143EXPORT_SYMBOL_GPL(sbitmap_init_node);144 145void sbitmap_resize(struct sbitmap *sb, unsigned int depth)146{147	unsigned int bits_per_word = 1U << sb->shift;148	unsigned int i;149 150	for (i = 0; i < sb->map_nr; i++)151		sbitmap_deferred_clear(&sb->map[i], 0, 0, 0);152 153	sb->depth = depth;154	sb->map_nr = DIV_ROUND_UP(sb->depth, bits_per_word);155}156EXPORT_SYMBOL_GPL(sbitmap_resize);157 158static int __sbitmap_get_word(unsigned long *word, unsigned long depth,159			      unsigned int hint, bool wrap)160{161	int nr;162 163	/* don't wrap if starting from 0 */164	wrap = wrap && hint;165 166	while (1) {167		nr = find_next_zero_bit(word, depth, hint);168		if (unlikely(nr >= depth)) {169			/*170			 * We started with an offset, and we didn't reset the171			 * offset to 0 in a failure case, so start from 0 to172			 * exhaust the map.173			 */174			if (hint && wrap) {175				hint = 0;176				continue;177			}178			return -1;179		}180 181		if (!test_and_set_bit_lock(nr, word))182			break;183 184		hint = nr + 1;185		if (hint >= depth - 1)186			hint = 0;187	}188 189	return nr;190}191 192static int sbitmap_find_bit_in_word(struct sbitmap_word *map,193				    unsigned int depth,194				    unsigned int alloc_hint,195				    bool wrap)196{197	int nr;198 199	do {200		nr = __sbitmap_get_word(&map->word, depth,201					alloc_hint, wrap);202		if (nr != -1)203			break;204		if (!sbitmap_deferred_clear(map, depth, alloc_hint, wrap))205			break;206	} while (1);207 208	return nr;209}210 211static int sbitmap_find_bit(struct sbitmap *sb,212			    unsigned int depth,213			    unsigned int index,214			    unsigned int alloc_hint,215			    bool wrap)216{217	unsigned int i;218	int nr = -1;219 220	for (i = 0; i < sb->map_nr; i++) {221		nr = sbitmap_find_bit_in_word(&sb->map[index],222					      min_t(unsigned int,223						    __map_depth(sb, index),224						    depth),225					      alloc_hint, wrap);226 227		if (nr != -1) {228			nr += index << sb->shift;229			break;230		}231 232		/* Jump to next index. */233		alloc_hint = 0;234		if (++index >= sb->map_nr)235			index = 0;236	}237 238	return nr;239}240 241static int __sbitmap_get(struct sbitmap *sb, unsigned int alloc_hint)242{243	unsigned int index;244 245	index = SB_NR_TO_INDEX(sb, alloc_hint);246 247	/*248	 * Unless we're doing round robin tag allocation, just use the249	 * alloc_hint to find the right word index. No point in looping250	 * twice in find_next_zero_bit() for that case.251	 */252	if (sb->round_robin)253		alloc_hint = SB_NR_TO_BIT(sb, alloc_hint);254	else255		alloc_hint = 0;256 257	return sbitmap_find_bit(sb, UINT_MAX, index, alloc_hint,258				!sb->round_robin);259}260 261int sbitmap_get(struct sbitmap *sb)262{263	int nr;264	unsigned int hint, depth;265 266	if (WARN_ON_ONCE(unlikely(!sb->alloc_hint)))267		return -1;268 269	depth = READ_ONCE(sb->depth);270	hint = update_alloc_hint_before_get(sb, depth);271	nr = __sbitmap_get(sb, hint);272	update_alloc_hint_after_get(sb, depth, hint, nr);273 274	return nr;275}276EXPORT_SYMBOL_GPL(sbitmap_get);277 278static int __sbitmap_get_shallow(struct sbitmap *sb,279				 unsigned int alloc_hint,280				 unsigned long shallow_depth)281{282	unsigned int index;283 284	index = SB_NR_TO_INDEX(sb, alloc_hint);285	alloc_hint = SB_NR_TO_BIT(sb, alloc_hint);286 287	return sbitmap_find_bit(sb, shallow_depth, index, alloc_hint, true);288}289 290int sbitmap_get_shallow(struct sbitmap *sb, unsigned long shallow_depth)291{292	int nr;293	unsigned int hint, depth;294 295	if (WARN_ON_ONCE(unlikely(!sb->alloc_hint)))296		return -1;297 298	depth = READ_ONCE(sb->depth);299	hint = update_alloc_hint_before_get(sb, depth);300	nr = __sbitmap_get_shallow(sb, hint, shallow_depth);301	update_alloc_hint_after_get(sb, depth, hint, nr);302 303	return nr;304}305EXPORT_SYMBOL_GPL(sbitmap_get_shallow);306 307bool sbitmap_any_bit_set(const struct sbitmap *sb)308{309	unsigned int i;310 311	for (i = 0; i < sb->map_nr; i++) {312		if (sb->map[i].word & ~sb->map[i].cleared)313			return true;314	}315	return false;316}317EXPORT_SYMBOL_GPL(sbitmap_any_bit_set);318 319static unsigned int __sbitmap_weight(const struct sbitmap *sb, bool set)320{321	unsigned int i, weight = 0;322 323	for (i = 0; i < sb->map_nr; i++) {324		const struct sbitmap_word *word = &sb->map[i];325		unsigned int word_depth = __map_depth(sb, i);326 327		if (set)328			weight += bitmap_weight(&word->word, word_depth);329		else330			weight += bitmap_weight(&word->cleared, word_depth);331	}332	return weight;333}334 335static unsigned int sbitmap_cleared(const struct sbitmap *sb)336{337	return __sbitmap_weight(sb, false);338}339 340unsigned int sbitmap_weight(const struct sbitmap *sb)341{342	return __sbitmap_weight(sb, true) - sbitmap_cleared(sb);343}344EXPORT_SYMBOL_GPL(sbitmap_weight);345 346void sbitmap_show(struct sbitmap *sb, struct seq_file *m)347{348	seq_printf(m, "depth=%u\n", sb->depth);349	seq_printf(m, "busy=%u\n", sbitmap_weight(sb));350	seq_printf(m, "cleared=%u\n", sbitmap_cleared(sb));351	seq_printf(m, "bits_per_word=%u\n", 1U << sb->shift);352	seq_printf(m, "map_nr=%u\n", sb->map_nr);353}354EXPORT_SYMBOL_GPL(sbitmap_show);355 356static inline void emit_byte(struct seq_file *m, unsigned int offset, u8 byte)357{358	if ((offset & 0xf) == 0) {359		if (offset != 0)360			seq_putc(m, '\n');361		seq_printf(m, "%08x:", offset);362	}363	if ((offset & 0x1) == 0)364		seq_putc(m, ' ');365	seq_printf(m, "%02x", byte);366}367 368void sbitmap_bitmap_show(struct sbitmap *sb, struct seq_file *m)369{370	u8 byte = 0;371	unsigned int byte_bits = 0;372	unsigned int offset = 0;373	int i;374 375	for (i = 0; i < sb->map_nr; i++) {376		unsigned long word = READ_ONCE(sb->map[i].word);377		unsigned long cleared = READ_ONCE(sb->map[i].cleared);378		unsigned int word_bits = __map_depth(sb, i);379 380		word &= ~cleared;381 382		while (word_bits > 0) {383			unsigned int bits = min(8 - byte_bits, word_bits);384 385			byte |= (word & (BIT(bits) - 1)) << byte_bits;386			byte_bits += bits;387			if (byte_bits == 8) {388				emit_byte(m, offset, byte);389				byte = 0;390				byte_bits = 0;391				offset++;392			}393			word >>= bits;394			word_bits -= bits;395		}396	}397	if (byte_bits) {398		emit_byte(m, offset, byte);399		offset++;400	}401	if (offset)402		seq_putc(m, '\n');403}404EXPORT_SYMBOL_GPL(sbitmap_bitmap_show);405 406static unsigned int sbq_calc_wake_batch(struct sbitmap_queue *sbq,407					unsigned int depth)408{409	unsigned int wake_batch;410	unsigned int shallow_depth;411 412	/*413	 * Each full word of the bitmap has bits_per_word bits, and there might414	 * be a partial word. There are depth / bits_per_word full words and415	 * depth % bits_per_word bits left over. In bitwise arithmetic:416	 *417	 * bits_per_word = 1 << shift418	 * depth / bits_per_word = depth >> shift419	 * depth % bits_per_word = depth & ((1 << shift) - 1)420	 *421	 * Each word can be limited to sbq->min_shallow_depth bits.422	 */423	shallow_depth = min(1U << sbq->sb.shift, sbq->min_shallow_depth);424	depth = ((depth >> sbq->sb.shift) * shallow_depth +425		 min(depth & ((1U << sbq->sb.shift) - 1), shallow_depth));426	wake_batch = clamp_t(unsigned int, depth / SBQ_WAIT_QUEUES, 1,427			     SBQ_WAKE_BATCH);428 429	return wake_batch;430}431 432int sbitmap_queue_init_node(struct sbitmap_queue *sbq, unsigned int depth,433			    int shift, bool round_robin, gfp_t flags, int node)434{435	int ret;436	int i;437 438	ret = sbitmap_init_node(&sbq->sb, depth, shift, flags, node,439				round_robin, true);440	if (ret)441		return ret;442 443	sbq->min_shallow_depth = UINT_MAX;444	sbq->wake_batch = sbq_calc_wake_batch(sbq, depth);445	atomic_set(&sbq->wake_index, 0);446	atomic_set(&sbq->ws_active, 0);447	atomic_set(&sbq->completion_cnt, 0);448	atomic_set(&sbq->wakeup_cnt, 0);449 450	sbq->ws = kzalloc_node(SBQ_WAIT_QUEUES * sizeof(*sbq->ws), flags, node);451	if (!sbq->ws) {452		sbitmap_free(&sbq->sb);453		return -ENOMEM;454	}455 456	for (i = 0; i < SBQ_WAIT_QUEUES; i++)457		init_waitqueue_head(&sbq->ws[i].wait);458 459	return 0;460}461EXPORT_SYMBOL_GPL(sbitmap_queue_init_node);462 463static void sbitmap_queue_update_wake_batch(struct sbitmap_queue *sbq,464					    unsigned int depth)465{466	unsigned int wake_batch;467 468	wake_batch = sbq_calc_wake_batch(sbq, depth);469	if (sbq->wake_batch != wake_batch)470		WRITE_ONCE(sbq->wake_batch, wake_batch);471}472 473void sbitmap_queue_recalculate_wake_batch(struct sbitmap_queue *sbq,474					    unsigned int users)475{476	unsigned int wake_batch;477	unsigned int depth = (sbq->sb.depth + users - 1) / users;478 479	wake_batch = clamp_val(depth / SBQ_WAIT_QUEUES,480			1, SBQ_WAKE_BATCH);481 482	WRITE_ONCE(sbq->wake_batch, wake_batch);483}484EXPORT_SYMBOL_GPL(sbitmap_queue_recalculate_wake_batch);485 486void sbitmap_queue_resize(struct sbitmap_queue *sbq, unsigned int depth)487{488	sbitmap_queue_update_wake_batch(sbq, depth);489	sbitmap_resize(&sbq->sb, depth);490}491EXPORT_SYMBOL_GPL(sbitmap_queue_resize);492 493int __sbitmap_queue_get(struct sbitmap_queue *sbq)494{495	return sbitmap_get(&sbq->sb);496}497EXPORT_SYMBOL_GPL(__sbitmap_queue_get);498 499unsigned long __sbitmap_queue_get_batch(struct sbitmap_queue *sbq, int nr_tags,500					unsigned int *offset)501{502	struct sbitmap *sb = &sbq->sb;503	unsigned int hint, depth;504	unsigned long index, nr;505	int i;506 507	if (unlikely(sb->round_robin))508		return 0;509 510	depth = READ_ONCE(sb->depth);511	hint = update_alloc_hint_before_get(sb, depth);512 513	index = SB_NR_TO_INDEX(sb, hint);514 515	for (i = 0; i < sb->map_nr; i++) {516		struct sbitmap_word *map = &sb->map[index];517		unsigned long get_mask;518		unsigned int map_depth = __map_depth(sb, index);519		unsigned long val;520 521		sbitmap_deferred_clear(map, 0, 0, 0);522		val = READ_ONCE(map->word);523		if (val == (1UL << (map_depth - 1)) - 1)524			goto next;525 526		nr = find_first_zero_bit(&val, map_depth);527		if (nr + nr_tags <= map_depth) {528			atomic_long_t *ptr = (atomic_long_t *) &map->word;529 530			get_mask = ((1UL << nr_tags) - 1) << nr;531			while (!atomic_long_try_cmpxchg(ptr, &val,532							  get_mask | val))533				;534			get_mask = (get_mask & ~val) >> nr;535			if (get_mask) {536				*offset = nr + (index << sb->shift);537				update_alloc_hint_after_get(sb, depth, hint,538							*offset + nr_tags - 1);539				return get_mask;540			}541		}542next:543		/* Jump to next index. */544		if (++index >= sb->map_nr)545			index = 0;546	}547 548	return 0;549}550 551int sbitmap_queue_get_shallow(struct sbitmap_queue *sbq,552			      unsigned int shallow_depth)553{554	WARN_ON_ONCE(shallow_depth < sbq->min_shallow_depth);555 556	return sbitmap_get_shallow(&sbq->sb, shallow_depth);557}558EXPORT_SYMBOL_GPL(sbitmap_queue_get_shallow);559 560void sbitmap_queue_min_shallow_depth(struct sbitmap_queue *sbq,561				     unsigned int min_shallow_depth)562{563	sbq->min_shallow_depth = min_shallow_depth;564	sbitmap_queue_update_wake_batch(sbq, sbq->sb.depth);565}566EXPORT_SYMBOL_GPL(sbitmap_queue_min_shallow_depth);567 568static void __sbitmap_queue_wake_up(struct sbitmap_queue *sbq, int nr)569{570	int i, wake_index, woken;571 572	if (!atomic_read(&sbq->ws_active))573		return;574 575	wake_index = atomic_read(&sbq->wake_index);576	for (i = 0; i < SBQ_WAIT_QUEUES; i++) {577		struct sbq_wait_state *ws = &sbq->ws[wake_index];578 579		/*580		 * Advance the index before checking the current queue.581		 * It improves fairness, by ensuring the queue doesn't582		 * need to be fully emptied before trying to wake up583		 * from the next one.584		 */585		wake_index = sbq_index_inc(wake_index);586 587		if (waitqueue_active(&ws->wait)) {588			woken = wake_up_nr(&ws->wait, nr);589			if (woken == nr)590				break;591			nr -= woken;592		}593	}594 595	if (wake_index != atomic_read(&sbq->wake_index))596		atomic_set(&sbq->wake_index, wake_index);597}598 599void sbitmap_queue_wake_up(struct sbitmap_queue *sbq, int nr)600{601	unsigned int wake_batch = READ_ONCE(sbq->wake_batch);602	unsigned int wakeups;603 604	if (!atomic_read(&sbq->ws_active))605		return;606 607	atomic_add(nr, &sbq->completion_cnt);608	wakeups = atomic_read(&sbq->wakeup_cnt);609 610	do {611		if (atomic_read(&sbq->completion_cnt) - wakeups < wake_batch)612			return;613	} while (!atomic_try_cmpxchg(&sbq->wakeup_cnt,614				     &wakeups, wakeups + wake_batch));615 616	__sbitmap_queue_wake_up(sbq, wake_batch);617}618EXPORT_SYMBOL_GPL(sbitmap_queue_wake_up);619 620static inline void sbitmap_update_cpu_hint(struct sbitmap *sb, int cpu, int tag)621{622	if (likely(!sb->round_robin && tag < sb->depth))623		data_race(*per_cpu_ptr(sb->alloc_hint, cpu) = tag);624}625 626void sbitmap_queue_clear_batch(struct sbitmap_queue *sbq, int offset,627				int *tags, int nr_tags)628{629	struct sbitmap *sb = &sbq->sb;630	unsigned long *addr = NULL;631	unsigned long mask = 0;632	int i;633 634	smp_mb__before_atomic();635	for (i = 0; i < nr_tags; i++) {636		const int tag = tags[i] - offset;637		unsigned long *this_addr;638 639		/* since we're clearing a batch, skip the deferred map */640		this_addr = &sb->map[SB_NR_TO_INDEX(sb, tag)].word;641		if (!addr) {642			addr = this_addr;643		} else if (addr != this_addr) {644			atomic_long_andnot(mask, (atomic_long_t *) addr);645			mask = 0;646			addr = this_addr;647		}648		mask |= (1UL << SB_NR_TO_BIT(sb, tag));649	}650 651	if (mask)652		atomic_long_andnot(mask, (atomic_long_t *) addr);653 654	smp_mb__after_atomic();655	sbitmap_queue_wake_up(sbq, nr_tags);656	sbitmap_update_cpu_hint(&sbq->sb, raw_smp_processor_id(),657					tags[nr_tags - 1] - offset);658}659 660void sbitmap_queue_clear(struct sbitmap_queue *sbq, unsigned int nr,661			 unsigned int cpu)662{663	/*664	 * Once the clear bit is set, the bit may be allocated out.665	 *666	 * Orders READ/WRITE on the associated instance(such as request667	 * of blk_mq) by this bit for avoiding race with re-allocation,668	 * and its pair is the memory barrier implied in __sbitmap_get_word.669	 *670	 * One invariant is that the clear bit has to be zero when the bit671	 * is in use.672	 */673	smp_mb__before_atomic();674	sbitmap_deferred_clear_bit(&sbq->sb, nr);675 676	/*677	 * Pairs with the memory barrier in set_current_state() to ensure the678	 * proper ordering of clear_bit_unlock()/waitqueue_active() in the waker679	 * and test_and_set_bit_lock()/prepare_to_wait()/finish_wait() in the680	 * waiter. See the comment on waitqueue_active().681	 */682	smp_mb__after_atomic();683	sbitmap_queue_wake_up(sbq, 1);684	sbitmap_update_cpu_hint(&sbq->sb, cpu, nr);685}686EXPORT_SYMBOL_GPL(sbitmap_queue_clear);687 688void sbitmap_queue_wake_all(struct sbitmap_queue *sbq)689{690	int i, wake_index;691 692	/*693	 * Pairs with the memory barrier in set_current_state() like in694	 * sbitmap_queue_wake_up().695	 */696	smp_mb();697	wake_index = atomic_read(&sbq->wake_index);698	for (i = 0; i < SBQ_WAIT_QUEUES; i++) {699		struct sbq_wait_state *ws = &sbq->ws[wake_index];700 701		if (waitqueue_active(&ws->wait))702			wake_up(&ws->wait);703 704		wake_index = sbq_index_inc(wake_index);705	}706}707EXPORT_SYMBOL_GPL(sbitmap_queue_wake_all);708 709void sbitmap_queue_show(struct sbitmap_queue *sbq, struct seq_file *m)710{711	bool first;712	int i;713 714	sbitmap_show(&sbq->sb, m);715 716	seq_puts(m, "alloc_hint={");717	first = true;718	for_each_possible_cpu(i) {719		if (!first)720			seq_puts(m, ", ");721		first = false;722		seq_printf(m, "%u", *per_cpu_ptr(sbq->sb.alloc_hint, i));723	}724	seq_puts(m, "}\n");725 726	seq_printf(m, "wake_batch=%u\n", sbq->wake_batch);727	seq_printf(m, "wake_index=%d\n", atomic_read(&sbq->wake_index));728	seq_printf(m, "ws_active=%d\n", atomic_read(&sbq->ws_active));729 730	seq_puts(m, "ws={\n");731	for (i = 0; i < SBQ_WAIT_QUEUES; i++) {732		struct sbq_wait_state *ws = &sbq->ws[i];733		seq_printf(m, "\t{.wait=%s},\n",734			   waitqueue_active(&ws->wait) ? "active" : "inactive");735	}736	seq_puts(m, "}\n");737 738	seq_printf(m, "round_robin=%d\n", sbq->sb.round_robin);739	seq_printf(m, "min_shallow_depth=%u\n", sbq->min_shallow_depth);740}741EXPORT_SYMBOL_GPL(sbitmap_queue_show);742 743void sbitmap_add_wait_queue(struct sbitmap_queue *sbq,744			    struct sbq_wait_state *ws,745			    struct sbq_wait *sbq_wait)746{747	if (!sbq_wait->sbq) {748		sbq_wait->sbq = sbq;749		atomic_inc(&sbq->ws_active);750		add_wait_queue(&ws->wait, &sbq_wait->wait);751	}752}753EXPORT_SYMBOL_GPL(sbitmap_add_wait_queue);754 755void sbitmap_del_wait_queue(struct sbq_wait *sbq_wait)756{757	list_del_init(&sbq_wait->wait.entry);758	if (sbq_wait->sbq) {759		atomic_dec(&sbq_wait->sbq->ws_active);760		sbq_wait->sbq = NULL;761	}762}763EXPORT_SYMBOL_GPL(sbitmap_del_wait_queue);764 765void sbitmap_prepare_to_wait(struct sbitmap_queue *sbq,766			     struct sbq_wait_state *ws,767			     struct sbq_wait *sbq_wait, int state)768{769	if (!sbq_wait->sbq) {770		atomic_inc(&sbq->ws_active);771		sbq_wait->sbq = sbq;772	}773	prepare_to_wait_exclusive(&ws->wait, &sbq_wait->wait, state);774}775EXPORT_SYMBOL_GPL(sbitmap_prepare_to_wait);776 777void sbitmap_finish_wait(struct sbitmap_queue *sbq, struct sbq_wait_state *ws,778			 struct sbq_wait *sbq_wait)779{780	finish_wait(&ws->wait, &sbq_wait->wait);781	if (sbq_wait->sbq) {782		atomic_dec(&sbq->ws_active);783		sbq_wait->sbq = NULL;784	}785}786EXPORT_SYMBOL_GPL(sbitmap_finish_wait);787