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1// SPDX-License-Identifier: GPL-2.02// dice-weiss.c - a part of driver for DICE based devices3//4// Copyright (c) 2023 Rolf Anderegg and Michele Perrone5 6#include "dice.h"7 8struct dice_weiss_spec {9	unsigned int tx_pcm_chs[MAX_STREAMS][SND_DICE_RATE_MODE_COUNT];10	unsigned int rx_pcm_chs[MAX_STREAMS][SND_DICE_RATE_MODE_COUNT];11};12 13// Weiss DAC202: 192kHz 2-channel DAC14static const struct dice_weiss_spec dac202 = {15	.tx_pcm_chs = {{2, 2, 2}, {0, 0, 0} },16	.rx_pcm_chs = {{2, 2, 2}, {0, 0, 0} },17};18 19// Weiss MAN301: 192kHz 2-channel music archive network player20static const struct dice_weiss_spec man301 = {21	.tx_pcm_chs = {{2, 2, 2}, {0, 0, 0} },22	.rx_pcm_chs = {{2, 2, 2}, {0, 0, 0} },23};24 25// Weiss INT202: 192kHz unidirectional 2-channel digital Firewire nterface26static const struct dice_weiss_spec int202 = {27	.tx_pcm_chs = {{2, 2, 2}, {0, 0, 0} },28	.rx_pcm_chs = {{2, 2, 2}, {0, 0, 0} },29};30 31// Weiss INT203: 192kHz bidirectional 2-channel digital Firewire nterface32static const struct dice_weiss_spec int203 = {33	.tx_pcm_chs = {{2, 2, 2}, {0, 0, 0} },34	.rx_pcm_chs = {{2, 2, 2}, {0, 0, 0} },35};36 37// Weiss ADC2: 192kHz A/D converter with microphone preamps and line nputs38static const struct dice_weiss_spec adc2 = {39	.tx_pcm_chs = {{2, 2, 2}, {0, 0, 0} },40	.rx_pcm_chs = {{2, 2, 2}, {0, 0, 0} },41};42 43// Weiss DAC2/Minerva: 192kHz 2-channel DAC44static const struct dice_weiss_spec dac2_minerva = {45	.tx_pcm_chs = {{2, 2, 2}, {0, 0, 0} },46	.rx_pcm_chs = {{2, 2, 2}, {0, 0, 0} },47};48 49// Weiss Vesta: 192kHz 2-channel Firewire to AES/EBU interface50static const struct dice_weiss_spec vesta = {51	.tx_pcm_chs = {{2, 2, 2}, {0, 0, 0} },52	.rx_pcm_chs = {{2, 2, 2}, {0, 0, 0} },53};54 55// Weiss AFI1: 192kHz 24-channel Firewire to ADAT or AES/EBU interface56static const struct dice_weiss_spec afi1 = {57	.tx_pcm_chs = {{24, 16, 8}, {0, 0, 0} },58	.rx_pcm_chs = {{24, 16, 8}, {0, 0, 0} },59};60 61int snd_dice_detect_weiss_formats(struct snd_dice *dice)62{63	static const struct {64		u32 model_id;65		const struct dice_weiss_spec *spec;66	} *entry, entries[] = {67		{0x000007, &dac202},68		{0x000008, &dac202}, // Maya edition: same audio I/O as DAC202.69		{0x000006, &int202},70		{0x00000a, &int203},71		{0x00000b, &man301},72		{0x000001, &adc2},73		{0x000003, &dac2_minerva},74		{0x000002, &vesta},75		{0x000004, &afi1},76	};77	struct fw_csr_iterator it;78	int key, val, model_id;79	int i;80 81	model_id = 0;82	fw_csr_iterator_init(&it, dice->unit->directory);83	while (fw_csr_iterator_next(&it, &key, &val)) {84		if (key == CSR_MODEL) {85			model_id = val;86			break;87		}88	}89 90	for (i = 0; i < ARRAY_SIZE(entries); ++i) {91		entry = entries + i;92		if (entry->model_id == model_id)93			break;94	}95	if (i == ARRAY_SIZE(entries))96		return -ENODEV;97 98	memcpy(dice->tx_pcm_chs, entry->spec->tx_pcm_chs,99	       MAX_STREAMS * SND_DICE_RATE_MODE_COUNT * sizeof(unsigned int));100	memcpy(dice->rx_pcm_chs, entry->spec->rx_pcm_chs,101	       MAX_STREAMS * SND_DICE_RATE_MODE_COUNT * sizeof(unsigned int));102 103	return 0;104}105