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1// SPDX-License-Identifier: GPL-2.0-or-later2/*3 *  Midi synth routines for the Emu8k/Emu10k14 *5 *  Copyright (C) 1999 Steve Ratcliffe6 *  Copyright (c) 1999-2000 Takashi Iwai <tiwai@suse.de>7 *8 *  Contains code based on awe_wave.c by Takashi Iwai9 */10 11#include "emux_voice.h"12#include <linux/slab.h>13 14#ifdef SNDRV_EMUX_USE_RAW_EFFECT15/*16 * effects table17 */18 19#define xoffsetof(type,tag)	((long)(&((type)NULL)->tag) - (long)(NULL))20 21#define parm_offset(tag)	xoffsetof(struct soundfont_voice_parm *, tag)22 23#define PARM_IS_BYTE		(1 << 0)24#define PARM_IS_WORD		(1 << 1)25#define PARM_IS_ALIGNED		(3 << 2)26#define PARM_IS_ALIGN_HI	(1 << 2)27#define PARM_IS_ALIGN_LO	(2 << 2)28#define PARM_IS_SIGNED		(1 << 4)29 30#define PARM_WORD	(PARM_IS_WORD)31#define PARM_BYTE_LO	(PARM_IS_BYTE|PARM_IS_ALIGN_LO)32#define PARM_BYTE_HI	(PARM_IS_BYTE|PARM_IS_ALIGN_HI)33#define PARM_BYTE	(PARM_IS_BYTE)34#define PARM_SIGN_LO	(PARM_IS_BYTE|PARM_IS_ALIGN_LO|PARM_IS_SIGNED)35#define PARM_SIGN_HI	(PARM_IS_BYTE|PARM_IS_ALIGN_HI|PARM_IS_SIGNED)36 37static struct emux_parm_defs {38	int type;	/* byte or word */39	int low, high;	/* value range */40	long offset;	/* offset in parameter record (-1 = not written) */41	int update;	/* flgas for real-time update */42} parm_defs[EMUX_NUM_EFFECTS] = {43	{PARM_WORD, 0, 0x8000, parm_offset(moddelay), 0},	/* env1 delay */44	{PARM_BYTE_LO, 1, 0x80, parm_offset(modatkhld), 0},	/* env1 attack */45	{PARM_BYTE_HI, 0, 0x7e, parm_offset(modatkhld), 0},	/* env1 hold */46	{PARM_BYTE_LO, 1, 0x7f, parm_offset(moddcysus), 0},	/* env1 decay */47	{PARM_BYTE_LO, 1, 0x7f, parm_offset(modrelease), 0},	/* env1 release */48	{PARM_BYTE_HI, 0, 0x7f, parm_offset(moddcysus), 0},	/* env1 sustain */49	{PARM_BYTE_HI, 0, 0xff, parm_offset(pefe), 0},	/* env1 pitch */50	{PARM_BYTE_LO, 0, 0xff, parm_offset(pefe), 0},	/* env1 fc */51 52	{PARM_WORD, 0, 0x8000, parm_offset(voldelay), 0},	/* env2 delay */53	{PARM_BYTE_LO, 1, 0x80, parm_offset(volatkhld), 0},	/* env2 attack */54	{PARM_BYTE_HI, 0, 0x7e, parm_offset(volatkhld), 0},	/* env2 hold */55	{PARM_BYTE_LO, 1, 0x7f, parm_offset(voldcysus), 0},	/* env2 decay */56	{PARM_BYTE_LO, 1, 0x7f, parm_offset(volrelease), 0},	/* env2 release */57	{PARM_BYTE_HI, 0, 0x7f, parm_offset(voldcysus), 0},	/* env2 sustain */58 59	{PARM_WORD, 0, 0x8000, parm_offset(lfo1delay), 0},	/* lfo1 delay */60	{PARM_BYTE_LO, 0, 0xff, parm_offset(tremfrq), SNDRV_EMUX_UPDATE_TREMFREQ},	/* lfo1 freq */61	{PARM_SIGN_HI, -128, 127, parm_offset(tremfrq), SNDRV_EMUX_UPDATE_TREMFREQ},	/* lfo1 vol */62	{PARM_SIGN_HI, -128, 127, parm_offset(fmmod), SNDRV_EMUX_UPDATE_FMMOD},	/* lfo1 pitch */63	{PARM_BYTE_LO, 0, 0xff, parm_offset(fmmod), SNDRV_EMUX_UPDATE_FMMOD},	/* lfo1 cutoff */64 65	{PARM_WORD, 0, 0x8000, parm_offset(lfo2delay), 0},	/* lfo2 delay */66	{PARM_BYTE_LO, 0, 0xff, parm_offset(fm2frq2), SNDRV_EMUX_UPDATE_FM2FRQ2},	/* lfo2 freq */67	{PARM_SIGN_HI, -128, 127, parm_offset(fm2frq2), SNDRV_EMUX_UPDATE_FM2FRQ2},	/* lfo2 pitch */68 69	{PARM_WORD, 0, 0xffff, -1, SNDRV_EMUX_UPDATE_PITCH},	/* initial pitch */70	{PARM_BYTE, 0, 0xff, parm_offset(chorus), 0},	/* chorus */71	{PARM_BYTE, 0, 0xff, parm_offset(reverb), 0},	/* reverb */72	{PARM_BYTE, 0, 0xff, parm_offset(cutoff), SNDRV_EMUX_UPDATE_VOLUME},	/* cutoff */73	{PARM_BYTE, 0, 15, parm_offset(filterQ), SNDRV_EMUX_UPDATE_Q},	/* resonance */74 75	{PARM_WORD, 0, 0xffff, -1, 0},	/* sample start */76	{PARM_WORD, 0, 0xffff, -1, 0},	/* loop start */77	{PARM_WORD, 0, 0xffff, -1, 0},	/* loop end */78	{PARM_WORD, 0, 0xffff, -1, 0},	/* coarse sample start */79	{PARM_WORD, 0, 0xffff, -1, 0},	/* coarse loop start */80	{PARM_WORD, 0, 0xffff, -1, 0},	/* coarse loop end */81	{PARM_BYTE, 0, 0xff, -1, SNDRV_EMUX_UPDATE_VOLUME},	/* initial attenuation */82};83 84/* set byte effect value */85static void86effect_set_byte(unsigned char *valp, struct snd_midi_channel *chan, int type)87{88	short effect;89	struct snd_emux_effect_table *fx = chan->private;90 91	effect = fx->val[type];92	if (fx->flag[type] == EMUX_FX_FLAG_ADD) {93		if (parm_defs[type].type & PARM_IS_SIGNED)94			effect += *(char*)valp;95		else96			effect += *valp;97	}98	if (effect < parm_defs[type].low)99		effect = parm_defs[type].low;100	else if (effect > parm_defs[type].high)101		effect = parm_defs[type].high;102	*valp = (unsigned char)effect;103}104 105/* set word effect value */106static void107effect_set_word(unsigned short *valp, struct snd_midi_channel *chan, int type)108{109	int effect;110	struct snd_emux_effect_table *fx = chan->private;111 112	effect = *(unsigned short*)&fx->val[type];113	if (fx->flag[type] == EMUX_FX_FLAG_ADD)114		effect += *valp;115	if (effect < parm_defs[type].low)116		effect = parm_defs[type].low;117	else if (effect > parm_defs[type].high)118		effect = parm_defs[type].high;119	*valp = (unsigned short)effect;120}121 122/* address offset */123static int124effect_get_offset(struct snd_midi_channel *chan, int lo, int hi, int mode)125{126	int addr = 0;127	struct snd_emux_effect_table *fx = chan->private;128 129	if (fx->flag[hi])130		addr = (short)fx->val[hi];131	addr = addr << 15;132	if (fx->flag[lo])133		addr += (short)fx->val[lo];134	if (!(mode & SNDRV_SFNT_SAMPLE_8BITS))135		addr /= 2;136	return addr;137}138 139#if IS_ENABLED(CONFIG_SND_SEQUENCER_OSS)140/* change effects - for OSS sequencer compatibility */141void142snd_emux_send_effect_oss(struct snd_emux_port *port,143			 struct snd_midi_channel *chan, int type, int val)144{145	int mode;146 147	if (type & 0x40)148		mode = EMUX_FX_FLAG_OFF;149	else if (type & 0x80)150		mode = EMUX_FX_FLAG_ADD;151	else152		mode = EMUX_FX_FLAG_SET;153	type &= 0x3f;154 155	snd_emux_send_effect(port, chan, type, val, mode);156}157#endif158 159/* Modify the effect value.160 * if update is necessary, call emu8000_control161 */162void163snd_emux_send_effect(struct snd_emux_port *port, struct snd_midi_channel *chan,164		     int type, int val, int mode)165{166	int i;167	int offset;168	unsigned char *srcp, *origp;169	struct snd_emux *emu;170	struct snd_emux_effect_table *fx;171	unsigned long flags;172 173	emu = port->emu;174	fx = chan->private;175	if (emu == NULL || fx == NULL)176		return;177	if (type < 0 || type >= EMUX_NUM_EFFECTS)178		return;179 180	fx->val[type] = val;181	fx->flag[type] = mode;182 183	/* do we need to modify the register in realtime ? */184	if (!parm_defs[type].update)185		return;186	offset = parm_defs[type].offset;187	if (offset < 0)188		return;189 190#ifdef SNDRV_LITTLE_ENDIAN191	if (parm_defs[type].type & PARM_IS_ALIGN_HI)192		offset++;193#else194	if (parm_defs[type].type & PARM_IS_ALIGN_LO)195		offset++;196#endif197	/* modify the register values */198	spin_lock_irqsave(&emu->voice_lock, flags);199	for (i = 0; i < emu->max_voices; i++) {200		struct snd_emux_voice *vp = &emu->voices[i];201		if (!STATE_IS_PLAYING(vp->state) || vp->chan != chan)202			continue;203		srcp = (unsigned char*)&vp->reg.parm + offset;204		origp = (unsigned char*)&vp->zone->v.parm + offset;205		if (parm_defs[i].type & PARM_IS_BYTE) {206			*srcp = *origp;207			effect_set_byte(srcp, chan, type);208		} else {209			*(unsigned short*)srcp = *(unsigned short*)origp;210			effect_set_word((unsigned short*)srcp, chan, type);211		}212	}213	spin_unlock_irqrestore(&emu->voice_lock, flags);214 215	/* activate them */216	snd_emux_update_channel(port, chan, parm_defs[type].update);217}218 219 220/* copy wavetable registers to voice table */221void222snd_emux_setup_effect(struct snd_emux_voice *vp)223{224	struct snd_midi_channel *chan = vp->chan;225	struct snd_emux_effect_table *fx;226	unsigned char *srcp;227	int i;228 229	fx = chan->private;230	if (!fx)231		return;232 233	/* modify the register values via effect table */234	for (i = 0; i < EMUX_FX_END; i++) {235		int offset;236		if (!fx->flag[i])237			continue;238		offset = parm_defs[i].offset;239		if (offset < 0)240			continue;241#ifdef SNDRV_LITTLE_ENDIAN242		if (parm_defs[i].type & PARM_IS_ALIGN_HI)243			offset++;244#else245		if (parm_defs[i].type & PARM_IS_ALIGN_LO)246			offset++;247#endif248		srcp = (unsigned char*)&vp->reg.parm + offset;249		if (parm_defs[i].type & PARM_IS_BYTE)250			effect_set_byte(srcp, chan, i);251		else252			effect_set_word((unsigned short*)srcp, chan, i);253	}254 255	/* correct sample and loop points */256	vp->reg.start += effect_get_offset(chan, EMUX_FX_SAMPLE_START,257					   EMUX_FX_COARSE_SAMPLE_START,258					   vp->reg.sample_mode);259 260	vp->reg.loopstart += effect_get_offset(chan, EMUX_FX_LOOP_START,261					       EMUX_FX_COARSE_LOOP_START,262					       vp->reg.sample_mode);263 264	vp->reg.loopend += effect_get_offset(chan, EMUX_FX_LOOP_END,265					     EMUX_FX_COARSE_LOOP_END,266					     vp->reg.sample_mode);267}268 269/*270 * effect table271 */272void273snd_emux_create_effect(struct snd_emux_port *p)274{275	int i;276	p->effect = kcalloc(p->chset.max_channels,277			    sizeof(struct snd_emux_effect_table), GFP_KERNEL);278	if (p->effect) {279		for (i = 0; i < p->chset.max_channels; i++)280			p->chset.channels[i].private = p->effect + i;281	} else {282		for (i = 0; i < p->chset.max_channels; i++)283			p->chset.channels[i].private = NULL;284	}285}286 287void288snd_emux_delete_effect(struct snd_emux_port *p)289{290	kfree(p->effect);291	p->effect = NULL;292}293 294void295snd_emux_clear_effect(struct snd_emux_port *p)296{297	if (p->effect) {298		memset(p->effect, 0, sizeof(struct snd_emux_effect_table) *299		       p->chset.max_channels);300	}301}302 303#endif /* SNDRV_EMUX_USE_RAW_EFFECT */304