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1// SPDX-License-Identifier: GPL-2.0-or-later2/*3 * Soundfont generic routines.4 * It is intended that these should be used by any driver that is willing5 * to accept soundfont patches.6 *7 * Copyright (C) 1999 Steve Ratcliffe8 * Copyright (c) 1999-2000 Takashi Iwai <tiwai@suse.de>9 */10/*11 * Deal with reading in of a soundfont. Code follows the OSS way12 * of doing things so that the old sfxload utility can be used.13 * Everything may change when there is an alsa way of doing things.14 */15#include <linux/uaccess.h>16#include <linux/slab.h>17#include <linux/export.h>18#include <sound/core.h>19#include <sound/soundfont.h>20#include <sound/seq_oss_legacy.h>21 22/* Prototypes for static functions */23 24static int open_patch(struct snd_sf_list *sflist, const char __user *data,25 int count, int client);26static struct snd_soundfont *newsf(struct snd_sf_list *sflist, int type, char *name);27static int is_identical_font(struct snd_soundfont *sf, int type, unsigned char *name);28static int close_patch(struct snd_sf_list *sflist);29static int probe_data(struct snd_sf_list *sflist, int sample_id);30static void set_zone_counter(struct snd_sf_list *sflist,31 struct snd_soundfont *sf, struct snd_sf_zone *zp);32static struct snd_sf_zone *sf_zone_new(struct snd_sf_list *sflist,33 struct snd_soundfont *sf);34static void set_sample_counter(struct snd_sf_list *sflist,35 struct snd_soundfont *sf, struct snd_sf_sample *sp);36static struct snd_sf_sample *sf_sample_new(struct snd_sf_list *sflist,37 struct snd_soundfont *sf);38static void sf_sample_delete(struct snd_sf_list *sflist,39 struct snd_soundfont *sf, struct snd_sf_sample *sp);40static int load_map(struct snd_sf_list *sflist, const void __user *data, int count);41static int load_info(struct snd_card *card, struct snd_sf_list *sflist,42 const void __user *data, long count);43static int remove_info(struct snd_sf_list *sflist, struct snd_soundfont *sf,44 int bank, int instr);45static void init_voice_info(struct soundfont_voice_info *avp);46static void init_voice_parm(struct soundfont_voice_parm *pp);47static struct snd_sf_sample *set_sample(struct snd_soundfont *sf,48 struct soundfont_voice_info *avp);49static struct snd_sf_sample *find_sample(struct snd_soundfont *sf, int sample_id);50static int load_data(struct snd_sf_list *sflist, const void __user *data, long count);51static void rebuild_presets(struct snd_sf_list *sflist);52static void add_preset(struct snd_sf_list *sflist, struct snd_sf_zone *cur);53static void delete_preset(struct snd_sf_list *sflist, struct snd_sf_zone *zp);54static struct snd_sf_zone *search_first_zone(struct snd_sf_list *sflist,55 int bank, int preset, int key);56static int search_zones(struct snd_sf_list *sflist, int *notep, int vel,57 int preset, int bank, struct snd_sf_zone **table,58 int max_layers, int level);59static int get_index(int bank, int instr, int key);60static void snd_sf_init(struct snd_sf_list *sflist);61static void snd_sf_clear(struct snd_sf_list *sflist);62 63/*64 * lock access to sflist65 */66static void67lock_preset(struct snd_sf_list *sflist)68{69 unsigned long flags;70 mutex_lock(&sflist->presets_mutex);71 spin_lock_irqsave(&sflist->lock, flags);72 sflist->presets_locked = 1;73 spin_unlock_irqrestore(&sflist->lock, flags);74}75 76 77/*78 * remove lock79 */80static void81unlock_preset(struct snd_sf_list *sflist)82{83 unsigned long flags;84 spin_lock_irqsave(&sflist->lock, flags);85 sflist->presets_locked = 0;86 spin_unlock_irqrestore(&sflist->lock, flags);87 mutex_unlock(&sflist->presets_mutex);88}89 90 91/*92 * close the patch if the patch was opened by this client.93 */94int95snd_soundfont_close_check(struct snd_sf_list *sflist, int client)96{97 unsigned long flags;98 spin_lock_irqsave(&sflist->lock, flags);99 if (sflist->open_client == client) {100 spin_unlock_irqrestore(&sflist->lock, flags);101 return close_patch(sflist);102 }103 spin_unlock_irqrestore(&sflist->lock, flags);104 return 0;105}106 107 108/*109 * Deal with a soundfont patch. Any driver could use these routines110 * although it was designed for the AWE64.111 *112 * The sample_write and callargs parameters allow a callback into113 * the actual driver to write sample data to the board or whatever114 * it wants to do with it.115 */116int117snd_soundfont_load(struct snd_card *card,118 struct snd_sf_list *sflist, const void __user *data,119 long count, int client)120{121 struct soundfont_patch_info patch;122 unsigned long flags;123 int rc;124 125 if (count < (long)sizeof(patch)) {126 dev_err(card->dev, "patch record too small %ld\n", count);127 return -EINVAL;128 }129 if (copy_from_user(&patch, data, sizeof(patch)))130 return -EFAULT;131 132 count -= sizeof(patch);133 data += sizeof(patch);134 135 if (patch.key != SNDRV_OSS_SOUNDFONT_PATCH) {136 dev_err(card->dev, "The wrong kind of patch %x\n", patch.key);137 return -EINVAL;138 }139 if (count < patch.len) {140 dev_err(card->dev, "Patch too short %ld, need %d\n",141 count, patch.len);142 return -EINVAL;143 }144 if (patch.len < 0) {145 dev_err(card->dev, "poor length %d\n", patch.len);146 return -EINVAL;147 }148 149 if (patch.type == SNDRV_SFNT_OPEN_PATCH) {150 /* grab sflist to open */151 lock_preset(sflist);152 rc = open_patch(sflist, data, count, client);153 unlock_preset(sflist);154 return rc;155 }156 157 /* check if other client already opened patch */158 spin_lock_irqsave(&sflist->lock, flags);159 if (sflist->open_client != client) {160 spin_unlock_irqrestore(&sflist->lock, flags);161 return -EBUSY;162 }163 spin_unlock_irqrestore(&sflist->lock, flags);164 165 lock_preset(sflist);166 rc = -EINVAL;167 switch (patch.type) {168 case SNDRV_SFNT_LOAD_INFO:169 rc = load_info(card, sflist, data, count);170 break;171 case SNDRV_SFNT_LOAD_DATA:172 rc = load_data(sflist, data, count);173 break;174 case SNDRV_SFNT_CLOSE_PATCH:175 rc = close_patch(sflist);176 break;177 case SNDRV_SFNT_REPLACE_DATA:178 /*rc = replace_data(&patch, data, count);*/179 break;180 case SNDRV_SFNT_MAP_PRESET:181 rc = load_map(sflist, data, count);182 break;183 case SNDRV_SFNT_PROBE_DATA:184 rc = probe_data(sflist, patch.optarg);185 break;186 case SNDRV_SFNT_REMOVE_INFO:187 /* patch must be opened */188 if (!sflist->currsf) {189 dev_err(card->dev,190 "soundfont: remove_info: patch not opened\n");191 rc = -EINVAL;192 } else {193 int bank, instr;194 bank = ((unsigned short)patch.optarg >> 8) & 0xff;195 instr = (unsigned short)patch.optarg & 0xff;196 if (! remove_info(sflist, sflist->currsf, bank, instr))197 rc = -EINVAL;198 else199 rc = 0;200 }201 break;202 }203 unlock_preset(sflist);204 205 return rc;206}207 208 209/* check if specified type is special font (GUS or preset-alias) */210static inline int211is_special_type(int type)212{213 type &= 0x0f;214 return (type == SNDRV_SFNT_PAT_TYPE_GUS ||215 type == SNDRV_SFNT_PAT_TYPE_MAP);216}217 218 219/* open patch; create sf list */220static int221open_patch(struct snd_sf_list *sflist, const char __user *data,222 int count, int client)223{224 struct soundfont_open_parm parm;225 struct snd_soundfont *sf;226 unsigned long flags;227 228 spin_lock_irqsave(&sflist->lock, flags);229 if (sflist->open_client >= 0 || sflist->currsf) {230 spin_unlock_irqrestore(&sflist->lock, flags);231 return -EBUSY;232 }233 spin_unlock_irqrestore(&sflist->lock, flags);234 235 if (copy_from_user(&parm, data, sizeof(parm)))236 return -EFAULT;237 238 if (is_special_type(parm.type)) {239 parm.type |= SNDRV_SFNT_PAT_SHARED;240 sf = newsf(sflist, parm.type, NULL);241 } else 242 sf = newsf(sflist, parm.type, parm.name);243 if (sf == NULL) {244 return -ENOMEM;245 }246 247 spin_lock_irqsave(&sflist->lock, flags);248 sflist->open_client = client;249 sflist->currsf = sf;250 spin_unlock_irqrestore(&sflist->lock, flags);251 252 return 0;253}254 255/*256 * Allocate a new soundfont structure.257 */258static struct snd_soundfont *259newsf(struct snd_sf_list *sflist, int type, char *name)260{261 struct snd_soundfont *sf;262 263 /* check the shared fonts */264 if (type & SNDRV_SFNT_PAT_SHARED) {265 for (sf = sflist->fonts; sf; sf = sf->next) {266 if (is_identical_font(sf, type, name)) {267 return sf;268 }269 }270 }271 272 /* not found -- create a new one */273 sf = kzalloc(sizeof(*sf), GFP_KERNEL);274 if (sf == NULL)275 return NULL;276 sf->id = sflist->fonts_size;277 sflist->fonts_size++;278 279 /* prepend this record */280 sf->next = sflist->fonts;281 sflist->fonts = sf;282 283 sf->type = type;284 sf->zones = NULL;285 sf->samples = NULL;286 if (name)287 memcpy(sf->name, name, SNDRV_SFNT_PATCH_NAME_LEN);288 289 return sf;290}291 292/* check if the given name matches to the existing list */293static int294is_identical_font(struct snd_soundfont *sf, int type, unsigned char *name)295{296 return ((sf->type & SNDRV_SFNT_PAT_SHARED) &&297 (sf->type & 0x0f) == (type & 0x0f) &&298 (name == NULL ||299 memcmp(sf->name, name, SNDRV_SFNT_PATCH_NAME_LEN) == 0));300}301 302/*303 * Close the current patch.304 */305static int306close_patch(struct snd_sf_list *sflist)307{308 unsigned long flags;309 310 spin_lock_irqsave(&sflist->lock, flags);311 sflist->currsf = NULL;312 sflist->open_client = -1;313 spin_unlock_irqrestore(&sflist->lock, flags);314 315 rebuild_presets(sflist);316 317 return 0;318 319}320 321/* probe sample in the current list -- nothing to be loaded */322static int323probe_data(struct snd_sf_list *sflist, int sample_id)324{325 /* patch must be opened */326 if (sflist->currsf) {327 /* search the specified sample by optarg */328 if (find_sample(sflist->currsf, sample_id))329 return 0;330 }331 return -EINVAL;332}333 334/*335 * increment zone counter336 */337static void338set_zone_counter(struct snd_sf_list *sflist, struct snd_soundfont *sf,339 struct snd_sf_zone *zp)340{341 zp->counter = sflist->zone_counter++;342 if (sf->type & SNDRV_SFNT_PAT_LOCKED)343 sflist->zone_locked = sflist->zone_counter;344}345 346/*347 * allocate a new zone record348 */349static struct snd_sf_zone *350sf_zone_new(struct snd_sf_list *sflist, struct snd_soundfont *sf)351{352 struct snd_sf_zone *zp;353 354 zp = kzalloc(sizeof(*zp), GFP_KERNEL);355 if (!zp)356 return NULL;357 zp->next = sf->zones;358 sf->zones = zp;359 360 init_voice_info(&zp->v);361 362 set_zone_counter(sflist, sf, zp);363 return zp;364}365 366 367/*368 * increment sample counter369 */370static void371set_sample_counter(struct snd_sf_list *sflist, struct snd_soundfont *sf,372 struct snd_sf_sample *sp)373{374 sp->counter = sflist->sample_counter++;375 if (sf->type & SNDRV_SFNT_PAT_LOCKED)376 sflist->sample_locked = sflist->sample_counter;377}378 379/*380 * allocate a new sample list record381 */382static struct snd_sf_sample *383sf_sample_new(struct snd_sf_list *sflist, struct snd_soundfont *sf)384{385 struct snd_sf_sample *sp;386 387 sp = kzalloc(sizeof(*sp), GFP_KERNEL);388 if (!sp)389 return NULL;390 391 sp->next = sf->samples;392 sf->samples = sp;393 394 set_sample_counter(sflist, sf, sp);395 return sp;396}397 398/*399 * delete sample list -- this is an exceptional job.400 * only the last allocated sample can be deleted.401 */402static void403sf_sample_delete(struct snd_sf_list *sflist, struct snd_soundfont *sf,404 struct snd_sf_sample *sp)405{406 /* only last sample is accepted */407 if (sp == sf->samples) {408 sf->samples = sp->next;409 kfree(sp);410 }411}412 413 414/* load voice map */415static int416load_map(struct snd_sf_list *sflist, const void __user *data, int count)417{418 struct snd_sf_zone *zp, *prevp;419 struct snd_soundfont *sf;420 struct soundfont_voice_map map;421 422 /* get the link info */423 if (count < (int)sizeof(map))424 return -EINVAL;425 if (copy_from_user(&map, data, sizeof(map)))426 return -EFAULT;427 428 if (map.map_instr < 0 || map.map_instr >= SF_MAX_INSTRUMENTS)429 return -EINVAL;430 431 sf = newsf(sflist, SNDRV_SFNT_PAT_TYPE_MAP|SNDRV_SFNT_PAT_SHARED, NULL);432 if (sf == NULL)433 return -ENOMEM;434 435 prevp = NULL;436 for (zp = sf->zones; zp; prevp = zp, zp = zp->next) {437 if (zp->mapped &&438 zp->instr == map.map_instr &&439 zp->bank == map.map_bank &&440 zp->v.low == map.map_key &&441 zp->v.start == map.src_instr &&442 zp->v.end == map.src_bank &&443 zp->v.fixkey == map.src_key) {444 /* the same mapping is already present */445 /* relink this record to the link head */446 if (prevp) {447 prevp->next = zp->next;448 zp->next = sf->zones;449 sf->zones = zp;450 }451 /* update the counter */452 set_zone_counter(sflist, sf, zp);453 return 0;454 }455 }456 457 /* create a new zone */458 zp = sf_zone_new(sflist, sf);459 if (!zp)460 return -ENOMEM;461 462 zp->bank = map.map_bank;463 zp->instr = map.map_instr;464 zp->mapped = 1;465 if (map.map_key >= 0) {466 zp->v.low = map.map_key;467 zp->v.high = map.map_key;468 }469 zp->v.start = map.src_instr;470 zp->v.end = map.src_bank;471 zp->v.fixkey = map.src_key;472 zp->v.sf_id = sf->id;473 474 add_preset(sflist, zp);475 476 return 0;477}478 479 480/* remove the present instrument layers */481static int482remove_info(struct snd_sf_list *sflist, struct snd_soundfont *sf,483 int bank, int instr)484{485 struct snd_sf_zone *prev, *next, *p;486 int removed = 0;487 488 prev = NULL;489 for (p = sf->zones; p; p = next) {490 next = p->next;491 if (! p->mapped &&492 p->bank == bank && p->instr == instr) {493 /* remove this layer */494 if (prev)495 prev->next = next;496 else497 sf->zones = next;498 removed++;499 kfree(p);500 } else501 prev = p;502 }503 if (removed)504 rebuild_presets(sflist);505 return removed;506}507 508 509/*510 * Read an info record from the user buffer and save it on the current511 * open soundfont.512 */513static int514load_info(struct snd_card *card,515 struct snd_sf_list *sflist, const void __user *data, long count)516{517 struct snd_soundfont *sf;518 struct snd_sf_zone *zone;519 struct soundfont_voice_rec_hdr hdr;520 int i;521 522 /* patch must be opened */523 sf = sflist->currsf;524 if (!sf)525 return -EINVAL;526 527 if (is_special_type(sf->type))528 return -EINVAL;529 530 if (count < (long)sizeof(hdr)) {531 dev_err(card->dev, "Soundfont error: invalid patch zone length\n");532 return -EINVAL;533 }534 if (copy_from_user((char*)&hdr, data, sizeof(hdr)))535 return -EFAULT;536 537 data += sizeof(hdr);538 count -= sizeof(hdr);539 540 if (hdr.nvoices <= 0 || hdr.nvoices >= 100) {541 dev_err(card->dev, "Soundfont error: Illegal voice number %d\n",542 hdr.nvoices);543 return -EINVAL;544 }545 546 if (count < (long)sizeof(struct soundfont_voice_info) * hdr.nvoices) {547 dev_err(card->dev,548 "Soundfont Error: patch length(%ld) is smaller than nvoices(%d)\n",549 count, hdr.nvoices);550 return -EINVAL;551 }552 553 switch (hdr.write_mode) {554 case SNDRV_SFNT_WR_EXCLUSIVE:555 /* exclusive mode - if the instrument already exists,556 return error */557 for (zone = sf->zones; zone; zone = zone->next) {558 if (!zone->mapped &&559 zone->bank == hdr.bank &&560 zone->instr == hdr.instr)561 return -EINVAL;562 }563 break;564 case SNDRV_SFNT_WR_REPLACE:565 /* replace mode - remove the instrument if it already exists */566 remove_info(sflist, sf, hdr.bank, hdr.instr);567 break;568 }569 570 for (i = 0; i < hdr.nvoices; i++) {571 struct snd_sf_zone tmpzone;572 573 /* copy awe_voice_info parameters */574 if (copy_from_user(&tmpzone.v, data, sizeof(tmpzone.v))) {575 return -EFAULT;576 }577 578 data += sizeof(tmpzone.v);579 count -= sizeof(tmpzone.v);580 581 tmpzone.bank = hdr.bank;582 tmpzone.instr = hdr.instr;583 tmpzone.mapped = 0;584 tmpzone.v.sf_id = sf->id;585 if (tmpzone.v.mode & SNDRV_SFNT_MODE_INIT_PARM)586 init_voice_parm(&tmpzone.v.parm);587 588 /* create a new zone */589 zone = sf_zone_new(sflist, sf);590 if (!zone)591 return -ENOMEM;592 593 /* copy the temporary data */594 zone->bank = tmpzone.bank;595 zone->instr = tmpzone.instr;596 zone->v = tmpzone.v;597 598 /* look up the sample */599 zone->sample = set_sample(sf, &zone->v);600 }601 602 return 0;603}604 605 606/* initialize voice_info record */607static void608init_voice_info(struct soundfont_voice_info *avp)609{610 memset(avp, 0, sizeof(*avp));611 612 avp->root = 60;613 avp->high = 127;614 avp->velhigh = 127;615 avp->fixkey = -1;616 avp->fixvel = -1;617 avp->fixpan = -1;618 avp->pan = -1;619 avp->amplitude = 127;620 avp->scaleTuning = 100;621 622 init_voice_parm(&avp->parm);623}624 625/* initialize voice_parm record:626 * Env1/2: delay=0, attack=0, hold=0, sustain=0, decay=0, release=0.627 * Vibrato and Tremolo effects are zero.628 * Cutoff is maximum.629 * Chorus and Reverb effects are zero.630 */631static void632init_voice_parm(struct soundfont_voice_parm *pp)633{634 memset(pp, 0, sizeof(*pp));635 636 pp->moddelay = 0x8000;637 pp->modatkhld = 0x7f7f;638 pp->moddcysus = 0x7f7f;639 pp->modrelease = 0x807f;640 641 pp->voldelay = 0x8000;642 pp->volatkhld = 0x7f7f;643 pp->voldcysus = 0x7f7f;644 pp->volrelease = 0x807f;645 646 pp->lfo1delay = 0x8000;647 pp->lfo2delay = 0x8000;648 649 pp->cutoff = 0xff;650} 651 652/* search the specified sample */653static struct snd_sf_sample *654set_sample(struct snd_soundfont *sf, struct soundfont_voice_info *avp)655{656 struct snd_sf_sample *sample;657 658 sample = find_sample(sf, avp->sample);659 if (sample == NULL)660 return NULL;661 662 /* add in the actual sample offsets:663 * The voice_info addresses define only the relative offset664 * from sample pointers. Here we calculate the actual DRAM665 * offset from sample pointers.666 */667 avp->start += sample->v.start;668 avp->end += sample->v.end;669 avp->loopstart += sample->v.loopstart;670 avp->loopend += sample->v.loopend;671 672 /* copy mode flags */673 avp->sample_mode = sample->v.mode_flags;674 675 return sample;676}677 678/* find the sample pointer with the given id in the soundfont */679static struct snd_sf_sample *680find_sample(struct snd_soundfont *sf, int sample_id)681{682 struct snd_sf_sample *p;683 684 if (sf == NULL)685 return NULL;686 687 for (p = sf->samples; p; p = p->next) {688 if (p->v.sample == sample_id)689 return p;690 }691 return NULL;692}693 694 695static int696validate_sample_info(struct soundfont_sample_info *si)697{698 if (si->end < 0 || si->end > si->size)699 return -EINVAL;700 if (si->loopstart < 0 || si->loopstart > si->end)701 return -EINVAL;702 if (si->loopend < 0 || si->loopend > si->end)703 return -EINVAL;704 /* be sure loop points start < end */705 if (si->loopstart > si->loopend)706 swap(si->loopstart, si->loopend);707 return 0;708}709 710/*711 * Load sample information, this can include data to be loaded onto712 * the soundcard. It can also just be a pointer into soundcard ROM.713 * If there is data it will be written to the soundcard via the callback714 * routine.715 */716static int717load_data(struct snd_sf_list *sflist, const void __user *data, long count)718{719 struct snd_soundfont *sf;720 struct soundfont_sample_info sample_info;721 struct snd_sf_sample *sp;722 723 /* patch must be opened */724 sf = sflist->currsf;725 if (!sf)726 return -EINVAL;727 728 if (is_special_type(sf->type))729 return -EINVAL;730 731 if (count < (long)sizeof(sample_info)) {732 return -EINVAL;733 }734 if (copy_from_user(&sample_info, data, sizeof(sample_info)))735 return -EFAULT;736 data += sizeof(sample_info);737 count -= sizeof(sample_info);738 739 // SoundFont uses S16LE samples.740 if (sample_info.size * 2 != count)741 return -EINVAL;742 743 /* Check for dup */744 if (find_sample(sf, sample_info.sample)) {745 /* if shared sample, skip this data */746 if (sf->type & SNDRV_SFNT_PAT_SHARED)747 return 0;748 return -EINVAL;749 }750 751 if (sample_info.size > 0) {752 if (sample_info.start < 0)753 return -EINVAL;754 755 // Here we "rebase out" the start address, because the756 // real start is the start of the provided sample data.757 sample_info.end -= sample_info.start;758 sample_info.loopstart -= sample_info.start;759 sample_info.loopend -= sample_info.start;760 sample_info.start = 0;761 762 if (validate_sample_info(&sample_info) < 0)763 return -EINVAL;764 }765 766 /* Allocate a new sample structure */767 sp = sf_sample_new(sflist, sf);768 if (!sp)769 return -ENOMEM;770 771 sp->v = sample_info;772 sp->v.sf_id = sf->id;773 sp->v.dummy = 0;774 sp->v.truesize = 0;775 776 /*777 * If there is wave data then load it.778 */779 if (sp->v.size > 0) {780 int rc;781 rc = sflist->callback.sample_new782 (sflist->callback.private_data, sp, sflist->memhdr,783 data, count);784 if (rc < 0) {785 sf_sample_delete(sflist, sf, sp);786 return rc;787 }788 sflist->mem_used += sp->v.truesize;789 }790 791 return count;792}793 794 795/* log2_tbl[i] = log2(i+128) * 0x10000 */796static const int log_tbl[129] = {797 0x70000, 0x702df, 0x705b9, 0x7088e, 0x70b5d, 0x70e26, 0x710eb, 0x713aa,798 0x71663, 0x71918, 0x71bc8, 0x71e72, 0x72118, 0x723b9, 0x72655, 0x728ed,799 0x72b80, 0x72e0e, 0x73098, 0x7331d, 0x7359e, 0x7381b, 0x73a93, 0x73d08,800 0x73f78, 0x741e4, 0x7444c, 0x746b0, 0x74910, 0x74b6c, 0x74dc4, 0x75019,801 0x75269, 0x754b6, 0x75700, 0x75946, 0x75b88, 0x75dc7, 0x76002, 0x7623a,802 0x7646e, 0x766a0, 0x768cd, 0x76af8, 0x76d1f, 0x76f43, 0x77164, 0x77382,803 0x7759d, 0x777b4, 0x779c9, 0x77bdb, 0x77dea, 0x77ff5, 0x781fe, 0x78404,804 0x78608, 0x78808, 0x78a06, 0x78c01, 0x78df9, 0x78fef, 0x791e2, 0x793d2,805 0x795c0, 0x797ab, 0x79993, 0x79b79, 0x79d5d, 0x79f3e, 0x7a11d, 0x7a2f9,806 0x7a4d3, 0x7a6ab, 0x7a880, 0x7aa53, 0x7ac24, 0x7adf2, 0x7afbe, 0x7b188,807 0x7b350, 0x7b515, 0x7b6d8, 0x7b899, 0x7ba58, 0x7bc15, 0x7bdd0, 0x7bf89,808 0x7c140, 0x7c2f5, 0x7c4a7, 0x7c658, 0x7c807, 0x7c9b3, 0x7cb5e, 0x7cd07,809 0x7ceae, 0x7d053, 0x7d1f7, 0x7d398, 0x7d538, 0x7d6d6, 0x7d872, 0x7da0c,810 0x7dba4, 0x7dd3b, 0x7ded0, 0x7e063, 0x7e1f4, 0x7e384, 0x7e512, 0x7e69f,811 0x7e829, 0x7e9b3, 0x7eb3a, 0x7ecc0, 0x7ee44, 0x7efc7, 0x7f148, 0x7f2c8,812 0x7f446, 0x7f5c2, 0x7f73d, 0x7f8b7, 0x7fa2f, 0x7fba5, 0x7fd1a, 0x7fe8d,813 0x80000,814};815 816/* convert from linear to log value817 *818 * conversion: value = log2(amount / base) * ratio819 *820 * argument:821 * amount = linear value (unsigned, 32bit max)822 * offset = base offset (:= log2(base) * 0x10000)823 * ratio = division ratio824 *825 */826int827snd_sf_linear_to_log(unsigned int amount, int offset, int ratio)828{829 int v;830 int s, low, bit;831 832 if (amount < 2)833 return 0;834 for (bit = 0; ! (amount & 0x80000000L); bit++)835 amount <<= 1;836 s = (amount >> 24) & 0x7f;837 low = (amount >> 16) & 0xff;838 /* linear approximation by lower 8 bit */839 v = (log_tbl[s + 1] * low + log_tbl[s] * (0x100 - low)) >> 8;840 v -= offset;841 v = (v * ratio) >> 16;842 v += (24 - bit) * ratio;843 return v;844}845 846EXPORT_SYMBOL(snd_sf_linear_to_log);847 848 849#define OFFSET_MSEC 653117 /* base = 1000 */850#define OFFSET_ABSCENT 851781 /* base = 8176 */851#define OFFSET_SAMPLERATE 1011119 /* base = 44100 */852 853#define ABSCENT_RATIO 1200854#define TIMECENT_RATIO 1200855#define SAMPLERATE_RATIO 4096856 857/*858 * mHz to abscent859 * conversion: abscent = log2(MHz / 8176) * 1200860 */861static int862freq_to_note(int mhz)863{864 return snd_sf_linear_to_log(mhz, OFFSET_ABSCENT, ABSCENT_RATIO);865}866 867/* convert Hz to AWE32 rate offset:868 * sample pitch offset for the specified sample rate869 * rate=44100 is no offset, each 4096 is 1 octave (twice).870 * eg, when rate is 22050, this offset becomes -4096.871 *872 * conversion: offset = log2(Hz / 44100) * 4096873 */874static int875calc_rate_offset(int hz)876{877 return snd_sf_linear_to_log(hz, OFFSET_SAMPLERATE, SAMPLERATE_RATIO);878}879 880 881/* calculate GUS envelope time */882static int883calc_gus_envelope_time(int rate, int start, int end)884{885 int r, p, t;886 r = (3 - ((rate >> 6) & 3)) * 3;887 p = rate & 0x3f;888 if (!p)889 p = 1;890 t = end - start;891 if (t < 0) t = -t;892 if (13 > r)893 t = t << (13 - r);894 else895 t = t >> (r - 13);896 return (t * 10) / (p * 441);897}898 899/* convert envelope time parameter to soundfont parameters */900 901/* attack & decay/release time table (msec) */902static const short attack_time_tbl[128] = {90332767, 32767, 5989, 4235, 2994, 2518, 2117, 1780, 1497, 1373, 1259, 1154, 1058, 970, 890, 816,904707, 691, 662, 634, 607, 581, 557, 533, 510, 489, 468, 448, 429, 411, 393, 377,905361, 345, 331, 317, 303, 290, 278, 266, 255, 244, 234, 224, 214, 205, 196, 188,906180, 172, 165, 158, 151, 145, 139, 133, 127, 122, 117, 112, 107, 102, 98, 94,90790, 86, 82, 79, 75, 72, 69, 66, 63, 61, 58, 56, 53, 51, 49, 47,90845, 43, 41, 39, 37, 36, 34, 33, 31, 30, 29, 28, 26, 25, 24, 23,90922, 21, 20, 19, 19, 18, 17, 16, 16, 15, 15, 14, 13, 13, 12, 12,91011, 11, 10, 10, 10, 9, 9, 8, 8, 8, 8, 7, 7, 7, 6, 0,911};912 913static const short decay_time_tbl[128] = {91432767, 32767, 22614, 15990, 11307, 9508, 7995, 6723, 5653, 5184, 4754, 4359, 3997, 3665, 3361, 3082,9152828, 2765, 2648, 2535, 2428, 2325, 2226, 2132, 2042, 1955, 1872, 1793, 1717, 1644, 1574, 1507,9161443, 1382, 1324, 1267, 1214, 1162, 1113, 1066, 978, 936, 897, 859, 822, 787, 754, 722,917691, 662, 634, 607, 581, 557, 533, 510, 489, 468, 448, 429, 411, 393, 377, 361,918345, 331, 317, 303, 290, 278, 266, 255, 244, 234, 224, 214, 205, 196, 188, 180,919172, 165, 158, 151, 145, 139, 133, 127, 122, 117, 112, 107, 102, 98, 94, 90,92086, 82, 79, 75, 72, 69, 66, 63, 61, 58, 56, 53, 51, 49, 47, 45,92143, 41, 39, 37, 36, 34, 33, 31, 30, 29, 28, 26, 25, 24, 23, 22,922};923 924/* delay time = 0x8000 - msec/92 */925int926snd_sf_calc_parm_hold(int msec)927{928 int val = (0x7f * 92 - msec) / 92;929 if (val < 1) val = 1;930 if (val >= 126) val = 126;931 return val;932}933 934/* search an index for specified time from given time table */935static int936calc_parm_search(int msec, const short *table)937{938 int left = 1, right = 127, mid;939 while (left < right) {940 mid = (left + right) / 2;941 if (msec < (int)table[mid])942 left = mid + 1;943 else944 right = mid;945 }946 return left;947}948 949/* attack time: search from time table */950int951snd_sf_calc_parm_attack(int msec)952{953 return calc_parm_search(msec, attack_time_tbl);954}955 956/* decay/release time: search from time table */957int958snd_sf_calc_parm_decay(int msec)959{960 return calc_parm_search(msec, decay_time_tbl);961}962 963int snd_sf_vol_table[128] = {964 255,111,95,86,79,74,70,66,63,61,58,56,54,52,50,49,965 47,46,45,43,42,41,40,39,38,37,36,35,34,34,33,32,966 31,31,30,29,29,28,27,27,26,26,25,24,24,23,23,22,967 22,21,21,21,20,20,19,19,18,18,18,17,17,16,16,16,968 15,15,15,14,14,14,13,13,13,12,12,12,11,11,11,10,969 10,10,10,9,9,9,8,8,8,8,7,7,7,7,6,6,970 6,6,5,5,5,5,5,4,4,4,4,3,3,3,3,3,971 2,2,2,2,2,1,1,1,1,1,0,0,0,0,0,0,972};973 974 975#define calc_gus_sustain(val) (0x7f - snd_sf_vol_table[(val)/2])976#define calc_gus_attenuation(val) snd_sf_vol_table[(val)/2]977 978/* load GUS patch */979static int980load_guspatch(struct snd_card *card,981 struct snd_sf_list *sflist, const char __user *data, long count)982{983 struct patch_info patch;984 struct snd_soundfont *sf;985 struct snd_sf_zone *zone;986 struct snd_sf_sample *smp;987 int note, sample_id;988 int rc;989 990 if (count < (long)sizeof(patch)) {991 dev_err(card->dev, "patch record too small %ld\n", count);992 return -EINVAL;993 }994 if (copy_from_user(&patch, data, sizeof(patch)))995 return -EFAULT;996 count -= sizeof(patch);997 data += sizeof(patch);998 999 if ((patch.len << (patch.mode & WAVE_16_BITS ? 1 : 0)) != count)1000 return -EINVAL;1001 1002 sf = newsf(sflist, SNDRV_SFNT_PAT_TYPE_GUS|SNDRV_SFNT_PAT_SHARED, NULL);1003 if (sf == NULL)1004 return -ENOMEM;1005 smp = sf_sample_new(sflist, sf);1006 if (!smp)1007 return -ENOMEM;1008 sample_id = sflist->sample_counter;1009 smp->v.sample = sample_id;1010 smp->v.start = 0;1011 smp->v.end = patch.len;1012 smp->v.loopstart = patch.loop_start;1013 smp->v.loopend = patch.loop_end;1014 smp->v.size = patch.len;1015 1016 if (validate_sample_info(&smp->v) < 0) {1017 sf_sample_delete(sflist, sf, smp);1018 return -EINVAL;1019 }1020 1021 /* set up mode flags */1022 smp->v.mode_flags = 0;1023 if (!(patch.mode & WAVE_16_BITS))1024 smp->v.mode_flags |= SNDRV_SFNT_SAMPLE_8BITS;1025 if (patch.mode & WAVE_UNSIGNED)1026 smp->v.mode_flags |= SNDRV_SFNT_SAMPLE_UNSIGNED;1027 smp->v.mode_flags |= SNDRV_SFNT_SAMPLE_NO_BLANK;1028 if (!(patch.mode & (WAVE_LOOPING|WAVE_BIDIR_LOOP|WAVE_LOOP_BACK)))1029 smp->v.mode_flags |= SNDRV_SFNT_SAMPLE_SINGLESHOT;1030 if (patch.mode & WAVE_BIDIR_LOOP)1031 smp->v.mode_flags |= SNDRV_SFNT_SAMPLE_BIDIR_LOOP;1032 if (patch.mode & WAVE_LOOP_BACK)1033 smp->v.mode_flags |= SNDRV_SFNT_SAMPLE_REVERSE_LOOP;1034 1035 if (patch.mode & WAVE_16_BITS) {1036 /* convert to word offsets */1037 smp->v.size /= 2;1038 smp->v.end /= 2;1039 smp->v.loopstart /= 2;1040 smp->v.loopend /= 2;1041 }1042 /*smp->v.loopend++;*/1043 1044 smp->v.dummy = 0;1045 smp->v.truesize = 0;1046 smp->v.sf_id = sf->id;1047 1048 /* set up voice info */1049 zone = sf_zone_new(sflist, sf);1050 if (!zone) {1051 sf_sample_delete(sflist, sf, smp);1052 return -ENOMEM;1053 }1054 1055 /*1056 * load wave data1057 */1058 if (smp->v.size > 0) {1059 rc = sflist->callback.sample_new1060 (sflist->callback.private_data, smp, sflist->memhdr,1061 data, count);1062 if (rc < 0) {1063 sf_sample_delete(sflist, sf, smp);1064 kfree(zone);1065 return rc;1066 }1067 /* memory offset is updated after */1068 }1069 1070 /* update the memory offset here */1071 sflist->mem_used += smp->v.truesize;1072 1073 zone->v.sample = sample_id; /* the last sample */1074 zone->v.rate_offset = calc_rate_offset(patch.base_freq);1075 note = freq_to_note(patch.base_note);1076 zone->v.root = note / 100;1077 zone->v.tune = -(note % 100);1078 zone->v.low = (freq_to_note(patch.low_note) + 99) / 100;1079 zone->v.high = freq_to_note(patch.high_note) / 100;1080 /* panning position; -128 - 127 => 0-127 */1081 zone->v.pan = (patch.panning + 128) / 2;1082#if 01083 pr_debug(1084 "gus: basefrq=%d (ofs=%d) root=%d,tune=%d, range:%d-%d\n",1085 (int)patch.base_freq, zone->v.rate_offset,1086 zone->v.root, zone->v.tune, zone->v.low, zone->v.high);1087#endif1088 1089 /* detuning is ignored */1090 /* 6points volume envelope */1091 if (patch.mode & WAVE_ENVELOPES) {1092 int attack, hold, decay, release;1093 attack = calc_gus_envelope_time1094 (patch.env_rate[0], 0, patch.env_offset[0]);1095 hold = calc_gus_envelope_time1096 (patch.env_rate[1], patch.env_offset[0],1097 patch.env_offset[1]);1098 decay = calc_gus_envelope_time1099 (patch.env_rate[2], patch.env_offset[1],1100 patch.env_offset[2]);1101 release = calc_gus_envelope_time1102 (patch.env_rate[3], patch.env_offset[1],1103 patch.env_offset[4]);1104 release += calc_gus_envelope_time1105 (patch.env_rate[4], patch.env_offset[3],1106 patch.env_offset[4]);1107 release += calc_gus_envelope_time1108 (patch.env_rate[5], patch.env_offset[4],1109 patch.env_offset[5]);1110 zone->v.parm.volatkhld = 1111 (snd_sf_calc_parm_hold(hold) << 8) |1112 snd_sf_calc_parm_attack(attack);1113 zone->v.parm.voldcysus = (calc_gus_sustain(patch.env_offset[2]) << 8) |1114 snd_sf_calc_parm_decay(decay);1115 zone->v.parm.volrelease = 0x8000 | snd_sf_calc_parm_decay(release);1116 zone->v.attenuation = calc_gus_attenuation(patch.env_offset[0]);1117#if 01118 dev_dbg(card->dev,1119 "gus: atkhld=%x, dcysus=%x, volrel=%x, att=%d\n",1120 zone->v.parm.volatkhld,1121 zone->v.parm.voldcysus,1122 zone->v.parm.volrelease,1123 zone->v.attenuation);1124#endif1125 }1126 1127 /* fast release */1128 if (patch.mode & WAVE_FAST_RELEASE) {1129 zone->v.parm.volrelease = 0x807f;1130 }1131 1132 /* tremolo effect */1133 if (patch.mode & WAVE_TREMOLO) {1134 int rate = (patch.tremolo_rate * 1000 / 38) / 42;1135 zone->v.parm.tremfrq = ((patch.tremolo_depth / 2) << 8) | rate;1136 }1137 /* vibrato effect */1138 if (patch.mode & WAVE_VIBRATO) {1139 int rate = (patch.vibrato_rate * 1000 / 38) / 42;1140 zone->v.parm.fm2frq2 = ((patch.vibrato_depth / 6) << 8) | rate;1141 }1142 1143 /* scale_freq, scale_factor, volume, and fractions not implemented */1144 1145 if (!(smp->v.mode_flags & SNDRV_SFNT_SAMPLE_SINGLESHOT))1146 zone->v.mode = SNDRV_SFNT_MODE_LOOPING;1147 else1148 zone->v.mode = 0;1149 1150 /* append to the tail of the list */1151 /*zone->bank = ctrls[AWE_MD_GUS_BANK];*/1152 zone->bank = 0;1153 zone->instr = patch.instr_no;1154 zone->mapped = 0;1155 zone->v.sf_id = sf->id;1156 1157 zone->sample = set_sample(sf, &zone->v);1158 1159 /* rebuild preset now */1160 add_preset(sflist, zone);1161 1162 return 0;1163}1164 1165/* load GUS patch */1166int1167snd_soundfont_load_guspatch(struct snd_card *card,1168 struct snd_sf_list *sflist, const char __user *data,1169 long count)1170{1171 int rc;1172 lock_preset(sflist);1173 rc = load_guspatch(card, sflist, data, count);1174 unlock_preset(sflist);1175 return rc;1176}1177 1178 1179/*1180 * Rebuild the preset table. This is like a hash table in that it allows1181 * quick access to the zone information. For each preset there are zone1182 * structures linked by next_instr and by next_zone. Former is the whole1183 * link for this preset, and latter is the link for zone (i.e. instrument/1184 * bank/key combination).1185 */1186static void1187rebuild_presets(struct snd_sf_list *sflist)1188{1189 struct snd_soundfont *sf;1190 struct snd_sf_zone *cur;1191 1192 /* clear preset table */1193 memset(sflist->presets, 0, sizeof(sflist->presets));1194 1195 /* search all fonts and insert each font */1196 for (sf = sflist->fonts; sf; sf = sf->next) {1197 for (cur = sf->zones; cur; cur = cur->next) {1198 if (! cur->mapped && cur->sample == NULL) {1199 /* try again to search the corresponding sample */1200 cur->sample = set_sample(sf, &cur->v);1201 if (cur->sample == NULL)1202 continue;1203 }1204 1205 add_preset(sflist, cur);1206 }1207 }1208}1209 1210 1211/*1212 * add the given zone to preset table1213 */1214static void1215add_preset(struct snd_sf_list *sflist, struct snd_sf_zone *cur)1216{1217 struct snd_sf_zone *zone;1218 int index;1219 1220 zone = search_first_zone(sflist, cur->bank, cur->instr, cur->v.low);1221 if (zone && zone->v.sf_id != cur->v.sf_id) {1222 /* different instrument was already defined */1223 struct snd_sf_zone *p;1224 /* compare the allocated time */1225 for (p = zone; p; p = p->next_zone) {1226 if (p->counter > cur->counter)1227 /* the current is older.. skipped */1228 return;1229 }1230 /* remove old zones */1231 delete_preset(sflist, zone);1232 zone = NULL; /* do not forget to clear this! */1233 }1234 1235 /* prepend this zone */1236 index = get_index(cur->bank, cur->instr, cur->v.low);1237 if (index < 0)1238 return;1239 cur->next_zone = zone; /* zone link */1240 cur->next_instr = sflist->presets[index]; /* preset table link */1241 sflist->presets[index] = cur;1242}1243 1244/*1245 * delete the given zones from preset_table1246 */1247static void1248delete_preset(struct snd_sf_list *sflist, struct snd_sf_zone *zp)1249{1250 int index;1251 struct snd_sf_zone *p;1252 1253 index = get_index(zp->bank, zp->instr, zp->v.low);1254 if (index < 0)1255 return;1256 for (p = sflist->presets[index]; p; p = p->next_instr) {1257 while (p->next_instr == zp) {1258 p->next_instr = zp->next_instr;1259 zp = zp->next_zone;1260 if (zp == NULL)1261 return;1262 }1263 }1264}1265 1266 1267/*1268 * Search matching zones from preset table.1269 * The note can be rewritten by preset mapping (alias).1270 * The found zones are stored on 'table' array. max_layers defines1271 * the maximum number of elements in this array.1272 * This function returns the number of found zones. 0 if not found.1273 */1274int1275snd_soundfont_search_zone(struct snd_sf_list *sflist, int *notep, int vel,1276 int preset, int bank,1277 int def_preset, int def_bank,1278 struct snd_sf_zone **table, int max_layers)1279{1280 int nvoices;1281 unsigned long flags;1282 1283 /* this function is supposed to be called atomically,1284 * so we check the lock. if it's busy, just returns 0 to1285 * tell the caller the busy state1286 */1287 spin_lock_irqsave(&sflist->lock, flags);1288 if (sflist->presets_locked) {1289 spin_unlock_irqrestore(&sflist->lock, flags);1290 return 0;1291 }1292 nvoices = search_zones(sflist, notep, vel, preset, bank,1293 table, max_layers, 0);1294 if (! nvoices) {1295 if (preset != def_preset || bank != def_bank)1296 nvoices = search_zones(sflist, notep, vel,1297 def_preset, def_bank,1298 table, max_layers, 0);1299 }1300 spin_unlock_irqrestore(&sflist->lock, flags);1301 return nvoices;1302}1303 1304 1305/*1306 * search the first matching zone1307 */1308static struct snd_sf_zone *1309search_first_zone(struct snd_sf_list *sflist, int bank, int preset, int key)1310{1311 int index;1312 struct snd_sf_zone *zp;1313 1314 index = get_index(bank, preset, key);1315 if (index < 0)1316 return NULL;1317 for (zp = sflist->presets[index]; zp; zp = zp->next_instr) {1318 if (zp->instr == preset && zp->bank == bank)1319 return zp;1320 }1321 return NULL;1322}1323 1324 1325/*1326 * search matching zones from sflist. can be called recursively.1327 */1328static int1329search_zones(struct snd_sf_list *sflist, int *notep, int vel,1330 int preset, int bank, struct snd_sf_zone **table,1331 int max_layers, int level)1332{1333 struct snd_sf_zone *zp;1334 int nvoices;1335 1336 zp = search_first_zone(sflist, bank, preset, *notep);1337 nvoices = 0;1338 for (; zp; zp = zp->next_zone) {1339 if (*notep >= zp->v.low && *notep <= zp->v.high &&1340 vel >= zp->v.vellow && vel <= zp->v.velhigh) {1341 if (zp->mapped) {1342 /* search preset mapping (aliasing) */1343 int key = zp->v.fixkey;1344 preset = zp->v.start;1345 bank = zp->v.end;1346 1347 if (level > 5) /* too deep alias level */1348 return 0;1349 if (key < 0)1350 key = *notep;1351 nvoices = search_zones(sflist, &key, vel,1352 preset, bank, table,1353 max_layers, level + 1);1354 if (nvoices > 0)1355 *notep = key;1356 break;1357 }1358 table[nvoices++] = zp;1359 if (nvoices >= max_layers)1360 break;1361 }1362 }1363 1364 return nvoices;1365}1366 1367 1368/* calculate the index of preset table:1369 * drums are mapped from 128 to 255 according to its note key.1370 * other instruments are mapped from 0 to 127.1371 * if the index is out of range, return -1.1372 */1373static int1374get_index(int bank, int instr, int key)1375{1376 int index;1377 if (SF_IS_DRUM_BANK(bank))1378 index = key + SF_MAX_INSTRUMENTS;1379 else1380 index = instr;1381 index = index % SF_MAX_PRESETS;1382 if (index < 0)1383 return -1;1384 return index;1385}1386 1387/*1388 * Initialise the sflist structure.1389 */1390static void1391snd_sf_init(struct snd_sf_list *sflist)1392{1393 memset(sflist->presets, 0, sizeof(sflist->presets));1394 1395 sflist->mem_used = 0;1396 sflist->currsf = NULL;1397 sflist->open_client = -1;1398 sflist->fonts = NULL;1399 sflist->fonts_size = 0;1400 sflist->zone_counter = 0;1401 sflist->sample_counter = 0;1402 sflist->zone_locked = 0;1403 sflist->sample_locked = 0;1404}1405 1406/*1407 * Release all list records1408 */1409static void1410snd_sf_clear(struct snd_sf_list *sflist)1411{1412 struct snd_soundfont *sf, *nextsf;1413 struct snd_sf_zone *zp, *nextzp;1414 struct snd_sf_sample *sp, *nextsp;1415 1416 for (sf = sflist->fonts; sf; sf = nextsf) {1417 nextsf = sf->next;1418 for (zp = sf->zones; zp; zp = nextzp) {1419 nextzp = zp->next;1420 kfree(zp);1421 }1422 for (sp = sf->samples; sp; sp = nextsp) {1423 nextsp = sp->next;1424 sflist->callback.sample_free(sflist->callback.private_data,1425 sp, sflist->memhdr);1426 kfree(sp);1427 }1428 kfree(sf);1429 }1430 1431 snd_sf_init(sflist);1432}1433 1434 1435/*1436 * Create a new sflist structure1437 */1438struct snd_sf_list *1439snd_sf_new(struct snd_sf_callback *callback, struct snd_util_memhdr *hdr)1440{1441 struct snd_sf_list *sflist;1442 1443 sflist = kzalloc(sizeof(*sflist), GFP_KERNEL);1444 if (!sflist)1445 return NULL;1446 1447 mutex_init(&sflist->presets_mutex);1448 spin_lock_init(&sflist->lock);1449 sflist->memhdr = hdr;1450 1451 if (callback)1452 sflist->callback = *callback;1453 1454 snd_sf_init(sflist);1455 return sflist;1456}1457 1458 1459/*1460 * Free everything allocated off the sflist structure.1461 */1462void1463snd_sf_free(struct snd_sf_list *sflist)1464{1465 if (sflist == NULL)1466 return;1467 1468 lock_preset(sflist);1469 if (sflist->callback.sample_reset)1470 sflist->callback.sample_reset(sflist->callback.private_data);1471 snd_sf_clear(sflist);1472 unlock_preset(sflist);1473 1474 kfree(sflist);1475}1476 1477/*1478 * Remove all samples1479 * The soundcard should be silent before calling this function.1480 */1481int1482snd_soundfont_remove_samples(struct snd_sf_list *sflist)1483{1484 lock_preset(sflist);1485 if (sflist->callback.sample_reset)1486 sflist->callback.sample_reset(sflist->callback.private_data);1487 snd_sf_clear(sflist);1488 unlock_preset(sflist);1489 1490 return 0;1491}1492 1493/*1494 * Remove unlocked samples.1495 * The soundcard should be silent before calling this function.1496 */1497int1498snd_soundfont_remove_unlocked(struct snd_sf_list *sflist)1499{1500 struct snd_soundfont *sf;1501 struct snd_sf_zone *zp, *nextzp;1502 struct snd_sf_sample *sp, *nextsp;1503 1504 lock_preset(sflist);1505 1506 if (sflist->callback.sample_reset)1507 sflist->callback.sample_reset(sflist->callback.private_data);1508 1509 /* to be sure */1510 memset(sflist->presets, 0, sizeof(sflist->presets));1511 1512 for (sf = sflist->fonts; sf; sf = sf->next) {1513 for (zp = sf->zones; zp; zp = nextzp) {1514 if (zp->counter < sflist->zone_locked)1515 break;1516 nextzp = zp->next;1517 sf->zones = nextzp;1518 kfree(zp);1519 }1520 1521 for (sp = sf->samples; sp; sp = nextsp) {1522 if (sp->counter < sflist->sample_locked)1523 break;1524 nextsp = sp->next;1525 sf->samples = nextsp;1526 sflist->mem_used -= sp->v.truesize;1527 sflist->callback.sample_free(sflist->callback.private_data,1528 sp, sflist->memhdr);1529 kfree(sp);1530 }1531 }1532 1533 sflist->zone_counter = sflist->zone_locked;1534 sflist->sample_counter = sflist->sample_locked;1535 1536 rebuild_presets(sflist);1537 1538 unlock_preset(sflist);1539 return 0;1540}1541