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1//===-- SymbolIndexManager.cpp - Managing multiple SymbolIndices-*- C++ -*-===//2//3// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.4// See https://llvm.org/LICENSE.txt for license information.5// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception6//7//===----------------------------------------------------------------------===//8 9#include "SymbolIndexManager.h"10 11#include <cmath>12 13#include "find-all-symbols/SymbolInfo.h"14#include "llvm/ADT/STLExtras.h"15#include "llvm/ADT/SmallVector.h"16#include "llvm/ADT/StringMap.h"17#include "llvm/Support/Debug.h"18#include "llvm/Support/Path.h"19 20#define DEBUG_TYPE "clang-include-fixer"21 22namespace clang {23namespace include_fixer {24 25using find_all_symbols::SymbolInfo;26using find_all_symbols::SymbolAndSignals;27 28// Calculate a score based on whether we think the given header is closely29// related to the given source file.30static double similarityScore(llvm::StringRef FileName,31                              llvm::StringRef Header) {32  // Compute the maximum number of common path segments between Header and33  // a suffix of FileName.34  // We do not do a full longest common substring computation, as Header35  // specifies the path we would directly #include, so we assume it is rooted36  // relatively to a subproject of the repository.37  int MaxSegments = 1;38  for (auto FileI = llvm::sys::path::begin(FileName),39            FileE = llvm::sys::path::end(FileName);40       FileI != FileE; ++FileI) {41    int Segments = 0;42    for (auto HeaderI = llvm::sys::path::begin(Header),43              HeaderE = llvm::sys::path::end(Header), I = FileI;44         HeaderI != HeaderE && *I == *HeaderI && I != FileE; ++I, ++HeaderI) {45      ++Segments;46    }47    MaxSegments = std::max(Segments, MaxSegments);48  }49  return MaxSegments;50}51 52static void rank(std::vector<SymbolAndSignals> &Symbols,53                 llvm::StringRef FileName) {54  llvm::StringMap<double> Score;55  for (const auto &Symbol : Symbols) {56    // Calculate a score from the similarity of the header the symbol is in57    // with the current file and the popularity of the symbol.58    double NewScore = similarityScore(FileName, Symbol.Symbol.getFilePath()) *59                      (1.0 + std::log2(1 + Symbol.Signals.Seen));60    double &S = Score[Symbol.Symbol.getFilePath()];61    S = std::max(S, NewScore);62  }63  // Sort by the gathered scores. Use file name as a tie breaker so we can64  // deduplicate.65  llvm::sort(Symbols,66             [&](const SymbolAndSignals &A, const SymbolAndSignals &B) {67               auto AS = Score[A.Symbol.getFilePath()];68               auto BS = Score[B.Symbol.getFilePath()];69               if (AS != BS)70                 return AS > BS;71               return A.Symbol.getFilePath() < B.Symbol.getFilePath();72             });73}74 75std::vector<find_all_symbols::SymbolInfo>76SymbolIndexManager::search(llvm::StringRef Identifier,77                           bool IsNestedSearch,78                           llvm::StringRef FileName) const {79  // The identifier may be fully qualified, so split it and get all the context80  // names.81  llvm::SmallVector<llvm::StringRef, 8> Names;82  Identifier.split(Names, "::");83 84  bool IsFullyQualified = false;85  if (Identifier.starts_with("::")) {86    Names.erase(Names.begin()); // Drop first (empty) element.87    IsFullyQualified = true;88  }89 90  // As long as we don't find a result keep stripping name parts from the end.91  // This is to support nested classes which aren't recorded in the database.92  // Eventually we will either hit a class (namespaces aren't in the database93  // either) and can report that result.94  bool TookPrefix = false;95  std::vector<SymbolAndSignals> MatchedSymbols;96  do {97    std::vector<SymbolAndSignals> Symbols;98    for (const auto &DB : SymbolIndices) {99      auto Res = DB.get()->search(Names.back());100      Symbols.insert(Symbols.end(), Res.begin(), Res.end());101    }102 103    LLVM_DEBUG(llvm::dbgs() << "Searching " << Names.back() << "... got "104                            << Symbols.size() << " results...\n");105 106    for (auto &SymAndSig : Symbols) {107      const SymbolInfo &Symbol = SymAndSig.Symbol;108      // Match the identifier name without qualifier.109      bool IsMatched = true;110      auto SymbolContext = Symbol.getContexts().begin();111      auto IdentiferContext = Names.rbegin() + 1; // Skip identifier name.112      // Match the remaining context names.113      while (IdentiferContext != Names.rend() &&114             SymbolContext != Symbol.getContexts().end()) {115        if (SymbolContext->second == *IdentiferContext) {116          ++IdentiferContext;117          ++SymbolContext;118        } else if (SymbolContext->first ==119                   find_all_symbols::SymbolInfo::ContextType::EnumDecl) {120          // Skip non-scoped enum context.121          ++SymbolContext;122        } else {123          IsMatched = false;124          break;125        }126      }127 128      // If the name was qualified we only want to add results if we evaluated129      // all contexts.130      if (IsFullyQualified)131        IsMatched &= (SymbolContext == Symbol.getContexts().end());132 133      // FIXME: Support full match. At this point, we only find symbols in134      // database which end with the same contexts with the identifier.135      if (IsMatched && IdentiferContext == Names.rend()) {136        // If we're in a situation where we took a prefix but the thing we137        // found couldn't possibly have a nested member ignore it.138        if (TookPrefix &&139            (Symbol.getSymbolKind() == SymbolInfo::SymbolKind::Function ||140             Symbol.getSymbolKind() == SymbolInfo::SymbolKind::Variable ||141             Symbol.getSymbolKind() ==142                 SymbolInfo::SymbolKind::EnumConstantDecl ||143             Symbol.getSymbolKind() == SymbolInfo::SymbolKind::Macro))144          continue;145 146        MatchedSymbols.push_back(std::move(SymAndSig));147      }148    }149    Names.pop_back();150    TookPrefix = true;151  } while (MatchedSymbols.empty() && !Names.empty() && IsNestedSearch);152 153  rank(MatchedSymbols, FileName);154  // Strip signals, they are no longer needed.155  std::vector<SymbolInfo> Res;156  Res.reserve(MatchedSymbols.size());157  for (auto &SymAndSig : MatchedSymbols)158    Res.push_back(std::move(SymAndSig.Symbol));159  return Res;160}161 162} // namespace include_fixer163} // namespace clang164