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1// RUN: %clang_cc1 -finclude-default-header -x hlsl -triple \2// RUN:   dxil-pc-shadermodel6.3-library %s -fnative-half-type -fnative-int16-type \3// RUN:   -emit-llvm -disable-llvm-passes -O3 -o - | FileCheck %s4 5// FIXME: add test for char/int8_t/uint8_t when these types are supported in HLSL.6//  See https://github.com/llvm/llvm-project/issues/58453.7 8// Make sure generate i16 add.9// CHECK: add nsw i16 %10int16_t add(int16_t a, int16_t b) {11  return a + b;12}13// CHECK: define hidden noundef <2 x i16> @14// CHECK: add <2 x i16>15int16_t2 add(int16_t2 a, int16_t2 b) {16  return a + b;17}18// CHECK: define hidden noundef <3 x i16> @19// CHECK: add <3 x i16>20int16_t3 add(int16_t3 a, int16_t3 b) {21  return a + b;22}23// CHECK: define hidden noundef <4 x i16> @24// CHECK: add <4 x i16>25int16_t4 add(int16_t4 a, int16_t4 b) {26  return a + b;27}28// CHECK: define hidden noundef i16 @29// CHECK: add i16 %30uint16_t add(uint16_t a, uint16_t b) {31  return a + b;32}33// CHECK: define hidden noundef <2 x i16> @34// CHECK: add <2 x i16>35uint16_t2 add(uint16_t2 a, uint16_t2 b) {36  return a + b;37}38// CHECK: define hidden noundef <3 x i16> @39// CHECK: add <3 x i16>40uint16_t3 add(uint16_t3 a, uint16_t3 b) {41  return a + b;42}43// CHECK: define hidden noundef <4 x i16> @44// CHECK: add <4 x i16>45uint16_t4 add(uint16_t4 a, uint16_t4 b) {46  return a + b;47}48