26 lines · plain
1// RUN: %clang_cc1 -triple dxil-pc-shadermodel6.3-library -x hlsl -emit-llvm -finclude-default-header -disable-llvm-passes -o - %s | FileCheck %s --check-prefixes=CHECK,CHECK-DXIL -DTARGET=dx2// RUN: %clang_cc1 -triple spirv-linux-vulkan-library -x hlsl -emit-llvm -finclude-default-header -disable-llvm-passes -o - %s | FileCheck %s --check-prefixes=CHECK,CHECK-SPIRV -DTARGET=spv3 4 5struct Input {6 uint Idx : SV_DispatchThreadID;7 uint Gid : SV_GroupID;8};9 10// Make sure SV_DispatchThreadID translated into dx.thread.id.11 12// CHECK: define void @foo()13// CHECK-DXIL: %[[#ID:]] = call i32 @llvm.[[TARGET]].thread.id(i32 0)14// CHECK-SPIRV: %[[#ID:]] = call i32 @llvm.[[TARGET]].thread.id.i32(i32 0)15// CHECK: %[[#TMP1:]] = insertvalue %struct.Input poison, i32 %[[#ID]], 016// CHECK-DXIL: %[[#GID:]] = call i32 @llvm.[[TARGET]].group.id(i32 0)17// CHECK-SPIRV:%[[#GID:]] = call i32 @llvm.[[TARGET]].group.id.i32(i32 0)18// CHECK: %[[#TMP2:]] = insertvalue %struct.Input %[[#TMP1]], i32 %[[#GID]], 119// CHECK: %[[#VAR:]] = alloca %struct.Input, align 820// CHECK: store %struct.Input %[[#TMP2]], ptr %[[#VAR]], align 421// CHECK-DXIL: call void @{{.*}}foo{{.*}}(ptr %[[#VAR]])22// CHECK-SPIRV: call spir_func void @{{.*}}foo{{.*}}(ptr %[[#VAR]])23[shader("compute")]24[numthreads(8,8,1)]25void foo(Input input) {}26