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1template < typename > struct vector {};2 3#include <map>4#include "Types.h"5 6struct TString {7   TString (char *);8};9 10struct TreeInfo {};11 12class DataInputHandler {13   void AddTree ();14   void SignalTreeInfo () {15      fInputTrees[(char*)""];16   }17   map <TString, vector <TreeInfo> >fInputTrees;18   map <string, bool> fExplicitTrainTest;19};20