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1// RUN: %clang_cc1 -triple dxil-pc-shadermodel6.0-compute -x hlsl -o - %s -verify2 3// expected-error@+1{{'hlsl::raw_buffer' attribute cannot be applied to a declaration}}4[[hlsl::raw_buffer]] __hlsl_resource_t res0;5 6// expected-error@+1{{'hlsl::raw_buffer' attribute takes no arguments}}7__hlsl_resource_t [[hlsl::resource_class(UAV)]] [[hlsl::raw_buffer(3)]] res2;8 9// expected-error@+1{{use of undeclared identifier 'gibberish'}}10__hlsl_resource_t [[hlsl::resource_class(UAV)]] [[hlsl::raw_buffer(gibberish)]] res3;11 12// expected-warning@+1{{attribute 'hlsl::raw_buffer' is already applied}}13__hlsl_resource_t [[hlsl::resource_class(UAV)]] [[hlsl::raw_buffer]] [[hlsl::raw_buffer]] res4;14 15// expected-error@+2{{attribute 'hlsl::resource_class' can be used only on HLSL intangible type '__hlsl_resource_t'}}16// expected-error@+1{{attribute 'hlsl::raw_buffer' can be used only on HLSL intangible type '__hlsl_resource_t'}}17float [[hlsl::resource_class(UAV)]] [[hlsl::raw_buffer]] res5;18