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1// RUN: %clang_cc1 -triple dxil-pc-shadermodel6.0-library \2// RUN: -fsyntax-only -verify %s3 4__attribute__((availability(shadermodel, introduced = 6.5)))5float fx(float); // #fx6 7__attribute__((availability(shadermodel, introduced = 6.6)))8half fx(half); // #fx_half9 10__attribute__((availability(shadermodel, introduced = 5.0, environment = pixel)))11__attribute__((availability(shadermodel, introduced = 6.5, environment = compute)))12float fy(float); // #fy13 14__attribute__((availability(shadermodel, introduced = 5.0, environment = pixel)))15__attribute__((availability(shadermodel, introduced = 6.5, environment = mesh)))16float fz(float); // #fz17 18float also_alive(float f) {19 // expected-error@#also_alive_fx_call {{'fx' is only available on Shader Model 6.5 or newer}}20 // expected-note@#fx {{'fx' has been marked as being introduced in Shader Model 6.5 here, but the deployment target is Shader Model 6.0}}21 float A = fx(f); // #also_alive_fx_call22 23 // expected-error@#also_alive_fy_call {{'fy' is only available in compute environment on Shader Model 6.5 or newer}}24 // expected-note@#fy {{'fy' has been marked as being introduced in Shader Model 6.5 in compute environment here, but the deployment target is Shader Model 6.0 compute environment}}25 float B = fy(f); // #also_alive_fy_call26 27 // expected-error@#also_alive_fz_call {{'fz' is unavailable}}28 // expected-note@#fz {{'fz' has been marked as being introduced in Shader Model 6.5 in mesh environment here, but the deployment target is Shader Model 6.0 compute environment}}29 float C = fz(f); // #also_alive_fz_call30 31 return 0;32}33 34float alive(float f) {35 // expected-error@#alive_fx_call {{'fx' is only available on Shader Model 6.5 or newer}}36 // expected-note@#fx {{'fx' has been marked as being introduced in Shader Model 6.5 here, but the deployment target is Shader Model 6.0}}37 float A = fx(f); // #alive_fx_call38 39 // expected-error@#alive_fy_call {{'fy' is only available in compute environment on Shader Model 6.5 or newer}}40 // expected-note@#fy {{'fy' has been marked as being introduced in Shader Model 6.5 in compute environment here, but the deployment target is Shader Model 6.0 compute environment}}41 float B = fy(f); // #alive_fy_call42 43 // expected-error@#alive_fz_call {{'fz' is unavailable}}44 // expected-note@#fz {{'fz' has been marked as being introduced in Shader Model 6.5 in mesh environment here, but the deployment target is Shader Model 6.0 compute environment}}45 float C = fz(f); // #alive_fz_call46 47 return also_alive(f);48}49 50float also_dead(float f) {51 // unreachable code - no errors expected52 float A = fx(f);53 float B = fy(f);54 float C = fz(f);55 return 0;56}57 58float dead(float f) {59 // unreachable code - no errors expected60 float A = fx(f);61 float B = fy(f);62 float C = fz(f);63 return also_dead(f);64}65 66template<typename T>67T aliveTemp(T f) {68 // expected-error@#aliveTemp_fx_call {{'fx' is only available on Shader Model 6.5 or newer}}69 // expected-note@#fx {{'fx' has been marked as being introduced in Shader Model 6.5 here, but the deployment target is Shader Model 6.0}}70 float A = fx(f); // #aliveTemp_fx_call71 // expected-error@#aliveTemp_fy_call {{'fy' is only available in compute environment on Shader Model 6.5 or newer}}72 // expected-note@#fy {{'fy' has been marked as being introduced in Shader Model 6.5 in compute environment here, but the deployment target is Shader Model 6.0 compute environment}}73 float B = fy(f); // #aliveTemp_fy_call74 // expected-error@#aliveTemp_fz_call {{'fz' is unavailable}}75 // expected-note@#fz {{'fz' has been marked as being introduced in Shader Model 6.5 in mesh environment here, but the deployment target is Shader Model 6.0 compute environment}}76 float C = fz(f); // #aliveTemp_fz_call77 return 0;78}79 80template<typename T> T aliveTemp2(T f) {81 // expected-error@#aliveTemp2_fx_call {{'fx' is only available on Shader Model 6.6 or newer}}82 // expected-note@#fx_half {{'fx' has been marked as being introduced in Shader Model 6.6 here, but the deployment target is Shader Model 6.0}}83 // expected-error@#aliveTemp2_fx_call {{'fx' is only available on Shader Model 6.5 or newer}}84 // expected-note@#fx {{'fx' has been marked as being introduced in Shader Model 6.5 here, but the deployment target is Shader Model 6.0}}85 return fx(f); // #aliveTemp2_fx_call86}87 88half test(half x) {89 return aliveTemp2(x);90}91 92float test(float x) {93 return aliveTemp2(x);94}95 96class MyClass97{98 float F;99 float makeF() {100 // expected-error@#MyClass_makeF_fx_call {{'fx' is only available on Shader Model 6.5 or newer}}101 // expected-note@#fx {{'fx' has been marked as being introduced in Shader Model 6.5 here, but the deployment target is Shader Model 6.0}}102 float A = fx(F); // #MyClass_makeF_fx_call103 // expected-error@#MyClass_makeF_fy_call {{'fy' is only available in compute environment on Shader Model 6.5 or newer}}104 // expected-note@#fy {{'fy' has been marked as being introduced in Shader Model 6.5 in compute environment here, but the deployment target is Shader Model 6.0 compute environment}}105 float B = fy(F); // #MyClass_makeF_fy_call106 // expected-error@#MyClass_makeF_fz_call {{'fz' is unavailable}}107 // expected-note@#fz {{'fz' has been marked as being introduced in Shader Model 6.5 in mesh environment here, but the deployment target is Shader Model 6.0 compute environment}}108 float C = fz(F); // #MyClass_makeF_fz_call109 return 0;110 }111};112 113// Exported function without body, not used114export void exportedFunctionUnused(float f);115 116// Exported function with body, without export, not used117void exportedFunctionUnused(float f) {118 // expected-error@#exportedFunctionUnused_fx_call {{'fx' is only available on Shader Model 6.5 or newer}}119 // expected-note@#fx {{'fx' has been marked as being introduced in Shader Model 6.5 here, but the deployment target is Shader Model 6.0}}120 float A = fx(f); // #exportedFunctionUnused_fx_call121 122 // API with shader-stage-specific availability in unused exported library function123 // - no errors expected because the actual shader stage this function124 // will be used in not known at this time125 float B = fy(f);126 float C = fz(f);127}128 129// Exported function with body - called from main() which is a compute shader entry point130export void exportedFunctionUsed(float f) {131 // expected-error@#exportedFunctionUsed_fx_call {{'fx' is only available on Shader Model 6.5 or newer}}132 // expected-note@#fx {{'fx' has been marked as being introduced in Shader Model 6.5 here, but the deployment target is Shader Model 6.0}}133 float A = fx(f); // #exportedFunctionUsed_fx_call134 135 // expected-error@#exportedFunctionUsed_fy_call {{'fy' is only available in compute environment on Shader Model 6.5 or newer}}136 // expected-note@#fy {{'fy' has been marked as being introduced in Shader Model 6.5 in compute environment here, but the deployment target is Shader Model 6.0 compute environment}}137 float B = fy(f); // #exportedFunctionUsed_fy_call138 139 // expected-error@#exportedFunctionUsed_fz_call {{'fz' is unavailable}}140 // expected-note@#fz {{'fz' has been marked as being introduced in Shader Model 6.5 in mesh environment here, but the deployment target is Shader Model 6.0 compute environment}}141 float C = fz(f); // #exportedFunctionUsed_fz_call142}143 144namespace A {145 namespace B {146 export {147 void exportedFunctionInNS(float x) {148 // expected-error@#exportedFunctionInNS_fx_call {{'fx' is only available on Shader Model 6.5 or newer}}149 // expected-note@#fx {{'fx' has been marked as being introduced in Shader Model 6.5 here, but the deployment target is Shader Model 6.0}}150 float A = fx(x); // #exportedFunctionInNS_fx_call151 152 // API with shader-stage-specific availability in exported library function153 // - no errors expected because the actual shader stage this function154 // will be used in not known at this time155 float B = fy(x);156 float C = fz(x);157 }158 }159 }160}161 162// Shader entry point without body163[shader("compute")]164[numthreads(4,1,1)]165void main();166 167// Shader entry point with body168[shader("compute")]169[numthreads(4,1,1)]170void main() {171 float f = 3;172 MyClass C = { 1.0f };173 float a = alive(f);174 float b = aliveTemp<float>(f); // #aliveTemp_inst175 float c = C.makeF();176 float d = test((float)1.0);177 float e = test((half)1.0);178 exportedFunctionUsed(1.0f);179}180