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1// RUN: %clang_cc1 -finclude-default-header -triple dxil-pc-shadermodel6.6-library %s -emit-llvm-only -disable-llvm-passes -verify2 3int test_too_few_arg0() {4  return __builtin_hlsl_dot4add_u8packed();5  // expected-error@-1 {{too few arguments to function call, expected 3, have 0}}6}7 8int test_too_few_arg1(int p0) {9  return __builtin_hlsl_dot4add_u8packed(p0);10  // expected-error@-1 {{too few arguments to function call, expected 3, have 1}}11}12 13int test_too_few_arg2(uint p0) {14  return __builtin_hlsl_dot4add_u8packed(p0, p0);15  // expected-error@-1 {{too few arguments to function call, expected 3, have 2}}16}17 18int test_too_many_arg(uint p0) {19  return __builtin_hlsl_dot4add_u8packed(p0, p0, p0, p0);20  // expected-error@-1 {{too many arguments to function call, expected 3, have 4}}21}22 23struct S { float f; };24 25int test_expr_struct_type_check(S p0, uint p1) {26  return __builtin_hlsl_dot4add_u8packed(p1, p1, p0);27  // expected-error@-1 {{no viable conversion from 'S' to 'unsigned int'}}28}29