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1 2// RUN: %clang_cc1 -finclude-default-header -triple dxil-pc-shadermodel6.6-library %s -fnative-half-type -fnative-int16-type -emit-llvm-only -disable-llvm-passes -verify3 4bool test_too_few_arg() {5 return __builtin_hlsl_elementwise_isnan();6 // expected-error@-1 {{too few arguments to function call, expected 1, have 0}}7}8 9bool2 test_too_many_arg(float2 p0) {10 return __builtin_hlsl_elementwise_isnan(p0, p0);11 // expected-error@-1 {{too many arguments to function call, expected 1, have 2}}12}13 14bool builtin_bool_to_float_type_promotion(bool p1) {15 return __builtin_hlsl_elementwise_isnan(p1);16 // expected-error@-1 {{1st argument must be a scalar or vector of 16 or 32 bit floating-point types (was 'bool')}}17}18 19bool builtin_isnan_int_to_float_promotion(int p1) {20 return __builtin_hlsl_elementwise_isnan(p1);21 // expected-error@-1 {{1st argument must be a scalar or vector of 16 or 32 bit floating-point types (was 'int')}}22}23 24bool2 builtin_isnan_int2_to_float2_promotion(int2 p1) {25 return __builtin_hlsl_elementwise_isnan(p1);26 // expected-error@-1 {{1st argument must be a scalar or vector of 16 or 32 bit floating-point types (was 'int2' (aka 'vector<int, 2>'))}}27}28 29// builtins are variadic functions and so are subject to DefaultVariadicArgumentPromotion30half builtin_isnan_half_scalar (half p0) {31 return __builtin_hlsl_elementwise_isnan (p0);32 // expected-error@-1 {{1st argument must be a scalar or vector of 16 or 32 bit floating-point types (was 'double')}}33}34 35float builtin_isnan_float_scalar ( float p0) {36 return __builtin_hlsl_elementwise_isnan (p0);37 // expected-error@-1 {{1st argument must be a scalar or vector of 16 or 32 bit floating-point types (was 'double')}}38}39