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1//===-- sanitizer_bvgraph.h -------------------------------------*- C++ -*-===//2//3// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.4// See https://llvm.org/LICENSE.txt for license information.5// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception6//7//===----------------------------------------------------------------------===//8//9// This file is a part of Sanitizer runtime.10// BVGraph -- a directed graph.11//12//===----------------------------------------------------------------------===//13 14#ifndef SANITIZER_BVGRAPH_H15#define SANITIZER_BVGRAPH_H16 17#include "sanitizer_common.h"18#include "sanitizer_bitvector.h"19 20namespace __sanitizer {21 22// Directed graph of fixed size implemented as an array of bit vectors.23// Not thread-safe, all accesses should be protected by an external lock.24template<class BV>25class BVGraph {26 public:27  enum SizeEnum : uptr { kSize = BV::kSize };28  uptr size() const { return kSize; }29  // No CTOR.30  void clear() {31    for (uptr i = 0; i < size(); i++)32      v[i].clear();33  }34 35  bool empty() const {36    for (uptr i = 0; i < size(); i++)37      if (!v[i].empty())38        return false;39    return true;40  }41 42  // Returns true if a new edge was added.43  bool addEdge(uptr from, uptr to) {44    check(from, to);45    return v[from].setBit(to);46  }47 48  // Returns true if at least one new edge was added.49  uptr addEdges(const BV &from, uptr to, uptr added_edges[],50                uptr max_added_edges) {51    uptr res = 0;52    t1.copyFrom(from);53    while (!t1.empty()) {54      uptr node = t1.getAndClearFirstOne();55      if (v[node].setBit(to))56        if (res < max_added_edges)57          added_edges[res++] = node;58    }59    return res;60  }61 62  // *EXPERIMENTAL*63  // Returns true if an edge from=>to exist.64  // This function does not use any global state except for 'this' itself,65  // and thus can be called from different threads w/o locking.66  // This would be racy.67  // FIXME: investigate how much we can prove about this race being "benign".68  bool hasEdge(uptr from, uptr to) { return v[from].getBit(to); }69 70  // Returns true if the edge from=>to was removed.71  bool removeEdge(uptr from, uptr to) {72    return v[from].clearBit(to);73  }74 75  // Returns true if at least one edge *=>to was removed.76  bool removeEdgesTo(const BV &to) {77    bool res = 0;78    for (uptr from = 0; from < size(); from++) {79      if (v[from].setDifference(to))80        res = true;81    }82    return res;83  }84 85  // Returns true if at least one edge from=>* was removed.86  bool removeEdgesFrom(const BV &from) {87    bool res = false;88    t1.copyFrom(from);89    while (!t1.empty()) {90      uptr idx = t1.getAndClearFirstOne();91      if (!v[idx].empty()) {92        v[idx].clear();93        res = true;94      }95    }96    return res;97  }98 99  void removeEdgesFrom(uptr from) {100    return v[from].clear();101  }102 103  bool hasEdge(uptr from, uptr to) const {104    check(from, to);105    return v[from].getBit(to);106  }107 108  // Returns true if there is a path from the node 'from'109  // to any of the nodes in 'targets'.110  bool isReachable(uptr from, const BV &targets) {111    BV &to_visit = t1,112       &visited = t2;113    to_visit.copyFrom(v[from]);114    visited.clear();115    visited.setBit(from);116    while (!to_visit.empty()) {117      uptr idx = to_visit.getAndClearFirstOne();118      if (visited.setBit(idx))119        to_visit.setUnion(v[idx]);120    }121    return targets.intersectsWith(visited);122  }123 124  // Finds a path from 'from' to one of the nodes in 'target',125  // stores up to 'path_size' items of the path into 'path',126  // returns the path length, or 0 if there is no path of size 'path_size'.127  uptr findPath(uptr from, const BV &targets, uptr *path, uptr path_size) {128    if (path_size == 0)129      return 0;130    path[0] = from;131    if (targets.getBit(from))132      return 1;133    // The function is recursive, so we don't want to create BV on stack.134    // Instead of a getAndClearFirstOne loop we use the slower iterator.135    for (typename BV::Iterator it(v[from]); it.hasNext(); ) {136      uptr idx = it.next();137      if (uptr res = findPath(idx, targets, path + 1, path_size - 1))138        return res + 1;139    }140    return 0;141  }142 143  // Same as findPath, but finds a shortest path.144  uptr findShortestPath(uptr from, const BV &targets, uptr *path,145                        uptr path_size) {146    for (uptr p = 1; p <= path_size; p++)147      if (findPath(from, targets, path, p) == p)148        return p;149    return 0;150  }151 152 private:153  void check(uptr idx1, uptr idx2) const {154    CHECK_LT(idx1, size());155    CHECK_LT(idx2, size());156  }157  BV v[kSize];158  // Keep temporary vectors here since we can not create large objects on stack.159  BV t1, t2;160};161 162} // namespace __sanitizer163 164#endif // SANITIZER_BVGRAPH_H165