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1//===-- High Precision Decimal ----------------------------------*- C++ -*-===//2//3// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.4// See httpss//llvm.org/LICENSE.txt for license information.5// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception6//7//===----------------------------------------------------------------------===//8 9// -----------------------------------------------------------------------------10//                               **** WARNING ****11// This file is shared with libc++. You should also be careful when adding12// dependencies to this file, since it needs to build for all libc++ targets.13// -----------------------------------------------------------------------------14 15#ifndef LLVM_LIBC_SRC___SUPPORT_HIGH_PRECISION_DECIMAL_H16#define LLVM_LIBC_SRC___SUPPORT_HIGH_PRECISION_DECIMAL_H17 18#include "hdr/stdint_proxy.h"19#include "src/__support/CPP/limits.h"20#include "src/__support/ctype_utils.h"21#include "src/__support/macros/config.h"22#include "src/__support/str_to_integer.h"23#include "src/__support/wctype_utils.h"24 25namespace LIBC_NAMESPACE_DECL {26namespace internal {27 28struct LShiftTableEntry {29  uint32_t new_digits;30  char const *power_of_five;31};32 33// -----------------------------------------------------------------------------34//                               **** WARNING ****35// This interface is shared with libc++, if you change this interface you need36// to update it in both libc and libc++.37// -----------------------------------------------------------------------------38// This is used in both this file and in the main str_to_float.h.39// TODO: Figure out where to put this.40enum class RoundDirection { Up, Down, Nearest };41 42// These constants are used in both this file and in the main str_to_float.h.43// TODO: Figure out where to put this.44template <typename CharType> struct constants;45template <> struct constants<char> {46  static constexpr char DECIMAL_POINT = '.';47  static constexpr char DECIMAL_EXPONENT_MARKER = 'e';48  static constexpr char HEX_EXPONENT_MARKER = 'p';49  static constexpr char INF_STRING[] = "infinity";50  static constexpr char NAN_STRING[] = "nan";51};52template <> struct constants<wchar_t> {53  static constexpr wchar_t DECIMAL_POINT = L'.';54  static constexpr wchar_t DECIMAL_EXPONENT_MARKER = L'e';55  static constexpr wchar_t HEX_EXPONENT_MARKER = L'p';56  static constexpr wchar_t INF_STRING[] = L"infinity";57  static constexpr wchar_t NAN_STRING[] = L"nan";58};59 60// This is based on the HPD data structure described as part of the Simple61// Decimal Conversion algorithm by Nigel Tao, described at this link:62// https://nigeltao.github.io/blog/2020/parse-number-f64-simple.html63class HighPrecisionDecimal {64 65  // This precomputed table speeds up left shifts by having the number of new66  // digits that will be added by multiplying 5^i by 2^i. If the number is less67  // than 5^i then it will add one fewer digit. There are only 60 entries since68  // that's the max shift amount.69  // This table was generated by the script at70  // libc/utils/mathtools/GenerateHPDConstants.py71  static constexpr LShiftTableEntry LEFT_SHIFT_DIGIT_TABLE[] = {72      {0, ""},73      {1, "5"},74      {1, "25"},75      {1, "125"},76      {2, "625"},77      {2, "3125"},78      {2, "15625"},79      {3, "78125"},80      {3, "390625"},81      {3, "1953125"},82      {4, "9765625"},83      {4, "48828125"},84      {4, "244140625"},85      {4, "1220703125"},86      {5, "6103515625"},87      {5, "30517578125"},88      {5, "152587890625"},89      {6, "762939453125"},90      {6, "3814697265625"},91      {6, "19073486328125"},92      {7, "95367431640625"},93      {7, "476837158203125"},94      {7, "2384185791015625"},95      {7, "11920928955078125"},96      {8, "59604644775390625"},97      {8, "298023223876953125"},98      {8, "1490116119384765625"},99      {9, "7450580596923828125"},100      {9, "37252902984619140625"},101      {9, "186264514923095703125"},102      {10, "931322574615478515625"},103      {10, "4656612873077392578125"},104      {10, "23283064365386962890625"},105      {10, "116415321826934814453125"},106      {11, "582076609134674072265625"},107      {11, "2910383045673370361328125"},108      {11, "14551915228366851806640625"},109      {12, "72759576141834259033203125"},110      {12, "363797880709171295166015625"},111      {12, "1818989403545856475830078125"},112      {13, "9094947017729282379150390625"},113      {13, "45474735088646411895751953125"},114      {13, "227373675443232059478759765625"},115      {13, "1136868377216160297393798828125"},116      {14, "5684341886080801486968994140625"},117      {14, "28421709430404007434844970703125"},118      {14, "142108547152020037174224853515625"},119      {15, "710542735760100185871124267578125"},120      {15, "3552713678800500929355621337890625"},121      {15, "17763568394002504646778106689453125"},122      {16, "88817841970012523233890533447265625"},123      {16, "444089209850062616169452667236328125"},124      {16, "2220446049250313080847263336181640625"},125      {16, "11102230246251565404236316680908203125"},126      {17, "55511151231257827021181583404541015625"},127      {17, "277555756156289135105907917022705078125"},128      {17, "1387778780781445675529539585113525390625"},129      {18, "6938893903907228377647697925567626953125"},130      {18, "34694469519536141888238489627838134765625"},131      {18, "173472347597680709441192448139190673828125"},132      {19, "867361737988403547205962240695953369140625"},133  };134 135  // The maximum amount we can shift is the number of bits used in the136  // accumulator, minus the number of bits needed to represent the base (in this137  // case 4).138  static constexpr uint32_t MAX_SHIFT_AMOUNT = sizeof(uint64_t) - 4;139 140  // 800 is an arbitrary number of digits, but should be141  // large enough for any practical number.142  static constexpr uint32_t MAX_NUM_DIGITS = 800;143 144  uint32_t num_digits = 0;145  int32_t decimal_point = 0;146  bool truncated = false;147  uint8_t digits[MAX_NUM_DIGITS];148 149private:150  LIBC_INLINE bool should_round_up(int32_t round_to_digit,151                                   RoundDirection round) {152    if (round_to_digit < 0 ||153        static_cast<uint32_t>(round_to_digit) >= this->num_digits) {154      return false;155    }156 157    // The above condition handles all cases where all of the trailing digits158    // are zero. In that case, if the rounding mode is up, then this number159    // should be rounded up. Similarly, if the rounding mode is down, then it160    // should always round down.161    if (round == RoundDirection::Up) {162      return true;163    } else if (round == RoundDirection::Down) {164      return false;165    }166    // Else round to nearest.167 168    // If we're right in the middle and there are no extra digits169    if (this->digits[round_to_digit] == 5 &&170        static_cast<uint32_t>(round_to_digit + 1) == this->num_digits) {171 172      // Round up if we've truncated (since that means the result is slightly173      // higher than what's represented.)174      if (this->truncated) {175        return true;176      }177 178      // If this exactly halfway, round to even.179      if (round_to_digit == 0)180        // When the input is ".5".181        return false;182      return this->digits[round_to_digit - 1] % 2 != 0;183    }184    // If there are digits after round_to_digit, they must be non-zero since we185    // trim trailing zeroes after all operations that change digits.186    return this->digits[round_to_digit] >= 5;187  }188 189  // Takes an amount to left shift and returns the number of new digits needed190  // to store the result based on LEFT_SHIFT_DIGIT_TABLE.191  LIBC_INLINE uint32_t get_num_new_digits(uint32_t lshift_amount) {192    const char *power_of_five =193        LEFT_SHIFT_DIGIT_TABLE[lshift_amount].power_of_five;194    uint32_t new_digits = LEFT_SHIFT_DIGIT_TABLE[lshift_amount].new_digits;195    uint32_t digit_index = 0;196    while (power_of_five[digit_index] != 0) {197      if (digit_index >= this->num_digits) {198        return new_digits - 1;199      }200      if (this->digits[digit_index] !=201          internal::b36_char_to_int(power_of_five[digit_index])) {202        return new_digits -203               ((this->digits[digit_index] <204                 internal::b36_char_to_int(power_of_five[digit_index]))205                    ? 1206                    : 0);207      }208      ++digit_index;209    }210    return new_digits;211  }212 213  // Trim all trailing 0s214  LIBC_INLINE void trim_trailing_zeroes() {215    while (this->num_digits > 0 && this->digits[this->num_digits - 1] == 0) {216      --this->num_digits;217    }218    if (this->num_digits == 0) {219      this->decimal_point = 0;220    }221  }222 223  // Perform a digitwise binary non-rounding right shift on this value by224  // shift_amount. The shift_amount can't be more than MAX_SHIFT_AMOUNT to225  // prevent overflow.226  LIBC_INLINE void right_shift(uint32_t shift_amount) {227    uint32_t read_index = 0;228    uint32_t write_index = 0;229 230    uint64_t accumulator = 0;231 232    const uint64_t shift_mask = (uint64_t(1) << shift_amount) - 1;233 234    // Warm Up phase: we don't have enough digits to start writing, so just235    // read them into the accumulator.236    while (accumulator >> shift_amount == 0) {237      uint64_t read_digit = 0;238      // If there are still digits to read, read the next one, else the digit is239      // assumed to be 0.240      if (read_index < this->num_digits) {241        read_digit = this->digits[read_index];242      }243      accumulator = accumulator * 10 + read_digit;244      ++read_index;245    }246 247    // Shift the decimal point by the number of digits it took to fill the248    // accumulator.249    this->decimal_point -= read_index - 1;250 251    // Middle phase: we have enough digits to write, as well as more digits to252    // read. Keep reading until we run out of digits.253    while (read_index < this->num_digits) {254      uint64_t read_digit = this->digits[read_index];255      uint64_t write_digit = accumulator >> shift_amount;256      accumulator &= shift_mask;257      this->digits[write_index] = static_cast<uint8_t>(write_digit);258      accumulator = accumulator * 10 + read_digit;259      ++read_index;260      ++write_index;261    }262 263    // Cool Down phase: All of the readable digits have been read, so just write264    // the remainder, while treating any more digits as 0.265    while (accumulator > 0) {266      uint64_t write_digit = accumulator >> shift_amount;267      accumulator &= shift_mask;268      if (write_index < MAX_NUM_DIGITS) {269        this->digits[write_index] = static_cast<uint8_t>(write_digit);270        ++write_index;271      } else if (write_digit > 0) {272        this->truncated = true;273      }274      accumulator = accumulator * 10;275    }276    this->num_digits = write_index;277    this->trim_trailing_zeroes();278  }279 280  // Perform a digitwise binary non-rounding left shift on this value by281  // shift_amount. The shift_amount can't be more than MAX_SHIFT_AMOUNT to282  // prevent overflow.283  LIBC_INLINE void left_shift(uint32_t shift_amount) {284    uint32_t new_digits = this->get_num_new_digits(shift_amount);285 286    int32_t read_index = static_cast<int32_t>(this->num_digits - 1);287    uint32_t write_index = this->num_digits + new_digits;288 289    uint64_t accumulator = 0;290 291    // No Warm Up phase. Since we're putting digits in at the top and taking292    // digits from the bottom we don't have to wait for the accumulator to fill.293 294    // Middle phase: while we have more digits to read, keep reading as well as295    // writing.296    while (read_index >= 0) {297      accumulator += static_cast<uint64_t>(this->digits[read_index])298                     << shift_amount;299      uint64_t next_accumulator = accumulator / 10;300      uint64_t write_digit = accumulator - (10 * next_accumulator);301      --write_index;302      if (write_index < MAX_NUM_DIGITS) {303        this->digits[write_index] = static_cast<uint8_t>(write_digit);304      } else if (write_digit != 0) {305        this->truncated = true;306      }307      accumulator = next_accumulator;308      --read_index;309    }310 311    // Cool Down phase: there are no more digits to read, so just write the312    // remaining digits in the accumulator.313    while (accumulator > 0) {314      uint64_t next_accumulator = accumulator / 10;315      uint64_t write_digit = accumulator - (10 * next_accumulator);316      --write_index;317      if (write_index < MAX_NUM_DIGITS) {318        this->digits[write_index] = static_cast<uint8_t>(write_digit);319      } else if (write_digit != 0) {320        this->truncated = true;321      }322      accumulator = next_accumulator;323    }324 325    this->num_digits += new_digits;326    if (this->num_digits > MAX_NUM_DIGITS) {327      this->num_digits = MAX_NUM_DIGITS;328    }329    this->decimal_point += new_digits;330    this->trim_trailing_zeroes();331  }332 333public:334  // num_string is assumed to be a string of numeric characters. It doesn't335  // handle leading spaces.336  template <typename CharType>337  LIBC_INLINE HighPrecisionDecimal(338      const CharType *__restrict num_string,339      const size_t num_len = cpp::numeric_limits<size_t>::max()) {340    bool saw_dot = false;341    size_t num_cur = 0;342    // This counts the digits in the number, even if there isn't space to store343    // them all.344    uint32_t total_digits = 0;345    while (num_cur < num_len &&346           (isdigit(num_string[num_cur]) ||347            num_string[num_cur] == constants<CharType>::DECIMAL_POINT)) {348      if (num_string[num_cur] == constants<CharType>::DECIMAL_POINT) {349        if (saw_dot) {350          break;351        }352        this->decimal_point = static_cast<int32_t>(total_digits);353        saw_dot = true;354      } else {355        int digit = b36_char_to_int(num_string[num_cur]);356        if (digit == 0 && this->num_digits == 0) {357          --this->decimal_point;358          ++num_cur;359          continue;360        }361        ++total_digits;362        if (this->num_digits < MAX_NUM_DIGITS) {363          this->digits[this->num_digits] = static_cast<uint8_t>(digit);364          ++this->num_digits;365        } else if (digit != 0) {366          this->truncated = true;367        }368      }369      ++num_cur;370    }371 372    if (!saw_dot)373      this->decimal_point = static_cast<int32_t>(total_digits);374 375    if (num_cur < num_len && tolower(num_string[num_cur]) ==376                                 constants<CharType>::DECIMAL_EXPONENT_MARKER) {377      ++num_cur;378      if (isdigit(num_string[num_cur]) || get_sign(num_string + num_cur) != 0) {379        auto result =380            strtointeger<int32_t>(num_string + num_cur, 10, num_len - num_cur);381        if (result.has_error()) {382          // TODO: handle error383        }384        int32_t add_to_exponent = result.value;385 386        // Here we do this operation as int64 to avoid overflow.387        int64_t temp_exponent = static_cast<int64_t>(this->decimal_point) +388                                static_cast<int64_t>(add_to_exponent);389 390        // Theoretically these numbers should be MAX_BIASED_EXPONENT for long391        // double, but that should be ~16,000 which is much less than 1 << 30.392        if (temp_exponent > (1 << 30)) {393          temp_exponent = (1 << 30);394        } else if (temp_exponent < -(1 << 30)) {395          temp_exponent = -(1 << 30);396        }397        this->decimal_point = static_cast<int32_t>(temp_exponent);398      }399    }400 401    this->trim_trailing_zeroes();402  }403 404  // Binary shift left (shift_amount > 0) or right (shift_amount < 0)405  LIBC_INLINE void shift(int shift_amount) {406    if (shift_amount == 0) {407      return;408    }409    // Left410    else if (shift_amount > 0) {411      while (static_cast<uint32_t>(shift_amount) > MAX_SHIFT_AMOUNT) {412        this->left_shift(MAX_SHIFT_AMOUNT);413        shift_amount -= MAX_SHIFT_AMOUNT;414      }415      this->left_shift(static_cast<uint32_t>(shift_amount));416    }417    // Right418    else {419      while (static_cast<uint32_t>(shift_amount) < -MAX_SHIFT_AMOUNT) {420        this->right_shift(MAX_SHIFT_AMOUNT);421        shift_amount += MAX_SHIFT_AMOUNT;422      }423      this->right_shift(static_cast<uint32_t>(-shift_amount));424    }425  }426 427  // Round the number represented to the closest value of unsigned int type T.428  // This is done ignoring overflow.429  template <class T>430  LIBC_INLINE T431  round_to_integer_type(RoundDirection round = RoundDirection::Nearest) {432    T result = 0;433    uint32_t cur_digit = 0;434 435    while (static_cast<int32_t>(cur_digit) < this->decimal_point &&436           cur_digit < this->num_digits) {437      result = result * 10 + (this->digits[cur_digit]);438      ++cur_digit;439    }440 441    // If there are implicit 0s at the end of the number, include those.442    while (static_cast<int32_t>(cur_digit) < this->decimal_point) {443      result *= 10;444      ++cur_digit;445    }446    return result +447           static_cast<T>(this->should_round_up(this->decimal_point, round));448  }449 450  // Extra functions for testing.451 452  LIBC_INLINE uint8_t *get_digits() { return this->digits; }453  LIBC_INLINE uint32_t get_num_digits() { return this->num_digits; }454  LIBC_INLINE int32_t get_decimal_point() { return this->decimal_point; }455  LIBC_INLINE void set_truncated(bool trunc) { this->truncated = trunc; }456};457 458} // namespace internal459} // namespace LIBC_NAMESPACE_DECL460 461#endif // LLVM_LIBC_SRC___SUPPORT_HIGH_PRECISION_DECIMAL_H462