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1"""2Test that 'gui' does not crash when adding new threads, which3populate TreeItem's children and may be reallocated elsewhere.4"""5 6import lldb7from lldbsuite.test.decorators import *8from lldbsuite.test.lldbtest import *9from lldbsuite.test.lldbpexpect import PExpectTest10 11import sys12 13 14class TestGuiSpawnThreadsTest(PExpectTest):15    # PExpect uses many timeouts internally and doesn't play well16    # under ASAN on a loaded machine..17    @skipIfAsan18    @skipIfCursesSupportMissing19    def test_gui(self):20        self.build()21 22        self.launch(executable=self.getBuildArtifact("a.out"), dimensions=(100, 500))23        self.expect(24            'breakpoint set -f main.cpp -p "break here"',25            substrs=["Breakpoint 1", "address ="],26        )27        self.expect(28            'breakpoint set -f main.cpp -p "before join"',29            substrs=["Breakpoint 2", "address ="],30        )31        self.expect("run", substrs=["stop reason ="])32 33        escape_key = chr(27).encode()34 35        # Start the GUI36        self.child.sendline("gui")37        self.child.expect_exact("Threads")38        self.child.expect_exact(f"thread #1: tid =")39 40        for i in range(5):41            # Stopped at the breakpoint, continue over the thread creation42            self.child.send("c")43            # Check the newly created thread44            self.child.expect_exact(f"thread #{i + 2}: tid =")45 46        # Exit GUI.47        self.child.send(escape_key)48        self.expect_prompt()49 50        self.quit()51