2658 lines · cpp
1//===- MemorySSA.cpp - Memory SSA Builder ---------------------------------===//2//3// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.4// See https://llvm.org/LICENSE.txt for license information.5// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception6//7//===----------------------------------------------------------------------===//8//9// This file implements the MemorySSA class.10//11//===----------------------------------------------------------------------===//12 13#include "llvm/Analysis/MemorySSA.h"14#include "llvm/ADT/DenseMap.h"15#include "llvm/ADT/DenseMapInfo.h"16#include "llvm/ADT/DenseSet.h"17#include "llvm/ADT/DepthFirstIterator.h"18#include "llvm/ADT/Hashing.h"19#include "llvm/ADT/STLExtras.h"20#include "llvm/ADT/SmallPtrSet.h"21#include "llvm/ADT/SmallVector.h"22#include "llvm/ADT/StringExtras.h"23#include "llvm/ADT/iterator.h"24#include "llvm/ADT/iterator_range.h"25#include "llvm/Analysis/AliasAnalysis.h"26#include "llvm/Analysis/CFGPrinter.h"27#include "llvm/Analysis/IteratedDominanceFrontier.h"28#include "llvm/Analysis/LoopInfo.h"29#include "llvm/Analysis/MemoryLocation.h"30#include "llvm/Config/llvm-config.h"31#include "llvm/IR/AssemblyAnnotationWriter.h"32#include "llvm/IR/BasicBlock.h"33#include "llvm/IR/Dominators.h"34#include "llvm/IR/Function.h"35#include "llvm/IR/Instruction.h"36#include "llvm/IR/Instructions.h"37#include "llvm/IR/IntrinsicInst.h"38#include "llvm/IR/LLVMContext.h"39#include "llvm/IR/Operator.h"40#include "llvm/IR/PassManager.h"41#include "llvm/IR/Use.h"42#include "llvm/InitializePasses.h"43#include "llvm/Pass.h"44#include "llvm/Support/AtomicOrdering.h"45#include "llvm/Support/Casting.h"46#include "llvm/Support/CommandLine.h"47#include "llvm/Support/Compiler.h"48#include "llvm/Support/Debug.h"49#include "llvm/Support/ErrorHandling.h"50#include "llvm/Support/FormattedStream.h"51#include "llvm/Support/GraphWriter.h"52#include "llvm/Support/raw_ostream.h"53#include <algorithm>54#include <cassert>55#include <iterator>56#include <memory>57#include <utility>58 59using namespace llvm;60 61#define DEBUG_TYPE "memoryssa"62 63static cl::opt<std::string>64 DotCFGMSSA("dot-cfg-mssa",65 cl::value_desc("file name for generated dot file"),66 cl::desc("file name for generated dot file"), cl::init(""));67 68INITIALIZE_PASS_BEGIN(MemorySSAWrapperPass, "memoryssa", "Memory SSA", false,69 true)70INITIALIZE_PASS_DEPENDENCY(DominatorTreeWrapperPass)71INITIALIZE_PASS_DEPENDENCY(AAResultsWrapperPass)72INITIALIZE_PASS_END(MemorySSAWrapperPass, "memoryssa", "Memory SSA", false,73 true)74 75static cl::opt<unsigned> MaxCheckLimit(76 "memssa-check-limit", cl::Hidden, cl::init(100),77 cl::desc("The maximum number of stores/phis MemorySSA"78 "will consider trying to walk past (default = 100)"));79 80// Always verify MemorySSA if expensive checking is enabled.81#ifdef EXPENSIVE_CHECKS82bool llvm::VerifyMemorySSA = true;83#else84bool llvm::VerifyMemorySSA = false;85#endif86 87static cl::opt<bool, true>88 VerifyMemorySSAX("verify-memoryssa", cl::location(VerifyMemorySSA),89 cl::Hidden, cl::desc("Enable verification of MemorySSA."));90 91const static char LiveOnEntryStr[] = "liveOnEntry";92 93namespace {94 95/// An assembly annotator class to print Memory SSA information in96/// comments.97class MemorySSAAnnotatedWriter : public AssemblyAnnotationWriter {98 const MemorySSA *MSSA;99 100public:101 MemorySSAAnnotatedWriter(const MemorySSA *M) : MSSA(M) {}102 103 void emitBasicBlockStartAnnot(const BasicBlock *BB,104 formatted_raw_ostream &OS) override {105 if (MemoryAccess *MA = MSSA->getMemoryAccess(BB))106 OS << "; " << *MA << "\n";107 }108 109 void emitInstructionAnnot(const Instruction *I,110 formatted_raw_ostream &OS) override {111 if (MemoryAccess *MA = MSSA->getMemoryAccess(I))112 OS << "; " << *MA << "\n";113 }114};115 116/// An assembly annotator class to print Memory SSA information in117/// comments.118class MemorySSAWalkerAnnotatedWriter : public AssemblyAnnotationWriter {119 MemorySSA *MSSA;120 MemorySSAWalker *Walker;121 BatchAAResults BAA;122 123public:124 MemorySSAWalkerAnnotatedWriter(MemorySSA *M)125 : MSSA(M), Walker(M->getWalker()), BAA(M->getAA()) {}126 127 void emitBasicBlockStartAnnot(const BasicBlock *BB,128 formatted_raw_ostream &OS) override {129 if (MemoryAccess *MA = MSSA->getMemoryAccess(BB))130 OS << "; " << *MA << "\n";131 }132 133 void emitInstructionAnnot(const Instruction *I,134 formatted_raw_ostream &OS) override {135 if (MemoryAccess *MA = MSSA->getMemoryAccess(I)) {136 MemoryAccess *Clobber = Walker->getClobberingMemoryAccess(MA, BAA);137 OS << "; " << *MA;138 if (Clobber) {139 OS << " - clobbered by ";140 if (MSSA->isLiveOnEntryDef(Clobber))141 OS << LiveOnEntryStr;142 else143 OS << *Clobber;144 }145 OS << "\n";146 }147 }148};149 150} // namespace151 152namespace {153 154/// Our current alias analysis API differentiates heavily between calls and155/// non-calls, and functions called on one usually assert on the other.156/// This class encapsulates the distinction to simplify other code that wants157/// "Memory affecting instructions and related data" to use as a key.158/// For example, this class is used as a densemap key in the use optimizer.159class MemoryLocOrCall {160public:161 bool IsCall = false;162 163 MemoryLocOrCall(MemoryUseOrDef *MUD)164 : MemoryLocOrCall(MUD->getMemoryInst()) {}165 MemoryLocOrCall(const MemoryUseOrDef *MUD)166 : MemoryLocOrCall(MUD->getMemoryInst()) {}167 168 MemoryLocOrCall(Instruction *Inst) {169 if (auto *C = dyn_cast<CallBase>(Inst)) {170 IsCall = true;171 Call = C;172 } else {173 IsCall = false;174 // There is no such thing as a memorylocation for a fence inst, and it is175 // unique in that regard.176 if (!isa<FenceInst>(Inst))177 Loc = MemoryLocation::get(Inst);178 }179 }180 181 explicit MemoryLocOrCall(const MemoryLocation &Loc) : Loc(Loc) {}182 183 const CallBase *getCall() const {184 assert(IsCall);185 return Call;186 }187 188 MemoryLocation getLoc() const {189 assert(!IsCall);190 return Loc;191 }192 193 bool operator==(const MemoryLocOrCall &Other) const {194 if (IsCall != Other.IsCall)195 return false;196 197 if (!IsCall)198 return Loc == Other.Loc;199 200 if (Call->getCalledOperand() != Other.Call->getCalledOperand())201 return false;202 203 return Call->arg_size() == Other.Call->arg_size() &&204 std::equal(Call->arg_begin(), Call->arg_end(),205 Other.Call->arg_begin());206 }207 208private:209 union {210 const CallBase *Call;211 MemoryLocation Loc;212 };213};214 215} // end anonymous namespace216 217namespace llvm {218 219template <> struct DenseMapInfo<MemoryLocOrCall> {220 static inline MemoryLocOrCall getEmptyKey() {221 return MemoryLocOrCall(DenseMapInfo<MemoryLocation>::getEmptyKey());222 }223 224 static inline MemoryLocOrCall getTombstoneKey() {225 return MemoryLocOrCall(DenseMapInfo<MemoryLocation>::getTombstoneKey());226 }227 228 static unsigned getHashValue(const MemoryLocOrCall &MLOC) {229 if (!MLOC.IsCall)230 return hash_combine(231 MLOC.IsCall,232 DenseMapInfo<MemoryLocation>::getHashValue(MLOC.getLoc()));233 234 hash_code hash =235 hash_combine(MLOC.IsCall, DenseMapInfo<const Value *>::getHashValue(236 MLOC.getCall()->getCalledOperand()));237 238 for (const Value *Arg : MLOC.getCall()->args())239 hash = hash_combine(hash, DenseMapInfo<const Value *>::getHashValue(Arg));240 return hash;241 }242 243 static bool isEqual(const MemoryLocOrCall &LHS, const MemoryLocOrCall &RHS) {244 return LHS == RHS;245 }246};247 248} // end namespace llvm249 250/// This does one-way checks to see if Use could theoretically be hoisted above251/// MayClobber. This will not check the other way around.252///253/// This assumes that, for the purposes of MemorySSA, Use comes directly after254/// MayClobber, with no potentially clobbering operations in between them.255/// (Where potentially clobbering ops are memory barriers, aliased stores, etc.)256static bool areLoadsReorderable(const LoadInst *Use,257 const LoadInst *MayClobber) {258 bool VolatileUse = Use->isVolatile();259 bool VolatileClobber = MayClobber->isVolatile();260 // Volatile operations may never be reordered with other volatile operations.261 if (VolatileUse && VolatileClobber)262 return false;263 // Otherwise, volatile doesn't matter here. From the language reference:264 // 'optimizers may change the order of volatile operations relative to265 // non-volatile operations.'"266 267 // If a load is seq_cst, it cannot be moved above other loads. If its ordering268 // is weaker, it can be moved above other loads. We just need to be sure that269 // MayClobber isn't an acquire load, because loads can't be moved above270 // acquire loads.271 //272 // Note that this explicitly *does* allow the free reordering of monotonic (or273 // weaker) loads of the same address.274 bool SeqCstUse = Use->getOrdering() == AtomicOrdering::SequentiallyConsistent;275 bool MayClobberIsAcquire = isAtLeastOrStrongerThan(MayClobber->getOrdering(),276 AtomicOrdering::Acquire);277 return !(SeqCstUse || MayClobberIsAcquire);278}279 280template <typename AliasAnalysisType>281static bool282instructionClobbersQuery(const MemoryDef *MD, const MemoryLocation &UseLoc,283 const Instruction *UseInst, AliasAnalysisType &AA) {284 Instruction *DefInst = MD->getMemoryInst();285 assert(DefInst && "Defining instruction not actually an instruction");286 287 if (const IntrinsicInst *II = dyn_cast<IntrinsicInst>(DefInst)) {288 // These intrinsics will show up as affecting memory, but they are just289 // markers, mostly.290 //291 // FIXME: We probably don't actually want MemorySSA to model these at all292 // (including creating MemoryAccesses for them): we just end up inventing293 // clobbers where they don't really exist at all. Please see D43269 for294 // context.295 switch (II->getIntrinsicID()) {296 case Intrinsic::allow_runtime_check:297 case Intrinsic::allow_ubsan_check:298 case Intrinsic::invariant_start:299 case Intrinsic::invariant_end:300 case Intrinsic::assume:301 case Intrinsic::experimental_noalias_scope_decl:302 case Intrinsic::pseudoprobe:303 return false;304 case Intrinsic::dbg_declare:305 case Intrinsic::dbg_label:306 case Intrinsic::dbg_value:307 llvm_unreachable("debuginfo shouldn't have associated defs!");308 default:309 break;310 }311 }312 313 if (auto *CB = dyn_cast_or_null<CallBase>(UseInst)) {314 ModRefInfo I = AA.getModRefInfo(DefInst, CB);315 return isModOrRefSet(I);316 }317 318 if (auto *DefLoad = dyn_cast<LoadInst>(DefInst))319 if (auto *UseLoad = dyn_cast_or_null<LoadInst>(UseInst))320 return !areLoadsReorderable(UseLoad, DefLoad);321 322 ModRefInfo I = AA.getModRefInfo(DefInst, UseLoc);323 return isModSet(I);324}325 326template <typename AliasAnalysisType>327static bool instructionClobbersQuery(MemoryDef *MD, const MemoryUseOrDef *MU,328 const MemoryLocOrCall &UseMLOC,329 AliasAnalysisType &AA) {330 // FIXME: This is a temporary hack to allow a single instructionClobbersQuery331 // to exist while MemoryLocOrCall is pushed through places.332 if (UseMLOC.IsCall)333 return instructionClobbersQuery(MD, MemoryLocation(), MU->getMemoryInst(),334 AA);335 return instructionClobbersQuery(MD, UseMLOC.getLoc(), MU->getMemoryInst(),336 AA);337}338 339// Return true when MD may alias MU, return false otherwise.340bool MemorySSAUtil::defClobbersUseOrDef(MemoryDef *MD, const MemoryUseOrDef *MU,341 AliasAnalysis &AA) {342 return instructionClobbersQuery(MD, MU, MemoryLocOrCall(MU), AA);343}344 345namespace {346 347struct UpwardsMemoryQuery {348 // True if our original query started off as a call349 bool IsCall = false;350 // The pointer location we started the query with. This will be empty if351 // IsCall is true.352 MemoryLocation StartingLoc;353 // This is the instruction we were querying about.354 const Instruction *Inst = nullptr;355 // The MemoryAccess we actually got called with, used to test local domination356 const MemoryAccess *OriginalAccess = nullptr;357 bool SkipSelfAccess = false;358 359 UpwardsMemoryQuery() = default;360 361 UpwardsMemoryQuery(const Instruction *Inst, const MemoryAccess *Access)362 : IsCall(isa<CallBase>(Inst)), Inst(Inst), OriginalAccess(Access) {363 if (!IsCall)364 StartingLoc = MemoryLocation::get(Inst);365 }366};367 368} // end anonymous namespace369 370template <typename AliasAnalysisType>371static bool isUseTriviallyOptimizableToLiveOnEntry(AliasAnalysisType &AA,372 const Instruction *I) {373 // If the memory can't be changed, then loads of the memory can't be374 // clobbered.375 if (auto *LI = dyn_cast<LoadInst>(I)) {376 return I->hasMetadata(LLVMContext::MD_invariant_load) ||377 !isModSet(AA.getModRefInfoMask(MemoryLocation::get(LI)));378 }379 return false;380}381 382/// Verifies that `Start` is clobbered by `ClobberAt`, and that nothing383/// inbetween `Start` and `ClobberAt` can clobbers `Start`.384///385/// This is meant to be as simple and self-contained as possible. Because it386/// uses no cache, etc., it can be relatively expensive.387///388/// \param Start The MemoryAccess that we want to walk from.389/// \param ClobberAt A clobber for Start.390/// \param StartLoc The MemoryLocation for Start.391/// \param MSSA The MemorySSA instance that Start and ClobberAt belong to.392/// \param Query The UpwardsMemoryQuery we used for our search.393/// \param AA The AliasAnalysis we used for our search.394/// \param AllowImpreciseClobber Always false, unless we do relaxed verify.395 396[[maybe_unused]] static void397checkClobberSanity(const MemoryAccess *Start, MemoryAccess *ClobberAt,398 const MemoryLocation &StartLoc, const MemorySSA &MSSA,399 const UpwardsMemoryQuery &Query, BatchAAResults &AA,400 bool AllowImpreciseClobber = false) {401 assert(MSSA.dominates(ClobberAt, Start) && "Clobber doesn't dominate start?");402 403 if (MSSA.isLiveOnEntryDef(Start)) {404 assert(MSSA.isLiveOnEntryDef(ClobberAt) &&405 "liveOnEntry must clobber itself");406 return;407 }408 409 bool FoundClobber = false;410 DenseSet<ConstMemoryAccessPair> VisitedPhis;411 SmallVector<ConstMemoryAccessPair, 8> Worklist;412 Worklist.emplace_back(Start, StartLoc);413 // Walk all paths from Start to ClobberAt, while looking for clobbers. If one414 // is found, complain.415 while (!Worklist.empty()) {416 auto MAP = Worklist.pop_back_val();417 // All we care about is that nothing from Start to ClobberAt clobbers Start.418 // We learn nothing from revisiting nodes.419 if (!VisitedPhis.insert(MAP).second)420 continue;421 422 for (const auto *MA : def_chain(MAP.first)) {423 if (MA == ClobberAt) {424 if (const auto *MD = dyn_cast<MemoryDef>(MA)) {425 // instructionClobbersQuery isn't essentially free, so don't use `|=`,426 // since it won't let us short-circuit.427 //428 // Also, note that this can't be hoisted out of the `Worklist` loop,429 // since MD may only act as a clobber for 1 of N MemoryLocations.430 FoundClobber = FoundClobber || MSSA.isLiveOnEntryDef(MD);431 if (!FoundClobber) {432 if (instructionClobbersQuery(MD, MAP.second, Query.Inst, AA))433 FoundClobber = true;434 }435 }436 break;437 }438 439 // We should never hit liveOnEntry, unless it's the clobber.440 assert(!MSSA.isLiveOnEntryDef(MA) && "Hit liveOnEntry before clobber?");441 442 if (const auto *MD = dyn_cast<MemoryDef>(MA)) {443 // If Start is a Def, skip self.444 if (MD == Start)445 continue;446 447 assert(!instructionClobbersQuery(MD, MAP.second, Query.Inst, AA) &&448 "Found clobber before reaching ClobberAt!");449 continue;450 }451 452 if (const auto *MU = dyn_cast<MemoryUse>(MA)) {453 (void)MU;454 assert (MU == Start &&455 "Can only find use in def chain if Start is a use");456 continue;457 }458 459 assert(isa<MemoryPhi>(MA));460 461 // Add reachable phi predecessors462 for (auto ItB = upward_defs_begin(463 {const_cast<MemoryAccess *>(MA), MAP.second},464 MSSA.getDomTree()),465 ItE = upward_defs_end();466 ItB != ItE; ++ItB)467 if (MSSA.getDomTree().isReachableFromEntry(ItB.getPhiArgBlock()))468 Worklist.emplace_back(*ItB);469 }470 }471 472 // If the verify is done following an optimization, it's possible that473 // ClobberAt was a conservative clobbering, that we can now infer is not a474 // true clobbering access. Don't fail the verify if that's the case.475 // We do have accesses that claim they're optimized, but could be optimized476 // further. Updating all these can be expensive, so allow it for now (FIXME).477 if (AllowImpreciseClobber)478 return;479 480 // If ClobberAt is a MemoryPhi, we can assume something above it acted as a481 // clobber. Otherwise, `ClobberAt` should've acted as a clobber at some point.482 assert((isa<MemoryPhi>(ClobberAt) || FoundClobber) &&483 "ClobberAt never acted as a clobber");484}485 486namespace {487 488/// Our algorithm for walking (and trying to optimize) clobbers, all wrapped up489/// in one class.490class ClobberWalker {491 /// Save a few bytes by using unsigned instead of size_t.492 using ListIndex = unsigned;493 494 /// Represents a span of contiguous MemoryDefs, potentially ending in a495 /// MemoryPhi.496 struct DefPath {497 MemoryLocation Loc;498 // Note that, because we always walk in reverse, Last will always dominate499 // First. Also note that First and Last are inclusive.500 MemoryAccess *First;501 MemoryAccess *Last;502 std::optional<ListIndex> Previous;503 504 DefPath(const MemoryLocation &Loc, MemoryAccess *First, MemoryAccess *Last,505 std::optional<ListIndex> Previous)506 : Loc(Loc), First(First), Last(Last), Previous(Previous) {}507 508 DefPath(const MemoryLocation &Loc, MemoryAccess *Init,509 std::optional<ListIndex> Previous)510 : DefPath(Loc, Init, Init, Previous) {}511 };512 513 const MemorySSA &MSSA;514 DominatorTree &DT;515 BatchAAResults *AA;516 UpwardsMemoryQuery *Query;517 unsigned *UpwardWalkLimit;518 519 // Phi optimization bookkeeping:520 // List of DefPath to process during the current phi optimization walk.521 SmallVector<DefPath, 32> Paths;522 // List of visited <Access, Location> pairs; we can skip paths already523 // visited with the same memory location.524 DenseSet<ConstMemoryAccessPair> VisitedPhis;525 526 /// Find the nearest def or phi that `From` can legally be optimized to.527 const MemoryAccess *getWalkTarget(const MemoryPhi *From) const {528 assert(From->getNumOperands() && "Phi with no operands?");529 530 BasicBlock *BB = From->getBlock();531 MemoryAccess *Result = MSSA.getLiveOnEntryDef();532 DomTreeNode *Node = DT.getNode(BB);533 while ((Node = Node->getIDom())) {534 auto *Defs = MSSA.getBlockDefs(Node->getBlock());535 if (Defs)536 return &*Defs->rbegin();537 }538 return Result;539 }540 541 /// Result of calling walkToPhiOrClobber.542 struct UpwardsWalkResult {543 /// The "Result" of the walk. Either a clobber, the last thing we walked, or544 /// both. Include alias info when clobber found.545 MemoryAccess *Result;546 bool IsKnownClobber;547 };548 549 /// Walk to the next Phi or Clobber in the def chain starting at Desc.Last.550 /// This will update Desc.Last as it walks. It will (optionally) also stop at551 /// StopAt.552 ///553 /// This does not test for whether StopAt is a clobber554 UpwardsWalkResult555 walkToPhiOrClobber(DefPath &Desc, const MemoryAccess *StopAt = nullptr,556 const MemoryAccess *SkipStopAt = nullptr) const {557 assert(!isa<MemoryUse>(Desc.Last) && "Uses don't exist in my world");558 assert(UpwardWalkLimit && "Need a valid walk limit");559 bool LimitAlreadyReached = false;560 // (*UpwardWalkLimit) may be 0 here, due to the loop in tryOptimizePhi. Set561 // it to 1. This will not do any alias() calls. It either returns in the562 // first iteration in the loop below, or is set back to 0 if all def chains563 // are free of MemoryDefs.564 if (!*UpwardWalkLimit) {565 *UpwardWalkLimit = 1;566 LimitAlreadyReached = true;567 }568 569 for (MemoryAccess *Current : def_chain(Desc.Last)) {570 Desc.Last = Current;571 if (Current == StopAt || Current == SkipStopAt)572 return {Current, false};573 574 if (auto *MD = dyn_cast<MemoryDef>(Current)) {575 if (MSSA.isLiveOnEntryDef(MD))576 return {MD, true};577 578 if (!--*UpwardWalkLimit)579 return {Current, true};580 581 if (instructionClobbersQuery(MD, Desc.Loc, Query->Inst, *AA))582 return {MD, true};583 }584 }585 586 if (LimitAlreadyReached)587 *UpwardWalkLimit = 0;588 589 assert(isa<MemoryPhi>(Desc.Last) &&590 "Ended at a non-clobber that's not a phi?");591 return {Desc.Last, false};592 }593 594 void addSearches(MemoryPhi *Phi, SmallVectorImpl<ListIndex> &PausedSearches,595 ListIndex PriorNode) {596 auto UpwardDefsBegin = upward_defs_begin({Phi, Paths[PriorNode].Loc}, DT);597 auto UpwardDefs = make_range(UpwardDefsBegin, upward_defs_end());598 for (const MemoryAccessPair &P : UpwardDefs) {599 PausedSearches.push_back(Paths.size());600 Paths.emplace_back(P.second, P.first, PriorNode);601 }602 }603 604 /// Represents a search that terminated after finding a clobber. This clobber605 /// may or may not be present in the path of defs from LastNode..SearchStart,606 /// since it may have been retrieved from cache.607 struct TerminatedPath {608 MemoryAccess *Clobber;609 ListIndex LastNode;610 };611 612 /// Get an access that keeps us from optimizing to the given phi.613 ///614 /// PausedSearches is an array of indices into the Paths array. Its incoming615 /// value is the indices of searches that stopped at the last phi optimization616 /// target. It's left in an unspecified state.617 ///618 /// If this returns std::nullopt, NewPaused is a vector of searches that619 /// terminated at StopWhere. Otherwise, NewPaused is left in an unspecified620 /// state.621 std::optional<TerminatedPath>622 getBlockingAccess(const MemoryAccess *StopWhere,623 SmallVectorImpl<ListIndex> &PausedSearches,624 SmallVectorImpl<ListIndex> &NewPaused,625 SmallVectorImpl<TerminatedPath> &Terminated) {626 assert(!PausedSearches.empty() && "No searches to continue?");627 628 // BFS vs DFS really doesn't make a difference here, so just do a DFS with629 // PausedSearches as our stack.630 while (!PausedSearches.empty()) {631 ListIndex PathIndex = PausedSearches.pop_back_val();632 DefPath &Node = Paths[PathIndex];633 634 // If we've already visited this path with this MemoryLocation, we don't635 // need to do so again.636 //637 // NOTE: That we just drop these paths on the ground makes caching638 // behavior sporadic. e.g. given a diamond:639 // A640 // B C641 // D642 //643 // ...If we walk D, B, A, C, we'll only cache the result of phi644 // optimization for A, B, and D; C will be skipped because it dies here.645 // This arguably isn't the worst thing ever, since:646 // - We generally query things in a top-down order, so if we got below D647 // without needing cache entries for {C, MemLoc}, then chances are648 // that those cache entries would end up ultimately unused.649 // - We still cache things for A, so C only needs to walk up a bit.650 // If this behavior becomes problematic, we can fix without a ton of extra651 // work.652 if (!VisitedPhis.insert({Node.Last, Node.Loc}).second)653 continue;654 655 const MemoryAccess *SkipStopWhere = nullptr;656 if (Query->SkipSelfAccess && Node.Loc == Query->StartingLoc) {657 assert(isa<MemoryDef>(Query->OriginalAccess));658 SkipStopWhere = Query->OriginalAccess;659 }660 661 UpwardsWalkResult Res = walkToPhiOrClobber(Node,662 /*StopAt=*/StopWhere,663 /*SkipStopAt=*/SkipStopWhere);664 if (Res.IsKnownClobber) {665 assert(Res.Result != StopWhere && Res.Result != SkipStopWhere);666 667 // If this wasn't a cache hit, we hit a clobber when walking. That's a668 // failure.669 TerminatedPath Term{Res.Result, PathIndex};670 if (!MSSA.dominates(Res.Result, StopWhere))671 return Term;672 673 // Otherwise, it's a valid thing to potentially optimize to.674 Terminated.push_back(Term);675 continue;676 }677 678 if (Res.Result == StopWhere || Res.Result == SkipStopWhere) {679 // We've hit our target. Save this path off for if we want to continue680 // walking. If we are in the mode of skipping the OriginalAccess, and681 // we've reached back to the OriginalAccess, do not save path, we've682 // just looped back to self.683 if (Res.Result != SkipStopWhere)684 NewPaused.push_back(PathIndex);685 continue;686 }687 688 assert(!MSSA.isLiveOnEntryDef(Res.Result) && "liveOnEntry is a clobber");689 addSearches(cast<MemoryPhi>(Res.Result), PausedSearches, PathIndex);690 }691 692 return std::nullopt;693 }694 695 template <typename T, typename Walker>696 struct generic_def_path_iterator697 : public iterator_facade_base<generic_def_path_iterator<T, Walker>,698 std::forward_iterator_tag, T *> {699 generic_def_path_iterator() = default;700 generic_def_path_iterator(Walker *W, ListIndex N) : W(W), N(N) {}701 702 T &operator*() const { return curNode(); }703 704 generic_def_path_iterator &operator++() {705 N = curNode().Previous;706 return *this;707 }708 709 bool operator==(const generic_def_path_iterator &O) const {710 if (N.has_value() != O.N.has_value())711 return false;712 return !N || *N == *O.N;713 }714 715 private:716 T &curNode() const { return W->Paths[*N]; }717 718 Walker *W = nullptr;719 std::optional<ListIndex> N;720 };721 722 using def_path_iterator = generic_def_path_iterator<DefPath, ClobberWalker>;723 using const_def_path_iterator =724 generic_def_path_iterator<const DefPath, const ClobberWalker>;725 726 iterator_range<def_path_iterator> def_path(ListIndex From) {727 return make_range(def_path_iterator(this, From), def_path_iterator());728 }729 730 iterator_range<const_def_path_iterator> const_def_path(ListIndex From) const {731 return make_range(const_def_path_iterator(this, From),732 const_def_path_iterator());733 }734 735 struct OptznResult {736 /// The path that contains our result.737 TerminatedPath PrimaryClobber;738 /// The paths that we can legally cache back from, but that aren't739 /// necessarily the result of the Phi optimization.740 SmallVector<TerminatedPath, 4> OtherClobbers;741 };742 743 ListIndex defPathIndex(const DefPath &N) const {744 // The assert looks nicer if we don't need to do &N745 const DefPath *NP = &N;746 assert(!Paths.empty() && NP >= &Paths.front() && NP <= &Paths.back() &&747 "Out of bounds DefPath!");748 return NP - &Paths.front();749 }750 751 /// Try to optimize a phi as best as we can. Returns a SmallVector of Paths752 /// that act as legal clobbers. Note that this won't return *all* clobbers.753 ///754 /// Phi optimization algorithm tl;dr:755 /// - Find the earliest def/phi, A, we can optimize to756 /// - Find if all paths from the starting memory access ultimately reach A757 /// - If not, optimization isn't possible.758 /// - Otherwise, walk from A to another clobber or phi, A'.759 /// - If A' is a def, we're done.760 /// - If A' is a phi, try to optimize it.761 ///762 /// A path is a series of {MemoryAccess, MemoryLocation} pairs. A path763 /// terminates when a MemoryAccess that clobbers said MemoryLocation is found.764 OptznResult tryOptimizePhi(MemoryPhi *Phi, MemoryAccess *Start,765 const MemoryLocation &Loc) {766 assert(Paths.empty() && VisitedPhis.empty() &&767 "Reset the optimization state.");768 769 Paths.emplace_back(Loc, Start, Phi, std::nullopt);770 // Stores how many "valid" optimization nodes we had prior to calling771 // addSearches/getBlockingAccess. Necessary for caching if we had a blocker.772 auto PriorPathsSize = Paths.size();773 774 SmallVector<ListIndex, 16> PausedSearches;775 SmallVector<ListIndex, 8> NewPaused;776 SmallVector<TerminatedPath, 4> TerminatedPaths;777 778 addSearches(Phi, PausedSearches, 0);779 780 // Moves the TerminatedPath with the "most dominated" Clobber to the end of781 // Paths.782 auto MoveDominatedPathToEnd = [&](SmallVectorImpl<TerminatedPath> &Paths) {783 assert(!Paths.empty() && "Need a path to move");784 auto Dom = Paths.begin();785 for (auto I = std::next(Dom), E = Paths.end(); I != E; ++I)786 if (!MSSA.dominates(I->Clobber, Dom->Clobber))787 Dom = I;788 auto Last = Paths.end() - 1;789 if (Last != Dom)790 std::iter_swap(Last, Dom);791 };792 793 MemoryPhi *Current = Phi;794 while (true) {795 assert(!MSSA.isLiveOnEntryDef(Current) &&796 "liveOnEntry wasn't treated as a clobber?");797 798 const auto *Target = getWalkTarget(Current);799 // If a TerminatedPath doesn't dominate Target, then it wasn't a legal800 // optimization for the prior phi.801 assert(all_of(TerminatedPaths, [&](const TerminatedPath &P) {802 return MSSA.dominates(P.Clobber, Target);803 }));804 805 // FIXME: This is broken, because the Blocker may be reported to be806 // liveOnEntry, and we'll happily wait for that to disappear (read: never)807 // For the moment, this is fine, since we do nothing with blocker info.808 if (std::optional<TerminatedPath> Blocker = getBlockingAccess(809 Target, PausedSearches, NewPaused, TerminatedPaths)) {810 811 // Find the node we started at. We can't search based on N->Last, since812 // we may have gone around a loop with a different MemoryLocation.813 auto Iter = find_if(def_path(Blocker->LastNode), [&](const DefPath &N) {814 return defPathIndex(N) < PriorPathsSize;815 });816 assert(Iter != def_path_iterator());817 818 DefPath &CurNode = *Iter;819 assert(CurNode.Last == Current);820 821 // Two things:822 // A. We can't reliably cache all of NewPaused back. Consider a case823 // where we have two paths in NewPaused; one of which can't optimize824 // above this phi, whereas the other can. If we cache the second path825 // back, we'll end up with suboptimal cache entries. We can handle826 // cases like this a bit better when we either try to find all827 // clobbers that block phi optimization, or when our cache starts828 // supporting unfinished searches.829 // B. We can't reliably cache TerminatedPaths back here without doing830 // extra checks; consider a case like:831 // T832 // / \833 // D C834 // \ /835 // S836 // Where T is our target, C is a node with a clobber on it, D is a837 // diamond (with a clobber *only* on the left or right node, N), and838 // S is our start. Say we walk to D, through the node opposite N839 // (read: ignoring the clobber), and see a cache entry in the top840 // node of D. That cache entry gets put into TerminatedPaths. We then841 // walk up to C (N is later in our worklist), find the clobber, and842 // quit. If we append TerminatedPaths to OtherClobbers, we'll cache843 // the bottom part of D to the cached clobber, ignoring the clobber844 // in N. Again, this problem goes away if we start tracking all845 // blockers for a given phi optimization.846 TerminatedPath Result{CurNode.Last, defPathIndex(CurNode)};847 return {Result, {}};848 }849 850 // If there's nothing left to search, then all paths led to valid clobbers851 // that we got from our cache; pick the nearest to the start, and allow852 // the rest to be cached back.853 if (NewPaused.empty()) {854 MoveDominatedPathToEnd(TerminatedPaths);855 TerminatedPath Result = TerminatedPaths.pop_back_val();856 return {Result, std::move(TerminatedPaths)};857 }858 859 MemoryAccess *DefChainEnd = nullptr;860 SmallVector<TerminatedPath, 4> Clobbers;861 for (ListIndex Paused : NewPaused) {862 UpwardsWalkResult WR = walkToPhiOrClobber(Paths[Paused]);863 if (WR.IsKnownClobber)864 Clobbers.push_back({WR.Result, Paused});865 else866 // Micro-opt: If we hit the end of the chain, save it.867 DefChainEnd = WR.Result;868 }869 870 if (!TerminatedPaths.empty()) {871 // If we couldn't find the dominating phi/liveOnEntry in the above loop,872 // do it now.873 if (!DefChainEnd)874 for (auto *MA : def_chain(const_cast<MemoryAccess *>(Target)))875 DefChainEnd = MA;876 assert(DefChainEnd && "Failed to find dominating phi/liveOnEntry");877 878 // If any of the terminated paths don't dominate the phi we'll try to879 // optimize, we need to figure out what they are and quit.880 const BasicBlock *ChainBB = DefChainEnd->getBlock();881 for (const TerminatedPath &TP : TerminatedPaths) {882 // Because we know that DefChainEnd is as "high" as we can go, we883 // don't need local dominance checks; BB dominance is sufficient.884 if (DT.dominates(ChainBB, TP.Clobber->getBlock()))885 Clobbers.push_back(TP);886 }887 }888 889 // If we have clobbers in the def chain, find the one closest to Current890 // and quit.891 if (!Clobbers.empty()) {892 MoveDominatedPathToEnd(Clobbers);893 TerminatedPath Result = Clobbers.pop_back_val();894 return {Result, std::move(Clobbers)};895 }896 897 assert(all_of(NewPaused,898 [&](ListIndex I) { return Paths[I].Last == DefChainEnd; }));899 900 // Because liveOnEntry is a clobber, this must be a phi.901 auto *DefChainPhi = cast<MemoryPhi>(DefChainEnd);902 903 PriorPathsSize = Paths.size();904 PausedSearches.clear();905 for (ListIndex I : NewPaused)906 addSearches(DefChainPhi, PausedSearches, I);907 NewPaused.clear();908 909 Current = DefChainPhi;910 }911 }912 913 void verifyOptResult(const OptznResult &R) const {914 assert(all_of(R.OtherClobbers, [&](const TerminatedPath &P) {915 return MSSA.dominates(P.Clobber, R.PrimaryClobber.Clobber);916 }));917 }918 919 void resetPhiOptznState() {920 Paths.clear();921 VisitedPhis.clear();922 }923 924public:925 ClobberWalker(const MemorySSA &MSSA, DominatorTree &DT)926 : MSSA(MSSA), DT(DT) {}927 928 /// Finds the nearest clobber for the given query, optimizing phis if929 /// possible.930 MemoryAccess *findClobber(BatchAAResults &BAA, MemoryAccess *Start,931 UpwardsMemoryQuery &Q, unsigned &UpWalkLimit) {932 AA = &BAA;933 Query = &Q;934 UpwardWalkLimit = &UpWalkLimit;935 // Starting limit must be > 0.936 if (!UpWalkLimit)937 UpWalkLimit++;938 939 MemoryAccess *Current = Start;940 // This walker pretends uses don't exist. If we're handed one, silently grab941 // its def. (This has the nice side-effect of ensuring we never cache uses)942 if (auto *MU = dyn_cast<MemoryUse>(Start))943 Current = MU->getDefiningAccess();944 945 DefPath FirstDesc(Q.StartingLoc, Current, Current, std::nullopt);946 // Fast path for the overly-common case (no crazy phi optimization947 // necessary)948 UpwardsWalkResult WalkResult = walkToPhiOrClobber(FirstDesc);949 MemoryAccess *Result;950 if (WalkResult.IsKnownClobber) {951 Result = WalkResult.Result;952 } else {953 OptznResult OptRes = tryOptimizePhi(cast<MemoryPhi>(FirstDesc.Last),954 Current, Q.StartingLoc);955 verifyOptResult(OptRes);956 resetPhiOptznState();957 Result = OptRes.PrimaryClobber.Clobber;958 }959 960#ifdef EXPENSIVE_CHECKS961 if (!Q.SkipSelfAccess && *UpwardWalkLimit > 0)962 checkClobberSanity(Current, Result, Q.StartingLoc, MSSA, Q, BAA);963#endif964 return Result;965 }966};967 968struct RenamePassData {969 DomTreeNode *DTN;970 DomTreeNode::const_iterator ChildIt;971 MemoryAccess *IncomingVal;972 973 RenamePassData(DomTreeNode *D, DomTreeNode::const_iterator It,974 MemoryAccess *M)975 : DTN(D), ChildIt(It), IncomingVal(M) {}976 977 void swap(RenamePassData &RHS) {978 std::swap(DTN, RHS.DTN);979 std::swap(ChildIt, RHS.ChildIt);980 std::swap(IncomingVal, RHS.IncomingVal);981 }982};983 984} // end anonymous namespace985 986namespace llvm {987 988class MemorySSA::ClobberWalkerBase {989 ClobberWalker Walker;990 MemorySSA *MSSA;991 992public:993 ClobberWalkerBase(MemorySSA *M, DominatorTree *D) : Walker(*M, *D), MSSA(M) {}994 995 MemoryAccess *getClobberingMemoryAccessBase(MemoryAccess *,996 const MemoryLocation &,997 BatchAAResults &, unsigned &);998 // Third argument (bool), defines whether the clobber search should skip the999 // original queried access. If true, there will be a follow-up query searching1000 // for a clobber access past "self". Note that the Optimized access is not1001 // updated if a new clobber is found by this SkipSelf search. If this1002 // additional query becomes heavily used we may decide to cache the result.1003 // Walker instantiations will decide how to set the SkipSelf bool.1004 MemoryAccess *getClobberingMemoryAccessBase(MemoryAccess *, BatchAAResults &,1005 unsigned &, bool,1006 bool UseInvariantGroup = true);1007};1008 1009/// A MemorySSAWalker that does AA walks to disambiguate accesses. It no1010/// longer does caching on its own, but the name has been retained for the1011/// moment.1012class MemorySSA::CachingWalker final : public MemorySSAWalker {1013 ClobberWalkerBase *Walker;1014 1015public:1016 CachingWalker(MemorySSA *M, ClobberWalkerBase *W)1017 : MemorySSAWalker(M), Walker(W) {}1018 ~CachingWalker() override = default;1019 1020 using MemorySSAWalker::getClobberingMemoryAccess;1021 1022 MemoryAccess *getClobberingMemoryAccess(MemoryAccess *MA, BatchAAResults &BAA,1023 unsigned &UWL) {1024 return Walker->getClobberingMemoryAccessBase(MA, BAA, UWL, false);1025 }1026 MemoryAccess *getClobberingMemoryAccess(MemoryAccess *MA,1027 const MemoryLocation &Loc,1028 BatchAAResults &BAA, unsigned &UWL) {1029 return Walker->getClobberingMemoryAccessBase(MA, Loc, BAA, UWL);1030 }1031 // This method is not accessible outside of this file.1032 MemoryAccess *getClobberingMemoryAccessWithoutInvariantGroup(1033 MemoryAccess *MA, BatchAAResults &BAA, unsigned &UWL) {1034 return Walker->getClobberingMemoryAccessBase(MA, BAA, UWL, false, false);1035 }1036 1037 MemoryAccess *getClobberingMemoryAccess(MemoryAccess *MA,1038 BatchAAResults &BAA) override {1039 unsigned UpwardWalkLimit = MaxCheckLimit;1040 return getClobberingMemoryAccess(MA, BAA, UpwardWalkLimit);1041 }1042 MemoryAccess *getClobberingMemoryAccess(MemoryAccess *MA,1043 const MemoryLocation &Loc,1044 BatchAAResults &BAA) override {1045 unsigned UpwardWalkLimit = MaxCheckLimit;1046 return getClobberingMemoryAccess(MA, Loc, BAA, UpwardWalkLimit);1047 }1048 1049 void invalidateInfo(MemoryAccess *MA) override {1050 if (auto *MUD = dyn_cast<MemoryUseOrDef>(MA))1051 MUD->resetOptimized();1052 }1053};1054 1055class MemorySSA::SkipSelfWalker final : public MemorySSAWalker {1056 ClobberWalkerBase *Walker;1057 1058public:1059 SkipSelfWalker(MemorySSA *M, ClobberWalkerBase *W)1060 : MemorySSAWalker(M), Walker(W) {}1061 ~SkipSelfWalker() override = default;1062 1063 using MemorySSAWalker::getClobberingMemoryAccess;1064 1065 MemoryAccess *getClobberingMemoryAccess(MemoryAccess *MA, BatchAAResults &BAA,1066 unsigned &UWL) {1067 return Walker->getClobberingMemoryAccessBase(MA, BAA, UWL, true);1068 }1069 MemoryAccess *getClobberingMemoryAccess(MemoryAccess *MA,1070 const MemoryLocation &Loc,1071 BatchAAResults &BAA, unsigned &UWL) {1072 return Walker->getClobberingMemoryAccessBase(MA, Loc, BAA, UWL);1073 }1074 1075 MemoryAccess *getClobberingMemoryAccess(MemoryAccess *MA,1076 BatchAAResults &BAA) override {1077 unsigned UpwardWalkLimit = MaxCheckLimit;1078 return getClobberingMemoryAccess(MA, BAA, UpwardWalkLimit);1079 }1080 MemoryAccess *getClobberingMemoryAccess(MemoryAccess *MA,1081 const MemoryLocation &Loc,1082 BatchAAResults &BAA) override {1083 unsigned UpwardWalkLimit = MaxCheckLimit;1084 return getClobberingMemoryAccess(MA, Loc, BAA, UpwardWalkLimit);1085 }1086 1087 void invalidateInfo(MemoryAccess *MA) override {1088 if (auto *MUD = dyn_cast<MemoryUseOrDef>(MA))1089 MUD->resetOptimized();1090 }1091};1092 1093} // end namespace llvm1094 1095void MemorySSA::renameSuccessorPhis(BasicBlock *BB, MemoryAccess *IncomingVal,1096 bool RenameAllUses) {1097 // Pass through values to our successors1098 for (const BasicBlock *S : successors(BB)) {1099 auto It = PerBlockAccesses.find(S);1100 // Rename the phi nodes in our successor block1101 if (It == PerBlockAccesses.end() || !isa<MemoryPhi>(It->second->front()))1102 continue;1103 AccessList *Accesses = It->second.get();1104 auto *Phi = cast<MemoryPhi>(&Accesses->front());1105 if (RenameAllUses) {1106 bool ReplacementDone = false;1107 for (unsigned I = 0, E = Phi->getNumIncomingValues(); I != E; ++I)1108 if (Phi->getIncomingBlock(I) == BB) {1109 Phi->setIncomingValue(I, IncomingVal);1110 ReplacementDone = true;1111 }1112 (void) ReplacementDone;1113 assert(ReplacementDone && "Incomplete phi during partial rename");1114 } else1115 Phi->addIncoming(IncomingVal, BB);1116 }1117}1118 1119/// Rename a single basic block into MemorySSA form.1120/// Uses the standard SSA renaming algorithm.1121/// \returns The new incoming value.1122MemoryAccess *MemorySSA::renameBlock(BasicBlock *BB, MemoryAccess *IncomingVal,1123 bool RenameAllUses) {1124 auto It = PerBlockAccesses.find(BB);1125 // Skip most processing if the list is empty.1126 if (It != PerBlockAccesses.end()) {1127 AccessList *Accesses = It->second.get();1128 for (MemoryAccess &L : *Accesses) {1129 if (MemoryUseOrDef *MUD = dyn_cast<MemoryUseOrDef>(&L)) {1130 if (MUD->getDefiningAccess() == nullptr || RenameAllUses)1131 MUD->setDefiningAccess(IncomingVal);1132 if (isa<MemoryDef>(&L))1133 IncomingVal = &L;1134 } else {1135 IncomingVal = &L;1136 }1137 }1138 }1139 return IncomingVal;1140}1141 1142/// This is the standard SSA renaming algorithm.1143///1144/// We walk the dominator tree in preorder, renaming accesses, and then filling1145/// in phi nodes in our successors.1146void MemorySSA::renamePass(DomTreeNode *Root, MemoryAccess *IncomingVal,1147 SmallPtrSetImpl<BasicBlock *> &Visited,1148 bool SkipVisited, bool RenameAllUses) {1149 assert(Root && "Trying to rename accesses in an unreachable block");1150 1151 SmallVector<RenamePassData, 32> WorkStack;1152 // Skip everything if we already renamed this block and we are skipping.1153 // Note: You can't sink this into the if, because we need it to occur1154 // regardless of whether we skip blocks or not.1155 bool AlreadyVisited = !Visited.insert(Root->getBlock()).second;1156 if (SkipVisited && AlreadyVisited)1157 return;1158 1159 IncomingVal = renameBlock(Root->getBlock(), IncomingVal, RenameAllUses);1160 renameSuccessorPhis(Root->getBlock(), IncomingVal, RenameAllUses);1161 WorkStack.push_back({Root, Root->begin(), IncomingVal});1162 1163 while (!WorkStack.empty()) {1164 DomTreeNode *Node = WorkStack.back().DTN;1165 DomTreeNode::const_iterator ChildIt = WorkStack.back().ChildIt;1166 IncomingVal = WorkStack.back().IncomingVal;1167 1168 if (ChildIt == Node->end()) {1169 WorkStack.pop_back();1170 } else {1171 DomTreeNode *Child = *ChildIt;1172 ++WorkStack.back().ChildIt;1173 BasicBlock *BB = Child->getBlock();1174 // Note: You can't sink this into the if, because we need it to occur1175 // regardless of whether we skip blocks or not.1176 AlreadyVisited = !Visited.insert(BB).second;1177 if (SkipVisited && AlreadyVisited) {1178 // We already visited this during our renaming, which can happen when1179 // being asked to rename multiple blocks. Figure out the incoming val,1180 // which is the last def.1181 // Incoming value can only change if there is a block def, and in that1182 // case, it's the last block def in the list.1183 if (auto *BlockDefs = getWritableBlockDefs(BB))1184 IncomingVal = &*BlockDefs->rbegin();1185 } else1186 IncomingVal = renameBlock(BB, IncomingVal, RenameAllUses);1187 renameSuccessorPhis(BB, IncomingVal, RenameAllUses);1188 WorkStack.push_back({Child, Child->begin(), IncomingVal});1189 }1190 }1191}1192 1193/// This handles unreachable block accesses by deleting phi nodes in1194/// unreachable blocks, and marking all other unreachable MemoryAccess's as1195/// being uses of the live on entry definition.1196void MemorySSA::markUnreachableAsLiveOnEntry(BasicBlock *BB) {1197 assert(!DT->isReachableFromEntry(BB) &&1198 "Reachable block found while handling unreachable blocks");1199 1200 // Make sure phi nodes in our reachable successors end up with a1201 // LiveOnEntryDef for our incoming edge, even though our block is forward1202 // unreachable. We could just disconnect these blocks from the CFG fully,1203 // but we do not right now.1204 for (const BasicBlock *S : successors(BB)) {1205 if (!DT->isReachableFromEntry(S))1206 continue;1207 auto It = PerBlockAccesses.find(S);1208 // Rename the phi nodes in our successor block1209 if (It == PerBlockAccesses.end() || !isa<MemoryPhi>(It->second->front()))1210 continue;1211 AccessList *Accesses = It->second.get();1212 auto *Phi = cast<MemoryPhi>(&Accesses->front());1213 Phi->addIncoming(LiveOnEntryDef.get(), BB);1214 }1215 1216 auto It = PerBlockAccesses.find(BB);1217 if (It == PerBlockAccesses.end())1218 return;1219 1220 auto &Accesses = It->second;1221 for (auto AI = Accesses->begin(), AE = Accesses->end(); AI != AE;) {1222 auto Next = std::next(AI);1223 // If we have a phi, just remove it. We are going to replace all1224 // users with live on entry.1225 if (auto *UseOrDef = dyn_cast<MemoryUseOrDef>(AI))1226 UseOrDef->setDefiningAccess(LiveOnEntryDef.get());1227 else1228 Accesses->erase(AI);1229 AI = Next;1230 }1231}1232 1233MemorySSA::MemorySSA(Function &Func, AliasAnalysis *AA, DominatorTree *DT)1234 : DT(DT), F(&Func), LiveOnEntryDef(nullptr), Walker(nullptr),1235 SkipWalker(nullptr) {1236 // Build MemorySSA using a batch alias analysis. This reuses the internal1237 // state that AA collects during an alias()/getModRefInfo() call. This is1238 // safe because there are no CFG changes while building MemorySSA and can1239 // significantly reduce the time spent by the compiler in AA, because we will1240 // make queries about all the instructions in the Function.1241 assert(AA && "No alias analysis?");1242 BatchAAResults BatchAA(*AA);1243 buildMemorySSA(BatchAA, iterator_range(F->begin(), F->end()));1244 // Intentionally leave AA to nullptr while building so we don't accidentally1245 // use non-batch AliasAnalysis.1246 this->AA = AA;1247 // Also create the walker here.1248 getWalker();1249}1250 1251MemorySSA::MemorySSA(Loop &L, AliasAnalysis *AA, DominatorTree *DT)1252 : DT(DT), L(&L), LiveOnEntryDef(nullptr), Walker(nullptr),1253 SkipWalker(nullptr) {1254 // Build MemorySSA using a batch alias analysis. This reuses the internal1255 // state that AA collects during an alias()/getModRefInfo() call. This is1256 // safe because there are no CFG changes while building MemorySSA and can1257 // significantly reduce the time spent by the compiler in AA, because we will1258 // make queries about all the instructions in the Function.1259 assert(AA && "No alias analysis?");1260 BatchAAResults BatchAA(*AA);1261 buildMemorySSA(1262 BatchAA, map_range(L.blocks(), [](const BasicBlock *BB) -> BasicBlock & {1263 return *const_cast<BasicBlock *>(BB);1264 }));1265 // Intentionally leave AA to nullptr while building so we don't accidentally1266 // use non-batch AliasAnalysis.1267 this->AA = AA;1268 // Also create the walker here.1269 getWalker();1270}1271 1272MemorySSA::~MemorySSA() {1273 // Drop all our references1274 for (const auto &Pair : PerBlockAccesses)1275 for (MemoryAccess &MA : *Pair.second)1276 MA.dropAllReferences();1277}1278 1279MemorySSA::AccessList *MemorySSA::getOrCreateAccessList(const BasicBlock *BB) {1280 auto Res = PerBlockAccesses.try_emplace(BB);1281 1282 if (Res.second)1283 Res.first->second = std::make_unique<AccessList>();1284 return Res.first->second.get();1285}1286 1287MemorySSA::DefsList *MemorySSA::getOrCreateDefsList(const BasicBlock *BB) {1288 auto Res = PerBlockDefs.try_emplace(BB);1289 1290 if (Res.second)1291 Res.first->second = std::make_unique<DefsList>();1292 return Res.first->second.get();1293}1294 1295namespace llvm {1296 1297/// This class is a batch walker of all MemoryUse's in the program, and points1298/// their defining access at the thing that actually clobbers them. Because it1299/// is a batch walker that touches everything, it does not operate like the1300/// other walkers. This walker is basically performing a top-down SSA renaming1301/// pass, where the version stack is used as the cache. This enables it to be1302/// significantly more time and memory efficient than using the regular walker,1303/// which is walking bottom-up.1304class MemorySSA::OptimizeUses {1305public:1306 OptimizeUses(MemorySSA *MSSA, CachingWalker *Walker, BatchAAResults *BAA,1307 DominatorTree *DT)1308 : MSSA(MSSA), Walker(Walker), AA(BAA), DT(DT) {}1309 1310 void optimizeUses();1311 1312private:1313 /// This represents where a given memorylocation is in the stack.1314 struct MemlocStackInfo {1315 // This essentially is keeping track of versions of the stack. Whenever1316 // the stack changes due to pushes or pops, these versions increase.1317 unsigned long StackEpoch;1318 unsigned long PopEpoch;1319 // This is the lower bound of places on the stack to check. It is equal to1320 // the place the last stack walk ended.1321 // Note: Correctness depends on this being initialized to 0, which densemap1322 // does1323 unsigned long LowerBound;1324 const BasicBlock *LowerBoundBlock;1325 // This is where the last walk for this memory location ended.1326 unsigned long LastKill;1327 bool LastKillValid;1328 };1329 1330 void optimizeUsesInBlock(const BasicBlock *, unsigned long &, unsigned long &,1331 SmallVectorImpl<MemoryAccess *> &,1332 DenseMap<MemoryLocOrCall, MemlocStackInfo> &);1333 1334 MemorySSA *MSSA;1335 CachingWalker *Walker;1336 BatchAAResults *AA;1337 DominatorTree *DT;1338};1339 1340} // end namespace llvm1341 1342/// Optimize the uses in a given block This is basically the SSA renaming1343/// algorithm, with one caveat: We are able to use a single stack for all1344/// MemoryUses. This is because the set of *possible* reaching MemoryDefs is1345/// the same for every MemoryUse. The *actual* clobbering MemoryDef is just1346/// going to be some position in that stack of possible ones.1347///1348/// We track the stack positions that each MemoryLocation needs1349/// to check, and last ended at. This is because we only want to check the1350/// things that changed since last time. The same MemoryLocation should1351/// get clobbered by the same store (getModRefInfo does not use invariantness or1352/// things like this, and if they start, we can modify MemoryLocOrCall to1353/// include relevant data)1354void MemorySSA::OptimizeUses::optimizeUsesInBlock(1355 const BasicBlock *BB, unsigned long &StackEpoch, unsigned long &PopEpoch,1356 SmallVectorImpl<MemoryAccess *> &VersionStack,1357 DenseMap<MemoryLocOrCall, MemlocStackInfo> &LocStackInfo) {1358 1359 /// If no accesses, nothing to do.1360 MemorySSA::AccessList *Accesses = MSSA->getWritableBlockAccesses(BB);1361 if (Accesses == nullptr)1362 return;1363 1364 // Pop everything that doesn't dominate the current block off the stack,1365 // increment the PopEpoch to account for this.1366 while (true) {1367 assert(1368 !VersionStack.empty() &&1369 "Version stack should have liveOnEntry sentinel dominating everything");1370 BasicBlock *BackBlock = VersionStack.back()->getBlock();1371 if (DT->dominates(BackBlock, BB))1372 break;1373 while (VersionStack.back()->getBlock() == BackBlock)1374 VersionStack.pop_back();1375 ++PopEpoch;1376 }1377 1378 for (MemoryAccess &MA : *Accesses) {1379 auto *MU = dyn_cast<MemoryUse>(&MA);1380 if (!MU) {1381 VersionStack.push_back(&MA);1382 ++StackEpoch;1383 continue;1384 }1385 1386 if (MU->isOptimized())1387 continue;1388 1389 MemoryLocOrCall UseMLOC(MU);1390 auto &LocInfo = LocStackInfo[UseMLOC];1391 // If the pop epoch changed, it means we've removed stuff from top of1392 // stack due to changing blocks. We may have to reset the lower bound or1393 // last kill info.1394 if (LocInfo.PopEpoch != PopEpoch) {1395 LocInfo.PopEpoch = PopEpoch;1396 LocInfo.StackEpoch = StackEpoch;1397 // If the lower bound was in something that no longer dominates us, we1398 // have to reset it.1399 // We can't simply track stack size, because the stack may have had1400 // pushes/pops in the meantime.1401 // XXX: This is non-optimal, but only is slower cases with heavily1402 // branching dominator trees. To get the optimal number of queries would1403 // be to make lowerbound and lastkill a per-loc stack, and pop it until1404 // the top of that stack dominates us. This does not seem worth it ATM.1405 // A much cheaper optimization would be to always explore the deepest1406 // branch of the dominator tree first. This will guarantee this resets on1407 // the smallest set of blocks.1408 if (LocInfo.LowerBoundBlock && LocInfo.LowerBoundBlock != BB &&1409 !DT->dominates(LocInfo.LowerBoundBlock, BB)) {1410 // Reset the lower bound of things to check.1411 // TODO: Some day we should be able to reset to last kill, rather than1412 // 0.1413 LocInfo.LowerBound = 0;1414 LocInfo.LowerBoundBlock = VersionStack[0]->getBlock();1415 LocInfo.LastKillValid = false;1416 }1417 } else if (LocInfo.StackEpoch != StackEpoch) {1418 // If all that has changed is the StackEpoch, we only have to check the1419 // new things on the stack, because we've checked everything before. In1420 // this case, the lower bound of things to check remains the same.1421 LocInfo.PopEpoch = PopEpoch;1422 LocInfo.StackEpoch = StackEpoch;1423 }1424 if (!LocInfo.LastKillValid) {1425 LocInfo.LastKill = VersionStack.size() - 1;1426 LocInfo.LastKillValid = true;1427 }1428 1429 // At this point, we should have corrected last kill and LowerBound to be1430 // in bounds.1431 assert(LocInfo.LowerBound < VersionStack.size() &&1432 "Lower bound out of range");1433 assert(LocInfo.LastKill < VersionStack.size() &&1434 "Last kill info out of range");1435 // In any case, the new upper bound is the top of the stack.1436 unsigned long UpperBound = VersionStack.size() - 1;1437 1438 if (UpperBound - LocInfo.LowerBound > MaxCheckLimit) {1439 LLVM_DEBUG(dbgs() << "MemorySSA skipping optimization of " << *MU << " ("1440 << *(MU->getMemoryInst()) << ")"1441 << " because there are "1442 << UpperBound - LocInfo.LowerBound1443 << " stores to disambiguate\n");1444 // Because we did not walk, LastKill is no longer valid, as this may1445 // have been a kill.1446 LocInfo.LastKillValid = false;1447 continue;1448 }1449 bool FoundClobberResult = false;1450 unsigned UpwardWalkLimit = MaxCheckLimit;1451 while (UpperBound > LocInfo.LowerBound) {1452 if (isa<MemoryPhi>(VersionStack[UpperBound])) {1453 // For phis, use the walker, see where we ended up, go there.1454 // The invariant.group handling in MemorySSA is ad-hoc and doesn't1455 // support updates, so don't use it to optimize uses.1456 MemoryAccess *Result =1457 Walker->getClobberingMemoryAccessWithoutInvariantGroup(1458 MU, *AA, UpwardWalkLimit);1459 // We are guaranteed to find it or something is wrong.1460 while (VersionStack[UpperBound] != Result) {1461 assert(UpperBound != 0);1462 --UpperBound;1463 }1464 FoundClobberResult = true;1465 break;1466 }1467 1468 MemoryDef *MD = cast<MemoryDef>(VersionStack[UpperBound]);1469 if (instructionClobbersQuery(MD, MU, UseMLOC, *AA)) {1470 FoundClobberResult = true;1471 break;1472 }1473 --UpperBound;1474 }1475 1476 // At the end of this loop, UpperBound is either a clobber, or lower bound1477 // PHI walking may cause it to be < LowerBound, and in fact, < LastKill.1478 if (FoundClobberResult || UpperBound < LocInfo.LastKill) {1479 MU->setDefiningAccess(VersionStack[UpperBound], true);1480 LocInfo.LastKill = UpperBound;1481 } else {1482 // Otherwise, we checked all the new ones, and now we know we can get to1483 // LastKill.1484 MU->setDefiningAccess(VersionStack[LocInfo.LastKill], true);1485 }1486 LocInfo.LowerBound = VersionStack.size() - 1;1487 LocInfo.LowerBoundBlock = BB;1488 }1489}1490 1491/// Optimize uses to point to their actual clobbering definitions.1492void MemorySSA::OptimizeUses::optimizeUses() {1493 SmallVector<MemoryAccess *, 16> VersionStack;1494 DenseMap<MemoryLocOrCall, MemlocStackInfo> LocStackInfo;1495 VersionStack.push_back(MSSA->getLiveOnEntryDef());1496 1497 unsigned long StackEpoch = 1;1498 unsigned long PopEpoch = 1;1499 // We perform a non-recursive top-down dominator tree walk.1500 for (const auto *DomNode : depth_first(DT->getRootNode()))1501 optimizeUsesInBlock(DomNode->getBlock(), StackEpoch, PopEpoch, VersionStack,1502 LocStackInfo);1503}1504 1505void MemorySSA::placePHINodes(1506 const SmallPtrSetImpl<BasicBlock *> &DefiningBlocks) {1507 // Determine where our MemoryPhi's should go1508 ForwardIDFCalculator IDFs(*DT);1509 IDFs.setDefiningBlocks(DefiningBlocks);1510 SmallVector<BasicBlock *, 32> IDFBlocks;1511 IDFs.calculate(IDFBlocks);1512 1513 // Now place MemoryPhi nodes.1514 for (auto &BB : IDFBlocks)1515 createMemoryPhi(BB);1516}1517 1518template <typename IterT>1519void MemorySSA::buildMemorySSA(BatchAAResults &BAA, IterT Blocks) {1520 // We create an access to represent "live on entry", for things like1521 // arguments or users of globals, where the memory they use is defined before1522 // the beginning of the function. We do not actually insert it into the IR.1523 // We do not define a live on exit for the immediate uses, and thus our1524 // semantics do *not* imply that something with no immediate uses can simply1525 // be removed.1526 BasicBlock &StartingPoint = *Blocks.begin();1527 LiveOnEntryDef.reset(new MemoryDef(StartingPoint.getContext(), nullptr,1528 nullptr, &StartingPoint, NextID++));1529 1530 // We maintain lists of memory accesses per-block, trading memory for time. We1531 // could just look up the memory access for every possible instruction in the1532 // stream.1533 SmallPtrSet<BasicBlock *, 32> DefiningBlocks;1534 // Go through each block, figure out where defs occur, and chain together all1535 // the accesses.1536 for (BasicBlock &B : Blocks) {1537 bool InsertIntoDef = false;1538 AccessList *Accesses = nullptr;1539 DefsList *Defs = nullptr;1540 for (Instruction &I : B) {1541 MemoryUseOrDef *MUD = createNewAccess(&I, &BAA);1542 if (!MUD)1543 continue;1544 1545 if (!Accesses)1546 Accesses = getOrCreateAccessList(&B);1547 Accesses->push_back(MUD);1548 if (isa<MemoryDef>(MUD)) {1549 InsertIntoDef = true;1550 if (!Defs)1551 Defs = getOrCreateDefsList(&B);1552 Defs->push_back(*MUD);1553 }1554 }1555 if (InsertIntoDef)1556 DefiningBlocks.insert(&B);1557 }1558 placePHINodes(DefiningBlocks);1559 1560 // Now do regular SSA renaming on the MemoryDef/MemoryUse. Visited will get1561 // filled in with all blocks.1562 SmallPtrSet<BasicBlock *, 16> Visited;1563 if (L) {1564 // Only building MemorySSA for a single loop. placePHINodes may have1565 // inserted a MemoryPhi in the loop's preheader. As this is outside the1566 // scope of the loop, set them to LiveOnEntry.1567 if (auto *P = getMemoryAccess(L->getLoopPreheader())) {1568 for (Use &U : make_early_inc_range(P->uses()))1569 U.set(LiveOnEntryDef.get());1570 removeFromLists(P);1571 }1572 // Now rename accesses in the loop. Populate Visited with the exit blocks of1573 // the loop, to limit the scope of the renaming.1574 SmallVector<BasicBlock *> ExitBlocks;1575 L->getExitBlocks(ExitBlocks);1576 Visited.insert_range(ExitBlocks);1577 renamePass(DT->getNode(L->getLoopPreheader()), LiveOnEntryDef.get(),1578 Visited);1579 } else {1580 renamePass(DT->getRootNode(), LiveOnEntryDef.get(), Visited);1581 }1582 1583 // Mark the uses in unreachable blocks as live on entry, so that they go1584 // somewhere.1585 for (auto &BB : Blocks)1586 if (!Visited.count(&BB))1587 markUnreachableAsLiveOnEntry(&BB);1588}1589 1590MemorySSAWalker *MemorySSA::getWalker() { return getWalkerImpl(); }1591 1592MemorySSA::CachingWalker *MemorySSA::getWalkerImpl() {1593 if (Walker)1594 return Walker.get();1595 1596 if (!WalkerBase)1597 WalkerBase = std::make_unique<ClobberWalkerBase>(this, DT);1598 1599 Walker = std::make_unique<CachingWalker>(this, WalkerBase.get());1600 return Walker.get();1601}1602 1603MemorySSAWalker *MemorySSA::getSkipSelfWalker() {1604 if (SkipWalker)1605 return SkipWalker.get();1606 1607 if (!WalkerBase)1608 WalkerBase = std::make_unique<ClobberWalkerBase>(this, DT);1609 1610 SkipWalker = std::make_unique<SkipSelfWalker>(this, WalkerBase.get());1611 return SkipWalker.get();1612 }1613 1614 1615// This is a helper function used by the creation routines. It places NewAccess1616// into the access and defs lists for a given basic block, at the given1617// insertion point.1618void MemorySSA::insertIntoListsForBlock(MemoryAccess *NewAccess,1619 const BasicBlock *BB,1620 InsertionPlace Point) {1621 auto *Accesses = getOrCreateAccessList(BB);1622 if (Point == Beginning) {1623 // If it's a phi node, it goes first, otherwise, it goes after any phi1624 // nodes.1625 if (isa<MemoryPhi>(NewAccess)) {1626 Accesses->push_front(NewAccess);1627 auto *Defs = getOrCreateDefsList(BB);1628 Defs->push_front(*NewAccess);1629 } else {1630 auto AI = find_if_not(1631 *Accesses, [](const MemoryAccess &MA) { return isa<MemoryPhi>(MA); });1632 Accesses->insert(AI, NewAccess);1633 if (!isa<MemoryUse>(NewAccess)) {1634 auto *Defs = getOrCreateDefsList(BB);1635 auto DI = find_if_not(1636 *Defs, [](const MemoryAccess &MA) { return isa<MemoryPhi>(MA); });1637 Defs->insert(DI, *NewAccess);1638 }1639 }1640 } else {1641 Accesses->push_back(NewAccess);1642 if (!isa<MemoryUse>(NewAccess)) {1643 auto *Defs = getOrCreateDefsList(BB);1644 Defs->push_back(*NewAccess);1645 }1646 }1647 BlockNumberingValid.erase(BB);1648}1649 1650void MemorySSA::insertIntoListsBefore(MemoryAccess *What, const BasicBlock *BB,1651 AccessList::iterator InsertPt) {1652 auto *Accesses = getWritableBlockAccesses(BB);1653 bool WasEnd = InsertPt == Accesses->end();1654 Accesses->insert(AccessList::iterator(InsertPt), What);1655 if (!isa<MemoryUse>(What)) {1656 auto *Defs = getOrCreateDefsList(BB);1657 // If we got asked to insert at the end, we have an easy job, just shove it1658 // at the end. If we got asked to insert before an existing def, we also get1659 // an iterator. If we got asked to insert before a use, we have to hunt for1660 // the next def.1661 if (WasEnd) {1662 Defs->push_back(*What);1663 } else if (isa<MemoryDef>(InsertPt)) {1664 Defs->insert(InsertPt->getDefsIterator(), *What);1665 } else {1666 while (InsertPt != Accesses->end() && !isa<MemoryDef>(InsertPt))1667 ++InsertPt;1668 // Either we found a def, or we are inserting at the end1669 if (InsertPt == Accesses->end())1670 Defs->push_back(*What);1671 else1672 Defs->insert(InsertPt->getDefsIterator(), *What);1673 }1674 }1675 BlockNumberingValid.erase(BB);1676}1677 1678void MemorySSA::prepareForMoveTo(MemoryAccess *What, BasicBlock *BB) {1679 // Keep it in the lookup tables, remove from the lists1680 removeFromLists(What, false);1681 1682 // Note that moving should implicitly invalidate the optimized state of a1683 // MemoryUse (and Phis can't be optimized). However, it doesn't do so for a1684 // MemoryDef.1685 if (auto *MD = dyn_cast<MemoryDef>(What))1686 MD->resetOptimized();1687 What->setBlock(BB);1688}1689 1690// Move What before Where in the IR. The end result is that What will belong to1691// the right lists and have the right Block set, but will not otherwise be1692// correct. It will not have the right defining access, and if it is a def,1693// things below it will not properly be updated.1694void MemorySSA::moveTo(MemoryUseOrDef *What, BasicBlock *BB,1695 AccessList::iterator Where) {1696 prepareForMoveTo(What, BB);1697 insertIntoListsBefore(What, BB, Where);1698}1699 1700void MemorySSA::moveTo(MemoryAccess *What, BasicBlock *BB,1701 InsertionPlace Point) {1702 if (isa<MemoryPhi>(What)) {1703 assert(Point == Beginning &&1704 "Can only move a Phi at the beginning of the block");1705 // Update lookup table entry1706 ValueToMemoryAccess.erase(What->getBlock());1707 bool Inserted = ValueToMemoryAccess.insert({BB, What}).second;1708 (void)Inserted;1709 assert(Inserted && "Cannot move a Phi to a block that already has one");1710 }1711 1712 prepareForMoveTo(What, BB);1713 insertIntoListsForBlock(What, BB, Point);1714}1715 1716MemoryPhi *MemorySSA::createMemoryPhi(BasicBlock *BB) {1717 assert(!getMemoryAccess(BB) && "MemoryPhi already exists for this BB");1718 MemoryPhi *Phi = new MemoryPhi(BB->getContext(), BB, NextID++);1719 // Phi's always are placed at the front of the block.1720 insertIntoListsForBlock(Phi, BB, Beginning);1721 ValueToMemoryAccess[BB] = Phi;1722 return Phi;1723}1724 1725MemoryUseOrDef *MemorySSA::createDefinedAccess(Instruction *I,1726 MemoryAccess *Definition,1727 const MemoryUseOrDef *Template,1728 bool CreationMustSucceed) {1729 assert(!isa<PHINode>(I) && "Cannot create a defined access for a PHI");1730 MemoryUseOrDef *NewAccess = createNewAccess(I, AA, Template);1731 if (CreationMustSucceed)1732 assert(NewAccess != nullptr && "Tried to create a memory access for a "1733 "non-memory touching instruction");1734 if (NewAccess) {1735 assert((!Definition || !isa<MemoryUse>(Definition)) &&1736 "A use cannot be a defining access");1737 NewAccess->setDefiningAccess(Definition);1738 }1739 return NewAccess;1740}1741 1742// Return true if the instruction has ordering constraints.1743// Note specifically that this only considers stores and loads1744// because others are still considered ModRef by getModRefInfo.1745static inline bool isOrdered(const Instruction *I) {1746 if (auto *SI = dyn_cast<StoreInst>(I)) {1747 if (!SI->isUnordered())1748 return true;1749 } else if (auto *LI = dyn_cast<LoadInst>(I)) {1750 if (!LI->isUnordered())1751 return true;1752 }1753 return false;1754}1755 1756/// Helper function to create new memory accesses1757template <typename AliasAnalysisType>1758MemoryUseOrDef *MemorySSA::createNewAccess(Instruction *I,1759 AliasAnalysisType *AAP,1760 const MemoryUseOrDef *Template) {1761 // The assume intrinsic has a control dependency which we model by claiming1762 // that it writes arbitrarily. Debuginfo intrinsics may be considered1763 // clobbers when we have a nonstandard AA pipeline. Ignore these fake memory1764 // dependencies here.1765 // FIXME: Replace this special casing with a more accurate modelling of1766 // assume's control dependency.1767 if (IntrinsicInst *II = dyn_cast<IntrinsicInst>(I)) {1768 switch (II->getIntrinsicID()) {1769 default:1770 break;1771 case Intrinsic::allow_runtime_check:1772 case Intrinsic::allow_ubsan_check:1773 case Intrinsic::assume:1774 case Intrinsic::experimental_noalias_scope_decl:1775 case Intrinsic::pseudoprobe:1776 return nullptr;1777 }1778 }1779 1780 // Using a nonstandard AA pipelines might leave us with unexpected modref1781 // results for I, so add a check to not model instructions that may not read1782 // from or write to memory. This is necessary for correctness.1783 if (!I->mayReadFromMemory() && !I->mayWriteToMemory())1784 return nullptr;1785 1786 bool Def, Use;1787 if (Template) {1788 Def = isa<MemoryDef>(Template);1789 Use = isa<MemoryUse>(Template);1790#if !defined(NDEBUG)1791 ModRefInfo ModRef = AAP->getModRefInfo(I, std::nullopt);1792 bool DefCheck, UseCheck;1793 DefCheck = isModSet(ModRef) || isOrdered(I);1794 UseCheck = isRefSet(ModRef);1795 // Memory accesses should only be reduced and can not be increased since AA1796 // just might return better results as a result of some transformations.1797 assert((Def == DefCheck || !DefCheck) &&1798 "Memory accesses should only be reduced");1799 if (!Def && Use != UseCheck) {1800 // New Access should not have more power than template access1801 assert(!UseCheck && "Invalid template");1802 }1803#endif1804 } else {1805 // Find out what affect this instruction has on memory.1806 ModRefInfo ModRef = AAP->getModRefInfo(I, std::nullopt);1807 // The isOrdered check is used to ensure that volatiles end up as defs1808 // (atomics end up as ModRef right now anyway). Until we separate the1809 // ordering chain from the memory chain, this enables people to see at least1810 // some relative ordering to volatiles. Note that getClobberingMemoryAccess1811 // will still give an answer that bypasses other volatile loads. TODO:1812 // Separate memory aliasing and ordering into two different chains so that1813 // we can precisely represent both "what memory will this read/write/is1814 // clobbered by" and "what instructions can I move this past".1815 Def = isModSet(ModRef) || isOrdered(I);1816 Use = isRefSet(ModRef);1817 }1818 1819 // It's possible for an instruction to not modify memory at all. During1820 // construction, we ignore them.1821 if (!Def && !Use)1822 return nullptr;1823 1824 MemoryUseOrDef *MUD;1825 if (Def) {1826 MUD = new MemoryDef(I->getContext(), nullptr, I, I->getParent(), NextID++);1827 } else {1828 MUD = new MemoryUse(I->getContext(), nullptr, I, I->getParent());1829 if (isUseTriviallyOptimizableToLiveOnEntry(*AAP, I)) {1830 MemoryAccess *LiveOnEntry = getLiveOnEntryDef();1831 MUD->setOptimized(LiveOnEntry);1832 }1833 }1834 ValueToMemoryAccess[I] = MUD;1835 return MUD;1836}1837 1838/// Properly remove \p MA from all of MemorySSA's lookup tables.1839void MemorySSA::removeFromLookups(MemoryAccess *MA) {1840 assert(MA->use_empty() &&1841 "Trying to remove memory access that still has uses");1842 BlockNumbering.erase(MA);1843 if (auto *MUD = dyn_cast<MemoryUseOrDef>(MA))1844 MUD->setDefiningAccess(nullptr);1845 // Invalidate our walker's cache if necessary1846 if (!isa<MemoryUse>(MA))1847 getWalker()->invalidateInfo(MA);1848 1849 Value *MemoryInst;1850 if (const auto *MUD = dyn_cast<MemoryUseOrDef>(MA))1851 MemoryInst = MUD->getMemoryInst();1852 else1853 MemoryInst = MA->getBlock();1854 1855 auto VMA = ValueToMemoryAccess.find(MemoryInst);1856 if (VMA->second == MA)1857 ValueToMemoryAccess.erase(VMA);1858}1859 1860/// Properly remove \p MA from all of MemorySSA's lists.1861///1862/// Because of the way the intrusive list and use lists work, it is important to1863/// do removal in the right order.1864/// ShouldDelete defaults to true, and will cause the memory access to also be1865/// deleted, not just removed.1866void MemorySSA::removeFromLists(MemoryAccess *MA, bool ShouldDelete) {1867 BasicBlock *BB = MA->getBlock();1868 // The access list owns the reference, so we erase it from the non-owning list1869 // first.1870 if (!isa<MemoryUse>(MA)) {1871 auto DefsIt = PerBlockDefs.find(BB);1872 std::unique_ptr<DefsList> &Defs = DefsIt->second;1873 Defs->remove(*MA);1874 if (Defs->empty())1875 PerBlockDefs.erase(DefsIt);1876 }1877 1878 // The erase call here will delete it. If we don't want it deleted, we call1879 // remove instead.1880 auto AccessIt = PerBlockAccesses.find(BB);1881 std::unique_ptr<AccessList> &Accesses = AccessIt->second;1882 if (ShouldDelete)1883 Accesses->erase(MA);1884 else1885 Accesses->remove(MA);1886 1887 if (Accesses->empty()) {1888 PerBlockAccesses.erase(AccessIt);1889 BlockNumberingValid.erase(BB);1890 }1891}1892 1893void MemorySSA::print(raw_ostream &OS) const {1894 MemorySSAAnnotatedWriter Writer(this);1895 Function *F = this->F;1896 if (L)1897 F = L->getHeader()->getParent();1898 F->print(OS, &Writer);1899}1900 1901#if !defined(NDEBUG) || defined(LLVM_ENABLE_DUMP)1902LLVM_DUMP_METHOD void MemorySSA::dump() const { print(dbgs()); }1903#endif1904 1905void MemorySSA::verifyMemorySSA(VerificationLevel VL) const {1906#if !defined(NDEBUG) && defined(EXPENSIVE_CHECKS)1907 VL = VerificationLevel::Full;1908#endif1909 1910#ifndef NDEBUG1911 if (F) {1912 auto Blocks = iterator_range(F->begin(), F->end());1913 verifyOrderingDominationAndDefUses(Blocks, VL);1914 verifyDominationNumbers(Blocks);1915 if (VL == VerificationLevel::Full)1916 verifyPrevDefInPhis(Blocks);1917 } else {1918 assert(L && "must either have loop or function");1919 auto Blocks =1920 map_range(L->blocks(), [](const BasicBlock *BB) -> BasicBlock & {1921 return *const_cast<BasicBlock *>(BB);1922 });1923 verifyOrderingDominationAndDefUses(Blocks, VL);1924 verifyDominationNumbers(Blocks);1925 if (VL == VerificationLevel::Full)1926 verifyPrevDefInPhis(Blocks);1927 }1928#endif1929 // Previously, the verification used to also verify that the clobberingAccess1930 // cached by MemorySSA is the same as the clobberingAccess found at a later1931 // query to AA. This does not hold true in general due to the current fragility1932 // of BasicAA which has arbitrary caps on the things it analyzes before giving1933 // up. As a result, transformations that are correct, will lead to BasicAA1934 // returning different Alias answers before and after that transformation.1935 // Invalidating MemorySSA is not an option, as the results in BasicAA can be so1936 // random, in the worst case we'd need to rebuild MemorySSA from scratch after1937 // every transformation, which defeats the purpose of using it. For such an1938 // example, see test4 added in D51960.1939}1940 1941template <typename IterT>1942void MemorySSA::verifyPrevDefInPhis(IterT Blocks) const {1943 for (const BasicBlock &BB : Blocks) {1944 if (MemoryPhi *Phi = getMemoryAccess(&BB)) {1945 for (unsigned I = 0, E = Phi->getNumIncomingValues(); I != E; ++I) {1946 auto *Pred = Phi->getIncomingBlock(I);1947 auto *IncAcc = Phi->getIncomingValue(I);1948 // If Pred has no unreachable predecessors, get last def looking at1949 // IDoms. If, while walkings IDoms, any of these has an unreachable1950 // predecessor, then the incoming def can be any access.1951 if (auto *DTNode = DT->getNode(Pred)) {1952 while (DTNode) {1953 if (auto *DefList = getBlockDefs(DTNode->getBlock())) {1954 auto *LastAcc = &*(--DefList->end());1955 assert(LastAcc == IncAcc &&1956 "Incorrect incoming access into phi.");1957 (void)IncAcc;1958 (void)LastAcc;1959 break;1960 }1961 DTNode = DTNode->getIDom();1962 }1963 } else {1964 // If Pred has unreachable predecessors, but has at least a Def, the1965 // incoming access can be the last Def in Pred, or it could have been1966 // optimized to LoE. After an update, though, the LoE may have been1967 // replaced by another access, so IncAcc may be any access.1968 // If Pred has unreachable predecessors and no Defs, incoming access1969 // should be LoE; However, after an update, it may be any access.1970 }1971 }1972 }1973 }1974}1975 1976/// Verify that all of the blocks we believe to have valid domination numbers1977/// actually have valid domination numbers.1978template <typename IterT>1979void MemorySSA::verifyDominationNumbers(IterT Blocks) const {1980 if (BlockNumberingValid.empty())1981 return;1982 1983 SmallPtrSet<const BasicBlock *, 16> ValidBlocks = BlockNumberingValid;1984 for (const BasicBlock &BB : Blocks) {1985 if (!ValidBlocks.count(&BB))1986 continue;1987 1988 ValidBlocks.erase(&BB);1989 1990 const AccessList *Accesses = getBlockAccesses(&BB);1991 // It's correct to say an empty block has valid numbering.1992 if (!Accesses)1993 continue;1994 1995 // Block numbering starts at 1.1996 unsigned long LastNumber = 0;1997 for (const MemoryAccess &MA : *Accesses) {1998 auto ThisNumberIter = BlockNumbering.find(&MA);1999 assert(ThisNumberIter != BlockNumbering.end() &&2000 "MemoryAccess has no domination number in a valid block!");2001 2002 unsigned long ThisNumber = ThisNumberIter->second;2003 assert(ThisNumber > LastNumber &&2004 "Domination numbers should be strictly increasing!");2005 (void)LastNumber;2006 LastNumber = ThisNumber;2007 }2008 }2009 2010 assert(ValidBlocks.empty() &&2011 "All valid BasicBlocks should exist in F -- dangling pointers?");2012}2013 2014/// Verify ordering: the order and existence of MemoryAccesses matches the2015/// order and existence of memory affecting instructions.2016/// Verify domination: each definition dominates all of its uses.2017/// Verify def-uses: the immediate use information - walk all the memory2018/// accesses and verifying that, for each use, it appears in the appropriate2019/// def's use list2020template <typename IterT>2021void MemorySSA::verifyOrderingDominationAndDefUses(IterT Blocks,2022 VerificationLevel VL) const {2023 // Walk all the blocks, comparing what the lookups think and what the access2024 // lists think, as well as the order in the blocks vs the order in the access2025 // lists.2026 SmallVector<MemoryAccess *, 32> ActualAccesses;2027 SmallVector<MemoryAccess *, 32> ActualDefs;2028 for (BasicBlock &B : Blocks) {2029 const AccessList *AL = getBlockAccesses(&B);2030 const auto *DL = getBlockDefs(&B);2031 MemoryPhi *Phi = getMemoryAccess(&B);2032 if (Phi) {2033 // Verify ordering.2034 ActualAccesses.push_back(Phi);2035 ActualDefs.push_back(Phi);2036 // Verify domination2037 for (const Use &U : Phi->uses()) {2038 assert(dominates(Phi, U) && "Memory PHI does not dominate it's uses");2039 (void)U;2040 }2041 // Verify def-uses for full verify.2042 if (VL == VerificationLevel::Full) {2043 assert(Phi->getNumOperands() == pred_size(&B) &&2044 "Incomplete MemoryPhi Node");2045 for (unsigned I = 0, E = Phi->getNumIncomingValues(); I != E; ++I) {2046 verifyUseInDefs(Phi->getIncomingValue(I), Phi);2047 assert(is_contained(predecessors(&B), Phi->getIncomingBlock(I)) &&2048 "Incoming phi block not a block predecessor");2049 }2050 }2051 }2052 2053 for (Instruction &I : B) {2054 MemoryUseOrDef *MA = getMemoryAccess(&I);2055 assert((!MA || (AL && (isa<MemoryUse>(MA) || DL))) &&2056 "We have memory affecting instructions "2057 "in this block but they are not in the "2058 "access list or defs list");2059 if (MA) {2060 // Verify ordering.2061 ActualAccesses.push_back(MA);2062 if (MemoryAccess *MD = dyn_cast<MemoryDef>(MA)) {2063 // Verify ordering.2064 ActualDefs.push_back(MA);2065 // Verify domination.2066 for (const Use &U : MD->uses()) {2067 assert(dominates(MD, U) &&2068 "Memory Def does not dominate it's uses");2069 (void)U;2070 }2071 }2072 // Verify def-uses for full verify.2073 if (VL == VerificationLevel::Full)2074 verifyUseInDefs(MA->getDefiningAccess(), MA);2075 }2076 }2077 // Either we hit the assert, really have no accesses, or we have both2078 // accesses and an access list. Same with defs.2079 if (!AL && !DL)2080 continue;2081 // Verify ordering.2082 assert(AL->size() == ActualAccesses.size() &&2083 "We don't have the same number of accesses in the block as on the "2084 "access list");2085 assert((DL || ActualDefs.size() == 0) &&2086 "Either we should have a defs list, or we should have no defs");2087 assert((!DL || DL->size() == ActualDefs.size()) &&2088 "We don't have the same number of defs in the block as on the "2089 "def list");2090 auto ALI = AL->begin();2091 auto AAI = ActualAccesses.begin();2092 while (ALI != AL->end() && AAI != ActualAccesses.end()) {2093 assert(&*ALI == *AAI && "Not the same accesses in the same order");2094 ++ALI;2095 ++AAI;2096 }2097 ActualAccesses.clear();2098 if (DL) {2099 auto DLI = DL->begin();2100 auto ADI = ActualDefs.begin();2101 while (DLI != DL->end() && ADI != ActualDefs.end()) {2102 assert(&*DLI == *ADI && "Not the same defs in the same order");2103 ++DLI;2104 ++ADI;2105 }2106 }2107 ActualDefs.clear();2108 }2109}2110 2111/// Verify the def-use lists in MemorySSA, by verifying that \p Use2112/// appears in the use list of \p Def.2113void MemorySSA::verifyUseInDefs(MemoryAccess *Def, MemoryAccess *Use) const {2114 // The live on entry use may cause us to get a NULL def here2115 if (!Def)2116 assert(isLiveOnEntryDef(Use) &&2117 "Null def but use not point to live on entry def");2118 else2119 assert(is_contained(Def->users(), Use) &&2120 "Did not find use in def's use list");2121}2122 2123/// Perform a local numbering on blocks so that instruction ordering can be2124/// determined in constant time.2125/// TODO: We currently just number in order. If we numbered by N, we could2126/// allow at least N-1 sequences of insertBefore or insertAfter (and at least2127/// log2(N) sequences of mixed before and after) without needing to invalidate2128/// the numbering.2129void MemorySSA::renumberBlock(const BasicBlock *B) const {2130 // The pre-increment ensures the numbers really start at 1.2131 unsigned long CurrentNumber = 0;2132 const AccessList *AL = getBlockAccesses(B);2133 assert(AL != nullptr && "Asking to renumber an empty block");2134 for (const auto &I : *AL)2135 BlockNumbering[&I] = ++CurrentNumber;2136 BlockNumberingValid.insert(B);2137}2138 2139/// Determine, for two memory accesses in the same block,2140/// whether \p Dominator dominates \p Dominatee.2141/// \returns True if \p Dominator dominates \p Dominatee.2142bool MemorySSA::locallyDominates(const MemoryAccess *Dominator,2143 const MemoryAccess *Dominatee) const {2144 const BasicBlock *DominatorBlock = Dominator->getBlock();2145 2146 assert((DominatorBlock == Dominatee->getBlock()) &&2147 "Asking for local domination when accesses are in different blocks!");2148 // A node dominates itself.2149 if (Dominatee == Dominator)2150 return true;2151 2152 // When Dominatee is defined on function entry, it is not dominated by another2153 // memory access.2154 if (isLiveOnEntryDef(Dominatee))2155 return false;2156 2157 // When Dominator is defined on function entry, it dominates the other memory2158 // access.2159 if (isLiveOnEntryDef(Dominator))2160 return true;2161 2162 if (!BlockNumberingValid.count(DominatorBlock))2163 renumberBlock(DominatorBlock);2164 2165 unsigned long DominatorNum = BlockNumbering.lookup(Dominator);2166 // All numbers start with 12167 assert(DominatorNum != 0 && "Block was not numbered properly");2168 unsigned long DominateeNum = BlockNumbering.lookup(Dominatee);2169 assert(DominateeNum != 0 && "Block was not numbered properly");2170 return DominatorNum < DominateeNum;2171}2172 2173bool MemorySSA::dominates(const MemoryAccess *Dominator,2174 const MemoryAccess *Dominatee) const {2175 if (Dominator == Dominatee)2176 return true;2177 2178 if (isLiveOnEntryDef(Dominatee))2179 return false;2180 2181 if (Dominator->getBlock() != Dominatee->getBlock())2182 return DT->dominates(Dominator->getBlock(), Dominatee->getBlock());2183 return locallyDominates(Dominator, Dominatee);2184}2185 2186bool MemorySSA::dominates(const MemoryAccess *Dominator,2187 const Use &Dominatee) const {2188 if (MemoryPhi *MP = dyn_cast<MemoryPhi>(Dominatee.getUser())) {2189 BasicBlock *UseBB = MP->getIncomingBlock(Dominatee);2190 // The def must dominate the incoming block of the phi.2191 if (UseBB != Dominator->getBlock())2192 return DT->dominates(Dominator->getBlock(), UseBB);2193 // If the UseBB and the DefBB are the same, compare locally.2194 return locallyDominates(Dominator, cast<MemoryAccess>(Dominatee));2195 }2196 // If it's not a PHI node use, the normal dominates can already handle it.2197 return dominates(Dominator, cast<MemoryAccess>(Dominatee.getUser()));2198}2199 2200void MemorySSA::ensureOptimizedUses() {2201 if (IsOptimized)2202 return;2203 2204 BatchAAResults BatchAA(*AA);2205 ClobberWalkerBase WalkerBase(this, DT);2206 CachingWalker WalkerLocal(this, &WalkerBase);2207 OptimizeUses(this, &WalkerLocal, &BatchAA, DT).optimizeUses();2208 IsOptimized = true;2209}2210 2211void MemoryAccess::print(raw_ostream &OS) const {2212 switch (getValueID()) {2213 case MemoryPhiVal: return static_cast<const MemoryPhi *>(this)->print(OS);2214 case MemoryDefVal: return static_cast<const MemoryDef *>(this)->print(OS);2215 case MemoryUseVal: return static_cast<const MemoryUse *>(this)->print(OS);2216 }2217 llvm_unreachable("invalid value id");2218}2219 2220void MemoryDef::print(raw_ostream &OS) const {2221 MemoryAccess *UO = getDefiningAccess();2222 2223 auto printID = [&OS](MemoryAccess *A) {2224 if (A && A->getID())2225 OS << A->getID();2226 else2227 OS << LiveOnEntryStr;2228 };2229 2230 OS << getID() << " = MemoryDef(";2231 printID(UO);2232 OS << ")";2233 2234 if (isOptimized()) {2235 OS << "->";2236 printID(getOptimized());2237 }2238}2239 2240void MemoryPhi::print(raw_ostream &OS) const {2241 ListSeparator LS(",");2242 OS << getID() << " = MemoryPhi(";2243 for (const auto &Op : operands()) {2244 BasicBlock *BB = getIncomingBlock(Op);2245 MemoryAccess *MA = cast<MemoryAccess>(Op);2246 2247 OS << LS << '{';2248 if (BB->hasName())2249 OS << BB->getName();2250 else2251 BB->printAsOperand(OS, false);2252 OS << ',';2253 if (unsigned ID = MA->getID())2254 OS << ID;2255 else2256 OS << LiveOnEntryStr;2257 OS << '}';2258 }2259 OS << ')';2260}2261 2262void MemoryUse::print(raw_ostream &OS) const {2263 MemoryAccess *UO = getDefiningAccess();2264 OS << "MemoryUse(";2265 if (UO && UO->getID())2266 OS << UO->getID();2267 else2268 OS << LiveOnEntryStr;2269 OS << ')';2270}2271 2272void MemoryAccess::dump() const {2273// Cannot completely remove virtual function even in release mode.2274#if !defined(NDEBUG) || defined(LLVM_ENABLE_DUMP)2275 print(dbgs());2276 dbgs() << "\n";2277#endif2278}2279 2280class DOTFuncMSSAInfo {2281private:2282 const Function &F;2283 MemorySSAAnnotatedWriter MSSAWriter;2284 2285public:2286 DOTFuncMSSAInfo(const Function &F, MemorySSA &MSSA)2287 : F(F), MSSAWriter(&MSSA) {}2288 2289 const Function *getFunction() { return &F; }2290 MemorySSAAnnotatedWriter &getWriter() { return MSSAWriter; }2291};2292 2293namespace llvm {2294 2295template <>2296struct GraphTraits<DOTFuncMSSAInfo *> : public GraphTraits<const BasicBlock *> {2297 static NodeRef getEntryNode(DOTFuncMSSAInfo *CFGInfo) {2298 return &(CFGInfo->getFunction()->getEntryBlock());2299 }2300 2301 // nodes_iterator/begin/end - Allow iteration over all nodes in the graph2302 using nodes_iterator = pointer_iterator<Function::const_iterator>;2303 2304 static nodes_iterator nodes_begin(DOTFuncMSSAInfo *CFGInfo) {2305 return nodes_iterator(CFGInfo->getFunction()->begin());2306 }2307 2308 static nodes_iterator nodes_end(DOTFuncMSSAInfo *CFGInfo) {2309 return nodes_iterator(CFGInfo->getFunction()->end());2310 }2311 2312 static size_t size(DOTFuncMSSAInfo *CFGInfo) {2313 return CFGInfo->getFunction()->size();2314 }2315};2316 2317template <>2318struct DOTGraphTraits<DOTFuncMSSAInfo *> : public DefaultDOTGraphTraits {2319 2320 DOTGraphTraits(bool IsSimple = false) : DefaultDOTGraphTraits(IsSimple) {}2321 2322 static std::string getGraphName(DOTFuncMSSAInfo *CFGInfo) {2323 return "MSSA CFG for '" + CFGInfo->getFunction()->getName().str() +2324 "' function";2325 }2326 2327 std::string getNodeLabel(const BasicBlock *Node, DOTFuncMSSAInfo *CFGInfo) {2328 return DOTGraphTraits<DOTFuncInfo *>::getCompleteNodeLabel(2329 Node, nullptr,2330 [CFGInfo](raw_string_ostream &OS, const BasicBlock &BB) -> void {2331 BB.print(OS, &CFGInfo->getWriter(), true, true);2332 },2333 [](std::string &S, unsigned &I, unsigned Idx) -> void {2334 std::string Str = S.substr(I, Idx - I);2335 StringRef SR = Str;2336 if (SR.count(" = MemoryDef(") || SR.count(" = MemoryPhi(") ||2337 SR.count("MemoryUse("))2338 return;2339 DOTGraphTraits<DOTFuncInfo *>::eraseComment(S, I, Idx);2340 });2341 }2342 2343 static std::string getEdgeSourceLabel(const BasicBlock *Node,2344 const_succ_iterator I) {2345 return DOTGraphTraits<DOTFuncInfo *>::getEdgeSourceLabel(Node, I);2346 }2347 2348 /// Display the raw branch weights from PGO.2349 std::string getEdgeAttributes(const BasicBlock *Node, const_succ_iterator I,2350 DOTFuncMSSAInfo *CFGInfo) {2351 return "";2352 }2353 2354 std::string getNodeAttributes(const BasicBlock *Node,2355 DOTFuncMSSAInfo *CFGInfo) {2356 return getNodeLabel(Node, CFGInfo).find(';') != std::string::npos2357 ? "style=filled, fillcolor=lightpink"2358 : "";2359 }2360};2361 2362} // namespace llvm2363 2364AnalysisKey MemorySSAAnalysis::Key;2365 2366MemorySSAAnalysis::Result MemorySSAAnalysis::run(Function &F,2367 FunctionAnalysisManager &AM) {2368 auto &DT = AM.getResult<DominatorTreeAnalysis>(F);2369 auto &AA = AM.getResult<AAManager>(F);2370 return MemorySSAAnalysis::Result(std::make_unique<MemorySSA>(F, &AA, &DT));2371}2372 2373bool MemorySSAAnalysis::Result::invalidate(2374 Function &F, const PreservedAnalyses &PA,2375 FunctionAnalysisManager::Invalidator &Inv) {2376 auto PAC = PA.getChecker<MemorySSAAnalysis>();2377 return !(PAC.preserved() || PAC.preservedSet<AllAnalysesOn<Function>>()) ||2378 Inv.invalidate<AAManager>(F, PA) ||2379 Inv.invalidate<DominatorTreeAnalysis>(F, PA);2380}2381 2382PreservedAnalyses MemorySSAPrinterPass::run(Function &F,2383 FunctionAnalysisManager &AM) {2384 auto &MSSA = AM.getResult<MemorySSAAnalysis>(F).getMSSA();2385 if (EnsureOptimizedUses)2386 MSSA.ensureOptimizedUses();2387 if (DotCFGMSSA != "") {2388 DOTFuncMSSAInfo CFGInfo(F, MSSA);2389 WriteGraph(&CFGInfo, "", false, "MSSA", DotCFGMSSA);2390 } else {2391 OS << "MemorySSA for function: " << F.getName() << "\n";2392 MSSA.print(OS);2393 }2394 2395 return PreservedAnalyses::all();2396}2397 2398PreservedAnalyses MemorySSAWalkerPrinterPass::run(Function &F,2399 FunctionAnalysisManager &AM) {2400 auto &MSSA = AM.getResult<MemorySSAAnalysis>(F).getMSSA();2401 OS << "MemorySSA (walker) for function: " << F.getName() << "\n";2402 MemorySSAWalkerAnnotatedWriter Writer(&MSSA);2403 F.print(OS, &Writer);2404 2405 return PreservedAnalyses::all();2406}2407 2408PreservedAnalyses MemorySSAVerifierPass::run(Function &F,2409 FunctionAnalysisManager &AM) {2410 AM.getResult<MemorySSAAnalysis>(F).getMSSA().verifyMemorySSA();2411 2412 return PreservedAnalyses::all();2413}2414 2415char MemorySSAWrapperPass::ID = 0;2416 2417MemorySSAWrapperPass::MemorySSAWrapperPass() : FunctionPass(ID) {}2418 2419void MemorySSAWrapperPass::releaseMemory() { MSSA.reset(); }2420 2421void MemorySSAWrapperPass::getAnalysisUsage(AnalysisUsage &AU) const {2422 AU.setPreservesAll();2423 AU.addRequiredTransitive<DominatorTreeWrapperPass>();2424 AU.addRequiredTransitive<AAResultsWrapperPass>();2425}2426 2427bool MemorySSAWrapperPass::runOnFunction(Function &F) {2428 auto &DT = getAnalysis<DominatorTreeWrapperPass>().getDomTree();2429 auto &AA = getAnalysis<AAResultsWrapperPass>().getAAResults();2430 MSSA.reset(new MemorySSA(F, &AA, &DT));2431 return false;2432}2433 2434void MemorySSAWrapperPass::verifyAnalysis() const {2435 if (VerifyMemorySSA)2436 MSSA->verifyMemorySSA();2437}2438 2439void MemorySSAWrapperPass::print(raw_ostream &OS, const Module *M) const {2440 MSSA->print(OS);2441}2442 2443MemorySSAWalker::MemorySSAWalker(MemorySSA *M) : MSSA(M) {}2444 2445/// Walk the use-def chains starting at \p StartingAccess and find2446/// the MemoryAccess that actually clobbers Loc.2447///2448/// \returns our clobbering memory access2449MemoryAccess *MemorySSA::ClobberWalkerBase::getClobberingMemoryAccessBase(2450 MemoryAccess *StartingAccess, const MemoryLocation &Loc,2451 BatchAAResults &BAA, unsigned &UpwardWalkLimit) {2452 assert(!isa<MemoryUse>(StartingAccess) && "Use cannot be defining access");2453 2454 // If location is undefined, conservatively return starting access.2455 if (Loc.Ptr == nullptr)2456 return StartingAccess;2457 2458 Instruction *I = nullptr;2459 if (auto *StartingUseOrDef = dyn_cast<MemoryUseOrDef>(StartingAccess)) {2460 if (MSSA->isLiveOnEntryDef(StartingUseOrDef))2461 return StartingUseOrDef;2462 2463 I = StartingUseOrDef->getMemoryInst();2464 2465 // Conservatively, fences are always clobbers, so don't perform the walk if2466 // we hit a fence.2467 if (!isa<CallBase>(I) && I->isFenceLike())2468 return StartingUseOrDef;2469 }2470 2471 UpwardsMemoryQuery Q;2472 Q.OriginalAccess = StartingAccess;2473 Q.StartingLoc = Loc;2474 Q.Inst = nullptr;2475 Q.IsCall = false;2476 2477 // Unlike the other function, do not walk to the def of a def, because we are2478 // handed something we already believe is the clobbering access.2479 // We never set SkipSelf to true in Q in this method.2480 MemoryAccess *Clobber =2481 Walker.findClobber(BAA, StartingAccess, Q, UpwardWalkLimit);2482 LLVM_DEBUG({2483 dbgs() << "Clobber starting at access " << *StartingAccess << "\n";2484 if (I)2485 dbgs() << " for instruction " << *I << "\n";2486 dbgs() << " is " << *Clobber << "\n";2487 });2488 return Clobber;2489}2490 2491static const Instruction *2492getInvariantGroupClobberingInstruction(Instruction &I, DominatorTree &DT) {2493 if (!I.hasMetadata(LLVMContext::MD_invariant_group) || I.isVolatile())2494 return nullptr;2495 2496 // We consider bitcasts and zero GEPs to be the same pointer value. Start by2497 // stripping bitcasts and zero GEPs, then we will recursively look at loads2498 // and stores through bitcasts and zero GEPs.2499 Value *PointerOperand = getLoadStorePointerOperand(&I)->stripPointerCasts();2500 2501 // It's not safe to walk the use list of a global value because function2502 // passes aren't allowed to look outside their functions.2503 // FIXME: this could be fixed by filtering instructions from outside of2504 // current function.2505 if (isa<Constant>(PointerOperand))2506 return nullptr;2507 2508 const Instruction *MostDominatingInstruction = &I;2509 2510 for (const User *Us : PointerOperand->users()) {2511 auto *U = dyn_cast<Instruction>(Us);2512 if (!U || U == &I || !DT.dominates(U, MostDominatingInstruction))2513 continue;2514 2515 // If we hit a load/store with an invariant.group metadata and the same2516 // pointer operand, we can assume that value pointed to by the pointer2517 // operand didn't change.2518 if (U->hasMetadata(LLVMContext::MD_invariant_group) &&2519 getLoadStorePointerOperand(U) == PointerOperand && !U->isVolatile()) {2520 MostDominatingInstruction = U;2521 }2522 }2523 2524 return MostDominatingInstruction == &I ? nullptr : MostDominatingInstruction;2525}2526 2527MemoryAccess *MemorySSA::ClobberWalkerBase::getClobberingMemoryAccessBase(2528 MemoryAccess *MA, BatchAAResults &BAA, unsigned &UpwardWalkLimit,2529 bool SkipSelf, bool UseInvariantGroup) {2530 auto *StartingAccess = dyn_cast<MemoryUseOrDef>(MA);2531 // If this is a MemoryPhi, we can't do anything.2532 if (!StartingAccess)2533 return MA;2534 2535 if (UseInvariantGroup) {2536 if (auto *I = getInvariantGroupClobberingInstruction(2537 *StartingAccess->getMemoryInst(), MSSA->getDomTree())) {2538 assert(isa<LoadInst>(I) || isa<StoreInst>(I));2539 2540 auto *ClobberMA = MSSA->getMemoryAccess(I);2541 assert(ClobberMA);2542 if (isa<MemoryUse>(ClobberMA))2543 return ClobberMA->getDefiningAccess();2544 return ClobberMA;2545 }2546 }2547 2548 bool IsOptimized = false;2549 2550 // If this is an already optimized use or def, return the optimized result.2551 // Note: Currently, we store the optimized def result in a separate field,2552 // since we can't use the defining access.2553 if (StartingAccess->isOptimized()) {2554 if (!SkipSelf || !isa<MemoryDef>(StartingAccess))2555 return StartingAccess->getOptimized();2556 IsOptimized = true;2557 }2558 2559 const Instruction *I = StartingAccess->getMemoryInst();2560 // We can't sanely do anything with a fence, since they conservatively clobber2561 // all memory, and have no locations to get pointers from to try to2562 // disambiguate.2563 if (!isa<CallBase>(I) && I->isFenceLike())2564 return StartingAccess;2565 2566 UpwardsMemoryQuery Q(I, StartingAccess);2567 2568 if (isUseTriviallyOptimizableToLiveOnEntry(BAA, I)) {2569 MemoryAccess *LiveOnEntry = MSSA->getLiveOnEntryDef();2570 StartingAccess->setOptimized(LiveOnEntry);2571 return LiveOnEntry;2572 }2573 2574 MemoryAccess *OptimizedAccess;2575 if (!IsOptimized) {2576 // Start with the thing we already think clobbers this location2577 MemoryAccess *DefiningAccess = StartingAccess->getDefiningAccess();2578 2579 // At this point, DefiningAccess may be the live on entry def.2580 // If it is, we will not get a better result.2581 if (MSSA->isLiveOnEntryDef(DefiningAccess)) {2582 StartingAccess->setOptimized(DefiningAccess);2583 return DefiningAccess;2584 }2585 2586 OptimizedAccess =2587 Walker.findClobber(BAA, DefiningAccess, Q, UpwardWalkLimit);2588 StartingAccess->setOptimized(OptimizedAccess);2589 } else2590 OptimizedAccess = StartingAccess->getOptimized();2591 2592 LLVM_DEBUG(dbgs() << "Starting Memory SSA clobber for " << *I << " is ");2593 LLVM_DEBUG(dbgs() << *StartingAccess << "\n");2594 LLVM_DEBUG(dbgs() << "Optimized Memory SSA clobber for " << *I << " is ");2595 LLVM_DEBUG(dbgs() << *OptimizedAccess << "\n");2596 2597 MemoryAccess *Result;2598 if (SkipSelf && isa<MemoryPhi>(OptimizedAccess) &&2599 isa<MemoryDef>(StartingAccess) && UpwardWalkLimit) {2600 assert(isa<MemoryDef>(Q.OriginalAccess));2601 Q.SkipSelfAccess = true;2602 Result = Walker.findClobber(BAA, OptimizedAccess, Q, UpwardWalkLimit);2603 } else2604 Result = OptimizedAccess;2605 2606 LLVM_DEBUG(dbgs() << "Result Memory SSA clobber [SkipSelf = " << SkipSelf);2607 LLVM_DEBUG(dbgs() << "] for " << *I << " is " << *Result << "\n");2608 2609 return Result;2610}2611 2612MemoryAccess *2613DoNothingMemorySSAWalker::getClobberingMemoryAccess(MemoryAccess *MA,2614 BatchAAResults &) {2615 if (auto *Use = dyn_cast<MemoryUseOrDef>(MA))2616 return Use->getDefiningAccess();2617 return MA;2618}2619 2620MemoryAccess *DoNothingMemorySSAWalker::getClobberingMemoryAccess(2621 MemoryAccess *StartingAccess, const MemoryLocation &, BatchAAResults &) {2622 if (auto *Use = dyn_cast<MemoryUseOrDef>(StartingAccess))2623 return Use->getDefiningAccess();2624 return StartingAccess;2625}2626 2627void MemoryPhi::deleteMe(DerivedUser *Self) {2628 delete static_cast<MemoryPhi *>(Self);2629}2630 2631void MemoryDef::deleteMe(DerivedUser *Self) {2632 delete static_cast<MemoryDef *>(Self);2633}2634 2635void MemoryUse::deleteMe(DerivedUser *Self) {2636 delete static_cast<MemoryUse *>(Self);2637}2638 2639bool upward_defs_iterator::IsGuaranteedLoopInvariant(const Value *Ptr) const {2640 auto IsGuaranteedLoopInvariantBase = [](const Value *Ptr) {2641 Ptr = Ptr->stripPointerCasts();2642 if (!isa<Instruction>(Ptr))2643 return true;2644 return isa<AllocaInst>(Ptr);2645 };2646 2647 Ptr = Ptr->stripPointerCasts();2648 if (auto *I = dyn_cast<Instruction>(Ptr)) {2649 if (I->getParent()->isEntryBlock())2650 return true;2651 }2652 if (auto *GEP = dyn_cast<GEPOperator>(Ptr)) {2653 return IsGuaranteedLoopInvariantBase(GEP->getPointerOperand()) &&2654 GEP->hasAllConstantIndices();2655 }2656 return IsGuaranteedLoopInvariantBase(Ptr);2657}2658