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1//===-- AssignmentTrackingAnalysis.cpp ------------------------------------===//2//3// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.4// See https://llvm.org/LICENSE.txt for license information.5// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception6//7//===----------------------------------------------------------------------===//8 9#include "llvm/CodeGen/AssignmentTrackingAnalysis.h"10#include "LiveDebugValues/LiveDebugValues.h"11#include "llvm/ADT/BitVector.h"12#include "llvm/ADT/DenseMapInfo.h"13#include "llvm/ADT/IntervalMap.h"14#include "llvm/ADT/PostOrderIterator.h"15#include "llvm/ADT/STLExtras.h"16#include "llvm/ADT/Statistic.h"17#include "llvm/ADT/UniqueVector.h"18#include "llvm/BinaryFormat/Dwarf.h"19#include "llvm/IR/BasicBlock.h"20#include "llvm/IR/DataLayout.h"21#include "llvm/IR/DebugInfo.h"22#include "llvm/IR/DebugProgramInstruction.h"23#include "llvm/IR/Function.h"24#include "llvm/IR/Instruction.h"25#include "llvm/IR/IntrinsicInst.h"26#include "llvm/IR/Intrinsics.h"27#include "llvm/IR/Module.h"28#include "llvm/IR/PassManager.h"29#include "llvm/IR/PrintPasses.h"30#include "llvm/InitializePasses.h"31#include "llvm/Support/CommandLine.h"32#include "llvm/Support/ErrorHandling.h"33#include "llvm/Support/raw_ostream.h"34#include "llvm/Transforms/Utils/BasicBlockUtils.h"35#include <assert.h>36#include <cstdint>37#include <optional>38#include <queue>39#include <sstream>40#include <unordered_map>41 42using namespace llvm;43#define DEBUG_TYPE "debug-ata"44 45STATISTIC(NumDefsScanned, "Number of dbg locs that get scanned for removal");46STATISTIC(NumDefsRemoved, "Number of dbg locs removed");47STATISTIC(NumWedgesScanned, "Number of dbg wedges scanned");48STATISTIC(NumWedgesChanged, "Number of dbg wedges changed");49 50static cl::opt<unsigned>51    MaxNumBlocks("debug-ata-max-blocks", cl::init(10000),52                 cl::desc("Maximum num basic blocks before debug info dropped"),53                 cl::Hidden);54/// Option for debugging the pass, determines if the memory location fragment55/// filling happens after generating the variable locations.56static cl::opt<bool> EnableMemLocFragFill("mem-loc-frag-fill", cl::init(true),57                                          cl::Hidden);58/// Print the results of the analysis. Respects -filter-print-funcs.59static cl::opt<bool> PrintResults("print-debug-ata", cl::init(false),60                                  cl::Hidden);61 62/// Coalesce adjacent dbg locs describing memory locations that have contiguous63/// fragments. This reduces the cost of LiveDebugValues which does SSA64/// construction for each explicitly stated variable fragment.65static cl::opt<cl::boolOrDefault>66    CoalesceAdjacentFragmentsOpt("debug-ata-coalesce-frags", cl::Hidden);67 68// Implicit conversions are disabled for enum class types, so unfortunately we69// need to create a DenseMapInfo wrapper around the specified underlying type.70template <> struct llvm::DenseMapInfo<VariableID> {71  using Wrapped = DenseMapInfo<unsigned>;72  static inline VariableID getEmptyKey() {73    return static_cast<VariableID>(Wrapped::getEmptyKey());74  }75  static inline VariableID getTombstoneKey() {76    return static_cast<VariableID>(Wrapped::getTombstoneKey());77  }78  static unsigned getHashValue(const VariableID &Val) {79    return Wrapped::getHashValue(static_cast<unsigned>(Val));80  }81  static bool isEqual(const VariableID &LHS, const VariableID &RHS) {82    return LHS == RHS;83  }84};85 86using VarLocInsertPt = PointerUnion<const Instruction *, const DbgRecord *>;87 88template <> struct std::hash<VarLocInsertPt> {89  std::size_t operator()(const VarLocInsertPt &Arg) const {90    return std::hash<void *>()(Arg.getOpaqueValue());91  }92};93 94/// Helper class to build FunctionVarLocs, since that class isn't easy to95/// modify. TODO: There's not a great deal of value in the split, it could be96/// worth merging the two classes.97class FunctionVarLocsBuilder {98  friend FunctionVarLocs;99  UniqueVector<DebugVariable> Variables;100  // Use an unordered_map so we don't invalidate iterators after101  // insert/modifications.102  std::unordered_map<VarLocInsertPt, SmallVector<VarLocInfo>> VarLocsBeforeInst;103 104  SmallVector<VarLocInfo> SingleLocVars;105 106public:107  unsigned getNumVariables() const { return Variables.size(); }108 109  /// Find or insert \p V and return the ID.110  VariableID insertVariable(DebugVariable V) {111    return static_cast<VariableID>(Variables.insert(V));112  }113 114  /// Get a variable from its \p ID.115  const DebugVariable &getVariable(VariableID ID) const {116    return Variables[static_cast<unsigned>(ID)];117  }118 119  /// Return ptr to wedge of defs or nullptr if no defs come just before /p120  /// Before.121  const SmallVectorImpl<VarLocInfo> *getWedge(VarLocInsertPt Before) const {122    auto R = VarLocsBeforeInst.find(Before);123    if (R == VarLocsBeforeInst.end())124      return nullptr;125    return &R->second;126  }127 128  /// Replace the defs that come just before /p Before with /p Wedge.129  void setWedge(VarLocInsertPt Before, SmallVector<VarLocInfo> &&Wedge) {130    VarLocsBeforeInst[Before] = std::move(Wedge);131  }132 133  /// Add a def for a variable that is valid for its lifetime.134  void addSingleLocVar(DebugVariable Var, DIExpression *Expr, DebugLoc DL,135                       RawLocationWrapper R) {136    VarLocInfo VarLoc;137    VarLoc.VariableID = insertVariable(Var);138    VarLoc.Expr = Expr;139    VarLoc.DL = DL;140    VarLoc.Values = R;141    SingleLocVars.emplace_back(VarLoc);142  }143 144  /// Add a def to the wedge of defs just before /p Before.145  void addVarLoc(VarLocInsertPt Before, DebugVariable Var, DIExpression *Expr,146                 DebugLoc DL, RawLocationWrapper R) {147    VarLocInfo VarLoc;148    VarLoc.VariableID = insertVariable(Var);149    VarLoc.Expr = Expr;150    VarLoc.DL = DL;151    VarLoc.Values = R;152    VarLocsBeforeInst[Before].emplace_back(VarLoc);153  }154};155 156void FunctionVarLocs::print(raw_ostream &OS, const Function &Fn) const {157  // Print the variable table first. TODO: Sorting by variable could make the158  // output more stable?159  unsigned Counter = -1;160  OS << "=== Variables ===\n";161  for (const DebugVariable &V : Variables) {162    ++Counter;163    // Skip first entry because it is a dummy entry.164    if (Counter == 0) {165      continue;166    }167    OS << "[" << Counter << "] " << V.getVariable()->getName();168    if (auto F = V.getFragment())169      OS << " bits [" << F->OffsetInBits << ", "170         << F->OffsetInBits + F->SizeInBits << ")";171    if (const auto *IA = V.getInlinedAt())172      OS << " inlined-at " << *IA;173    OS << "\n";174  }175 176  auto PrintLoc = [&OS](const VarLocInfo &Loc) {177    OS << "DEF Var=[" << (unsigned)Loc.VariableID << "]"178       << " Expr=" << *Loc.Expr << " Values=(";179    for (auto *Op : Loc.Values.location_ops()) {180      errs() << Op->getName() << " ";181    }182    errs() << ")\n";183  };184 185  // Print the single location variables.186  OS << "=== Single location vars ===\n";187  for (auto It = single_locs_begin(), End = single_locs_end(); It != End;188       ++It) {189    PrintLoc(*It);190  }191 192  // Print the non-single-location defs in line with IR.193  OS << "=== In-line variable defs ===";194  for (const BasicBlock &BB : Fn) {195    OS << "\n" << BB.getName() << ":\n";196    for (const Instruction &I : BB) {197      for (auto It = locs_begin(&I), End = locs_end(&I); It != End; ++It) {198        PrintLoc(*It);199      }200      OS << I << "\n";201    }202  }203}204 205void FunctionVarLocs::init(FunctionVarLocsBuilder &Builder) {206  // Add the single-location variables first.207  for (const auto &VarLoc : Builder.SingleLocVars)208    VarLocRecords.emplace_back(VarLoc);209  // Mark the end of the section.210  SingleVarLocEnd = VarLocRecords.size();211 212  // Insert a contiguous block of VarLocInfos for each instruction, mapping it213  // to the start and end position in the vector with VarLocsBeforeInst. This214  // block includes VarLocs for any DbgVariableRecords attached to that215  // instruction.216  for (auto &P : Builder.VarLocsBeforeInst) {217    // Process VarLocs attached to a DbgRecord alongside their marker218    // Instruction.219    if (isa<const DbgRecord *>(P.first))220      continue;221    const Instruction *I = cast<const Instruction *>(P.first);222    unsigned BlockStart = VarLocRecords.size();223    // Any VarLocInfos attached to a DbgRecord should now be remapped to their224    // marker Instruction, in order of DbgRecord appearance and prior to any225    // VarLocInfos attached directly to that instruction.226    for (const DbgVariableRecord &DVR : filterDbgVars(I->getDbgRecordRange())) {227      // Even though DVR defines a variable location, VarLocsBeforeInst can228      // still be empty if that VarLoc was redundant.229      auto It = Builder.VarLocsBeforeInst.find(&DVR);230      if (It == Builder.VarLocsBeforeInst.end())231        continue;232      for (const VarLocInfo &VarLoc : It->second)233        VarLocRecords.emplace_back(VarLoc);234    }235    for (const VarLocInfo &VarLoc : P.second)236      VarLocRecords.emplace_back(VarLoc);237    unsigned BlockEnd = VarLocRecords.size();238    // Record the start and end indices.239    if (BlockEnd != BlockStart)240      VarLocsBeforeInst[I] = {BlockStart, BlockEnd};241  }242 243  // Copy the Variables vector from the builder's UniqueVector.244  assert(Variables.empty() && "Expect clear before init");245  // UniqueVectors IDs are one-based (which means the VarLocInfo VarID values246  // are one-based) so reserve an extra and insert a dummy.247  Variables.reserve(Builder.Variables.size() + 1);248  Variables.push_back(DebugVariable(nullptr, std::nullopt, nullptr));249  Variables.append(Builder.Variables.begin(), Builder.Variables.end());250}251 252void FunctionVarLocs::clear() {253  Variables.clear();254  VarLocRecords.clear();255  VarLocsBeforeInst.clear();256  SingleVarLocEnd = 0;257}258 259/// Walk backwards along constant GEPs and bitcasts to the base storage from \p260/// Start as far as possible. Prepend \Expression with the offset and append it261/// with a DW_OP_deref that haes been implicit until now. Returns the walked-to262/// value and modified expression.263static std::pair<Value *, DIExpression *>264walkToAllocaAndPrependOffsetDeref(const DataLayout &DL, Value *Start,265                                  DIExpression *Expression) {266  APInt OffsetInBytes(DL.getTypeSizeInBits(Start->getType()), false);267  Value *End =268      Start->stripAndAccumulateInBoundsConstantOffsets(DL, OffsetInBytes);269  SmallVector<uint64_t, 3> Ops;270  if (OffsetInBytes.getBoolValue()) {271    Ops = {dwarf::DW_OP_plus_uconst, OffsetInBytes.getZExtValue()};272    Expression = DIExpression::prependOpcodes(273        Expression, Ops, /*StackValue=*/false, /*EntryValue=*/false);274  }275  Expression = DIExpression::append(Expression, {dwarf::DW_OP_deref});276  return {End, Expression};277}278 279/// Extract the offset used in \p DIExpr. Returns std::nullopt if the expression280/// doesn't explicitly describe a memory location with DW_OP_deref or if the281/// expression is too complex to interpret.282static std::optional<int64_t>283getDerefOffsetInBytes(const DIExpression *DIExpr) {284  int64_t Offset = 0;285  const unsigned NumElements = DIExpr->getNumElements();286  const auto Elements = DIExpr->getElements();287  unsigned ExpectedDerefIdx = 0;288  // Extract the offset.289  if (NumElements > 2 && Elements[0] == dwarf::DW_OP_plus_uconst) {290    Offset = Elements[1];291    ExpectedDerefIdx = 2;292  } else if (NumElements > 3 && Elements[0] == dwarf::DW_OP_constu) {293    ExpectedDerefIdx = 3;294    if (Elements[2] == dwarf::DW_OP_plus)295      Offset = Elements[1];296    else if (Elements[2] == dwarf::DW_OP_minus)297      Offset = -Elements[1];298    else299      return std::nullopt;300  }301 302  // If that's all there is it means there's no deref.303  if (ExpectedDerefIdx >= NumElements)304    return std::nullopt;305 306  // Check the next element is DW_OP_deref - otherwise this is too complex or307  // isn't a deref expression.308  if (Elements[ExpectedDerefIdx] != dwarf::DW_OP_deref)309    return std::nullopt;310 311  // Check the final operation is either the DW_OP_deref or is a fragment.312  if (NumElements == ExpectedDerefIdx + 1)313    return Offset; // Ends with deref.314  unsigned ExpectedFragFirstIdx = ExpectedDerefIdx + 1;315  unsigned ExpectedFragFinalIdx = ExpectedFragFirstIdx + 2;316  if (NumElements == ExpectedFragFinalIdx + 1 &&317      Elements[ExpectedFragFirstIdx] == dwarf::DW_OP_LLVM_fragment)318    return Offset; // Ends with deref + fragment.319 320  // Don't bother trying to interpret anything more complex.321  return std::nullopt;322}323 324/// A whole (unfragmented) source variable.325using DebugAggregate = std::pair<const DILocalVariable *, const DILocation *>;326static DebugAggregate getAggregate(const DebugVariable &Var) {327  return DebugAggregate(Var.getVariable(), Var.getInlinedAt());328}329 330static bool shouldCoalesceFragments(Function &F) {331  // Enabling fragment coalescing reduces compiler run time when instruction332  // referencing is enabled. However, it may cause LiveDebugVariables to create333  // incorrect locations. Since instruction-referencing mode effectively334  // bypasses LiveDebugVariables we only enable coalescing if the cl::opt flag335  // has not been explicitly set and instruction-referencing is turned on.336  switch (CoalesceAdjacentFragmentsOpt) {337  case cl::boolOrDefault::BOU_UNSET:338    return debuginfoShouldUseDebugInstrRef(F.getParent()->getTargetTriple());339  case cl::boolOrDefault::BOU_TRUE:340    return true;341  case cl::boolOrDefault::BOU_FALSE:342    return false;343  }344  llvm_unreachable("Unknown boolOrDefault value");345}346 347namespace {348/// In dwarf emission, the following sequence349///    1. dbg.value ... Fragment(0, 64)350///    2. dbg.value ... Fragment(0, 32)351/// effectively sets Fragment(32, 32) to undef (each def sets all bits not in352/// the intersection of the fragments to having "no location"). This makes353/// sense for implicit location values because splitting the computed values354/// could be troublesome, and is probably quite uncommon.  When we convert355/// dbg.assigns to dbg.value+deref this kind of thing is common, and describing356/// a location (memory) rather than a value means we don't need to worry about357/// splitting any values, so we try to recover the rest of the fragment358/// location here.359/// This class performs a(nother) dataflow analysis over the function, adding360/// variable locations so that any bits of a variable with a memory location361/// have that location explicitly reinstated at each subsequent variable362/// location definition that that doesn't overwrite those bits. i.e. after a363/// variable location def, insert new defs for the memory location with364/// fragments for the difference of "all bits currently in memory" and "the365/// fragment of the second def".366class MemLocFragmentFill {367  Function &Fn;368  FunctionVarLocsBuilder *FnVarLocs;369  const DenseSet<DebugAggregate> *VarsWithStackSlot;370  bool CoalesceAdjacentFragments;371 372  // 0 = no memory location.373  using BaseAddress = unsigned;374  using OffsetInBitsTy = unsigned;375  using FragTraits = IntervalMapHalfOpenInfo<OffsetInBitsTy>;376  using FragsInMemMap = IntervalMap<377      OffsetInBitsTy, BaseAddress,378      IntervalMapImpl::NodeSizer<OffsetInBitsTy, BaseAddress>::LeafSize,379      FragTraits>;380  FragsInMemMap::Allocator IntervalMapAlloc;381  using VarFragMap = DenseMap<unsigned, FragsInMemMap>;382 383  /// IDs for memory location base addresses in maps. Use 0 to indicate that384  /// there's no memory location.385  UniqueVector<RawLocationWrapper> Bases;386  UniqueVector<DebugAggregate> Aggregates;387  DenseMap<const BasicBlock *, VarFragMap> LiveIn;388  DenseMap<const BasicBlock *, VarFragMap> LiveOut;389 390  struct FragMemLoc {391    unsigned Var;392    unsigned Base;393    unsigned OffsetInBits;394    unsigned SizeInBits;395    DebugLoc DL;396  };397  using InsertMap = MapVector<VarLocInsertPt, SmallVector<FragMemLoc>>;398 399  /// BBInsertBeforeMap holds a description for the set of location defs to be400  /// inserted after the analysis is complete. It is updated during the dataflow401  /// and the entry for a block is CLEARED each time it is (re-)visited. After402  /// the dataflow is complete, each block entry will contain the set of defs403  /// calculated during the final (fixed-point) iteration.404  DenseMap<const BasicBlock *, InsertMap> BBInsertBeforeMap;405 406  static bool intervalMapsAreEqual(const FragsInMemMap &A,407                                   const FragsInMemMap &B) {408    auto AIt = A.begin(), AEnd = A.end();409    auto BIt = B.begin(), BEnd = B.end();410    for (; AIt != AEnd; ++AIt, ++BIt) {411      if (BIt == BEnd)412        return false; // B has fewer elements than A.413      if (AIt.start() != BIt.start() || AIt.stop() != BIt.stop())414        return false; // Interval is different.415      if (*AIt != *BIt)416        return false; // Value at interval is different.417    }418    // AIt == AEnd. Check BIt is also now at end.419    return BIt == BEnd;420  }421 422  static bool varFragMapsAreEqual(const VarFragMap &A, const VarFragMap &B) {423    if (A.size() != B.size())424      return false;425    for (const auto &APair : A) {426      auto BIt = B.find(APair.first);427      if (BIt == B.end())428        return false;429      if (!intervalMapsAreEqual(APair.second, BIt->second))430        return false;431    }432    return true;433  }434 435  /// Return a string for the value that \p BaseID represents.436  std::string toString(unsigned BaseID) {437    if (BaseID)438      return Bases[BaseID].getVariableLocationOp(0)->getName().str();439    else440      return "None";441  }442 443  /// Format string describing an FragsInMemMap (IntervalMap) interval.444  std::string toString(FragsInMemMap::const_iterator It, bool Newline = true) {445    std::string String;446    std::stringstream S(String);447    if (It.valid()) {448      S << "[" << It.start() << ", " << It.stop()449        << "): " << toString(It.value());450    } else {451      S << "invalid iterator (end)";452    }453    if (Newline)454      S << "\n";455    return S.str();456  };457 458  FragsInMemMap meetFragments(const FragsInMemMap &A, const FragsInMemMap &B) {459    FragsInMemMap Result(IntervalMapAlloc);460    for (auto AIt = A.begin(), AEnd = A.end(); AIt != AEnd; ++AIt) {461      LLVM_DEBUG(dbgs() << "a " << toString(AIt));462      // This is basically copied from process() and inverted (process is463      // performing something like a union whereas this is more of an464      // intersect).465 466      // There's no work to do if interval `a` overlaps no fragments in map `B`.467      if (!B.overlaps(AIt.start(), AIt.stop()))468        continue;469 470      // Does StartBit intersect an existing fragment?471      auto FirstOverlap = B.find(AIt.start());472      assert(FirstOverlap != B.end());473      bool IntersectStart = FirstOverlap.start() < AIt.start();474      LLVM_DEBUG(dbgs() << "- FirstOverlap " << toString(FirstOverlap, false)475                        << ", IntersectStart: " << IntersectStart << "\n");476 477      // Does EndBit intersect an existing fragment?478      auto LastOverlap = B.find(AIt.stop());479      bool IntersectEnd =480          LastOverlap != B.end() && LastOverlap.start() < AIt.stop();481      LLVM_DEBUG(dbgs() << "- LastOverlap " << toString(LastOverlap, false)482                        << ", IntersectEnd: " << IntersectEnd << "\n");483 484      // Check if both ends of `a` intersect the same interval `b`.485      if (IntersectStart && IntersectEnd && FirstOverlap == LastOverlap) {486        // Insert `a` (`a` is contained in `b`) if the values match.487        // [ a ]488        // [ - b - ]489        // -490        // [ r ]491        LLVM_DEBUG(dbgs() << "- a is contained within "492                          << toString(FirstOverlap));493        if (*AIt && *AIt == *FirstOverlap)494          Result.insert(AIt.start(), AIt.stop(), *AIt);495      } else {496        // There's an overlap but `a` is not fully contained within497        // `b`. Shorten any end-point intersections.498        //     [ - a - ]499        // [ - b - ]500        // -501        //     [ r ]502        auto Next = FirstOverlap;503        if (IntersectStart) {504          LLVM_DEBUG(dbgs() << "- insert intersection of a and "505                            << toString(FirstOverlap));506          if (*AIt && *AIt == *FirstOverlap)507            Result.insert(AIt.start(), FirstOverlap.stop(), *AIt);508          ++Next;509        }510        // [ - a - ]511        //     [ - b - ]512        // -513        //     [ r ]514        if (IntersectEnd) {515          LLVM_DEBUG(dbgs() << "- insert intersection of a and "516                            << toString(LastOverlap));517          if (*AIt && *AIt == *LastOverlap)518            Result.insert(LastOverlap.start(), AIt.stop(), *AIt);519        }520 521        // Insert all intervals in map `B` that are contained within interval522        // `a` where the values match.523        // [ -  - a -  - ]524        // [ b1 ]   [ b2 ]525        // -526        // [ r1 ]   [ r2 ]527        while (Next != B.end() && Next.start() < AIt.stop() &&528               Next.stop() <= AIt.stop()) {529          LLVM_DEBUG(dbgs()530                     << "- insert intersection of a and " << toString(Next));531          if (*AIt && *AIt == *Next)532            Result.insert(Next.start(), Next.stop(), *Next);533          ++Next;534        }535      }536    }537    return Result;538  }539 540  /// Meet \p A and \p B, storing the result in \p A.541  void meetVars(VarFragMap &A, const VarFragMap &B) {542    // Meet A and B.543    //544    // Result = meet(a, b) for a in A, b in B where Var(a) == Var(b)545    for (auto It = A.begin(), End = A.end(); It != End; ++It) {546      unsigned AVar = It->first;547      FragsInMemMap &AFrags = It->second;548      auto BIt = B.find(AVar);549      if (BIt == B.end()) {550        A.erase(It);551        continue; // Var has no bits defined in B.552      }553      LLVM_DEBUG(dbgs() << "meet fragment maps for "554                        << Aggregates[AVar].first->getName() << "\n");555      AFrags = meetFragments(AFrags, BIt->second);556    }557  }558 559  bool meet(const BasicBlock &BB,560            const SmallPtrSet<BasicBlock *, 16> &Visited) {561    LLVM_DEBUG(dbgs() << "meet block info from preds of " << BB.getName()562                      << "\n");563 564    VarFragMap BBLiveIn;565    bool FirstMeet = true;566    // LiveIn locs for BB is the meet of the already-processed preds' LiveOut567    // locs.568    for (const BasicBlock *Pred : predecessors(&BB)) {569      // Ignore preds that haven't been processed yet. This is essentially the570      // same as initialising all variables to implicit top value (⊤) which is571      // the identity value for the meet operation.572      if (!Visited.count(Pred))573        continue;574 575      auto PredLiveOut = LiveOut.find(Pred);576      assert(PredLiveOut != LiveOut.end());577 578      if (FirstMeet) {579        LLVM_DEBUG(dbgs() << "BBLiveIn = " << Pred->getName() << "\n");580        BBLiveIn = PredLiveOut->second;581        FirstMeet = false;582      } else {583        LLVM_DEBUG(dbgs() << "BBLiveIn = meet BBLiveIn, " << Pred->getName()584                          << "\n");585        meetVars(BBLiveIn, PredLiveOut->second);586      }587 588      // An empty set is ⊥ for the intersect-like meet operation. If we've589      // already got ⊥ there's no need to run the code - we know the result is590      // ⊥ since `meet(a, ⊥) = ⊥`.591      if (BBLiveIn.size() == 0)592        break;593    }594 595    // If there's no LiveIn entry for the block yet, add it.596    auto [CurrentLiveInEntry, Inserted] = LiveIn.try_emplace(&BB);597    if (Inserted) {598      LLVM_DEBUG(dbgs() << "change=true (first) on meet on " << BB.getName()599                        << "\n");600      CurrentLiveInEntry->second = std::move(BBLiveIn);601      return /*Changed=*/true;602    }603 604    // If the LiveIn set has changed (expensive check) update it and return605    // true.606    if (!varFragMapsAreEqual(BBLiveIn, CurrentLiveInEntry->second)) {607      LLVM_DEBUG(dbgs() << "change=true on meet on " << BB.getName() << "\n");608      CurrentLiveInEntry->second = std::move(BBLiveIn);609      return /*Changed=*/true;610    }611 612    LLVM_DEBUG(dbgs() << "change=false on meet on " << BB.getName() << "\n");613    return /*Changed=*/false;614  }615 616  void insertMemLoc(BasicBlock &BB, VarLocInsertPt Before, unsigned Var,617                    unsigned StartBit, unsigned EndBit, unsigned Base,618                    DebugLoc DL) {619    assert(StartBit < EndBit && "Cannot create fragment of size <= 0");620    if (!Base)621      return;622    FragMemLoc Loc;623    Loc.Var = Var;624    Loc.OffsetInBits = StartBit;625    Loc.SizeInBits = EndBit - StartBit;626    assert(Base && "Expected a non-zero ID for Base address");627    Loc.Base = Base;628    Loc.DL = DL;629    BBInsertBeforeMap[&BB][Before].push_back(Loc);630    LLVM_DEBUG(dbgs() << "Add mem def for " << Aggregates[Var].first->getName()631                      << " bits [" << StartBit << ", " << EndBit << ")\n");632  }633 634  /// Inserts a new dbg def if the interval found when looking up \p StartBit635  /// in \p FragMap starts before \p StartBit or ends after \p EndBit (which636  /// indicates - assuming StartBit->EndBit has just been inserted - that the637  /// slice has been coalesced in the map).638  void coalesceFragments(BasicBlock &BB, VarLocInsertPt Before, unsigned Var,639                         unsigned StartBit, unsigned EndBit, unsigned Base,640                         DebugLoc DL, const FragsInMemMap &FragMap) {641    if (!CoalesceAdjacentFragments)642      return;643    // We've inserted the location into the map. The map will have coalesced644    // adjacent intervals (variable fragments) that describe the same memory645    // location. Use this knowledge to insert a debug location that describes646    // that coalesced fragment. This may eclipse other locs we've just647    // inserted. This is okay as redundant locs will be cleaned up later.648    auto CoalescedFrag = FragMap.find(StartBit);649    // Bail if no coalescing has taken place.650    if (CoalescedFrag.start() == StartBit && CoalescedFrag.stop() == EndBit)651      return;652 653    LLVM_DEBUG(dbgs() << "- Insert loc for bits " << CoalescedFrag.start()654                      << " to " << CoalescedFrag.stop() << "\n");655    insertMemLoc(BB, Before, Var, CoalescedFrag.start(), CoalescedFrag.stop(),656                 Base, DL);657  }658 659  void addDef(const VarLocInfo &VarLoc, VarLocInsertPt Before, BasicBlock &BB,660              VarFragMap &LiveSet) {661    DebugVariable DbgVar = FnVarLocs->getVariable(VarLoc.VariableID);662    if (skipVariable(DbgVar.getVariable()))663      return;664    // Don't bother doing anything for this variables if we know it's fully665    // promoted. We're only interested in variables that (sometimes) live on666    // the stack here.667    if (!VarsWithStackSlot->count(getAggregate(DbgVar)))668      return;669    unsigned Var = Aggregates.insert(670        DebugAggregate(DbgVar.getVariable(), VarLoc.DL.getInlinedAt()));671 672    // [StartBit: EndBit) are the bits affected by this def.673    const DIExpression *DIExpr = VarLoc.Expr;674    unsigned StartBit;675    unsigned EndBit;676    if (auto Frag = DIExpr->getFragmentInfo()) {677      StartBit = Frag->OffsetInBits;678      EndBit = StartBit + Frag->SizeInBits;679    } else {680      assert(static_cast<bool>(DbgVar.getVariable()->getSizeInBits()));681      StartBit = 0;682      EndBit = *DbgVar.getVariable()->getSizeInBits();683    }684 685    // We will only fill fragments for simple memory-describing dbg.value686    // intrinsics. If the fragment offset is the same as the offset from the687    // base pointer, do The Thing, otherwise fall back to normal dbg.value688    // behaviour. AssignmentTrackingLowering has generated DIExpressions689    // written in terms of the base pointer.690    // TODO: Remove this condition since the fragment offset doesn't always691    // equal the offset from base pointer (e.g. for a SROA-split variable).692    const auto DerefOffsetInBytes = getDerefOffsetInBytes(DIExpr);693    const unsigned Base =694        DerefOffsetInBytes && *DerefOffsetInBytes * 8 == StartBit695            ? Bases.insert(VarLoc.Values)696            : 0;697    LLVM_DEBUG(dbgs() << "DEF " << DbgVar.getVariable()->getName() << " ["698                      << StartBit << ", " << EndBit << "): " << toString(Base)699                      << "\n");700 701    // First of all, any locs that use mem that are disrupted need reinstating.702    // Unfortunately, IntervalMap doesn't let us insert intervals that overlap703    // with existing intervals so this code involves a lot of fiddling around704    // with intervals to do that manually.705    auto FragIt = LiveSet.find(Var);706 707    // Check if the variable does not exist in the map.708    if (FragIt == LiveSet.end()) {709      // Add this variable to the BB map.710      auto P = LiveSet.try_emplace(Var, FragsInMemMap(IntervalMapAlloc));711      assert(P.second && "Var already in map?");712      // Add the interval to the fragment map.713      P.first->second.insert(StartBit, EndBit, Base);714      return;715    }716    // The variable has an entry in the map.717 718    FragsInMemMap &FragMap = FragIt->second;719    // First check the easy case: the new fragment `f` doesn't overlap with any720    // intervals.721    if (!FragMap.overlaps(StartBit, EndBit)) {722      LLVM_DEBUG(dbgs() << "- No overlaps\n");723      FragMap.insert(StartBit, EndBit, Base);724      coalesceFragments(BB, Before, Var, StartBit, EndBit, Base, VarLoc.DL,725                        FragMap);726      return;727    }728    // There is at least one overlap.729 730    // Does StartBit intersect an existing fragment?731    auto FirstOverlap = FragMap.find(StartBit);732    assert(FirstOverlap != FragMap.end());733    bool IntersectStart = FirstOverlap.start() < StartBit;734 735    // Does EndBit intersect an existing fragment?736    auto LastOverlap = FragMap.find(EndBit);737    bool IntersectEnd = LastOverlap.valid() && LastOverlap.start() < EndBit;738 739    // Check if both ends of `f` intersect the same interval `i`.740    if (IntersectStart && IntersectEnd && FirstOverlap == LastOverlap) {741      LLVM_DEBUG(dbgs() << "- Intersect single interval @ both ends\n");742      // Shorten `i` so that there's space to insert `f`.743      //      [ f ]744      // [  -   i   -  ]745      // +746      // [ i ][ f ][ i ]747 748      // Save values for use after inserting a new interval.749      auto EndBitOfOverlap = FirstOverlap.stop();750      unsigned OverlapValue = FirstOverlap.value();751 752      // Shorten the overlapping interval.753      FirstOverlap.setStop(StartBit);754      insertMemLoc(BB, Before, Var, FirstOverlap.start(), StartBit,755                   OverlapValue, VarLoc.DL);756 757      // Insert a new interval to represent the end part.758      FragMap.insert(EndBit, EndBitOfOverlap, OverlapValue);759      insertMemLoc(BB, Before, Var, EndBit, EndBitOfOverlap, OverlapValue,760                   VarLoc.DL);761 762      // Insert the new (middle) fragment now there is space.763      FragMap.insert(StartBit, EndBit, Base);764    } else {765      // There's an overlap but `f` may not be fully contained within766      // `i`. Shorten any end-point intersections so that we can then767      // insert `f`.768      //      [ - f - ]769      // [ - i - ]770      // |   |771      // [ i ]772      // Shorten any end-point intersections.773      if (IntersectStart) {774        LLVM_DEBUG(dbgs() << "- Intersect interval at start\n");775        // Split off at the intersection.776        FirstOverlap.setStop(StartBit);777        insertMemLoc(BB, Before, Var, FirstOverlap.start(), StartBit,778                     *FirstOverlap, VarLoc.DL);779      }780      // [ - f - ]781      //      [ - i - ]782      //          |   |783      //          [ i ]784      if (IntersectEnd) {785        LLVM_DEBUG(dbgs() << "- Intersect interval at end\n");786        // Split off at the intersection.787        LastOverlap.setStart(EndBit);788        insertMemLoc(BB, Before, Var, EndBit, LastOverlap.stop(), *LastOverlap,789                     VarLoc.DL);790      }791 792      LLVM_DEBUG(dbgs() << "- Erase intervals contained within\n");793      // FirstOverlap and LastOverlap have been shortened such that they're794      // no longer overlapping with [StartBit, EndBit). Delete any overlaps795      // that remain (these will be fully contained within `f`).796      // [ - f - ]       }797      //      [ - i - ]  } Intersection shortening that has happened above.798      //          |   |  }799      //          [ i ]  }800      // -----------------801      // [i2 ]           } Intervals fully contained within `f` get erased.802      // -----------------803      // [ - f - ][ i ]  } Completed insertion.804      auto It = FirstOverlap;805      if (IntersectStart)806        ++It; // IntersectStart: first overlap has been shortened.807      while (It.valid() && It.start() >= StartBit && It.stop() <= EndBit) {808        LLVM_DEBUG(dbgs() << "- Erase " << toString(It));809        It.erase(); // This increments It after removing the interval.810      }811      // We've dealt with all the overlaps now!812      assert(!FragMap.overlaps(StartBit, EndBit));813      LLVM_DEBUG(dbgs() << "- Insert DEF into now-empty space\n");814      FragMap.insert(StartBit, EndBit, Base);815    }816 817    coalesceFragments(BB, Before, Var, StartBit, EndBit, Base, VarLoc.DL,818                      FragMap);819  }820 821  bool skipVariable(const DILocalVariable *V) { return !V->getSizeInBits(); }822 823  void process(BasicBlock &BB, VarFragMap &LiveSet) {824    BBInsertBeforeMap[&BB].clear();825    for (auto &I : BB) {826      for (DbgVariableRecord &DVR : filterDbgVars(I.getDbgRecordRange())) {827        if (const auto *Locs = FnVarLocs->getWedge(&DVR)) {828          for (const VarLocInfo &Loc : *Locs) {829            addDef(Loc, &DVR, *I.getParent(), LiveSet);830          }831        }832      }833      if (const auto *Locs = FnVarLocs->getWedge(&I)) {834        for (const VarLocInfo &Loc : *Locs) {835          addDef(Loc, &I, *I.getParent(), LiveSet);836        }837      }838    }839  }840 841public:842  MemLocFragmentFill(Function &Fn,843                     const DenseSet<DebugAggregate> *VarsWithStackSlot,844                     bool CoalesceAdjacentFragments)845      : Fn(Fn), VarsWithStackSlot(VarsWithStackSlot),846        CoalesceAdjacentFragments(CoalesceAdjacentFragments) {}847 848  /// Add variable locations to \p FnVarLocs so that any bits of a variable849  /// with a memory location have that location explicitly reinstated at each850  /// subsequent variable location definition that that doesn't overwrite those851  /// bits. i.e. after a variable location def, insert new defs for the memory852  /// location with fragments for the difference of "all bits currently in853  /// memory" and "the fragment of the second def". e.g.854  ///855  ///     Before:856  ///857  ///     var x bits 0 to 63:  value in memory858  ///     more instructions859  ///     var x bits 0 to 31:  value is %0860  ///861  ///     After:862  ///863  ///     var x bits 0 to 63:  value in memory864  ///     more instructions865  ///     var x bits 0 to 31:  value is %0866  ///     var x bits 32 to 61: value in memory ; <-- new loc def867  ///868  void run(FunctionVarLocsBuilder *FnVarLocs) {869    if (!EnableMemLocFragFill)870      return;871 872    this->FnVarLocs = FnVarLocs;873 874    // Prepare for traversal.875    //876    ReversePostOrderTraversal<Function *> RPOT(&Fn);877    std::priority_queue<unsigned int, std::vector<unsigned int>,878                        std::greater<unsigned int>>879        Worklist;880    std::priority_queue<unsigned int, std::vector<unsigned int>,881                        std::greater<unsigned int>>882        Pending;883    DenseMap<unsigned int, BasicBlock *> OrderToBB;884    DenseMap<BasicBlock *, unsigned int> BBToOrder;885    { // Init OrderToBB and BBToOrder.886      unsigned int RPONumber = 0;887      for (BasicBlock *BB : RPOT) {888        OrderToBB[RPONumber] = BB;889        BBToOrder[BB] = RPONumber;890        Worklist.push(RPONumber);891        ++RPONumber;892      }893      LiveIn.reserve(RPONumber);894      LiveOut.reserve(RPONumber);895    }896 897    // Perform the traversal.898    //899    // This is a standard "intersect of predecessor outs" dataflow problem. To900    // solve it, we perform meet() and process() using the two worklist method901    // until the LiveIn data for each block becomes unchanging.902    //903    // This dataflow is essentially working on maps of sets and at each meet we904    // intersect the maps and the mapped sets. So, initialized live-in maps905    // monotonically decrease in value throughout the dataflow.906    SmallPtrSet<BasicBlock *, 16> Visited;907    while (!Worklist.empty() || !Pending.empty()) {908      // We track what is on the pending worklist to avoid inserting the same909      // thing twice.  We could avoid this with a custom priority queue, but910      // this is probably not worth it.911      SmallPtrSet<BasicBlock *, 16> OnPending;912      LLVM_DEBUG(dbgs() << "Processing Worklist\n");913      while (!Worklist.empty()) {914        BasicBlock *BB = OrderToBB[Worklist.top()];915        LLVM_DEBUG(dbgs() << "\nPop BB " << BB->getName() << "\n");916        Worklist.pop();917        bool InChanged = meet(*BB, Visited);918        // Always consider LiveIn changed on the first visit.919        InChanged |= Visited.insert(BB).second;920        if (InChanged) {921          LLVM_DEBUG(dbgs()922                     << BB->getName() << " has new InLocs, process it\n");923          //  Mutate a copy of LiveIn while processing BB. Once we've processed924          //  the terminator LiveSet is the LiveOut set for BB.925          //  This is an expensive copy!926          VarFragMap LiveSet = LiveIn[BB];927 928          // Process the instructions in the block.929          process(*BB, LiveSet);930 931          // Relatively expensive check: has anything changed in LiveOut for BB?932          if (!varFragMapsAreEqual(LiveOut[BB], LiveSet)) {933            LLVM_DEBUG(dbgs() << BB->getName()934                              << " has new OutLocs, add succs to worklist: [ ");935            LiveOut[BB] = std::move(LiveSet);936            for (BasicBlock *Succ : successors(BB)) {937              if (OnPending.insert(Succ).second) {938                LLVM_DEBUG(dbgs() << Succ->getName() << " ");939                Pending.push(BBToOrder[Succ]);940              }941            }942            LLVM_DEBUG(dbgs() << "]\n");943          }944        }945      }946      Worklist.swap(Pending);947      // At this point, pending must be empty, since it was just the empty948      // worklist949      assert(Pending.empty() && "Pending should be empty");950    }951 952    // Insert new location defs.953    for (auto &Pair : BBInsertBeforeMap) {954      InsertMap &Map = Pair.second;955      for (auto &Pair : Map) {956        auto InsertBefore = Pair.first;957        assert(InsertBefore && "should never be null");958        auto FragMemLocs = Pair.second;959        auto &Ctx = Fn.getContext();960 961        for (auto &FragMemLoc : FragMemLocs) {962          DIExpression *Expr = DIExpression::get(Ctx, {});963          if (FragMemLoc.SizeInBits !=964              *Aggregates[FragMemLoc.Var].first->getSizeInBits())965            Expr = *DIExpression::createFragmentExpression(966                Expr, FragMemLoc.OffsetInBits, FragMemLoc.SizeInBits);967          Expr = DIExpression::prepend(Expr, DIExpression::DerefAfter,968                                       FragMemLoc.OffsetInBits / 8);969          DebugVariable Var(Aggregates[FragMemLoc.Var].first, Expr,970                            FragMemLoc.DL.getInlinedAt());971          FnVarLocs->addVarLoc(InsertBefore, Var, Expr, FragMemLoc.DL,972                               Bases[FragMemLoc.Base]);973        }974      }975    }976  }977};978 979/// AssignmentTrackingLowering encapsulates a dataflow analysis over a function980/// that interprets assignment tracking debug info metadata and stores in IR to981/// create a map of variable locations.982class AssignmentTrackingLowering {983public:984  /// The kind of location in use for a variable, where Mem is the stack home,985  /// Val is an SSA value or const, and None means that there is not one single986  /// kind (either because there are multiple or because there is none; it may987  /// prove useful to split this into two values in the future).988  ///989  /// LocKind is a join-semilattice with the partial order:990  /// None > Mem, Val991  ///992  /// i.e.993  /// join(Mem, Mem)   = Mem994  /// join(Val, Val)   = Val995  /// join(Mem, Val)   = None996  /// join(None, Mem)  = None997  /// join(None, Val)  = None998  /// join(None, None) = None999  ///1000  /// Note: the order is not `None > Val > Mem` because we're using DIAssignID1001  /// to name assignments and are not tracking the actual stored values.1002  /// Therefore currently there's no way to ensure that Mem values and Val1003  /// values are the same. This could be a future extension, though it's not1004  /// clear that many additional locations would be recovered that way in1005  /// practice as the likelihood of this sitation arising naturally seems1006  /// incredibly low.1007  enum class LocKind { Mem, Val, None };1008 1009  /// An abstraction of the assignment of a value to a variable or memory1010  /// location.1011  ///1012  /// An Assignment is Known or NoneOrPhi. A Known Assignment means we have a1013  /// DIAssignID ptr that represents it. NoneOrPhi means that we don't (or1014  /// can't) know the ID of the last assignment that took place.1015  ///1016  /// The Status of the Assignment (Known or NoneOrPhi) is another1017  /// join-semilattice. The partial order is:1018  /// NoneOrPhi > Known {id_0, id_1, ...id_N}1019  ///1020  /// i.e. for all values x and y where x != y:1021  /// join(x, x) = x1022  /// join(x, y) = NoneOrPhi1023  struct Assignment {1024    enum S { Known, NoneOrPhi } Status;1025    /// ID of the assignment. nullptr if Status is not Known.1026    DIAssignID *ID;1027    /// The dbg.assign that marks this dbg-def. Mem-defs don't use this field.1028    /// May be nullptr.1029    DbgVariableRecord *Source = nullptr;1030 1031    bool isSameSourceAssignment(const Assignment &Other) const {1032      // Don't include Source in the equality check. Assignments are1033      // defined by their ID, not debug intrinsic(s).1034      return std::tie(Status, ID) == std::tie(Other.Status, Other.ID);1035    }1036    void dump(raw_ostream &OS) {1037      static const char *LUT[] = {"Known", "NoneOrPhi"};1038      OS << LUT[Status] << "(id=";1039      if (ID)1040        OS << ID;1041      else1042        OS << "null";1043      OS << ", s=";1044      if (!Source)1045        OS << "null";1046      else1047        OS << Source;1048      OS << ")";1049    }1050 1051    static Assignment make(DIAssignID *ID, DbgVariableRecord *Source) {1052      assert((!Source || Source->isDbgAssign()) &&1053             "Cannot make an assignment from a non-assign DbgVariableRecord");1054      return Assignment(Known, ID, Source);1055    }1056    static Assignment makeFromMemDef(DIAssignID *ID) {1057      return Assignment(Known, ID);1058    }1059    static Assignment makeNoneOrPhi() { return Assignment(NoneOrPhi, nullptr); }1060    // Again, need a Top value?1061    Assignment() : Status(NoneOrPhi), ID(nullptr) {} // Can we delete this?1062    Assignment(S Status, DIAssignID *ID) : Status(Status), ID(ID) {1063      // If the Status is Known then we expect there to be an assignment ID.1064      assert(Status == NoneOrPhi || ID);1065    }1066    Assignment(S Status, DIAssignID *ID, DbgVariableRecord *Source)1067        : Status(Status), ID(ID), Source(Source) {1068      // If the Status is Known then we expect there to be an assignment ID.1069      assert(Status == NoneOrPhi || ID);1070    }1071  };1072 1073  using AssignmentMap = SmallVector<Assignment>;1074  using LocMap = SmallVector<LocKind>;1075  using OverlapMap = DenseMap<VariableID, SmallVector<VariableID>>;1076  using UntaggedStoreAssignmentMap =1077      DenseMap<const Instruction *,1078               SmallVector<std::pair<VariableID, at::AssignmentInfo>>>;1079  using UnknownStoreAssignmentMap =1080      DenseMap<const Instruction *, SmallVector<VariableID>>;1081 1082private:1083  /// The highest numbered VariableID for partially promoted variables plus 1,1084  /// the values for which start at 1.1085  unsigned TrackedVariablesVectorSize = 0;1086  /// Map a variable to the set of variables that it fully contains.1087  OverlapMap VarContains;1088  /// Map untagged stores to the variable fragments they assign to. Used by1089  /// processUntaggedInstruction.1090  UntaggedStoreAssignmentMap UntaggedStoreVars;1091  /// Map untagged unknown stores (e.g. strided/masked store intrinsics)1092  /// to the variables they may assign to. Used by processUntaggedInstruction.1093  UnknownStoreAssignmentMap UnknownStoreVars;1094 1095  // Machinery to defer inserting dbg.values.1096  using InstInsertMap = MapVector<VarLocInsertPt, SmallVector<VarLocInfo>>;1097  InstInsertMap InsertBeforeMap;1098  /// Clear the location definitions currently cached for insertion after /p1099  /// After.1100  void resetInsertionPoint(Instruction &After);1101  void resetInsertionPoint(DbgVariableRecord &After);1102 1103  void emitDbgValue(LocKind Kind, DbgVariableRecord *, VarLocInsertPt After);1104 1105  static bool mapsAreEqual(const BitVector &Mask, const AssignmentMap &A,1106                           const AssignmentMap &B) {1107    return llvm::all_of(Mask.set_bits(), [&](unsigned VarID) {1108      return A[VarID].isSameSourceAssignment(B[VarID]);1109    });1110  }1111 1112  /// Represents the stack and debug assignments in a block. Used to describe1113  /// the live-in and live-out values for blocks, as well as the "current"1114  /// value as we process each instruction in a block.1115  struct BlockInfo {1116    /// The set of variables (VariableID) being tracked in this block.1117    BitVector VariableIDsInBlock;1118    /// Dominating assignment to memory for each variable, indexed by1119    /// VariableID.1120    AssignmentMap StackHomeValue;1121    /// Dominating assignemnt to each variable, indexed by VariableID.1122    AssignmentMap DebugValue;1123    /// Location kind for each variable. LiveLoc indicates whether the1124    /// dominating assignment in StackHomeValue (LocKind::Mem), DebugValue1125    /// (LocKind::Val), or neither (LocKind::None) is valid, in that order of1126    /// preference. This cannot be derived by inspecting DebugValue and1127    /// StackHomeValue due to the fact that there's no distinction in1128    /// Assignment (the class) between whether an assignment is unknown or a1129    /// merge of multiple assignments (both are Status::NoneOrPhi). In other1130    /// words, the memory location may well be valid while both DebugValue and1131    /// StackHomeValue contain Assignments that have a Status of NoneOrPhi.1132    /// Indexed by VariableID.1133    LocMap LiveLoc;1134 1135  public:1136    enum AssignmentKind { Stack, Debug };1137    const AssignmentMap &getAssignmentMap(AssignmentKind Kind) const {1138      switch (Kind) {1139      case Stack:1140        return StackHomeValue;1141      case Debug:1142        return DebugValue;1143      }1144      llvm_unreachable("Unknown AssignmentKind");1145    }1146    AssignmentMap &getAssignmentMap(AssignmentKind Kind) {1147      return const_cast<AssignmentMap &>(1148          const_cast<const BlockInfo *>(this)->getAssignmentMap(Kind));1149    }1150 1151    bool isVariableTracked(VariableID Var) const {1152      return VariableIDsInBlock[static_cast<unsigned>(Var)];1153    }1154 1155    const Assignment &getAssignment(AssignmentKind Kind, VariableID Var) const {1156      assert(isVariableTracked(Var) && "Var not tracked in block");1157      return getAssignmentMap(Kind)[static_cast<unsigned>(Var)];1158    }1159 1160    LocKind getLocKind(VariableID Var) const {1161      assert(isVariableTracked(Var) && "Var not tracked in block");1162      return LiveLoc[static_cast<unsigned>(Var)];1163    }1164 1165    /// Set LocKind for \p Var only: does not set LocKind for VariableIDs of1166    /// fragments contained win \p Var.1167    void setLocKind(VariableID Var, LocKind K) {1168      VariableIDsInBlock.set(static_cast<unsigned>(Var));1169      LiveLoc[static_cast<unsigned>(Var)] = K;1170    }1171 1172    /// Set the assignment in the \p Kind assignment map for \p Var only: does1173    /// not set the assignment for VariableIDs of fragments contained win \p1174    /// Var.1175    void setAssignment(AssignmentKind Kind, VariableID Var,1176                       const Assignment &AV) {1177      VariableIDsInBlock.set(static_cast<unsigned>(Var));1178      getAssignmentMap(Kind)[static_cast<unsigned>(Var)] = AV;1179    }1180 1181    /// Return true if there is an assignment matching \p AV in the \p Kind1182    /// assignment map. Does consider assignments for VariableIDs of fragments1183    /// contained win \p Var.1184    bool hasAssignment(AssignmentKind Kind, VariableID Var,1185                       const Assignment &AV) const {1186      if (!isVariableTracked(Var))1187        return false;1188      return AV.isSameSourceAssignment(getAssignment(Kind, Var));1189    }1190 1191    /// Compare every element in each map to determine structural equality1192    /// (slow).1193    bool operator==(const BlockInfo &Other) const {1194      return VariableIDsInBlock == Other.VariableIDsInBlock &&1195             LiveLoc == Other.LiveLoc &&1196             mapsAreEqual(VariableIDsInBlock, StackHomeValue,1197                          Other.StackHomeValue) &&1198             mapsAreEqual(VariableIDsInBlock, DebugValue, Other.DebugValue);1199    }1200    bool operator!=(const BlockInfo &Other) const { return !(*this == Other); }1201    bool isValid() {1202      return LiveLoc.size() == DebugValue.size() &&1203             LiveLoc.size() == StackHomeValue.size();1204    }1205 1206    /// Clear everything and initialise with ⊤-values for all variables.1207    void init(int NumVars) {1208      StackHomeValue.clear();1209      DebugValue.clear();1210      LiveLoc.clear();1211      VariableIDsInBlock = BitVector(NumVars);1212      StackHomeValue.insert(StackHomeValue.begin(), NumVars,1213                            Assignment::makeNoneOrPhi());1214      DebugValue.insert(DebugValue.begin(), NumVars,1215                        Assignment::makeNoneOrPhi());1216      LiveLoc.insert(LiveLoc.begin(), NumVars, LocKind::None);1217    }1218 1219    /// Helper for join.1220    template <typename ElmtType, typename FnInputType>1221    static void joinElmt(int Index, SmallVector<ElmtType> &Target,1222                         const SmallVector<ElmtType> &A,1223                         const SmallVector<ElmtType> &B,1224                         ElmtType (*Fn)(FnInputType, FnInputType)) {1225      Target[Index] = Fn(A[Index], B[Index]);1226    }1227 1228    /// See comment for AssignmentTrackingLowering::joinBlockInfo.1229    static BlockInfo join(const BlockInfo &A, const BlockInfo &B, int NumVars) {1230      // Join A and B.1231      //1232      // Intersect = join(a, b) for a in A, b in B where Var(a) == Var(b)1233      // Difference = join(x, ⊤) for x where Var(x) is in A xor B1234      // Join = Intersect ∪ Difference1235      //1236      // This is achieved by performing a join on elements from A and B with1237      // variables common to both A and B (join elements indexed by var1238      // intersect), then adding ⊤-value elements for vars in A xor B. The1239      // latter part is equivalent to performing join on elements with variables1240      // in A xor B with the ⊤-value for the map element since join(x, ⊤) = ⊤.1241      // BlockInfo::init initializes all variable entries to the ⊤ value so we1242      // don't need to explicitly perform that step as Join.VariableIDsInBlock1243      // is set to the union of the variables in A and B at the end of this1244      // function.1245      BlockInfo Join;1246      Join.init(NumVars);1247 1248      BitVector Intersect = A.VariableIDsInBlock;1249      Intersect &= B.VariableIDsInBlock;1250 1251      for (auto VarID : Intersect.set_bits()) {1252        joinElmt(VarID, Join.LiveLoc, A.LiveLoc, B.LiveLoc, joinKind);1253        joinElmt(VarID, Join.DebugValue, A.DebugValue, B.DebugValue,1254                 joinAssignment);1255        joinElmt(VarID, Join.StackHomeValue, A.StackHomeValue, B.StackHomeValue,1256                 joinAssignment);1257      }1258 1259      Join.VariableIDsInBlock = A.VariableIDsInBlock;1260      Join.VariableIDsInBlock |= B.VariableIDsInBlock;1261      assert(Join.isValid());1262      return Join;1263    }1264  };1265 1266  Function &Fn;1267  const DataLayout &Layout;1268  const DenseSet<DebugAggregate> *VarsWithStackSlot;1269  FunctionVarLocsBuilder *FnVarLocs;1270  DenseMap<const BasicBlock *, BlockInfo> LiveIn;1271  DenseMap<const BasicBlock *, BlockInfo> LiveOut;1272 1273  /// Helper for process methods to track variables touched each frame.1274  DenseSet<VariableID> VarsTouchedThisFrame;1275 1276  /// The set of variables that sometimes are not located in their stack home.1277  DenseSet<DebugAggregate> NotAlwaysStackHomed;1278 1279  VariableID getVariableID(const DebugVariable &Var) {1280    return FnVarLocs->insertVariable(Var);1281  }1282 1283  /// Join the LiveOut values of preds that are contained in \p Visited into1284  /// LiveIn[BB]. Return True if LiveIn[BB] has changed as a result. LiveIn[BB]1285  /// values monotonically increase. See the @link joinMethods join methods1286  /// @endlink documentation for more info.1287  bool join(const BasicBlock &BB, const SmallPtrSet<BasicBlock *, 16> &Visited);1288  ///@name joinMethods1289  /// Functions that implement `join` (the least upper bound) for the1290  /// join-semilattice types used in the dataflow. There is an explicit bottom1291  /// value (⊥) for some types and and explicit top value (⊤) for all types.1292  /// By definition:1293  ///1294  ///     Join(A, B) >= A && Join(A, B) >= B1295  ///     Join(A, ⊥) = A1296  ///     Join(A, ⊤) = ⊤1297  ///1298  /// These invariants are important for monotonicity.1299  ///1300  /// For the map-type functions, all unmapped keys in an empty map are1301  /// associated with a bottom value (⊥). This represents their values being1302  /// unknown. Unmapped keys in non-empty maps (joining two maps with a key1303  /// only present in one) represents either a variable going out of scope or1304  /// dropped debug info. It is assumed the key is associated with a top value1305  /// (⊤) in this case (unknown location / assignment).1306  ///@{1307  static LocKind joinKind(LocKind A, LocKind B);1308  static Assignment joinAssignment(const Assignment &A, const Assignment &B);1309  BlockInfo joinBlockInfo(const BlockInfo &A, const BlockInfo &B);1310  ///@}1311 1312  /// Process the instructions in \p BB updating \p LiveSet along the way. \p1313  /// LiveSet must be initialized with the current live-in locations before1314  /// calling this.1315  void process(BasicBlock &BB, BlockInfo *LiveSet);1316  ///@name processMethods1317  /// Methods to process instructions in order to update the LiveSet (current1318  /// location information).1319  ///@{1320  void processNonDbgInstruction(Instruction &I, BlockInfo *LiveSet);1321  /// Update \p LiveSet after encountering an instruction with a DIAssignID1322  /// attachment, \p I.1323  void processTaggedInstruction(Instruction &I, BlockInfo *LiveSet);1324  /// Update \p LiveSet after encountering an instruciton without a DIAssignID1325  /// attachment, \p I.1326  void processUntaggedInstruction(Instruction &I, BlockInfo *LiveSet);1327  void processUnknownStoreToVariable(Instruction &I, VariableID &Var,1328                                     BlockInfo *LiveSet);1329  void processDbgAssign(DbgVariableRecord *Assign, BlockInfo *LiveSet);1330  void processDbgVariableRecord(DbgVariableRecord &DVR, BlockInfo *LiveSet);1331  void processDbgValue(DbgVariableRecord *DbgValue, BlockInfo *LiveSet);1332  /// Add an assignment to memory for the variable /p Var.1333  void addMemDef(BlockInfo *LiveSet, VariableID Var, const Assignment &AV);1334  /// Add an assignment to the variable /p Var.1335  void addDbgDef(BlockInfo *LiveSet, VariableID Var, const Assignment &AV);1336  ///@}1337 1338  /// Set the LocKind for \p Var.1339  void setLocKind(BlockInfo *LiveSet, VariableID Var, LocKind K);1340  /// Get the live LocKind for a \p Var. Requires addMemDef or addDbgDef to1341  /// have been called for \p Var first.1342  LocKind getLocKind(BlockInfo *LiveSet, VariableID Var);1343  /// Return true if \p Var has an assignment in \p M matching \p AV.1344  bool hasVarWithAssignment(BlockInfo *LiveSet, BlockInfo::AssignmentKind Kind,1345                            VariableID Var, const Assignment &AV);1346  /// Return the set of VariableIDs corresponding the fragments contained fully1347  /// within the variable/fragment \p Var.1348  ArrayRef<VariableID> getContainedFragments(VariableID Var) const;1349 1350  /// Mark \p Var as having been touched this frame. Note, this applies only1351  /// to the exact fragment \p Var and not to any fragments contained within.1352  void touchFragment(VariableID Var);1353 1354  /// Emit info for variables that are fully promoted.1355  bool emitPromotedVarLocs(FunctionVarLocsBuilder *FnVarLocs);1356 1357public:1358  AssignmentTrackingLowering(Function &Fn, const DataLayout &Layout,1359                             const DenseSet<DebugAggregate> *VarsWithStackSlot)1360      : Fn(Fn), Layout(Layout), VarsWithStackSlot(VarsWithStackSlot) {}1361  /// Run the analysis, adding variable location info to \p FnVarLocs. Returns1362  /// true if any variable locations have been added to FnVarLocs.1363  bool run(FunctionVarLocsBuilder *FnVarLocs);1364};1365} // namespace1366 1367ArrayRef<VariableID>1368AssignmentTrackingLowering::getContainedFragments(VariableID Var) const {1369  auto R = VarContains.find(Var);1370  if (R == VarContains.end())1371    return {};1372  return R->second;1373}1374 1375void AssignmentTrackingLowering::touchFragment(VariableID Var) {1376  VarsTouchedThisFrame.insert(Var);1377}1378 1379void AssignmentTrackingLowering::setLocKind(BlockInfo *LiveSet, VariableID Var,1380                                            LocKind K) {1381  auto SetKind = [this](BlockInfo *LiveSet, VariableID Var, LocKind K) {1382    LiveSet->setLocKind(Var, K);1383    touchFragment(Var);1384  };1385  SetKind(LiveSet, Var, K);1386 1387  // Update the LocKind for all fragments contained within Var.1388  for (VariableID Frag : getContainedFragments(Var))1389    SetKind(LiveSet, Frag, K);1390}1391 1392AssignmentTrackingLowering::LocKind1393AssignmentTrackingLowering::getLocKind(BlockInfo *LiveSet, VariableID Var) {1394  return LiveSet->getLocKind(Var);1395}1396 1397void AssignmentTrackingLowering::addMemDef(BlockInfo *LiveSet, VariableID Var,1398                                           const Assignment &AV) {1399  LiveSet->setAssignment(BlockInfo::Stack, Var, AV);1400 1401  // Use this assignment for all fragments contained within Var, but do not1402  // provide a Source because we cannot convert Var's value to a value for the1403  // fragment.1404  Assignment FragAV = AV;1405  FragAV.Source = nullptr;1406  for (VariableID Frag : getContainedFragments(Var))1407    LiveSet->setAssignment(BlockInfo::Stack, Frag, FragAV);1408}1409 1410void AssignmentTrackingLowering::addDbgDef(BlockInfo *LiveSet, VariableID Var,1411                                           const Assignment &AV) {1412  LiveSet->setAssignment(BlockInfo::Debug, Var, AV);1413 1414  // Use this assignment for all fragments contained within Var, but do not1415  // provide a Source because we cannot convert Var's value to a value for the1416  // fragment.1417  Assignment FragAV = AV;1418  FragAV.Source = nullptr;1419  for (VariableID Frag : getContainedFragments(Var))1420    LiveSet->setAssignment(BlockInfo::Debug, Frag, FragAV);1421}1422 1423static DIAssignID *getIDFromInst(const Instruction &I) {1424  return cast<DIAssignID>(I.getMetadata(LLVMContext::MD_DIAssignID));1425}1426 1427static DIAssignID *getIDFromMarker(const DbgVariableRecord &DVR) {1428  assert(DVR.isDbgAssign() &&1429         "Cannot get a DIAssignID from a non-assign DbgVariableRecord!");1430  return DVR.getAssignID();1431}1432 1433/// Return true if \p Var has an assignment in \p M matching \p AV.1434bool AssignmentTrackingLowering::hasVarWithAssignment(1435    BlockInfo *LiveSet, BlockInfo::AssignmentKind Kind, VariableID Var,1436    const Assignment &AV) {1437  if (!LiveSet->hasAssignment(Kind, Var, AV))1438    return false;1439 1440  // Check all the frags contained within Var as these will have all been1441  // mapped to AV at the last store to Var.1442  for (VariableID Frag : getContainedFragments(Var))1443    if (!LiveSet->hasAssignment(Kind, Frag, AV))1444      return false;1445  return true;1446}1447 1448#ifndef NDEBUG1449const char *locStr(AssignmentTrackingLowering::LocKind Loc) {1450  using LocKind = AssignmentTrackingLowering::LocKind;1451  switch (Loc) {1452  case LocKind::Val:1453    return "Val";1454  case LocKind::Mem:1455    return "Mem";1456  case LocKind::None:1457    return "None";1458  };1459  llvm_unreachable("unknown LocKind");1460}1461#endif1462 1463VarLocInsertPt getNextNode(const DbgRecord *DVR) {1464  auto NextIt = ++(DVR->getIterator());1465  if (NextIt == DVR->getMarker()->getDbgRecordRange().end())1466    return DVR->getMarker()->MarkedInstr;1467  return &*NextIt;1468}1469VarLocInsertPt getNextNode(const Instruction *Inst) {1470  const Instruction *Next = Inst->getNextNode();1471  if (!Next->hasDbgRecords())1472    return Next;1473  return &*Next->getDbgRecordRange().begin();1474}1475VarLocInsertPt getNextNode(VarLocInsertPt InsertPt) {1476  if (isa<const Instruction *>(InsertPt))1477    return getNextNode(cast<const Instruction *>(InsertPt));1478  return getNextNode(cast<const DbgRecord *>(InsertPt));1479}1480 1481void AssignmentTrackingLowering::emitDbgValue(1482    AssignmentTrackingLowering::LocKind Kind, DbgVariableRecord *Source,1483    VarLocInsertPt After) {1484 1485  DILocation *DL = Source->getDebugLoc();1486  auto Emit = [this, Source, After, DL](Metadata *Val, DIExpression *Expr) {1487    assert(Expr);1488    if (!Val)1489      Val = ValueAsMetadata::get(1490          PoisonValue::get(Type::getInt1Ty(Source->getContext())));1491 1492    // Find a suitable insert point.1493    auto InsertBefore = getNextNode(After);1494    assert(InsertBefore && "Shouldn't be inserting after a terminator");1495 1496    VariableID Var = getVariableID(DebugVariable(Source));1497    VarLocInfo VarLoc;1498    VarLoc.VariableID = Var;1499    VarLoc.Expr = Expr;1500    VarLoc.Values = RawLocationWrapper(Val);1501    VarLoc.DL = DL;1502    // Insert it into the map for later.1503    InsertBeforeMap[InsertBefore].push_back(VarLoc);1504  };1505 1506  // NOTE: This block can mutate Kind.1507  if (Kind == LocKind::Mem) {1508    assert(Source->isDbgAssign());1509    const DbgVariableRecord *Assign = Source;1510    // Check the address hasn't been dropped (e.g. the debug uses may not have1511    // been replaced before deleting a Value).1512    if (Assign->isKillAddress()) {1513      // The address isn't valid so treat this as a non-memory def.1514      Kind = LocKind::Val;1515    } else {1516      Value *Val = Assign->getAddress();1517      DIExpression *Expr = Assign->getAddressExpression();1518      assert(!Expr->getFragmentInfo() &&1519             "fragment info should be stored in value-expression only");1520      // Copy the fragment info over from the value-expression to the new1521      // DIExpression.1522      if (auto OptFragInfo = Source->getExpression()->getFragmentInfo()) {1523        auto FragInfo = *OptFragInfo;1524        Expr = *DIExpression::createFragmentExpression(1525            Expr, FragInfo.OffsetInBits, FragInfo.SizeInBits);1526      }1527      // The address-expression has an implicit deref, add it now.1528      std::tie(Val, Expr) =1529          walkToAllocaAndPrependOffsetDeref(Layout, Val, Expr);1530      Emit(ValueAsMetadata::get(Val), Expr);1531      return;1532    }1533  }1534 1535  if (Kind == LocKind::Val) {1536    Emit(Source->getRawLocation(), Source->getExpression());1537    return;1538  }1539 1540  if (Kind == LocKind::None) {1541    Emit(nullptr, Source->getExpression());1542    return;1543  }1544}1545 1546void AssignmentTrackingLowering::processNonDbgInstruction(1547    Instruction &I, AssignmentTrackingLowering::BlockInfo *LiveSet) {1548  if (I.hasMetadata(LLVMContext::MD_DIAssignID))1549    processTaggedInstruction(I, LiveSet);1550  else1551    processUntaggedInstruction(I, LiveSet);1552}1553 1554void AssignmentTrackingLowering::processUnknownStoreToVariable(1555    Instruction &I, VariableID &Var, BlockInfo *LiveSet) {1556  // We may have assigned to some unknown fragment of the variable, so1557  // treat the memory assignment as unknown for now.1558  addMemDef(LiveSet, Var, Assignment::makeNoneOrPhi());1559  // If we weren't already using a memory location, we don't need to do1560  // anything more.1561  if (getLocKind(LiveSet, Var) != LocKind::Mem)1562    return;1563  // If there is a live debug value for this variable, fall back to using1564  // that.1565  Assignment DbgAV = LiveSet->getAssignment(BlockInfo::Debug, Var);1566  if (DbgAV.Status != Assignment::NoneOrPhi && DbgAV.Source) {1567    LLVM_DEBUG(dbgs() << "Switching to fallback debug value: ";1568               DbgAV.dump(dbgs()); dbgs() << "\n");1569    setLocKind(LiveSet, Var, LocKind::Val);1570    emitDbgValue(LocKind::Val, DbgAV.Source, &I);1571    return;1572  }1573  // Otherwise, find a suitable insert point, before the next instruction or1574  // DbgRecord after I.1575  auto InsertBefore = getNextNode(&I);1576  assert(InsertBefore && "Shouldn't be inserting after a terminator");1577 1578  // Get DILocation for this assignment.1579  DebugVariable V = FnVarLocs->getVariable(Var);1580  DILocation *InlinedAt = const_cast<DILocation *>(V.getInlinedAt());1581  const DILocation *DILoc = DILocation::get(1582      Fn.getContext(), 0, 0, V.getVariable()->getScope(), InlinedAt);1583 1584  VarLocInfo VarLoc;1585  VarLoc.VariableID = Var;1586  VarLoc.Expr = DIExpression::get(I.getContext(), {});1587  VarLoc.Values = RawLocationWrapper(1588      ValueAsMetadata::get(PoisonValue::get(Type::getInt1Ty(I.getContext()))));1589  VarLoc.DL = DILoc;1590  InsertBeforeMap[InsertBefore].push_back(VarLoc);1591}1592 1593void AssignmentTrackingLowering::processUntaggedInstruction(1594    Instruction &I, AssignmentTrackingLowering::BlockInfo *LiveSet) {1595  // Interpret stack stores that are not tagged as an assignment in memory for1596  // the variables associated with that address. These stores may not be tagged1597  // because a) the store cannot be represented using dbg.assigns (non-const1598  // length or offset) or b) the tag was accidentally dropped during1599  // optimisations. For these stores we fall back to assuming that the stack1600  // home is a valid location for the variables. The benefit is that this1601  // prevents us missing an assignment and therefore incorrectly maintaining1602  // earlier location definitions, and in many cases it should be a reasonable1603  // assumption. However, this will occasionally lead to slight1604  // inaccuracies. The value of a hoisted untagged store will be visible1605  // "early", for example.1606  assert(!I.hasMetadata(LLVMContext::MD_DIAssignID));1607  auto It = UntaggedStoreVars.find(&I);1608  if (It == UntaggedStoreVars.end()) {1609    // It is possible that we have an untagged unknown store, i.e. one that1610    // cannot be represented as a simple (base, offset, size) - in this case we1611    // should undef the memory location of the variable, as if we had a tagged1612    // store that did not match the current assignment.1613    // FIXME: It should be possible to support these stores, but it would1614    // require more extensive changes to our representation of assignments.1615    if (auto UnhandledStoreIt = UnknownStoreVars.find(&I);1616        UnhandledStoreIt != UnknownStoreVars.end()) {1617      LLVM_DEBUG(dbgs() << "Processing untagged unknown store " << I << "\n");1618      for (auto &Var : UnhandledStoreIt->second)1619        processUnknownStoreToVariable(I, Var, LiveSet);1620    }1621    return; // No variables associated with the store destination.1622  }1623 1624  LLVM_DEBUG(dbgs() << "processUntaggedInstruction on UNTAGGED INST " << I1625                    << "\n");1626  // Iterate over the variables that this store affects, add a NoneOrPhi dbg1627  // and mem def, set lockind to Mem, and emit a location def for each.1628  for (auto [Var, Info] : It->second) {1629    // This instruction is treated as both a debug and memory assignment,1630    // meaning the memory location should be used. We don't have an assignment1631    // ID though so use Assignment::makeNoneOrPhi() to create an imaginary one.1632    addMemDef(LiveSet, Var, Assignment::makeNoneOrPhi());1633    addDbgDef(LiveSet, Var, Assignment::makeNoneOrPhi());1634    setLocKind(LiveSet, Var, LocKind::Mem);1635    LLVM_DEBUG(dbgs() << "  setting Stack LocKind to: " << locStr(LocKind::Mem)1636                      << "\n");1637    // Build the dbg location def to insert.1638    //1639    // DIExpression: Add fragment and offset.1640    DebugVariable V = FnVarLocs->getVariable(Var);1641    DIExpression *DIE = DIExpression::get(I.getContext(), {});1642    if (auto Frag = V.getFragment()) {1643      auto R = DIExpression::createFragmentExpression(DIE, Frag->OffsetInBits,1644                                                      Frag->SizeInBits);1645      assert(R && "unexpected createFragmentExpression failure");1646      DIE = *R;1647    }1648    SmallVector<uint64_t, 3> Ops;1649    if (Info.OffsetInBits)1650      Ops = {dwarf::DW_OP_plus_uconst, Info.OffsetInBits / 8};1651    Ops.push_back(dwarf::DW_OP_deref);1652    DIE = DIExpression::prependOpcodes(DIE, Ops, /*StackValue=*/false,1653                                       /*EntryValue=*/false);1654    // Find a suitable insert point, before the next instruction or DbgRecord1655    // after I.1656    auto InsertBefore = getNextNode(&I);1657    assert(InsertBefore && "Shouldn't be inserting after a terminator");1658 1659    // Get DILocation for this unrecorded assignment.1660    DILocation *InlinedAt = const_cast<DILocation *>(V.getInlinedAt());1661    const DILocation *DILoc = DILocation::get(1662        Fn.getContext(), 0, 0, V.getVariable()->getScope(), InlinedAt);1663 1664    VarLocInfo VarLoc;1665    VarLoc.VariableID = static_cast<VariableID>(Var);1666    VarLoc.Expr = DIE;1667    VarLoc.Values = RawLocationWrapper(1668        ValueAsMetadata::get(const_cast<AllocaInst *>(Info.Base)));1669    VarLoc.DL = DILoc;1670    // 3. Insert it into the map for later.1671    InsertBeforeMap[InsertBefore].push_back(VarLoc);1672  }1673}1674 1675void AssignmentTrackingLowering::processTaggedInstruction(1676    Instruction &I, AssignmentTrackingLowering::BlockInfo *LiveSet) {1677  auto LinkedDPAssigns = at::getDVRAssignmentMarkers(&I);1678  // No dbg.assign intrinsics linked.1679  // FIXME: All vars that have a stack slot this store modifies that don't have1680  // a dbg.assign linked to it should probably treat this like an untagged1681  // store.1682  if (LinkedDPAssigns.empty())1683    return;1684 1685  LLVM_DEBUG(dbgs() << "processTaggedInstruction on " << I << "\n");1686  for (DbgVariableRecord *Assign : LinkedDPAssigns) {1687    VariableID Var = getVariableID(DebugVariable(Assign));1688    // Something has gone wrong if VarsWithStackSlot doesn't contain a variable1689    // that is linked to a store.1690    assert(VarsWithStackSlot->count(getAggregate(Assign)) &&1691           "expected Assign's variable to have stack slot");1692 1693    Assignment AV = Assignment::makeFromMemDef(getIDFromInst(I));1694    addMemDef(LiveSet, Var, AV);1695 1696    LLVM_DEBUG(dbgs() << "   linked to " << *Assign << "\n");1697    LLVM_DEBUG(dbgs() << "   LiveLoc " << locStr(getLocKind(LiveSet, Var))1698                      << " -> ");1699 1700    // The last assignment to the stack is now AV. Check if the last debug1701    // assignment has a matching Assignment.1702    if (hasVarWithAssignment(LiveSet, BlockInfo::Debug, Var, AV)) {1703      // The StackHomeValue and DebugValue for this variable match so we can1704      // emit a stack home location here.1705      LLVM_DEBUG(dbgs() << "Mem, Stack matches Debug program\n";);1706      LLVM_DEBUG(dbgs() << "   Stack val: "; AV.dump(dbgs()); dbgs() << "\n");1707      LLVM_DEBUG(dbgs() << "   Debug val: ";1708                 LiveSet->DebugValue[static_cast<unsigned>(Var)].dump(dbgs());1709                 dbgs() << "\n");1710      setLocKind(LiveSet, Var, LocKind::Mem);1711      emitDbgValue(LocKind::Mem, Assign, &I);1712      return;1713    }1714 1715    // The StackHomeValue and DebugValue for this variable do not match. I.e.1716    // The value currently stored in the stack is not what we'd expect to1717    // see, so we cannot use emit a stack home location here. Now we will1718    // look at the live LocKind for the variable and determine an appropriate1719    // dbg.value to emit.1720    LocKind PrevLoc = getLocKind(LiveSet, Var);1721    switch (PrevLoc) {1722    case LocKind::Val: {1723      // The value in memory in memory has changed but we're not currently1724      // using the memory location. Do nothing.1725      LLVM_DEBUG(dbgs() << "Val, (unchanged)\n";);1726      setLocKind(LiveSet, Var, LocKind::Val);1727    } break;1728    case LocKind::Mem: {1729      // There's been an assignment to memory that we were using as a1730      // location for this variable, and the Assignment doesn't match what1731      // we'd expect to see in memory.1732      Assignment DbgAV = LiveSet->getAssignment(BlockInfo::Debug, Var);1733      if (DbgAV.Status == Assignment::NoneOrPhi) {1734        // We need to terminate any previously open location now.1735        LLVM_DEBUG(dbgs() << "None, No Debug value available\n";);1736        setLocKind(LiveSet, Var, LocKind::None);1737        emitDbgValue(LocKind::None, Assign, &I);1738      } else {1739        // The previous DebugValue Value can be used here.1740        LLVM_DEBUG(dbgs() << "Val, Debug value is Known\n";);1741        setLocKind(LiveSet, Var, LocKind::Val);1742        if (DbgAV.Source) {1743          emitDbgValue(LocKind::Val, DbgAV.Source, &I);1744        } else {1745          // PrevAV.Source is nullptr so we must emit undef here.1746          emitDbgValue(LocKind::None, Assign, &I);1747        }1748      }1749    } break;1750    case LocKind::None: {1751      // There's been an assignment to memory and we currently are1752      // not tracking a location for the variable. Do not emit anything.1753      LLVM_DEBUG(dbgs() << "None, (unchanged)\n";);1754      setLocKind(LiveSet, Var, LocKind::None);1755    } break;1756    }1757  }1758}1759 1760void AssignmentTrackingLowering::processDbgAssign(DbgVariableRecord *DbgAssign,1761                                                  BlockInfo *LiveSet) {1762  // Only bother tracking variables that are at some point stack homed. Other1763  // variables can be dealt with trivially later.1764  if (!VarsWithStackSlot->count(getAggregate(DbgAssign)))1765    return;1766 1767  VariableID Var = getVariableID(DebugVariable(DbgAssign));1768  Assignment AV = Assignment::make(getIDFromMarker(*DbgAssign), DbgAssign);1769  addDbgDef(LiveSet, Var, AV);1770 1771  LLVM_DEBUG(dbgs() << "processDbgAssign on " << *DbgAssign << "\n";);1772  LLVM_DEBUG(dbgs() << "   LiveLoc " << locStr(getLocKind(LiveSet, Var))1773                    << " -> ");1774 1775  // Check if the DebugValue and StackHomeValue both hold the same1776  // Assignment.1777  if (hasVarWithAssignment(LiveSet, BlockInfo::Stack, Var, AV)) {1778    // They match. We can use the stack home because the debug intrinsics1779    // state that an assignment happened here, and we know that specific1780    // assignment was the last one to take place in memory for this variable.1781    LocKind Kind;1782    if (DbgAssign->isKillAddress()) {1783      LLVM_DEBUG(1784          dbgs()1785              << "Val, Stack matches Debug program but address is killed\n";);1786      Kind = LocKind::Val;1787    } else {1788      LLVM_DEBUG(dbgs() << "Mem, Stack matches Debug program\n";);1789      Kind = LocKind::Mem;1790    };1791    setLocKind(LiveSet, Var, Kind);1792    emitDbgValue(Kind, DbgAssign, DbgAssign);1793  } else {1794    // The last assignment to the memory location isn't the one that we want1795    // to show to the user so emit a dbg.value(Value). Value may be undef.1796    LLVM_DEBUG(dbgs() << "Val, Stack contents is unknown\n";);1797    setLocKind(LiveSet, Var, LocKind::Val);1798    emitDbgValue(LocKind::Val, DbgAssign, DbgAssign);1799  }1800}1801 1802void AssignmentTrackingLowering::processDbgValue(DbgVariableRecord *DbgValue,1803                                                 BlockInfo *LiveSet) {1804  // Only other tracking variables that are at some point stack homed.1805  // Other variables can be dealt with trivally later.1806  if (!VarsWithStackSlot->count(getAggregate(DbgValue)))1807    return;1808 1809  VariableID Var = getVariableID(DebugVariable(DbgValue));1810  // We have no ID to create an Assignment with so we mark this assignment as1811  // NoneOrPhi. Note that the dbg.value still exists, we just cannot determine1812  // the assignment responsible for setting this value.1813  // This is fine; dbg.values are essentially interchangable with unlinked1814  // dbg.assigns, and some passes such as mem2reg and instcombine add them to1815  // PHIs for promoted variables.1816  Assignment AV = Assignment::makeNoneOrPhi();1817  addDbgDef(LiveSet, Var, AV);1818 1819  LLVM_DEBUG(dbgs() << "processDbgValue on " << *DbgValue << "\n";);1820  LLVM_DEBUG(dbgs() << "   LiveLoc " << locStr(getLocKind(LiveSet, Var))1821                    << " -> Val, dbg.value override");1822 1823  setLocKind(LiveSet, Var, LocKind::Val);1824  emitDbgValue(LocKind::Val, DbgValue, DbgValue);1825}1826 1827static bool hasZeroSizedFragment(DbgVariableRecord &DbgValue) {1828  if (auto F = DbgValue.getExpression()->getFragmentInfo())1829    return F->SizeInBits == 0;1830  return false;1831}1832 1833void AssignmentTrackingLowering::processDbgVariableRecord(1834    DbgVariableRecord &DVR, AssignmentTrackingLowering::BlockInfo *LiveSet) {1835  // Ignore assignments to zero bits of the variable.1836  if (hasZeroSizedFragment(DVR))1837    return;1838 1839  if (DVR.isDbgAssign())1840    processDbgAssign(&DVR, LiveSet);1841  else if (DVR.isDbgValue())1842    processDbgValue(&DVR, LiveSet);1843}1844 1845void AssignmentTrackingLowering::resetInsertionPoint(Instruction &After) {1846  assert(!After.isTerminator() && "Can't insert after a terminator");1847  auto *R = InsertBeforeMap.find(getNextNode(&After));1848  if (R == InsertBeforeMap.end())1849    return;1850  R->second.clear();1851}1852void AssignmentTrackingLowering::resetInsertionPoint(DbgVariableRecord &After) {1853  auto *R = InsertBeforeMap.find(getNextNode(&After));1854  if (R == InsertBeforeMap.end())1855    return;1856  R->second.clear();1857}1858 1859void AssignmentTrackingLowering::process(BasicBlock &BB, BlockInfo *LiveSet) {1860  // If the block starts with DbgRecords, we need to process those DbgRecords as1861  // their own frame without processing any instructions first.1862  bool ProcessedLeadingDbgRecords = !BB.begin()->hasDbgRecords();1863  for (auto II = BB.begin(), EI = BB.end(); II != EI;) {1864    assert(VarsTouchedThisFrame.empty());1865    // Process the instructions in "frames". A "frame" includes a single1866    // non-debug instruction followed any debug instructions before the1867    // next non-debug instruction.1868 1869    // Skip the current instruction if it has unprocessed DbgRecords attached1870    // (see comment above `ProcessedLeadingDbgRecords`).1871    if (ProcessedLeadingDbgRecords) {1872      // II is now either a debug intrinsic, a non-debug instruction with no1873      // attached DbgRecords, or a non-debug instruction with attached processed1874      // DbgRecords.1875      // II has not been processed.1876      if (II->isTerminator())1877        break;1878      resetInsertionPoint(*II);1879      processNonDbgInstruction(*II, LiveSet);1880      assert(LiveSet->isValid());1881      ++II;1882    }1883    // II is now either a debug intrinsic, a non-debug instruction with no1884    // attached DbgRecords, or a non-debug instruction with attached unprocessed1885    // DbgRecords.1886    if (II != EI && II->hasDbgRecords()) {1887      // Skip over non-variable debug records (i.e., labels). They're going to1888      // be read from IR (possibly re-ordering them within the debug record1889      // range) rather than from the analysis results.1890      for (DbgVariableRecord &DVR : filterDbgVars(II->getDbgRecordRange())) {1891        resetInsertionPoint(DVR);1892        processDbgVariableRecord(DVR, LiveSet);1893        assert(LiveSet->isValid());1894      }1895    }1896    ProcessedLeadingDbgRecords = true;1897    // II is now a non-debug instruction either with no attached DbgRecords, or1898    // with attached processed DbgRecords. II has not been processed, and all1899    // debug instructions or DbgRecords in the frame preceding II have been1900    // processed.1901 1902    // We've processed everything in the "frame". Now determine which variables1903    // cannot be represented by a dbg.declare.1904    for (auto Var : VarsTouchedThisFrame) {1905      LocKind Loc = getLocKind(LiveSet, Var);1906      // If a variable's LocKind is anything other than LocKind::Mem then we1907      // must note that it cannot be represented with a dbg.declare.1908      // Note that this check is enough without having to check the result of1909      // joins() because for join to produce anything other than Mem after1910      // we've already seen a Mem we'd be joining None or Val with Mem. In that1911      // case, we've already hit this codepath when we set the LocKind to Val1912      // or None in that block.1913      if (Loc != LocKind::Mem) {1914        DebugVariable DbgVar = FnVarLocs->getVariable(Var);1915        DebugAggregate Aggr{DbgVar.getVariable(), DbgVar.getInlinedAt()};1916        NotAlwaysStackHomed.insert(Aggr);1917      }1918    }1919    VarsTouchedThisFrame.clear();1920  }1921}1922 1923AssignmentTrackingLowering::LocKind1924AssignmentTrackingLowering::joinKind(LocKind A, LocKind B) {1925  // Partial order:1926  // None > Mem, Val1927  return A == B ? A : LocKind::None;1928}1929 1930AssignmentTrackingLowering::Assignment1931AssignmentTrackingLowering::joinAssignment(const Assignment &A,1932                                           const Assignment &B) {1933  // Partial order:1934  // NoneOrPhi(null, null) > Known(v, ?s)1935 1936  // If either are NoneOrPhi the join is NoneOrPhi.1937  // If either value is different then the result is1938  // NoneOrPhi (joining two values is a Phi).1939  if (!A.isSameSourceAssignment(B))1940    return Assignment::makeNoneOrPhi();1941  if (A.Status == Assignment::NoneOrPhi)1942    return Assignment::makeNoneOrPhi();1943 1944  // Source is used to lookup the value + expression in the debug program if1945  // the stack slot gets assigned a value earlier than expected. Because1946  // we're only tracking the one dbg.assign, we can't capture debug PHIs.1947  // It's unlikely that we're losing out on much coverage by avoiding that1948  // extra work.1949  // The Source may differ in this situation:1950  // Pred.1:1951  //   dbg.assign i32 0, ..., !1, ...1952  // Pred.2:1953  //   dbg.assign i32 1, ..., !1, ...1954  // Here the same assignment (!1) was performed in both preds in the source,1955  // but we can't use either one unless they are identical (e.g. .we don't1956  // want to arbitrarily pick between constant values).1957  auto JoinSource = [&]() -> DbgVariableRecord * {1958    if (A.Source == B.Source)1959      return A.Source;1960    if (!A.Source || !B.Source)1961      return nullptr;1962    if (A.Source->isEquivalentTo(*B.Source))1963      return A.Source;1964    return nullptr;1965  };1966  DbgVariableRecord *Source = JoinSource();1967  assert(A.Status == B.Status && A.Status == Assignment::Known);1968  assert(A.ID == B.ID);1969  return Assignment::make(A.ID, Source);1970}1971 1972AssignmentTrackingLowering::BlockInfo1973AssignmentTrackingLowering::joinBlockInfo(const BlockInfo &A,1974                                          const BlockInfo &B) {1975  return BlockInfo::join(A, B, TrackedVariablesVectorSize);1976}1977 1978bool AssignmentTrackingLowering::join(1979    const BasicBlock &BB, const SmallPtrSet<BasicBlock *, 16> &Visited) {1980 1981  SmallVector<const BasicBlock *> VisitedPreds;1982  // Ignore backedges if we have not visited the predecessor yet. As the1983  // predecessor hasn't yet had locations propagated into it, most locations1984  // will not yet be valid, so treat them as all being uninitialized and1985  // potentially valid. If a location guessed to be correct here is1986  // invalidated later, we will remove it when we revisit this block. This1987  // is essentially the same as initialising all LocKinds and Assignments to1988  // an implicit ⊥ value which is the identity value for the join operation.1989  for (const BasicBlock *Pred : predecessors(&BB)) {1990    if (Visited.count(Pred))1991      VisitedPreds.push_back(Pred);1992  }1993 1994  // No preds visited yet.1995  if (VisitedPreds.empty()) {1996    auto It = LiveIn.try_emplace(&BB, BlockInfo());1997    bool DidInsert = It.second;1998    if (DidInsert)1999      It.first->second.init(TrackedVariablesVectorSize);2000    return /*Changed*/ DidInsert;2001  }2002 2003  // Exactly one visited pred. Copy the LiveOut from that pred into BB LiveIn.2004  if (VisitedPreds.size() == 1) {2005    const BlockInfo &PredLiveOut = LiveOut.find(VisitedPreds[0])->second;2006 2007    // Check if there isn't an entry, or there is but the LiveIn set has2008    // changed (expensive check).2009    auto [CurrentLiveInEntry, Inserted] = LiveIn.try_emplace(&BB, PredLiveOut);2010    if (Inserted)2011      return /*Changed*/ true;2012    if (PredLiveOut != CurrentLiveInEntry->second) {2013      CurrentLiveInEntry->second = PredLiveOut;2014      return /*Changed*/ true;2015    }2016    return /*Changed*/ false;2017  }2018 2019  // More than one pred. Join LiveOuts of blocks 1 and 2.2020  assert(VisitedPreds.size() > 1);2021  const BlockInfo &PredLiveOut0 = LiveOut.find(VisitedPreds[0])->second;2022  const BlockInfo &PredLiveOut1 = LiveOut.find(VisitedPreds[1])->second;2023  BlockInfo BBLiveIn = joinBlockInfo(PredLiveOut0, PredLiveOut1);2024 2025  // Join the LiveOuts of subsequent blocks.2026  ArrayRef Tail = ArrayRef(VisitedPreds).drop_front(2);2027  for (const BasicBlock *Pred : Tail) {2028    const auto &PredLiveOut = LiveOut.find(Pred);2029    assert(PredLiveOut != LiveOut.end() &&2030           "block should have been processed already");2031    BBLiveIn = joinBlockInfo(std::move(BBLiveIn), PredLiveOut->second);2032  }2033 2034  // Save the joined result for BB.2035  auto CurrentLiveInEntry = LiveIn.find(&BB);2036  // Check if there isn't an entry, or there is but the LiveIn set has changed2037  // (expensive check).2038  if (CurrentLiveInEntry == LiveIn.end())2039    LiveIn.try_emplace(&BB, std::move(BBLiveIn));2040  else if (BBLiveIn != CurrentLiveInEntry->second)2041    CurrentLiveInEntry->second = std::move(BBLiveIn);2042  else2043    return /*Changed*/ false;2044  return /*Changed*/ true;2045}2046 2047/// Return true if A fully contains B.2048static bool fullyContains(DIExpression::FragmentInfo A,2049                          DIExpression::FragmentInfo B) {2050  auto ALeft = A.OffsetInBits;2051  auto BLeft = B.OffsetInBits;2052  if (BLeft < ALeft)2053    return false;2054 2055  auto ARight = ALeft + A.SizeInBits;2056  auto BRight = BLeft + B.SizeInBits;2057  if (BRight > ARight)2058    return false;2059  return true;2060}2061 2062static std::optional<at::AssignmentInfo>2063getUntaggedStoreAssignmentInfo(const Instruction &I, const DataLayout &Layout) {2064  // Don't bother checking if this is an AllocaInst. We know this2065  // instruction has no tag which means there are no variables associated2066  // with it.2067  if (const auto *SI = dyn_cast<StoreInst>(&I))2068    return at::getAssignmentInfo(Layout, SI);2069  if (const auto *MI = dyn_cast<MemIntrinsic>(&I))2070    return at::getAssignmentInfo(Layout, MI);2071  // Alloca or non-store-like inst.2072  return std::nullopt;2073}2074 2075AllocaInst *getUnknownStore(const Instruction &I, const DataLayout &Layout) {2076  auto *II = dyn_cast<IntrinsicInst>(&I);2077  if (!II)2078    return nullptr;2079  Intrinsic::ID ID = II->getIntrinsicID();2080  if (ID != Intrinsic::experimental_vp_strided_store &&2081      ID != Intrinsic::masked_store && ID != Intrinsic::vp_scatter &&2082      ID != Intrinsic::masked_scatter && ID != Intrinsic::vp_store &&2083      ID != Intrinsic::masked_compressstore)2084    return nullptr;2085  Value *MemOp = II->getArgOperand(1);2086  // We don't actually use the constant offset for now, but we may in future,2087  // and the non-accumulating versions do not support a vector of pointers.2088  APInt Offset(Layout.getIndexTypeSizeInBits(MemOp->getType()), 0);2089  Value *Base = MemOp->stripAndAccumulateConstantOffsets(Layout, Offset, true);2090  // For Base pointers that are not an alloca instruction we don't need to do2091  // anything, and simply return nullptr.2092  return dyn_cast<AllocaInst>(Base);2093}2094 2095/// Build a map of {Variable x: Variables y} where all variable fragments2096/// contained within the variable fragment x are in set y. This means that2097/// y does not contain all overlaps because partial overlaps are excluded.2098///2099/// While we're iterating over the function, add single location defs for2100/// dbg.declares to \p FnVarLocs.2101///2102/// Variables that are interesting to this pass in are added to2103/// FnVarLocs->Variables first. TrackedVariablesVectorSize is set to the ID of2104/// the last interesting variable plus 1, meaning variables with ID 12105/// (inclusive) to TrackedVariablesVectorSize (exclusive) are interesting. The2106/// subsequent variables are either stack homed or fully promoted.2107///2108/// Finally, populate UntaggedStoreVars with a mapping of untagged stores to2109/// the stored-to variable fragments, and UnknownStoreVars with a mapping2110/// of untagged unknown stores to the stored-to variable aggregates.2111///2112/// These tasks are bundled together to reduce the number of times we need2113/// to iterate over the function as they can be achieved together in one pass.2114static AssignmentTrackingLowering::OverlapMap buildOverlapMapAndRecordDeclares(2115    Function &Fn, FunctionVarLocsBuilder *FnVarLocs,2116    const DenseSet<DebugAggregate> &VarsWithStackSlot,2117    AssignmentTrackingLowering::UntaggedStoreAssignmentMap &UntaggedStoreVars,2118    AssignmentTrackingLowering::UnknownStoreAssignmentMap &UnknownStoreVars,2119    unsigned &TrackedVariablesVectorSize) {2120  DenseSet<DebugVariable> Seen;2121  // Map of Variable: [Fragments].2122  DenseMap<DebugAggregate, SmallVector<DebugVariable, 8>> FragmentMap;2123  // Iterate over all instructions:2124  // - dbg.declare    -> add single location variable record2125  // - dbg.*          -> Add fragments to FragmentMap2126  // - untagged store -> Add fragments to FragmentMap and update2127  //                     UntaggedStoreVars, or add to UnknownStoreVars if2128  //                     we can't determine the fragment overlap.2129  // We need to add fragments for untagged stores too so that we can correctly2130  // clobber overlapped fragment locations later.2131  SmallVector<DbgVariableRecord *> DPDeclares;2132  auto ProcessDbgRecord = [&](DbgVariableRecord *Record) {2133    if (Record->isDbgDeclare()) {2134      DPDeclares.push_back(Record);2135      return;2136    }2137    DebugVariable DV = DebugVariable(Record);2138    DebugAggregate DA = {DV.getVariable(), DV.getInlinedAt()};2139    if (!VarsWithStackSlot.contains(DA))2140      return;2141    if (Seen.insert(DV).second)2142      FragmentMap[DA].push_back(DV);2143  };2144  for (auto &BB : Fn) {2145    for (auto &I : BB) {2146      for (DbgVariableRecord &DVR : filterDbgVars(I.getDbgRecordRange()))2147        ProcessDbgRecord(&DVR);2148      if (auto Info = getUntaggedStoreAssignmentInfo(I, Fn.getDataLayout())) {2149        // Find markers linked to this alloca.2150        auto HandleDbgAssignForStore = [&](DbgVariableRecord *Assign) {2151          std::optional<DIExpression::FragmentInfo> FragInfo;2152 2153          // Skip this assignment if the affected bits are outside of the2154          // variable fragment.2155          if (!at::calculateFragmentIntersect(2156                  I.getDataLayout(), Info->Base,2157                  Info->OffsetInBits, Info->SizeInBits, Assign, FragInfo) ||2158              (FragInfo && FragInfo->SizeInBits == 0))2159            return;2160 2161          // FragInfo from calculateFragmentIntersect is nullopt if the2162          // resultant fragment matches DAI's fragment or entire variable - in2163          // which case copy the fragment info from DAI. If FragInfo is still2164          // nullopt after the copy it means "no fragment info" instead, which2165          // is how it is usually interpreted.2166          if (!FragInfo)2167            FragInfo = Assign->getExpression()->getFragmentInfo();2168 2169          DebugVariable DV =2170              DebugVariable(Assign->getVariable(), FragInfo,2171                            Assign->getDebugLoc().getInlinedAt());2172          DebugAggregate DA = {DV.getVariable(), DV.getInlinedAt()};2173          if (!VarsWithStackSlot.contains(DA))2174            return;2175 2176          // Cache this info for later.2177          UntaggedStoreVars[&I].push_back(2178              {FnVarLocs->insertVariable(DV), *Info});2179 2180          if (Seen.insert(DV).second)2181            FragmentMap[DA].push_back(DV);2182        };2183        for (DbgVariableRecord *DVR : at::getDVRAssignmentMarkers(Info->Base))2184          HandleDbgAssignForStore(DVR);2185      } else if (auto *AI = getUnknownStore(I, Fn.getDataLayout())) {2186        // Find markers linked to this alloca.2187        auto HandleDbgAssignForUnknownStore = [&](DbgVariableRecord *Assign) {2188          // Because we can't currently represent the fragment info for this2189          // store, we treat it as an unusable store to the whole variable.2190          DebugVariable DV =2191              DebugVariable(Assign->getVariable(), std::nullopt,2192                            Assign->getDebugLoc().getInlinedAt());2193          DebugAggregate DA = {DV.getVariable(), DV.getInlinedAt()};2194          if (!VarsWithStackSlot.contains(DA))2195            return;2196 2197          // Cache this info for later.2198          UnknownStoreVars[&I].push_back(FnVarLocs->insertVariable(DV));2199        };2200        for (DbgVariableRecord *DVR : at::getDVRAssignmentMarkers(AI))2201          HandleDbgAssignForUnknownStore(DVR);2202      }2203    }2204  }2205 2206  // Sort the fragment map for each DebugAggregate in ascending2207  // order of fragment size - there should be no duplicates.2208  for (auto &Pair : FragmentMap) {2209    SmallVector<DebugVariable, 8> &Frags = Pair.second;2210    std::sort(Frags.begin(), Frags.end(),2211              [](const DebugVariable &Next, const DebugVariable &Elmt) {2212                return Elmt.getFragmentOrDefault().SizeInBits >2213                       Next.getFragmentOrDefault().SizeInBits;2214              });2215    // Check for duplicates.2216    assert(std::adjacent_find(Frags.begin(), Frags.end()) == Frags.end());2217  }2218 2219  // Build the map.2220  AssignmentTrackingLowering::OverlapMap Map;2221  for (auto &Pair : FragmentMap) {2222    auto &Frags = Pair.second;2223    for (auto It = Frags.begin(), IEnd = Frags.end(); It != IEnd; ++It) {2224      DIExpression::FragmentInfo Frag = It->getFragmentOrDefault();2225      // Find the frags that this is contained within.2226      //2227      // Because Frags is sorted by size and none have the same offset and2228      // size, we know that this frag can only be contained by subsequent2229      // elements.2230      SmallVector<DebugVariable, 8>::iterator OtherIt = It;2231      ++OtherIt;2232      VariableID ThisVar = FnVarLocs->insertVariable(*It);2233      for (; OtherIt != IEnd; ++OtherIt) {2234        DIExpression::FragmentInfo OtherFrag = OtherIt->getFragmentOrDefault();2235        VariableID OtherVar = FnVarLocs->insertVariable(*OtherIt);2236        if (fullyContains(OtherFrag, Frag))2237          Map[OtherVar].push_back(ThisVar);2238      }2239    }2240  }2241 2242  // VariableIDs are 1-based so the variable-tracking bitvector needs2243  // NumVariables plus 1 bits.2244  TrackedVariablesVectorSize = FnVarLocs->getNumVariables() + 1;2245 2246  // Finally, insert the declares afterwards, so the first IDs are all2247  // partially stack homed vars.2248  for (auto *DVR : DPDeclares)2249    FnVarLocs->addSingleLocVar(DebugVariable(DVR), DVR->getExpression(),2250                               DVR->getDebugLoc(),2251                               RawLocationWrapper(DVR->getRawLocation()));2252  return Map;2253}2254 2255bool AssignmentTrackingLowering::run(FunctionVarLocsBuilder *FnVarLocsBuilder) {2256  if (Fn.size() > MaxNumBlocks) {2257    LLVM_DEBUG(dbgs() << "[AT] Dropping var locs in: " << Fn.getName()2258                      << ": too many blocks (" << Fn.size() << ")\n");2259    at::deleteAll(&Fn);2260    return false;2261  }2262 2263  FnVarLocs = FnVarLocsBuilder;2264 2265  // The general structure here is inspired by VarLocBasedImpl.cpp2266  // (LiveDebugValues).2267 2268  // Build the variable fragment overlap map.2269  // Note that this pass doesn't handle partial overlaps correctly (FWIW2270  // neither does LiveDebugVariables) because that is difficult to do and2271  // appears to be rare occurance.2272  VarContains = buildOverlapMapAndRecordDeclares(2273      Fn, FnVarLocs, *VarsWithStackSlot, UntaggedStoreVars, UnknownStoreVars,2274      TrackedVariablesVectorSize);2275 2276  // Prepare for traversal.2277  ReversePostOrderTraversal<Function *> RPOT(&Fn);2278  std::priority_queue<unsigned int, std::vector<unsigned int>,2279                      std::greater<unsigned int>>2280      Worklist;2281  std::priority_queue<unsigned int, std::vector<unsigned int>,2282                      std::greater<unsigned int>>2283      Pending;2284  DenseMap<unsigned int, BasicBlock *> OrderToBB;2285  DenseMap<BasicBlock *, unsigned int> BBToOrder;2286  { // Init OrderToBB and BBToOrder.2287    unsigned int RPONumber = 0;2288    for (BasicBlock *BB : RPOT) {2289      OrderToBB[RPONumber] = BB;2290      BBToOrder[BB] = RPONumber;2291      Worklist.push(RPONumber);2292      ++RPONumber;2293    }2294    LiveIn.reserve(RPONumber);2295    LiveOut.reserve(RPONumber);2296  }2297 2298  // Perform the traversal.2299  //2300  // This is a standard "union of predecessor outs" dataflow problem. To solve2301  // it, we perform join() and process() using the two worklist method until2302  // the LiveIn data for each block becomes unchanging. The "proof" that this2303  // terminates can be put together by looking at the comments around LocKind,2304  // Assignment, and the various join methods, which show that all the elements2305  // involved are made up of join-semilattices; LiveIn(n) can only2306  // monotonically increase in value throughout the dataflow.2307  //2308  SmallPtrSet<BasicBlock *, 16> Visited;2309  while (!Worklist.empty()) {2310    // We track what is on the pending worklist to avoid inserting the same2311    // thing twice.2312    SmallPtrSet<BasicBlock *, 16> OnPending;2313    LLVM_DEBUG(dbgs() << "Processing Worklist\n");2314    while (!Worklist.empty()) {2315      BasicBlock *BB = OrderToBB[Worklist.top()];2316      LLVM_DEBUG(dbgs() << "\nPop BB " << BB->getName() << "\n");2317      Worklist.pop();2318      bool InChanged = join(*BB, Visited);2319      // Always consider LiveIn changed on the first visit.2320      InChanged |= Visited.insert(BB).second;2321      if (InChanged) {2322        LLVM_DEBUG(dbgs() << BB->getName() << " has new InLocs, process it\n");2323        // Mutate a copy of LiveIn while processing BB. After calling process2324        // LiveSet is the LiveOut set for BB.2325        BlockInfo LiveSet = LiveIn[BB];2326 2327        // Process the instructions in the block.2328        process(*BB, &LiveSet);2329 2330        // Relatively expensive check: has anything changed in LiveOut for BB?2331        if (LiveOut[BB] != LiveSet) {2332          LLVM_DEBUG(dbgs() << BB->getName()2333                            << " has new OutLocs, add succs to worklist: [ ");2334          LiveOut[BB] = std::move(LiveSet);2335          for (BasicBlock *Succ : successors(BB)) {2336            if (OnPending.insert(Succ).second) {2337              LLVM_DEBUG(dbgs() << Succ->getName() << " ");2338              Pending.push(BBToOrder[Succ]);2339            }2340          }2341          LLVM_DEBUG(dbgs() << "]\n");2342        }2343      }2344    }2345    Worklist.swap(Pending);2346    // At this point, pending must be empty, since it was just the empty2347    // worklist2348    assert(Pending.empty() && "Pending should be empty");2349  }2350 2351  // That's the hard part over. Now we just have some admin to do.2352 2353  // Record whether we inserted any intrinsics.2354  bool InsertedAnyIntrinsics = false;2355 2356  // Identify and add defs for single location variables.2357  //2358  // Go through all of the defs that we plan to add. If the aggregate variable2359  // it's a part of is not in the NotAlwaysStackHomed set we can emit a single2360  // location def and omit the rest. Add an entry to AlwaysStackHomed so that2361  // we can identify those uneeded defs later.2362  DenseSet<DebugAggregate> AlwaysStackHomed;2363  for (const auto &Pair : InsertBeforeMap) {2364    auto &Vec = Pair.second;2365    for (VarLocInfo VarLoc : Vec) {2366      DebugVariable Var = FnVarLocs->getVariable(VarLoc.VariableID);2367      DebugAggregate Aggr{Var.getVariable(), Var.getInlinedAt()};2368 2369      // Skip this Var if it's not always stack homed.2370      if (NotAlwaysStackHomed.contains(Aggr))2371        continue;2372 2373      // Skip complex cases such as when different fragments of a variable have2374      // been split into different allocas. Skipping in this case means falling2375      // back to using a list of defs (which could reduce coverage, but is no2376      // less correct).2377      bool Simple =2378          VarLoc.Expr->getNumElements() == 1 && VarLoc.Expr->startsWithDeref();2379      if (!Simple) {2380        NotAlwaysStackHomed.insert(Aggr);2381        continue;2382      }2383 2384      // All source assignments to this variable remain and all stores to any2385      // part of the variable store to the same address (with varying2386      // offsets). We can just emit a single location for the whole variable.2387      //2388      // Unless we've already done so, create the single location def now.2389      if (AlwaysStackHomed.insert(Aggr).second) {2390        assert(!VarLoc.Values.hasArgList());2391        // TODO: When more complex cases are handled VarLoc.Expr should be2392        // built appropriately rather than always using an empty DIExpression.2393        // The assert below is a reminder.2394        assert(Simple);2395        VarLoc.Expr = DIExpression::get(Fn.getContext(), {});2396        DebugVariable Var = FnVarLocs->getVariable(VarLoc.VariableID);2397        FnVarLocs->addSingleLocVar(Var, VarLoc.Expr, VarLoc.DL, VarLoc.Values);2398        InsertedAnyIntrinsics = true;2399      }2400    }2401  }2402 2403  // Insert the other DEFs.2404  for (const auto &[InsertBefore, Vec] : InsertBeforeMap) {2405    SmallVector<VarLocInfo> NewDefs;2406    for (const VarLocInfo &VarLoc : Vec) {2407      DebugVariable Var = FnVarLocs->getVariable(VarLoc.VariableID);2408      DebugAggregate Aggr{Var.getVariable(), Var.getInlinedAt()};2409      // If this variable is always stack homed then we have already inserted a2410      // dbg.declare and deleted this dbg.value.2411      if (AlwaysStackHomed.contains(Aggr))2412        continue;2413      NewDefs.push_back(VarLoc);2414      InsertedAnyIntrinsics = true;2415    }2416 2417    FnVarLocs->setWedge(InsertBefore, std::move(NewDefs));2418  }2419 2420  InsertedAnyIntrinsics |= emitPromotedVarLocs(FnVarLocs);2421 2422  return InsertedAnyIntrinsics;2423}2424 2425bool AssignmentTrackingLowering::emitPromotedVarLocs(2426    FunctionVarLocsBuilder *FnVarLocs) {2427  bool InsertedAnyIntrinsics = false;2428  // Go through every block, translating debug intrinsics for fully promoted2429  // variables into FnVarLocs location defs. No analysis required for these.2430  auto TranslateDbgRecord = [&](DbgVariableRecord *Record) {2431    // Skip variables that haven't been promoted - we've dealt with those2432    // already.2433    if (VarsWithStackSlot->contains(getAggregate(Record)))2434      return;2435    auto InsertBefore = getNextNode(Record);2436    assert(InsertBefore && "Unexpected: debug intrinsics after a terminator");2437    FnVarLocs->addVarLoc(InsertBefore, DebugVariable(Record),2438                         Record->getExpression(), Record->getDebugLoc(),2439                         RawLocationWrapper(Record->getRawLocation()));2440    InsertedAnyIntrinsics = true;2441  };2442  for (auto &BB : Fn) {2443    for (auto &I : BB) {2444      // Skip instructions other than dbg.values and dbg.assigns.2445      for (DbgVariableRecord &DVR : filterDbgVars(I.getDbgRecordRange()))2446        if (DVR.isDbgValue() || DVR.isDbgAssign())2447          TranslateDbgRecord(&DVR);2448    }2449  }2450  return InsertedAnyIntrinsics;2451}2452 2453/// Remove redundant definitions within sequences of consecutive location defs.2454/// This is done using a backward scan to keep the last def describing a2455/// specific variable/fragment.2456///2457/// This implements removeRedundantDbgInstrsUsingBackwardScan from2458/// lib/Transforms/Utils/BasicBlockUtils.cpp for locations described with2459/// FunctionVarLocsBuilder instead of with intrinsics.2460static bool2461removeRedundantDbgLocsUsingBackwardScan(const BasicBlock *BB,2462                                        FunctionVarLocsBuilder &FnVarLocs) {2463  bool Changed = false;2464  SmallDenseMap<DebugAggregate, BitVector> VariableDefinedBytes;2465  // Scan over the entire block, not just over the instructions mapped by2466  // FnVarLocs, because wedges in FnVarLocs may only be separated by debug2467  // instructions.2468  for (const Instruction &I : reverse(*BB)) {2469    // Sequence of consecutive defs ended. Clear map for the next one.2470    VariableDefinedBytes.clear();2471 2472    auto HandleLocsForWedge = [&](auto *WedgePosition) {2473      // Get the location defs that start just before this instruction.2474      const auto *Locs = FnVarLocs.getWedge(WedgePosition);2475      if (!Locs)2476        return;2477 2478      NumWedgesScanned++;2479      bool ChangedThisWedge = false;2480      // The new pruned set of defs, reversed because we're scanning backwards.2481      SmallVector<VarLocInfo> NewDefsReversed;2482 2483      // Iterate over the existing defs in reverse.2484      for (auto RIt = Locs->rbegin(), REnd = Locs->rend(); RIt != REnd; ++RIt) {2485        NumDefsScanned++;2486        DebugAggregate Aggr =2487            getAggregate(FnVarLocs.getVariable(RIt->VariableID));2488        uint64_t SizeInBits = Aggr.first->getSizeInBits().value_or(0);2489        uint64_t SizeInBytes = divideCeil(SizeInBits, 8);2490 2491        // Cutoff for large variables to prevent expensive bitvector operations.2492        const uint64_t MaxSizeBytes = 2048;2493 2494        if (SizeInBytes == 0 || SizeInBytes > MaxSizeBytes) {2495          // If the size is unknown (0) then keep this location def to be safe.2496          // Do the same for defs of large variables, which would be expensive2497          // to represent with a BitVector.2498          NewDefsReversed.push_back(*RIt);2499          continue;2500        }2501 2502        // Only keep this location definition if it is not fully eclipsed by2503        // other definitions in this wedge that come after it2504 2505        // Inert the bytes the location definition defines.2506        auto InsertResult =2507            VariableDefinedBytes.try_emplace(Aggr, BitVector(SizeInBytes));2508        bool FirstDefinition = InsertResult.second;2509        BitVector &DefinedBytes = InsertResult.first->second;2510 2511        DIExpression::FragmentInfo Fragment =2512            RIt->Expr->getFragmentInfo().value_or(2513                DIExpression::FragmentInfo(SizeInBits, 0));2514        bool InvalidFragment = Fragment.endInBits() > SizeInBits;2515        uint64_t StartInBytes = Fragment.startInBits() / 8;2516        uint64_t EndInBytes = divideCeil(Fragment.endInBits(), 8);2517 2518        // If this defines any previously undefined bytes, keep it.2519        if (FirstDefinition || InvalidFragment ||2520            DefinedBytes.find_first_unset_in(StartInBytes, EndInBytes) != -1) {2521          if (!InvalidFragment)2522            DefinedBytes.set(StartInBytes, EndInBytes);2523          NewDefsReversed.push_back(*RIt);2524          continue;2525        }2526 2527        // Redundant def found: throw it away. Since the wedge of defs is being2528        // rebuilt, doing nothing is the same as deleting an entry.2529        ChangedThisWedge = true;2530        NumDefsRemoved++;2531      }2532 2533      // Un-reverse the defs and replace the wedge with the pruned version.2534      if (ChangedThisWedge) {2535        std::reverse(NewDefsReversed.begin(), NewDefsReversed.end());2536        FnVarLocs.setWedge(WedgePosition, std::move(NewDefsReversed));2537        NumWedgesChanged++;2538        Changed = true;2539      }2540    };2541    HandleLocsForWedge(&I);2542    for (DbgVariableRecord &DVR : reverse(filterDbgVars(I.getDbgRecordRange())))2543      HandleLocsForWedge(&DVR);2544  }2545 2546  return Changed;2547}2548 2549/// Remove redundant location defs using a forward scan. This can remove a2550/// location definition that is redundant due to indicating that a variable has2551/// the same value as is already being indicated by an earlier def.2552///2553/// This implements removeRedundantDbgInstrsUsingForwardScan from2554/// lib/Transforms/Utils/BasicBlockUtils.cpp for locations described with2555/// FunctionVarLocsBuilder instead of with intrinsics2556static bool2557removeRedundantDbgLocsUsingForwardScan(const BasicBlock *BB,2558                                       FunctionVarLocsBuilder &FnVarLocs) {2559  bool Changed = false;2560  DenseMap<DebugVariable, std::pair<RawLocationWrapper, DIExpression *>>2561      VariableMap;2562 2563  // Scan over the entire block, not just over the instructions mapped by2564  // FnVarLocs, because wedges in FnVarLocs may only be separated by debug2565  // instructions.2566  for (const Instruction &I : *BB) {2567    // Get the defs that come just before this instruction.2568    auto HandleLocsForWedge = [&](auto *WedgePosition) {2569      const auto *Locs = FnVarLocs.getWedge(WedgePosition);2570      if (!Locs)2571        return;2572 2573      NumWedgesScanned++;2574      bool ChangedThisWedge = false;2575      // The new pruned set of defs.2576      SmallVector<VarLocInfo> NewDefs;2577 2578      // Iterate over the existing defs.2579      for (const VarLocInfo &Loc : *Locs) {2580        NumDefsScanned++;2581        DebugVariable Key(FnVarLocs.getVariable(Loc.VariableID).getVariable(),2582                          std::nullopt, Loc.DL.getInlinedAt());2583        auto [VMI, Inserted] = VariableMap.try_emplace(Key);2584 2585        // Update the map if we found a new value/expression describing the2586        // variable, or if the variable wasn't mapped already.2587        if (Inserted || VMI->second.first != Loc.Values ||2588            VMI->second.second != Loc.Expr) {2589          VMI->second = {Loc.Values, Loc.Expr};2590          NewDefs.push_back(Loc);2591          continue;2592        }2593 2594        // Did not insert this Loc, which is the same as removing it.2595        ChangedThisWedge = true;2596        NumDefsRemoved++;2597      }2598 2599      // Replace the existing wedge with the pruned version.2600      if (ChangedThisWedge) {2601        FnVarLocs.setWedge(WedgePosition, std::move(NewDefs));2602        NumWedgesChanged++;2603        Changed = true;2604      }2605    };2606 2607    for (DbgVariableRecord &DVR : filterDbgVars(I.getDbgRecordRange()))2608      HandleLocsForWedge(&DVR);2609    HandleLocsForWedge(&I);2610  }2611 2612  return Changed;2613}2614 2615static bool2616removeUndefDbgLocsFromEntryBlock(const BasicBlock *BB,2617                                 FunctionVarLocsBuilder &FnVarLocs) {2618  assert(BB->isEntryBlock());2619  // Do extra work to ensure that we remove semantically unimportant undefs.2620  //2621  // This is to work around the fact that SelectionDAG will hoist dbg.values2622  // using argument values to the top of the entry block. That can move arg2623  // dbg.values before undef and constant dbg.values which they previously2624  // followed. The easiest thing to do is to just try to feed SelectionDAG2625  // input it's happy with.2626  //2627  // Map of {Variable x: Fragments y} where the fragments y of variable x have2628  // have at least one non-undef location defined already. Don't use directly,2629  // instead call DefineBits and HasDefinedBits.2630  SmallDenseMap<DebugAggregate, SmallDenseSet<DIExpression::FragmentInfo>>2631      VarsWithDef;2632  // Specify that V (a fragment of A) has a non-undef location.2633  auto DefineBits = [&VarsWithDef](DebugAggregate A, DebugVariable V) {2634    VarsWithDef[A].insert(V.getFragmentOrDefault());2635  };2636  // Return true if a non-undef location has been defined for V (a fragment of2637  // A). Doesn't imply that the location is currently non-undef, just that a2638  // non-undef location has been seen previously.2639  auto HasDefinedBits = [&VarsWithDef](DebugAggregate A, DebugVariable V) {2640    auto FragsIt = VarsWithDef.find(A);2641    if (FragsIt == VarsWithDef.end())2642      return false;2643    return llvm::any_of(FragsIt->second, [V](auto Frag) {2644      return DIExpression::fragmentsOverlap(Frag, V.getFragmentOrDefault());2645    });2646  };2647 2648  bool Changed = false;2649 2650  // Scan over the entire block, not just over the instructions mapped by2651  // FnVarLocs, because wedges in FnVarLocs may only be separated by debug2652  // instructions.2653  for (const Instruction &I : *BB) {2654    // Get the defs that come just before this instruction.2655    auto HandleLocsForWedge = [&](auto *WedgePosition) {2656      const auto *Locs = FnVarLocs.getWedge(WedgePosition);2657      if (!Locs)2658        return;2659 2660      NumWedgesScanned++;2661      bool ChangedThisWedge = false;2662      // The new pruned set of defs.2663      SmallVector<VarLocInfo> NewDefs;2664 2665      // Iterate over the existing defs.2666      for (const VarLocInfo &Loc : *Locs) {2667        NumDefsScanned++;2668        DebugAggregate Aggr{FnVarLocs.getVariable(Loc.VariableID).getVariable(),2669                            Loc.DL.getInlinedAt()};2670        DebugVariable Var = FnVarLocs.getVariable(Loc.VariableID);2671 2672        // Remove undef entries that are encountered before any non-undef2673        // intrinsics from the entry block.2674        if (Loc.Values.isKillLocation(Loc.Expr) && !HasDefinedBits(Aggr, Var)) {2675          // Did not insert this Loc, which is the same as removing it.2676          NumDefsRemoved++;2677          ChangedThisWedge = true;2678          continue;2679        }2680 2681        DefineBits(Aggr, Var);2682        NewDefs.push_back(Loc);2683      }2684 2685      // Replace the existing wedge with the pruned version.2686      if (ChangedThisWedge) {2687        FnVarLocs.setWedge(WedgePosition, std::move(NewDefs));2688        NumWedgesChanged++;2689        Changed = true;2690      }2691    };2692    for (DbgVariableRecord &DVR : filterDbgVars(I.getDbgRecordRange()))2693      HandleLocsForWedge(&DVR);2694    HandleLocsForWedge(&I);2695  }2696 2697  return Changed;2698}2699 2700static bool removeRedundantDbgLocs(const BasicBlock *BB,2701                                   FunctionVarLocsBuilder &FnVarLocs) {2702  bool MadeChanges = false;2703  MadeChanges |= removeRedundantDbgLocsUsingBackwardScan(BB, FnVarLocs);2704  if (BB->isEntryBlock())2705    MadeChanges |= removeUndefDbgLocsFromEntryBlock(BB, FnVarLocs);2706  MadeChanges |= removeRedundantDbgLocsUsingForwardScan(BB, FnVarLocs);2707 2708  if (MadeChanges)2709    LLVM_DEBUG(dbgs() << "Removed redundant dbg locs from: " << BB->getName()2710                      << "\n");2711  return MadeChanges;2712}2713 2714static DenseSet<DebugAggregate> findVarsWithStackSlot(Function &Fn) {2715  DenseSet<DebugAggregate> Result;2716  for (auto &BB : Fn) {2717    for (auto &I : BB) {2718      // Any variable linked to an instruction is considered2719      // interesting. Ideally we only need to check Allocas, however, a2720      // DIAssignID might get dropped from an alloca but not stores. In that2721      // case, we need to consider the variable interesting for NFC behaviour2722      // with this change. TODO: Consider only looking at allocas.2723      for (DbgVariableRecord *DVR : at::getDVRAssignmentMarkers(&I)) {2724        Result.insert({DVR->getVariable(), DVR->getDebugLoc().getInlinedAt()});2725      }2726    }2727  }2728  return Result;2729}2730 2731static void analyzeFunction(Function &Fn, const DataLayout &Layout,2732                            FunctionVarLocsBuilder *FnVarLocs) {2733  // The analysis will generate location definitions for all variables, but we2734  // only need to perform a dataflow on the set of variables which have a stack2735  // slot. Find those now.2736  DenseSet<DebugAggregate> VarsWithStackSlot = findVarsWithStackSlot(Fn);2737 2738  bool Changed = false;2739 2740  // Use a scope block to clean up AssignmentTrackingLowering before running2741  // MemLocFragmentFill to reduce peak memory consumption.2742  {2743    AssignmentTrackingLowering Pass(Fn, Layout, &VarsWithStackSlot);2744    Changed = Pass.run(FnVarLocs);2745  }2746 2747  if (Changed) {2748    MemLocFragmentFill Pass(Fn, &VarsWithStackSlot,2749                            shouldCoalesceFragments(Fn));2750    Pass.run(FnVarLocs);2751 2752    // Remove redundant entries. As well as reducing memory consumption and2753    // avoiding waiting cycles later by burning some now, this has another2754    // important job. That is to work around some SelectionDAG quirks. See2755    // removeRedundantDbgLocsUsingForwardScan comments for more info on that.2756    for (auto &BB : Fn)2757      removeRedundantDbgLocs(&BB, *FnVarLocs);2758  }2759}2760 2761FunctionVarLocs2762DebugAssignmentTrackingAnalysis::run(Function &F,2763                                     FunctionAnalysisManager &FAM) {2764  if (!isAssignmentTrackingEnabled(*F.getParent()))2765    return FunctionVarLocs();2766 2767  auto &DL = F.getDataLayout();2768 2769  FunctionVarLocsBuilder Builder;2770  analyzeFunction(F, DL, &Builder);2771 2772  // Save these results.2773  FunctionVarLocs Results;2774  Results.init(Builder);2775  return Results;2776}2777 2778AnalysisKey DebugAssignmentTrackingAnalysis::Key;2779 2780PreservedAnalyses2781DebugAssignmentTrackingPrinterPass::run(Function &F,2782                                        FunctionAnalysisManager &FAM) {2783  FAM.getResult<DebugAssignmentTrackingAnalysis>(F).print(OS, F);2784  return PreservedAnalyses::all();2785}2786 2787bool AssignmentTrackingAnalysis::runOnFunction(Function &F) {2788  if (!isAssignmentTrackingEnabled(*F.getParent()))2789    return false;2790 2791  LLVM_DEBUG(dbgs() << "AssignmentTrackingAnalysis run on " << F.getName()2792                    << "\n");2793 2794  // Clear previous results.2795  Results->clear();2796 2797  FunctionVarLocsBuilder Builder;2798  analyzeFunction(F, F.getDataLayout(), &Builder);2799 2800  // Save these results.2801  Results->init(Builder);2802 2803  if (PrintResults && isFunctionInPrintList(F.getName()))2804    Results->print(errs(), F);2805 2806  // Return false because this pass does not modify the function.2807  return false;2808}2809 2810AssignmentTrackingAnalysis::AssignmentTrackingAnalysis()2811    : FunctionPass(ID), Results(std::make_unique<FunctionVarLocs>()) {}2812 2813char AssignmentTrackingAnalysis::ID = 0;2814 2815INITIALIZE_PASS(AssignmentTrackingAnalysis, DEBUG_TYPE,2816                "Assignment Tracking Analysis", false, true)2817