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1//===- SafeStackLayout.cpp - SafeStack frame layout -----------------------===//2//3// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.4// See https://llvm.org/LICENSE.txt for license information.5// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception6//7//===----------------------------------------------------------------------===//8 9#include "SafeStackLayout.h"10#include "llvm/IR/Value.h"11#include "llvm/Support/CommandLine.h"12#include "llvm/Support/Compiler.h"13#include "llvm/Support/Debug.h"14#include "llvm/Support/raw_ostream.h"15#include <algorithm>16#include <cassert>17 18using namespace llvm;19using namespace llvm::safestack;20 21#define DEBUG_TYPE "safestacklayout"22 23static cl::opt<bool> ClLayout("safe-stack-layout",24                              cl::desc("enable safe stack layout"), cl::Hidden,25                              cl::init(true));26 27LLVM_DUMP_METHOD void StackLayout::print(raw_ostream &OS) {28  OS << "Stack regions:\n";29  for (unsigned i = 0; i < Regions.size(); ++i) {30    OS << "  " << i << ": [" << Regions[i].Start << ", " << Regions[i].End31       << "), range " << Regions[i].Range << "\n";32  }33  OS << "Stack objects:\n";34  for (auto &IT : ObjectOffsets) {35    OS << "  at " << IT.getSecond() << ": " << *IT.getFirst() << "\n";36  }37}38 39void StackLayout::addObject(const Value *V, unsigned Size, Align Alignment,40                            const StackLifetime::LiveRange &Range) {41  StackObjects.push_back({V, Size, Alignment, Range});42  ObjectAlignments[V] = Alignment;43  MaxAlignment = std::max(MaxAlignment, Alignment);44}45 46static unsigned AdjustStackOffset(unsigned Offset, unsigned Size,47                                  Align Alignment) {48  return alignTo(Offset + Size, Alignment) - Size;49}50 51void StackLayout::layoutObject(StackObject &Obj) {52  if (!ClLayout) {53    // If layout is disabled, just grab the next aligned address.54    // This effectively disables stack coloring as well.55    unsigned LastRegionEnd = Regions.empty() ? 0 : Regions.back().End;56    unsigned Start = AdjustStackOffset(LastRegionEnd, Obj.Size, Obj.Alignment);57    unsigned End = Start + Obj.Size;58    Regions.emplace_back(Start, End, Obj.Range);59    ObjectOffsets[Obj.Handle] = End;60    return;61  }62 63  LLVM_DEBUG(dbgs() << "Layout: size " << Obj.Size << ", align "64                    << Obj.Alignment.value() << ", range " << Obj.Range65                    << "\n");66  assert(Obj.Alignment <= MaxAlignment);67  unsigned Start = AdjustStackOffset(0, Obj.Size, Obj.Alignment);68  unsigned End = Start + Obj.Size;69  LLVM_DEBUG(dbgs() << "  First candidate: " << Start << " .. " << End << "\n");70  for (const StackRegion &R : Regions) {71    LLVM_DEBUG(dbgs() << "  Examining region: " << R.Start << " .. " << R.End72                      << ", range " << R.Range << "\n");73    assert(End >= R.Start);74    if (Start >= R.End) {75      LLVM_DEBUG(dbgs() << "  Does not intersect, skip.\n");76      continue;77    }78    if (Obj.Range.overlaps(R.Range)) {79      // Find the next appropriate location.80      Start = AdjustStackOffset(R.End, Obj.Size, Obj.Alignment);81      End = Start + Obj.Size;82      LLVM_DEBUG(dbgs() << "  Overlaps. Next candidate: " << Start << " .. "83                        << End << "\n");84      continue;85    }86    if (End <= R.End) {87      LLVM_DEBUG(dbgs() << "  Reusing region(s).\n");88      break;89    }90  }91 92  unsigned LastRegionEnd = Regions.empty() ? 0 : Regions.back().End;93  if (End > LastRegionEnd) {94    // Insert a new region at the end. Maybe two.95    if (Start > LastRegionEnd) {96      LLVM_DEBUG(dbgs() << "  Creating gap region: " << LastRegionEnd << " .. "97                        << Start << "\n");98      Regions.emplace_back(LastRegionEnd, Start, StackLifetime::LiveRange(0));99      LastRegionEnd = Start;100    }101    LLVM_DEBUG(dbgs() << "  Creating new region: " << LastRegionEnd << " .. "102                      << End << ", range " << Obj.Range << "\n");103    Regions.emplace_back(LastRegionEnd, End, Obj.Range);104    LastRegionEnd = End;105  }106 107  // Split starting and ending regions if necessary.108  for (unsigned i = 0; i < Regions.size(); ++i) {109    StackRegion &R = Regions[i];110    if (Start > R.Start && Start < R.End) {111      StackRegion R0 = R;112      R.Start = R0.End = Start;113      Regions.insert(&R, R0);114      continue;115    }116    if (End > R.Start && End < R.End) {117      StackRegion R0 = R;118      R0.End = R.Start = End;119      Regions.insert(&R, R0);120      break;121    }122  }123 124  // Update live ranges for all affected regions.125  for (StackRegion &R : Regions) {126    if (Start < R.End && End > R.Start)127      R.Range.join(Obj.Range);128    if (End <= R.End)129      break;130  }131 132  ObjectOffsets[Obj.Handle] = End;133}134 135void StackLayout::computeLayout() {136  // Simple greedy algorithm.137  // If this is replaced with something smarter, it must preserve the property138  // that the first object is always at the offset 0 in the stack frame (for139  // StackProtectorSlot), or handle stack protector in some other way.140 141  // Sort objects by size (largest first) to reduce fragmentation.142  if (StackObjects.size() > 2)143    llvm::stable_sort(drop_begin(StackObjects),144                      [](const StackObject &a, const StackObject &b) {145                        return a.Size > b.Size;146                      });147 148  for (auto &Obj : StackObjects)149    layoutObject(Obj);150 151  LLVM_DEBUG(print(dbgs()));152}153