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1//===- StatepointLowering.cpp - SDAGBuilder's statepoint code -------------===//2//3// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.4// See https://llvm.org/LICENSE.txt for license information.5// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception6//7//===----------------------------------------------------------------------===//8//9// This file includes support code use by SelectionDAGBuilder when lowering a10// statepoint sequence in SelectionDAG IR.11//12//===----------------------------------------------------------------------===//13 14#include "StatepointLowering.h"15#include "SelectionDAGBuilder.h"16#include "llvm/ADT/ArrayRef.h"17#include "llvm/ADT/STLExtras.h"18#include "llvm/ADT/SetVector.h"19#include "llvm/ADT/SmallBitVector.h"20#include "llvm/ADT/SmallSet.h"21#include "llvm/ADT/SmallVector.h"22#include "llvm/ADT/Statistic.h"23#include "llvm/CodeGen/FunctionLoweringInfo.h"24#include "llvm/CodeGen/GCMetadata.h"25#include "llvm/CodeGen/ISDOpcodes.h"26#include "llvm/CodeGen/MachineFrameInfo.h"27#include "llvm/CodeGen/MachineFunction.h"28#include "llvm/CodeGen/MachineMemOperand.h"29#include "llvm/CodeGen/SelectionDAG.h"30#include "llvm/CodeGen/SelectionDAGNodes.h"31#include "llvm/CodeGen/StackMaps.h"32#include "llvm/CodeGen/TargetLowering.h"33#include "llvm/CodeGen/TargetOpcodes.h"34#include "llvm/CodeGenTypes/MachineValueType.h"35#include "llvm/IR/CallingConv.h"36#include "llvm/IR/DerivedTypes.h"37#include "llvm/IR/GCStrategy.h"38#include "llvm/IR/Instruction.h"39#include "llvm/IR/Instructions.h"40#include "llvm/IR/LLVMContext.h"41#include "llvm/IR/Statepoint.h"42#include "llvm/IR/Type.h"43#include "llvm/Support/Casting.h"44#include "llvm/Support/CommandLine.h"45#include "llvm/Target/TargetMachine.h"46#include "llvm/Target/TargetOptions.h"47#include <cassert>48#include <cstddef>49#include <cstdint>50#include <iterator>51#include <tuple>52#include <utility>53 54using namespace llvm;55 56#define DEBUG_TYPE "statepoint-lowering"57 58STATISTIC(NumSlotsAllocatedForStatepoints,59          "Number of stack slots allocated for statepoints");60STATISTIC(NumOfStatepoints, "Number of statepoint nodes encountered");61STATISTIC(StatepointMaxSlotsRequired,62          "Maximum number of stack slots required for a singe statepoint");63 64static cl::opt<bool> UseRegistersForDeoptValues(65    "use-registers-for-deopt-values", cl::Hidden, cl::init(false),66    cl::desc("Allow using registers for non pointer deopt args"));67 68static cl::opt<bool> UseRegistersForGCPointersInLandingPad(69    "use-registers-for-gc-values-in-landing-pad", cl::Hidden, cl::init(false),70    cl::desc("Allow using registers for gc pointer in landing pad"));71 72static cl::opt<unsigned> MaxRegistersForGCPointers(73    "max-registers-for-gc-values", cl::Hidden, cl::init(0),74    cl::desc("Max number of VRegs allowed to pass GC pointer meta args in"));75 76typedef FunctionLoweringInfo::StatepointRelocationRecord RecordType;77 78static void pushStackMapConstant(SmallVectorImpl<SDValue>& Ops,79                                 SelectionDAGBuilder &Builder, uint64_t Value) {80  SDLoc L = Builder.getCurSDLoc();81  Ops.push_back(Builder.DAG.getTargetConstant(StackMaps::ConstantOp, L,82                                              MVT::i64));83  Ops.push_back(Builder.DAG.getTargetConstant(Value, L, MVT::i64));84}85 86void StatepointLoweringState::startNewStatepoint(SelectionDAGBuilder &Builder) {87  // Consistency check88  assert(PendingGCRelocateCalls.empty() &&89         "Trying to visit statepoint before finished processing previous one");90  Locations.clear();91  NextSlotToAllocate = 0;92  // Need to resize this on each safepoint - we need the two to stay in sync and93  // the clear patterns of a SelectionDAGBuilder have no relation to94  // FunctionLoweringInfo.  Also need to ensure used bits get cleared.95  AllocatedStackSlots.clear();96  AllocatedStackSlots.resize(Builder.FuncInfo.StatepointStackSlots.size());97}98 99void StatepointLoweringState::clear() {100  Locations.clear();101  AllocatedStackSlots.clear();102  assert(PendingGCRelocateCalls.empty() &&103         "cleared before statepoint sequence completed");104}105 106SDValue107StatepointLoweringState::allocateStackSlot(EVT ValueType,108                                           SelectionDAGBuilder &Builder) {109  NumSlotsAllocatedForStatepoints++;110  MachineFrameInfo &MFI = Builder.DAG.getMachineFunction().getFrameInfo();111 112  unsigned SpillSize = ValueType.getStoreSize();113  assert((SpillSize * 8) ==114             (-8u & (7 + ValueType.getSizeInBits())) && // Round up modulo 8.115         "Size not in bytes?");116 117  // First look for a previously created stack slot which is not in118  // use (accounting for the fact arbitrary slots may already be119  // reserved), or to create a new stack slot and use it.120 121  const size_t NumSlots = AllocatedStackSlots.size();122  assert(NextSlotToAllocate <= NumSlots && "Broken invariant");123 124  assert(AllocatedStackSlots.size() ==125         Builder.FuncInfo.StatepointStackSlots.size() &&126         "Broken invariant");127 128  for (; NextSlotToAllocate < NumSlots; NextSlotToAllocate++) {129    if (!AllocatedStackSlots.test(NextSlotToAllocate)) {130      const int FI = Builder.FuncInfo.StatepointStackSlots[NextSlotToAllocate];131      if (MFI.getObjectSize(FI) == SpillSize) {132        AllocatedStackSlots.set(NextSlotToAllocate);133        // TODO: Is ValueType the right thing to use here?134        return Builder.DAG.getFrameIndex(FI, ValueType);135      }136    }137  }138 139  // Couldn't find a free slot, so create a new one:140 141  SDValue SpillSlot = Builder.DAG.CreateStackTemporary(ValueType);142  const unsigned FI = cast<FrameIndexSDNode>(SpillSlot)->getIndex();143  MFI.markAsStatepointSpillSlotObjectIndex(FI);144 145  Builder.FuncInfo.StatepointStackSlots.push_back(FI);146  AllocatedStackSlots.resize(AllocatedStackSlots.size()+1, true);147  assert(AllocatedStackSlots.size() ==148         Builder.FuncInfo.StatepointStackSlots.size() &&149         "Broken invariant");150 151  StatepointMaxSlotsRequired.updateMax(152      Builder.FuncInfo.StatepointStackSlots.size());153 154  return SpillSlot;155}156 157/// Utility function for reservePreviousStackSlotForValue. Tries to find158/// stack slot index to which we have spilled value for previous statepoints.159/// LookUpDepth specifies maximum DFS depth this function is allowed to look.160static std::optional<int> findPreviousSpillSlot(const Value *Val,161                                                SelectionDAGBuilder &Builder,162                                                int LookUpDepth) {163  // Can not look any further - give up now164  if (LookUpDepth <= 0)165    return std::nullopt;166 167  // Spill location is known for gc relocates168  if (const auto *Relocate = dyn_cast<GCRelocateInst>(Val)) {169    const Value *Statepoint = Relocate->getStatepoint();170    assert((isa<GCStatepointInst>(Statepoint) || isa<UndefValue>(Statepoint)) &&171           "GetStatepoint must return one of two types");172    if (isa<UndefValue>(Statepoint))173      return std::nullopt;174 175    const auto &RelocationMap = Builder.FuncInfo.StatepointRelocationMaps176                                    [cast<GCStatepointInst>(Statepoint)];177 178    auto It = RelocationMap.find(Relocate);179    if (It == RelocationMap.end())180      return std::nullopt;181 182    auto &Record = It->second;183    if (Record.type != RecordType::Spill)184      return std::nullopt;185 186    return Record.payload.FI;187  }188 189  // Look through bitcast instructions.190  if (const BitCastInst *Cast = dyn_cast<BitCastInst>(Val))191    return findPreviousSpillSlot(Cast->getOperand(0), Builder, LookUpDepth - 1);192 193  // Look through phi nodes194  // All incoming values should have same known stack slot, otherwise result195  // is unknown.196  if (const PHINode *Phi = dyn_cast<PHINode>(Val)) {197    std::optional<int> MergedResult;198 199    for (const auto &IncomingValue : Phi->incoming_values()) {200      std::optional<int> SpillSlot =201          findPreviousSpillSlot(IncomingValue, Builder, LookUpDepth - 1);202      if (!SpillSlot)203        return std::nullopt;204 205      if (MergedResult && *MergedResult != *SpillSlot)206        return std::nullopt;207 208      MergedResult = SpillSlot;209    }210    return MergedResult;211  }212 213  // TODO: We can do better for PHI nodes. In cases like this:214  //   ptr = phi(relocated_pointer, not_relocated_pointer)215  //   statepoint(ptr)216  // We will return that stack slot for ptr is unknown. And later we might217  // assign different stack slots for ptr and relocated_pointer. This limits218  // llvm's ability to remove redundant stores.219  // Unfortunately it's hard to accomplish in current infrastructure.220  // We use this function to eliminate spill store completely, while221  // in example we still need to emit store, but instead of any location222  // we need to use special "preferred" location.223 224  // TODO: handle simple updates.  If a value is modified and the original225  // value is no longer live, it would be nice to put the modified value in the226  // same slot.  This allows folding of the memory accesses for some227  // instructions types (like an increment).228  //   statepoint (i)229  //   i1 = i+1230  //   statepoint (i1)231  // However we need to be careful for cases like this:232  //   statepoint(i)233  //   i1 = i+1234  //   statepoint(i, i1)235  // Here we want to reserve spill slot for 'i', but not for 'i+1'. If we just236  // put handling of simple modifications in this function like it's done237  // for bitcasts we might end up reserving i's slot for 'i+1' because order in238  // which we visit values is unspecified.239 240  // Don't know any information about this instruction241  return std::nullopt;242}243 244/// Return true if-and-only-if the given SDValue can be lowered as either a245/// constant argument or a stack reference.  The key point is that the value246/// doesn't need to be spilled or tracked as a vreg use.247static bool willLowerDirectly(SDValue Incoming) {248  // We are making an unchecked assumption that the frame size <= 2^16 as that249  // is the largest offset which can be encoded in the stackmap format.250  if (isa<FrameIndexSDNode>(Incoming))251    return true;252 253  // The largest constant describeable in the StackMap format is 64 bits.254  // Potential Optimization:  Constants values are sign extended by consumer,255  // and thus there are many constants of static type > 64 bits whose value256  // happens to be sext(Con64) and could thus be lowered directly.257  if (Incoming.getValueType().getSizeInBits() > 64)258    return false;259 260  return isIntOrFPConstant(Incoming) || Incoming.isUndef();261}262 263/// Try to find existing copies of the incoming values in stack slots used for264/// statepoint spilling.  If we can find a spill slot for the incoming value,265/// mark that slot as allocated, and reuse the same slot for this safepoint.266/// This helps to avoid series of loads and stores that only serve to reshuffle267/// values on the stack between calls.268static void reservePreviousStackSlotForValue(const Value *IncomingValue,269                                             SelectionDAGBuilder &Builder) {270  SDValue Incoming = Builder.getValue(IncomingValue);271 272  // If we won't spill this, we don't need to check for previously allocated273  // stack slots.274  if (willLowerDirectly(Incoming))275    return;276 277  SDValue OldLocation = Builder.StatepointLowering.getLocation(Incoming);278  if (OldLocation.getNode())279    // Duplicates in input280    return;281 282  const int LookUpDepth = 6;283  std::optional<int> Index =284      findPreviousSpillSlot(IncomingValue, Builder, LookUpDepth);285  if (!Index)286    return;287 288  const auto &StatepointSlots = Builder.FuncInfo.StatepointStackSlots;289 290  auto SlotIt = find(StatepointSlots, *Index);291  assert(SlotIt != StatepointSlots.end() &&292         "Value spilled to the unknown stack slot");293 294  // This is one of our dedicated lowering slots295  const int Offset = std::distance(StatepointSlots.begin(), SlotIt);296  if (Builder.StatepointLowering.isStackSlotAllocated(Offset)) {297    // stack slot already assigned to someone else, can't use it!298    // TODO: currently we reserve space for gc arguments after doing299    // normal allocation for deopt arguments.  We should reserve for300    // _all_ deopt and gc arguments, then start allocating.  This301    // will prevent some moves being inserted when vm state changes,302    // but gc state doesn't between two calls.303    return;304  }305  // Reserve this stack slot306  Builder.StatepointLowering.reserveStackSlot(Offset);307 308  // Cache this slot so we find it when going through the normal309  // assignment loop.310  SDValue Loc =311      Builder.DAG.getTargetFrameIndex(*Index, Builder.getFrameIndexTy());312  Builder.StatepointLowering.setLocation(Incoming, Loc);313}314 315/// Extract call from statepoint, lower it and return pointer to the316/// call node. Also update NodeMap so that getValue(statepoint) will317/// reference lowered call result318static std::pair<SDValue, SDNode *> lowerCallFromStatepointLoweringInfo(319    SelectionDAGBuilder::StatepointLoweringInfo &SI,320    SelectionDAGBuilder &Builder) {321  SDValue ReturnValue, CallEndVal;322  std::tie(ReturnValue, CallEndVal) =323      Builder.lowerInvokable(SI.CLI, SI.EHPadBB);324  SDNode *CallEnd = CallEndVal.getNode();325 326  // Get a call instruction from the call sequence chain.  Tail calls are not327  // allowed.  The following code is essentially reverse engineering X86's328  // LowerCallTo.329  //330  // We are expecting DAG to have the following form:331  //332  // ch = eh_label (only in case of invoke statepoint)333  //   ch, glue = callseq_start ch334  //   ch, glue = X86::Call ch, glue335  //   ch, glue = callseq_end ch, glue336  //   get_return_value ch, glue337  //338  // get_return_value can either be a sequence of CopyFromReg instructions339  // to grab the return value from the return register(s), or it can be a LOAD340  // to load a value returned by reference via a stack slot.341 342  if (CallEnd->getOpcode() == ISD::EH_LABEL)343    CallEnd = CallEnd->getOperand(0).getNode();344 345  bool HasDef = !SI.CLI.RetTy->isVoidTy();346  if (HasDef) {347    if (CallEnd->getOpcode() == ISD::LOAD)348      CallEnd = CallEnd->getOperand(0).getNode();349    else350      while (CallEnd->getOpcode() == ISD::CopyFromReg)351        CallEnd = CallEnd->getOperand(0).getNode();352  }353 354  assert(CallEnd->getOpcode() == ISD::CALLSEQ_END && "expected!");355  return std::make_pair(ReturnValue, CallEnd->getOperand(0).getNode());356}357 358static MachineMemOperand* getMachineMemOperand(MachineFunction &MF,359                                               FrameIndexSDNode &FI) {360  auto PtrInfo = MachinePointerInfo::getFixedStack(MF, FI.getIndex());361  auto MMOFlags = MachineMemOperand::MOStore |362    MachineMemOperand::MOLoad | MachineMemOperand::MOVolatile;363  auto &MFI = MF.getFrameInfo();364  return MF.getMachineMemOperand(PtrInfo, MMOFlags,365                                 MFI.getObjectSize(FI.getIndex()),366                                 MFI.getObjectAlign(FI.getIndex()));367}368 369/// Spill a value incoming to the statepoint. It might be either part of370/// vmstate371/// or gcstate. In both cases unconditionally spill it on the stack unless it372/// is a null constant. Return pair with first element being frame index373/// containing saved value and second element with outgoing chain from the374/// emitted store375static std::tuple<SDValue, SDValue, MachineMemOperand*>376spillIncomingStatepointValue(SDValue Incoming, SDValue Chain,377                             SelectionDAGBuilder &Builder) {378  SDValue Loc = Builder.StatepointLowering.getLocation(Incoming);379  MachineMemOperand* MMO = nullptr;380 381  // Emit new store if we didn't do it for this ptr before382  if (!Loc.getNode()) {383    Loc = Builder.StatepointLowering.allocateStackSlot(Incoming.getValueType(),384                                                       Builder);385    int Index = cast<FrameIndexSDNode>(Loc)->getIndex();386    // We use TargetFrameIndex so that isel will not select it into LEA387    Loc = Builder.DAG.getTargetFrameIndex(Index, Builder.getFrameIndexTy());388 389    // Right now we always allocate spill slots that are of the same390    // size as the value we're about to spill (the size of spillee can391    // vary since we spill vectors of pointers too).  At some point we392    // can consider allowing spills of smaller values to larger slots393    // (i.e. change the '==' in the assert below to a '>=').394    MachineFrameInfo &MFI = Builder.DAG.getMachineFunction().getFrameInfo();395    assert((MFI.getObjectSize(Index) * 8) ==396               (-8 & (7 + // Round up modulo 8.397                      (int64_t)Incoming.getValueSizeInBits())) &&398           "Bad spill:  stack slot does not match!");399 400    // Note: Using the alignment of the spill slot (rather than the abi or401    // preferred alignment) is required for correctness when dealing with spill402    // slots with preferred alignments larger than frame alignment..403    auto &MF = Builder.DAG.getMachineFunction();404    auto PtrInfo = MachinePointerInfo::getFixedStack(MF, Index);405    auto *StoreMMO = MF.getMachineMemOperand(406        PtrInfo, MachineMemOperand::MOStore, MFI.getObjectSize(Index),407        MFI.getObjectAlign(Index));408    Chain = Builder.DAG.getStore(Chain, Builder.getCurSDLoc(), Incoming, Loc,409                                 StoreMMO);410 411    MMO = getMachineMemOperand(MF, *cast<FrameIndexSDNode>(Loc));412 413    Builder.StatepointLowering.setLocation(Incoming, Loc);414  }415 416  assert(Loc.getNode());417  return std::make_tuple(Loc, Chain, MMO);418}419 420/// Lower a single value incoming to a statepoint node.  This value can be421/// either a deopt value or a gc value, the handling is the same.  We special422/// case constants and allocas, then fall back to spilling if required.423static void424lowerIncomingStatepointValue(SDValue Incoming, bool RequireSpillSlot,425                             SmallVectorImpl<SDValue> &Ops,426                             SmallVectorImpl<MachineMemOperand *> &MemRefs,427                             SelectionDAGBuilder &Builder) {428  429  if (willLowerDirectly(Incoming)) {430    if (FrameIndexSDNode *FI = dyn_cast<FrameIndexSDNode>(Incoming)) {431      // This handles allocas as arguments to the statepoint (this is only432      // really meaningful for a deopt value.  For GC, we'd be trying to433      // relocate the address of the alloca itself?)434      assert(Incoming.getValueType() == Builder.getFrameIndexTy() &&435             "Incoming value is a frame index!");436      Ops.push_back(Builder.DAG.getTargetFrameIndex(FI->getIndex(),437                                                    Builder.getFrameIndexTy()));438 439      auto &MF = Builder.DAG.getMachineFunction();440      auto *MMO = getMachineMemOperand(MF, *FI);441      MemRefs.push_back(MMO);442      return;443    }444 445    assert(Incoming.getValueType().getSizeInBits() <= 64);446    447    if (Incoming.isUndef()) {448      // Put an easily recognized constant that's unlikely to be a valid449      // value so that uses of undef by the consumer of the stackmap is450      // easily recognized. This is legal since the compiler is always451      // allowed to chose an arbitrary value for undef.452      pushStackMapConstant(Ops, Builder, 0xFEFEFEFE);453      return;454    }455 456    // If the original value was a constant, make sure it gets recorded as457    // such in the stackmap.  This is required so that the consumer can458    // parse any internal format to the deopt state.  It also handles null459    // pointers and other constant pointers in GC states.460    if (ConstantSDNode *C = dyn_cast<ConstantSDNode>(Incoming)) {461      pushStackMapConstant(Ops, Builder, C->getSExtValue());462      return;463    } else if (ConstantFPSDNode *C = dyn_cast<ConstantFPSDNode>(Incoming)) {464      pushStackMapConstant(Ops, Builder,465                           C->getValueAPF().bitcastToAPInt().getZExtValue());466      return;467    }468 469    llvm_unreachable("unhandled direct lowering case");470  }471 472 473 474  if (!RequireSpillSlot) {475    // If this value is live in (not live-on-return, or live-through), we can476    // treat it the same way patchpoint treats it's "live in" values.  We'll477    // end up folding some of these into stack references, but they'll be478    // handled by the register allocator.  Note that we do not have the notion479    // of a late use so these values might be placed in registers which are480    // clobbered by the call.  This is fine for live-in. For live-through481    // fix-up pass should be executed to force spilling of such registers.482    Ops.push_back(Incoming);483  } else {484    // Otherwise, locate a spill slot and explicitly spill it so it can be485    // found by the runtime later.  Note: We know all of these spills are486    // independent, but don't bother to exploit that chain wise.  DAGCombine487    // will happily do so as needed, so doing it here would be a small compile488    // time win at most. 489    SDValue Chain = Builder.getRoot();490    auto Res = spillIncomingStatepointValue(Incoming, Chain, Builder);491    Ops.push_back(std::get<0>(Res));492    if (auto *MMO = std::get<2>(Res))493      MemRefs.push_back(MMO);494    Chain = std::get<1>(Res);495    Builder.DAG.setRoot(Chain);496  }497 498}499 500/// Return true if value V represents the GC value. The behavior is conservative501/// in case it is not sure that value is not GC the function returns true.502static bool isGCValue(const Value *V, SelectionDAGBuilder &Builder) {503  auto *Ty = V->getType();504  if (!Ty->isPtrOrPtrVectorTy())505    return false;506  if (auto *GFI = Builder.GFI)507    if (auto IsManaged = GFI->getStrategy().isGCManagedPointer(Ty))508      return *IsManaged;509  return true; // conservative510}511 512/// Lower deopt state and gc pointer arguments of the statepoint.  The actual513/// lowering is described in lowerIncomingStatepointValue.  This function is514/// responsible for lowering everything in the right position and playing some515/// tricks to avoid redundant stack manipulation where possible.  On516/// completion, 'Ops' will contain ready to use operands for machine code517/// statepoint. The chain nodes will have already been created and the DAG root518/// will be set to the last value spilled (if any were).519static void520lowerStatepointMetaArgs(SmallVectorImpl<SDValue> &Ops,521                        SmallVectorImpl<MachineMemOperand *> &MemRefs,522                        SmallVectorImpl<SDValue> &GCPtrs,523                        DenseMap<SDValue, int> &LowerAsVReg,524                        SelectionDAGBuilder::StatepointLoweringInfo &SI,525                        SelectionDAGBuilder &Builder) {526  // Lower the deopt and gc arguments for this statepoint.  Layout will be:527  // deopt argument length, deopt arguments.., gc arguments...528 529  // Figure out what lowering strategy we're going to use for each part530  // Note: It is conservatively correct to lower both "live-in" and "live-out"531  // as "live-through". A "live-through" variable is one which is "live-in",532  // "live-out", and live throughout the lifetime of the call (i.e. we can find533  // it from any PC within the transitive callee of the statepoint).  In534  // particular, if the callee spills callee preserved registers we may not535  // be able to find a value placed in that register during the call.  This is536  // fine for live-out, but not for live-through.  If we were willing to make537  // assumptions about the code generator producing the callee, we could538  // potentially allow live-through values in callee saved registers.539  const bool LiveInDeopt =540    SI.StatepointFlags & (uint64_t)StatepointFlags::DeoptLiveIn;541 542  // Decide which deriver pointers will go on VRegs543  unsigned MaxVRegPtrs = MaxRegistersForGCPointers.getValue();544 545  // Pointers used on exceptional path of invoke statepoint.546  // We cannot assing them to VRegs.547  SmallSet<SDValue, 8> LPadPointers;548  if (!UseRegistersForGCPointersInLandingPad)549    if (const auto *StInvoke =550            dyn_cast_or_null<InvokeInst>(SI.StatepointInstr)) {551      LandingPadInst *LPI = StInvoke->getLandingPadInst();552      for (const auto *Relocate : SI.GCRelocates)553        if (Relocate->getOperand(0) == LPI) {554          LPadPointers.insert(Builder.getValue(Relocate->getBasePtr()));555          LPadPointers.insert(Builder.getValue(Relocate->getDerivedPtr()));556        }557    }558 559  LLVM_DEBUG(dbgs() << "Deciding how to lower GC Pointers:\n");560 561  // List of unique lowered GC Pointer values.562  SmallSetVector<SDValue, 16> LoweredGCPtrs;563  // Map lowered GC Pointer value to the index in above vector564  DenseMap<SDValue, unsigned> GCPtrIndexMap;565 566  unsigned CurNumVRegs = 0;567 568  auto canPassGCPtrOnVReg = [&](SDValue SD) {569    if (SD.getValueType().isVector())570      return false;571    if (LPadPointers.count(SD))572      return false;573    return !willLowerDirectly(SD);574  };575 576  auto processGCPtr = [&](const Value *V) {577    SDValue PtrSD = Builder.getValue(V);578    if (!LoweredGCPtrs.insert(PtrSD))579      return; // skip duplicates580    GCPtrIndexMap[PtrSD] = LoweredGCPtrs.size() - 1;581 582    assert(!LowerAsVReg.count(PtrSD) && "must not have been seen");583    if (LowerAsVReg.size() == MaxVRegPtrs)584      return;585    assert(V->getType()->isVectorTy() == PtrSD.getValueType().isVector() &&586           "IR and SD types disagree");587    if (!canPassGCPtrOnVReg(PtrSD)) {588      LLVM_DEBUG(dbgs() << "direct/spill "; PtrSD.dump(&Builder.DAG));589      return;590    }591    LLVM_DEBUG(dbgs() << "vreg "; PtrSD.dump(&Builder.DAG));592    LowerAsVReg[PtrSD] = CurNumVRegs++;593  };594 595  // Process derived pointers first to give them more chance to go on VReg.596  for (const Value *V : SI.Ptrs)597    processGCPtr(V);598  for (const Value *V : SI.Bases)599    processGCPtr(V);600 601  LLVM_DEBUG(dbgs() << LowerAsVReg.size() << " pointers will go in vregs\n");602 603  auto requireSpillSlot = [&](const Value *V) {604    if (!Builder.DAG.getTargetLoweringInfo().isTypeLegal(605             Builder.getValue(V).getValueType()))606      return true;607    if (isGCValue(V, Builder))608      return !LowerAsVReg.count(Builder.getValue(V));609    return !(LiveInDeopt || UseRegistersForDeoptValues);610  };611 612  // Before we actually start lowering (and allocating spill slots for values),613  // reserve any stack slots which we judge to be profitable to reuse for a614  // particular value.  This is purely an optimization over the code below and615  // doesn't change semantics at all.  It is important for performance that we616  // reserve slots for both deopt and gc values before lowering either.617  for (const Value *V : SI.DeoptState) {618    if (requireSpillSlot(V))619      reservePreviousStackSlotForValue(V, Builder);620  }621 622  for (const Value *V : SI.Ptrs) {623    SDValue SDV = Builder.getValue(V);624    if (!LowerAsVReg.count(SDV))625      reservePreviousStackSlotForValue(V, Builder);626  }627 628  for (const Value *V : SI.Bases) {629    SDValue SDV = Builder.getValue(V);630    if (!LowerAsVReg.count(SDV))631      reservePreviousStackSlotForValue(V, Builder);632  }633 634  // First, prefix the list with the number of unique values to be635  // lowered.  Note that this is the number of *Values* not the636  // number of SDValues required to lower them.637  const int NumVMSArgs = SI.DeoptState.size();638  pushStackMapConstant(Ops, Builder, NumVMSArgs);639 640  // The vm state arguments are lowered in an opaque manner.  We do not know641  // what type of values are contained within.642  LLVM_DEBUG(dbgs() << "Lowering deopt state\n");643  for (const Value *V : SI.DeoptState) {644    SDValue Incoming;645    // If this is a function argument at a static frame index, generate it as646    // the frame index.647    if (const Argument *Arg = dyn_cast<Argument>(V)) {648      int FI = Builder.FuncInfo.getArgumentFrameIndex(Arg);649      if (FI != INT_MAX)650        Incoming = Builder.DAG.getFrameIndex(FI, Builder.getFrameIndexTy());651    }652    if (!Incoming.getNode())653      Incoming = Builder.getValue(V);654    LLVM_DEBUG(dbgs() << "Value " << *V655                      << " requireSpillSlot = " << requireSpillSlot(V) << "\n");656    lowerIncomingStatepointValue(Incoming, requireSpillSlot(V), Ops, MemRefs,657                                 Builder);658  }659 660  // Finally, go ahead and lower all the gc arguments.661  pushStackMapConstant(Ops, Builder, LoweredGCPtrs.size());662  for (SDValue SDV : LoweredGCPtrs)663    lowerIncomingStatepointValue(SDV, !LowerAsVReg.count(SDV), Ops, MemRefs,664                                 Builder);665 666  // Copy to out vector. LoweredGCPtrs will be empty after this point.667  GCPtrs = LoweredGCPtrs.takeVector();668 669  // If there are any explicit spill slots passed to the statepoint, record670  // them, but otherwise do not do anything special.  These are user provided671  // allocas and give control over placement to the consumer.  In this case,672  // it is the contents of the slot which may get updated, not the pointer to673  // the alloca674  SmallVector<SDValue, 4> Allocas;675  for (Value *V : SI.GCLives) {676    SDValue Incoming = Builder.getValue(V);677    if (FrameIndexSDNode *FI = dyn_cast<FrameIndexSDNode>(Incoming)) {678      // This handles allocas as arguments to the statepoint679      assert(Incoming.getValueType() == Builder.getFrameIndexTy() &&680             "Incoming value is a frame index!");681      Allocas.push_back(Builder.DAG.getTargetFrameIndex(682          FI->getIndex(), Builder.getFrameIndexTy()));683 684      auto &MF = Builder.DAG.getMachineFunction();685      auto *MMO = getMachineMemOperand(MF, *FI);686      MemRefs.push_back(MMO);687    }688  }689  pushStackMapConstant(Ops, Builder, Allocas.size());690  Ops.append(Allocas.begin(), Allocas.end());691 692  // Now construct GC base/derived map;693  pushStackMapConstant(Ops, Builder, SI.Ptrs.size());694  SDLoc L = Builder.getCurSDLoc();695  for (unsigned i = 0; i < SI.Ptrs.size(); ++i) {696    SDValue Base = Builder.getValue(SI.Bases[i]);697    assert(GCPtrIndexMap.count(Base) && "base not found in index map");698    Ops.push_back(699        Builder.DAG.getTargetConstant(GCPtrIndexMap[Base], L, MVT::i64));700    SDValue Derived = Builder.getValue(SI.Ptrs[i]);701    assert(GCPtrIndexMap.count(Derived) && "derived not found in index map");702    Ops.push_back(703        Builder.DAG.getTargetConstant(GCPtrIndexMap[Derived], L, MVT::i64));704  }705}706 707SDValue SelectionDAGBuilder::LowerAsSTATEPOINT(708    SelectionDAGBuilder::StatepointLoweringInfo &SI) {709  // The basic scheme here is that information about both the original call and710  // the safepoint is encoded in the CallInst.  We create a temporary call and711  // lower it, then reverse engineer the calling sequence.712 713  NumOfStatepoints++;714  // Clear state715  StatepointLowering.startNewStatepoint(*this);716  assert(SI.Bases.size() == SI.Ptrs.size() && "Pointer without base!");717  assert((GFI || SI.Bases.empty()) &&718         "No gc specified, so cannot relocate pointers!");719 720  LLVM_DEBUG(if (SI.StatepointInstr) dbgs()721             << "Lowering statepoint " << *SI.StatepointInstr << "\n");722#ifndef NDEBUG723  for (const auto *Reloc : SI.GCRelocates)724    if (Reloc->getParent() == SI.StatepointInstr->getParent())725      StatepointLowering.scheduleRelocCall(*Reloc);726#endif727 728  // Lower statepoint vmstate and gcstate arguments729 730  // All lowered meta args.731  SmallVector<SDValue, 10> LoweredMetaArgs;732  // Lowered GC pointers (subset of above).733  SmallVector<SDValue, 16> LoweredGCArgs;734  SmallVector<MachineMemOperand*, 16> MemRefs;735  // Maps derived pointer SDValue to statepoint result of relocated pointer.736  DenseMap<SDValue, int> LowerAsVReg;737  lowerStatepointMetaArgs(LoweredMetaArgs, MemRefs, LoweredGCArgs, LowerAsVReg,738                          SI, *this);739 740  // Now that we've emitted the spills, we need to update the root so that the741  // call sequence is ordered correctly.742  SI.CLI.setChain(getRoot());743 744  // Get call node, we will replace it later with statepoint745  SDValue ReturnVal;746  SDNode *CallNode;747  std::tie(ReturnVal, CallNode) = lowerCallFromStatepointLoweringInfo(SI, *this);748 749  // Construct the actual GC_TRANSITION_START, STATEPOINT, and GC_TRANSITION_END750  // nodes with all the appropriate arguments and return values.751 752  // Call Node: Chain, Target, {Args}, RegMask, [Glue]753  SDValue Chain = CallNode->getOperand(0);754 755  SDValue Glue;756  bool CallHasIncomingGlue = CallNode->getGluedNode();757  if (CallHasIncomingGlue) {758    // Glue is always last operand759    Glue = CallNode->getOperand(CallNode->getNumOperands() - 1);760  }761 762  // Build the GC_TRANSITION_START node if necessary.763  //764  // The operands to the GC_TRANSITION_{START,END} nodes are laid out in the765  // order in which they appear in the call to the statepoint intrinsic. If766  // any of the operands is a pointer-typed, that operand is immediately767  // followed by a SRCVALUE for the pointer that may be used during lowering768  // (e.g. to form MachinePointerInfo values for loads/stores).769  const bool IsGCTransition =770      (SI.StatepointFlags & (uint64_t)StatepointFlags::GCTransition) ==771      (uint64_t)StatepointFlags::GCTransition;772  if (IsGCTransition) {773    SmallVector<SDValue, 8> TSOps;774 775    // Add chain776    TSOps.push_back(Chain);777 778    // Add GC transition arguments779    for (const Value *V : SI.GCTransitionArgs) {780      TSOps.push_back(getValue(V));781      if (V->getType()->isPointerTy())782        TSOps.push_back(DAG.getSrcValue(V));783    }784 785    // Add glue if necessary786    if (CallHasIncomingGlue)787      TSOps.push_back(Glue);788 789    SDVTList NodeTys = DAG.getVTList(MVT::Other, MVT::Glue);790 791    SDValue GCTransitionStart =792        DAG.getNode(ISD::GC_TRANSITION_START, getCurSDLoc(), NodeTys, TSOps);793 794    Chain = GCTransitionStart.getValue(0);795    Glue = GCTransitionStart.getValue(1);796  }797 798  // TODO: Currently, all of these operands are being marked as read/write in799  // PrologEpilougeInserter.cpp, we should special case the VMState arguments800  // and flags to be read-only.801  SmallVector<SDValue, 40> Ops;802 803  // Add the <id> and <numBytes> constants.804  Ops.push_back(DAG.getTargetConstant(SI.ID, getCurSDLoc(), MVT::i64));805  Ops.push_back(806      DAG.getTargetConstant(SI.NumPatchBytes, getCurSDLoc(), MVT::i32));807 808  // Calculate and push starting position of vmstate arguments809  // Get number of arguments incoming directly into call node810  unsigned NumCallRegArgs =811      CallNode->getNumOperands() - (CallHasIncomingGlue ? 4 : 3);812  Ops.push_back(DAG.getTargetConstant(NumCallRegArgs, getCurSDLoc(), MVT::i32));813 814  // Add call target815  SDValue CallTarget = SDValue(CallNode->getOperand(1).getNode(), 0);816  Ops.push_back(CallTarget);817 818  // Add call arguments819  // Get position of register mask in the call820  SDNode::op_iterator RegMaskIt;821  if (CallHasIncomingGlue)822    RegMaskIt = CallNode->op_end() - 2;823  else824    RegMaskIt = CallNode->op_end() - 1;825  Ops.insert(Ops.end(), CallNode->op_begin() + 2, RegMaskIt);826 827  // Add a constant argument for the calling convention828  pushStackMapConstant(Ops, *this, SI.CLI.CallConv);829 830  // Add a constant argument for the flags831  uint64_t Flags = SI.StatepointFlags;832  assert(((Flags & ~(uint64_t)StatepointFlags::MaskAll) == 0) &&833         "Unknown flag used");834  pushStackMapConstant(Ops, *this, Flags);835 836  // Insert all vmstate and gcstate arguments837  llvm::append_range(Ops, LoweredMetaArgs);838 839  // Add register mask from call node840  Ops.push_back(*RegMaskIt);841 842  // Add chain843  Ops.push_back(Chain);844 845  // Same for the glue, but we add it only if original call had it846  if (Glue.getNode())847    Ops.push_back(Glue);848 849  // Compute return values.  Provide a glue output since we consume one as850  // input.  This allows someone else to chain off us as needed.851  SmallVector<EVT, 8> NodeTys;852  for (auto SD : LoweredGCArgs) {853    if (!LowerAsVReg.count(SD))854      continue;855    NodeTys.push_back(SD.getValueType());856  }857  LLVM_DEBUG(dbgs() << "Statepoint has " << NodeTys.size() << " results\n");858  assert(NodeTys.size() == LowerAsVReg.size() && "Inconsistent GC Ptr lowering");859  NodeTys.push_back(MVT::Other);860  NodeTys.push_back(MVT::Glue);861 862  unsigned NumResults = NodeTys.size();863  MachineSDNode *StatepointMCNode =864    DAG.getMachineNode(TargetOpcode::STATEPOINT, getCurSDLoc(), NodeTys, Ops);865  DAG.setNodeMemRefs(StatepointMCNode, MemRefs);866 867  // For values lowered to tied-defs, create the virtual registers if used868  // in other blocks. For local gc.relocate record appropriate statepoint869  // result in StatepointLoweringState.870  DenseMap<SDValue, Register> VirtRegs;871  for (const auto *Relocate : SI.GCRelocates) {872    Value *Derived = Relocate->getDerivedPtr();873    SDValue SD = getValue(Derived);874    auto It = LowerAsVReg.find(SD);875    if (It == LowerAsVReg.end())876      continue;877 878    SDValue Relocated = SDValue(StatepointMCNode, It->second);879 880    // Handle local relocate. Note that different relocates might881    // map to the same SDValue.882    if (SI.StatepointInstr->getParent() == Relocate->getParent()) {883      SDValue Res = StatepointLowering.getLocation(SD);884      if (Res)885        assert(Res == Relocated);886      else887        StatepointLowering.setLocation(SD, Relocated);888      continue;889    }890 891    // Handle multiple gc.relocates of the same input efficiently.892    auto [VRegIt, Inserted] = VirtRegs.try_emplace(SD);893    if (!Inserted)894      continue;895 896    auto *RetTy = Relocate->getType();897    Register Reg = FuncInfo.CreateRegs(RetTy);898    RegsForValue RFV(*DAG.getContext(), DAG.getTargetLoweringInfo(),899                     DAG.getDataLayout(), Reg, RetTy, std::nullopt);900    SDValue Chain = DAG.getRoot();901    RFV.getCopyToRegs(Relocated, DAG, getCurSDLoc(), Chain, nullptr);902    PendingExports.push_back(Chain);903 904    VRegIt->second = Reg;905  }906 907  // Record for later use how each relocation was lowered.  This is needed to908  // allow later gc.relocates to mirror the lowering chosen.909  const Instruction *StatepointInstr = SI.StatepointInstr;910  auto &RelocationMap = FuncInfo.StatepointRelocationMaps[StatepointInstr];911  for (const GCRelocateInst *Relocate : SI.GCRelocates) {912    const Value *V = Relocate->getDerivedPtr();913    SDValue SDV = getValue(V);914    SDValue Loc = StatepointLowering.getLocation(SDV);915 916    bool IsLocal = (Relocate->getParent() == StatepointInstr->getParent());917 918    RecordType Record;919    if (LowerAsVReg.count(SDV)) {920      if (IsLocal) {921        // Result is already stored in StatepointLowering922        Record.type = RecordType::SDValueNode;923      } else {924        Record.type = RecordType::VReg;925        auto It = VirtRegs.find(SDV);926        assert(It != VirtRegs.end());927        Record.payload.Reg = It->second;928      }929    } else if (Loc.getNode()) {930      Record.type = RecordType::Spill;931      Record.payload.FI = cast<FrameIndexSDNode>(Loc)->getIndex();932    } else {933      Record.type = RecordType::NoRelocate;934      // If we didn't relocate a value, we'll essentialy end up inserting an935      // additional use of the original value when lowering the gc.relocate.936      // We need to make sure the value is available at the new use, which937      // might be in another block.938      if (Relocate->getParent() != StatepointInstr->getParent())939        ExportFromCurrentBlock(V);940    }941    RelocationMap[Relocate] = Record;942  }943 944  945 946  SDNode *SinkNode = StatepointMCNode;947 948  // Build the GC_TRANSITION_END node if necessary.949  //950  // See the comment above regarding GC_TRANSITION_START for the layout of951  // the operands to the GC_TRANSITION_END node.952  if (IsGCTransition) {953    SmallVector<SDValue, 8> TEOps;954 955    // Add chain956    TEOps.push_back(SDValue(StatepointMCNode, NumResults - 2));957 958    // Add GC transition arguments959    for (const Value *V : SI.GCTransitionArgs) {960      TEOps.push_back(getValue(V));961      if (V->getType()->isPointerTy())962        TEOps.push_back(DAG.getSrcValue(V));963    }964 965    // Add glue966    TEOps.push_back(SDValue(StatepointMCNode, NumResults - 1));967 968    SDVTList NodeTys = DAG.getVTList(MVT::Other, MVT::Glue);969 970    SDValue GCTransitionStart =971        DAG.getNode(ISD::GC_TRANSITION_END, getCurSDLoc(), NodeTys, TEOps);972 973    SinkNode = GCTransitionStart.getNode();974  }975 976  // Replace original call977  // Call: ch,glue = CALL ...978  // Statepoint: [gc relocates],ch,glue = STATEPOINT ...979  unsigned NumSinkValues = SinkNode->getNumValues();980  SDValue StatepointValues[2] = {SDValue(SinkNode, NumSinkValues - 2),981                                 SDValue(SinkNode, NumSinkValues - 1)};982  DAG.ReplaceAllUsesWith(CallNode, StatepointValues);983  // Remove original call node984  DAG.DeleteNode(CallNode);985 986  // Since we always emit CopyToRegs (even for local relocates), we must987  // update root, so that they are emitted before any local uses.988  (void)getControlRoot();989 990  // TODO: A better future implementation would be to emit a single variable991  // argument, variable return value STATEPOINT node here and then hookup the992  // return value of each gc.relocate to the respective output of the993  // previously emitted STATEPOINT value.  Unfortunately, this doesn't appear994  // to actually be possible today.995 996  return ReturnVal;997}998 999/// Return two gc.results if present.  First result is a block local1000/// gc.result, second result is a non-block local gc.result.  Corresponding1001/// entry will be nullptr if not present.1002static std::pair<const GCResultInst*, const GCResultInst*>1003getGCResultLocality(const GCStatepointInst &S) {1004  std::pair<const GCResultInst *, const GCResultInst*> Res(nullptr, nullptr);1005  for (const auto *U : S.users()) {1006    auto *GRI = dyn_cast<GCResultInst>(U);1007    if (!GRI)1008      continue;1009    if (GRI->getParent() == S.getParent())1010      Res.first = GRI;1011    else1012      Res.second = GRI;1013  }1014  return Res;1015}1016 1017void1018SelectionDAGBuilder::LowerStatepoint(const GCStatepointInst &I,1019                                     const BasicBlock *EHPadBB /*= nullptr*/) {1020  assert(I.getCallingConv() != CallingConv::AnyReg &&1021         "anyregcc is not supported on statepoints!");1022 1023#ifndef NDEBUG1024  // Check that the associated GCStrategy expects to encounter statepoints.1025  assert(GFI->getStrategy().useStatepoints() &&1026         "GCStrategy does not expect to encounter statepoints");1027#endif1028 1029  SDValue ActualCallee;1030  SDValue Callee = getValue(I.getActualCalledOperand());1031 1032  if (I.getNumPatchBytes() > 0) {1033    // If we've been asked to emit a nop sequence instead of a call instruction1034    // for this statepoint then don't lower the call target, but use a constant1035    // `undef` instead.  Not lowering the call target lets statepoint clients1036    // get away without providing a physical address for the symbolic call1037    // target at link time.1038    ActualCallee = DAG.getUNDEF(Callee.getValueType());1039  } else {1040    ActualCallee = Callee;1041  }1042 1043  const auto GCResultLocality = getGCResultLocality(I);1044  AttributeSet retAttrs;1045  if (GCResultLocality.first)1046    retAttrs = GCResultLocality.first->getAttributes().getRetAttrs();1047 1048  StatepointLoweringInfo SI(DAG);1049  populateCallLoweringInfo(SI.CLI, &I, GCStatepointInst::CallArgsBeginPos,1050                           I.getNumCallArgs(), ActualCallee,1051                           I.getActualReturnType(), retAttrs,1052                           /*IsPatchPoint=*/false);1053 1054  // There may be duplication in the gc.relocate list; such as two copies of1055  // each relocation on normal and exceptional path for an invoke.  We only1056  // need to spill once and record one copy in the stackmap, but we need to1057  // reload once per gc.relocate.  (Dedupping gc.relocates is trickier and best1058  // handled as a CSE problem elsewhere.)1059  // TODO: There a couple of major stackmap size optimizations we could do1060  // here if we wished.1061  // 1) If we've encountered a derived pair {B, D}, we don't need to actually1062  // record {B,B} if it's seen later.1063  // 2) Due to rematerialization, actual derived pointers are somewhat rare;1064  // given that, we could change the format to record base pointer relocations1065  // separately with half the space. This would require a format rev and a1066  // fairly major rework of the STATEPOINT node though.1067  SmallSet<SDValue, 8> Seen;1068  for (const GCRelocateInst *Relocate : I.getGCRelocates()) {1069    SI.GCRelocates.push_back(Relocate);1070 1071    SDValue DerivedSD = getValue(Relocate->getDerivedPtr());1072    if (Seen.insert(DerivedSD).second) {1073      SI.Bases.push_back(Relocate->getBasePtr());1074      SI.Ptrs.push_back(Relocate->getDerivedPtr());1075    }1076  }1077 1078  // If we find a deopt value which isn't explicitly added, we need to1079  // ensure it gets lowered such that gc cycles occurring before the1080  // deoptimization event during the lifetime of the call don't invalidate1081  // the pointer we're deopting with.  Note that we assume that all1082  // pointers passed to deopt are base pointers; relaxing that assumption1083  // would require relatively large changes to how we represent relocations.1084  for (Value *V : I.deopt_operands()) {1085    if (!isGCValue(V, *this))1086      continue;1087    if (Seen.insert(getValue(V)).second) {1088      SI.Bases.push_back(V);1089      SI.Ptrs.push_back(V);1090    }1091  }1092 1093  SI.GCLives = ArrayRef<const Use>(I.gc_live_begin(), I.gc_live_end());1094  SI.StatepointInstr = &I;1095  SI.ID = I.getID();1096 1097  SI.DeoptState = ArrayRef<const Use>(I.deopt_begin(), I.deopt_end());1098  SI.GCTransitionArgs = ArrayRef<const Use>(I.gc_transition_args_begin(),1099                                            I.gc_transition_args_end());1100 1101  SI.StatepointFlags = I.getFlags();1102  SI.NumPatchBytes = I.getNumPatchBytes();1103  SI.EHPadBB = EHPadBB;1104 1105  SDValue ReturnValue = LowerAsSTATEPOINT(SI);1106 1107  // Export the result value if needed1108  if (!GCResultLocality.first && !GCResultLocality.second) {1109    // The return value is not needed, just generate a poison value.1110    // Note: This covers the void return case.1111    setValue(&I, DAG.getIntPtrConstant(-1, getCurSDLoc()));1112    return;1113  }1114 1115  if (GCResultLocality.first) {1116    // Result value will be used in a same basic block. Don't export it or1117    // perform any explicit register copies. The gc_result will simply grab1118    // this value. 1119    setValue(&I, ReturnValue);1120  }1121 1122  if (!GCResultLocality.second)1123    return;1124  // Result value will be used in a different basic block so we need to export1125  // it now.  Default exporting mechanism will not work here because statepoint1126  // call has a different type than the actual call. It means that by default1127  // llvm will create export register of the wrong type (always i32 in our1128  // case). So instead we need to create export register with correct type1129  // manually.1130  // TODO: To eliminate this problem we can remove gc.result intrinsics1131  //       completely and make statepoint call to return a tuple.1132  Type *RetTy = GCResultLocality.second->getType();1133  Register Reg = FuncInfo.CreateRegs(RetTy);1134  RegsForValue RFV(*DAG.getContext(), DAG.getTargetLoweringInfo(),1135                   DAG.getDataLayout(), Reg, RetTy,1136                   I.getCallingConv());1137  SDValue Chain = DAG.getEntryNode();1138  1139  RFV.getCopyToRegs(ReturnValue, DAG, getCurSDLoc(), Chain, nullptr);1140  PendingExports.push_back(Chain);1141  FuncInfo.ValueMap[&I] = Reg;1142}1143 1144void SelectionDAGBuilder::LowerCallSiteWithDeoptBundleImpl(1145    const CallBase *Call, SDValue Callee, const BasicBlock *EHPadBB,1146    bool VarArgDisallowed, bool ForceVoidReturnTy) {1147  StatepointLoweringInfo SI(DAG);1148  unsigned ArgBeginIndex = Call->arg_begin() - Call->op_begin();1149  populateCallLoweringInfo(1150      SI.CLI, Call, ArgBeginIndex, Call->arg_size(), Callee,1151      ForceVoidReturnTy ? Type::getVoidTy(*DAG.getContext()) : Call->getType(),1152      Call->getAttributes().getRetAttrs(), /*IsPatchPoint=*/false);1153  if (!VarArgDisallowed)1154    SI.CLI.IsVarArg = Call->getFunctionType()->isVarArg();1155 1156  auto DeoptBundle = *Call->getOperandBundle(LLVMContext::OB_deopt);1157 1158  unsigned DefaultID = StatepointDirectives::DeoptBundleStatepointID;1159 1160  auto SD = parseStatepointDirectivesFromAttrs(Call->getAttributes());1161  SI.ID = SD.StatepointID.value_or(DefaultID);1162  SI.NumPatchBytes = SD.NumPatchBytes.value_or(0);1163 1164  SI.DeoptState =1165      ArrayRef<const Use>(DeoptBundle.Inputs.begin(), DeoptBundle.Inputs.end());1166  SI.StatepointFlags = static_cast<uint64_t>(StatepointFlags::None);1167  SI.EHPadBB = EHPadBB;1168 1169  // NB! The GC arguments are deliberately left empty.1170 1171  LLVM_DEBUG(dbgs() << "Lowering call with deopt bundle " << *Call << "\n");1172  if (SDValue ReturnVal = LowerAsSTATEPOINT(SI)) {1173    ReturnVal = lowerRangeToAssertZExt(DAG, *Call, ReturnVal);1174    setValue(Call, ReturnVal);1175  }1176}1177 1178void SelectionDAGBuilder::LowerCallSiteWithDeoptBundle(1179    const CallBase *Call, SDValue Callee, const BasicBlock *EHPadBB) {1180  LowerCallSiteWithDeoptBundleImpl(Call, Callee, EHPadBB,1181                                   /* VarArgDisallowed = */ false,1182                                   /* ForceVoidReturnTy  = */ false);1183}1184 1185void SelectionDAGBuilder::visitGCResult(const GCResultInst &CI) {1186  // The result value of the gc_result is simply the result of the actual1187  // call.  We've already emitted this, so just grab the value.1188  const Value *SI = CI.getStatepoint();1189  assert((isa<GCStatepointInst>(SI) || isa<UndefValue>(SI)) &&1190         "GetStatepoint must return one of two types");1191  if (isa<UndefValue>(SI))1192    return;1193 1194  if (cast<GCStatepointInst>(SI)->getParent() == CI.getParent()) {1195    setValue(&CI, getValue(SI));1196    return;1197  }1198  // Statepoint is in different basic block so we should have stored call1199  // result in a virtual register.1200  // We can not use default getValue() functionality to copy value from this1201  // register because statepoint and actual call return types can be1202  // different, and getValue() will use CopyFromReg of the wrong type,1203  // which is always i32 in our case.1204  Type *RetTy = CI.getType();1205  SDValue CopyFromReg = getCopyFromRegs(SI, RetTy);1206  1207  assert(CopyFromReg.getNode());1208  setValue(&CI, CopyFromReg);1209}1210 1211void SelectionDAGBuilder::visitGCRelocate(const GCRelocateInst &Relocate) {1212  const Value *Statepoint = Relocate.getStatepoint();1213#ifndef NDEBUG1214  // Consistency check1215  // We skip this check for relocates not in the same basic block as their1216  // statepoint. It would be too expensive to preserve validation info through1217  // different basic blocks.1218  assert((isa<GCStatepointInst>(Statepoint) || isa<UndefValue>(Statepoint)) &&1219         "GetStatepoint must return one of two types");1220  if (isa<UndefValue>(Statepoint))1221    return;1222 1223  if (cast<GCStatepointInst>(Statepoint)->getParent() == Relocate.getParent())1224    StatepointLowering.relocCallVisited(Relocate);1225#endif1226 1227  const Value *DerivedPtr = Relocate.getDerivedPtr();1228  auto &RelocationMap =1229      FuncInfo.StatepointRelocationMaps[cast<GCStatepointInst>(Statepoint)];1230  auto SlotIt = RelocationMap.find(&Relocate);1231  assert(SlotIt != RelocationMap.end() && "Relocating not lowered gc value");1232  const RecordType &Record = SlotIt->second;1233 1234  // If relocation was done via virtual register..1235  if (Record.type == RecordType::SDValueNode) {1236    assert(cast<GCStatepointInst>(Statepoint)->getParent() ==1237               Relocate.getParent() &&1238           "Nonlocal gc.relocate mapped via SDValue");1239    SDValue SDV = StatepointLowering.getLocation(getValue(DerivedPtr));1240    assert(SDV.getNode() && "empty SDValue");1241    setValue(&Relocate, SDV);1242    return;1243  }1244  if (Record.type == RecordType::VReg) {1245    Register InReg = Record.payload.Reg;1246    RegsForValue RFV(*DAG.getContext(), DAG.getTargetLoweringInfo(),1247                     DAG.getDataLayout(), InReg, Relocate.getType(),1248                     std::nullopt); // This is not an ABI copy.1249    // We generate copy to/from regs even for local uses, hence we must1250    // chain with current root to ensure proper ordering of copies w.r.t.1251    // statepoint.1252    SDValue Chain = DAG.getRoot();1253    SDValue Relocation = RFV.getCopyFromRegs(DAG, FuncInfo, getCurSDLoc(),1254                                             Chain, nullptr, nullptr);1255    setValue(&Relocate, Relocation);1256    return;1257  }1258 1259  if (Record.type == RecordType::Spill) {1260    unsigned Index = Record.payload.FI;1261    SDValue SpillSlot = DAG.getFrameIndex(Index, getFrameIndexTy());1262 1263    // All the reloads are independent and are reading memory only modified by1264    // statepoints (i.e. no other aliasing stores); informing SelectionDAG of1265    // this lets CSE kick in for free and allows reordering of1266    // instructions if possible.  The lowering for statepoint sets the root,1267    // so this is ordering all reloads with the either1268    // a) the statepoint node itself, or1269    // b) the entry of the current block for an invoke statepoint.1270    const SDValue Chain = DAG.getRoot(); // != Builder.getRoot()1271 1272    auto &MF = DAG.getMachineFunction();1273    auto &MFI = MF.getFrameInfo();1274    auto PtrInfo = MachinePointerInfo::getFixedStack(MF, Index);1275    auto *LoadMMO = MF.getMachineMemOperand(PtrInfo, MachineMemOperand::MOLoad,1276                                            MFI.getObjectSize(Index),1277                                            MFI.getObjectAlign(Index));1278 1279    auto LoadVT = DAG.getTargetLoweringInfo().getValueType(DAG.getDataLayout(),1280                                                           Relocate.getType());1281 1282    SDValue SpillLoad =1283        DAG.getLoad(LoadVT, getCurSDLoc(), Chain, SpillSlot, LoadMMO);1284    PendingLoads.push_back(SpillLoad.getValue(1));1285 1286    assert(SpillLoad.getNode());1287    setValue(&Relocate, SpillLoad);1288    return;1289  }1290 1291  assert(Record.type == RecordType::NoRelocate);1292  SDValue SD = getValue(DerivedPtr);1293 1294  if (SD.isUndef() && SD.getValueType().getSizeInBits() <= 64) {1295    // Lowering relocate(undef) as arbitrary constant. Current constant value1296    // is chosen such that it's unlikely to be a valid pointer.1297    setValue(&Relocate, DAG.getConstant(0xFEFEFEFE, SDLoc(SD), MVT::i64));1298    return;1299  }1300 1301  // We didn't need to spill these special cases (constants and allocas).1302  // See the handling in spillIncomingValueForStatepoint for detail.1303  setValue(&Relocate, SD);1304}1305 1306void SelectionDAGBuilder::LowerDeoptimizeCall(const CallInst *CI) {1307  const auto &TLI = DAG.getTargetLoweringInfo();1308  SDValue Callee = DAG.getExternalSymbol(TLI.getLibcallName(RTLIB::DEOPTIMIZE),1309                                         TLI.getPointerTy(DAG.getDataLayout()));1310 1311  // We don't lower calls to __llvm_deoptimize as varargs, but as a regular1312  // call.  We also do not lower the return value to any virtual register, and1313  // change the immediately following return to a trap instruction.1314  LowerCallSiteWithDeoptBundleImpl(CI, Callee, /* EHPadBB = */ nullptr,1315                                   /* VarArgDisallowed = */ true,1316                                   /* ForceVoidReturnTy = */ true);1317}1318 1319void SelectionDAGBuilder::LowerDeoptimizingReturn() {1320  // We do not lower the return value from llvm.deoptimize to any virtual1321  // register, and change the immediately following return to a trap1322  // instruction.1323  if (DAG.getTarget().Options.TrapUnreachable)1324    DAG.setRoot(1325        DAG.getNode(ISD::TRAP, getCurSDLoc(), MVT::Other, DAG.getRoot()));1326}1327