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1//===- StatepointLowering.h - SDAGBuilder's statepoint code ---*- C++ -*---===//2//3// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.4// See https://llvm.org/LICENSE.txt for license information.5// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception6//7//===----------------------------------------------------------------------===//8//9// This file includes support code use by SelectionDAGBuilder when lowering a10// statepoint sequence in SelectionDAG IR.11//12//===----------------------------------------------------------------------===//13 14#ifndef LLVM_LIB_CODEGEN_SELECTIONDAG_STATEPOINTLOWERING_H15#define LLVM_LIB_CODEGEN_SELECTIONDAG_STATEPOINTLOWERING_H16 17#include "llvm/ADT/DenseMap.h"18#include "llvm/ADT/SmallBitVector.h"19#include "llvm/ADT/SmallVector.h"20#include "llvm/CodeGen/SelectionDAGNodes.h"21#include "llvm/IR/IntrinsicInst.h"22#include <cassert>23 24namespace llvm {25 26class SelectionDAGBuilder;27 28/// This class tracks both per-statepoint and per-selectiondag information.29/// For each statepoint it tracks locations of it's gc valuess (incoming and30/// relocated) and list of gcreloc calls scheduled for visiting (this is31/// used for a debug mode consistency check only).  The spill slot tracking32/// works in concert with information in FunctionLoweringInfo.33class StatepointLoweringState {34public:35  StatepointLoweringState() = default;36 37  /// Reset all state tracking for a newly encountered safepoint.  Also38  /// performs some consistency checking.39  void startNewStatepoint(SelectionDAGBuilder &Builder);40 41  /// Clear the memory usage of this object.  This is called from42  /// SelectionDAGBuilder::clear.  We require this is never called in the43  /// midst of processing a statepoint sequence.44  void clear();45 46  /// Returns the spill location of a value incoming to the current47  /// statepoint.  Will return SDValue() if this value hasn't been48  /// spilled.  Otherwise, the value has already been spilled and no49  /// further action is required by the caller.50  SDValue getLocation(SDValue Val) {51    auto I = Locations.find(Val);52    if (I == Locations.end())53      return SDValue();54    return I->second;55  }56 57  void setLocation(SDValue Val, SDValue Location) {58    assert(!Locations.count(Val) &&59           "Trying to allocate already allocated location");60    Locations[Val] = Location;61  }62 63  /// Record the fact that we expect to encounter a given gc_relocate64  /// before the next statepoint.  If we don't see it, we'll report65  /// an assertion.66  void scheduleRelocCall(const GCRelocateInst &RelocCall) {67    // We are not interested in lowering dead instructions.68    if (!RelocCall.use_empty())69      PendingGCRelocateCalls.push_back(&RelocCall);70  }71 72  /// Remove this gc_relocate from the list we're expecting to see73  /// before the next statepoint.  If we weren't expecting to see74  /// it, we'll report an assertion.75  void relocCallVisited(const GCRelocateInst &RelocCall) {76    // We are not interested in lowering dead instructions.77    if (RelocCall.use_empty())78      return;79    auto I = llvm::find(PendingGCRelocateCalls, &RelocCall);80    assert(I != PendingGCRelocateCalls.end() &&81           "Visited unexpected gcrelocate call");82    PendingGCRelocateCalls.erase(I);83  }84 85  // TODO: Should add consistency tracking to ensure we encounter86  // expected gc_result calls too.87 88  /// Get a stack slot we can use to store an value of type ValueType.  This89  /// will hopefully be a recylced slot from another statepoint.90  SDValue allocateStackSlot(EVT ValueType, SelectionDAGBuilder &Builder);91 92  void reserveStackSlot(int Offset) {93    assert(Offset >= 0 && Offset < (int)AllocatedStackSlots.size() &&94           "out of bounds");95    assert(!AllocatedStackSlots.test(Offset) && "already reserved!");96    assert(NextSlotToAllocate <= (unsigned)Offset && "consistency!");97    AllocatedStackSlots.set(Offset);98  }99 100  bool isStackSlotAllocated(int Offset) {101    assert(Offset >= 0 && Offset < (int)AllocatedStackSlots.size() &&102           "out of bounds");103    return AllocatedStackSlots.test(Offset);104  }105 106private:107  /// Maps pre-relocation value (gc pointer directly incoming into statepoint)108  /// into it's location (currently only stack slots)109  DenseMap<SDValue, SDValue> Locations;110 111  /// A boolean indicator for each slot listed in the FunctionInfo as to112  /// whether it has been used in the current statepoint.  Since we try to113  /// preserve stack slots across safepoints, there can be gaps in which114  /// slots have been allocated.115  SmallBitVector AllocatedStackSlots;116 117  /// Points just beyond the last slot known to have been allocated118  unsigned NextSlotToAllocate = 0;119 120  /// Keep track of pending gcrelocate calls for consistency check121  SmallVector<const GCRelocateInst *, 10> PendingGCRelocateCalls;122};123 124} // end namespace llvm125 126#endif // LLVM_LIB_CODEGEN_SELECTIONDAG_STATEPOINTLOWERING_H127