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1//===-- MCJIT.h - Class definition for the MCJIT ----------------*- C++ -*-===//2//3// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.4// See https://llvm.org/LICENSE.txt for license information.5// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception6//7//===----------------------------------------------------------------------===//8 9#ifndef LLVM_LIB_EXECUTIONENGINE_MCJIT_MCJIT_H10#define LLVM_LIB_EXECUTIONENGINE_MCJIT_MCJIT_H11 12#include "llvm/ADT/SmallPtrSet.h"13#include "llvm/ADT/SmallVector.h"14#include "llvm/ExecutionEngine/ExecutionEngine.h"15#include "llvm/ExecutionEngine/RTDyldMemoryManager.h"16#include "llvm/ExecutionEngine/RuntimeDyld.h"17 18namespace llvm {19class MCJIT;20class Module;21class ObjectCache;22 23// This is a helper class that the MCJIT execution engine uses for linking24// functions across modules that it owns.  It aggregates the memory manager25// that is passed in to the MCJIT constructor and defers most functionality26// to that object.27class LinkingSymbolResolver : public LegacyJITSymbolResolver {28public:29  LinkingSymbolResolver(MCJIT &Parent,30                        std::shared_ptr<LegacyJITSymbolResolver> Resolver)31      : ParentEngine(Parent), ClientResolver(std::move(Resolver)) {}32 33  JITSymbol findSymbol(const std::string &Name) override;34 35  // MCJIT doesn't support logical dylibs.36  JITSymbol findSymbolInLogicalDylib(const std::string &Name) override {37    return nullptr;38  }39 40private:41  MCJIT &ParentEngine;42  std::shared_ptr<LegacyJITSymbolResolver> ClientResolver;43  void anchor() override;44};45 46// About Module states: added->loaded->finalized.47//48// The purpose of the "added" state is having modules in standby. (added=known49// but not compiled). The idea is that you can add a module to provide function50// definitions but if nothing in that module is referenced by a module in which51// a function is executed (note the wording here because it's not exactly the52// ideal case) then the module never gets compiled. This is sort of lazy53// compilation.54//55// The purpose of the "loaded" state (loaded=compiled and required sections56// copied into local memory but not yet ready for execution) is to have an57// intermediate state wherein clients can remap the addresses of sections, using58// MCJIT::mapSectionAddress, (in preparation for later copying to a new location59// or an external process) before relocations and page permissions are applied.60//61// It might not be obvious at first glance, but the "remote-mcjit" case in the62// lli tool does this.  In that case, the intermediate action is taken by the63// RemoteMemoryManager in response to the notifyObjectLoaded function being64// called.65 66class MCJIT : public ExecutionEngine {67  MCJIT(std::unique_ptr<Module> M, std::unique_ptr<TargetMachine> tm,68        std::shared_ptr<MCJITMemoryManager> MemMgr,69        std::shared_ptr<LegacyJITSymbolResolver> Resolver);70 71  typedef llvm::SmallPtrSet<Module *, 4> ModulePtrSet;72 73  class OwningModuleContainer {74  public:75    OwningModuleContainer() = default;76    ~OwningModuleContainer() {77      freeModulePtrSet(AddedModules);78      freeModulePtrSet(LoadedModules);79      freeModulePtrSet(FinalizedModules);80    }81 82    ModulePtrSet::iterator begin_added() { return AddedModules.begin(); }83    ModulePtrSet::iterator end_added() { return AddedModules.end(); }84    iterator_range<ModulePtrSet::iterator> added() {85      return make_range(begin_added(), end_added());86    }87 88    ModulePtrSet::iterator begin_loaded() { return LoadedModules.begin(); }89    ModulePtrSet::iterator end_loaded() { return LoadedModules.end(); }90 91    ModulePtrSet::iterator begin_finalized() { return FinalizedModules.begin(); }92    ModulePtrSet::iterator end_finalized() { return FinalizedModules.end(); }93 94    void addModule(std::unique_ptr<Module> M) {95      AddedModules.insert(M.release());96    }97 98    bool removeModule(Module *M) {99      return AddedModules.erase(M) || LoadedModules.erase(M) ||100             FinalizedModules.erase(M);101    }102 103    bool hasModuleBeenAddedButNotLoaded(Module *M) {104      return AddedModules.contains(M);105    }106 107    bool hasModuleBeenLoaded(Module *M) {108      // If the module is in either the "loaded" or "finalized" sections it109      // has been loaded.110      return LoadedModules.contains(M) || FinalizedModules.contains(M);111    }112 113    bool hasModuleBeenFinalized(Module *M) {114      return FinalizedModules.contains(M);115    }116 117    bool ownsModule(Module* M) {118      return AddedModules.contains(M) || LoadedModules.contains(M) ||119             FinalizedModules.contains(M);120    }121 122    void markModuleAsLoaded(Module *M) {123      // This checks against logic errors in the MCJIT implementation.124      // This function should never be called with either a Module that MCJIT125      // does not own or a Module that has already been loaded and/or finalized.126      assert(AddedModules.count(M) &&127             "markModuleAsLoaded: Module not found in AddedModules");128 129      // Remove the module from the "Added" set.130      AddedModules.erase(M);131 132      // Add the Module to the "Loaded" set.133      LoadedModules.insert(M);134    }135 136    void markModuleAsFinalized(Module *M) {137      // This checks against logic errors in the MCJIT implementation.138      // This function should never be called with either a Module that MCJIT139      // does not own, a Module that has not been loaded or a Module that has140      // already been finalized.141      assert(LoadedModules.count(M) &&142             "markModuleAsFinalized: Module not found in LoadedModules");143 144      // Remove the module from the "Loaded" section of the list.145      LoadedModules.erase(M);146 147      // Add the Module to the "Finalized" section of the list by inserting it148      // before the 'end' iterator.149      FinalizedModules.insert(M);150    }151 152    void markAllLoadedModulesAsFinalized() {153      FinalizedModules.insert_range(LoadedModules);154      LoadedModules.clear();155    }156 157  private:158    ModulePtrSet AddedModules;159    ModulePtrSet LoadedModules;160    ModulePtrSet FinalizedModules;161 162    void freeModulePtrSet(ModulePtrSet& MPS) {163      // Go through the module set and delete everything.164      for (Module *M : MPS)165        delete M;166      MPS.clear();167    }168  };169 170  std::unique_ptr<TargetMachine> TM;171  MCContext *Ctx;172  std::shared_ptr<MCJITMemoryManager> MemMgr;173  LinkingSymbolResolver Resolver;174  RuntimeDyld Dyld;175  std::vector<JITEventListener*> EventListeners;176 177  OwningModuleContainer OwnedModules;178 179  SmallVector<object::OwningBinary<object::Archive>, 2> Archives;180  SmallVector<std::unique_ptr<MemoryBuffer>, 2> Buffers;181 182  SmallVector<std::unique_ptr<object::ObjectFile>, 2> LoadedObjects;183 184  // An optional ObjectCache to be notified of compiled objects and used to185  // perform lookup of pre-compiled code to avoid re-compilation.186  ObjectCache *ObjCache;187 188  Function *FindFunctionNamedInModulePtrSet(StringRef FnName,189                                            ModulePtrSet::iterator I,190                                            ModulePtrSet::iterator E);191 192  GlobalVariable *FindGlobalVariableNamedInModulePtrSet(StringRef Name,193                                                        bool AllowInternal,194                                                        ModulePtrSet::iterator I,195                                                        ModulePtrSet::iterator E);196 197  void runStaticConstructorsDestructorsInModulePtrSet(bool isDtors,198                                                      ModulePtrSet::iterator I,199                                                      ModulePtrSet::iterator E);200 201public:202  ~MCJIT() override;203 204  /// @name ExecutionEngine interface implementation205  /// @{206  void addModule(std::unique_ptr<Module> M) override;207  void addObjectFile(std::unique_ptr<object::ObjectFile> O) override;208  void addObjectFile(object::OwningBinary<object::ObjectFile> O) override;209  void addArchive(object::OwningBinary<object::Archive> O) override;210  bool removeModule(Module *M) override;211 212  /// FindFunctionNamed - Search all of the active modules to find the function that213  /// defines FnName.  This is very slow operation and shouldn't be used for214  /// general code.215  Function *FindFunctionNamed(StringRef FnName) override;216 217  /// FindGlobalVariableNamed - Search all of the active modules to find the218  /// global variable that defines Name.  This is very slow operation and219  /// shouldn't be used for general code.220  GlobalVariable *FindGlobalVariableNamed(StringRef Name,221                                          bool AllowInternal = false) override;222 223  /// Sets the object manager that MCJIT should use to avoid compilation.224  void setObjectCache(ObjectCache *manager) override;225 226  void setProcessAllSections(bool ProcessAllSections) override {227    Dyld.setProcessAllSections(ProcessAllSections);228  }229 230  void generateCodeForModule(Module *M) override;231 232  /// finalizeObject - ensure the module is fully processed and is usable.233  ///234  /// It is the user-level function for completing the process of making the235  /// object usable for execution. It should be called after sections within an236  /// object have been relocated using mapSectionAddress.  When this method is237  /// called the MCJIT execution engine will reapply relocations for a loaded238  /// object.239  /// Is it OK to finalize a set of modules, add modules and finalize again.240  // FIXME: Do we really need both of these?241  void finalizeObject() override;242  virtual void finalizeModule(Module *);243  void finalizeLoadedModules();244 245  /// runStaticConstructorsDestructors - This method is used to execute all of246  /// the static constructors or destructors for a program.247  ///248  /// \param isDtors - Run the destructors instead of constructors.249  void runStaticConstructorsDestructors(bool isDtors) override;250 251  void *getPointerToFunction(Function *F) override;252 253  GenericValue runFunction(Function *F,254                           ArrayRef<GenericValue> ArgValues) override;255 256  /// getPointerToNamedFunction - This method returns the address of the257  /// specified function by using the dlsym function call.  As such it is only258  /// useful for resolving library symbols, not code generated symbols.259  ///260  /// If AbortOnFailure is false and no function with the given name is261  /// found, this function silently returns a null pointer. Otherwise,262  /// it prints a message to stderr and aborts.263  ///264  void *getPointerToNamedFunction(StringRef Name,265                                  bool AbortOnFailure = true) override;266 267  /// mapSectionAddress - map a section to its target address space value.268  /// Map the address of a JIT section as returned from the memory manager269  /// to the address in the target process as the running code will see it.270  /// This is the address which will be used for relocation resolution.271  void mapSectionAddress(const void *LocalAddress,272                         uint64_t TargetAddress) override {273    Dyld.mapSectionAddress(LocalAddress, TargetAddress);274  }275  void RegisterJITEventListener(JITEventListener *L) override;276  void UnregisterJITEventListener(JITEventListener *L) override;277 278  // If successful, these function will implicitly finalize all loaded objects.279  // To get a function address within MCJIT without causing a finalize, use280  // getSymbolAddress.281  uint64_t getGlobalValueAddress(const std::string &Name) override;282  uint64_t getFunctionAddress(const std::string &Name) override;283 284  TargetMachine *getTargetMachine() override { return TM.get(); }285 286  /// @}287  /// @name (Private) Registration Interfaces288  /// @{289 290  static void Register() {291    MCJITCtor = createJIT;292  }293 294  static ExecutionEngine *295  createJIT(std::unique_ptr<Module> M, std::string *ErrorStr,296            std::shared_ptr<MCJITMemoryManager> MemMgr,297            std::shared_ptr<LegacyJITSymbolResolver> Resolver,298            std::unique_ptr<TargetMachine> TM);299 300  // @}301 302  // Takes a mangled name and returns the corresponding JITSymbol (if a303  // definition of that mangled name has been added to the JIT).304  JITSymbol findSymbol(const std::string &Name, bool CheckFunctionsOnly);305 306  // DEPRECATED - Please use findSymbol instead.307  //308  // This is not directly exposed via the ExecutionEngine API, but it is309  // used by the LinkingMemoryManager.310  //311  // getSymbolAddress takes an unmangled name and returns the corresponding312  // JITSymbol if a definition of the name has been added to the JIT.313  uint64_t getSymbolAddress(const std::string &Name,314                            bool CheckFunctionsOnly);315 316protected:317  /// emitObject -- Generate a JITed object in memory from the specified module318  /// Currently, MCJIT only supports a single module and the module passed to319  /// this function call is expected to be the contained module.  The module320  /// is passed as a parameter here to prepare for multiple module support in321  /// the future.322  std::unique_ptr<MemoryBuffer> emitObject(Module *M);323 324  void notifyObjectLoaded(const object::ObjectFile &Obj,325                          const RuntimeDyld::LoadedObjectInfo &L);326  void notifyFreeingObject(const object::ObjectFile &Obj);327 328  JITSymbol findExistingSymbol(const std::string &Name);329  Module *findModuleForSymbol(const std::string &Name, bool CheckFunctionsOnly);330};331 332} // end llvm namespace333 334#endif // LLVM_LIB_EXECUTIONENGINE_MCJIT_MCJIT_H335