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1//===--- StringMap.cpp - String Hash table map implementation -------------===//2//3// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.4// See https://llvm.org/LICENSE.txt for license information.5// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception6//7//===----------------------------------------------------------------------===//8//9// This file implements the StringMap class.10//11//===----------------------------------------------------------------------===//12 13#include "llvm/ADT/StringMap.h"14#include "llvm/Support/MathExtras.h"15#include "llvm/Support/ReverseIteration.h"16#include "llvm/Support/xxhash.h"17 18using namespace llvm;19 20/// Returns the number of buckets to allocate to ensure that the DenseMap can21/// accommodate \p NumEntries without need to grow().22static inline unsigned getMinBucketToReserveForEntries(unsigned NumEntries) {23  // Ensure that "NumEntries * 4 < NumBuckets * 3"24  if (NumEntries == 0)25    return 0;26  // +1 is required because of the strict equality.27  // For example if NumEntries is 48, we need to return 401.28  return NextPowerOf2(NumEntries * 4 / 3 + 1);29}30 31static inline StringMapEntryBase **createTable(unsigned NewNumBuckets) {32  auto **Table = static_cast<StringMapEntryBase **>(safe_calloc(33      NewNumBuckets + 1, sizeof(StringMapEntryBase **) + sizeof(unsigned)));34 35  // Allocate one extra bucket, set it to look filled so the iterators stop at36  // end.37  Table[NewNumBuckets] = (StringMapEntryBase *)2;38  return Table;39}40 41static inline unsigned *getHashTable(StringMapEntryBase **TheTable,42                                     unsigned NumBuckets) {43  return reinterpret_cast<unsigned *>(TheTable + NumBuckets + 1);44}45 46uint32_t StringMapImpl::hash(StringRef Key) { return xxh3_64bits(Key); }47 48StringMapImpl::StringMapImpl(unsigned InitSize, unsigned itemSize)49    : ItemSize(itemSize) {50  // If a size is specified, initialize the table with that many buckets.51  if (InitSize) {52    // The table will grow when the number of entries reach 3/4 of the number of53    // buckets. To guarantee that "InitSize" number of entries can be inserted54    // in the table without growing, we allocate just what is needed here.55    init(getMinBucketToReserveForEntries(InitSize));56  }57}58 59void StringMapImpl::init(unsigned InitSize) {60  assert((InitSize & (InitSize - 1)) == 0 &&61         "Init Size must be a power of 2 or zero!");62 63  unsigned NewNumBuckets = InitSize ? InitSize : 16;64  NumItems = 0;65  NumTombstones = 0;66 67  TheTable = createTable(NewNumBuckets);68 69  // Set the member only if TheTable was successfully allocated70  NumBuckets = NewNumBuckets;71}72 73/// LookupBucketFor - Look up the bucket that the specified string should end74/// up in.  If it already exists as a key in the map, the Item pointer for the75/// specified bucket will be non-null.  Otherwise, it will be null.  In either76/// case, the FullHashValue field of the bucket will be set to the hash value77/// of the string.78unsigned StringMapImpl::LookupBucketFor(StringRef Name,79                                        uint32_t FullHashValue) {80#ifdef EXPENSIVE_CHECKS81  assert(FullHashValue == hash(Name));82#endif83  // Hash table unallocated so far?84  if (NumBuckets == 0)85    init(16);86  if constexpr (shouldReverseIterate())87    FullHashValue = ~FullHashValue;88  unsigned BucketNo = FullHashValue & (NumBuckets - 1);89  unsigned *HashTable = getHashTable(TheTable, NumBuckets);90 91  unsigned ProbeAmt = 1;92  int FirstTombstone = -1;93  while (true) {94    StringMapEntryBase *BucketItem = TheTable[BucketNo];95    // If we found an empty bucket, this key isn't in the table yet, return it.96    if (LLVM_LIKELY(!BucketItem)) {97      // If we found a tombstone, we want to reuse the tombstone instead of an98      // empty bucket.  This reduces probing.99      if (FirstTombstone != -1) {100        HashTable[FirstTombstone] = FullHashValue;101        return FirstTombstone;102      }103 104      HashTable[BucketNo] = FullHashValue;105      return BucketNo;106    }107 108    if (BucketItem == getTombstoneVal()) {109      // Skip over tombstones.  However, remember the first one we see.110      if (FirstTombstone == -1)111        FirstTombstone = BucketNo;112    } else if (LLVM_LIKELY(HashTable[BucketNo] == FullHashValue)) {113      // If the full hash value matches, check deeply for a match.  The common114      // case here is that we are only looking at the buckets (for item info115      // being non-null and for the full hash value) not at the items.  This116      // is important for cache locality.117 118      // Do the comparison like this because Name isn't necessarily119      // null-terminated!120      char *ItemStr = (char *)BucketItem + ItemSize;121      if (Name == StringRef(ItemStr, BucketItem->getKeyLength())) {122        // We found a match!123        return BucketNo;124      }125    }126 127    // Okay, we didn't find the item.  Probe to the next bucket.128    BucketNo = (BucketNo + ProbeAmt) & (NumBuckets - 1);129 130    // Use quadratic probing, it has fewer clumping artifacts than linear131    // probing and has good cache behavior in the common case.132    ++ProbeAmt;133  }134}135 136/// FindKey - Look up the bucket that contains the specified key. If it exists137/// in the map, return the bucket number of the key.  Otherwise return -1.138/// This does not modify the map.139int StringMapImpl::FindKey(StringRef Key, uint32_t FullHashValue) const {140  if (NumBuckets == 0)141    return -1; // Really empty table?142#ifdef EXPENSIVE_CHECKS143  assert(FullHashValue == hash(Key));144#endif145  if constexpr (shouldReverseIterate())146    FullHashValue = ~FullHashValue;147  unsigned BucketNo = FullHashValue & (NumBuckets - 1);148  unsigned *HashTable = getHashTable(TheTable, NumBuckets);149 150  unsigned ProbeAmt = 1;151  while (true) {152    StringMapEntryBase *BucketItem = TheTable[BucketNo];153    // If we found an empty bucket, this key isn't in the table yet, return.154    if (LLVM_LIKELY(!BucketItem))155      return -1;156 157    if (BucketItem == getTombstoneVal()) {158      // Ignore tombstones.159    } else if (LLVM_LIKELY(HashTable[BucketNo] == FullHashValue)) {160      // If the full hash value matches, check deeply for a match.  The common161      // case here is that we are only looking at the buckets (for item info162      // being non-null and for the full hash value) not at the items.  This163      // is important for cache locality.164 165      // Do the comparison like this because NameStart isn't necessarily166      // null-terminated!167      char *ItemStr = (char *)BucketItem + ItemSize;168      if (Key == StringRef(ItemStr, BucketItem->getKeyLength())) {169        // We found a match!170        return BucketNo;171      }172    }173 174    // Okay, we didn't find the item.  Probe to the next bucket.175    BucketNo = (BucketNo + ProbeAmt) & (NumBuckets - 1);176 177    // Use quadratic probing, it has fewer clumping artifacts than linear178    // probing and has good cache behavior in the common case.179    ++ProbeAmt;180  }181}182 183/// RemoveKey - Remove the specified StringMapEntry from the table, but do not184/// delete it.  This aborts if the value isn't in the table.185void StringMapImpl::RemoveKey(StringMapEntryBase *V) {186  const char *VStr = (char *)V + ItemSize;187  StringMapEntryBase *V2 = RemoveKey(StringRef(VStr, V->getKeyLength()));188  (void)V2;189  assert(V == V2 && "Didn't find key?");190}191 192/// RemoveKey - Remove the StringMapEntry for the specified key from the193/// table, returning it.  If the key is not in the table, this returns null.194StringMapEntryBase *StringMapImpl::RemoveKey(StringRef Key) {195  int Bucket = FindKey(Key);196  if (Bucket == -1)197    return nullptr;198 199  StringMapEntryBase *Result = TheTable[Bucket];200  TheTable[Bucket] = getTombstoneVal();201  --NumItems;202  ++NumTombstones;203  assert(NumItems + NumTombstones <= NumBuckets);204 205  return Result;206}207 208/// RehashTable - Grow the table, redistributing values into the buckets with209/// the appropriate mod-of-hashtable-size.210unsigned StringMapImpl::RehashTable(unsigned BucketNo) {211  unsigned NewSize;212  // If the hash table is now more than 3/4 full, or if fewer than 1/8 of213  // the buckets are empty (meaning that many are filled with tombstones),214  // grow/rehash the table.215  if (LLVM_UNLIKELY(NumItems * 4 > NumBuckets * 3)) {216    NewSize = NumBuckets * 2;217  } else if (LLVM_UNLIKELY(NumBuckets - (NumItems + NumTombstones) <=218                           NumBuckets / 8)) {219    NewSize = NumBuckets;220  } else {221    return BucketNo;222  }223 224  unsigned NewBucketNo = BucketNo;225  auto **NewTableArray = createTable(NewSize);226  unsigned *NewHashArray = getHashTable(NewTableArray, NewSize);227  unsigned *HashTable = getHashTable(TheTable, NumBuckets);228 229  // Rehash all the items into their new buckets.  Luckily :) we already have230  // the hash values available, so we don't have to rehash any strings.231  for (unsigned I = 0, E = NumBuckets; I != E; ++I) {232    StringMapEntryBase *Bucket = TheTable[I];233    if (Bucket && Bucket != getTombstoneVal()) {234      // If the bucket is not available, probe for a spot.235      unsigned FullHash = HashTable[I];236      unsigned NewBucket = FullHash & (NewSize - 1);237      if (NewTableArray[NewBucket]) {238        unsigned ProbeSize = 1;239        do {240          NewBucket = (NewBucket + ProbeSize++) & (NewSize - 1);241        } while (NewTableArray[NewBucket]);242      }243 244      // Finally found a slot.  Fill it in.245      NewTableArray[NewBucket] = Bucket;246      NewHashArray[NewBucket] = FullHash;247      if (I == BucketNo)248        NewBucketNo = NewBucket;249    }250  }251 252  free(TheTable);253 254  TheTable = NewTableArray;255  NumBuckets = NewSize;256  NumTombstones = 0;257  return NewBucketNo;258}259